Hardsuit Labs
Industry: Game developer
DescriptionFounded: 2015
Hardsuit Labs List of Employees There's an exhaustive list of past and present employees! Get comprehensive information on the number of employees at Hardsuit Labs. You can filter them based on skills, years of employment, job, education, department, and prior employment.
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Hardsuit Labs Employees
Hardsuit Labs January 2015 - Present
Skills
Graphic Design, Illustration, Drawing, Logo Design, Painting, User Interface, Photoshop, Flash, Illustrator, User Interface Design, Vector Illustration, Digital Illustration, Digital Painting, Art, Video Games, Flash Animation, Graphics, Concept Design, Conceptual Art, Character Design, Digital Art, InDesign, Business Cards, Storyboarding, Adobe Creative Suite, Packaging, Typography, Traditional Animation, Edge Animate, Web Design, Character Animation
Education
Digipen Institute of Technology 2010 — 2014
Bachelor, Digital Arts & Animation
FUTUREPOLY 2012 — 2012
3D Modeling for Games, Digital Art for Games
University of Utah 2009 — 2009
Art / Graphic Design
Salt Lake Community College 2005 — 2008
AS in General Studies, General Studies / Graphic Design
Utah State University 2004 — 2004
Art / Graphic Design
Olympus High School 2001 — 2004
High School Diploma, 2004
Hardsuit Labs April 2015 - Present
Sparkhound December 2013 - March 2015
Electronic Arts April 2013 - November 2013
Firebrand Games May 2011 - April 2013
EA December 2009 - May 2011
Skills
Xbox 360, Video Games, PS3, Console, Testing, Quality Assurance, Gameplay, Wii, Game Development, Game Mechanics, Mobile Games, Game Testing, Game Design, DevTrack, Computer Games, Xbox, Perforce, JIRA, Test Planning, Game Programming, Gameplay Programming, Video Game Production, Casual Games, Multiplayer, Test Cases, Bug Tracking, Level Design, Social Games, Scripting, Redmine, MMO, iOS development, Lua, PS3 Compliance, Xbox 360 Compliance, Compliance Testing, PSP, Unreal Engine 3, DirectX, Unity3D, IT, Mobile Devices, SQL, C#, C++, Visual Basic, JavaScript, Microsoft Office, Agile Methodologies, Scrum
Education
Louisiana State University and Agricultural and Mechanical College 2005 — 2009
Bachelor of Arts (B.A.), Classics and Classical Languages, Literatures, and Linguistics
Full Sail University 2003 — 2005
Associates, Game Design and Development
Hardsuit Labs May 2015 - Present
Signal Studios December 2012 - February 2015
Signal Studios August 2012 - December 2012
Detonator Games May 2012 - August 2012
DigiPen Institute of Technology June 2011 - May 2012
Paradise Pet Lodge August 2008 - February 2012
Skills
3D Studio Max, Texturing, Photoshop, Maya, Zbrush, Drawing, Painting, 3D Modeling, 2D art
Education
Digipen Institute of Technology 2008 — 2012
BFA, Digital Arts and Animation
Digipen Institute of Technology 2008 — 2012
Bachelor of Fine Arts in Digital Art and Animation, Digital Art and Animation
Luminus Networks March 2015 - Present
Hardsuit Labs January 2015 - March 2015
Zombie Studios September 2013 - December 2014
Meteor Entertainment November 2012 - September 2013
Atlantis Cyberspace, Inc. July 2010 - October 2012
Atlantis Cyberspace, Inc January 2007 - November 2009
Skills
Perforce, Visual Studio, C#, Unreal Engine 3, Software Development, .NET, Programming, Game Development, C/C++, Win32 API, Game Programming
Education
University of Advancing Technology 2005 — 2007
Bachelor of Science, Game Progamming
Community College of Rhode Island 2003 — 2005
Associates of Science, Computer Science
Hardsuit Labs February 2015 - Present
Zombie Studios May 2013 - February 2015
Zombie Studios January 2013 - April 2013
DigiPen Institute of Technology September 2009 - April 2013
Cassidy Financial Group, Inc. 2008 - 2009
Skills
Teamwork, Gameplay Logic, Encounter Design, User Experience, Level Editors, Rapid Prototyping, Play Testing, Gameplay Programming, 3D Studio Max, SketchUp, Unreal Editor, C++, C#, Python, JavaScript, Scrum, Task Management, Bug Tracking, Unity3D, Visual Studio, Level Design, Game Design, Video Games, Gameplay, Tortoise SVN, Game Development, Unreal Engine 3
Education
Digipen Institute of Technology 2009 — 2013
BS, Game Design
University of Central Oklahoma 2004 — 2009
BS, Computer Science
Hardsuit Labs July 2015 - Present
Camouflaj game studio February 2015 - June 2015
Forty Two (Merged with Firespring) January 2012 - May 2013
Outpost12 Studios January 2008 - August 2010
Skills
Maya, After Effects, Character Animation, Motion Graphics, Animation, Computer Animation, Photoshop, Video Editing, Adobe Creative Suite, Final Cut Pro, Logo Design, Computer Graphics, Motion Tracking, UV mapping, 3D Modeling, InDesign, Web Design, Illustrator
Education
iAnimate.net 2013 — 2014
Gaming Animation
iAnimate.net 2011 — 2012
Feature Animation
Vancouver Institute of Media Arts 2006 — 2007
University of Nebraska at Kearney 2004 — 2006
Visual Communications and Design
Hardsuit Labs January 2015 - Present
Zombie Studios September 2014 - December 2014
Microsoft February 2014 - April 2014
Intel Corporation July 2012 - November 2013
Chronic Logic LLC October 2010 - July 2012
AZ Amusements And Entertainment October 2009 - May 2010
Skills
C, C++, C#, Java, Visual Basic, HTML, XML, DirectX, HLSL, XNA, Farseer Physics, Box 2D Physics, Allegro, Dark Basic, Graphics Software, 2D Games, Video Games, Visual Studio, NetBeans, Tortoise SVN, Microsoft Office, Photoshop, Illustrator, Dreamweaver, Windows, Mac, OpenGL, Graphics Drivers, Kernel & User Mode..., Perforce, WinDbg, Media Processing
Education
University of Advancing Technology 2005 — 2010
Bachelor of Science in Game Programming, Software Engineering, Game Programming
HardSuit Labs January 2015 - Present
Zombie Studios May 2013 - December 2014
Intific November 2011 - April 2013
Edge of Reality April 2007 - October 2011
Infinity Ward June 2006 - September 2006
Skills
Unreal Engine 3, Unreal Engine 4, PS4, Xbox One, Xbox 360, C++, DirectX, Video Games, Perforce, OpenGL, PS3, Game Development, Lua, Game Programming, Console, HLSL, GLSL, 3D Studio Max, Maxscript, Stereoscopic 3D..., Oculus Rift
Education
SMU Guildhall 2005 — 2007
Masters, Interactive Technology and Digital Game Development – specialization in Software Development
Stanford University 2001 — 2005
Bachelor of Science, Computer Science
Hardsuit Labs March 2015 - Present
Builder Box January 2015 - March 2015
Zombie Studios June 2009 - December 2014
Zombie Studios May 2007 - November 2009
Zombie Studios May 2006 - April 2007
Skills
Artificial Intelligence, Architecture, Graphics, Xbox 360, C++, C#, Python, UnrealScript, Unreal Engine 3, Video Games, PS3, Game Development, Game Engines, Gameplay, Multiplayer, Gameplay Programming, Console
Education
Digipen Institute of Technology 2003 — 2007
BA CS, Real-Time Interactive Simulation
University of Washington 2002 — 2003
Hardsuit Labs January 2015 - Present
Zombie Studios September 2012 - December 2014
Zombie Studios September 2011 - September 2012
Zombie Studios September 2007 - September 2011
NovaLogic September 2006 - August 2007
NovaLogic February 2005 - August 2006
NovaLogic August 2002 - January 2005
Skills
Video Games, Game Design, Game Development, Gameplay, Multiplayer, Xbox 360, Perforce, Unreal Engine 3, Software Documentation, Task Management, Mobile Games, PS3, Level Design, PS4, JIRA, Project Management, Computer Games, Unreal Editor, Social Games, TRCs, TCRs, Free to Play, Microsoft Office, Photoshop, Team Management, Casual Games, Unity3D, Xbox, Game Mechanics, Game Balance, Tortoise SVN, Confluence, Process Scheduler, Hiring, Scheduling, Milestones, Conflict Resolution
Education
University of San Diego 1999 — 2004
B.A., Computer Science, History
The Community School 1995 — 1999
Bungie May 2015 - Present
Hardsuit Labs February 2015 - May 2015
Zombie Studios December 2009 - February 2015
Vidiator August 2007 - May 2009
WXP August 2007 - August 2007
WXP May 2007 - July 2007
Skills
Game Development, Maya, Zbrush, Art, 3D, Motion Capture, Character Animation, Unreal Engine 3, Texturing, Animation, Low Poly Modeling, Video Games, Fine Art, 3D Studio Max, Computer Animation, Facial Animation, Characters, Environment Art, UV mapping, Xbox 360
Education
Kansas City Art Institute 1994 — 1997
bachelor, Painting and general