Bethesda Game Studios
Industry: Video game company
DescriptionBethesda Softworks LLC is an American video game publisher based in Rockville, Maryland. The company was founded by Christopher Weaver in 1986 as a division of Media Technology Limited, and in 1999 became a subsidiary of ZeniMax Media. Parent organization: ZeniMax Media Headquarters: Rockville, MD Founded: June 28, 1986, Bethesda, MD Founders: Christopher Weaver, Robert A. Altman Subsidiaries: Bethesda Game Studios Austin, Bethesda Game Studios
Bethesda Game Studios List of Employees There's an exhaustive list of past and present employees! Get comprehensive information on the number of employees at Bethesda Game Studios. You can filter them based on skills, years of employment, job, education, department, and prior employment.
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Bethesda Game Studios Employees
The Cheesecake Factory 2008 - Present
Bethesda Game Studios March 2008 - June 2008
M & T Bank 2007 - 2008
Ruchman and Associates June 2007 - September 2007
Smith Myers Mortgage Group 2004 - 2005
Skills
PowerPoint, Excel, Access, Oracle, Photoshop, Dreamweaver, Flash Animation, Illustrator, Maya
Education
The Art Institute of Washington 2004 — 2008
2008 Bachelor's Degree, Game Art and Design
Bethesda Game Studios
Skills
Game Development, Visual Effects, 3D Studio Max, Texturing, 3D Modeling, Computer Animation, Photoshop, After Effects, 3D, Animation, Video Games, Fume FX, Rayfire, Maxscript
Education
Art Institute of Pittsburgh 2000 — 2003
Bachelor's Degree, Media Arts and Animation
Bethesda Game Studios April 2012 - Present
ZeniMax Media Inc November 2009 - April 2012
The Planet August 2008 - June 2009
Skills
Ubuntu, PHP, Python, Linux System..., MySQL, Jenkins, Sphinx, Windows Server, Red Hat Linux, CentOS, Nginx, Apache 2, JavaScript, Nagios
Education
University of Houston-Clear Lake 2002 — 2007
Bachelor of Science, Information Systems Technology
Bethesda Game Studios January 2007 - Present
Skills
Game Development, Video Games, Game Mechanics, Administrative...
Education
University of Illinois Springfield 2013 — 2015
Bachelor of Arts (B.A.), English
Bethesda Game Studios March 2010 - Present
Digital-Tutors August 2011 - November 2011
Suspect October 2009 - February 2010
1st Ave Machine October 2009 - October 2009
Shilo August 2009 - August 2009
Suspect June 2009 - June 2009
1st Ave Machine April 2009 - May 2009
Blue Sky Studios November 2008 - April 2009
Digital Kitchen October 2008 - November 2008
GuerillaFX July 2008 - October 2008
Skills
Character Design, Character Animation, Modeling, Rigging, Storyboarding, Maya, Supervising, Animation, Character, Commercials, 3D, 3D Studio Max, Computer Animation, Cinematics, Traditional Animation, Illustration, Computer Graphics, Film, Rendering, Lighting, Motion Capture, Autodesk MotionBuilder, Video Games, Game Development
Education
Animation Mentor 2006 — 2007
Diploma, Advanced Character Animation
School of Visual Arts 2000 — 2004
BFA, Computer Animation
Bethesda Game Studios January 2013 - Present
Sony Computer Entertainment America December 2010 - January 2013
The Catholic University of Korea June 2008 - January 2013
Academy of Art University September 2009 - December 2011
Rockstar San Diego June 2005 - November 2010
Rockstar Games June 2005 - November 2010
KAFGA November 2007 - November 2009
Chungkang College of Cultural Industries / Korea November 2004 - November 2007
responDesign May 2004 - June 2005
Skills
Animation, Character Animation, Pipelines, Cinematics, Gameplay, Character Rigging, MEL, Maya, Motionbuilder, Motion Capture, Autodesk MotionBuilder, Video Games, Xbox 360, PS3, PC Games, Scripting, Computer Animation, Game Development
Education
Academy of Art University 2003 — 2018
MFA
Academy of Art University 1999 — 2003
BFA
Bethesda Game Studios January 1997 - Present
Bethesda Softworks January 1997 - Present
Skills
Game Development, Video Games, Xbox 360, UV mapping, Level Design, Computer Games, PS3, Gameplay, Game Design, Xbox, Environment Art, 3D Studio Max, Game Mechanics, Maya, Photoshop, Perforce
Education
Joe Kubert School of Cartoon and Graphic Art
Animation, Interactive Technology, Video Graphics and Special Effects
Montgomery College
Animation, Interactive Technology, Video Graphics and Special Effects
Bethesda Game Studios July 2005 - Present
Skills
Game Programming, Xbox 360, PS4, PS3, Real-time Rendering, Game Development, Gameplay, Xbox One, Video Games, Computer Games
Education
University of Maryland College Park 1999 — 2004
Bachelor of Science (B.S.), Computer Science
University of Maryland College Park 1999 — 2003
Bachelor of Arts (B.A.), English Language and Literature
Bethesda Game Studios May 2011 - Present
Bethesda Softworks July 2010 - April 2011
Berklee College of Music 2006 - 2010
Skills
Sound Design, Game Development, Video Games, Composition, Recording, Music, Audio Editing, Audio Post Production, Film, Game Audio, Field Recording, Voice Over
Education
Berklee College of Music 2006 — 2009
Bachelor of Music, Electronic Production and Design
Bethesda Softworks 2005 - Present
Bethesda Game Studios 2005 - Present
The Comedy Pigs 2014 - Present
Freelance (Theatre) 2010 - 2010
Bahá’í International Radio Service, MD 2004 - 2005
Changing Productions, Fort Washington, Maryland 2003 - 2003
Freelance Videography 1999 - 2002
Mike Crivello’s Camera, WI 1999 - 2001
Columbia College Chicago 1998 - 1998
Skills
Game Design, Quest Design, Scripting, Game Mechanics, Game Balance, World Creation, Creative Writing, Editing, Improvisation, Photography, Video Production, Music Production, Game Development, Level Design, Video Games, Post Production, Video, Xbox 360, PS3, Xbox, Console, Gameplay, Wii, Computer Games, Video Game Production, Low Poly Modeling, UV mapping, Environment Art, Mobile Games, Texture Painting, Unreal Engine 3, Texturing, Casual Games, Perforce
Education
Columbia College Chicago 1996 — 2002
BA, Film/Video Production
Nicolet High School, Glendale, Wisconsin 1992 — 1996
Diploma
Bethesda Game Studios July 2006 - Present
Bethesda Softworks July 2005 - July 2006
Simutronics Corp. 2001 - August 2005
Skills
Xbox 360, Video Games, PS3
Education
Duquesne University School of Law 2001 — 2004
Doctor of Law (J.D.)
Duquesne University 1998 — 2001
Bachelor of Business Administration (B.B.A.)
Bethesda Game Studios January 2009 - March 2015
Bethesda Game Studios October 2000 - March 2015
Skills
Environment Art, Color and Lighting, Computer Games, Photoshop, 3ds Max, Texture Painting, Texturing, UV mapping, Low Poly Modeling, Game Development, Level Design, Gameplay, Game Design, Video Games, Mudbox, Zbrush, World Machine, nDo2, CrazyBump, xNormal, Perforce, Adobe Audition, Xbox 360, PS3, Xbox One, PS4
Education
James Madison University
BFA
Bethesda Game Studios August 2010 - Present
Rhythm and Hues Studios June 2007 - November 2009
Rhythm & Hues January 2008 - October 2008
Rhythm and Hues July 2007 - November 2007
Rhythm and Hues June 2007 - June 2007
Skills
Photoshop, Lighting, 3D, 3D Studio Max, Computer Art, Video Games, Rendering, Texture Painting, Visual Effects, Particle Effects, Computer Animation, Maya, Computer Graphics, UV mapping, Texturing, MEL, Cinematics, Mudbox, Compositing, Hard Surface Modeling, Zbrush, Low Poly Modeling, Digital Sculpting
Education
Savannah College of Art and Design 2003 — 2007
Visual Effects with a minor in technical direction, Lighting
Bethesda Game Studios January 2015 - Present
Obsidian Entertainment July 2009 - December 2014
Skills
PS3, Game Development, Xbox 360, C++, Memory Management, Cross-platform..., C#, Gameplay Programming, Game Programming, Console, Gamebryo, Gameplay, DirectX, Game Design, Multiplayer, Perforce, Game Engines, Unreal Engine 3, Computer Games, Game Mechanics
Education
California State University-Fullerton
BS, Computer Science
PVPHS
University of California, Santa Barbara
Biopsychology
Bethesda Game Studios April 2015 - Present
Bethesda Game Studios June 2014 - April 2015
Independent June 2013 - June 2014
Darkwind Media, Ltd. September 2012 - May 2014
Rochester Institute of Technology January 2011 - May 2013
Bethesda Softworks May 2010 - August 2012
Skills
Texturing, Photoshop, Maya, Video Games, Game Development, 3D Modeling, Game Design, 3D, Modeling, Level Design, After Effects, Mudbox, Illustrator, Illustration, Unreal Engine 3, Drawing, Zbrush, Concept Design, Environment Art, 3D Studio Max, Adobe Creative Suite, Lighting
Education
Rochester Institute of Technology 2009 — 2013
Bachelor of Fine Arts (BFA), 3D Graphics, 3.9
Bethesda Softworks June 2007 - September 2015
Bethesda Game Studios September 2007 - January 2008
Skills
Video Games, UV mapping, Animation, Character Animation, Quality Assurance, Rigging, Maya, Texture Painting, Modeling, MEL, Game Development, Video Game Production, Computer Animation, Software Quality..., Python, Sculpture, Character Rigging, Photoshop, Game Mechanics, Game Design, Level Design, Game Testing, PyMEL, Maxscript, Character Designs, Digital Sculpting, CryEngine, Special Effects, Zbrush, Modo, Mari, Unity, Flash Animation, Scripting, Autodesk MotionBuilder, After Effects, Premiere, Final Cut Pro, Adobe Creative Suite, Compositing, 3D Coat, Unreal Engine, Video Editing, Environment Art, Hard Surface Modeling, Matchmaking, Test Planning, Manual Testing, UV Mapping
Education
Animation Mentor 2009 — 2011
Certificate in Advanced Studies in Character Animation, Character Animation, 3.0
Fullsail Real World Education 2003 — 2005
Associate of Arts and Sciences (AAS), Animation, 3.0
Bethesda Game Studios May 2014 - Present
Irrational Games May 2011 - April 2014
Edge of Reality February 2010 - May 2011
Tilted Mill Entertainment November 2006 - November 2007
Tyngsborough High School August 1998 - July 2001
Malden Catholic High School August 1997 - July 1998
Landsat, Martin Marietta Astro Space January 1994 - January 1995
Princeton University September 1991 - June 1992
CERN, Geneva, Switzerland June 1990 - August 1991
Skills
Xbox 360, Perforce, PS3, Unreal Engine 3, Visual Studio, C++, C#, UnrealScript, STL, Pascal, Gameplay, Game Development, Game Programming, Console, Xbox, Computer Games, Scripting, Multiplayer, Gameplay Programming
Education
Full Sail Real World Education 2007 — 2009
B.S., Game Development
Princeton University 1991 — 1992
Physics
Rutgers University-New Brunswick 1987 — 1991
B.A., Physics
Bethesda Game Studios December 2008 - Present
Gas Powered Games July 2006 - October 2008
NetDevil January 2006 - May 2006
Idol Minds July 2004 - January 2006
Evil Genius Games April 2004 - May 2004
Jaleco April 2001 - March 2004
VR-1 Entertainment January 2000 - April 2001
Devil's Thumb / DMA Design 1998 - 2000
Mindesign Ltd December 1995 - April 1998
West End Games January 1995 - April 1996
Skills
Concept Art, Illustration, Digital Painting, Concept Design, Digital Illustration, Photoshop, Game Design, Game Development, Texture Painting, Animation, Concept Development, Conceptual Art, Texturing, Maya, Character Animation, Storyboarding, Video Games, Art, Art Direction
Education
Illustration Master Class 2008 2008 — 2008
Ringling School of Art and Design 1992 — 1993
Bethesda Game Studios April 2006 - Present
Paradigm Entertainment July 2005 - April 2006
Terminal Reality November 2003 - July 2005
Skills
3D Studio Max, Zbrush, Maya, Modeling, Texturing, UV mapping, Photoshop, Environment Art
Education
Savannah College of Art and Design 1998 — 2003
BFA, Computer Art, 3D Modeling Track, 2003
ZeniMax Media August 2009 - Present
Bethesda Softworks August 2009 - Present
Bethesda Game Studios August 2009 - Present
Skills
Talent Acquisition, Recruiting, Onboarding, Applicant Tracking..., Interviews, College Recruiting, Human Resources, Employee Relations, Internet Recruiting, Technical Recruiting, Talent Management, Performance Management, Benefits Negotiation, Sourcing, HRIS, Temporary Placement, Employer Branding, Hiring, Screening Resumes
Education
Pennsylvania State University - University Park 1999 — 2003
BS, Accounting
Bethesda Game Studios August 2014 - Present
ZeniMax Online Studios June 2010 - August 2014
Electronic Arts September 2004 - June 2010
Electronic Arts May 2007 - May 2009
Skills
Game Design, Game Development, MMO, Level Design, Video Games, Multiplayer, Gameplay, Computer Games, Game Mechanics
Education
University of Illinois at Urbana-Champaign 1996 — 2000
Bethesda Game Studios May 2014 - Present
id Software October 2012 - May 2014
id Software January 2012 - October 2012
id Software 2009 - January 2012
id Software 2004 - 2009
id Software 1999 - 2004
Skills
Character Animation, Motion Capture, Facial Animation, Character Rigging, Autodesk MotionBuilder, Cinematics, Autodesk Maya, Maya, Animation, Game Development, Keyframe Animation
Education
Animation Mentor 2006 — 2007
Diploma in Advanced Character Animation Studies
The University of Texas at Dallas 2000 — 2002
Business Administration and Management, General
University of North Texas 1997 — 2001
Computer Science and Business
Bethesda Game Studios June 2008 - Present
Destineer Studios 2006 - 2008
Education
University of Minnesota-Twin Cities 2002 — 2006
Bethesda Game Studios July 2009 - Present
Volition April 2007 - July 2009
The Guildhall at SMU 2003 - 2005
Skills
Game Design, Level Design, Scripting, User Interface Design, Game Development, Gameplay, Xbox 360, Unreal Engine 3, Video Games, PS3, Multiplayer, Computer Games, Character Animation, Game Mechanics, Console
Education
Southern Methodist University 2005 — 2007
Masters of Interactive Technology, Level Design
Southern Methodist University 2000 — 2005
B.S., B.A, Electrical Engineering, Mathematics