Foundation Imaging
Industry: CGI company
DescriptionFoundation Imaging was a CGI visual effects studio, computer animation studio, and post-production editing facility founded by Paul Beigle-Bryant and Ron Thornton that pioneered digital imaging for television programming using Newtek's LightWave 3D, originally on Commodore Amiga based Video Toaster workstations. Founder: Ron Thornton Ceased operations: 2001 Fate: Bankruptcy Key people: Paul Beigle-Bryant, Ron Thornton
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Foundation Imaging Employees
Nathan Webb Animation March 2014 - Present
Double Helix Games May 2013 - January 2014
SuperBot Entertainment, Inc. January 2012 - January 2013
Elyzuim Entertainment November 2009 - December 2012
The Art Institute of San Diego July 2009 - December 2011
Sony Computer Entertainment America LLC February 2011 - August 2011
Sony Computer Entertainment America February 2010 - August 2011
Sony Computer Entertainment America August 2001 - November 2008
Foundation Imaging September 1999 - June 2001
Cogswell Polytechnical College 1997 - 1999
Skills
Maya, Autodesk MotionBuilder, Cinematics, Lip Sync, Motion Capture, Character Animation, Traditional Animation, Animation, Computer Animation, Character Rigging, Facial Animation, Rigging, After Effects, Storyboarding, Unity3D, Premiere, 3D Studio Max, PS3, Game Design
Education
Cogswell Polytechnical College 1997 — 1999
BA, Computer and Video Imaging
Shasta College 1995 — 1997
Associate of Arts (AA), General Studies
Frostburn Studios, Inc. September 2014 - Present
Burnout Game Ventures, LLC August 2014 - Present
DigiPen Institute of Technology October 2012 - June 2014
Airtight Games May 2012 - May 2014
Blizzard Entertainment September 2009 - April 2012
Turn10 Studios September 2008 - August 2009
Blizzard Entertainment February 2000 - August 2008
Digital Domain November 1999 - February 2000
Foundation Imaging August 1999 - November 1999
Digital Domain March 1998 - August 1999
Skills
Cinematics, Maya, Nuke, After Effects, Photoshop, 3D Studio Max, Game Development, Art Direction, Visual Effects, Compositing, Lighting, Video Games, Texturing, 3D, Character Animation, Agile Project Management, Motion Capture, UV mapping, Modeling, Game Design, Unreal Engine 3
Education
Art Institute of Houston 1995 — 1997
Associate's degree, Computer Animation
Ocean Visual FX April 2005 - Present
METAL KNIGHTS on RAT PAK RECORDS October 2006 - April 2012
Ocean Visual FX September 2007 - September 2010
DRP Digital, Inc. November 2001 - September 2004
Foundation Imaging September 1999 - October 2001
Chapman University-School of Film & Television August 1999 - June 2001
O-Entertainment March 1999 - June 1999
American Film Institute (AFI) August 1997 - May 1999
Cutting Edge Post 1998 - 1999
Transcontinuity Studios August 1996 - September 1998
Skills
Studio Recording, Composition, Production, Singing, Editing, Voice Over, Visual Effects, VFX Supervision, Lightwave, After Effects, Digital Compositing, Radio Broadcasting
Education
Academy of Radio Broadcasting 1991 — 1992
Yes, Radio Broadcasting
Los Angeles Recording Workshop 1985 — 1986
Yes, Recording Engineering
University of Alaska Anchorage 1983 — 1985
BA, Broadcast Journalism, Public Communications
Sound Masters 1982 — 1983
Recording Engineer, Audio and Recording Engineering
Orange Coast College 1981 — 1983
Broadcasting
ARMY and NAVY ACADEMY 1979 — 1981
High School Diploma, College Prep Academy
The Asylum October 2012 - Present
Independent 2010 - Present
Device 2010 - Present
Entity FX 2011 - 2011
Grove Productions 2007 - 2011
Industrial Light and Magic 2009 - July 2010
Zoic Studios 2002 - 2009
Self-employed 1996 - 2008
Radium 2002 - 2003
Foundation Imaging 1996 - 2002
Skills
VFX Supervision, Project Bidding, Look Development, Digital Compositing, Visual Effects, Nuke, Matte Painting, Compositing, Lightwave, 3D animation, Maya, Live Action, Feature Films, After Effects, Lighting, Commercials, Television Producing, Computer Animation, Rotoscoping, Video Games, 3D, Pre-visualization, Animation, Zbrush, Mental Ray, Shading, Renderman, Character Rigging, PFTrack, Character Animation, Shake, MEL, Texturing, Special Effects, Digital Fusion, Motion Graphics, UV mapping, Realflow, XSI, Syntheyes, Particle, Cinematics, Eyeon Fusion, Traditional Animation, Texture Painting, On-Set VFX Supervision, Facial Animation, Particle Effects, Stereoscopic, Cloud Computing
Education
University of California, San Diego 1992 — 1996
PlayStation August 2015 - Present
Big Red Button Entertainment, Inc. October 2010 - November 2011
Naughty Dog 2000 - 2005
Foundation Imaging 1998 - 2000
DNA Productions 1997 - 1998
Skills
Character Animation, Character Rigging, Animation, Maya, Computer Animation, 3D Modeling, Cinematics, Compositing, UV mapping, Visual Effects, Texture Painting, Lighting, Rigging, Zbrush, Texturing, ZBrush
Education
Animschool 2015 — 2015
Character Animation
Art Institute of Colorado 1995 — 1997
Masters, Character Animation
Colarado State University 1991 — 1995
Bachelor of Arts, Liberal Arts
UW Medicine October 2014 - Present
University of Washington May 2013 - October 2014
PACE Staffing Network December 2012 - May 2013
Volt Technical Resources November 2011 - November 2012
Microsoft February 2008 - February 2011
CORESTAFF Services February 2007 - February 2008
Foundation Imaging 1993 - 2001
Nestle USA 1991 - 1993
Skills
Software Documentation, Visio, SharePoint, Requirements Analysis, Integration, Testing, Microsoft Office, Positive Can-do Attitude, HTML 5, Enterprise Content..., Adobe Creative Suite, Technical Writing, Cross-functional..., Change Management, JavaScript, Information Architecture, Executive Calendar..., Proofreading, Vendor Management, Ruby, Project Management, Travel Arrangements, Expense Reports, Web Development, Procurement, Taxonomy, User Experience Design, Board of Directors..., jQuery, Technical Illustration, Costume Design, Software..., System Migration, APIs, PHP, Python, Microsoft SQL Server, Software Project...
Education
University of California, Irvine
Lion Forge Comics July 2014 - Present
Actionopolis / Komikwerks, LLC 2002 - Present
IDW Publishing January 2008 - Present
Arcana Studios January 2005 - Present
Estrella Mountian Community College January 2011 - August 2011
ABDO Publishing Company 2006 - 2009
Capstone Publishers January 2006 - January 2008
Modern Videofilm February 2003 - December 2003
Klasky Csupo January 2002 - April 2002
Foundation Imaging January 1999 - January 2001
Skills
Photoshop, Graphic Design, Editing, Flash, Drawing, Art Direction, Publishing, Microsoft Office, Character Animation, Animation, Adobe Creative Suite, Lightwave, InDesign, Comic Books, Visual Effects, Graphics, Film, Compositing, Storytelling, Concept Design, Comics, Books, Logo Design, Digital Illustration, Layout, Graphic Novels, Production Coordination, Product Management, Art, Video Games, Book Design, Editorial, 3D, Book Packaging, Children's Books, Digital Painting, Cartoons, Conceptual Art, Traditional Animation, Visual Storytelling, Computer Graphics, Computer Animation
Education
University of Arizona 1990 — 1994
Bachelor, Arts, Entertainment, and Media Management
Disneyland College Internship Program 1991 — 1992
Film/Video Production
Wichita High School Southeast, Wichita, KS 1986 — 1989
Advanced Systems Group, LLC August 2015 - Present
DigitalFilm Tree March 2013 - August 2015
Key Code Media January 2013 - March 2013
MelroseMAC February 2012 - September 2012
Steve McCracken April 2011 - February 2012
Apple March 2009 - April 2011
Apple Inc. August 2006 - March 2009
HomeRun Media May 2003 - August 2006
Foundation Imaging September 1999 - September 2002
Flat Earth Productions June 1998 - September 1999
Skills
Mac OS X, Mac OS X Server, iPhone, OS X, Channel, Storage, Professional Services, Post Production, Mac, Video Editing, Multimedia, Windows 7, Video, iOS, HD Video, Digital Media, Final Cut Pro, Broadcast, 3D, Scripting, Streaming Media, iPad, Mac OS, Digital Asset Management, Mobile Device Management, Mobile Technology, NAS, Sound, Storage Solutions
Education
California State University-Northridge 1988 — 1991
Computer Science
GMO CRISIS: Hunter's Moon December 2013 - Present
Freelance Engineering Graphics and Computer 2005 - December 2013
Millenium Information Systems 2004 - 2005
John Frassanito and Associates 2004 - 2004
ITT Technical Institute 2003 - 2003
TripleDare Productions 2002 - 2002
Jupiter 9 Productions 2001 - 2001
Foundation Imaging 2000 - 2001
Netter Digital 1998 - 2000
Rainbow Studios 1997 - 1998
Skills
3D, Animation, Character Animation, After Effects, Modeling, Computer Animation, Storyboarding, 3D Studio Max, Compositing, Visual Effects, Lighting, Rigging
Education
Oakland University 2007 — 2013
Engineering, Programming, Networking, MEMS
Oakland Community College 2008 — 2011
Engineering Refresh, CAD Advanced Catia
Michigan Technological University 1980 — 1983
BS, Mechanical Engineering
Albion College 1978 — 1980
Physics
Ashridge Management College
Jacquie Aiche, Inc. April 2013 - Present
Technicolor August 2012 - October 2012
Warner Home Video March 2011 - August 2012
stardust visions January 2010 - May 2011
Technicolor December 2003 - August 2009
stardust visions August 2003 - December 2003
Klasky Csupo September 2001 - July 2003
CIS Hollywood November 2000 - June 2001
Foundation Imaging October 1998 - December 2000
Anderson Video August 1997 - September 1998
Skills
Film, Post Production, Communication Training, Film Production, Leadership, Visual Effects, 3D, Commercials
Education
Pierce College 1996 — 1998
Marine Biology
REdVOLT Audio December 2014 - Present
Studio 2 Forty July 2013 - November 2014
Trion Worlds October 2007 - May 2013
Sony Online Entertainment April 2004 - October 2007
Rapid Eye Entertainment October 2001 - April 2004
New World Computing February 2000 - August 2001
Foundation Imaging August 1999 - February 2000
Freelance January 1997 - August 1999
Skills
Video Games, Maya, Game Development, Animation, Character Animation, Rigging, Art, MMO, Motion Capture, 3D, Management, Perforce, Acting, Scrum, Hansoft, Team Leadership, Certified Scrum Master..., Master Scheduling, Project Staffing, Salesforce CRM, Sales Navigator
Education
Animation Mentor 2005 — 2006
Certificate of Advanced Character Animation, Character Animation
California State University-Northridge 1995 — 1996
Parks, Recreation and Leisure Studies
University of Idaho 1993 — 1995
Parks, Recreation and Leisure Facilities Management
Jon Rohland Music January 2014 - Present
North Coast Calvary Chapel February 2015 - Present
Rancho del Rey Christian Church 2008 - February 2015
Sony Online Entertainment 2005 - February 2015
Sony Computer Entertainment America April 2004 - April 2005
Rapid Eye Entertainment 2002 - 2004
Foundation Imaging 1999 - 2002
Skills
Game Development, Maya, PS3, Gameplay, Video Games, Character Animation, Character Rigging, Computer Games, Rigging, Python, Perforce, MMO, Multiplayer, MEL, Game Design, Shaders, 3D, Computer Graphics, Console, Autodesk MotionBuilder, Animation, Motionbuilder, Team Leadership, Art, Music, Songwriting, Music Production, Music Programming, Recording, Live Sound, Composition, YouTube, Discipleship, Worship, Worship Music, Praise & Worship, Singing, Guitar, Acoustic Guitar, Electric Guitar, Music Theory, Video Editing, Photoshop, Mixing, Sound Mixing, Scrum, Hansoft, Management, Project Staffing, Motion Capture
Education
Vancouver Film School 1998 — 1999
Certificate, Character Animation
University of Idaho 1996 — 1997
Computer Science
MFX January 2010 - Present
Luminous Objects January 2008 - Present
HAL January 2008 - January 2009
Zoic Studios 2004 - 2009
Eden FX May 2004 - December 2007
Area 51 1999 - 2002
Foundation Imaging 2000 - 2000
Flat Earth Productions 1999 - 1999
Flat Earth Productions (visual effects) 1999 - 1999
Skills
Photography, Visual Effects, Compositing, Digital Compositing, VFX Supervision, Computer Animation, Lightwave
Education
University of California, San Diego 1988 — 1994
Bachelor of Arts, Visual Arts, Cognitive Science
The Foundry January 2002 - Present
Foundation Imaging November 2000 - April 2001
Netter Digital 1999 - 2000
Turbine Entertainment Software October 1994 - May 1999
Skills
3D, Computer Graphics, Game Development, Python, Animation, 3D Modeling, OpenGL, User Interface, Programming, Software Development, Software Engineering
Education
Rhode Island School of Design 1994 — 1996
Film/Video/Animation
Freelance July 2012 - Present
Hayne's February 2012 - June 2012
Pixomondo January 2011 - June 2012
Universal/NBC BattleStar Galactica VFX 2005 - 2009
NBC/Universal BSG VFX 2006 - 2007
Eden FX 2001 - 2005
Foundation Imaging 1995 - 2002
Amblin Imaging 1994 - 1995
Skills
Pre-visualization, Computer Graphics, Lighting, After Effects, 3D, Commercials, Motion Graphics, Film, Post Production, Character Animation, Shading, Special Effects, LightWave, Photoshop, Lightwave, Model Making, Visual Effects, VFX Supervision, On-Set VFX Supervision, Modeling, Zbrush, UV mapping, 3D Modeling, MEL, Shaders, Look Development, Traditional Animation, Character Rigging, Realflow, Particle Effects, Houdini, Graphics, Texture Painting, Digital Fusion, Premiere, Particle, Digital Illustration, Rendering, Animation, 3D Studio Max, Cinema 4D, Vray, Storyboarding, Mudbox, Renderman, Digital Painting, Pipeline Development, CGI, Technical Direction, Mocha
Education
Concordia University 1987 — 1991
Bachelor of Science (BSc), Physics
Treyarch January 2001 - Present
Black Ops Entertainment April 2000 - December 2000
Foundation Imaging June 1999 - April 2000
Westwood Pacific November 1998 - June 1999
Virgin Entertainment June 1998 - November 1998
Interplay Entertainment Inc. August 1995 - June 1998
Skills
Video Games, Character Animation, 3D, Television, Xbox 360, Game Development, PS3, UV mapping, Game Design, Texturing, Maya
Education
California State University-Fullerton 1990 — 1993
Huntington Beach High School 1984 — 1988
Diploma, General Education
Art Center College of Design September 2011 - Present
Freelance Ilustrator / Concept Designer / Art Director May 1988 - Present
BetaFive Productions January 2007 - Present
20th Century Fox Film August 2014 - October 2014
Dreamworks / 20th Century Fox November 2010 - December 2012
Robert Wise Productions February 1999 - November 2001
Foundation Imaging 1998 - 2000
Icons Authentic Replicas January 1996 - November 1997
Talk Trek and Beyond June 1992 - October 1997
Skills
Lightwave Animation, Modo, After Effects, Voice Over, Concept Design, Lightwave, Photoshop, Illustrator, Zbrush, 3D, 2D, Art Direction, Drawing, Storyboarding, Animation, Illustration, Commercials, Television, Film, Traditional Animation, Visual Effects, Computer Animation, Character Animation, Art, Premiere, Directing, Voice Acting, Acting, Producing, 3D Modeling, Pre-visualization, Compositing, Lighting
Education
University of Southern California 1985 — 1987
Tiny Juggernaut Data/Web ManagerNetter Digital1998 - Present
Foundation Imaging 2000 - 2001
Education
Moorpark College
The Asylum November 2010 - Present
Amalgamated Pixels December 2007 - April 2010
Digital Domain 2009 - 2010
Gigapix Studios 2005 - 2006
Foundation Imaging 1999 - 2001
Skills
3D Studio Max, Zbrush, Mudbox, Lightwave, Softimage, 3D Modeling, Modeling, Visual Effects, Maya, Compositing, Texture Artist, Computer Animation, Animation, Look Development, 3D, Shading, Texturing, Matte Painting, Character Animation, Rigging, ZBrush
Education
School of Visual Arts 1982 — 1986
a BFA; Arts, Film
Riot Animator / Develpment ArtistUnified Pictures2009 - Present
Foundation imaging 1998 - 2000
Education
College for Creative Studies 1992 — 1996
Eden FX May 2013 - August 2013
Rhythm & Hues October 2004 - January 2013
S4 Studios March 2002 - August 2007
Flash Film Works June 2006 - September 2006
Klasky Csupo April 2005 - February 2006
Area 51 August 2003 - December 2005
Omation March 2002 - February 2003
Foundation Imaging February 2001 - October 2002
Pixel Magic February 1996 - September 2000
Saban Entertainment February 1999 - September 1999
Skills
Animation, Rigid Body Dynamics, Visual Effects, E-on Vue, Lightwave, FX Animation, Blender, Computer Animation, Texturing, Film, Computer Graphics, Digital Compositing, Houdini, Look Development, Compositing, Shading, Renderman, Shake, MEL
Education
El Camino College 1984 — 1986
Computer Science
Treyarch March 2002 - Present
Mahalo Bay Pictures 2007 - 2007
Freelance 2004 - 2004
Eden FX February 2002 - March 2002
Digital Domain January 2002 - February 2002
Foundation Imaging September 2000 - November 2001
Black Ops April 2000 - September 2000
Foundation Imaging March 1999 - April 2000
Interplay January 1995 - October 1998
CompUSA March 1993 - January 1995
Skills
Maya, Texturing, Texture Painting, Cinematics, UV mapping, Lightwave, Modo, Film/Video Editing, Photoshop, 3D Coat, 3D Modeling, Video Games, Adobe Premiere Pro, Sony Vegas, Visual Effects, Matte Painting, Character Rigging, Texture Artist, Zbrush, Compositing, Game Development, Animation, Computer Animation, Character Animation, Film, Premiere, Pre-visualization, Shading, 3D, Special Effects, Particle Effects, Hard Surface Modeling, Look Development
Education
Austin Peay State University 1991 — 1992
Los Amigos High School 1988 — 1990
General Education
ILM December 2008 - Present
Eden FX August 2002 - December 2008
Foundation Imaging August 1993 - July 2002
Digital Muse October 1996 - March 1997
Amalgamated Dynamics, Inc April 1989 - May 1993
David Allen Productions 1989 - 1991
Skills
Visual Effects, VFX Supervision, Animation, Compositing, Digital Compositing, Maya, Lightwave, Look Development, Digital Fusion, Special Effects, Rotoscoping, Computer Graphics, Matte Painting, Mental Ray, Lighting, PFTrack, Shading, Texturing, Character Animation, Particle, Computer Animation, Houdini, Pre-visualization, MEL, Live Action, 3D, Particle Effects, Character Rigging
Education
North Carolina State University 1984 — 1988
Visual Design
FuseFX June 2014 - Present
Entity FX 2008 - May 2014
Radium September 2006 - January 2007
Prana Studios 2007 - 2007
Walt Disney Animation Studios June 2005 - September 2006
Entity FX 2004 - 2005
World of Tomorrow, Inc. 2002 - 2004
Foundation Imaging 2001 - 2002
Foundation Imaging 2001 - 2001
Foundation Imaging 2000 - 2001
Skills
Visual Effects, 3D, Feature Films, Live Action, Animation, Film, Film Production, Production Management, Commercials, Production, Art Direction, Mac, Post Production, CGI, Digital Compositing, Production Managment, Compositing, Nuke
Education
University of Southern California 1986 — 1990
BA, Cinema
Kabam November 2013 - Present
2K Games April 2012 - November 2013
Gazillion Entertainment November 2009 - April 2012
Cheyenne Mountain Entertainment June 2008 - November 2009
Foundation Imaging December 2000 - December 2003
Grant-Miller Productions January 1998 - November 2000
Skills
Texturing, Lighting, Content Design, Level Design, 3D Modeling, Compositing, Game Development, Game Design, Unreal Editor, World Building, MMO, Console, MMORPG, Scripting, Online Gaming, Kismet, Unity3D, Game Art, Zbrush, Multiplayer, Game Mechanics, Game Programming, Unreal 3, Mobile Games, UV mapping, Environment Art, Wii, Hansoft, Xbox 360, Lua, Computer Games, Mudbox, Xbox, Gameplay Programming, Texture Painting, 3D Studio Max, Unreal Engine 3, DevTrack, Video Games, Perforce, PS3, Game Engines, Casual Games, Game Balance, Maya, Character Animation, UnrealScript, Shaders, Low Poly Modeling, Gameplay
Education
University of Advancing Technology 2006 — 2009
Obtained a Bachelor's Degree, Game Design
I.E. Effects March 2006 - May 2009
Threshold June 2000 - February 2006
Foundation Imaging June 1999 - May 2000
Education
Ithaca College 1994 — 1998
BS, Video and Film
DreamWorks Animation January 2014 - Present
Nickelodeon Animation Studio January 2013 - January 2014
Nickelodeon Animation Studio August 2005 - January 2013
Nickelodeon Animation Studio February 2001 - August 2005
Foundation Imaging August 1999 - December 2000
Skills
Computer Animation, Animation, Character Animation, Compositing, Computer Graphics, Visual Effects, After Effects, Character Rigging, Rigging, Flash Animation, Digital Compositing, Animation Direction, Modeling, Post Production, Facial Animation, Toon Boom, 3D, Cartoons, Digital Painting, Pre-visualization, Motion Graphics, 3D Modeling, Shading, Special Effects, Live Action, Traditional Animation, Lightwave, 2D graphics, Maya, UV mapping, Texturing, Television, Motion Capture, Characters, Character Designs, Pipeline Development, Python, lscript, JavaScript
Education
Cogswell Polytechnical College 1998 — 1999
Bachelor's degree, Computer and Video Imaging, concentration in character animation
Toon Boom Animation Inc.