Area 52 Games
Area 52 Games List of Employees There's an exhaustive list of past and present employees! Get comprehensive information on the number of employees at Area 52 Games. You can filter them based on skills, years of employment, job, education, department, and prior employment.
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13 Area 52 Games employees in database. Find out everything there's to know about Area 52 Games employees. We offer you a great deal of unbiased information from the internal database, personal records, and many other details that might be of interest to you.
Area 52 Games Employees
armour.io March 2014 - Present
IDEAS Orlando January 2009 - Present
Ventureramp, Inc. April 2003 - June 2014
Area 52 Games June 2013 - March 2014
Schriever Institute January 2004 - December 2009
Innovation Creativity and Capital Institute & Digital Media Collaboratory, UT Austin June 2002 - October 2009
Consultant March 2001 - May 2002
Kinzan.com October 1998 - May 2000
Neoportals.com December 1998 - August 1999
Cyberdesic.com February 1995 - October 1998
Skills
Strategy, Leadership, Public Speaking, Entrepreneurship, Start-ups, Training, Strategic Planning, Organizational..., Program Management, Social Media, Business Development, Digital Media, Project Management, Networking, Serious Games, Management Consulting, Leadership Development
Education
Bradley University 2003 — 2005
Peoria, IL, Bachelors of Science, Summa Cum Laude, Sociology (focus Sociology of Science)
San Antonio College 2000 — 2003
San Antonio, Texas, Speech Communication and Rhetoric
Bonnabel High School 1981 — 1985
Kenner, LA
Turn 10 Studios February 2015 - Present
Area 52 Games December 2013 - February 2015
WB Games July 2011 - December 2013
The Amazing Society February 2010 - May 2011
Turn 10 Microsoft Game Studios June 2008 - February 2010
Microsoft 2002 - February 2010
Microsoft Game Studios 2001 - 2002
Microsoft 2001 - 2002
NST 1998 - 2000
Skills
Game Development, Xbox 360, Video Games, PS3, Multiplayer, Xbox, Game Design, Maya, Art, 3D, Texturing, Computer Games, Gameplay, 3D Studio Max, Level Design
Education
Schoolism 2013 — 2013
Rendering Reflective Surfaces with Scott Robertson
Schoolism 2009 — 2010
Portfolio Workshop with Cheeks Galloway
Art Institute of Seattle 1996 — 1998
Digipen
Unity Technologies August 2015 - Present
DigiPen Institute of Technology August 2012 - Present
MadYak Creative 2000 - Present
Microsoft Turn 10 Studios April 2015 - July 2015
Area 52 Games July 2012 - January 2015
The Amazing Society (A Gazillion Entertainment Studio) October 2008 - June 2012
Activision Blizzard (Sierra Online) April 2007 - October 2008
WildTangent November 2006 - April 2007
Amaze Entertainment January 2003 - October 2006
Microsoft Games - ACES 2002 - 2002
Skills
Character Modeling, 3D Modeling, 3D, Modeling, Low Poly Modeling, Character Rigging, Texturing, Video Games, Rigging, UV mapping, Game Art, Game Development, Unity3D, MMO, Concept Design, 3D Studio Max, Computer Games, Computer Graphics, Animation, Maya, Perforce, Props, Computer Animation, UV Mapping
Education
CG Master Academy 2015 — 2016
Character Arts, Character Arts Program, Professional Training - Online
Lansing Community College 1990 — 1993
Associates, Applied Art
Z2 May 2014 - Present
Area 52 Games July 2013 - April 2014
Smart Bomb Interactive October 2012 - June 2013
The Amazing Society August 2009 - April 2012
Skills
Environment Art, Game Development, Unity3D, 3D, UV mapping, Animation, Maya, 3D Studio Max, Props, Photoshop, Modeling, Texturing, Unreal Editor, Art, Visual Effects, Art Direction, Shuriken Particles
Education
Art Institute of Seattle 2005 — 2009
BFA, Game Art & Design
Combine Games June 2015 - Present
Area 52 Games July 2012 - February 2015
The Amazing Society January 2011 - April 2012
The Amazing Society December 2008 - July 2011
Sierra On-Line August 2007 - October 2008
Sierra Online February 2006 - August 2007
PopTop Software Inc. May 1998 - February 2006
Software Minions November 1993 - May 1998
Terraglyph Interactive 1994 - 1994
632d Armor, Wisconsin Army National Guard December 1985 - December 1986
Skills
Game Design, Game Mechanics, Multiplayer, Video Game Development, Level Design, Gameplay, MMO, Computer Games, Social Games, Unity3D, 3D Studio Max, Concept Design, Online Gaming, Creative Direction, Art Direction, Game Balance, Photoshop, Strategy Games, Video Games, Game Development, User Interface, Xbox 360, Casual Games, Mobile Games
Education
Southern Illinois University, Carbondale 1985 — 1988
BS
Stevenson High School
Microsoft March 2015 - Present
Amaxra December 2014 - March 2015
Area 52 Games July 2013 - December 2014
Smart Bomb Interactive May 2012 - July 2013
The Amazing Society December 2011 - May 2012
The Amazing Society October 2008 - December 2011
Sierra Online / Vivendi Games September 2007 - September 2008
Amaze Entertainment August 2006 - September 2007
Tulga Games 2004 - 2006
Artifact Entertainment 2001 - 2004
Skills
Lua, MMO, Multiplayer, Unity3D, Game Development, Perforce, Gameplay, Python, C#, Video Games, Game Design, Scripting, Video Game Development, C++, Gameplay Programming, Online Gaming, Computer Games, Mobile Games, MMORPG, User Interface, Game Mechanics, PS3, PC Games, Xbox, Level Design, Game Programming, Casual Games
Education
California Polytechnic State University-San Luis Obispo 1992 — 1994
None, Computer Science
Saratoga High School
Combine Games April 2015 - Present
Area 52 Games July 2013 - January 2015
Area52 Games a studio of Smart Bomb Interactive June 2012 - June 2013
The Amazing Society January 2010 - August 2012
Emergent Game Technologies 2005 - December 2009
Electronic Arts 2000 - 2005
Maxis 2000 - 2005
Orcus 1999 - 2000
SAIC 1993 - 1999
Jade Simulations 1988 - 1993
Skills
Distributed Systems, Discrete Event..., Video Games, Online Gaming, Parallel Processing, Software Development, Software Engineering, c++, C++, Perforce, Game Development, Architecture, MMO, Artificial Intelligence, Start-ups, Architectures, Multiplayer, Unity3D, Scrum
Education
University of Calgary 1985 — 1988
MSc, Computer Science
University of Calgary 1981 — 1985
BSc Honors, Computer Science
Jolly Company May 2015 - Present
Amazon Games June 2013 - April 2015
Area 52 Games June 2012 - June 2013
The Amazing Society October 2008 - June 2012
Sierra Online November 2006 - September 2008
Blizzard Entertainment April 2005 - August 2006
Swingin' Ape Studios February 2001 - April 2005
Pyros Pictures April 1997 - January 2001
Skills
Concept Design, Character, Texture Creation, MMO, 3D, Art, Asset Creation, Modeling, Character Design, 3D Studio Max, Game Development, Special Effects, 2D, UV mapping, Texturing, Illustration, Storyboarding, 3D animation, Video Game Development, Unity3D, Pipelines, Xbox, Creative Direction, Video Games, Game Art, Environment Art, Art Direction, Flash, Casual Games, Mudbox, Texture, Conceptual Art, MMORPG, Social Games, 3D Modeling, Texture Painting, Computer Games, Console, Gameplay, Mobile Games, Xbox 360
Education
Art Institute of Colorado 1995 — 1997
Associate, Computer Animation, visual comunications
Mandalay Jr. High
Glu Mobile January 2014 - Present
Area 52 Games July 2013 - Present
Smart Bomb Interactive August 2012 - Present
The Amazing Society October 2008 - August 2012
Sierra Online - Seattle June 2007 - October 2008
Nintendo of America March 2006 - June 2007
Microsoft Games Studios/Xbox February 2002 - December 2005
Electronic Arts Seattle February 1994 - February 2002
TDP Advertising & Design June 1992 - March 1993
X-Height Design Consultancy June 1989 - February 1993
Skills
Graphic Design, User Interface Design, Video Games, Creative Direction, Video Game Development, User Interface, Graphics
Education
Ulster University 1985 — 1988
B.A. hons, Graphic Design
Ulster University 1984 — 1985
Certificate of Fine Art Studies, Foundation (Design)
Area 52 Games 2012 - 2014
Smart Bomb Interactive July 2012 - July 2013
Gazillion/The Amazing Society September 2008 - October 2012
Vivendi Universal Games/Sierra Online November 2007 - September 2008
Turn 10 Microsoft Game Studios February 2005 - October 2007
Cat Daddy Games 2000 - 2005
Electronic Arts February 1997 - October 2000
Microsoft September 1996 - January 1997
Microsoft/Action Arcade and Strategy Game Division 1995 - 1996
Skills
Xbox 360, Game Development, Video Games, Level Design, Game Design, Playstation, Unity3D, BigWorld, 3D Studio Max, Maya, Photoshop, 3D Modeling, Character Animation, Casual Games, Art, MMO, Environment Art, Texturing, Mobile Games, User Interface
Education
Art Institute of Seattle 1993 — 1995
Associate of Arts (AA)
The Walt Disney Company February 2015 - Present
Event Soundtracks August 2003 - Present
Area 52 Games June 2012 - February 2015
Gazillion Entertainment September 2010 - June 2012
consider: open, llc March 2010 - September 2010
Vergeworks January 2010 - June 2010
HealthGlobalConnect March 2009 - October 2009
Skills
PHP, Java, Web Content Management, E-commerce, RESTful WebServices, Symfony, CodeIgniter, Drupal, Wordpress, Spring, Linux, Apache, Nginx, MySQL, MongoDB, JavaScript, jQuery, AJAX, HTML 5, CSS3, XML, YAML, JSON, Lithium, Subversion, Node.js, WebGL, Backbone.js, Unity3D
Education
Seattle Central College 2007 — 2009
AAS+T, Web Development
Shoreline Community College 2003 — 2005
Certificate, Audio Production
Area 52 Games July 2013 - Present
Smart Bomb Interactive June 2012 - July 2013
The Amazing Society October 2010 - April 2012
Skills
Multiplayer, Video Games, MMO, Unity3D, Game Development, Gameplay, Casual Games, Game Design
Education
Gonzaga University 1981 — 1988
Bachelor of Science (BS), Computer Science
Big Fish February 2015 - May 2015
Area 52 Games December 2013 - February 2015
Amazon.com February 2011 - August 2012
AccessLine Communications November 2002 - March 2008
StayOnline September 2001 - October 2002
Sierra Online January 1997 - September 2000
Skills
Agile Methodologies, Quality Assurance, Product Management, VoIP, Cloud Computing, Troubleshooting, Software Development, Scrum, Program Management, Test Planning, Training, Management, Telecommunications, Agile Project Management, Testing, Manual Testing, Technical Writing, Video Games, Cross-functional Team..., Test Cases, Project Management, Start-ups
Education
University of Puget Sound 1992 — 1996
BA, Psychology