Airtight Games
Industry: Video game developer
DescriptionAirtight Games was an American independent video game developer based in Redmond founded in 2004 that was made up of former members of FASA Studio, Will Vinton Studios and Microsoft, as well as several other studios. Headquarters: Redmond, WA Founded: 2004 Defunct: July 2014 Key people: Jim Deal (President)
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Airtight Games Employees
PopCap Games June 2014 - Present
PopCap Games June 2013 - June 2014
Airtight Games August 2012 - June 2013
DigiPen Institute of Technology September 2011 - May 2013
KingX Studios LLC July 2010 - February 2012
Skills
Digital Illustration, Concept Design, Visual Development, Zbrush, 3D Studio Max, Flash, Digital Painting, Character Design, Character Animation, Photoshop, Game Design, Maya, Animation, Computer Animation, Illustration, Painting, 3D Modeling, Visual Arts, Conceptual Art, Texturing, Traditional Animation, ZBrush
Education
Digipen Institute of Technology 2009 — 2013
BFA, Digital Arts
Cryptic Studios June 2014 - Present
Airtight Games March 2012 - September 2013
KingsIsle Entertainment July 2010 - February 2012
Gas Powered Games August 2009 - July 2010
ArenaNet July 2008 - May 2009
Flying Lab Software May 2005 - July 2008
Valkyrie Entertainment, LLC December 2004 - May 2005
Skills
Zbrush, Maya, Texturing, 3D, 3D Studio Max, Environment Art, Photoshop, Video Games, 3D Modeling, Dinosaurs, Art, Unreal Engine 3, UV mapping
Education
Art Institute of Seattle 2003 — 2005
IBM July 2014 - Present
Zynga February 2014 - July 2014
NaturalMotion June 2012 - June 2014
Airtight Games June 2011 - May 2012
Skills
C, C++, Lua, Java, JavaScript, Software Engineering, Debugging, Cross-platform..., Game Development, Game Programming, DirectX, OpenGL, Visual Studio, Perforce, Git, Tortoise SVN, Windows, Windows Server, Red Hat Linux, Ubuntu, Android Development, Xbox 360, PS3, Unicode
Education
Digipen Institute of Technology 2008 — 2012
Computer Science
Wenatchee Valley College 2005 — 2007
Associates, Computer science
VMC 2012 - 2014
Airtight Games April 2013 - October 2013
Nintendo September 2000 - August 2007
Skills
Software Quality..., Certification Testing, Test Automation, Test Engineering, Leadership, Team Leadership, Outstanding..., Data Entry, Hardware Testing, Team Management
Education
Spokane Falls Community College 2011 — 2012
Drama and Dramatics/Theatre Arts, General
Whatcom Community College 2008 — 2009
Computer and Information Systems Security/Information Assurance
Harebrained Schemes January 2015 - Present
Electronic Arts (EA) June 2014 - November 2014
Airtight Games October 2012 - January 2014
Bioware Corp June 2006 - October 2012
Skills
Lighting, Video Games, 3D, Game Development, Gameplay, Environment Art, Xbox 360, PS3, Art, Unreal Engine 3, Texturing, Level Design, Low Poly Modeling, Game Design, Game Art, Maya, Zbrush
Education
Vancouver Film School 2005 — 2005
3D Art and Animation
Rutgers, The State University of New Jersey-New Brunswick 2000 — 2004
BS, Computer Engineering
Z2Live July 2012 - Present
Uber Entertainment May 2011 - July 2012
Airtight Games November 2010 - April 2011
Freelance April 2009 - October 2010
Firefly Studios, inc. October 2005 - March 2009
Skills
Texturing, UV mapping, 3D Modeling, Zbrush, Unreal Engine 3, Digital Sculpting, Xbox 360, Game Development, PS3, Environment Art, Video Games, Unreal Editor, Maya, Low Poly Modeling, 3D Studio Max, Multiplayer, Computer Games, Storyboarding, Concept Design, 3D, Texture Painting, Changing Environments
Education
Full Sail University 2003 — 2003
Associate, Digital Media
POSSIBLE June 2013 - January 2015
POSSIBLE May 2012 - June 2013
Airtight Games February 2012 - May 2012
Freelance February 2010 - May 2012
PopCap Games October 2011 - December 2011
Microsoft September 2010 - August 2011
The Sweet Pea Bakery & Catering October 2005 - June 2010
Rainbow Studios August 2000 - February 2010
Six2Studios, LLC September 1998 - August 2000
Princeton Internet Group May 1997 - December 1998
Skills
User Experience, User Interface Design, Web Design, Corporate Branding, Logo Design, Iconography, Adobe Creative Suite, 3D Studio Max, MindManager, Scaleform, Microsoft Office, PowerPoint, Visio, HTML, CSS, CMS, Game Design, Wire Framing, Site Maps, Information Architecture, Video Games, Graphic Design, Game Development, User Experience Design, ActionScript, Art Direction, Creative Direction, Level Design, 3D, Graphics, Typography, Corporate Identity, Interaction Design, Wireframes, Xbox 360, Storyboarding, PS3, Animation, Usability Engineering, Information Design, User Interface, Flash, User-centered Design, Mobile Design, Experience Design
Education
The College of New Jersey 1992 — 1996
Bachelor of Arts, Graphic Design
Hackensack High School 1988 — 1992
High School Diploma, Honors, college prep, art
Sledgehammer Games August 2013 - Present
Visceral Games (Electronic Arts) January 2012 - August 2013
Airtight Games November 2010 - January 2012
Rockstar Games San Diego September 2007 - November 2010
Rockstar Games New England July 2003 - August 2007
Northeastern University September 2005 - January 2006
Metaversal Studios January 2005 - August 2005
Visual Arts Electronic Studios September 2000 - May 2005
VCSvideo (aka Video Communication Services) April 2002 - December 2002
Skills
Video Games, Game Development, Maya, Xbox 360, PS3, Zbrush, Unreal Engine 3, UV mapping, Texturing, Unreal Editor, Level Design, Hard Surface Modeling, Gameplay, Low Poly Modeling, Game Art, Environment Art, 3D, Texture Painting, Texture Artist, Digital Sculpting
Education
Northeastern University 2000 — 2005
Bachelor of Science (B.S.), Animation, Interactive Technology, Video Graphics and Special Effects
TBA August 2014 - Present
Amazon May 2014 - July 2014
Microsoft March 2014 - April 2014
Microsoft February 2013 - February 2014
Google February 2012 - February 2013
Microsoft February 2011 - July 2011
Airtight Games November 2010 - February 2011
Epic Games China April 2010 - June 2010
ArenaNet May 2009 - October 2009
Monster Aquaria Network LLC October 2006 - December 2008
Skills
Maya, 3D Studio Max, Photoshop, Texturing, HTML, Zbrush, Illustrator, Dreamweaver, 3D Modeling, Microsoft Office, Digital Painting, Windows 7, Java, Mudbox, Adobe Fireworks, Google Analytics, Linux, Google GIS Atlas, Microsoft Excel, Atlas, Ubuntu, Apple OS, SQL essentials, Ubuntu server, SQL, Unity3D
Education
Seattle Central Community College 2012 — 2014
Associate's degree, Network Administration
Stanford University Online 2012 — 2012
continuing education, Information Technology
Art Institute of Seattle 2006 — 2009
Bachelor of Fine Arts (B.F.A.), Game Art and Design
Towson University 2003 — 2006
Bachelor of Science (B.S.), Graphic Design
Airtight Games September 2012 - November 2013
Warner Bros. Games October 2010 - September 2012
Zipper Interactive/Sony Computer Entertainment America September 2004 - September 2010
Sierra On-Line April 2000 - August 2004
Sierra On-Line September 1999 - April 2000
Sierra On-Line September 1998 - April 1999
Skills
Video Games, Multiplayer, Testing, Software Development, Gameplay Programming, Game Development, Xbox 360, PS3, Game Design, Gameplay, Perforce, Level Design, Computer Games, Console, Lua, Casual Games, MMO, Mobile Games
Education
Highline College 1997 — 2000
Engineering
A2Z Development Center - Amazon July 2013 - Present
Spark Unlimited September 2012 - July 2013
Spark Unlimited August 2011 - September 2012
Airtight Games November 2010 - April 2011
Big Bang Entertainment, LLC June 2008 - August 2010
Rainbow Studios January 2008 - April 2008
Liquid Entertainment June 2007 - September 2007
D3Publisher of America June 2006 - September 2006
Skills
Maya, Unreal Engine 3, 3D Studio Max, Shader Creation, Zbrush, Level Creation, Lighting, Texturing, Environment Art, 3D Modeling, Game Art, 3D, Xbox, UV mapping, Autodesk MotionBuilder, Unreal Editor, Occlusion, Console, Modeling, Xbox 360, Low Poly Modeling, MEL, Character Animation, Hard Surface Modeling, Props, Texture Artist, World Building, Mudbox, Unreal 3, Unity3D, Cinematics, Digital Sculpting, Photoshop, Digital Painting, Shaders, Game Design, Level Design, Perforce, PS3, Changing Environments, Computer Games, Animation, Wii, Character Rigging, Game Development, Texture Painting, Game Mechanics, Video Games, Normal Mapping, Gameplay
Education
Collins College 2005 — 2007
Game Design
Tehachapi High
Pactera US April 2015 - Present
Mobius Industries, LLC April 2014 - October 2014
Airtight Games September 2013 - April 2014
ArenaNet LLC July 2013 - August 2013
Airtight Games May 2013 - July 2013
Z2 March 2013 - April 2013
ArenaNet through Volt November 2012 - November 2012
Microsoft through Volt May 2012 - October 2012
US Census Bureau April 2010 - August 2010
Skills
Microsoft Office, Windows, Customer Service, Troubleshooting, Microsoft Word, Outlook, System Administration, Microsoft Excel, Software Documentation, Windows 7, PowerPoint, Team Leadership, Team Building, Testing, Data Collection
Education
Digipen Institute of Technology 2007 — 2012
BFA Production Animation, Digital Art and Animation, Senior
Sierra College 2000 — 2007
Bungie August 2012 - Present
Red Lens Games April 2012 - August 2012
Airtight Games January 2010 - April 2012
Airtight Games May 2009 - December 2009
DigiPen Institute of Technology 2007 - 2008
Skills
Computer Science, C++, Windows, C#, Gameplay, Game Development, DirectX, Lua, Xbox 360, Perforce, PS3, Multiplayer, Artificial Intelligence, SQL, 3D, Visual Studio, Gameplay Programming, Scripting, UnrealScript, Win32, Java, Unreal Engine 3, OpenGL, JavaScript, Console, Programming, Game Programming, Unreal 3
Education
Digipen Institute of Technology 2005 — 2009
RTIS, Computer Science, Physics, Mathematics
Frostburn Studios, Inc. September 2014 - Present
Burnout Game Ventures, LLC August 2014 - Present
DigiPen Institute of Technology October 2012 - June 2014
Airtight Games May 2012 - May 2014
Blizzard Entertainment September 2009 - April 2012
Turn10 Studios September 2008 - August 2009
Blizzard Entertainment February 2000 - August 2008
Digital Domain November 1999 - February 2000
Foundation Imaging August 1999 - November 1999
Digital Domain March 1998 - August 1999
Skills
Cinematics, Maya, Nuke, After Effects, Photoshop, 3D Studio Max, Game Development, Art Direction, Visual Effects, Compositing, Lighting, Video Games, Texturing, 3D, Character Animation, Agile Project Management, Motion Capture, UV mapping, Modeling, Game Design, Unreal Engine 3
Education
Art Institute of Houston 1995 — 1997
Associate's degree, Computer Animation
Nintendo April 2014 - Present
Sadfish Studios 2010 - April 2014
Blender Institute 2009 - 2010
Airtight Games 2008 - 2009
Blender Institute 2007 - 2008
Skills
Animation, Programming, Character Rigging, Web Development, 3D Modeling, Blender, Python, C, C++, Maya, XSI, Training
Education
Cogswell Polytechnical College 2006 — 2007
Bachelor of Arts (BA), Digital Arts
Henry Cogswell College 2004 — 2006
Konami Digital Entertainment Los Angeles (ex. Kojima Studio LA) May 2014 - Present
Gearbox Software January 2012 - January 2014
Airtight Games February 2010 - September 2011
Crytek Hungary February 2008 - January 2010
Crytek December 2006 - January 2008
Cavia March 2002 - June 2006
Square Enix September 2000 - February 2001
KAZe June 1998 - May 2000
Nabla April 1992 - May 1995
Skills
Video Games, Animation, Character Animation, Texturing, Special Effects, Game Development, Cinematics, Xbox 360, 3D, Characters, PS3, Visual Effects, Scripting, Environment Art, UV mapping, Shaders, XSI
Education
Musashino Art University 1990 — 1992
Bachelor of Art, Craft Design
Z2 July 2014 - Present
Airtight Games January 2013 - May 2014
Airtight Games August 2010 - January 2013
Airtight Games May 2010 - August 2010
DigiPen Institute of Technology September 2009 - July 2010
Vector Research 1990 - 2002
Skills
Unreal Engine 3, Software Development, Game Development, 3D, Game Programming, Statistical Tools, Lua, Perforce, Xbox 360, Gameplay, PS3, Scripting, Video Games
Education
Digipen Institute of Technology 2006 — 2011
BS, RTIS, Computer Science / Math Minor, Valedictorian
Microsoft Corporation August 2010 - Present
Airtight Games March 2009 - July 2010
Crowdstar International Ltd November 2008 - February 2009
Secret Level November 2007 - October 2008
Secret Level October 2002 - October 2007
Art Institute 2003 - 2004
Secret Level October 2001 - October 2002
3DO 2000 - 2001
Crystal Dynamics 2000 - 2000
KLA-Tencor 1996 - 2000
Skills
Game Development, Game Programming
Education
University of California, San Jose State 1997 — 1999
Computer Engineering
DeVry Institute of Technology 1993 — 1996
EE, Electronics Engineering
343 Industries December 2014 - Present
Wargaming Seattle October 2013 - November 2014
Airtight Games May 2013 - September 2013
343 Industries February 2011 - November 2012
Griptonite Games October 2001 - February 2010
Humongous Entertainment 1999 - 2001
Education
Art Institute of Seattle 1997 — 1999
AA Computer Animation, 3D game content creation
Motiga, Inc. February 2013 - Present
Arenanet October 2008 - February 2013
Airtight Games June 2008 - August 2008
The Field Group June 2008 - June 2008
Exile Game Studio March 2008 - May 2008
Nintendo 2008 - 2008
Skills
Character Animation, Digital Illustration, Maya, Cinematics, Concept Design, Video Games, Animation, 3D, Illustration, Conceptual Art
Education
Digipen Institute of Technology 2004 — 2008
BFA, Production Animation, Production Art
Grand Valley State University 2003 — 2004
Mathematics and Computer Science
Mountain Machine May 2012 - Present
Microsoft March 2014 - September 2014
Camouflaj game studio August 2013 - October 2013
Airtight Games January 2007 - April 2012
DigiPen Institute of Technology January 2005 - December 2006
DigiPen Institute of Technology June 2006 - August 2006
DigiPen Institute of Technology 2005 - 2005
Skills
Xbox 360, PS3, Video Games, Unreal Engine 3, Gameplay Programming, Game Development, Game Design, Console, Gameplay, Game Programming, Unity3D, Unreal Editor, Computer Games, Wii, Network Programming, Perforce, DirectX, Lua, Level Design, Maya, OpenGL, Game Mechanics, Casual Games, Shaders, UnrealScript, Computer Animation, C++, Boost, MMO, Multiplayer, Visual Studio, Social Games, Xbox, iOS Development, Android Development, Mobile Applications, Xbox One
Education
DigiPen Institute of Technology 2004 — 2008
BS, Real-Time Interactive Simulation (CS)
Red 5 Studios June 2014 - Present
Airtight Games November 2011 - April 2014
Zipper Interactive (SCEA) 2006 - November 2011
Ubisoft Montreal 2005 - 2006
Perception Pty Ltd 2004 - 2005
Sierra Entertainment 2003 - 2004
Skills
Level Design, Game Development, Game Design, Gameplay, PS3, Xbox 360, Unreal Engine 3, Video Games, Photoshop, Unreal 3, Perforce, Unreal Editor, Console, Illustrator, System Design, World Building, Computer Games, Xbox, Kismet, CryEngine, Maya, Game Mechanics, 3D Studio Max, Source Engine, Texturing, Environment Art, UV mapping, Unity3D, MMO, Animation, Unreal Kismet, Zbrush, Web Design, PS Vita, Adobe Illustrator, Photoshop CS5, Google Sketchup, Website Design, HTML, LUA Script, Javascript, Lua, ZBrush
Education
The Art Institute of Phoenix 2000 — 2003
Bachelor, Video Game Art and Design, 3.7
Microsoft Vendor in XBOX One Group. October 2013 - June 2015
VitalSource Staffing, LLC 2014 - 2015
VitalSource Staffing, LLC 2014 - 2015
Airtight Games June 2013 - August 2013
Microsoft Vendor - Azure Cloud Computing Lab Support June 2012 - June 2013
Microsoft Vendor - Windows Oporations Server Team October 2010 - April 2011
Microsoft Contract - Windows Service Delivery Team September 2009 - July 2010
Department of the Army Contract- JBLM and Madigan Army Medical Center January 2008 - September 2008
World Vision April 2004 - July 2005
Microsoft April 2000 - July 2002
Skills
Networking, Troubleshooting, Active Directory, SharePoint, Technical Support, Operating Systems, IT Service Management, Software Installation, SQL, Information Technology, Hyper-V, Vendor Management, Database Administration, Laptops, .NET, Customer Service, Project Management
Education
Shoreline Community College 2014 — 2015
Active Directory, Computer Hardware
Bellevue College 2012 — 2014
Cisco Networking, PowerShell and C# Programing.
University of Washington 1988 — 1994
BA - Psychology, Minors - Chemistry, Physics and Biology
Microsoft September 2015 - Present
Microsoft (Turn 10 Studios) January 2015 - August 2015
Red 5 Studios May 2014 - December 2014
Airtight Games February 2012 - October 2013
Sony Computer Entertainment America (Zipper Interactive) April 2007 - May 2011
Sony Computer Entertainment America (Bend Studio) November 2004 - March 2007
Black Ops Entertainment March 2002 - February 2004
Skills
UV mapping, Shader Creation, Layout, Optimizations, PS3, Game Development, Level Design, Video Games, Xbox 360, Texturing, Maya, Zbrush, Communications Audits, Unreal Engine 3, Cinematics, Shaders, Gameplay, 3D Modeling, Texture Artist, ZBrush, UV Mapping
Education
Otis College of Art and Design 1998 — 2001
Bachelor of Fine Arts, Digital Media
Airtight Games January 2011 - February 2014
LucasArts March 2008 - September 2010
LucasArts March 2006 - March 2008
LucasArts July 2005 - March 2006
Electronic Arts 2005 - 2005
Skills
Gameplay, PS3, Xbox 360, Game Development, Game Design, Level Design, Video Games, Unreal Engine 3, Multiplayer, Unreal Editor, Unreal 3, Game Mechanics, Computer Games, Perforce, Cinematics, Scripting, PSP, 3D, Narrative, Concept Design, Maya, Casual Games, Texturing, Environment Art, Wii, Console, Video Game Production, World Building, Xbox
Education
Academy of Art University 2000 — 2002
BA, 3D Modeling/ Video game design
Marist College 1996 — 2000
BA, Digital Media
Microsoft Game Studios February 2014 - Present
Airtight Games November 2013 - April 2014
Microsoft Game Studios October 2012 - October 2013
Signal Studios July 2012 - October 2012
Microsoft Game Studios July 2011 - July 2012
Freelance July 2010 - July 2011
Freelance May 2006 - April 2009
Vicmead Hunt Club August 2008 - December 2008
ACE Group June 2007 - April 2008
ACE Group June 2006 - June 2007
Skills
Sound, Sound Design, SFX Editing, Foley, Recording, Music, Post Production, Film Production, Archery, Re-recording Mixing, Audio Engineering, Mastering, Field Recording, Audio Editing, Film, Lunch, Video, Wwise, Burgers, Video Games, Sound Editing, Voice Over
Education
Vancouver Film School 2009 — 2010
Diploma, Sound Design for Visual Media
University of Delaware 2001 — 2005
BS, Business Management/Administration
343 Industries January 2015 - Present
Amazon May 2014 - September 2014
Airtight Games June 2013 - October 2013
Skills
Maya, 3D Studio Max, Photoshop, Zbrush, xNormal, Unreal Engine 3, Unity3D, Texturing, Environment Art, Animation, Storyboarding, Gameplay, 3D Modeling
Education
Digipen Institute of Technology 2009 — 2013
Bachelor of Fine Arts (BFA), Digital Arts and Animation
ArenaNet LLC July 2014 - Present
Monolith Productions (WB Games) January 2014 - July 2014
DigiPen Institute of Technology January 2014 - January 2014
Airtight Games January 2012 - January 2014
Monolith Productions (WB Games) December 2009 - November 2011
ArenaNet April 2008 - November 2009
Flagship Studios Seattle June 2007 - November 2007
Vivendi Games / Sierra Online (formerly Secret Lair Studios) January 2006 - May 2007
WildTangent Inc. November 2004 - December 2006
Paganimation.com August 2005 - September 2005
Skills
Maya, Motionbuilder, Character Animation, 3D Studio Max, Animation, Cinematics, Character Studio, Perforce, 3D animation, Photoshop, Premiere, Computer Animation, Autodesk MotionBuilder, Traditional Animation, Rigging, 3D, Storyboarding, Facial Animation, Game Development, Xbox 360
Education
DigiPen Institute of Technology 2001 — 2003
Associate of Applied Arts in 3D Computer Animation
Oculus VR September 2015 - Present
343 Industries May 2014 - Present
The Mill February 2014 - March 2014
Airtight Games August 2012 - August 2013
343 Industries February 2012 - August 2012
Hydraulx August 2010 - February 2012
Drexel University September 2009 - March 2010
Impact Unlimited April 2008 - September 2008
Skills
Character Animation, Storyboarding, Animation, Nuke, Motivation, Drawing, Maya, Illustrator, Traditional Animation, Computer Animation, 3D Modeling, Premiere, Visual Effects, 3D, Autodesk MotionBuilder, Cinematics, Character Rigging, Facial Animation, MEL
Education
Drexel University 2005 — 2010
BS and MS, Digital Media
Amazon Games Studios October 2014 - Present
Microsoft June 2014 - October 2014
Airtight Games August 2009 - May 2014
Airtight Games April 2007 - August 2009
Christensen Motor Yachts 2004 - 2007
Skills
PS3, Texturing, Video Games, Game Development, Gameplay, Modeling, Character Animation, Xbox 360, Art, Maya, Environment Art, Unreal Engine 3, Game Design, Level Design, Art Direction
Education
University of Washington 2004 — 2006
Bachelor of Art, Interdisciplinary Visual Arts
Clark College 2001 — 2003
Associate of Arts, Fine Arts
GlassLab, Inc. August 2015 - Present
Crystal Dynamics April 2014 - November 2014
Airtight Games September 2012 - February 2014
Microsoft March 2012 - July 2012
Gas Powered Games February 2011 - January 2012
Cricket Moon Media October 2010 - January 2011
Mega Pickle Entertainment 2010 - 2011
Creative Edge Press January 2008 - September 2010
Exato Games February 2010 - June 2010
DigiPen Institute of Technology September 2007 - May 2010
Skills
Painting, Concept Design, Texture Painting, User Interface, Character Design, Logo Design, 3D Studio Max, Flash, Illustration, Photoshop, Animation, Character Animation, Photography, User Interface Design, Storyboarding, Game Development, Traditional Animation, Maya, Computer Animation
Education
Digipen Institute of Technology 2006 — 2010
Bachelor of Fine Arts (B.F.A.)
Western Washington University 2003 — 2006
AAA, Art/Design
King Bling Interactive (Wicresoft) October 2014 - Present
Freelance January 2014 - October 2014
Airtight Games January 2013 - December 2013
ArenaNet September 2009 - September 2012
ArenaNet October 2008 - September 2009
DigiPen Institute of Technology May 2008 - August 2008
Skills
Animation, Character Animation, Motion Capture, Maya, Autodesk MotionBuilder, 3D Studio Max, Flash, Photoshop, Unreal Engine 3, Cinematics, Texturing, Traditional Animation, Modeling, Video Games, Game Development, 3D
Education
Digipen Institute of Technology 2005 — 2009
BFA, Animation
Frostburn Studios, Inc. September 2015 - Present
Zombot Studio December 2013 - August 2015
Big Red Button Entertainment, Inc. July 2013 - November 2013
The Lo-Fi Apocalypse July 2010 - May 2013
SuperBot Entertainment, Inc. October 2011 - February 2013
Airtight Games July 2011 - August 2011
Bungie April 2009 - June 2010
Mako Games November 2008 - February 2009
KAOS Studios/THQ April 2006 - May 2008
Carnegie Museums of Pittsburgh August 2007 - September 2007
Skills
Maya, Character Animation, Facial Animation, Combat Design, Video Game Design, Game Design, Video Games, Cinematics, Game Development, Xbox 360, Motion Capture, PS3, Computer Animation, Animation, Unreal Engine 3, 3D, Character Rigging, Multiplayer, Mobile Games, Creative Direction, Gameplay
Education
Savannah College of Art and Design 1998 — 2002
BFA, Computer Animation
International School of Kenya 1994 — 1996
International Baccalaureate
Lakshya Digital October 2014 - Present
Airtight Games February 2012 - April 2014
Airtight Games April 2007 - July 2011
Mad Doc Software December 2005 - January 2007
GlyphX Games July 2004 - May 2005
Gearbox Software March 2004 - June 2004
Skills
Unreal Engine 3, Xbox 360, PS3, maya, photoshop, level design, game design, environment art, Kismet, texturing, Level Design, Game Design, Maya, Texturing, Environment Art, Game Development, Unreal Editor, Low Poly Modeling, Unreal 3, Multiplayer, UV mapping, World Building, Gameplay, Game Mechanics, Texture Painting, 3D, Zbrush, Mudbox, Photoshop, UV Mapping
Education
County College of Morris 2003 — 2004
none, visual arts
Microsoft February 2015 - April 2015
E-Line Media February 2014 - April 2014
Airtight Games August 2013 - November 2013
Camouflaj game studio June 2013 - August 2013
E-Line Media April 2013 - May 2013
ArenaNet October 2011 - December 2012
Shilpa Systems June 2011 - October 2011
Skills
3D animation, Character Animation, Animation, Maya, Video Games, Computer Animation, Autodesk MotionBuilder, Cinematics, Art, Character Rigging, Characters, Creature Animation, Facial Animation, Motion Capture, Film, Photoshop, Game Development, Texturing
Education
Full Sail University 2008 — 2010
Bachelor of Science Degree, Computer Animation
Microsoft October 2012 - Present
Microsoft August 2011 - October 2012
Airtight Games September 2009 - August 2011
Airtight Games September 2008 - September 2009
Surreal Software May 2005 - September 2008
Image Space Incorporated May 1995 - April 2005
Skills
Video Games, Character Animation, Xbox 360, Texturing, Creative Direction, Game Development, PS3, Illustration, Level Design, Unreal Engine 3, Xbox, UV Mapping, Maya, Computer Games, UV mapping, Gameplay
Education
Bowling Green State University 1993 — 1997
BFA, Computer Graphics
Bowling Green State University 1993 — 1997
Bachelor of Arts (B.A.), Computer Graphics
Freelancer 2004 - Present
Glu Mobile November 2014 - July 2015
Airtight Games June 2012 - April 2014
Warner Bros. Interactive March 2008 - June 2012
Midway Amusement Games, LLC February 2005 - January 2008
Skills
Game Development, Concept Design, Unreal Engine 3, Illustration, Video Games, Matte Painting, Xbox 360, PS3, Environment Art, Character Animation, Texturing, Conceptual Art, Gameplay, Art, 3D, Zbrush, Texture Painting, Digital Painting
Education
Savannah College of Art and Design
B.F.A, Illustration
Savannah College of Art and Design
B.F.A, Fashion Design
Apple March 2015 - Present
FoundationDB June 2013 - March 2015
Akiban Technologies June 2010 - June 2013
Airtight Games February 2010 - April 2010
Rainmaker Games September 2009 - April 2010
Google May 2009 - August 2009
Education
Digipen Institute of Technology 2006 — 2010
Bachelor of Science (B.S.)
Indian Hills Community College 2004 — 2006
Associate of Science (A.S.)
SEIU 775NW July 2014 - Present
Airtight Games November 2013 - January 2014
WatchGuard Technologies August 2011 - November 2013
Inkon Media, LLC September 2006 - February 2010
Vanguard Press October 2003 - September 2006
Skills
Troubleshooting, Graphic Design, Microsoft Office, PowerPoint, System Administration, Windows Server, Network Security, Customer Service, Adobe Creative Suite, Network Administration, Project Management, Microsoft Word, Information Security, Active Directory, Windows, Information Technology, Computer Hardware, Technical Support, TCP/IP, Networking, Security, Windows 7, Computer Security, Linux, Firewalls, Software Installation, VPN, VMware ESX, Wireless Networking, DNS, Virtualization, Servers, VMware, Software Documentation, Operating Systems, Network Design, DHCP, Microsoft Exchange, OS X, Cisco IOS, Switches, Hardware, Cisco Technologies, Visio, SharePoint, Cisco Routers, Windows XP, IPSec, Routing, Salesforce.com
Education
DeVry University 2008 — 2011
BS, Network & Communications Management
Glu Mobile February 2014 - Present
Airtight Games July 2012 - February 2014
GREE, Inc. January 2012 - October 2012
ArenaNet October 2008 - December 2011
Skills
Illustration, Art, Conceptual Art, Video Games, Texturing, Digital Painting, Concept Design, Traditional Animation, General Awesomeness, Animation, Digital Illustration, Storyboarding, Environment Art, Game Development, Maya, Photoshop, Game Design, Character Animation, ZBrush, 3D Studio Max, UV Mapping, 3D, 3D Modeling
Education
Digipen Institute of Technology
Bachelor of Production Animation
Naughty Dog September 2015 - Present
Cryptic Studios July 2014 - August 2015
Airtight Games June 2012 - February 2014
Asobo Studio September 2011 - June 2012
WB Games (Monolith Productions) August 2004 - September 2011
Zombie Studios 2000 - 2004
Skills
Xbox 360, PS3, Game Design, Gameplay, Level Design, Console, Game Development, Perforce, Multiplayer, Unreal Editor, Unreal Engine 3, 3D Studio Max, Scripting, Xbox, Xbox One, PS4, Unreal Engine 4, Video Games
Education
Arizona State University 1988 — 1992
BA, Art/Illustration
Bungie May 2010 - Present
Airtight Games February 2010 - April 2010
Skills
Xbox 360, Game Development
Education
Digipen Institute of Technology 2004 — 2009
Sony Santa Monica January 2015 - Present
Sony Santa Monica June 2012 - Present
Airtight Games October 2010 - June 2012
Framework May 2010 - October 2010
Legend of Arad Short Film March 2010 - May 2010
Dream Forge Entertainment, LLC October 2008 - May 2010
Anx Labs January 2010 - March 2010
Perishable Distributors of Iowa, Ltd. January 2002 - October 2008
Virtual Reality Applications Center January 2005 - July 2005
Skills
Zbrush
Education
Iowa State University 2001 — 2005
Bachelors, Fine Arts
Microsoft January 2014 - August 2015
Airtight Games July 2012 - January 2014
Disney Interactive Media Group September 2011 - July 2012
Zipper Interactive September 2006 - May 2011
Centrify Corporation June 2004 - June 2006
Wizards of the Coast January 2004 - May 2004
Boeing August 2002 - January 2004
Netreon March 2000 - April 2002
Boeing January 1998 - March 2000
Matrix Intermedia Inc July 1997 - December 1997
Skills
C++, OOP, Linux, Unix, Object Oriented Design, Game Development, Multiplayer, Perforce, MMO, PS3
Education
Rensselaer Polytechnic Institute 1995 — 1997
BS, Computer Science
University of Arkansas 1991 — 1993
Math/Computer Science
Harebrained Schemes June 2015 - Present
Turn 10 Studios August 2014 - Present
Airtight Games February 2012 - May 2014
Sucker Punch Productions January 2010 - June 2011
Monolith Productions February 2009 - February 2010
WB Games May 2008 - February 2009
Warner Bros. Advanced Digital Services November 2006 - April 2008
Warner Bros. Online August 2005 - November 2006
Zombie Studios June 2005 - August 2005
DigiPen Institute of Technology August 2001 - July 2005
Skills
Screenwriting, Production, Content Design, Public Speaking, Thorough Knowledge of..., Motion Capture..., Game Design, Video Games, Game Development, Xbox 360, PS3, Quality Assurance, Motion Capture, Computer Games, Casual Games, Multiplayer, Wii, Gameplay, Mobile Games, Character Animation, Game Testing, Console, Scripting, Level Design, Narrative, Unreal Engine 3, Cinematics, Game Mechanics, Perforce, Xbox
Education
DigiPen Institute of Technology 2001 — 2005
Bachelors, Realtime Interactive Simulation (Video Game Programming)
University of California, Los Angeles 2007 — 2008
Certificate, Television Writing for the Half Hour Comedy
Freelance August 2014 - February 2015
Amazon January 2014 - August 2014
Airtight Games June 2013 - January 2014
Airtight Games June 2011 - June 2013
Liquid Development May 2011 - August 2011
Airtight Games November 2010 - April 2011
Icarus Studios November 2009 - April 2010
J. Kenworthy Entertainment March 2009 - July 2009
Tilted Mill July 2006 - April 2008
Brainiac Studio's May 2006 - July 2006
Skills
Texturing, Maya, Zbrush, Video Games, Xbox 360, Unreal Engine 3, 3D Studio Max, 3D, Perforce, Hard Surface Modeling, Computer Games, Game Art, Lighting
Education
Savannah College of Art and Design 2002 — 2006
BFA, Animation
Oculus VR August 2015 - Present
Philips November 2011 - August 2015
Airtight Games December 2012 - April 2014
Microsoft Game Studios October 2010 - October 2011
JM Photography 2006 - December 2008
Skills
Pro Tools, Logic Pro, Sound Forge, Sound Design, Recording, Audio Engineering, Audio Post Production, Audio Editing, Video, Sound, Composition, Mastering, Film, Location Recording, Field Recording, Studio Recording, Dialogue Editing, Post Production, Audio Processing, Undersea Warfare, Sound Mixing, Wwise, Mixer, MIDI, Foley Artist, Sound Effects, Acoustics, Audio Restoration, Production Sound, Surround Sound, Cubase, Game Audio, Boom Operator, SFX, Electronic Music, Sound Editing, FMOD, Video Games, Foley, Professional Audio, Ghosts
Education
Vancouver Film School 2009 — 2010
Diploma, Sound Design for Visual Media
Boise State University 2004 — 2009
B.A., Audio Engineering
343 Industries June 2014 - Present
343 Industries 2014 - 2015
343 Industries 2014 - 2015
Airtight Games June 2008 - May 2014
Sandblast Games (THQ) 2006 - 2008
Cranky Pants games 2006 - 2008
Education
Academy of Art University 2003 — 2005
Electronic Arts (EA) December 2012 - January 2015
Zynga May 2012 - October 2012
Vigil Games August 2011 - April 2012
Airtight Games May 2010 - April 2011
Snowblind Studios July 2008 - January 2010
LucasArts April 2006 - June 2008
Crystal Dynamics March 1998 - March 2006
Blam! 1997 - 1998
Skills
Xbox 360, Game Design, Game Development, PS3, Video Games, Level Design, Gameplay, Character Animation, Cinematics, Mobile Games, Creative Direction, Multiplayer, Game Mechanics, Mobile Game Development
Education
Suffolk County Community College 1994 — 1996
Associates, Fine Arts
Lucasfilm 2015 - Present
Blizzard Entertainment 2013 - 2015
LucasArts 2012 - 2013
NCsoft / Carbine Studios June 2011 - August 2012
NCsoft / Carbine Studios June 2011 - November 2011
Airtight Games 2005 - 2010
Kill Rock Stars 2006 - 2006
Microsoft Game Studios 2002 - 2005
Microsoft Game Studios September 2000 - September 2002
Skills
Unreal Engine 3, Level Design, Creative Direction, Game Design, Video Games, Animation, Xbox 360, Gameplay, Game Development, MMORPG, MMO, Computer Games, Perforce, Multiplayer, Console, Unreal 3, World Building, Environment Art, Xbox, Social Games, Maya, Unreal Editor, PS3, Scripting
Education
Art Institute of Seattle 1999 — 2001
AAA, Computer Animation
Monolith Productions August 2014 - Present
Airtight Games January 2013 - May 2014
Airtight Games August 2010 - January 2013
Airtight Games May 2010 - August 2010
United States Marine Corps August 2003 - August 2007
Skills
Programming, Team Leadership, Xbox 360, Software Engineering, C++, PS3, Software Design, Computer Games, Unreal Engine 3, DirectX, Visual Studio, User Interface, Game Engines, Perforce, Game Development, Video Games, C#, Computer Graphics, HLSL, Xbox One, PS4, Unreal 3, Unreal Editor, Shaders, Cross-platform...
Education
Digipen Institute of Technology 2007 — 2011
B.S., Real-Time Interactive Simulation
Freelance April 2014 - Present
Airtight Games July 2013 - April 2014
Airtight Games March 2011 - July 2013
Airtight Games September 2006 - March 2011
Amaze Entertainment September 2004 - September 2006
Microsoft December 1999 - August 2003
Skills
Unreal Engine 3, Xbox 360, Game Development, Video Games, PS3, Texturing, Maya, Game Design, Animation, Unreal Editor, Illustration, Level Design, UE4, Environment Art, Storyboarding, Unity, Flash, Comic Book Illustration
Education
Masters Institute of Technology 1996 — 1997
Digital Arts
Joe Kubert School of Cartoon and Graphic Art 1992 — 1993
Illustration
Highwire Games December 2014 - Present
Red Lens Games February 2012 - Present
Airtight Games January 2005 - February 2012
Microsoft 2004 - 2005
Midway Amusement Games September 2000 - June 2004
Radical Entertainment July 1997 - August 2000
Skills
Game Development, Xbox 360, PS3, Perforce, Game Design, Video Games, Executive Leadership, Entrepreneurial, Early-stage Startups, Strategic Planning, Marketing & Competitive..., Business Development, New Product Development, New Product Launch, Corporate Finance, Organizational..., Technology Innovation, Technology Development, Heavy P&L Responsibility, Technical Leadership, Video Game Publishing, Technology Design, Risk Assessment, Tasking, Scheduling, Team Leadership, Productivity, Project Management, Project Implementation, Cross-Functional..., Business Partnerships, Creation of Mission &..., Software Engineering, Financial Management, Budgetary Management, Fluent Japanese &..., Cost Control Accounting, Continuous Process..., Training, Mentoring
Education
Simon Fraser University 1994 — 1997
BSc, Computer Science
Z2 August 2014 - Present
Airtight Games August 2012 - January 2014
Chromed 2007 - April 2012
Harebrained Schemes March 2011 - July 2011
Groundspeak February 2010 - March 2011
Liquid Dragon Studios September 2007 - August 2008
5th Cell December 2006 - May 2007
Amaze Entertainment December 2005 - September 2006
Nintendo of America June 2005 - October 2005
Skills
Game Design, Writing, Lua, Level Design, Scripting, Video Games, Game Development, Gameplay, Video Game Design, Video Game Development, Moai, Social Games, Mobile Games, Maya, Xbox 360, 3D, Game Mechanics, PS3, PSP, Perforce
Education
DigiPen Institute of Technology 2002 — 2005
Riot Games September 2015 - Present
Ready At Dawn Studios June 2013 - August 2015
Airtight Games September 2012 - June 2013
Nerve Software October 2011 - September 2012
Terminal Reality February 2010 - October 2011
Abandon Interactive Entertainment January 2009 - February 2010
Liquid Development January 2007 - January 2009
Techfront May 2006 - April 2007
Hoplon Infotainament December 2005 - January 2006
Continuum Entertainment July 2003 - January 2005
Skills
Maya, 3D Studio Max, Zbrush, Silo, 3D Coat, Photoshop, Gamebryo, UDK, Unity3D, Unreal Engine 3, Environment Art, Low Poly Modeling, Texturing, UV mapping, Unreal Editor, Game Design, Game Development, Video Games, Normal Mapping, Xbox 360, 3D Modeling, Computer Games, PS3, Character Animation, Digital Sculpting, 3D, Texture Painting, Game Art, Level Design, Hard Surface Modeling, Mudbox, Gameplay, Changing Environments, Shaders, Cinematics, Texture Artist, Unreal 3, Console, Xbox, Perforce, ZBrush, UV Mapping, Modeling, Animation, Mobile Games, Casual Games
Education
Centro Universitário Positivo 2001 — 2005
343 Industries [Microsoft] March 2014 - Present
Airtight Games October 2012 - January 2014
343 Industries [Microsoft] January 2012 - July 2012
Enter the Studio November 2011 - January 2012
WB Games - Surreal/Monolith 2006 - November 2011
Surreal Software 2006 - 2011
Skills
Low Poly Modeling, Unreal, UV mapping, Zbrush, Texturing, Normal Mapping, Maya, 3D Studio Max, Environment Art, Environment Modeling, Photoshop, Video Games, Unreal Engine 3, Game Development, Changing Environments, Xbox 360, Game Design, UV Mapping
Education
Ringling School of Art and Design 1994 — 1998
BFA, computer animation
Airtight Games May 2013 - February 2014
Gas Powered Games March 2011 - October 2012
Sandlot Games August 2008 - May 2010
Sandlot Games January 2007 - August 2008
Microsoft Game Studios (Volt) August 2006 - December 2006
Skills
Level Design, Game Design, Game Development, Video Games, Visual Studio, Casual Games, Mobile Games, C#, C++, Social Games, Computer Games, Scripting, Java, XML, Multiplayer, MMO, Online Gaming, Gameplay, Game Mechanics, Xbox 360, JIRA, Perforce, Console
Education
DigiPen Institute of Technology 2001 — 2005
BS, Real-Time Interactive Simulation
E-Line Media March 2013 - July 2015
Griptonite Games November 2010 - September 2012
Bungie October 2008 - May 2010
Airtight Games 2010 - 2010
Liquid Dragon Studios January 2007 - September 2008
Turn 10 2005 - 2006
Pacific Telecom Services 2002 - 2005
Skills
Texturing, Zbrush, Maya, Xbox 360, Unreal Engine 3, 3D Studio Max, Game Development, Video Games, PS3, Level Design, 3D, Game Design, Modeling, Low Poly Modeling, Unity3D, 3D Modeling, Shaders, Gameplay, Environment Art, Perforce, UV mapping, Texture Painting, Unreal Editor, Computer Games, Lighting, Hard Surface Modeling, Props, Mobile Games, Photoshop, Game Art, Computer Graphics, Normal Mapping, Rendering, World Building, Texture Artist, High Poly Modeling, Unreal Engine
Education
Art Institute of Seattle 1999 — 2001
Associate of Arts (AA), Computer Animation
Airtight Games December 2004 - Present
Airtight Games January 2004 - Present
Microsoft Games Studios 1998 - 2004
Education
Texas A&M University
Master of Science (MS), Visualization: digital cinema and animation
Monolith Productions November 2013 - July 2014
Signal Studios September 2010 - August 2013
Airtight Games November 2008 - September 2010
Amaze Entertainment 2006 - November 2008
Amaze Entertainment October 2006 - September 2008
Amaze October 2006 - September 2008
Foundation 9 Entertainment October 2006 - September 2008
Microsoft/Volt December 2003 - October 2006
Microsoft 2004 - 2006
Skills
Gameplay, Level Design, Game Design, Unreal Engine 3, Xbox 360, PS3, Unreal Editor, Lua, Maya, Game Development, Unreal 3, Video Games, Perforce, Video Game Development, Scripting, Console, Concept Design, Multiplayer, Casual Games, Gameplay Programming, Artificial Intelligence, Video Game Design
Education
University at Buffalo 1998 — 2000
Physics/Computer Science
California State University-Northridge 1997 — 1998
Cryptic Studios November 2012 - April 2015
Bootsnake Games May 2011 - March 2012
Airtight Games October 2010 - April 2011
Flying Lab Software November 2006 - October 2010
Flying Lab Software March 2006 - November 2006
Skills
Computer Games, Low Poly Modeling, UV mapping, Texturing, Video Games, Game Design, Unreal Engine 3, Xbox 360, Unreal Editor, Texture Painting, Level Design, Mudbox, Digital Sculpting, Environment Art, MMO, Multiplayer, Zbrush, Game Development, Maya, Perforce
Education
Art Institute of Seattle 2003 — 2006
Associate of Applied Arts, Animation; Art and Design
Art Institute of Seattle
Associate of Arts (A.A.)
Phosphor Games November 2014 - Present
Airtight Games October 2006 - May 2014
Microsoft September 2000 - October 2005
Sierra Online July 1996 - September 1999
Skills
Leadership, Video Games, Game Development, Xbox 360, PS3, Game Design, Computer Animation, Casual Games, Gameplay, Animation, Unreal Engine 3, Computer Games, Level Design, Multiplayer, Character Animation
Education
The School of the Art Institute of Chicago 1993 — 1996
Amazon Game Studios April 2015 - Present
Wargaming Seattle August 2014 - April 2015
Airtight Games February 2011 - April 2014
Ignition Entertainment January 2008 - November 2010
Skills
Maya, Video Games, Animation, Game Development, Autodesk MotionBuilder, Character Rigging, Character Animation, Perforce, Cinematics, PS3, Xbox 360, Motion Capture, Rigging, Computer Animation, Unreal Engine 3, Gameplay, Unreal Editor, 3D Studio Max, MEL, Python, MVN Studio, FaceShift
Education
University of Central Florida 2006 — 2007
MS, Interactive Entertainment
University of Central Florida 2003 — 2006
BA, Digital Media
Amazon May 2014 - Present
Airtight Games May 2008 - April 2014
Skills
Game Development, Creative Direction, Art, Unreal Engine 3, Visual Effects, 3D Modeling, Unreal Editor
Education
Digipen Institute of Technology 2004 — 2009
Freelance December 2010 - Present
Blindlight June 2014 - Present
Blindlight March 2012 - Present
Airtight Games August 2013 - November 2013
IntenseLife January 2013 - July 2013
Reverge Studios, Inc. February 2011 - December 2012
The Gersh Agency April 2010 - February 2011
Magnolia Entertainment August 2010 - December 2010
Silver Pictures June 2009 - August 2010
Hart Entertainment May 2006 - November 2007
Skills
Script Coverage, Film Production, Screenwriting, Film, Television, Video Games, Scripting, Character Animation, Acting, Sound, Narrative, Web Content, Final Cut Pro, Post Production, Video Production, Video Editing, Video, Creative Writing, Directing, New Media
Education
University of California, Los Angeles 2014 — 2014
Television Writing - Writing The One Hour Pilot
University of California, Los Angeles 2012 — 2012
Television Writing - Anatomy of a Pilot
Emerson College 2003 — 2006
BA, Film / Cinematography
Rochester Institute of Technology 2002 — 2003
N/A, Photography, Film
Airtight Games 2010 - 2011
Recoil Games 2009 - 2009
THQ 2005 - 2008
Electronic Arts 2004 - 2005
Hasbro Interactive 1998 - 2001
T/Maker Company 1994 - 1996
Sybase 1991 - 1993
International Financial Technology 1989 - 1990
JP Morgan Investment Management 1987 - 1989
Financial Trading Systems 1985 - 1987
Education
University of Pennsylvania
Bachelor of Science in Engineering, Major: Computer Science and Engineering
Z2 August 2013 - January 2014
Airtight Games May 2012 - July 2013
Surreal Software / Midway Games / WB Games January 2005 - November 2011
Archstor, Inc 2003 - 2004
There Inc 2002 - 2003
Equator Technologies 1997 - 2001
Rocket Science Games 1995 - 1996
Time-Warner Interactive 1994 - 1995
Carnegie Mellon University / Magic Box Productions / Entertainment 1991 - 1994
Skills
Xbox 360, PS3, Video Games, Perforce, Unreal 3, Unreal Engine 3, Maya, Game Development, 3D, Texturing, Gameplay Programming, Game Programming, Mathematics
Education
Clarkson University
Bungie February 2012 - Present
343 Industries April 2011 - December 2011
Airtight Games August 2010 - April 2011
Bungie November 2008 - May 2010
Paris Renfroe Design January 2005 - May 2009
Metro Remodeling and Renovation February 2006 - August 2008
Education
Brown College 2005 — 2006
Game Design
Heavy Skeleton November 2014 - Present
EveryMove, Inc. October 2014 - Present
WildTangent October 2012 - October 2014
PopCap Games February 2011 - October 2012
Airtight games November 2008 - April 2011
Liquid Dragon January 2006 - September 2008
Skills
User Interface, Programming, Game Design, Perforce, Game Programming, Gameplay, Computer Games, Artificial Intelligence, Unreal Engine 3, Game Development, PS3, Xbox, Xbox 360, Video Games, Mobile Games, Multiplayer, Console
Education
Digipen Institute of Technology 2002 — 2006
Ba, RTIS, Computer Science
Experis May 2014 - Present
TheJeffAndDavidShow May 2010 - Present
Airtight Games December 2013 - March 2014
The Logomancer (independent game) September 2012 - September 2013
Take Lessons November 2011 - September 2013
Mercenary X (Band) December 2010 - September 2013
Lessons In Your Home January 2010 - September 2013
Glasnost (Band) 2010 - September 2013
Oscilliscape (independent game) March 2010 - March 2010
ARC (independent game) August 2007 - December 2007
Skills
Music, Recording, Composition, Sound Design, Sound, Video
Education
University of Houston 2005 — 2009
B.A., Media Production
Microsoft via Apex Systems, Inc. June 2013 - June 2014
Google February 2012 - June 2013
Airtight Games November 2011 - January 2012
VMC August 2010 - January 2012
GameStop November 2008 - January 2010
Skills
Microsoft Office, Excel, Customer Service, Word, Customer Relations, XBox 360 compliance, bug databases, Interpersonal..., Professional Speaking, Microsoft Excel, Interpersonal..., Microsoft Word, Xbox 360, Motivational Speaking, Compliance, Technical Writing, PS3, Quality Assurance, Team Leadership, Testing, Policy, Product Knowledge, Google Chrome, Troubleshooting, Networking, Bug Tracking, Video Games
Education
Connecticut School of Broadcasting 2006 — 2006
Columbus State University 2000 — 2006
Bachelor of Arts (B.A.), Communications
Bungie May 2012 - Present
Airtight Games September 2006 - April 2012
Skills
Unreal Engine 3, Conceptual Art, Digital Painting, Storyboarding, Unreal 3, Gameplay, Xbox 360, Computer Graphics, MEL, PS3, Zbrush, Rigging, Motion Capture, Game Design, Video Games, Character Animation, Autodesk MotionBuilder, Level Design, Cinematics, Animation, Environment Art, Facial Animation, Maya, Modeling, Premiere, Unity3D, Unreal Editor, Character Rigging, Mudbox, Game Mechanics, Concept Design, 3D, Computer Animation, 3D Modeling, Perforce, Multiplayer, Game Development
Education
The Evergreen State College 2006 — 2007
BA, Animation
VanArts 2002 — 2004
Commercial Animation Diploma, Animation
Washington State University 1999 — 2001
Fine Arts
microsoft August 2012 - Present
microsoft 343 industry January 2011 - August 2012
Airtight Games January 2008 - January 2011
Skills
UV mapping, Maya, Zbrush, Texturing, 3D, Environment Art, Texture Painting, Changing Environments, Modeling, Concept Design
Education
Academy of Art University 2004 — 2007
master, 3d animation
Kookmin University 1990 — 1994
BFA, industrial design
Magic Leap, Inc. May 2015 - Present
Contract FX Artist March 2015 - May 2015
Darkside Game Studios August 2014 - February 2015
Airtight Games September 2010 - April 2014
Double Helix Games June 2008 - July 2009
Motion Theory 2009 - 2009
Gnomon School of Visual Effects 2007 - 2009
Crazybridge Studios 2008 - 2008
Concept Arts Inc. 2008 - 2008
Zoic Studios 2008 - 2008
Skills
Visual Effects, Cinematics, Maya, Realflow, Maya Dynamics, Phoenix FD, Mental Ray, Vray, Krakatoa, Fracture FX, After Effects, Photoshop, MEL, Art, Unreal Engine 3, Texturing, Texture Painting, PS3, Xbox 360, 3D, Character Animation, UV mapping, Animation, Perforce, Game Development, Video Games, Computer Animation, Hard Surface Modeling
Education
Gnomon School of Visual Effects 2001 — 2003
Certificate, Visual Effects
Computer Learning Center 1996 — 1998
Associate of Arts (A.A.), Computer Programming
University of Southern California
RetailMeNot, Inc. June 2013 - Present
RealNetworks June 2010 - August 2010
Organic Girl March 2009 - August 2009
Airtight Games 2007 - 2007
Skills
Testing, Product Management, Leadership, Android Development, Java, Git, SQL, C++, Python, JIRA
Education
Texas A&M University 2008 — 2013
BS, Computer Science
Glu Mobile September 2014 - Present
WB Games March 2014 - September 2014
Angry Video Game Nerd the Movie October 2013 - May 2014
Airtight Games April 2013 - January 2014
Gas Powered Games May 2012 - October 2012
WB Games. November 2011 - May 2012
Foundation 9 Entertainment October 2008 - October 2011
THQ (via ACRO) February 2006 - August 2006
Quinault Beach Resort& Casino February 2003 - December 2003
Quinault Beach Resort& Casino December 2001 - January 2003
Skills
Video Games, Game Development, Game Design, Quality Assurance, Computer Games, Scrum, Multiplayer, 3D Studio Max, Perforce, JIRA, Level Design, Game Mechanics, Game Testing, Maya, Photoshop, Modeling, DevTrack, Illustrator, Storyboarding, Matte Painting, Compliance
Education
University of Advancing Technology 2004 — 2008
Multimedia Design, Game Design and Art
Self-Employed June 2013 - Present
Knuckle Kiss Jewelry January 2013 - Present
content26, LLC September 2010 - June 2013
University of Wisconsin-Madison 2008 - 2010
Airtight Games 2007 - 2008
Onvia June 2007 - November 2007
Boma Jewelry April 2000 - March 2002
Skills
Copywriting, Copy Editing, Digital Marketing, Content Management, Content Strategy, Web Content Management, Blogging, Content Development, Social Media Marketing, Editing, Social Media, Metalsmithing, Jewelry Design, Creative Writing, Screenwriting, Proofreading
Education
University of Wisconsin-Madison 2008 — 2010
MFA, Creative Writing, Fiction
University of Washington 2005 — 2007
BA, English
Art Institute of Seattle 1998 — 2000
Associate of Applied Arts, Industrial Design Technology
Riverside Community College
New World Interactive October 2013 - Present
Airtight Games April 2013 - October 2013
Skills
Unreal Engine 3, Game Development, Video Games, Game Design, Maya, Level Design, Texturing, Zbrush, Unreal Editor, Xbox 360, Gameplay, 3D Studio Max, Unity3D, UV mapping, Computer Games
Education
Digipen Institute of Technology 2010 — 2015
Bachelor of Fine Arts (BFA), Art/Animation
Z2 August 2014 - Present
Airtight Games January 2012 - May 2014
Skills
Xbox 360, Game Development, PS3, Gameplay, Perforce, Video Games, Unreal Engine 3, Gameplay Programming, Game Programming, Console, Xbox, UnrealScript
Education
Digipen Institute of Technology 2008 — 2012
Bachelor's degree, Computer Science, RTIS
Airtight Games 2013 - 2014
Microsoft May 2012 - March 2013
Nintendo of America March 2011 - February 2012
Swype November 2010 - March 2011
Nintendo Software Technology May 2008 - June 2010
Nintendo of America August 2006 - May 2008
Education
Digipen Institute of Technology 2001 — 2005
Bachelor's Degree, Real-Time Interactive Simulation, (Not Complete)
Trident Technical College 1998 — 2000
Associate's Degree, Information