Bedlam Games
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23 Bedlam Games employees in database. Find out everything there's to know about Bedlam Games employees. We offer you a great deal of unbiased information from the internal database, personal records, and many other details that might be of interest to you.
Bedlam Games Employees
KIXEYE November 2012 - Present
KIXEYE April 2012 - November 2012
Bedlam Games January 2006 - September 2011
Rockstar Toronto May 2000 - December 2005
Canuck Creations June 1998 - April 2000
Skills
Motionbuilder, 3D Studio Max, Character Studio, Photoshop, Final Cut Pro, Video Games, Animation, Unreal Engine 3, Maya, 3D animation, 3D, Character Animation, Cinematics, Perforce, Xbox 360, Game Design, Computer Animation, Autodesk MotionBuilder, Texturing, Game Development, Zbrush, Unreal Editor, Storyboarding, UV mapping, Gameplay, Environment Art, Level Design, PS3, Low Poly Modeling, Mudbox, Computer Games, Unity3D, Texture Painting, Art Direction
Education
Sheridan College 1995 — 1998
BA, Animation
Clapfoot Inc. May 2012 - Present
Gameloft 2012 - 2012
Bedlam Games May 2011 - July 2011
Seneca College of Applied Arts and Technology January 2011 - April 2011
Seneca College of Applied Arts and Technology September 2010 - April 2011
Skills
Unreal Engine 3, Zbrush, Low Poly Modeling, Color Theory, Fast Learner, Traditional Art Skills, Texturing, Digital Painting, 3D Studio Max, Art, Unreal Editor, Digital Sculpting, UV mapping, Rigging, Mudbox, Maya, Level Design, Character Animation, Game Design, Mental Ray
Education
Seneca College of Applied Arts and Technology 2007 — 2011
Certificate of, Animation
St. Theresa of lisieux Catholic Highschool 2003 — 2007
Uken Games April 2015 - Present
Uken Games January 2014 - April 2015
Uken Games November 2011 - December 2013
Bedlam Games September 2009 - November 2011
Sound Design International / Lenz Entertainment April 2008 - September 2009
Groove Games 2006 - 2007
Corus Entertainment 2004 - 2006
Skills
Video Games, Game Development, Pro Tools, Sound, Recording, Final Cut Pro, Studio Recording, Music, Film, Xbox 360, Editing, Game Design, Console, PS3, MIDI, Unreal Engine 3, Cinematics, Unreal Editor, Gameplay, Mobile Games, Audio Engineering, 3D Studio Max, Mobile Game Development
Education
Fanshawe College 2006 — 2008
Music Industry Arts, Sound Engineering & Recording, Post-Production Sound
Humber College 2002 — 2004
Radio Broadcasting, Majored in Radio Creative and Production
Ubisoft June 2011 - Present
Forks and Hope September 2010 - June 2011
Compulsion September 2010 - June 2011
Bedlam Games January 2008 - August 2010
Groove Games January 2006 - November 2007
Rockstar Games Toronto November 2002 - December 2005
Matrox Graphics November 1997 - November 2002
Gray Matter Inc. December 1995 - June 1997
Skills
Xbox 360, PS3, Xbox, Python, PSP, iOS, C, Android, Perl, Computer Animation, Rendering, Windows, Game Development
Education
Queen's University 1991 — 1995
BScH, Computer Science
Queen's University 1990 — 1994
BA, Physics
Titmouse August 2014 - Present
DHX Media April 2014 - August 2014
Guys With Pencils April 2011 - August 2014
Titmouse July 2013 - April 2014
Elliott Animation March 2013 - July 2013
9story Entertainment Inc. August 2010 - February 2013
Bitcasters September 2009 - November 2009
Bedlam Games June 2009 - August 2009
Bitcasters May 2007 - June 2007
Skills
Character Animation, Animation, Computer Animation, Storyboarding, Traditional Animation, Video Games, Toon Boom, Digital Painting, Facial Animation, Flash Animation, Cinematics
Education
Sheridan College 2003 — 2010
Bachelor of Applied Arts, Animation
freelance comic artist May 2013 - Present
Image Comics January 2011 - Present
Content House June 2008 - December 2012
Image Comics September 2007 - May 2008
Bedlam Games July 2006 - August 2007
Silicon Knights June 1997 - January 2006
Skills
3D, Concept Design, Storyboarding, Photoshop, Zbrush, Texturing, Mudbox, 3D Studio Max, Modeling, Unreal Engine 3, Xbox 360, Video Games, Perforce, Illustration, Writing, Creative Direction, Traditional Animation, Game Design, Game Development, ZBrush, Comics, Art, Comic Books, Illustrator
Education
Sheridan College 1988 — 1991
Diploma, Illustration
Sheridan College
Bachelor's degree, Illustration
Humber College - School of Creative and Performing Arts September 2011 - Present
CBC/Radio-Canada September 2010 - Present
Nick Bonin Music March 2008 - Present
Bedlam Games October 2009 - August 2010
Skills
Recording, Sound, Pro Tools, Audio Engineering, Audio Post Production, Sound Design, Music Production, Studio Recording, Music Industry, Songwriting, Professional Audio, Sound Editing
Education
Fanshawe College
ScanlineVFX September 2014 - Present
Nitrogen Studios Canada Inc December 2013 - August 2014
Rainmaker Entertainment Inc March 2013 - December 2013
Rainmaker Entertainment Inc January 2011 - March 2013
Pipeline Studios Inc February 2010 - January 2011
Bedlam Games September 2009 - 2010
Sheridan Institute of Technology and Advance Learning September 2008 - April 2009
Insight Sports May 2007 - July 2007
Bytesector Inc. 2001 - October 2006
Skills
C++, Python, Character Rigging, Rigging, Maya API, Character Animation, Maya, Animation, Computer Animation, 3D Modeling, MEL, Modeling, Houdini, procedural rigging, Compositing, After Effects, Web Design, Web Development, Lighting, Computer Graphics, Feature Films, Texturing, Flash, Mental Ray, Django, PyQt, Programming, 3D Studio Max, Motionbuilder, 3D animation, Linux, Mac OS X, Windows 7, Character Modeling, Editing, Polygon Modeling, Programming Languages, PHP, phpMyAdmin, SQL, MySQL, ASP, Microsoft Visual Studio..., 3D, Video Games, Pipeline Development
Education
Sheridan College 2007 — 2009
Post Graduate Certificate, Digital Character Animation, Computer Animation
Ryerson University 2003 — 2007
BFA, New Media
Beeline Interactive, Inc. April 2014 - March 2015
Nelvana May 2012 - May 2013
Bedlam Games April 2011 - July 2011
Skills
Conceptual Art, Character Animation, Digital Painting, Traditional Animation, Storyboarding, Painting, Animation, Photoshop, Drawing, Illustration, Premiere, Layout and Layout Design, Computer Animation, Layout, Maya, Compositing, Corel Painter, Visual Arts, Visual Development, Character Design, Vehicle Design, Prop Design, Design, Mischief, Sketching, Digital Sketching, Creature Design, Environment Design, Character Concept Design, Video Games, Concept Design, Digital Illustration, Texturing, Concept Development, Industrial Design, Rendering, 3D, Film, Figure Drawing, Props, Environment Art, Game Art, Concept Generation, Characters, Lighting, Pen, Pencil
Education
Sheridan College 2008 — 2012
Bachelor of Arts (B.A.), Applied Arts and Animation
Sheridan College 2007 — 2008
Art fundamentals
Champlain College 2005 — 2007
Creative arts - Digital Imaging and Studio Arts
Ubisoft Toronto October 2010 - Present
Padworx Digital Media August 2010 - September 2010
Centennial College September 2008 - September 2010
Bedlam Games August 2008 - August 2010
Bedlam Games October 2007 - August 2008
Bedlam Games June 2006 - October 2007
Bedlam Games February 2006 - June 2006
Rockstar Toronto June 2003 - February 2006
TickleScratch Productions 2000 - 2003
Education
Humber College 2000 — 2003
Film and Television Production
University of Toronto - New College 1998 — 2000
Course Work, Computer Science
Ubisoft September 2011 - Present
Bedlam Games November 2010 - March 2011
Dark Studios March 2003 - November 2010
Skills
Level Design, Game Design, Video Games, Texturing, Game Development, 3D Studio Max, Unreal Editor, Zbrush, Photoshop, Environment Art, Low Poly Modeling, 3D Modeling, Modeling, Illustrator, Game Balance, Scripting, Flash, Valve Hammer Editor, Lead Editor, Video Game Production, Computer Games, Source Engine, Anvil Editor, Dunia Editor, ZBrush
Education
George Brown College 2003 — 2008
Game Design, Visual Arts, Graphic Design, Game Development, A
George Brown College September 2012 - Present
The Academy of Design at RCC Institute of Technology July 2012 - Present
Bedlam Games February 2009 - July 2011
Silicon Knights May 2008 - October 2008
Silicon Knights May 1999 - May 2008
Silicon Knights September 1998 - May 1999
Electronics Boutique Canada September 1995 - September 1998
Electronics Boutique Canada September 1994 - September 1995
Toys R Us Canada September 1988 - September 1994
Skills
Team Leadership, Training & Development, Critical Thinking, Game Design, Xbox 360, Game Development, PS3, Video Games, Level Design, Gameplay, Perforce, Unreal Editor, Computer Games, Unreal 3, Concept Design, User Interface Design, Unity3D, Project Management, Employee Training, Unreal Engine 3, Photoshop
Education
Sheridan College 2011 — 2012
Certificate, Human Resources Management, Awarded with High Honours
University of Toronto Schools 2010 — 2010
Foundations of Project Management
Brock University 1990 — 1994
Ubisoft Toronto April 2014 - Present
Ubisoft Toronto March 2011 - April 2014
Bedlam Games March 2008 - March 2011
Groove Games October 2007 - February 2008
Groove Games May 2007 - August 2007
Groove Games January 2006 - May 2007
Groove Games July 2005 - January 2006
Skills
Unreal Editor, Level Design, Unreal Engine 3, Game Development, 3D Studio Max, Photoshop, Perforce, Scripting, Xbox 360, Game Design, Video Games, PS3, Game Mechanics, Gameplay
Education
International Academy of Design & Technology 2004 — 2005
Associate Degree, Video Game Design and Development
Sheridan College 2001 — 2002
Art Fundamentals
Glinkie Games Inc. January 2008 - Present
Karate Association of Ontario (Karate Ontario) January 2014 - July 2014
Karate Association of Ontario (Karate Ontario) June 2013 - January 2014
Corus Entertainment June 2011 - May 2013
Ganz March 2010 - January 2011
Bedlam Games March 2008 - March 2010
pseudo interactive April 2005 - February 2008
Glinkie Games Inc. August 2004 - April 2005
Rockstar Games June 2000 - August 2004
Skills
iPhone development, Game Development, Console, Xbox 360, PS3, Win32, Direct3D, OpenGL, OpenGL ES, OpenAL, Win32 API, iOS development, iPhone, Unreal Engine 3, Cross-platform..., Unity3D, Perforce, Shaders, Game Programming, Gameplay, Game Design, Mobile Games, Video Games, Artificial Intelligence, DirectX, Casual Games, Xbox, Android, iOS, Mobile Applications, Creative Solutions, Team Management, User Interface
Education
Laurentian University/Université Laurentienne 1996 — 2000
4yr Degree, Honors Computer Science
bedlam games April 2011 - Present
Liquid Development January 2009 - April 2011
guru studio August 2010 - February 2011
northside August 2009 - July 2010
perpetualfxcreative March 2009 - June 2010
IMAX August 2008 - October 2008
Elliott animation July 2007 - March 2008
Skills
Texturing, Video Games, 3D Studio Max, Game Design, Modeling, Game Development, Rigging
Education
Centennial College 2005 — 2006
Bedlam Games September 2009 - February 2010
Sony Style April 2008 - September 2008
Skills
Texturing, Maya, Video Games, Game Design, Zbrush
Education
Seneca College of Applied Arts and Technology 2005 — 2009
Sentient Shift Studios Inc. March 2012 - Present
PadWorx Digital Media Inc February 2011 - September 2013
Bedlam Games September 2007 - January 2010
Smells Like Donkey, Inc. 2007 - 2009
Groove Media Inc. 2005 - 2007
Digital Extremes August 2005 - September 2005
C101.5fm 2004 - 2005
Skills
Professional Audio, Audio Editing, Video Games, Interactive Media, Game Design, Audio Engineering, Unreal Engine, Gamebryo, Unity, Game Audio..., Pro Tools, Adobe Audition, Steinberg Nuendo, Sound Forge, Sony Vegas, Acid Pro, Ableton Live, FL Studio, Wwise, FMOD, Interactive Music, Interactive Audio, Voice Direction, Xbox 360, PS3, PC, Mac, iPad, iPhone Application..., Radio Broadcasting, Unreal Engine 3
Education
Mohawk College 2002 — 2005
Radio Broadcasting & Communications Media
Blizzard Entertainment August 2014 - Present
Blizzard Entertainment July 2012 - Present
TimeGate Studios January 2012 - June 2012
Bedlam games June 2010 - February 2012
Seneca College of Applied Arts and Technology September 2009 - April 2010
Capybara Games January 2009 - April 2009
Capybara Games January 2009 - April 2009
Skills
Zbrush, Maya, XSI, Color Theory, 3D Studio Max, Lighting, Particle Effects, Animation, 3D, Unreal Engine 3, Visual Effects, Texturing, Art, After Effects, Compositing, Premiere, Photoshop, Realflow, Motionbuilder, UV mapping, 3D animation, Rendering, Vray, Modeling, Unreal, Unreal Editor, Digital Sculpting, Character Modeling, Particles, 2D, Illustrator, Max, Sculpture, Character, Concept Design, Video Games, Video Game Development, PS3, Shaders, Painting, Rigging, Character Rigging, Character Animation, Texture, Texture Painting, Level Design, Digital Painting, Environment Modeling, Low Poly Modeling, Environment Art
Education
Seneca College of Applied Arts and Technology 2009 — 2010
Sheridan College 2006 — 2009
Bachelor of Applied Arts, Illustration
Ubisoft August 2011 - Present
The Center for Creative Communications at Centennial College July 2010 - Present
Bedlam Games January 2007 - August 2011
Bedlam Games April 2011 - July 2011
Skills
Texturing, Unreal Editor, Unreal Engine 3, PS3, Game Design, 3D Studio Max, Low Poly Modeling, Video Games, Animation, Zbrush, Environment Art, Lighting, UV mapping, Level Design, Character Rigging, Game Development, Digital Sculpting, Mudbox
Education
Seneca College of Applied Arts and Technology 2004 — 2005
GAME, Game Art and Design
Seneca College of Applied Arts and Technology 2002 — 2004
DMA, Digital Arts