Heavy Water
Industry: Chemical compound
DescriptionHeavy water is a form of water that contains a larger than normal amount of the hydrogen isotope deuterium, rather than the common hydrogen-1 isotope that makes up most of the hydrogen in normal water. Formula: D2O Molar mass: 20.0276 g/mol Density: 1.11 g/cm³ IUPAC ID: [2H]2-water Boiling point: 213.8°F (101°C) Melting point: 38.84°F (3.8°C)
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Heavy Water Salaries. You can even request information on how much does Heavy Water pay if you want to. Learn about salaries, pros and cons of working for Heavy Water directly from the past employees.
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Heavy Water Employees
Asset Science LLC September 2013 - Present
Self-Employed February 2013 - September 2013
Heavy Water January 2011 - December 2012
Heavy Water January 2010 - December 2011
American Internet Services October 2008 - January 2010
Palomar College October 2007 - October 2009
Vixen Arts Multimedia Productions January 2005 - April 2008
Skills
Troubleshooting, Windows, Computer Hardware, Networking, Lua, Unity3D, Home, Java, C++, Network Administration, Active Directory, VPN, Video Games, Game Development, C#, Windows Server, Visual Studio, Microsoft Office, Playstation Home, Object Oriented Design, Design Patterns, Ubuntu, UML, Agile Methodologies, TCP/IP, DNS, DHCP, VMware, Software Development
Education
National University 2012 — 2015
Bachelor’s Degree, Information Systems, Cumulative GPA: 3.717
Palomar College 2003 — 2009
Associate’s Degree, General Studies
Storm8 October 2013 - Present
Heavy Water September 2011 - September 2013
Skills
Lua, C++, C#, Java, HTML, CSS, Final Cut Pro, Unity3D, Game Design, Game Development, Subversion, Visual Studio, Git
Education
University of California, Santa Cruz 2007 — 2011
Bachelor of Science (BS), Computer Science
Best Buy July 2015 - Present
Butler Community College January 2015 - May 2015
Sedgwick County Interlocal Cooperative September 2014 - May 2015
Best Buy October 2013 - July 2014
Double Take Media Solutions March 2013 - April 2013
Heavy Water August 2012 - October 2012
Double Take Media Solutions April 2011 - June 2011
US Army July 2006 - July 2009
U.S. Army May 2001 - May 2005
U.S. Army Reserve March 1999 - May 2001
Skills
Character Animation, 3D Modeling, Maya, Mudbox, Photoshop, Illustrator, Character Rigging, Texturing, 3D Sculpting, Drawing, Illustration, Painting, Concept Design, Modeling, Creative Direction, 3D, Film, Flash, Multimedia, Computer Animation, Zbrush, After Effects, Premiere, Nuke, Storyboarding, Digital Sculpting, Animation, Motion Graphics, Flash Animation, Video Games
Education
The Art Institute of California-San Diego 2009 — 2012
Bachelor of Science (B.S.), Media Arts and Animation, 3.7 GPA
Cryptic Studios March 2012 - Present
Heavy Water October 2011 - March 2012
Lifetouch July 2006 - December 2011
Skills
Maya, 3D Studio Max, Zbrush, UDK/UE3, Photoshop, Illustrator, Flash, Xnormals, Crazy Bump, nDo, Tileable Textures, Hand-Painted Textures, High & Low Poly Modeling, Normal Mapping, AO Baking, Microsoft Office, Digital Photography, Portrait Photography, Texturing
Education
The Art Institute of California-San Diego 2008 — 2011
Bachelor of Science, Game Art & Design
Evox Images August 2013 - Present
Sony Computer Entertainment America LLC October 2012 - December 2012
Heavy Water July 2011 - October 2012
Skills
Zbrush, Unreal Engine 3, UV mapping, Maya, Texturing, Photoshop, 3D Studio Max, Low Poly Modeling, Environment Art, Unreal Editor, Video Games, Game Development, Mudbox, Character Animation, Game Design, 3D Modeling, Xbox 360, PS3, 3D, Unity3D, Gameplay, Animation, Computer Animation, After Effects, Modeling, Illustrator, Digital Sculpting, Computer Graphics, Texture Painting, Hard Surface Modeling, UV Mapping, ZBrush
Education
The Art Institute of California-San Diego 2008 — 2011
Bachelor of Science (B.S.), Game Art and Design
Inhance Digital February 2013 - Present
Heavy Water May 2011 - June 2012
Incinerator Studios July 2010 - February 2011
Midway Home Entertainment October 2008 - August 2009
Sony Computer Entertainment America August 1999 - August 2005
RedZone Interactive, Inc. August 1999 - August 2005
Design Science April 1995 - July 1999
Palos Verdes Volleyball Club December 1995 - June 1999
Skills
Perforce, PS3, Game Development, Wii, Wikis, Video Games, Xbox 360, Gameplay, Game Design, Console, Game Programming, Gameplay Programming, C++, Unreal Engine 3, Artificial Intelligence, Lua, 3D, PlayStation Home..., Visual C++
Education
University of California, San Diego 1989 — 1994
BS, Cognitive Science
Redondo Union HS 1985 — 1989
Sperlings Best Places August 2014 - Present
Bumbershoot Marketing July 2011 - Present
TicketPrinting.com + Ticket River January 2014 - July 2014
Zynga April 2011 - July 2011
Project Playlist March 2009 - July 2010
Yahoo! October 2006 - February 2009
The Designory, Inc. August 2002 - October 2006
The Designory, Inc. August 2001 - August 2002
Heavy Water August 2001 - August 2002
Phillips International Inc. August 1999 - August 2000
Skills
Information Architecture, Web Design, User Experience, CSS, Art Direction, Usability Testing, Agile Methodologies, Creative Direction, Interaction Design, Content Strategy, Advertising, Digital Marketing, User-centered Design, Flash, HTML, Interactive Marketing, Brand Development, Graphic Design, Photoshop, Online Marketing, User Interface
Education
University of Northern Virginia 1995 — 1998
Web and IT Certification
SAIC December 2013 - Present
City Realm September 2013 - Present
SKS Games August 2013 - September 2013
Sony Computer Entertainment America LLC May 2013 - June 2013
John Slowsky Virtual Ilustration February 2013 - May 2013
Sony Computer Entertainment America LLC October 2012 - February 2013
Aljocan Smart Solutions Inc July 2012 - September 2012
Sony Computer Entertainment America August 2010 - April 2012
Ready At Dawn Studios July 2009 - July 2010
Heavy Water March 2009 - May 2009
Skills
Cinematics, PS3, Hard Surface Modeling, Texture Painting, Texturing, Mudbox, Xbox 360, Game Development, Maya, Environment Art, Unity3D, Low Poly Modeling, Lighting, Photoshop, Vray, Ddo, Ndo2, Zbrush, 3ds Max, E-on Vue, UV mapping, 3D Studio Max, Compositing, 3D, CryEngine, Unreal Engine 3, Rendering, Modeling, Occlusion, After Effects, Flash, Props, UV Mapping, ZBrush, Level Design
Education
University of Alabama at Birmingham 2001 — 2006
Bachelors, Social psychology, philosophy
NaturalMotion June 2012 - Present
Heavy Water May 2011 - June 2012
SAIC June 1997 - August 2002
Skills
C++, Game Programming
Education
Digipen Institute of Technology 2006 — 2011
Bachelor of Science (BS), Realtime Interactive Simulation