Perpetual Entertainment
Industry: Online game company
DescriptionPerpetual Entertainment, founded in March 2002, was an American developer, publisher and operator of networked multiplayer games and MMORPGs. Their headquarters was located in San Francisco, California, United States. From October 2007 to February 2008 the company was known as P2 Entertainment. Headquarters: San Francisco, CA Founded: March 2002 Type of business: Privately held company
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Perpetual Entertainment Employees
Zynga September 2011 - Present
Page 44 Studios January 2008 - September 2011
Perpetual Entertainment July 2006 - September 2007
Page 44 Studios September 2005 - June 2006
Carl's Fine Films 2004 - 2005
Hero Motion Pictures 2004 - 2005
IBM 1999 - 2000
Skills
Maya, Texturing, Game Development, Photoshop, Character Animation, Video Games, Zbrush, 3D, 3D Studio Max, After Effects, Modeling, 3D Modeling, Gameplay, Animation, Xbox 360, UV mapping, Mobile Games, XSI, Wii, Environment Art, Characters, Console, PS3, ZBrush, UV Mapping
Education
Academy of Art University 2003 — 2006
M.F.A., Modeling and Texturing for Videogames
Academy of Art University 2000 — 2003
B.F.A, Computer Arts
DeVry University 1996 — 1999
B.S., Computer Information Systems
University of Calgary 1994 — 1996
Scopely June 2015 - Present
Playtika Santa Monica (formerly Buffalo Studios) March 2014 - May 2015
WMS Gaming September 2012 - February 2014
independant August 2010 - September 2012
Carbine Studios November 2007 - August 2010
Perpetual Entertainment April 2005 - September 2007
Perpetual Entertainment January 2003 - April 2005
VR1 October 2001 - January 2003
Maxis August 1999 - July 2001
Electronic Arts October 1997 - August 1999
Skills
Production, Game Design, Gameplay, Game Mechanics, Game Development, Software Development, Unity3D, MMO, Team Leadership, Game Programming, Game Technology, User Interface Design, Video Games, Online Gaming, Computer Games, Perforce, Casual Games, Multiplayer, MMORPG, User Interface, Mobile Games, Social Games, Mobile Applications, User Experience, Scrum, Management, Scripting, Mobile Devices, Monetization, JIRA, Programming
Education
UC Santa Barbara 1991 — 1993
Masters, Cognitive Psychology
Harvey Mudd College 1985 — 1989
BS, Math
Academy of Art University June 2011 - Present
Independent Consulting July 2006 - Present
Independant Consultant July 2006 - Present
Academy of Art University April 2009 - December 2012
Academy of Art University March 2009 - December 2011
Safeway Inc. 2006 - 2010
Independent Consulting August 2006 - September 2007
Perpetual Entertainment January 2005 - July 2006
Ex'pression College 2003 - 2004
Skills
Compositing, Lighting, Rendering, Dynamics, Fluid Simulation, Motion Tracking, 3D, Character Animation, Photography, Particle, Painting, Character Rigging, Maya, Texturing, Zbrush, Digital Sculpting, Unity3D, Mudbox, Visual Effects, Animation, Computer Animation, Mental Ray, 3D Studio Max, Particle Effects, Game Design, Photoshop, After Effects, UV mapping, Texture Painting, 3D Modeling, Game Development, Motion Graphics, Art Direction, Adobe Creative Suite, Video Games, Rigging, MEL, Traditional Animation, Art, Unreal Engine 3, Digital Painting, Computer Graphics, Storyboarding, Drawing
Education
Expression College for Digital Arts 2002 — 2004
Bachelours, Digital Visual Media
Art Institute of Phoenix 1998 — 2000
Associates, Computer Animation
PlayStation™Network - Sony Network Entertainment Int’l April 2015 - Present
Lawfty November 2014 - April 2015
General Assembly October 2014 - January 2015
LucasArts June 2012 - May 2013
Toys For Bob - Activision October 2007 - June 2012
Perpetual Entertainment March 2006 - September 2007
Perpetual Entertainment October 2005 - December 2005
LucasArts November 1998 - December 2004
LucasArts January 1997 - November 1998
Skills
Game Development, JavaScript, Perforce, CSS, jQuery, Ruby on Rails, Node.js, Maya, AJAX, Unreal Editor, Ruby, HTML, Front-end Development, Functional Programming, Web Development, Concept Design, UnrealScript, Back-end Development, Web Application Security, HTML5, PostgreSQL, Bootstrap, Git, Github, Gameplay, C#, Game Design, Agile Methodologies, User Experience, AngularJS, Handlebars, MongoDB, Responsive Web Design, Unit Testing, RSpec, Mocha, Data Structures, Algorithms, CoffeeScript, SQL, Express
Education
General Assembly 2014 — 2014
Other, Web Development Immersive
San Francisco State University 1994 — 1997
Computer Science
Electronic Arts (EA) September 2015 - Present
Self-Employed January 2013 - September 2015
Songhi Entertainment June 2013 - February 2014
Cie Studios August 2012 - January 2013
Music Mastermind, Inc March 2011 - June 2012
Disney Interactive Media Group February 2011 - March 2011
Walt Disney Internet Group February 2008 - February 2011
Sigil Games Online December 2006 - May 2007
Perpetual Entertainment November 2005 - November 2006
Skills
Game Design, Writing, Production, Outsourcing Management, MMO, Game Development, Video Games, Casual Games, Social Games, Gameplay, Scripting, Online Gaming, Virtual Worlds, Computer Games, Social Networking, Concept Design, Creative Direction, Editing, JIRA, Video Game Development, Community Management, Team Building, Level Design, iOS development, iOS, Monetization, Free to Play, Multiplayer, Mobile Games, Gaming, MMORPG, Interactive..., Game Mechanics
Education
San Francisco Art Institute 2003 — 2005
In Progress, Visual and Game Programming
Dev9 September 2015 - Present
Society Consulting March 2014 - September 2015
RubyMUD February 2013 - February 2014
Beatport September 2011 - January 2013
Academy of Art University January 2012 - December 2012
Leftronic April 2011 - September 2011
R/GA January 2010 - April 2011
Riot Games September 2009 - September 2009
Eveo, Inc. March 2008 - September 2009
Perpetual Entertainment October 2006 - March 2008
Skills
MySQL, PureMVC, XHTML, Flash, Ruby on Rails, jQuery, Teaching, CSS3, JavaScript, Node.js, Flex, ActionScript, HTML 5, PHP, Front-end, Subversion, CSS, Git, HTML5, Web Development, User Interface
Education
Digipen Institute of Technology 2015 — 2019
Master of Science (M.S.), Computer Science
University of Michigan 2002 — 2006
Bachelors of Music, Music Technology
voidALPHA October 2014 - Present
DeNA October 2012 - December 2013
Idle Games October 2011 - October 2012
Lionside (acquired by DeNA) March 2010 - September 2011
Human Nature Studios November 2008 - December 2009
Trion World Network December 2007 - June 2008
Bardo Entertainment 2007 - 2008
Perpetual Entertainment November 2006 - September 2007
Linden Lab August 2005 - October 2006
Electronic Arts January 2002 - June 2005
Skills
Texturing, Character Animation, Animation, Photoshop, 3D, Graphic Design, Game Development, User Interface Design, Art Direction, Illustration, Traditional Animation, Concept Design, Mobile Games, Character, Props, MMO, Social Games, Creative Direction, Environment Art, User Experience, Computer Games, Storyboarding, Casual Games, Digital Illustration, Art, Game Art, Outsourcing Management, Character Design, Modeling, 3D Studio Max, 3D animation, User Interface, 2D, Visual Development, Video Game Development, UV mapping, Console, Character Modeling, Computer Graphics, Rigging, Lighting, Video Game Design, Texture, Interaction Design, Texture Painting, Conceptual Art, Drawing, Rapid Prototyping, toy design, Video Games
Education
Rhode Island School of Design 1982 — 1987
BFA, Industrial Design
Packer Collegiate Institute
Image Engine Design Inc. April 2015 - Present
Industrial Light & Magic May 2014 - April 2015
Weta Digital March 2009 - March 2014
Perpetual Entertainment September 2007 - February 2008
Namco America July 2007 - October 2007
DIGITROVE 2006 - 2007
Education
Academy of Art University 2005 — 2008
MFA
Prairie Games, Inc. July 2006 - Present
www.GameLaw.ORG February 2004 - Present
Munger, Tolles & Olson January 2011 - December 2011
Blue Shift March 2007 - November 2009
Perpetual Entertainment January 2006 - September 2006
Doppelganger November 2004 - July 2005
Eidos September 2004 - November 2004
The 3DO Company December 2003 - January 2004
Electronic Arts 2003 - 2003
Sony Computer Entertainment America October 1999 - April 2002
Skills
MMO, Game Development, Online Gaming, Product Development, Console, Executive Management, Video Games, MMORPG, Business Development, Start-ups, Social Games, Gameplay, Project Management, Xbox 360, Game Design, Mobile Games, Gaming, PS3, Xbox, 3D, Computer Games, Casual Games, Multiplayer, User Interface, Team Management, User Experience, Software Development, Management, Mobile Applications, Mobile Devices, iPhone, Android, Monetization, Scripting, VMware, Python, Linux, Agile Project Management, Agile Methodologies, MySQL, Apache, UIX
Education
Cañada College 2001 — 2005
Certification, Paralegal, 4.0 - Grade Point Average: 0.0 (worst) to 4.0 (best)
College of San Mateo 1997 — 2000
Certification, Administration of Justice, 4.0 - Grade Point Average: 0.0 (worst) to 4.0 (best)
Northeastern University 1983 — 1985
Degree incomplete., Computer Science
Riot Games January 2015 - Present
Riot Games January 2012 - Present
Electronic Arts June 2011 - January 2012
Electronic Arts March 2009 - June 2011
Electronic Arts May 2008 - March 2009
Activision February 2008 - June 2008
Perpetual Entertainment September 2006 - January 2008
Activision April 2006 - September 2006
Activision August 2005 - April 2006
New Pencil June 1997 - July 2005
Skills
Video Games, Maya, Photoshop, Unreal Editor, Creative Direction, Computer Animation, Project Management, Art Direction, Mental Ray, Art, Graphics, Visual Effects, Game Development, Cinematics, Game Design, After Effects
Education
Humboldt State University
Photography
The School for Film and Television
Meisner Conservatory
Sanzaru Games May 2015 - Present
Ninja Dojo January 2007 - Present
Crystal Dynamics January 2013 - May 2015
Sanzaru Games September 2009 - November 2012
Crystal Dynamics January 2007 - September 2009
Perpetual Entertainment August 2006 - December 2006
Shaba Games May 2006 - August 2006
Z-Axis / Activision 2003 - April 2006
Vicarious Visions 1999 - 2002
Papyrus Design Group 1997 - 1999
Skills
Maya, MEL, 3D Studio Max, Photoshop, Texturing, UV mapping, Game Development, Video Game Development, 3D, Video Games, Modeling, Scripting, Animation, Zbrush, Lighting, Art, Game Design, Character Animation, Wii, Environment Art, Unreal Engine 3, 3D Modeling, Game Art, Xbox 360, Shaders, Gameplay, Max, Traditional Animation, Xbox, Computer Animation, PS3, Mental Ray, Unity3D, Digital Painting
Education
Kansas State University 1992 — 1998
BArch, Architecture
OLOP
Hack Reactor 2015 - Present
Idea Fabrik Plc 2011 - 2015
Sony Online Entertainment 2009 - 2011
EA/Mythic 2007 - 2009
Perpetual Entertainment 2004 - 2007
Skills
JavaScript, AngularJS, Objective-C, Node.js, Game Development, MMO, Game Design, Video Games, Game Mechanics, Social Games, Scripting, Animation, User Interface, MySQL, C#, Unity3D, HTML5, CSS, MongoDB, Github, Backbone.js, Git, CoffeeScript, Level Design
Education
Hack Reactor
Fullstack Software Development
De Anza College
Computer Programming
The Johns Hopkins University
BA, English Writing
UNSW Australia
MA, Creative Writing
ToyTalk, Inc. March 2015 - Present
KIXEYE March 2013 - March 2015
Goko (formerly Funsockets, Inc.) September 2011 - October 2012
Resolution Independents March 2008 - September 2011
PixBlitz Studios Inc. 2008 - 2008
Perpetual Entertainment September 2006 - December 2007
Namco Bandai games America 2003 - September 2006
Emergent 2006 - 2006
Pacific Coast Power and Light 1999 - 2003
Accolade Inc. 1998 - 1999
Skills
Game Development, Video Games, Animation, Lighting, Project Management, Game Design, Xbox 360, Mobile Games, Gameplay, PS3, Perforce, Maya, Wii, Computer Games, Xbox, Level Design, Zbrush, MEL, Character Rigging, Casual Games, Computer Graphics, ZBrush, 3D, Character Animation
Education
Salt Lake Community College 1991 — 1993
graphic design
flaregames September 2015 - Present
Wicked Fun, Inc. September 2014 - August 2015
Disney Interactive Media Group May 2011 - August 2014
Playdom/Disney Interactive Media Group July 2009 - May 2011
Zynga Games, Inc November 2008 - July 2009
Perpetual Entertainment 2005 - 2008
Electronic Arts February 2003 - March 2005
Electronic Arts June 2002 - June 2003
Texspresso July 1995 - January 1999
Skills
Online Gaming, Video Games, MMO, Social Games, Community Management, Casual Games, User Experience, Game Design, Game Development, Mobile Games, Computer Games, E-commerce, Mobile Applications, Gameplay, Gaming, MMORPG, User Interface Design, Scrum, Monetization, iPhone, Xbox 360
Education
The University of Texas at Austin 1995 — 1997
(Radio, Television, Film)(International Marketing)
Texas Southern University 1994 — 1995
General
Quirky Inc 2014 - March 2015
Digidesign March 2008 - December 2013
Perpetual Entertainment 2004 - 2007
Electronic Arts 2003 - 2004
Westwood Studios 1999 - 2003
Monitor Dynamics, Inc. 1994 - 1998
Lasergraphics, Inc. 1990 - 1993
Skills
C++, Assembly Language, Embedded Systems, Product Development, Electrical Engineering, Software Engineering, Microcontrollers, System Architecture, Digital Circuit Design, Real Time Systems, Multithreading, Firmware, Algorithms, Object Oriented Design, Game Programming, Software Design, Digital Signal...
Education
Caltech 1986 — 1990
BS/EE, Embedded systems and computer engineering
Caltech
Gazillion Entertainment January 2014 - Present
Gazillion Entertainment April 2009 - August 2013
Gazillion Entertainment February 2008 - April 2009
Perpetual Entertainment September 2006 - October 2007
Sony (SCEA) FPQA April 2005 - August 2006
Electonic Arts January 2005 - March 2005
Skills
MMO, Multiplayer, Game Development, Video Games, Creative Direction, Quality Assurance, Gameplay, Perforce, JIRA, Computer Games, MMORPG, Game Design, Video Editing, Video Production, Premiere, After Effects, Video Compression, Video, Editing, Motion Graphics
Education
University of California, Santa Cruz 2000 — 2004
BA, Film and Digital Media: Production Concentration
Electronic Arts August 2013 - Present
Zynga September 2011 - June 2013
Page 44 Studios February 2008 - September 2011
Perpetual Entertainment May 2006 - October 2007
Perpetual Entertainment January 2006 - May 2006
Electronic Arts April 2005 - October 2005
Skills
zbrush, Flash, Concept Design, mudbox, Character Animation, Conceptual Art, Zbrush, Game Design, Video Games, Mudbox, Modeling, Maya, 3D, Texturing, 3D Modeling, Animation, Traditional Animation, Illustrator, Environment Art, Level Design, UV mapping, Game Development, PS3, Gameplay, Xbox 360, Characters
Education
Academy of Art University 2000 — 2004
BFA, School of Animation and Visual Effects: Video Games
OpenTable May 2013 - Present
OpenTable May 2012 - May 2013
Mark West School District December 2008 - May 2012
Perpetual Entertainment August 2006 - September 2007
Mark West Elementary School November 2001 - December 2002
Heald College January 2001 - July 2001
Skills
Windows XP Professional, Windows 7, Windows Server 2003, Windows Server 2008, Windows Server 2008 R2, Cat5, Fiber, Exchange Server 2003, Active Directory, WYSE Thin Clients, Terminal Server, Terminal Services, Router Configuration, Excel, Microsoft Office 2003, Microsoft Office 2010, Outlook Migration from..., Imaging, Server Repair, PC Repair, Laptop Repair, Gmail & Google Apps in..., Office Migration to..., Projectors, Document Cameras, Smartboards, Outlook, Microsoft Excel, Windows Server, XP, Microsoft Exchange, Computer Repair, 2008 R2, Servers, Software Documentation, Laptops, Office 2010, Technical Support, Troubleshooting, Windows XP
Education
The Art Institute of California-San Francisco 2003 — 2007
BS, Visual & Games Programming
Heald College 2000 — 2001
AAS, Computer Technology, 3.5
Amazon December 2014 - Present
Independent February 2012 - December 2014
THQ December 2010 - January 2012
Autodesk April 2008 - December 2010
Perpetual Entertainment September 2007 - February 2008
Electronic Arts 2005 - September 2007
EA 2003 - 2005
Industrial Light + Magic 1999 - 2002
ILM 1995 - 1999
Skills
Game Development, Product Management, Product Development, Start-ups, Creative Direction, Mobile Devices, Interactive..., Team Leadership, Strategy, Strategic Planning, Analysis, Strategic Partnerships, Leadership, Public Speaking, Agile Methodologies, Partner Management, Entrepreneurship, Monetization
Education
Texas A&M University
MS, Visualization Sciences
Texas A&M University
BS, Computer Science
Perfect World Entertainment, Inc. November 2013 - Present
Perfect World Entertainment, Inc. February 2012 - November 2013
Antec June 2011 - January 2012
Antec, Inc May 2008 - June 2011
Hudson Entertainment January 2008 - April 2008
Perpetual Entertainment April 2007 - October 2007
Sony Computer Entertainment America January 2006 - April 2007
Electronic Arts May 2005 - November 2005
Skills
Video Games, Product Marketing, Product Management, MMO, Online Gaming, Marketing, Online Advertising, Computer Games, Product Launch, Project Management, Online Marketing, Consumer Electronics, Product Development, Management, Strategy, Competitive Analysis, Sales, Multi-channel Marketing, Strategic Partnerships, Go-to-market Strategy, Public Relations, E-commerce
Education
Santa Clara University 2001 — 2005
Bachelor's, Communication major, English minor
Bellarmine College Preparatory 1997 — 2001
Trion Worlds, Inc. May 2015 - Present
DeNA September 2013 - August 2014
SkyVu Entertainment March 2012 - September 2013
StoraLab February 2012 - September 2012
Mighty Play October 2011 - February 2012
TurnOut Ventures Ltd October 2010 - October 2011
Sparkplay Media June 2009 - August 2010
Serious Business April 2008 - June 2009
Perpetual Entertainment July 2007 - October 2007
Plaza Research April 2006 - July 2007
Skills
Video Games, Game Design, MMORPG, MMO, Concept Design, Start-ups, Game Development, Marketing, Business Development, Mobile Devices, Computer Games, Mobile Applications, Community Management, Community Sites, Mobile Games, Gameplay, Social Games, PS3, Casual Games, Management, Online Gaming
Education
Academy of Art University
MPT - Acting
Pandora September 2015 - Present
Glu Mobile May 2013 - September 2015
Booyah August 2012 - March 2013
Telltale Games December 2008 - November 2011
Electronic Arts April 2008 - September 2008
Sony Computer Entertainment America December 2007 - March 2008
Perpetual Entertainment August 2006 - October 2007
Game Developers Conference March 2005 - March 2005
Skills
3D Studio Max, Quality Assurance, Unreal Editor, Game Development, Maya, Test Planning, Team Leadership, PS3 TRCs, PS3, Xbox 360, Video Games, Game Design, Console, MMO, Wii, Gameplay, iOS, Unreal Engine 3, Texturing
Education
The Art Institute of California - San Francisco 2003 — 2006
Game Art and Design
University of Cincinnati 2000 — 2003
Digital Design
Fun Bits Interactive November 2009 - Present
Titan Studios September 2008 - October 2009
Snowblind Studios February 2008 - September 2008
Perpetual Entertainment December 2004 - October 2007
namco 2001 - 2003
Ronin Entertainment 1995 - 2002
Skills
Level Design, Game Design, System Design, Sound Design, Gameplay, Game Development, Multiplayer, MMO, Video Game Development, PS3, Console, Concept Design, Video Games, Perforce, Video Game Production, Social Games, Computer Games, Xbox 360, Mobile Games, Casual Games, Xbox, Game Mechanics, Environment Art, World Building, Unity3D, Dinosaurs, Zombies, Lists, Cakes
Education
University of California: Berkeley
BA
MCHS
Sinaloa
Perpetual Entertainment October 2008 - Present
Skills
Sound, Lighting, Concerts, DJ, Performing Arts, Professional Audio, Private Events, Corporate Events, Event Management, Weddings, Entrepreneurship, Social Media Marketing, Marketing Strategy, Social Media, Parties
Education
Ivy Tech Community College 2007 — 2012
Pocket Gems September 2015 - Present
Gazillion Entertainment March 2015 - September 2015
Electronic Arts February 2007 - March 2015
Perpetual Entertainment April 2006 - December 2006
Freelance Work September 2004 - February 2006
Skills
Visual Effects, Texturing, Game Development, Maya, Photoshop, 3D, Video Games, Animation, Level Design, Texture Painting, Environment Art, UV mapping, After Effects, Compositing, 3D Studio Max, Modeling, Unreal Editor, Character Rigging, User Interface Design, Computer Animation, Cinematics, PS3, Motion Graphics, Game Design, Sony Vegas, Rigging, 3D Modeling, Digital Painting, Changing Environments, Premiere, Hard Surface Modeling, Xbox 360, Particle Effects, xbox one, playstation 3, Playstation 4, PC Games, Nintendo Wii
Education
The Art Institute of California - San Francisco 2002 — 2006
BS, Game Art and Design
Henry Ford Community College 1995 — 1999
Architectural Contruction Technology
Riot Games August 2013 - Present
Electronic Arts October 2010 - May 2013
Gazillion Entertainment November 2009 - October 2010
Slipgate Ironworks 2008 - October 2009
Perpetual Entertainment October 2006 - December 2007
New Pencil Inc 1997 - 2005
Skills
Game Development, Production Processes..., Applications (MS..., Career Development, Mobile Game Development, MMO Game Development, Game Art Outsourcing, Project Mangement, Applications, MS Project, Agile Methodologies, Hansoft, MMO, Game Design, Video Games, Perforce, Scrum, Social Games, Project Management
Education
New York Institute of Technology-Old Westbury 1981 — 1983
Computer Science
Rumble June 2011 - Present
RockYou January 2011 - June 2011
Zynga August 2010 - January 2011
Sparkplay Media January 2010 - August 2010
Gazillion Entertainment December 2007 - December 2009
Perpetual Entertainment June 2006 - December 2007
Cryptic Studios March 2005 - June 2006
Blizzard Entertainment September 2001 - March 2005
Skills
Game Design, Video Games, Gameplay, MMO, MMORPG, Online Gaming, Gameplay Balancing, User Experience Design, Gameplay Systems
Education
DeVry University Long Beach 1998 — 2001
B.S., Computer Information Systems
Concordia University Irvine 1993 — 1995
Biology
University of California, San Diego 1991 — 1992
Biology
Flying Wisdom Studios 2015 - Present
Radical.li August 2013 - May 2015
Zynga May 2011 - June 2013
Electronic Arts June 2008 - June 2013
Perpetual Entertainment 2006 - 2007
Big Bear Entertainment September 2005 - June 2006
New Pencil September 2002 - September 2005
Lightspeed Games November 2001 - October 2002
Skills
Texturing, Animation, User Interface Design, Art, Illustrator, Creative Direction, Photoshop, Visual Effects, Photography, User Interface, Illustration, User Experience, Game Design, Game Development, 3D, After Effects, Video Games, 3D Modeling, Maya
Education
Expression College for Digital Arts 2000 — 2001
Associate’s Degree, Visual Media
Apple July 2015 - Present
Gap Inc. April 2015 - July 2015
Gap Inc. February 2011 - April 2015
Action Mobile Games October 2011 - May 2012
Page 44 Studios October 2008 - January 2011
Page 44 Studios March 2008 - October 2008
Perpetual Entertainment June 2005 - February 2008
TKO Software June 2003 - January 2005
Skills
Project Management, Video Games, Game Development, Game Design, Level Design, Documentations, Quality Assurance, Project Planning, Production Planning, Valve Hammer Editor, Microsoft Office, Negotiation, Training, Mobile Games, Social Games, Scrum, Testing, E-commerce, MMORPG, Photoshop, Project Coordination, Perforce, Team Building, MS Project, Producer, Test Planning, PS3, Wii, Microsoft Word, JIRA, MMO, DevTrack, Marketing, PC, Concept Design, Process Optimization, Video Editing, Video Production, Maya, Xbox 360, Fashion Photography, Sony Vegas, Start-ups, Test Management, Final Cut Pro, User Interface Design, Blogging, Apparel, Team Track, Box
Education
University of California, Santa Cruz
BA
Christine Brownell - Game Design & Creative Consulting January 2013 - Present
PlayGrid March 2013 - June 2015
Playfish - Electronic Arts July 2012 - December 2012
Playfish - Electronic Arts August 2011 - July 2012
Maxis - Electronic Arts March 2008 - September 2011
Perpetual Entertainment July 2006 - February 2008
NetDevil March 2005 - July 2006
Blizzard Entertainment March 2004 - March 2005
Blizzard Entertainment February 2003 - February 2004
Versicolor Screenprinting January 2001 - February 2003
Skills
Game Design, Gameplay, Video Games, Level Design, Computer Games, Casual Games, Game Development, MMO, Social Games, Multiplayer, Creative Direction, Quality Assurance, Online Gaming, Game Mechanics, MMORPG, Mobile Games, PS3, User Interface, World Building, Perforce, Monetization, Game Balance, Free to Play, Console, Xbox 360, Wii, Xbox, DevTrack, MailChimp, Survey Design
Education
California State University-Long Beach 1997 — 2000
B.A., Art; Graphic Design
UCLA 1996 — 1997
Delicious Empire Creative, PrincipalDelicious Empire2011 - Present
Perforce Software October 2012 - April 2015
Myriad Group AG October 2008 - 2011
Tactel AB August 2008 - October 2008
Openwave System Inc. October 2007 - August 2008
Mobile Greetings 2005 - 2007
Star Island 2004 - 2005
Moxie Method 2003 - 2005
Swirl 2003 - 2005
Perpetual Entertainment 2002 - 2003
Skills
Cinema 4D, 3D Studio Max, Character Stud, After Effects, Photoshop, Flash, User Experience, User Interface Design, Illustration, Multimedia Project..., Graphic Design, Adobe Creative Suite, Animation, Mobile, CSS, Web Design, Mobile Devices, Multimedia, jQuery Mobile, PhoneGap, Android SDK, User Interface, User Experience Design, Mobile Applications, Creative Direction, Storyboarding, Wireframes, Art Direction, Interaction Design, Logo Design, Web Development, 3D
Education
San Francisco State University 1996 — 2002
BAIA, Graphic Design
J E McAteer 1993 — 1996
nWay Inc. February 2014 - Present
Ken Nguyen June 2011 - Present
Toys For Bob / Activision February 2013 - November 2013
Electronic Arts/Maxis July 2013 - September 2013
Electronic Arts/ Maxis November 2011 - November 2012
Trion Worlds January 2008 - June 2011
International Academy of Design and Technology May 2010 - July 2010
Trion Worlds, Inc. November 2009 - May 2010
Perpetual Entertainment January 2006 - September 2007
TomMarcoux.com, Inc. October 2003 - April 2004
Skills
Maya, 3D Studio Max, Photoshop, After Effects, SketchUp, Software, AutoCAD, Watercolor, English, Ink, Video Games, Conceptual Art, Storyboarding, Texturing, 3D Modeling, Rendering, Concept Design, Character Animation, 3D, Perforce, Digital Painting, Environment Art, Zbrush, Animation, Game Art, MMO, Low Poly Modeling, Game Development, Level Design, Cinematics, Texture Artist
Education
Academy of Art University 2003 — 2005
MFA, Games, Modeling, Animation
The University of Texas at Arlington 1997 — 1999
Master, Architecture
The University of Texas at Arlington 1994 — 1997
Bachelor, Architecture
Ecole d'Architecture de Paris-Conflans 1993 — 1994
Architecture
Lycee Camille Claudel
PlayGrid January 2013 - Present
PlayGrid @ Google 2009 - Present
Route One Entertainment 2012 - Present
Fenway Sports Management (FSM) 2013 - Present
Zoomedia June 2012 - October 2013
Perpetual Entertainment September 2002 - October 2007
Electronic Arts 1999 - 2002
Electronic Arts 1998 - 1999
Electronic Arts 1995 - 1998
Digital Domain 1993 - 1995
Skills
Online Gaming, MMO, Video Games, Online Advertising, Social Media, Strategic Planning, Social Games, Mobile Games, Computer Games, Casual Games, Game Development, Game Design, Interactive..., Strategy, Gamification, Monetization, Digital Media
Education
Columbia University - Columbia Business School 1989 — 1991
MBA, Finance, Media
Princeton University 1983 — 1987
A.B., Political Philosophy, Economics
Deezer October 2014 - Present
Stitcher, Inc. March 2007 - October 2014
Perpetual Entertainment June 2006 - February 2007
Perpetual Entertainment April 2006 - June 2006
IO Informatics, Inc November 2002 - April 2006
MIG Asset Management April 2002 - April 2006
aPeerance Technologies April 2001 - April 2002
LuuLuu, Inc March 2000 - April 2001
Xerox PARC/uppercase Inc May 1998 - February 2000
Electronic Arts July 1995 - April 1998
Skills
Software Development, Mobile Applications, Financial Analysis, Leadership, Management, Start-ups, Product Management, Mobile Devices, Objective-C, Distributed Systems, Android, Entrepreneurship, iOS development, MySQL, REST, Agile Project Management, Java, C++, Product Development, User Experience, C, Agile Methodologies, Git, Python, Software Engineering, JSON, Subversion
Education
Haas School of Business, UC Berkeley 1999 — 2001
MBA
UC Berkeley 1979 — 1983
BA, Physics
Apple Inc. January 2012 - Present
Dash Navigation, Inc. January 2007 - December 2011
Perpetual Entertainment March 2002 - December 2006
Electronic Arts September 1997 - September 2001
BMG Interactive August 1996 - September 1997
Zombie, LLC June 1994 - August 1996
Skills
GPS navigation, C++, Objective-C, Java, Management, iOS development, Game Design, Embedded Systems, Mobile Applications, User Interface, iOS
Education
Dartmouth College 1990 — 1994
BA, Computer Science, Comparative Religion
KLab America Inc. December 2012 - Present
6waves Lolapps March 2011 - March 2012
Independent Contractor January 2009 - March 2011
Hands-On Mobile August 2008 - December 2008
Super-Ego Games February 2007 - August 2008
Perpetual Entertainment July 2004 - January 2007
Legend Entertainment Company 2002 - January 2004
Legend Entertainment Company 1993 - 2001
Legend Entertainment Company October 1990 - 1992
Skills
Game Design, Game Development, Video Games, Casual Games, Gameplay, Game Mechanics, User Experience, MMO, Social Games, Computer Games, Xbox 360, Monetization, Creative Direction, Concept Design, Level Design, Online Gaming, Mobile Games, MMORPG, User Interface, Console, PS3, Interactive..., iPhone, Unity3D, Character Animation, Production, Video Game Development, Video Game Design, Story Writing
Education
Penn State University 1986 — 1990
BS, Computer Science
Tackable Inc. November 2010 - Present
Redbana US September 2008 - February 2010
L5 Games 2007 - August 2008
UI Pacific Games 2007 - 2007
Perpetual Entertainment 2004 - 2006
Turbine Entertainment 1996 - 2001
Education
Massachusetts Institute of Technology 1988 — 1992
Wylie E. Groves H. S.
ZeniMax Online Studios May 2010 - Present
Cheyenne Mountain Entertainment April 2007 - February 2010
FireSky April 2007 - February 2010
Handcranked Games 2009 - 2009
Perpetual Entertainment August 2004 - December 2006
Skills
Props, Environments, Video Games, User Interface, Creature Animation, Game Design, Game Development, MMO, Environment Art, Texturing, Concept Design, UV mapping, Computer Games, Cinematics, Game Art, Texture Artist, Perforce, Conceptual Art, Maya, Modeling, 3D, Low Poly Modeling, Multiplayer, Texture Painting, Illustration
Education
ArtCenter College of Design 2001 — 2003
BFA
Sledgehammer Games June 2010 - Present
Electronic Arts October 2007 - June 2010
Perpetual Entertainment September 2006 - October 2007
Perpetual Entertainment February 2006 - September 2006
Electronic Arts September 2005 - February 2006
Electronic Arts May 2005 - September 2005
Skills
Gameplay, Xbox 360, Video Games, Game Development, Quality Assurance, MMO, PS3, Photoshop, Level Design, Game Design, Maya, Console, Game Mechanics
Education
California Polytechnic State University-San Luis Obispo 2000 — 2004
BS, Computer Science
Electronic Arts Maxis July 2012 - Present
enVie Interactive January 2011 - May 2012
Namco Bandai Games America August 2006 - January 2011
Perpetual Entertainment August 2004 - August 2006
Backbone Entertainment 2003 - 2004
Shiny Entertainment 2002 - 2003
Skills
Lua, Python, C++, C#, C, JavaScript, Gameplay, Perforce, Game Development, Visual Studio, Scripting, Video Game Development, Subversion, OOP, Agile, MySQL, Scrum, User Interface Design, Software Engineering, Unity3D, Development Tools
Education
University of California, Santa Cruz
Clover Network Inc. September 2014 - Present
Zynga October 2009 - January 2014
Zynga March 2009 - October 2009
Electronic Arts March 2008 - March 2009
Perpetual Entertainment September 2006 - February 2008
Art Institute of CA - San Francisco 2003 - 2006
Skills
Certified Scrum Master..., Photoshop, MS Project, Maya, 3D Studio Max, Testing, PS3, Xbox 360, Studio Art, Art, PC, Microsoft Excel, PowerPoint, Quality Assurance, Process Improvement, Video Games, Photography, Digital Photography, HTML, Copywriting, Web Testing, Social Games, Mobile Testing, Java, VMware, Mobile Games, Wii, Computer Games, Game Design, Casual Games, Console, JIRA, Scrum, Gameplay, MMO, Test Planning
Education
Art Institute of California - San Francisco 2004 — 2006
Bachelor of Science (B.S.), Game Art and Design
College of Charleston 2000 — 2004
B.A.Studio Art, Minor: Japanese Studies
Adobe June 2015 - Present
Mixamo November 2013 - May 2015
Mixamo July 2012 - November 2013
Mixamo February 2012 - July 2012
Freelance December 2007 - July 2012
uCamps 2010 - June 2012
Mixamo November 2011 - January 2012
Perpetual Entertainment May 2007 - September 2007
Skills
Maya, Animation, Character Animation, Computer Animation, Video Games, Final Cut Pro, Photoshop, After Effects, Rigging, Project Management, Film, 3D, 3D Modeling, Post Production, Character Rigging, 3D animation, Video Editing, Product Management, Zbrush, Gameplay, Autodesk MotionBuilder
Education
Academy of Art University 2008 — 2012
MFA, 3D Animation and VFX
University of California, Santa Cruz 2002 — 2006
BA, Film & Digital Media, emphasis on Production
University of California, Santa Cruz 2002 — 2006
BA, Psychology
Facebook May 2009 - Present
Codename McSundae May 2008 - November 2008
UC Berkeley January 2008 - May 2008
Perpetual Entertainment May 2007 - August 2007
Avega Health Systems May 2006 - August 2006
Huntington State Beach, State of California, DPR May 2004 - August 2005
Education
University of California, Berkeley 2004 — 2008
B.S., Electrical Engineering and Computer Science
KIXEYE April 2014 - Present
Riot Games June 2010 - February 2014
Sparkplay Media February 2010 - April 2010
Slipgate Ironworks February 2008 - December 2009
Perpetual Entertainment August 2007 - February 2008
Perpetual Entertainment August 2007 - January 2008
COLSA February 2006 - August 2007
COLSA January 2006 - August 2007
Conexant 2000 - 2005
Skills
Perforce, C++, Python, C, .NET, HTML, WPF, WinForms, StarTeam, C#, Game Development, Scripting, Java, Visual Studio, Lua, XML, Win32, Windows, JIRA, OOP, Agile, MySQL, PHP, Scrum, Gameplay, Multithreading, Apache, Win32 API, Agile Methodologies, Subversion, Software Development, Software Engineering
Education
San Diego State University 1999 — 2002
BS, Engineering Education; Computer Engineering
San Diego State University-California State University 1997 — 2002
BS, Computer Engineering
Univerzitet u Bihaæu
Venan Entertainment October 2013 - October 2014
Independent Contractor January 2013 - October 2013
Sojo Studios February 2012 - December 2012
Zynga May 2010 - February 2012
Challenge Games March 2008 - May 2010
Project Syn September 2007 - December 2007
Perpetual Entertainment September 2006 - December 2006
The Guildhall at SMU January 2005 - June 2006
Skills
MMO, Social Games, Viral Mechanics, Game Design, Competitive Analysis, Level Design, Gameplay, Game Mechanics, Combat Design, Multiplayer, World Building, Concept Design, Document Design, Hammer, Unreal Editor, Unity3D, 3D Studio Max, Game Development, Xbox 360, MMORPG, Monetization, Computer Games, Casual Games
Education
Southern Methodist University 2005 — 2006
Certificate in Digital Development with Specialization in Level Design
University of Houston 2001 — 2003
B.S., Sociology
SGN (Social Gaming Network) July 2015 - Present
Aechelon Technologies June 2013 - Present
Disney Interactive October 2012 - May 2013
Digital Domain Holdings June 2012 - September 2012
Zynga September 2011 - June 2012
Page 44 Studios January 2008 - September 2011
Perpetual Entertainment June 2005 - September 2007
Skills
Painting, C++, PyMEL, APIs, Python, Java, OOP, MEL, 3D, Xbox 360, Photoshop, Texturing, Video Games, Character Animation, Maya, Perforce, PS3, Wii, Game Development, Lighting, Scripting
Education
Art Institute of California San Francisco 2004 — 2007
B.S., Game Art and Design
California State University, Fresno 1999 — 2003
BS, Computer Science
Cryptic Studios December 2014 - Present
Cryptic Studios September 2010 - December 2014
Cryptic Studios February 2008 - September 2010
Perpetual Entertainment April 2007 - January 2008
Rough Draft Studios May 2006 - May 2007
The Walt Disney Company 2001 - 2006
Skills
Gameplay, Social Games, Quality Assurance, Video Games, Traditional Animation, Animation, Game Development, Film, Gaming Industry, Art, Art Direction, MMO, Management, Project Management, Storyboarding, Computer Games, PS3, 3D, Video Game Production, Casual Games, Concept Design, Budgets, Game Design, Mobile Games, Wii, Cinematics, Maya, Character Animation, Level Design, Texturing, Xbox, Multiplayer, Perforce, Game Mechanics, UV mapping, MMORPG, Unreal Editor, Xbox 360, Unreal Engine 3, Console, Online Gaming, Photoshop
Education
ArtCenter College of Design
Illustration
Perpetual Entertainment October 2004 - February 2008
Education
California Lutheran University 1997 — 1999
Lodi High School
Stage II Design & Production September 2008 - Present
iWin, Inc. February 2008 - October 2008
Perpetual Entertainment June 2006 - February 2008
Academy Studios July 2005 - May 2006
Commercial Check Control June 1997 - November 2004
Tower Records June 1992 - October 1994
Education
University of California, Irvine 1990 — 1992
N/A, Film History
KIXEYE April 2014 - January 2015
Three Rings Design March 2011 - April 2014
RockYou December 2010 - March 2011
Slipgate Ironworks October 2009 - November 2010
Slipgate Ironworks June 2008 - October 2009
Slipgate Ironworks December 2007 - June 2008
Perpetual Entertainment April 2007 - October 2007
Skills
Game Design, Video Games, Level Design, MMO, Gameplay, Perforce, User Interface Design, Environment Art, Computer Games, MMORPG, Animation, ActionScript, Maya, Game Development, Multiplayer, Flash, 3D Modeling, Game Mechanics
Education
Academy of Art University 2003 — 2006
Bachelor's, 3D Modeling
Secret Identity Studios January 2013 - Present
Secret Identity Studios November 2011 - January 2013
Walt Disney Animation Studios March 2010 - August 2010
Walt Disney Animation Studios September 2009 - February 2010
Treanor Brothers Animation May 2009 - June 2009
Blue Sky Studios February 2009 - March 2009
Cryptic Studios September 2008 - February 2009
Perpetual Entertainment April 2007 - October 2007
Skills
Character Animation, Facial Animation, Animation, Maya, Computer Animation, MEL, Video Games, MMO, Feature Films, 3D, Game Development, Film
Education
AnimSchool 2015 — 2015
Character Animation
Animation Mentor 2007 — 2008
Computer Animation
California Polytechnic State University-San Luis Obispo 2001 — 2006
BS, Mathematics
Mount Pleasant 1998 — 2001
AnchorFree September 2014 - Present
DeNA July 2013 - September 2014
Couchsurfing February 2013 - July 2013
Bionic Panda Games August 2011 - December 2012
RealGravity April 2011 - August 2011
Zynga February 2010 - April 2011
Serious Business July 2009 - February 2010
iWin.com August 2007 - July 2009
eQuest January 2007 - July 2007
Perpetual Entertainment June 2006 - December 2006
Skills
SaaS, Start-ups, Salesforce.com, Customer Support, Product Management, Video Games, Customer Service, CRM, Team Leadership, Team Building, Mobile Devices, Social Media, Project Management, Account Management, Strategic Planning, Quality Assurance, Vendor Management, Mobile Applications, Online Gaming, Call Center, Community Management, Customer Satisfaction, Analytics, Social Games, Zendesk, Customer Service..., Microsoft Office, Start-up Environment
Education
College of the Desert
Wargaming.net March 2015 - Present
Wargaming.net December 2013 - Present
Trion Worlds, Inc. January 2012 - December 2013
NCsoft August 2011 - January 2012
Cryptic Studios July 2010 - August 2011
Applied Analytix June 2008 - July 2010
Perpetual Entertainment August 2007 - March 2008
Hannspree July 2005 - August 2007
Skills
Data Warehousing, ETL, Business Intelligence, Databases, SQL, Microsoft SQL Server, SSIS, SSRS, Data Integration, Informatica, C#, Software Development, MySQL, Hadoop, Flume, Hive, Apache Pig, Java, PostgreSQL, RabbitMQ, JMS, Kimball Methodology, Avro, Esper, CEP, TM1, Talend, Oozie, Sqoop, MapReduce, Microsoft Excel, .NET, Python, Big Data, REST, Scalability, Analysis Services, Dimensional Modeling
Education
University at Buffalo 2003 — 2005
Computer Science
State University of New York College at Plattsburgh 2000 — 2002
Computer Science
Perpetual Entertainment October 2007 - Present
Digitrove July 2006 - May 2007
Education
Academy of Art University 2004 — 2007
Trion World Network 2008 - Present
Perpetual Entertainment October 2005 - March 2008
Applera Corporation 2003 - 2005
Skills
Perforce, Leadership, Client/server, JIRA, Game Development, C++, Management, Video Games, MMO, Gameplay
Education
The University of Georgia 1994 — 1998
EA 2008 - Present
Perpetual Entertainment October 2005 - February 2008
Microsoft Game Studio 2003 - 2005
Microsoft- Microsoft Game Studios March 2002 - August 2004
Girvin, Inc. January 1995 - January 1999
NASA Goddard Space Flight Center January 1993 - January 1994
Skills
Video Games, Maya, Animation, Creative Direction, Storyboarding, 3D Modeling, Xbox, Shaders, ActionScript, Art, Compositing, Game Development, MMO, Xbox 360, PS3, Scripting, Game Design, Gameplay, Computer Games, Strategy
Education
University of Maryland College Park
B.S., Aerospace Engineering
Riot Games February 2010 - Present
Shaba Games February 2009 - December 2009
Nihilistic Software March 2008 - February 2009
Perpetual Entertainment April 2006 - February 2008
Vesdia Inc October 2005 - April 2006
Pirate Games, Inc. June 2003 - October 2005
Logicworx February 2001 - October 2002
Berkeley Process Control October 1999 - October 2000
Hartness International August 1996 - August 1999
Skills
Perforce, Multiplayer, Gameplay, Game Development, Video Games, Game Design, MMO, Console, PS3, Computer Games, Game Programming, Java, Xbox 360, C++, Mobile Games, DirectX
Education
Massachusetts Institute of Technology 1992 — 1996
BS, Mechanical Engineering
DocSite August 2009 - Present
Parata Systems January 2004 - June 2009
Perpetual Entertainment September 2006 - October 2007
Education
Duke University
North Carolina State University
MCS
4 Horsemen October 2012 - Present
Academy of Art University August 2010 - January 2012
Factory Games March 2009 - January 2010
Pronto Games April 2007 - August 2008
Perpetual Entertainment April 2006 - December 2006
Secret Level April 2002 - February 2006
Stormfront Studios April 1995 - February 2002
Skills
Video Games, Xbox 360, Unity3D, Game Development, Texturing, Social Games, Animation, Environment Art, Concept Design, 3D, iPhone, Game Design, Mobile Games, Special Effects, Lighting, Maya, Level Design, Character Animation, PS3, Gameplay, Computer Games, 3D Modeling, 3D Studio Max, Modeling, Art, Storyboarding, Low Poly Modeling, Console, User Interface, Traditional Animation, Texture Painting
Education
San Francisco State University 1987 — 1990
BA, Psychology
My Media Berry November 2009 - Present
Chicago Examiner October 2008 - Present
MMO Junkies, Inc November 2007 - Present
Perpetual Entertainment March 2007 - October 2007
United Parcel Service January 2002 - December 2002
McDonald's of Andover January 1999 - January 2001
Education
DeVry 2007 — 2010
BA, Game Simulation Programming
University of Phoenix 2005 — 2006
AA, Business(Merchandising)
Olive-Harvey Community College
AA, Computer Information Systems
Trion Worlds, Inc. July 2008 - Present
Perpetual Entertainment 2005 - 2007
Skills
Zbrush, Environment Art, UV mapping, Level Design, Texture Painting, Maya, Texturing, Video Games, Game Development, PS3, Digital Sculpting, Unreal Editor, Xbox 360, Computer Games
Education
Academy of Art University 2001 — 2005
everydayhero December 2014 - Present
Information Governance Solutions, LLC September 2011 - May 2014
California State Senate September 2011 - October 2011
Unity Care Group January 2009 - January 2010
City Dance Studios January 2008 - December 2009
Bean Trees December 2007 - April 2008
Perpetual Entertainment May 2007 - September 2007
Skills
Social Media Marketing, Marketing Strategy, Salesforce.com, Product Management, Marketing, Online Marketing, Social Media, Product Marketing, Digital Marketing, SEM, Account Management, Market Research, Business Development, Start-ups, Sales, Management, Project Management, Customer Service, Strategic Planning, Brand Management, Digital Media, SEO
Education
California State University-Hayward - School of Business and Economics 2004 — 2006
Bachelor of Science (B.S.), Business Administration, Marketing
California Polytechnic State University-San Luis Obispo 2000 — 2002
Civil Engineering