3D Realms

Industry: Video game company

Description

Apogee Software, Ltd., doing business as 3D Realms since 1996, is an American video game developer and publisher based in Garland, Texas. The company is best known for popularizing the shareware distribution model for video games in the 1980s and 90s, as well as for creating game franchises, such as Duke Nukem. Headquarters: Garland, TX Founded: 1987, Garland, TX Founders: George Broussard, Scott Miller Key people: Frederik Schreiber, Scott Miller Type of business: Subsidiary

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3D Realms Employees

Employee
Years
Job
Industry
Quinn DelHoyo Quinn DelHoyo Greater Seattle Area Details
Quinn DelHoyo's 3D Realms Experience August 2008 - May 2009
Job Multiplayer Designer at 343 Industries
Industry Computer Games
Experience
Microsoft Studios  February 2013 - Present
Epic Games  September 2011 - December 2012
Epic Games  July 2009 - September 2011
3D Realms   August 2008 - May 2009
The Guildhall at SMU  January 2007 - July 2008
Timpanogos High School  December 2005 - December 2006
Timpanogos High School  June 2004 - December 2005

Skills
Level Design, Video Games, Gameplay, Multiplayer, 3D, Unreal Engine 3, Leadership, Xbox 360, Unreal Editor, Game Development, Game Design, PS3, Game Mechanics, Computer Games, Environment Art, Xbox, Console, UnrealScript

Education
Southern Methodist University   2007 — 2008

Utah Valley University   2003 — 2006

Richard Gobeille Richard Gobeille San Francisco Bay Area Details
Richard Gobeille's 3D Realms Experience 2004 - May 2009
Job Founder of Voidpoint, LLC
Industry Computer Games
Experience
Voidpoint   September 2014 - Present
Duke4.net   May 2009 - Present
EDuke32   June 2004 - Present
3D Realms   2004 - May 2009
Envision7, LLC   2002 - 2004

Skills
Linux, Programming, Cloud Computing, Web Design, Agile Methodologies, JavaScript, Integration, Windows, Software Development, Web Applications, Web Services, C, Visual Studio, Server Administration

Education
Empire College School of Business   2002 — 2004
Associate's degree, Information Technology

Anton Li Anton Li Greater Los Angeles Area Details
Anton Li's 3D Realms Experience March 2015 - Present
Job 3D Animator at Sanzaru Games
Industry Animation
Experience
Sanzaru Games  May 2015 - Present
3D Realms   March 2015 - Present
TenJoy Co., Ltd   March 2014 - December 2014
Sorun Digital   August 2010 - June 2013
Original Force  January 2010 - June 2010

Skills
Character Animation, Character Rigging, Maya, XSI, Autodesk MotionBuilder, After Effects, Computer Animation, Storyboarding, Compositing, 3D Studio Max, Photoshop, Texturing, 3D, Facial Animation

Education
iAnimate
Creature & Game Animation

Animation Mentor   2012 — 2013
Character Animation

Auckland University of Technology   2005 — 2008
Bachelor of Business Administration (B.B.A.), Advertising

John Schuch John Schuch Cumming, Georgia Details
John Schuch's 3D Realms Experience November 2006 - August 2008
Job Machine Shop Owner & Machinist
Industry Computer Games
Experience
Sawnee Mountain Machining   April 2015 - Present
Xaviant  October 2012 - March 2015
CCP  May 2010 - September 2012
Hi-Rez Studios  January 2009 - May 2010
Gearbox Software  August 2008 - November 2008
3D Realms   November 2006 - August 2008
Ritual Entertainment  February 2004 - November 2006
Gray Matter Studios   May 2002 - February 2004
Electronic Arts  May 2000 - May 2002
FATS (Megitt Training Systems)   November 1999 - May 2000

Skills
Game Design, Level Design, Gameplay, LUA, Level/Game Scripting, Metal Fabrication, Machining, Unreal Editor, Game Development, Unreal Engine 3, Computer Games, Metalworking, Xbox 360, Film Production, Film Editing, Cinematography

Education
The University of Georgia   1994 — 1995
Cinematography and Film/Video Production

Pete Knepley Pete Knepley Raleigh-Durham, North Carolina Area Details
Pete Knepley's 3D Realms Experience April 2007 - May 2009
Job
Industry Computer Software
Experience
Epic Games  June 2009 - Present
3D Realms   April 2007 - May 2009
Microsoft  June 2005 - April 2007
Imagespace Inc.   June 2003 - June 2005

Skills
Multiplayer Playlist..., Multiplayer weapon..., Gameplay Programming, Multiplayer, Programming, 3D, Gameplay, Game Development, Game Design, Xbox 360, Unreal Engine 3

Education
University of Michigan   2001 — 2005
BSE

Tramell Ray Isaac Tramell Ray Isaac Raleigh, North Carolina Details
Tramell Ray Isaac's 3D Realms Experience August 2006 - May 2009
Job Art Director at Boss Key Productions Inc
Industry Computer Games
Experience
Boss Key Productions Inc  October 2014 - Present
Art Institute San Diego   July 2011 - October 2014
Sony Online Entertainment  April 2011 - October 2014
Sony Online Entertainment-San Diego   September 2010 - April 2011
The Art Institute of Portland  March 2010 - April 2011
The Art Institute of Seattle  August 2009 - April 2011
Sony Online Entertainment-Seattle   June 2009 - April 2011
3D Realms   August 2006 - May 2009
Obsidian Entertainment  June 2005 - August 2006
Sony Online Entertainment  January 2001 - June 2005

Skills
Project Management, Post Production, Game Development, Management, Team Building, Process Scheduler, Video Games, Character Animation, 3D, Game Design, Maya, Art Direction, Creative Direction, Xbox 360, 3D Modeling, Storyboarding, MMO, Animation, Computer Games, Texturing, Art, Lighting, 3D Studio Max, Computer Graphics, Fashion, Perforce, Zbrush, Modeling, PS3, Photoshop, Motion Graphics, Leadership, Computer Animation, Mobile Games, Concept Design, Casual Games, UV mapping, Unreal Engine 3, Level Design, Environment Art, After Effects, Visual Effects, Social Games, Texture Painting, Drawing, Digital Illustration, Premiere, Digital Sculpting, User Interface, Flash

Education
University of Phoenix   2006 — 2008
business management

the Joe Kubert School   1990 — 1993
Animation, Interactive Technology, Video Graphics and Special Effects

hazelwood east
High School/Secondary Diploma Programs

Jeron Moore Jeron Moore Santa Monica, California Details
Jeron Moore's 3D Realms Experience January 2006 - July 2008
Job Producer / Showrunner / Lead Creative for Pokémon: Symphonic Evolutions
Industry Entertainment
Experience
Pokémon: Symphonic Evolutions   January 2014 - Present
Princeton Entertainment   January 2014 - Present
Freelance  May 2005 - Present
Freelance  May 2005 - Present
The Legend of Zelda: Symphony of the Goddesses   January 2011 - December 2013
Play! A Video Game Symphony   May 2006 - January 2013
The Legend of Zelda 25th Anniversary Symphony   January 2011 - October 2011
Artistry Entertainment, Inc.   May 2003 - October 2011
Freeman  May 2009 - November 2009
3D Realms   January 2006 - July 2008

Skills
Video Games, Television, Post Production, Film, Video Production, Creative Direction, Entertainment, Film Production, Lighting, Final Cut Pro, Digital Media, Video Editing, Studio Recording, Album Producing, Music Editing, Drafting Press Releases, Art Direction, Creative Oversight, Concert Production, Producing, Producing Results, Producing Events, 3D, Animation, Audio Editing, Editing, Feature Films, Multimedia, Music, Music Production, Premiere, Pro Tools, Recording, Screenwriting, Sound Design, Sound Editing, Video, Videography, HD Video, Music Videos

Education
California State University-Los Angeles   2002 — 2005
Bachelor of Arts, Film & Television Directing and Producing

University of Southern California   2001 — 2002
Bachelor of Arts (BA), Cinema and Television, English, Communications

Dirk A. Jones Dirk A. Jones Fort Wayne, Indiana Area Details
Dirk A. Jones's 3D Realms Experience May 1995 - May 1997
Job Experienced Real Time 3D Character Artist Animator
Industry Computer Games
Experience
Pi Studios  February 2004 - November 2009
n-Space  March 1999 - January 2004
Rebel Boat Rocker   May 1997 - February 1999
3D Realms   May 1995 - May 1997

Skills
3D Artist, Texture Artist, Character Artist, Xbox 360, Game Development, Texturing, Rigging, Video Games, 3D Studio Max, Maya, Zbrush, Animation, Character Animation, 3D Modeling, Perforce, Game Art, Playstation, Playstation 2, Playstation 3, Modo, Character Designs, Weapon Modeling, Photoshop, Photo Manipulation, Pixel Art, Vehicle Modeling, Normal Mapping, Material Creation, Logo Design, Art Pipeline Creation, 3D, Organic Modeling, Hard Surface Modeling, UV Mapping, Autodesk MotionBuilder, Photo Touch-up, Texture Tiling, Dependable Team Player, Clear Communications, Training, Resource Organization, Low Poly Modeling, Environment Art, PS3, High Poly Modeling, Digital Sculpting, Shaders, UV mapping

Education
Indiana University—Purdue University Fort Wayne   1982 — 1986
none, Commercial Art

Wayne High School, Fort Wayne, IN   1977 — 1982

Christopher Skelton Christopher Skelton Dallas/Fort Worth Area Details
Christopher Skelton's 3D Realms Experience August 2008 - May 2009
Job Programmer at Escalation Studios
Industry Computer Games
Experience
Escalation Studios  May 2013 - Present
Pancake Technology   May 2013 - May 2013
Terminal Reality  January 2010 - April 2013
Armor Games, Inc.   June 2009 - January 2010
3D Realms   August 2008 - May 2009
The Guildhall at SMU  January 2007 - July 2008
Texas A&M University  2004 - 2006

Skills
Game Development, Software Engineering, Scripting, Gameplay, Game Design, C++, Scaleform, Infernal, Video Games, User Interface, Flash, Perforce, Computer Games, Xbox 360, Programming, PS3, Game Programming, Wii, ActionScript, Game Engines, Animation, Level Design, Visual Studio, Gameplay Programming, Xbox

Education
SMU Guildhall   2007 — 2008
Professional Certificate, Digital Game Development

Texas A&M University   2002 — 2006
BS, Computer Science

Becky Taylor Becky Taylor Greater Seattle Area Details
Becky Taylor's 3D Realms Experience August 2014 - August 2015
Job Business Developer at Reboot and Nkidu Games
Industry Computer Games
Experience
Prime Candidate Inc.   August 2014 - Present
REBOOT / Digital Adventure LLC   August 2015 - Present
Nkidu games inc.   August 2015 - Present
Becky Taylor Consulting   August 2014 - Present
3D Realms   August 2014 - August 2015
Signal Studios  January 2014 - July 2014
Amazon  April 2013 - November 2013
Stomp Games  June 2012 - April 2013
Tencent Boston, Inc  February 2012 - June 2012
Very Memorable, Inc.   January 2012 - January 2012

Skills
Online Gaming, Communication, Microsoft Office, MMORPG, Community Engagement, JavaScript, Customer Relations, HTML5, Advanced CSS, jQuery, cPanel, Graphic Design, Web Development, Social Media, Video Games, Game Design, Game Development, Community Management, Social Networking, Google Analytics, Facebook API, Wordpress, Customer Service, Java, Eclipse, Computer Games, Xbox 360, Social Games, Gameplay, PS3, HTML 5, Facebook, Casual Games, Mobile Games, MMO, Unity3D, Quality Assurance, Monetization, Level Design, Perforce, WordPress, Gaming, CSS

Education
Fitchburg State College   2010 — 2012
Bachelor of Science, Communications Media, 3.7

Quinsigamond Community College   2010 — 2012
Computer Science

Worcester State College   2008 — 2009
Computer Science; Criminal Justice, 3.5

Franklin Pierce College   2007 — 2007
Computer Science, 3.98

Eric von Rothkirch Eric von Rothkirch Dallas/Fort Worth Area Details
Eric von Rothkirch's 3D Realms Experience November 2002 - May 2009
Job Interactive Content Developer at Modus Prefabs
Industry Entertainment
Experience
Modus Prefabs   March 2013 - Present
Cyan Films   September 2013 - October 2013
Triptych Games   July 2009 - February 2013
3D Realms   November 2002 - May 2009
3D Realms   October 2001 - November 2002
Monolith Productions  March 2001 - September 2001
Electronic Arts  February 2000 - February 2001

Skills
Level Design, Sound Design, Unreal Engine 3, Game Design, Unreal Editor, Game Development, Gameplay, Wii, Computer Games, Wwise, 3D, PS3, Console, FMOD, Xbox 360, Sound, Unity3D, Audio Engineering, Multiplayer, Unreal, Sound Forge, SFX, Dialogue Editing, Modo, Foley, Sound Editing, Video, Sound Effects, Scripting, Audio Post Production, Game Audio..., Music, Composition, Photoshop, nDo, C#, FL Studio, Sony Vegas, Reaper, UDK, ProBuilder, JavaScript, Video Games, Video Game Production

Education
Hennepin Technical College   1995 — 1996
Audio Recording

Woodbury High School

brian hook brian hook Charlotte, North Carolina Details
brian hook's 3D Realms Experience February 2008 - May 2009
Job Audio Engineering Lead at Oculus VR
Industry Computer Games
Experience
Oculus VR  June 2014 - Present
RAD Game Tools   April 2012 - May 2014
RAD Game Tools   June 2009 - April 2012
3D Realms   February 2008 - May 2009
Gearbox Software  December 2007 - February 2008
Red 5 Studios  November 2006 - February 2008
Hooka Tooka   April 2004 - February 2008
Areae, Inc.   2007 - 2007
Pyrogon   2001 - March 2003
Verant / Sony On-line Entertainment / SOE   1999 - 2001

Skills
OpenGL, DirectX, Computer Games, Python, C++, JIRA, C, Game Development, Xbox 360, Scrum, PS3, Scripting, Video Games, Game Design, Mobile Devices, Software Engineering, MMO

Education
University of Florida   1989 — 1991
none, computer science

Joe (Wampole) Jing Joe (Wampole) Jing San Francisco Bay Area Details
Joe (Wampole) Jing's 3D Realms Experience 2002 - 2006
Job Sr. Character Artist at Cryptic Studios
Industry Computer Games
Experience
Cryptic Studios  July 2013 - Present
Cryptic Studios  May 2008 - July 2013
Stormfront Studios  June 2006 - April 2008
3D Realms   2002 - 2006
Terminal Reality  1998 - 2002

Skills
Texturing, Video Games, Game Design, PS3, 3D, Game Development, Game Art, Modeling, Level Design, Character Animation, Environment Art, Xbox 360, 3D Modeling, 3D Studio Max, Computer Games, Playstation, UV mapping, Unreal Editor

Education
University of North Texas   1994 — 1998
Bachelor of Arts (B.A.), Graphic Communications

Thornton

Heath Vincent Heath Vincent Richmond, Virginia Area Details
Heath Vincent's 3D Realms Experience 2004 - 2007
Job Senior Artist at Janus Research Group
Industry Computer Games
Experience
Janus Research Group  October 2011 - Present
LTI Gray Matter   2009 - 2010
Volition  July 2007 - June 2009
3D Realms   2004 - 2007
Metro Productions  2003 - 2003

Skills
3D Modeling, Zbrush, Mudbox, Photoshop, Maya, 3D Studio Max, Texturing, High Poly Modeling, Low Poly Modeling, Game Design, Game Programming, C++, ZBrush

Education
Full Sail University   2001 — 2003
Associate of Science (A.S.), Computer Animation

Dave Ratti Dave Ratti Cary, North Carolina Details
Dave Ratti's 3D Realms Experience May 2005 - May 2009
Job Lead Programmer at Epic Games
Industry Computer Games
Experience
Epic Games  November 2013 - Present
Epic Games  May 2012 - Present
id Software  June 2009 - April 2012
3D Realms   May 2005 - May 2009
Custom Data Solutions  June 2000 - August 2003

Skills
Gameplay, Multiplayer, Video Games, Java, Artificial Intelligence, Unix, Gameplay Programming, Game Design, Xbox 360, PS3, Game Development, UnrealScript, DirectX, Unreal Engine 3, Visual Studio, Game Programming, Perforce, Console, 3D

Education
University of Michigan   2001 — 2005
BSE, Computer Science Engineering

Raphael Perkins Raphael Perkins Austin, Texas Area Details
Raphael Perkins's 3D Realms Experience December 2003 - August 2006
Job Level 3 animator at Retro Studios
Industry Animation
Experience
Retro Studios  September 2008 - Present
independent TV commercial production   January 2007 - September 2008
Retro Studios  September 2006 - December 2006
3D Realms   December 2003 - August 2006

Education
Vancouver Film School   2002 — 2003
Diploma, 3D Animation & Visual FX

Universidad San Francisco de Quito   1995 — 1999
BA, Visual communication & Cinema

Paul Schuytema Paul Schuytema Davenport, Iowa Area Details
Paul Schuytema's 3D Realms Experience June 1996 - October 1998
Job Director of Community Development at the City of Monmouth
Industry Computer Software
Experience
the City of Monmouth   December 2010 - Present
Self-employed  September 2010 - December 2010
University of Illinois  November 2005 - September 2010
Magic Lantern   October 1998 - November 2005
3D Realms   June 1996 - October 1998
Apogee Software, Ltd.   1996 - 1998
Computer Gaming World   1993 - 1998
FASA Interactive  February 1996 - June 1996
Monmouth College  August 1992 - May 1996

Skills
PHP, Technical Writing, Economic Development, Game Design, Press Releases, Website Development, Photoshop, Public Speaking, Creative Writing, Entrepreneurship, Grant Writing, Budgets, Grants, Video Games, Project Management, Nonprofits, Programming, Leadership, Marketing, Higher Education, Public Relations, Game Development, Journalism, Social Media, Software Development, Program Management, Community Development, Management, Data Analysis, Research, Fundraising, Volunteer Management, Community Outreach

Education
University of North Carolina at Greensboro   1990 — 1992
MFA, Creative Writing

Miami University   1987 — 1990
BA, English

Knox College   1981 — 1984
computer science

Jim Dosé Jim Dosé Dallas/Fort Worth Area Details
Jim Dosé's 3D Realms Experience 1994 - 1996
Job Software Engineer at Oculus VR
Industry Computer Games
Experience
Oculus VR  August 2014 - Present
Oculus VR  September 2013 - July 2014
Knucklehead Software, Inc.   May 2012 - September 2013
Nerve Software  March 2010 - July 2011
Valve corporation  August 2009 - March 2010
id Software  February 2009 - June 2009
Valve corporation  2005 - 2007
id Software  2000 - 2005
Ritual Entertainment  1996 - 2000
3D Realms   1994 - 1996

Skills
Virtual Reality, Console, Programming, iPhone, Casual Games, Video Game Production, C++, Mobile Applications, Game Development, 3D Modeling, Video Games, Visual Studio, Computer Animation, Android, Game Design, Objective-C, iOS, Modeling, C#, Gameplay, Perforce, Unity3D, Computer Graphics, iOS development, PHP, Xcode, Social Games, Online Gaming, Gameplay Programming, Game Programming, Multiplayer, Computer Games, Maya, OpenGL, DirectX, Mobile Games, Game Mechanics, Scripting, Cross-platform..., User Interface, 3D, Game Engines, Artificial Intelligence, Python

Education
Berklee College of Music   1986 — 1990
Music Production & Engineering, Music Synthesis

Broome Community College   1990 — 1992
Computer Science

Christopher Treagus Christopher Treagus San Francisco Bay Area Details
Christopher Treagus's 3D Realms Experience 2000 - 2006
Job Independent Writing and Editing Professional
Industry Writing and Editing
Experience
Mission Village Apartments   August 1992 - Present
Copperfield's Books  November 1998 - December 2010
3D Realms   2000 - 2006

Skills
Writing Skills, Acting, Retail

Education
Santa Rosa High School   1989 — 1992

Santa Rosa Junior College
English, Theater, Journalism

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