Planet Moon Studios
Industry: Game developer
DescriptionPlanet Moon Studios was a game development studio based in San Francisco, California founded by ex-Shiny Entertainment developers Nick Bruty and Bob Stevenson in 1997. Planet Moon developed the games Giants: Citizen Kabuto, Armed and Dangerous and Infected. Headquarters: San Francisco, CA Founder: Nick Bruty Founded: 1997 Ceased operations: 2011 Type of business: Privately held company
Planet Moon Studios List of Employees There's an exhaustive list of past and present employees! Get comprehensive information on the number of employees at Planet Moon Studios. You can filter them based on skills, years of employment, job, education, department, and prior employment.
Planet Moon Studios Salaries. You can even request information on how much does Planet Moon Studios pay if you want to. Learn about salaries, pros and cons of working for Planet Moon Studios directly from the past employees.
Find People by Employers You can rekindle an old relationship, reconnect with a long-lost friend, former boss, business acquaintance who might be useful in your new line of work. With our employee database, the possibilities are endless. All you have to do is type in a couple of keywords and we'll bring you the exact information you wanted!
38 Planet Moon Studios employees in database. Find out everything there's to know about Planet Moon Studios employees. We offer you a great deal of unbiased information from the internal database, personal records, and many other details that might be of interest to you.
Planet Moon Studios Employees
Rachael Gray October 2012 - Present
Donald J Pliner March 2012 - October 2012
Derek Lam October 2011 - March 2012
Bonney and Wills School of Shoemaking and Design January 2011 - October 2011
Planet Moon Studios August 2010 - December 2010
Eelko Moorer February 2010 - September 2010
Rachel Freire July 2009 - October 2009
Skills
footwear design, shoemaking, Sketching, Illustrator, Photoshop, Sewing, Mockups, Patterning, Costume Design, Accessory Design, Shoes, Excel, presentation, specs, technical specs, Corsetry, Designs, Leather, Footwear, Collaboration, Team Management, Communication, Product Development, Microsoft Excel, trend analysis, Project Management, Department Coordination, Handmade Shoes, Research, Trend Analysis, Specifications, Specs, Tech Packs, Creative Direction, Fashion Illustration, Pattern, Mood Boards, Apparel, Trend, Fitting, Draping, Fit, Handbags, Fashion Design, Textiles, Tailoring, Knitwear, Fashion, Technical Drawing, Textile Design
Education
Central Saint Martins School of Design 2008 — 2009
BA, Fashion Design and Print
Bonney and Wills School of Shoemaking 2011 — 2011
footwear construction, fit, and design
Fashion Institute of Design & Merchandising 2006 — 2008
AA, Fashion Design
Square June 2014 - Present
Apple February 2014 - May 2014
Delve March 2011 - January 2014
Sonic April 2012 - September 2012
Bello Coffee & Tea May 2010 - September 2012
Planet Moon Studios June 2007 - August 2007
Skills
Objective-C, User Experience, OS X, Product Management, Product Design, HTML + CSS, Photoshop, User Interface Design, Product Development, Django, Python, Mac OS X, JavaScript, Cocoa, Java, Web Design, Product/service..., Marketing, jQuery, HTML, Graphic Design
Education
University of San Francisco 2008 — 2011
BS, Business Administration w/ Entrepreneurship Specialization
University of San Francisco 2008 — 2011
Minor, Computer Science
Planet Moon Studios October 2008 - March 2009
LucasArts May 1996 - March 2004
LucasArts Entertainment Company May 1996 - February 2004
Skills
Maya, 3ds Max, SourceSafe, Perforce, Character Animation, 3D Studio Max, Video Games, Game Development, Texturing, VSS, Animation, Cinematics, UV mapping, Xbox 360, Game Design, Texture Painting, PS3, Motion Capture, Gameplay
Education
San Francisco State University 2014 — 2016
Bachelor's degree, Psychology
Ringling College of Art and Design 1993 — 1996
Computer Animation
San Francisco State University 2011 — 2011
Maya Refresher
City College of San Francisco 2011 — 2014
Associate's Degree, Psychology
Mechanical Butterfly Studios September 2010 - Present
Academy of Art University September 2010 - December 2011
Planet Moon Studios September 2008 - August 2010
Eidos: Crystal Dynamics October 2006 - September 2008
Activision: Shaba January 2005 - September 2006
Activision: Z-Axis January 2005 - April 2006
Skills
Level Design, Gamebryo, Maya, After Effects, Photoshop, Premiere, SketchUp, Visio, Team Management, Team Building, Unity, Radiant, Game Design, Game Development, Unity3D, Video Games, Gameplay, PS3, Unreal Editor, Conceptual Art, 3D Studio Max, Lua, Xbox 360, Concept Design, Environment Art, Low Poly Modeling, Xbox, Scripting, Game Mechanics, User Interface, Unreal Engine 3, Casual Games, Console, Mobile Games
Education
Academy of Art University 2000 — 2004
BFA Computer Graphics, 3D Modeling for Games
SAE Institute May 2012 - Present
FreqLab Recording November 2009 - Present
Brian DeLizza January 2007 - Present
Brian DeLizza July 2010 - Present
Planet Moon Studios March 2010 - August 2010
Indopendence Studios, LLC December 2006 - November 2009
Guitar Center January 2007 - June 2008
Skills
Audio Mixing, Audio Editing, Sound Design, Recording, Studio Recording, Sound, Composing, Music, Audio, MIDI, Audio Engineering, Logic Pro, Pro Tools, Sound Editing, Music Production, Composition, Reason, Songwriting, Mac, Digidesign Pro Tools, Ableton Live, POP, Hip Hop, Professional Audio, Music Theory, Musicians, Producing, Mastering, Mixer, Electronic Music, Drums, Live Recording, Band, Music Industry, Remixing, Film Scoring, Guitarist, Live Sound, Video Games, Singing, Music Technology, Guitar, Acoustics, Bass, Sound Mixing, Post Production, Songs, Dialogue Editing, Audio Post Production, Voice Over
Education
Full Sail University 2005 — 2006
BS, Entertainment Business
Full Sail University 2005 — 2006
A.S., Recording Arts
Johns Hopkins University May 2013 - Present
Johns Hopkins University August 2012 - Present
Aim High June 2012 - July 2012
Aim High June 2011 - July 2011
Planet Moon Studios June 2009 - July 2009
Skills
Public Speaking, Microsoft Office, Research, Social Media, Event Planning, Higher Education, Teaching, Staff Development, Microsoft Excel, Microsoft Word, PowerPoint, Customer Service, Photoshop, Teamwork, English, Team Leadership, Marketing Communications, Social Responsibility, Incident Response, Document Management, Editing, Digital Photography
Education
The Johns Hopkins University 2010 — 2014
Bachelor's Degree, International/Global Studies, 3.69
Lick-Wilmerding High School 2006 — 2010
High school diploma
Kabam June 2014 - Present
Ready At Dawn Studios July 2012 - May 2014
Bigpoint Inc January 2011 - May 2012
Planet Moon Studios October 2009 - December 2010
Juice Films April 2008 - January 2009
Edge of Reality October 2007 - April 2008
Crystal Dynamics July 2003 - June 2005
Skills
3D, Video Games, PS3, Game Development, Environment Art, Xbox 360, Level Design, Game Design, UV mapping, Texture Painting, Gameplay, Computer Games, Game Art, Maya, Unity3D, Texturing, Animation, Art
Education
Academy of Art University 1999 — 2002
BFA, Computer Arts
Bioware August 2015 - Present
Retro Studios July 2011 - August 2015
Square Enix 2010 - 2011
Naughty Dog March 2010 - November 2010
Planet Moon Studios July 2008 - February 2010
Double Fine Productions February 2008 - July 2008
Planet Moon Studios August 2006 - February 2008
Z-Axis / Activision May 2005 - October 2005
Vicious Cycle INC September 2003 - November 2004
Arush Entertainment April 2003 - September 2003
Skills
3D, 3D Modeling, 3D Studio Max, Maya, ZBrush, Environment Art, Game Design, Video Games
Education
Art Institute of Phoenix 2000 — 2003
Bachelors in Game Art & Design
Sony Network Entertainment Int'l (SNEI) October 2013 - Present
GREE International, Inc. December 2012 - October 2013
Visa 2011 - 2012
Bigpoint San Francisco January 2011 - June 2011
Planet Moon Studios November 2009 - January 2011
Google July 2007 - October 2009
Grandcentral October 2006 - July 2007
Electronic Arts May 2004 - September 2006
Full Sail University May 2002 - July 2004
Skills
JavaScript, HTML5, User Interface..., User Experience, ActionScript, Game Development, Game Programming, Perforce, Lua, User Interface Design, User Interface, Agile Methodologies, Unity3D, Flash, Video Games, Scrum, Front-end Coding
Education
Full Sail University 1999 — 2001
AS, Digital Media
Sony Pictures Entertainment January 2007 - Present
BaseHead, LLC January 2004 - Present
Independant Sound Designer January 1998 - Present
Electronic Arts U.K. December 2009 - August 2010
Euphonix 2005 - 2010
Sony Pictures Entertainment October 2009 - December 2009
Isopod Labs February 2009 - August 2009
Paramount Pictures January 2004 - January 2009
Disney Pictures January 2004 - January 2007
Planet Moon Studios March 2006 - May 2006
Skills
Sound Design, Sound Editing, Field Recording, Music Production, Pro Tools, Film, Music, SFX, Audio Post Production, Sound, Video Games, Dialogue Editing, International Playboy, Audio Engineering, Feature Films, Film Scoring, Remixing, Audio Editing, MIDI, Composition, Recording, Post Production, Studio Recording, Mastering, Voice Over, Sound Effects, Steinberg Nuendo, Cubase, Professional Audio, Game Audio, Foley, FMOD, Wwise, Mixer, Sound Forge, Audio Restoration, Ableton Live, Sound Mixing, Surround Sound, Music Supervision, Location Recording, Foley Artist, Dubbing, Soundtrack, Digital Audio, Production Sound, Wavelab, Reason, Live Sound, Game Audio...
Education
Full Sail University 1989 — 1990
Audio Engineer, Audio Engineering
Zynga November 2013 - May 2015
Digital-Tutors June 2014 - August 2014
GREE, Inc. May 2013 - November 2013
Buck January 2013 - February 2013
Bigpoint Inc. January 2011 - December 2012
Planet Moon Studios 2007 - December 2010
Planet Moon Studios August 2007 - April 2008
Vicarious Visions/Activision July 2002 - June 2007
Savannah College of Art and Design September 2000 - October 2001
Anadolu Universitesi June 1995 - December 1998
Skills
Character Animation, Maya, Animation, Video Games, Traditional Animation, Game Development, 3D, Photoshop, 3D Studio Max, After Effects, Cinematics, Visual Effects, Xbox 360, Storyboarding, Computer Animation, Unity3D, Rigging, Premiere, Characters, Game Design, Wii, Gameplay, Facial Animation, Concept Design, Art Direction, Game Mechanics, Lighting, MMO, Texturing, UV mapping
Education
Savannah College of Art and Design 1999 — 2001
Master of Fine Arts (MFA), 3D Animation
Anadolu Üniversitesi 1996 — 1998
Master of Arts (M.A.), Animation, Cinematography and Art Critism
Anadolu Üniversitesi 1990 — 1995
Bachelor of Fine Arts (BFA), classical animation
Bend Studios May 2014 - Present
Flat Toe Studio May 2013 - Present
Bioware Sacramento November 2010 - April 2013
Planet Moon Studios February 2010 - November 2010
Ghost Rabbit Entertainment February 2010 - October 2010
44 Studios November 2009 - February 2010
Mind Fuse Games August 2009 - October 2009
The Art Institute of California - San Francisco 2005 - 2009
Skills
Character Modeling, Character Design, Texturing, Maya, Character Concept, Game Design, Unity3D, Zbrush, Game Development, 3D Studio Max, Unreal Engine 3, UV layout, Digital Sculpting, 3D Modeling, Character Animation, 3D, UV mapping, Cinematics, Computer Games
Education
The Art Institute of California-San Francisco 2005 — 2009
Bachelor of Applied Science (B.A.Sc.), Game Art and Design
Fun Bits Interactive June 2012 - Present
Bigpoint Inc January 2011 - June 2012
Planet Moon Studios October 2009 - December 2010
Redbana, U.S. August 2008 - September 2009
Signature Devices February 2005 - July 2008
Kelly Services December 2003 - January 2005
Skills
Game Development, Tools Programming, Gameplay Programming, Software Engineering, Development Tools, Unity3D, Lua, Video Games, OOP
Education
The Evergreen State College 2001 — 2004
BS, Computer Science
PopCap Games March 2013 - Present
NCsoft June 2012 - February 2013
Bioware July 2010 - June 2012
Planet Moon Studios April 2010 - July 2010
Underground Development July 2009 - June 2010
Activision July 2009 - February 2010
Page44 May 2006 - December 2008
Ubisoft, Inc. November 2004 - May 2006
LucasArts February 2003 - November 2004
Skills
Perforce, Hansoft, JIRA, PSP, Photoshop, Alienbrain, Visio, VSS, Access, Video Games, Game Development, MMO, Gameplay, Interactive..., Social Games, Mobile Games, Video Game Production, Scrum, 3D Studio Max, Console, Maya, Computer Games, Casual Games, Gaming, MMORPG, Console Games, Playstation
Education
City College of San Francisco 2007 — 2008
NA, Computer Programming, A
San Francisco State University 1997 — 2001
Bachelor's degree, Creative Writing
Sonoma State University 1996 — 1997
Electronic Arts August 2010 - Present
PlayFirst, Inc. January 2010 - August 2010
Slipgate Ironworks June 2009 - October 2009
Planet Moon Studios April 2008 - March 2009
Super-Ego Games December 2005 - April 2008
SuccessFactors January 2005 - December 2005
Ofoto 2000 - 2004
Microprose March 1999 - December 1999
Electronic Arts April 1998 - December 1998
Skills
Artificial Intelligence, Video Games, Perforce, Lua, Game Development, Gameplay, Game Design, Scripting, Xbox 360, User Interface, PS3, Game Programming, MMO, Wii, Python, C++, Gameplay Programming, Tortoise SVN, Programming, DirectX, OpenGL, 3D, Scrum, Win32 API
Education
Heald College 1997 — 1998
Associates in Computer/Electronics Technology, Electronics
nWay Inc. September 2012 - July 2014
Sony September 2009 - November 2010
Planet Moon Studios April 2009 - July 2009
Skills
Maya, Video Games, Game Development, Game Design, Xbox 360, Computer Games, Unity3D, PS3, Photoshop, Mobile Games, Gameplay, Microsoft Excel, JIRA, Valve Hammer Editor, Written Communication, Texturing, Level Design
Education
Academy of Art University 2012 — 2015
Master’s Degree, Computer Games and Programming Skills
Ex'pression College for Digital Arts 2005 — 2008
Academy of Art University
Ex'pression College
B.A.S, Animation and Visual
Naughty Dog December 2012 - Present
RedPipe Media May 2009 - Present
BigPoint Inc. January 2011 - November 2012
Planet Moon Studios November 2010 - December 2010
Powerhead Games October 2009 - November 2010
Powerhead Games May 2008 - August 2008
Queensborough Community College May 2007 - August 2007
Skills
C#, C++, Lua, Objective-C, ActionScript, iPhone development, Unity3D, XNA, DirectX, HLSL, Gameplay Programming, Network Programming, Linear Algebra, iOS development, Game Programming, Gameplay, Game Development, Video Games, Game Design, Visual Studio, Xbox 360, Flash, PS3, Perforce, Console, Scripting, Wii, Computer Games, Game Engines, OpenGL
Education
Digipen Institute of Technology 2005 — 2009
Real Time Interactive Simulation, Math, Graphics
Facebook July 2015 - Present
RockYou October 2014 - July 2015
The Neenerbot Shop May 2006 - July 2015
Disney Interactive December 2010 - October 2014
Electric Bat Interactive LLC July 2009 - October 2010
Planet Moon Studios September 2008 - March 2009
Gama-go February 2008 - September 2008
Lou's Pier 47 July 2002 - May 2008
Skills
Art Direction, Concept Design, Digital Illustration, Digital Painting, Illustrator, Character Animation, Flash, Video Games, Game Art, Art, Game Development, Character Designs, Storyboarding, Illustration, Conceptual Art, Mobile Games, Social Games, Casual Games, Graphics, Environment Art, Flash Animation, Graphic Design, Background Art, Traditional Animation, User Interface
Education
Academy of Art University 2001 — 2006
BFA, Animation
Art Institute of Houston 1996 — 1998
Associates, Computer Animation
IGT March 2015 - Present
Storm8 September 2010 - February 2015
SGN January 2009 - September 2010
Doppelganger July 2008 - January 2009
Planet Moon Studios July 2006 - January 2008
The 3DO Company April 2002 - June 2003
Click Entertainment 1999 - 2002
Citysearch.com 1998 - 1999
Skills
Game Design, Video Games, Level Design, MMO, Game Development, Gameplay, Mobile Games, Maya, Zbrush, 3D Studio Max, Computer Games, Social Games, Wii, Environment Art, 3D, Casual Games, Game Mechanics, Game Art, PS3, Console, Xbox, Texturing, Texture Painting, Multiplayer, Unity3D, ZBrush
Education
Art Institute of Seattle 1995 — 1998
B.A., Computer Illustration
San Diego State University-California State University 1990 — 1994
Sanzaru Games September 2015 - Present
JuiceBox Games January 2015 - September 2015
Storm8 December 2011 - January 2015
Kabam September 2010 - December 2011
Kabam September 2010 - June 2011
Paragon Studios February 2010 - August 2010
Paragon Studios January 2008 - February 2010
Pennington Ventures September 2009 - October 2009
MOLI, Inc. October 2007 - September 2008
Planet Moon Studios April 2008 - May 2008
Skills
Concept Design, Illustration, Video Games, Digital Illustration, Game Development, Digital Painting, Art Direction, Drawing, Conceptual Art, User Interface Design, Game Art, Art, Character Design, Visual Development, Creative Direction, Storyboarding, Animation, User Experience, MMO, Computer Games, 2D, Illustrator, Prop Design, Environmental Design, Prototyping
Education
Academy of Art University 2001 — 2006
BFA, Traditional Illustration
United World College of the American West 1995 — 1997
International Baccalaureate, Art/Biology
Self-Employed September 2015 - Present
Sosh July 2013 - June 2015
Sosh June 2011 - 2013
Hopscotch October 2010 - June 2011
Planet Moon Studios September 2008 - October 2010
FretZero Studios February 2010 - September 2010
Super-Ego Games September 2005 - August 2008
Tom Sawyer Software July 2002 - July 2004
Skills
Java, Game Design, Perforce, Lua, Game Development, Video Games, C++, Unity3D, Gameplay, Xbox 360, Game Programming, PS3, C#, User Interface, JavaScript, Python, Scrum, Programming, Ruby on Rails, Objective-C, Artificial Intelligence, Scripting, Wii
Education
Brown University 2004 — 2005
Masters, Computer Science
University of California, Berkeley 1998 — 2002
Bachelors, Computer Science
myWebRoom November 2014 - Present
The Beat Within October 2014 - Present
Capcom October 2012 - August 2013
GameStop October 2011 - January 2012
Double Fine Productions June 2010 - March 2011
Electronic Arts May 2008 - May 2009
Planet Moon Studios 2008 - 2008
Skills
Xbox 360, Xbox, Gameplay, Video Games, Perforce, PS3, Testing, Bugzilla, Bug Tracking, DevTrack, Test Cases, Quality Assurance, Wii, Scrum, Game Testing, Seapine Test Track Pro, JIRA, PSP
Education
San Francisco State University 2013 — 2015
Bachelor’s Degree, Creative Writing
New York University 2014 — 2014
Creative Writing
College of San Mateo 2010 — 2012
Kabam August 2013 - February 2015
Kabam January 2011 - July 2013
Planet Moon Studios December 2005 - December 2010
Planet Moon Studios November 2004 - December 2005
Crystal Dynamics March 2004 - November 2004
Planet Moon Studios April 2000 - February 2004
Accolade September 1994 - April 2000
Puppy Toss March 1992 - September 1998
Accolade May 1994 - September 1994
Academy of Art College April 1993 - August 1994
Skills
Concept Design, Art Direction, Graphic Design, Lighting, Conceptual Art, Team Leadership, Leadership, Creative Direction, Characters, 3D Studio Max, 3D Modeling, Pipelines, Project Management, Game Prototyping, Cinematics, Storyboarding, 2D art, Illustration, Digital Illustration, Digital Painting, Texture Painting, Logo Design, Agile Methodologies, Mentoring, Social Media, Social Game Development, Social Games, Web Games, Game Design, Game Development, Mobile Game Development, Unreal Engine, Unity3D, Outsourcing, Outsourcing Management, Animation Direction, User Interface Design, Production Schedules, Production Planning, Pitch Development, Team Building, Design Documents, Style Guide Creation, Style Guides, Art, Critique, Video Games, Xbox 360
Education
Academy of Art University 1989 — 1994
BFA, Illustration
University of San Francisco 1989 — 1990
Academics and electives
Pennsbury High School 1987 — 1989
Zynga April 2014 - Present
Santa Rosa Junior College January 2011 - May 2014
NaturalMotion November 2013 - April 2014
CCP August 2013 - November 2013
CCP April 2013 - August 2013
Nihilistic Software April 2010 - December 2012
Sega Studios San Francisco March 2009 - April 2010
Planet Moon November 2008 - March 2009
Totally Games February 2006 - October 2008
Planet Moon Studios November 2004 - January 2006
Skills
Unreal Editor 3, Renderware, Vicious Cycle Engine, Proprietary level..., Maya, 3D Studio Max, Xbox 360, Playstation 3, Playstation Vita, Nintendo Wii, Proprietary Software, Level Design, Playstation, PS3, Teaching, Mentoring, Unreal Editor, Wii, Game Mechanics, Multiplayer, Game Design, Game Development, Video Games, 3D, Gameplay, College Teaching, Perforce, Unreal Engine 3, Computer Games, Xbox, Animation, Game Scripting, Game Design Documents, Level Building, Game Prototyping, Level Editors, Multiplayer Design, Event Scripting, Game Balance, Playtesting, Texturing, Scripting, MMO, PSP, Mobile Games, Mobile Game Development, Free to Play, Casual Games, Console, Social Games
Education
University of California, Berkeley 1986 — 1988
B.A., Psychology
Pacific Graduate School of Psychology 1990 — 1992
PhD course work only, Clinical Psychology
California Institute of Integral Studies 1988 — 1996
Ph.D. Candidate (all but dissertation), Psychology
Colliers International February 2013 - April 2013
Bigpoint Inc January 2011 - January 2012
Rivera Public Relations January 2010 - January 2010
Planet Moon Studios January 2010 - January 2010
AJS Enterprises January 2009 - January 2010
Skills
Facebook, Social Media, Editing, Photoshop, Event Planning, Copywriting, Press Releases, Social Media Marketing, Public Relations, Creative Writing, Publicity, Blogging, Wordpress, Digital Marketing, Microsoft Office
Education
University of Colorado at Boulder 2005 — 2009
Bachelor of Arts, Communication Studies
Planet Moon Studios May 2006 - July 2008
Tilia May 2003 - March 2006
Zoom Systems September 2003 - February 2004
Intellitools February 2003 - June 2003
Autodesk July 1998 - August 2002
Required Technologies July 1998 - December 1999
Skills
Windows, VPN, HTML, Servers, XP, Technical Support, Troubleshooting, Microsoft Exchange, Symantec Backup Exec, CommVault, Project Server, Cisco Call Manager, Track-It, Remedy Ticketing System, Font Management, Windows XP, Backup Exec, SharePoint, Operating Systems, Databases, Hardware, Windows Server
Education
San Francisco State University 2006 — 2009
College of Marin 2003 — 2005
Associate Degree
Turtle Rock Studios April 2014 - Present
Nathan Frost Music August 2011 - Present
Mechanical Butterfly Studios January 2013 - April 2014
Nathan Frost Videogame Consultation August 2011 - April 2014
Giant Sparrow September 2009 - August 2011
Planet Moon Studios December 2008 - August 2009
Crystal Dynamics October 2006 - November 2008
Crystal Dynamics May 2004 - October 2006
Skills
Video Games, Game Design, Software Engineering, Game Programming, Xbox 360, Game Development, Object Oriented Design, PS3, Gameplay, DirectX, Console, Lua, Multiplayer, Unity3D, Maya, Wii, Game Mechanics, C++, Perforce, Game Engines, 3D, Xbox, Gameplay Programming, OpenGL, Shaders, Computer Graphics, Scripting, Computer Games, Mobile Games, MMO
Education
DigiPen Institute of Technology 2000 — 2004
BSc, Honors, Realtime Simulations Engineering (Computer Science)
NCSOFT June 2015 - Present
Disney Interactive June 2013 - January 2015
KIXEYE May 2012 - June 2013
Crowdstar August 2011 - June 2012
Planet Moon Studios December 2009 - July 2010
Left Field Productions November 2007 - September 2008
THQ June 2006 - November 2007
Amaze Entertainment June 2003 - June 2006
Cascadia Community College August 2005 - January 2006
Skills
System Design, Game Design, Game Development, Video Game Design, Video Game Development, Management, Scheduling, C, C++, x86 Assembly, Teaching, Lua, Game Economy, Data Analysis, Scrum, Curriculum Development, Economic Modeling, Game Mechanics, Video Games, Mobile Games, Social Games, Computer Games, Casual Games
Education
University of San Francisco 1997 — 2001
BS, Computer Science
Simon Sanchez High School
The Batchery June 2015 - Present
Double Fine Productions September 2013 - Present
Hayes Consulting January 2000 - Present
KIXEYE November 2012 - September 2013
Nihilistic Software June 2012 - October 2012
Bigpoint Inc January 2011 - June 2012
Planet Moon Studios July 2009 - June 2011
The Linde Group October 2008 - July 2009
Beren Shoes December 2007 - June 2008
Techsperience September 2005 - December 2007
Skills
Video Games, Windows, Scripting, Perforce, Online Gaming, Unity3D, Xbox 360, Game Design, User Interface, Game Development, Scrum, Maya, Gameplay, Computer Games, Mobile Games, Servers, 3D, Console, PS3, ActionScript, Lua, MMO, Social Games, Casual Games, 3D Studio Max, Networking, Hardware, MySQL, System Deployment, VMware
Education
California State University-Monterey Bay 2001 — 2005
Film, Film, IT
Diablo Valley College 1999 — 2001
IT-MCSE courses
ZIGO September 2013 - Present
ECUANEXUS March 2014 - Present
Axiom Software January 2009 - June 2010
Planet Moon Studios September 2005 - December 2005
Microsoft Corporation March 2003 - June 2003
El Rosario Corporation January 2001 - February 2002
Skills
Java, Redis, Entrepreneurship, CSS, Python, Web Development, Networking, Linux, Strategic Planning, SharePoint, Innovation Development, Node.js, Microsoft Excel, Software Development, PHP, Ideas Development, Product Innovation, JavaScript
Education
University of California, Davis 2005 — 2010
Bachelor's Degree, Computer Science
Universidad Particular de Especialides 'Espíritu Santo' 2012 — 2014
Master of Business Administration (M.B.A.)
Kabam January 2013 - Present
Bigpoint Inc January 2011 - December 2012
Planet Moon Studios December 2009 - December 2010
Skills
Game Development, Gameplay Programming, Flash Professional, Lua, Xbox 360, Flash, Unity3D, Gameplay, User Interface, User Experience, Video Games, Scripting, Programming, Computer Games, ActionScript, Game Programming, C#, Perforce
Education
Digipen Institute of Technology 2005 — 2009
Bachelors of Science, Real Time Interactive Simulation
Toys For Bob April 2010 - Present
Toys For Bob February 2010 - April 2010
Planet Moon Studios May 2009 - June 2009
Toys For Bob April 2008 - September 2008
Skills
PS3, Wii, Video Games, Level Design, Game Design, Xbox 360, Gameplay, Game Development, Maya, Game Balance, Perforce, Texturing
Education
Academy of Art University 1999 — 2003
BFA, Computer Arts
Warner Bros. Games October 2013 - Present
Freelance August 2012 - Present
Lenox April 2012 - July 2012
Present Creative LLC May 2011 - May 2012
Planet Moon Studios January 2008 - August 2010
Planet Moon Studios May 2007 - July 2007
Skills
character modeling, UV mapping, Texture painting, zbrush, Photoshop, drawing and painting, rigging, 3D Studio Max, Zbrush, 3D Modeling, Digital Sculpting, Video Games, Texture Painting, Rigging, Texturing, Character Animation, Maya, 3D, Game Development, Modeling, Concept Design, Character Modelling, ZBrush
Education
California State University-Chico 2004 — 2008
BS, Applied Computer Graphics