Airtight Games

Industry: Video game developer

Description

Airtight Games was an American independent video game developer based in Redmond founded in 2004 that was made up of former members of FASA Studio, Will Vinton Studios and Microsoft, as well as several other studios. Headquarters: Redmond, WA Founded: 2004 Defunct: July 2014 Key people: Jim Deal (President)

Airtight Games List of Employees There's an exhaustive list of past and present employees! Get comprehensive information on the number of employees at Airtight Games. You can filter them based on skills, years of employment, job, education, department, and prior employment.

Airtight Games Salaries. You can even request information on how much does Airtight Games pay if you want to. Learn about salaries, pros and cons of working for Airtight Games directly from the past employees.

Find People by Employers You can rekindle an old relationship, reconnect with a long-lost friend, former boss, business acquaintance who might be useful in your new line of work. With our employee database, the possibilities are endless. All you have to do is type in a couple of keywords and we'll bring you the exact information you wanted!

94 Airtight Games employees in database. Find out everything there's to know about Airtight Games employees. We offer you a great deal of unbiased information from the internal database, personal records, and many other details that might be of interest to you.

Airtight Games Employees

Employee
Years
Job
Industry
Rachel Downing Rachel Downing Greater Seattle Area Details
Rachel Downing's Airtight Games Experience August 2012 - June 2013
Job Senior Character Artist
Industry Fine Art
Experience
PopCap Games  June 2014 - Present
PopCap Games  June 2013 - June 2014
Airtight Games   August 2012 - June 2013
DigiPen Institute of Technology  September 2011 - May 2013
KingX Studios LLC   July 2010 - February 2012

Skills
Digital Illustration, Concept Design, Visual Development, Zbrush, 3D Studio Max, Flash, Digital Painting, Character Design, Character Animation, Photoshop, Game Design, Maya, Animation, Computer Animation, Illustration, Painting, 3D Modeling, Visual Arts, Conceptual Art, Texturing, Traditional Animation, ZBrush

Education
Digipen Institute of Technology   2009 — 2013
BFA, Digital Arts

Nathan Lange Nathan Lange Greater Seattle Area Details
Nathan Lange's Airtight Games Experience March 2012 - September 2013
Job Character Artist at Cryptic Studios
Industry Computer Games
Experience
Cryptic Studios  June 2014 - Present
Airtight Games   March 2012 - September 2013
KingsIsle Entertainment  July 2010 - February 2012
Gas Powered Games  August 2009 - July 2010
ArenaNet  July 2008 - May 2009
Flying Lab Software  May 2005 - July 2008
Valkyrie Entertainment, LLC   December 2004 - May 2005

Skills
Zbrush, Maya, Texturing, 3D, 3D Studio Max, Environment Art, Photoshop, Video Games, 3D Modeling, Dinosaurs, Art, Unreal Engine 3, UV mapping

Education
Art Institute of Seattle   2003 — 2005

Isaac Wolf Isaac Wolf San Francisco Bay Area Details
Isaac Wolf's Airtight Games Experience June 2011 - May 2012
Job Software Developer (Platform Engineer) at IBM
Industry Computer Software
Experience
IBM  July 2014 - Present
Zynga  February 2014 - July 2014
NaturalMotion  June 2012 - June 2014
Airtight Games   June 2011 - May 2012

Skills
C, C++, Lua, Java, JavaScript, Software Engineering, Debugging, Cross-platform..., Game Development, Game Programming, DirectX, OpenGL, Visual Studio, Perforce, Git, Tortoise SVN, Windows, Windows Server, Red Hat Linux, Ubuntu, Android Development, Xbox 360, PS3, Unicode

Education
Digipen Institute of Technology   2008 — 2012
Computer Science

Wenatchee Valley College   2005 — 2007
Associates, Computer science

Charles Cormier Charles Cormier Spokane, Washington Details
Charles Cormier's Airtight Games Experience April 2013 - October 2013
Job Information Technology and Services Professional
Industry Information Technology and Services
Experience
VMC  2012 - 2014
Airtight Games   April 2013 - October 2013
Nintendo  September 2000 - August 2007

Skills
Software Quality..., Certification Testing, Test Automation, Test Engineering, Leadership, Team Leadership, Outstanding..., Data Entry, Hardware Testing, Team Management

Education
Spokane Falls Community College   2011 — 2012
Drama and Dramatics/Theatre Arts, General

Whatcom Community College   2008 — 2009
Computer and Information Systems Security/Information Assurance

Lee Scheinbeim Lee Scheinbeim Seattle, Washington Details
Lee Scheinbeim's Airtight Games Experience October 2012 - January 2014
Job Environment Artist at Harebrained Schemes
Industry Computer Games
Experience
Harebrained Schemes  January 2015 - Present
Electronic Arts (EA)   June 2014 - November 2014
Airtight Games   October 2012 - January 2014
Bioware Corp  June 2006 - October 2012

Skills
Lighting, Video Games, 3D, Game Development, Gameplay, Environment Art, Xbox 360, PS3, Art, Unreal Engine 3, Texturing, Level Design, Low Poly Modeling, Game Design, Game Art, Maya, Zbrush

Education
Vancouver Film School   2005 — 2005
3D Art and Animation

Rutgers, The State University of New Jersey-New Brunswick   2000 — 2004
BS, Computer Engineering

Anthony Tewes Anthony Tewes Greater Seattle Area Details
Anthony Tewes's Airtight Games Experience November 2010 - April 2011
Job 3d Artist
Industry Computer Games
Experience
Z2Live  July 2012 - Present
Uber Entertainment  May 2011 - July 2012
Airtight Games   November 2010 - April 2011
Freelance  April 2009 - October 2010
Firefly Studios, inc.   October 2005 - March 2009

Skills
Texturing, UV mapping, 3D Modeling, Zbrush, Unreal Engine 3, Digital Sculpting, Xbox 360, Game Development, PS3, Environment Art, Video Games, Unreal Editor, Maya, Low Poly Modeling, 3D Studio Max, Multiplayer, Computer Games, Storyboarding, Concept Design, 3D, Texture Painting, Changing Environments

Education
Full Sail University   2003 — 2003
Associate, Digital Media

Brian Coonce Brian Coonce Seattle, Washington Details
Brian Coonce's Airtight Games Experience February 2012 - May 2012
Job Associate Creative Director
Industry Marketing and Advertising
Experience
POSSIBLE  June 2013 - January 2015
POSSIBLE  May 2012 - June 2013
Airtight Games   February 2012 - May 2012
Freelance  February 2010 - May 2012
PopCap Games  October 2011 - December 2011
Microsoft  September 2010 - August 2011
The Sweet Pea Bakery & Catering   October 2005 - June 2010
Rainbow Studios  August 2000 - February 2010
Six2Studios, LLC   September 1998 - August 2000
Princeton Internet Group   May 1997 - December 1998

Skills
User Experience, User Interface Design, Web Design, Corporate Branding, Logo Design, Iconography, Adobe Creative Suite, 3D Studio Max, MindManager, Scaleform, Microsoft Office, PowerPoint, Visio, HTML, CSS, CMS, Game Design, Wire Framing, Site Maps, Information Architecture, Video Games, Graphic Design, Game Development, User Experience Design, ActionScript, Art Direction, Creative Direction, Level Design, 3D, Graphics, Typography, Corporate Identity, Interaction Design, Wireframes, Xbox 360, Storyboarding, PS3, Animation, Usability Engineering, Information Design, User Interface, Flash, User-centered Design, Mobile Design, Experience Design

Education
The College of New Jersey   1992 — 1996
Bachelor of Arts, Graphic Design

Hackensack High School   1988 — 1992
High School Diploma, Honors, college prep, art

Zach Mangan Zach Mangan San Francisco Bay Area Details
Zach Mangan's Airtight Games Experience November 2010 - January 2012
Job Senior Environment Artist at Sledgehammer Games
Industry Computer Games
Experience
Sledgehammer Games  August 2013 - Present
Visceral Games (Electronic Arts)   January 2012 - August 2013
Airtight Games   November 2010 - January 2012
Rockstar Games San Diego  September 2007 - November 2010
Rockstar Games New England   July 2003 - August 2007
Northeastern University  September 2005 - January 2006
Metaversal Studios  January 2005 - August 2005
Visual Arts Electronic Studios   September 2000 - May 2005
VCSvideo (aka Video Communication Services)   April 2002 - December 2002

Skills
Video Games, Game Development, Maya, Xbox 360, PS3, Zbrush, Unreal Engine 3, UV mapping, Texturing, Unreal Editor, Level Design, Hard Surface Modeling, Gameplay, Low Poly Modeling, Game Art, Environment Art, 3D, Texture Painting, Texture Artist, Digital Sculpting

Education
Northeastern University   2000 — 2005
Bachelor of Science (B.S.), Animation, Interactive Technology, Video Graphics and Special Effects

Li-Chung Chih Li-Chung Chih Greater Seattle Area Details
Li-Chung Chih's Airtight Games Experience November 2010 - February 2011
Job Visual Designer
Industry Computer Games
Experience
TBA  August 2014 - Present
Amazon  May 2014 - July 2014
Microsoft  March 2014 - April 2014
Microsoft  February 2013 - February 2014
Google  February 2012 - February 2013
Microsoft  February 2011 - July 2011
Airtight Games   November 2010 - February 2011
Epic Games China   April 2010 - June 2010
ArenaNet  May 2009 - October 2009
Monster Aquaria Network LLC   October 2006 - December 2008

Skills
Maya, 3D Studio Max, Photoshop, Texturing, HTML, Zbrush, Illustrator, Dreamweaver, 3D Modeling, Microsoft Office, Digital Painting, Windows 7, Java, Mudbox, Adobe Fireworks, Google Analytics, Linux, Google GIS Atlas, Microsoft Excel, Atlas, Ubuntu, Apple OS, SQL essentials, Ubuntu server, SQL, Unity3D

Education
Seattle Central Community College   2012 — 2014
Associate's degree, Network Administration

Stanford University Online   2012 — 2012
continuing education, Information Technology

Art Institute of Seattle   2006 — 2009
Bachelor of Fine Arts (B.F.A.), Game Art and Design

Towson University   2003 — 2006
Bachelor of Science (B.S.), Graphic Design

Jason Olander Jason Olander Greater Seattle Area Details
Jason Olander's Airtight Games Experience September 2012 - November 2013
Job Technology Program Manager
Industry Computer Software
Experience
Airtight Games   September 2012 - November 2013
Warner Bros. Games  October 2010 - September 2012
Zipper Interactive/Sony Computer Entertainment America   September 2004 - September 2010
Sierra On-Line  April 2000 - August 2004
Sierra On-Line  September 1999 - April 2000
Sierra On-Line  September 1998 - April 1999

Skills
Video Games, Multiplayer, Testing, Software Development, Gameplay Programming, Game Development, Xbox 360, PS3, Game Design, Gameplay, Perforce, Level Design, Computer Games, Console, Lua, Casual Games, MMO, Mobile Games

Education
Highline College   1997 — 2000
Engineering

Andrew Harrington Andrew Harrington Greater Los Angeles Area Details
Andrew Harrington's Airtight Games Experience November 2010 - April 2011
Job Senior Environment Artist
Industry Computer Games
Experience
A2Z Development Center - Amazon   July 2013 - Present
Spark Unlimited  September 2012 - July 2013
Spark Unlimited  August 2011 - September 2012
Airtight Games   November 2010 - April 2011
Big Bang Entertainment, LLC   June 2008 - August 2010
Rainbow Studios  January 2008 - April 2008
Liquid Entertainment  June 2007 - September 2007
D3Publisher of America  June 2006 - September 2006

Skills
Maya, Unreal Engine 3, 3D Studio Max, Shader Creation, Zbrush, Level Creation, Lighting, Texturing, Environment Art, 3D Modeling, Game Art, 3D, Xbox, UV mapping, Autodesk MotionBuilder, Unreal Editor, Occlusion, Console, Modeling, Xbox 360, Low Poly Modeling, MEL, Character Animation, Hard Surface Modeling, Props, Texture Artist, World Building, Mudbox, Unreal 3, Unity3D, Cinematics, Digital Sculpting, Photoshop, Digital Painting, Shaders, Game Design, Level Design, Perforce, PS3, Changing Environments, Computer Games, Animation, Wii, Character Rigging, Game Development, Texture Painting, Game Mechanics, Video Games, Normal Mapping, Gameplay

Education
Collins College   2005 — 2007
Game Design

Tehachapi High

Aaryn Goodwin Aaryn Goodwin Greater Seattle Area Details
Aaryn Goodwin's Airtight Games Experience September 2013 - April 2014
Job .
Industry Animation
Experience
Pactera US  April 2015 - Present
Mobius Industries, LLC  April 2014 - October 2014
Airtight Games   September 2013 - April 2014
ArenaNet LLC  July 2013 - August 2013
Airtight Games   May 2013 - July 2013
Z2  March 2013 - April 2013
ArenaNet through Volt   November 2012 - November 2012
Microsoft through Volt  May 2012 - October 2012
US Census Bureau  April 2010 - August 2010

Skills
Microsoft Office, Windows, Customer Service, Troubleshooting, Microsoft Word, Outlook, System Administration, Microsoft Excel, Software Documentation, Windows 7, PowerPoint, Team Leadership, Team Building, Testing, Data Collection

Education
Digipen Institute of Technology   2007 — 2012
BFA Production Animation, Digital Art and Animation, Senior

Sierra College   2000 — 2007

Will Edgette Will Edgette Greater Seattle Area Details
Will Edgette's Airtight Games Experience January 2010 - April 2012
Job Tools Engineer at Bungie
Industry Computer Games
Experience
Bungie  August 2012 - Present
Red Lens Games   April 2012 - August 2012
Airtight Games   January 2010 - April 2012
Airtight Games   May 2009 - December 2009
DigiPen Institute of Technology  2007 - 2008

Skills
Computer Science, C++, Windows, C#, Gameplay, Game Development, DirectX, Lua, Xbox 360, Perforce, PS3, Multiplayer, Artificial Intelligence, SQL, 3D, Visual Studio, Gameplay Programming, Scripting, UnrealScript, Win32, Java, Unreal Engine 3, OpenGL, JavaScript, Console, Programming, Game Programming, Unreal 3

Education
Digipen Institute of Technology   2005 — 2009
RTIS, Computer Science, Physics, Mathematics

Dennis Price Dennis Price Carnation, Washington Details
Dennis Price's Airtight Games Experience May 2012 - May 2014
Job Art Director for Heroes of Newerth
Industry Computer Games
Experience
Frostburn Studios, Inc.   September 2014 - Present
Burnout Game Ventures, LLC  August 2014 - Present
DigiPen Institute of Technology  October 2012 - June 2014
Airtight Games   May 2012 - May 2014
Blizzard Entertainment  September 2009 - April 2012
Turn10 Studios   September 2008 - August 2009
Blizzard Entertainment  February 2000 - August 2008
Digital Domain  November 1999 - February 2000
Foundation Imaging  August 1999 - November 1999
Digital Domain  March 1998 - August 1999

Skills
Cinematics, Maya, Nuke, After Effects, Photoshop, 3D Studio Max, Game Development, Art Direction, Visual Effects, Compositing, Lighting, Video Games, Texturing, 3D, Character Animation, Agile Project Management, Motion Capture, UV mapping, Modeling, Game Design, Unreal Engine 3

Education
Art Institute of Houston   1995 — 1997
Associate's degree, Computer Animation

Nathan Vegdahl Nathan Vegdahl Seattle, Washington Details
Nathan Vegdahl's Airtight Games Experience 2008 - 2009
Job Technical Artist at Nintendo
Industry Entertainment
Experience
Nintendo  April 2014 - Present
Sadfish Studios   2010 - April 2014
Blender Institute   2009 - 2010
Airtight Games   2008 - 2009
Blender Institute   2007 - 2008

Skills
Animation, Programming, Character Rigging, Web Development, 3D Modeling, Blender, Python, C, C++, Maya, XSI, Training

Education
Cogswell Polytechnical College   2006 — 2007
Bachelor of Arts (BA), Digital Arts

Henry Cogswell College   2004 — 2006

Taku Wanifuchi Taku Wanifuchi Marina Del Rey, California Details
Taku Wanifuchi's Airtight Games Experience February 2010 - September 2011
Job Metal Gear Online III (PS3/4, XB360/One, PC, Konami, 2015)
Industry Computer Games
Experience
Konami Digital Entertainment Los Angeles (ex. Kojima Studio LA)   May 2014 - Present
Gearbox Software  January 2012 - January 2014
Airtight Games   February 2010 - September 2011
Crytek Hungary   February 2008 - January 2010
Crytek  December 2006 - January 2008
Cavia   March 2002 - June 2006
Square Enix  September 2000 - February 2001
KAZe   June 1998 - May 2000
Nabla   April 1992 - May 1995

Skills
Video Games, Animation, Character Animation, Texturing, Special Effects, Game Development, Cinematics, Xbox 360, 3D, Characters, PS3, Visual Effects, Scripting, Environment Art, UV mapping, Shaders, XSI

Education
Musashino Art University   1990 — 1992
Bachelor of Art, Craft Design

Aaron Arlet Aaron Arlet Greater Seattle Area Details
Aaron Arlet's Airtight Games Experience January 2013 - May 2014
Job Senior Gameplay Programmer
Industry Computer Games
Experience
Z2  July 2014 - Present
Airtight Games   January 2013 - May 2014
Airtight Games   August 2010 - January 2013
Airtight Games   May 2010 - August 2010
DigiPen Institute of Technology  September 2009 - July 2010
Vector Research  1990 - 2002

Skills
Unreal Engine 3, Software Development, Game Development, 3D, Game Programming, Statistical Tools, Lua, Perforce, Xbox 360, Gameplay, PS3, Scripting, Video Games

Education
Digipen Institute of Technology   2006 — 2011
BS, RTIS, Computer Science / Math Minor, Valedictorian

Travis Johnston Travis Johnston Greater Seattle Area Details
Travis Johnston's Airtight Games Experience March 2009 - July 2010
Job Senior Lead Developer at Microsoft Corporation
Industry Computer Games
Experience
Microsoft Corporation  August 2010 - Present
Airtight Games   March 2009 - July 2010
Crowdstar International Ltd   November 2008 - February 2009
Secret Level  November 2007 - October 2008
Secret Level  October 2002 - October 2007
Art Institute  2003 - 2004
Secret Level  October 2001 - October 2002
3DO  2000 - 2001
Crystal Dynamics  2000 - 2000
KLA-Tencor  1996 - 2000

Skills
Game Development, Game Programming

Education
University of California, San Jose State   1997 — 1999
Computer Engineering

DeVry Institute of Technology   1993 — 1996
EE, Electronics Engineering

Rob Shoff Rob Shoff Greater Seattle Area Details
Rob Shoff's Airtight Games Experience May 2013 - September 2013
Job Environment Artist at 343 Industries
Industry Computer Games
Experience
343 Industries  December 2014 - Present
Wargaming Seattle  October 2013 - November 2014
Airtight Games   May 2013 - September 2013
343 Industries  February 2011 - November 2012
Griptonite Games  October 2001 - February 2010
Humongous Entertainment  1999 - 2001

Education
Art Institute of Seattle   1997 — 1999
AA Computer Animation, 3D game content creation

Ben Freedman Ben Freedman Greater Seattle Area Details
Ben Freedman's Airtight Games Experience June 2008 - August 2008
Job Sr. Animator at Motiga, Inc.
Industry Computer Games
Experience
Motiga, Inc.   February 2013 - Present
Arenanet  October 2008 - February 2013
Airtight Games   June 2008 - August 2008
The Field Group   June 2008 - June 2008
Exile Game Studio   March 2008 - May 2008
Nintendo  2008 - 2008

Skills
Character Animation, Digital Illustration, Maya, Cinematics, Concept Design, Video Games, Animation, 3D, Illustration, Conceptual Art

Education
Digipen Institute of Technology   2004 — 2008
BFA, Production Animation, Production Art

Grand Valley State University   2003 — 2004
Mathematics and Computer Science

Joshua Neff Joshua Neff Bellevue, Washington Details
Joshua Neff's Airtight Games Experience January 2007 - April 2012
Job Games and Apps Programming
Industry Computer Games
Experience
Mountain Machine   May 2012 - Present
Microsoft  March 2014 - September 2014
Camouflaj game studio  August 2013 - October 2013
Airtight Games   January 2007 - April 2012
DigiPen Institute of Technology  January 2005 - December 2006
DigiPen Institute of Technology  June 2006 - August 2006
DigiPen Institute of Technology  2005 - 2005

Skills
Xbox 360, PS3, Video Games, Unreal Engine 3, Gameplay Programming, Game Development, Game Design, Console, Gameplay, Game Programming, Unity3D, Unreal Editor, Computer Games, Wii, Network Programming, Perforce, DirectX, Lua, Level Design, Maya, OpenGL, Game Mechanics, Casual Games, Shaders, UnrealScript, Computer Animation, C++, Boost, MMO, Multiplayer, Visual Studio, Social Games, Xbox, iOS Development, Android Development, Mobile Applications, Xbox One

Education
DigiPen Institute of Technology   2004 — 2008
BS, Real-Time Interactive Simulation (CS)

Derek Warner Derek Warner Orange County, California Area Details
Derek Warner's Airtight Games Experience November 2011 - April 2014
Job Senior Level Designer at Red 5 Studios
Industry Entertainment
Experience
Red 5 Studios  June 2014 - Present
Airtight Games   November 2011 - April 2014
Zipper Interactive (SCEA)   2006 - November 2011
Ubisoft Montreal  2005 - 2006
Perception Pty Ltd   2004 - 2005
Sierra Entertainment  2003 - 2004

Skills
Level Design, Game Development, Game Design, Gameplay, PS3, Xbox 360, Unreal Engine 3, Video Games, Photoshop, Unreal 3, Perforce, Unreal Editor, Console, Illustrator, System Design, World Building, Computer Games, Xbox, Kismet, CryEngine, Maya, Game Mechanics, 3D Studio Max, Source Engine, Texturing, Environment Art, UV mapping, Unity3D, MMO, Animation, Unreal Kismet, Zbrush, Web Design, PS Vita, Adobe Illustrator, Photoshop CS5, Google Sketchup, Website Design, HTML, LUA Script, Javascript, Lua, ZBrush

Education
The Art Institute of Phoenix   2000 — 2003
Bachelor, Video Game Art and Design, 3.7

Galand Marshall Galand Marshall Redmond, Washington Details
Galand Marshall's Airtight Games Experience June 2013 - August 2013
Job System Administrator / Lab Engineer / Network Administrator
Industry Information Technology and Services
Experience
Microsoft Vendor in XBOX One Group.   October 2013 - June 2015
VitalSource Staffing, LLC  2014 - 2015
VitalSource Staffing, LLC  2014 - 2015
Airtight Games   June 2013 - August 2013
Microsoft Vendor - Azure Cloud Computing Lab Support   June 2012 - June 2013
Microsoft Vendor - Windows Oporations Server Team   October 2010 - April 2011
Microsoft Contract - Windows Service Delivery Team   September 2009 - July 2010
Department of the Army Contract- JBLM and Madigan Army Medical Center   January 2008 - September 2008
World Vision  April 2004 - July 2005
Microsoft  April 2000 - July 2002

Skills
Networking, Troubleshooting, Active Directory, SharePoint, Technical Support, Operating Systems, IT Service Management, Software Installation, SQL, Information Technology, Hyper-V, Vendor Management, Database Administration, Laptops, .NET, Customer Service, Project Management

Education
Shoreline Community College   2014 — 2015
Active Directory, Computer Hardware

Bellevue College   2012 — 2014
Cisco Networking, PowerShell and C# Programing.

University of Washington   1988 — 1994
BA - Psychology, Minors - Chemistry, Physics and Biology

Dave Grega Dave Grega Greater Seattle Area Details
Dave Grega's Airtight Games Experience February 2012 - October 2013
Job Senior 3D Artist / Art Manager
Industry Computer Games
Experience
Microsoft  September 2015 - Present
Microsoft (Turn 10 Studios)   January 2015 - August 2015
Red 5 Studios  May 2014 - December 2014
Airtight Games   February 2012 - October 2013
Sony Computer Entertainment America (Zipper Interactive)   April 2007 - May 2011
Sony Computer Entertainment America (Bend Studio)   November 2004 - March 2007
Black Ops Entertainment  March 2002 - February 2004

Skills
UV mapping, Shader Creation, Layout, Optimizations, PS3, Game Development, Level Design, Video Games, Xbox 360, Texturing, Maya, Zbrush, Communications Audits, Unreal Engine 3, Cinematics, Shaders, Gameplay, 3D Modeling, Texture Artist, ZBrush, UV Mapping

Education
Otis College of Art and Design   1998 — 2001
Bachelor of Fine Arts, Digital Media

Ian P Riutta Ian P Riutta Raleigh-Durham, North Carolina Area Details
Ian P Riutta's Airtight Games Experience January 2011 - February 2014
Job
Industry Computer Games
Experience
Airtight Games   January 2011 - February 2014
LucasArts  March 2008 - September 2010
LucasArts  March 2006 - March 2008
LucasArts  July 2005 - March 2006
Electronic Arts  2005 - 2005

Skills
Gameplay, PS3, Xbox 360, Game Development, Game Design, Level Design, Video Games, Unreal Engine 3, Multiplayer, Unreal Editor, Unreal 3, Game Mechanics, Computer Games, Perforce, Cinematics, Scripting, PSP, 3D, Narrative, Concept Design, Maya, Casual Games, Texturing, Environment Art, Wii, Console, Video Game Production, World Building, Xbox

Education
Academy of Art University   2000 — 2002
BA, 3D Modeling/ Video game design

Marist College   1996 — 2000
BA, Digital Media

Jeff Dombkowski Jeff Dombkowski Greater Seattle Area Details
Jeff Dombkowski's Airtight Games Experience November 2013 - April 2014
Job Sound Designer at Microsoft Game Studios
Industry Entertainment
Experience
Microsoft Game Studios  February 2014 - Present
Airtight Games   November 2013 - April 2014
Microsoft Game Studios  October 2012 - October 2013
Signal Studios  July 2012 - October 2012
Microsoft Game Studios  July 2011 - July 2012
Freelance  July 2010 - July 2011
Freelance  May 2006 - April 2009
Vicmead Hunt Club  August 2008 - December 2008
ACE Group  June 2007 - April 2008
ACE Group  June 2006 - June 2007

Skills
Sound, Sound Design, SFX Editing, Foley, Recording, Music, Post Production, Film Production, Archery, Re-recording Mixing, Audio Engineering, Mastering, Field Recording, Audio Editing, Film, Lunch, Video, Wwise, Burgers, Video Games, Sound Editing, Voice Over

Education
Vancouver Film School   2009 — 2010
Diploma, Sound Design for Visual Media

University of Delaware   2001 — 2005
BS, Business Management/Administration

Aenok Oh Aenok Oh Redmond, Washington Details
Aenok Oh's Airtight Games Experience June 2013 - October 2013
Job Environment Artist at 343 Industries
Industry Computer Games
Experience
343 Industries  January 2015 - Present
Amazon  May 2014 - September 2014
Airtight Games   June 2013 - October 2013

Skills
Maya, 3D Studio Max, Photoshop, Zbrush, xNormal, Unreal Engine 3, Unity3D, Texturing, Environment Art, Animation, Storyboarding, Gameplay, 3D Modeling

Education
Digipen Institute of Technology   2009 — 2013
Bachelor of Fine Arts (BFA), Digital Arts and Animation

Martin Bartsch Martin Bartsch Greater Seattle Area Details
Martin Bartsch's Airtight Games Experience January 2012 - January 2014
Job Cinematic Animator at ArenaNet LLC
Industry Computer Games
Experience
ArenaNet LLC  July 2014 - Present
Monolith Productions (WB Games)   January 2014 - July 2014
DigiPen Institute of Technology  January 2014 - January 2014
Airtight Games   January 2012 - January 2014
Monolith Productions (WB Games)   December 2009 - November 2011
ArenaNet  April 2008 - November 2009
Flagship Studios Seattle   June 2007 - November 2007
Vivendi Games / Sierra Online (formerly Secret Lair Studios)   January 2006 - May 2007
WildTangent Inc.   November 2004 - December 2006
Paganimation.com   August 2005 - September 2005

Skills
Maya, Motionbuilder, Character Animation, 3D Studio Max, Animation, Cinematics, Character Studio, Perforce, 3D animation, Photoshop, Premiere, Computer Animation, Autodesk MotionBuilder, Traditional Animation, Rigging, 3D, Storyboarding, Facial Animation, Game Development, Xbox 360

Education
DigiPen Institute of Technology   2001 — 2003
Associate of Applied Arts in 3D Computer Animation

Nick Avallone Nick Avallone Greater Seattle Area Details
Nick Avallone's Airtight Games Experience August 2012 - August 2013
Job Animator
Industry Computer Games
Experience
Oculus VR  September 2015 - Present
343 Industries  May 2014 - Present
The Mill  February 2014 - March 2014
Airtight Games   August 2012 - August 2013
343 Industries  February 2012 - August 2012
Hydraulx  August 2010 - February 2012
Drexel University  September 2009 - March 2010
Impact Unlimited  April 2008 - September 2008

Skills
Character Animation, Storyboarding, Animation, Nuke, Motivation, Drawing, Maya, Illustrator, Traditional Animation, Computer Animation, 3D Modeling, Premiere, Visual Effects, 3D, Autodesk MotionBuilder, Cinematics, Character Rigging, Facial Animation, MEL

Education
Drexel University   2005 — 2010
BS and MS, Digital Media

Chris Madden Chris Madden Greater Seattle Area Details
Chris Madden's Airtight Games Experience August 2009 - May 2014
Job Concept Artist at Amazon Games Studios
Industry Computer Software
Experience
Amazon Games Studios   October 2014 - Present
Microsoft  June 2014 - October 2014
Airtight Games   August 2009 - May 2014
Airtight Games   April 2007 - August 2009
Christensen Motor Yachts   2004 - 2007

Skills
PS3, Texturing, Video Games, Game Development, Gameplay, Modeling, Character Animation, Xbox 360, Art, Maya, Environment Art, Unreal Engine 3, Game Design, Level Design, Art Direction

Education
University of Washington   2004 — 2006
Bachelor of Art, Interdisciplinary Visual Arts

Clark College   2001 — 2003
Associate of Arts, Fine Arts

Sarah Bergh Sarah Bergh Redmond, Washington Details
Sarah Bergh's Airtight Games Experience September 2012 - February 2014
Job UX Artist at GlassLab, Inc.
Industry Animation
Experience
GlassLab, Inc.   August 2015 - Present
Crystal Dynamics  April 2014 - November 2014
Airtight Games   September 2012 - February 2014
Microsoft  March 2012 - July 2012
Gas Powered Games  February 2011 - January 2012
Cricket Moon Media  October 2010 - January 2011
Mega Pickle Entertainment   2010 - 2011
Creative Edge Press   January 2008 - September 2010
Exato Games   February 2010 - June 2010
DigiPen Institute of Technology  September 2007 - May 2010

Skills
Painting, Concept Design, Texture Painting, User Interface, Character Design, Logo Design, 3D Studio Max, Flash, Illustration, Photoshop, Animation, Character Animation, Photography, User Interface Design, Storyboarding, Game Development, Traditional Animation, Maya, Computer Animation

Education
Digipen Institute of Technology   2006 — 2010
Bachelor of Fine Arts (B.F.A.)

Western Washington University   2003 — 2006
AAA, Art/Design

Andrew Palfenier Andrew Palfenier Seattle, Washington Details
Andrew Palfenier's Airtight Games Experience January 2013 - December 2013
Job Animator
Industry Animation
Experience
King Bling Interactive (Wicresoft)   October 2014 - Present
Freelance  January 2014 - October 2014
Airtight Games   January 2013 - December 2013
ArenaNet  September 2009 - September 2012
ArenaNet  October 2008 - September 2009
DigiPen Institute of Technology  May 2008 - August 2008

Skills
Animation, Character Animation, Motion Capture, Maya, Autodesk MotionBuilder, 3D Studio Max, Flash, Photoshop, Unreal Engine 3, Cinematics, Texturing, Traditional Animation, Modeling, Video Games, Game Development, 3D

Education
Digipen Institute of Technology   2005 — 2009
BFA, Animation

Aviv Arad Aviv Arad Kalamazoo, Michigan Area Details
Aviv Arad's Airtight Games Experience July 2011 - August 2011
Job Senior Animator at Frostburn Studios, Inc.
Industry Computer Games
Experience
Frostburn Studios, Inc.   September 2015 - Present
Zombot Studio  December 2013 - August 2015
Big Red Button Entertainment, Inc.   July 2013 - November 2013
The Lo-Fi Apocalypse   July 2010 - May 2013
SuperBot Entertainment, Inc.   October 2011 - February 2013
Airtight Games   July 2011 - August 2011
Bungie  April 2009 - June 2010
Mako Games   November 2008 - February 2009
KAOS Studios/THQ  April 2006 - May 2008
Carnegie Museums of Pittsburgh  August 2007 - September 2007

Skills
Maya, Character Animation, Facial Animation, Combat Design, Video Game Design, Game Design, Video Games, Cinematics, Game Development, Xbox 360, Motion Capture, PS3, Computer Animation, Animation, Unreal Engine 3, 3D, Character Rigging, Multiplayer, Mobile Games, Creative Direction, Gameplay

Education
Savannah College of Art and Design   1998 — 2002
BFA, Computer Animation

International School of Kenya   1994 — 1996
International Baccalaureate

Eric Berger Eric Berger Redmond, Washington Details
Eric Berger's Airtight Games Experience February 2012 - April 2014
Job Senior 3D Artist
Industry Computer Games
Experience
Lakshya Digital   October 2014 - Present
Airtight Games   February 2012 - April 2014
Airtight Games   April 2007 - July 2011
Mad Doc Software  December 2005 - January 2007
GlyphX Games   July 2004 - May 2005
Gearbox Software  March 2004 - June 2004

Skills
Unreal Engine 3, Xbox 360, PS3, maya, photoshop, level design, game design, environment art, Kismet, texturing, Level Design, Game Design, Maya, Texturing, Environment Art, Game Development, Unreal Editor, Low Poly Modeling, Unreal 3, Multiplayer, UV mapping, World Building, Gameplay, Game Mechanics, Texture Painting, 3D, Zbrush, Mudbox, Photoshop, UV Mapping

Education
County College of Morris   2003 — 2004
none, visual arts

Jaron Gittleman Jaron Gittleman Greater Seattle Area Details
Jaron Gittleman's Airtight Games Experience August 2013 - November 2013
Job Animator
Industry Animation
Experience
Microsoft  February 2015 - April 2015
E-Line Media  February 2014 - April 2014
Airtight Games   August 2013 - November 2013
Camouflaj game studio  June 2013 - August 2013
E-Line Media  April 2013 - May 2013
ArenaNet  October 2011 - December 2012
Shilpa Systems   June 2011 - October 2011

Skills
3D animation, Character Animation, Animation, Maya, Video Games, Computer Animation, Autodesk MotionBuilder, Cinematics, Art, Character Rigging, Characters, Creature Animation, Facial Animation, Motion Capture, Film, Photoshop, Game Development, Texturing

Education
Full Sail University   2008 — 2010
Bachelor of Science Degree, Computer Animation

Brad Shuber Brad Shuber Greater Seattle Area Details
Brad Shuber's Airtight Games Experience September 2009 - August 2011
Job Art Director at Microsoft
Industry Computer Software
Experience
Microsoft  October 2012 - Present
Microsoft  August 2011 - October 2012
Airtight Games   September 2009 - August 2011
Airtight Games   September 2008 - September 2009
Surreal Software  May 2005 - September 2008
Image Space Incorporated   May 1995 - April 2005

Skills
Video Games, Character Animation, Xbox 360, Texturing, Creative Direction, Game Development, PS3, Illustration, Level Design, Unreal Engine 3, Xbox, UV Mapping, Maya, Computer Games, UV mapping, Gameplay

Education
Bowling Green State University   1993 — 1997
BFA, Computer Graphics

Bowling Green State University   1993 — 1997
Bachelor of Arts (B.A.), Computer Graphics

Stacey Diana Clark Stacey Diana Clark Greater Seattle Area Details
Stacey Diana Clark's Airtight Games Experience June 2012 - April 2014
Job Senior Concept Artist
Industry Entertainment
Experience
Freelancer  2004 - Present
Glu Mobile  November 2014 - July 2015
Airtight Games   June 2012 - April 2014
Warner Bros. Interactive   March 2008 - June 2012
Midway Amusement Games, LLC  February 2005 - January 2008

Skills
Game Development, Concept Design, Unreal Engine 3, Illustration, Video Games, Matte Painting, Xbox 360, PS3, Environment Art, Character Animation, Texturing, Conceptual Art, Gameplay, Art, 3D, Zbrush, Texture Painting, Digital Painting

Education
Savannah College of Art and Design
B.F.A, Illustration

Savannah College of Art and Design
B.F.A, Fashion Design

Nathan Williams Nathan Williams San Francisco Bay Area Details
Nathan Williams's Airtight Games Experience February 2010 - April 2010
Job Software Engineer at Apple
Industry Computer Software
Experience
Apple  March 2015 - Present
FoundationDB  June 2013 - March 2015
Akiban Technologies  June 2010 - June 2013
Airtight Games   February 2010 - April 2010
Rainmaker Games   September 2009 - April 2010
Google  May 2009 - August 2009

Education
Digipen Institute of Technology   2006 — 2010
Bachelor of Science (B.S.)

Indian Hills Community College   2004 — 2006
Associate of Science (A.S.)

David Talamantes David Talamantes Greater Seattle Area Details
David Talamantes's Airtight Games Experience November 2013 - January 2014
Job Help Desk Representative at SEIU 775NW
Industry Information Technology and Services
Experience
SEIU 775NW  July 2014 - Present
Airtight Games   November 2013 - January 2014
WatchGuard Technologies  August 2011 - November 2013
Inkon Media, LLC   September 2006 - February 2010
Vanguard Press   October 2003 - September 2006

Skills
Troubleshooting, Graphic Design, Microsoft Office, PowerPoint, System Administration, Windows Server, Network Security, Customer Service, Adobe Creative Suite, Network Administration, Project Management, Microsoft Word, Information Security, Active Directory, Windows, Information Technology, Computer Hardware, Technical Support, TCP/IP, Networking, Security, Windows 7, Computer Security, Linux, Firewalls, Software Installation, VPN, VMware ESX, Wireless Networking, DNS, Virtualization, Servers, VMware, Software Documentation, Operating Systems, Network Design, DHCP, Microsoft Exchange, OS X, Cisco IOS, Switches, Hardware, Cisco Technologies, Visio, SharePoint, Cisco Routers, Windows XP, IPSec, Routing, Salesforce.com

Education
DeVry University   2008 — 2011
BS, Network & Communications Management

Brian Lawver Brian Lawver Greater Seattle Area Details
Brian Lawver's Airtight Games Experience July 2012 - February 2014
Job Concept Artist at Glu Mobile
Industry Computer Games
Experience
Glu Mobile  February 2014 - Present
Airtight Games   July 2012 - February 2014
GREE, Inc.   January 2012 - October 2012
ArenaNet  October 2008 - December 2011

Skills
Illustration, Art, Conceptual Art, Video Games, Texturing, Digital Painting, Concept Design, Traditional Animation, General Awesomeness, Animation, Digital Illustration, Storyboarding, Environment Art, Game Development, Maya, Photoshop, Game Design, Character Animation, ZBrush, 3D Studio Max, UV Mapping, 3D, 3D Modeling

Education
Digipen Institute of Technology
Bachelor of Production Animation

Derek Chatwood Derek Chatwood Greater Seattle Area Details
Derek Chatwood's Airtight Games Experience June 2012 - February 2014
Job Game Designer at Naughty Dog
Industry Entertainment
Experience
Naughty Dog  September 2015 - Present
Cryptic Studios  July 2014 - August 2015
Airtight Games   June 2012 - February 2014
Asobo Studio   September 2011 - June 2012
WB Games (Monolith Productions)   August 2004 - September 2011
Zombie Studios  2000 - 2004

Skills
Xbox 360, PS3, Game Design, Gameplay, Level Design, Console, Game Development, Perforce, Multiplayer, Unreal Editor, Unreal Engine 3, 3D Studio Max, Scripting, Xbox, Xbox One, PS4, Unreal Engine 4, Video Games

Education
Arizona State University   1988 — 1992
BA, Art/Illustration

Cale Haskell Cale Haskell Greater Seattle Area Details
Cale Haskell's Airtight Games Experience February 2010 - April 2010
Job Engineer (UI) at Bungie
Industry Computer Games
Experience
Bungie  May 2010 - Present
Airtight Games   February 2010 - April 2010

Skills
Xbox 360, Game Development

Education
Digipen Institute of Technology   2004 — 2009

Dan McKim Dan McKim Santa Monica, California Details
Dan McKim's Airtight Games Experience October 2010 - June 2012
Job Sr. Environment Artist at Sony Santa Monica
Industry Computer Games
Experience
Sony Santa Monica  January 2015 - Present
Sony Santa Monica  June 2012 - Present
Airtight Games   October 2010 - June 2012
Framework  May 2010 - October 2010
Legend of Arad Short Film   March 2010 - May 2010
Dream Forge Entertainment, LLC   October 2008 - May 2010
Anx Labs   January 2010 - March 2010
Perishable Distributors of Iowa, Ltd.   January 2002 - October 2008
Virtual Reality Applications Center  January 2005 - July 2005

Skills
Zbrush

Education
Iowa State University   2001 — 2005
Bachelors, Fine Arts

jennifer R. cearley jennifer R. cearley Greater Seattle Area Details
jennifer R. cearley's Airtight Games Experience July 2012 - January 2014
Job Senior Software Developer at Wizards of the Coast
Industry Computer Games
Experience
Microsoft  January 2014 - August 2015
Airtight Games   July 2012 - January 2014
Disney Interactive Media Group  September 2011 - July 2012
Zipper Interactive  September 2006 - May 2011
Centrify Corporation  June 2004 - June 2006
Wizards of the Coast  January 2004 - May 2004
Boeing  August 2002 - January 2004
Netreon   March 2000 - April 2002
Boeing  January 1998 - March 2000
Matrix Intermedia Inc   July 1997 - December 1997

Skills
C++, OOP, Linux, Unix, Object Oriented Design, Game Development, Multiplayer, Perforce, MMO, PS3

Education
Rensselaer Polytechnic Institute   1995 — 1997
BS, Computer Science

University of Arkansas   1991 — 1993
Math/Computer Science

Eric Studer Eric Studer Greater Seattle Area Details
Eric Studer's Airtight Games Experience February 2012 - May 2014
Job
Industry Computer Games
Experience
Harebrained Schemes  June 2015 - Present
Turn 10 Studios  August 2014 - Present
Airtight Games   February 2012 - May 2014
Sucker Punch Productions  January 2010 - June 2011
Monolith Productions  February 2009 - February 2010
WB Games  May 2008 - February 2009
Warner Bros. Advanced Digital Services  November 2006 - April 2008
Warner Bros. Online  August 2005 - November 2006
Zombie Studios  June 2005 - August 2005
DigiPen Institute of Technology  August 2001 - July 2005

Skills
Screenwriting, Production, Content Design, Public Speaking, Thorough Knowledge of..., Motion Capture..., Game Design, Video Games, Game Development, Xbox 360, PS3, Quality Assurance, Motion Capture, Computer Games, Casual Games, Multiplayer, Wii, Gameplay, Mobile Games, Character Animation, Game Testing, Console, Scripting, Level Design, Narrative, Unreal Engine 3, Cinematics, Game Mechanics, Perforce, Xbox

Education
DigiPen Institute of Technology   2001 — 2005
Bachelors, Realtime Interactive Simulation (Video Game Programming)

University of California, Los Angeles   2007 — 2008
Certificate, Television Writing for the Half Hour Comedy

Niles Doubleday Niles Doubleday Irvine, California Details
Niles Doubleday's Airtight Games Experience June 2013 - January 2014
Job
Industry Computer Games
Experience
Freelance  August 2014 - February 2015
Amazon  January 2014 - August 2014
Airtight Games   June 2013 - January 2014
Airtight Games   June 2011 - June 2013
Liquid Development  May 2011 - August 2011
Airtight Games   November 2010 - April 2011
Icarus Studios  November 2009 - April 2010
J. Kenworthy Entertainment   March 2009 - July 2009
Tilted Mill   July 2006 - April 2008
Brainiac Studio's   May 2006 - July 2006

Skills
Texturing, Maya, Zbrush, Video Games, Xbox 360, Unreal Engine 3, 3D Studio Max, 3D, Perforce, Hard Surface Modeling, Computer Games, Game Art, Lighting

Education
Savannah College of Art and Design   2002 — 2006
BFA, Animation

Jacob Kinch Jacob Kinch Greater Seattle Area Details
Jacob Kinch's Airtight Games Experience December 2012 - April 2014
Job Sound Designer at Oculus VR
Industry Media Production
Experience
Oculus VR  August 2015 - Present
Philips  November 2011 - August 2015
Airtight Games   December 2012 - April 2014
Microsoft Game Studios  October 2010 - October 2011
JM Photography   2006 - December 2008

Skills
Pro Tools, Logic Pro, Sound Forge, Sound Design, Recording, Audio Engineering, Audio Post Production, Audio Editing, Video, Sound, Composition, Mastering, Film, Location Recording, Field Recording, Studio Recording, Dialogue Editing, Post Production, Audio Processing, Undersea Warfare, Sound Mixing, Wwise, Mixer, MIDI, Foley Artist, Sound Effects, Acoustics, Audio Restoration, Production Sound, Surround Sound, Cubase, Game Audio, Boom Operator, SFX, Electronic Music, Sound Editing, FMOD, Video Games, Foley, Professional Audio, Ghosts

Education
Vancouver Film School   2009 — 2010
Diploma, Sound Design for Visual Media

Boise State University   2004 — 2009
B.A., Audio Engineering

Ping-ping Hsia Ping-ping Hsia Greater Seattle Area Details
Ping-ping Hsia's Airtight Games Experience June 2008 - May 2014
Job Senior Animator
Industry Computer Games
Experience
343 Industries  June 2014 - Present
343 Industries  2014 - 2015
343 Industries  2014 - 2015
Airtight Games   June 2008 - May 2014
Sandblast Games (THQ)   2006 - 2008
Cranky Pants games   2006 - 2008

Education
Academy of Art University   2003 — 2005

John Dumala John Dumala Greater Seattle Area Details
John Dumala's Airtight Games Experience May 2010 - April 2011
Job Lead Game Designer at Big Fish
Industry Computer Games
Experience
Electronic Arts (EA)   December 2012 - January 2015
Zynga  May 2012 - October 2012
Vigil Games  August 2011 - April 2012
Airtight Games   May 2010 - April 2011
Snowblind Studios  July 2008 - January 2010
LucasArts  April 2006 - June 2008
Crystal Dynamics  March 1998 - March 2006
Blam!   1997 - 1998

Skills
Xbox 360, Game Design, Game Development, PS3, Video Games, Level Design, Gameplay, Character Animation, Cinematics, Mobile Games, Creative Direction, Multiplayer, Game Mechanics, Mobile Game Development

Education
Suffolk County Community College   1994 — 1996
Associates, Fine Arts

Jose Perez III Jose Perez III San Francisco, California Details
Jose Perez III's Airtight Games Experience 2005 - 2010
Job Senior Experience Designer at Lucasfilm
Industry Entertainment
Experience
Lucasfilm  2015 - Present
Blizzard Entertainment  2013 - 2015
LucasArts  2012 - 2013
NCsoft / Carbine Studios   June 2011 - August 2012
NCsoft / Carbine Studios   June 2011 - November 2011
Airtight Games   2005 - 2010
Kill Rock Stars   2006 - 2006
Microsoft Game Studios  2002 - 2005
Microsoft Game Studios  September 2000 - September 2002

Skills
Unreal Engine 3, Level Design, Creative Direction, Game Design, Video Games, Animation, Xbox 360, Gameplay, Game Development, MMORPG, MMO, Computer Games, Perforce, Multiplayer, Console, Unreal 3, World Building, Environment Art, Xbox, Social Games, Maya, Unreal Editor, PS3, Scripting

Education
Art Institute of Seattle   1999 — 2001
AAA, Computer Animation

Brian Ehlert Brian Ehlert Greater Seattle Area Details
Brian Ehlert's Airtight Games Experience January 2013 - May 2014
Job Software Engineer, Engine at Monolith Productions
Industry Computer Games
Experience
Monolith Productions  August 2014 - Present
Airtight Games   January 2013 - May 2014
Airtight Games   August 2010 - January 2013
Airtight Games   May 2010 - August 2010
United States Marine Corps  August 2003 - August 2007

Skills
Programming, Team Leadership, Xbox 360, Software Engineering, C++, PS3, Software Design, Computer Games, Unreal Engine 3, DirectX, Visual Studio, User Interface, Game Engines, Perforce, Game Development, Video Games, C#, Computer Graphics, HLSL, Xbox One, PS4, Unreal 3, Unreal Editor, Shaders, Cross-platform...

Education
Digipen Institute of Technology   2007 — 2011
B.S., Real-Time Interactive Simulation

Kasey Quevedo Kasey Quevedo Greater Seattle Area Details
Kasey Quevedo's Airtight Games Experience July 2013 - April 2014
Job Game Artist/ Illustrator at Freelance
Industry Computer Games
Experience
Freelance  April 2014 - Present
Airtight Games   July 2013 - April 2014
Airtight Games   March 2011 - July 2013
Airtight Games   September 2006 - March 2011
Amaze Entertainment  September 2004 - September 2006
Microsoft  December 1999 - August 2003

Skills
Unreal Engine 3, Xbox 360, Game Development, Video Games, PS3, Texturing, Maya, Game Design, Animation, Unreal Editor, Illustration, Level Design, UE4, Environment Art, Storyboarding, Unity, Flash, Comic Book Illustration

Education
Masters Institute of Technology   1996 — 1997
Digital Arts

Joe Kubert School of Cartoon and Graphic Art   1992 — 1993
Illustration

Jared Noftle Jared Noftle Greater Seattle Area Details
Jared Noftle's Airtight Games Experience January 2005 - February 2012
Job CoFounder, Technical Director at Highwire Games
Industry Computer Games
Experience
Highwire Games   December 2014 - Present
Red Lens Games   February 2012 - Present
Airtight Games   January 2005 - February 2012
Microsoft  2004 - 2005
Midway Amusement Games  September 2000 - June 2004
Radical Entertainment  July 1997 - August 2000

Skills
Game Development, Xbox 360, PS3, Perforce, Game Design, Video Games, Executive Leadership, Entrepreneurial, Early-stage Startups, Strategic Planning, Marketing & Competitive..., Business Development, New Product Development, New Product Launch, Corporate Finance, Organizational..., Technology Innovation, Technology Development, Heavy P&L Responsibility, Technical Leadership, Video Game Publishing, Technology Design, Risk Assessment, Tasking, Scheduling, Team Leadership, Productivity, Project Management, Project Implementation, Cross-Functional..., Business Partnerships, Creation of Mission &..., Software Engineering, Financial Management, Budgetary Management, Fluent Japanese &..., Cost Control Accounting, Continuous Process..., Training, Mentoring

Education
Simon Fraser University   1994 — 1997
BSc, Computer Science

James Youngman James Youngman Greater Seattle Area Details
James Youngman's Airtight Games Experience August 2012 - January 2014
Job
Industry Computer Games
Experience
Z2  August 2014 - Present
Airtight Games   August 2012 - January 2014
Chromed   2007 - April 2012
Harebrained Schemes  March 2011 - July 2011
Groundspeak  February 2010 - March 2011
Liquid Dragon Studios   September 2007 - August 2008
5th Cell  December 2006 - May 2007
Amaze Entertainment  December 2005 - September 2006
Nintendo of America  June 2005 - October 2005

Skills
Game Design, Writing, Lua, Level Design, Scripting, Video Games, Game Development, Gameplay, Video Game Design, Video Game Development, Moai, Social Games, Mobile Games, Maya, Xbox 360, 3D, Game Mechanics, PS3, PSP, Perforce

Education
DigiPen Institute of Technology   2002 — 2005

Hugo Beyer Hugo Beyer Greater Seattle Area Details
Hugo Beyer's Airtight Games Experience September 2012 - June 2013
Job Sr. Environment Artist at Riot Games
Industry Computer Games
Experience
Riot Games  September 2015 - Present
Ready At Dawn Studios  June 2013 - August 2015
Airtight Games   September 2012 - June 2013
Nerve Software  October 2011 - September 2012
Terminal Reality  February 2010 - October 2011
Abandon Interactive Entertainment  January 2009 - February 2010
Liquid Development  January 2007 - January 2009
Techfront   May 2006 - April 2007
Hoplon Infotainament   December 2005 - January 2006
Continuum Entertainment   July 2003 - January 2005

Skills
Maya, 3D Studio Max, Zbrush, Silo, 3D Coat, Photoshop, Gamebryo, UDK, Unity3D, Unreal Engine 3, Environment Art, Low Poly Modeling, Texturing, UV mapping, Unreal Editor, Game Design, Game Development, Video Games, Normal Mapping, Xbox 360, 3D Modeling, Computer Games, PS3, Character Animation, Digital Sculpting, 3D, Texture Painting, Game Art, Level Design, Hard Surface Modeling, Mudbox, Gameplay, Changing Environments, Shaders, Cinematics, Texture Artist, Unreal 3, Console, Xbox, Perforce, ZBrush, UV Mapping, Modeling, Animation, Mobile Games, Casual Games

Education
Centro Universitário Positivo   2001 — 2005

Chris Lomaka Chris Lomaka Greater Seattle Area Details
Chris Lomaka's Airtight Games Experience October 2012 - January 2014
Job Environment Artist at 343 Industries [Microsoft]
Industry Entertainment
Experience
343 Industries [Microsoft]   March 2014 - Present
Airtight Games   October 2012 - January 2014
343 Industries [Microsoft]   January 2012 - July 2012
Enter the Studio  November 2011 - January 2012
WB Games - Surreal/Monolith   2006 - November 2011
Surreal Software  2006 - 2011

Skills
Low Poly Modeling, Unreal, UV mapping, Zbrush, Texturing, Normal Mapping, Maya, 3D Studio Max, Environment Art, Environment Modeling, Photoshop, Video Games, Unreal Engine 3, Game Development, Changing Environments, Xbox 360, Game Design, UV Mapping

Education
Ringling School of Art and Design   1994 — 1998
BFA, computer animation

Stephen Hosmer Stephen Hosmer Greater Seattle Area Details
Stephen Hosmer's Airtight Games Experience May 2013 - February 2014
Job Game Designer at Airtight Games
Industry Computer Games
Experience
Airtight Games   May 2013 - February 2014
Gas Powered Games  March 2011 - October 2012
Sandlot Games  August 2008 - May 2010
Sandlot Games  January 2007 - August 2008
Microsoft Game Studios (Volt)   August 2006 - December 2006

Skills
Level Design, Game Design, Game Development, Video Games, Visual Studio, Casual Games, Mobile Games, C#, C++, Social Games, Computer Games, Scripting, Java, XML, Multiplayer, MMO, Online Gaming, Gameplay, Game Mechanics, Xbox 360, JIRA, Perforce, Console

Education
DigiPen Institute of Technology   2001 — 2005
BS, Real-Time Interactive Simulation

Kayl Myers Kayl Myers Greater Seattle Area Details
Kayl Myers's Airtight Games Experience 2010 - 2010
Job Senior Environment Artist: Currently Available!
Industry Computer Games
Experience
E-Line Media  March 2013 - July 2015
Griptonite Games  November 2010 - September 2012
Bungie  October 2008 - May 2010
Airtight Games   2010 - 2010
Liquid Dragon Studios   January 2007 - September 2008
Turn 10   2005 - 2006
Pacific Telecom Services  2002 - 2005

Skills
Texturing, Zbrush, Maya, Xbox 360, Unreal Engine 3, 3D Studio Max, Game Development, Video Games, PS3, Level Design, 3D, Game Design, Modeling, Low Poly Modeling, Unity3D, 3D Modeling, Shaders, Gameplay, Environment Art, Perforce, UV mapping, Texture Painting, Unreal Editor, Computer Games, Lighting, Hard Surface Modeling, Props, Mobile Games, Photoshop, Game Art, Computer Graphics, Normal Mapping, Rendering, World Building, Texture Artist, High Poly Modeling, Unreal Engine

Education
Art Institute of Seattle   1999 — 2001
Associate of Arts (AA), Computer Animation

Matt Brunner Matt Brunner Greater Seattle Area Details
Matt Brunner's Airtight Games Experience December 2004 - Present
Job Chief Creative Officer at Airtight Games
Industry Entertainment
Experience
Airtight Games   December 2004 - Present
Airtight Games   January 2004 - Present
Microsoft Games Studios  1998 - 2004

Education
Texas A&M University
Master of Science (MS), Visualization: digital cinema and animation

Darryl Taverner Darryl Taverner San Francisco Bay Area Details
Darryl Taverner's Airtight Games Experience November 2008 - September 2010
Job Mobile Game Designer for DeNA
Industry Computer Games
Experience
Monolith Productions  November 2013 - July 2014
Signal Studios  September 2010 - August 2013
Airtight Games   November 2008 - September 2010
Amaze Entertainment  2006 - November 2008
Amaze Entertainment  October 2006 - September 2008
Amaze   October 2006 - September 2008
Foundation 9 Entertainment  October 2006 - September 2008
Microsoft/Volt  December 2003 - October 2006
Microsoft  2004 - 2006

Skills
Gameplay, Level Design, Game Design, Unreal Engine 3, Xbox 360, PS3, Unreal Editor, Lua, Maya, Game Development, Unreal 3, Video Games, Perforce, Video Game Development, Scripting, Console, Concept Design, Multiplayer, Casual Games, Gameplay Programming, Artificial Intelligence, Video Game Design

Education
University at Buffalo   1998 — 2000
Physics/Computer Science

California State University-Northridge   1997 — 1998

Noah Presnell Noah Presnell United States Details
Noah Presnell's Airtight Games Experience October 2010 - April 2011
Job Environment Artist looking for work
Industry Computer Games
Experience
Cryptic Studios  November 2012 - April 2015
Bootsnake Games   May 2011 - March 2012
Airtight Games   October 2010 - April 2011
Flying Lab Software  November 2006 - October 2010
Flying Lab Software  March 2006 - November 2006

Skills
Computer Games, Low Poly Modeling, UV mapping, Texturing, Video Games, Game Design, Unreal Engine 3, Xbox 360, Unreal Editor, Texture Painting, Level Design, Mudbox, Digital Sculpting, Environment Art, MMO, Multiplayer, Zbrush, Game Development, Maya, Perforce

Education
Art Institute of Seattle   2003 — 2006
Associate of Applied Arts, Animation; Art and Design

Art Institute of Seattle
Associate of Arts (A.A.)

Greg Poulos Greg Poulos Greater Chicago Area Details
Greg Poulos's Airtight Games Experience October 2006 - May 2014
Job Sr. Producer at Phosphor Games
Industry Computer Games
Experience
Phosphor Games  November 2014 - Present
Airtight Games   October 2006 - May 2014
Microsoft  September 2000 - October 2005
Sierra Online  July 1996 - September 1999

Skills
Leadership, Video Games, Game Development, Xbox 360, PS3, Game Design, Computer Animation, Casual Games, Gameplay, Animation, Unreal Engine 3, Computer Games, Level Design, Multiplayer, Character Animation

Education
The School of the Art Institute of Chicago   1993 — 1996

Christine Morten Christine Morten Greater Seattle Area Details
Christine Morten's Airtight Games Experience February 2011 - April 2014
Job Technical Animator
Industry Computer Games
Experience
Amazon Game Studios  April 2015 - Present
Wargaming Seattle  August 2014 - April 2015
Airtight Games   February 2011 - April 2014
Ignition Entertainment  January 2008 - November 2010

Skills
Maya, Video Games, Animation, Game Development, Autodesk MotionBuilder, Character Rigging, Character Animation, Perforce, Cinematics, PS3, Xbox 360, Motion Capture, Rigging, Computer Animation, Unreal Engine 3, Gameplay, Unreal Editor, 3D Studio Max, MEL, Python, MVN Studio, FaceShift

Education
University of Central Florida   2006 — 2007
MS, Interactive Entertainment

University of Central Florida   2003 — 2006
BA, Digital Media

Sergey Naygel Sergey Naygel Greater Seattle Area Details
Sergey Naygel's Airtight Games Experience May 2008 - April 2014
Job Concept Artist at Amazon
Industry Entertainment
Experience
Amazon  May 2014 - Present
Airtight Games   May 2008 - April 2014

Skills
Game Development, Creative Direction, Art, Unreal Engine 3, Visual Effects, 3D Modeling, Unreal Editor

Education
Digipen Institute of Technology   2004 — 2009

Chris Faiella Chris Faiella Greater Los Angeles Area Details
Chris Faiella's Airtight Games Experience August 2013 - November 2013
Job Writer
Industry Entertainment
Experience
Freelance  December 2010 - Present
Blindlight  June 2014 - Present
Blindlight  March 2012 - Present
Airtight Games   August 2013 - November 2013
IntenseLife   January 2013 - July 2013
Reverge Studios, Inc.   February 2011 - December 2012
The Gersh Agency  April 2010 - February 2011
Magnolia Entertainment   August 2010 - December 2010
Silver Pictures  June 2009 - August 2010
Hart Entertainment  May 2006 - November 2007

Skills
Script Coverage, Film Production, Screenwriting, Film, Television, Video Games, Scripting, Character Animation, Acting, Sound, Narrative, Web Content, Final Cut Pro, Post Production, Video Production, Video Editing, Video, Creative Writing, Directing, New Media

Education
University of California, Los Angeles   2014 — 2014
Television Writing - Writing The One Hour Pilot

University of California, Los Angeles   2012 — 2012
Television Writing - Anatomy of a Pilot

Emerson College   2003 — 2006
BA, Film / Cinematography

Rochester Institute of Technology   2002 — 2003
N/A, Photography, Film

Teresa Chubet Teresa Chubet Barnstable/Yarmouth, Massachusetts Area Details
Teresa Chubet's Airtight Games Experience 2010 - 2011
Job Senior Technical Product/Project Manager
Industry Computer Software
Experience
Airtight Games   2010 - 2011
Recoil Games   2009 - 2009
THQ  2005 - 2008
Electronic Arts  2004 - 2005
Hasbro Interactive  1998 - 2001
T/Maker Company   1994 - 1996
Sybase  1991 - 1993
International Financial Technology   1989 - 1990
JP Morgan Investment Management  1987 - 1989
Financial Trading Systems   1985 - 1987

Education
University of Pennsylvania
Bachelor of Science in Engineering, Major: Computer Science and Engineering

Steven Stadnicki Steven Stadnicki Greater Seattle Area Details
Steven Stadnicki's Airtight Games Experience May 2012 - July 2013
Job Software Engineer
Industry Computer Games
Experience
Z2  August 2013 - January 2014
Airtight Games   May 2012 - July 2013
Surreal Software / Midway Games / WB Games   January 2005 - November 2011
Archstor, Inc   2003 - 2004
There Inc  2002 - 2003
Equator Technologies  1997 - 2001
Rocket Science Games  1995 - 1996
Time-Warner Interactive  1994 - 1995
Carnegie Mellon University / Magic Box Productions / Entertainment   1991 - 1994

Skills
Xbox 360, PS3, Video Games, Perforce, Unreal 3, Unreal Engine 3, Maya, Game Development, 3D, Texturing, Gameplay Programming, Game Programming, Mathematics

Education
Clarkson University

Jesse Hall Jesse Hall Greater Seattle Area Details
Jesse Hall's Airtight Games Experience August 2010 - April 2011
Job Hard Surface 3D Artist at Bungie
Industry Computer Games
Experience
Bungie  February 2012 - Present
343 Industries  April 2011 - December 2011
Airtight Games   August 2010 - April 2011
Bungie  November 2008 - May 2010
Paris Renfroe Design   January 2005 - May 2009
Metro Remodeling and Renovation   February 2006 - August 2008

Education
Brown College   2005 — 2006
Game Design

Mark Burkart Mark Burkart Greater Seattle Area Details
Mark Burkart's Airtight Games Experience November 2008 - April 2011
Job Co Founder at Heavy Skeleton
Industry Computer Games
Experience
Heavy Skeleton   November 2014 - Present
EveryMove, Inc.   October 2014 - Present
WildTangent  October 2012 - October 2014
PopCap Games  February 2011 - October 2012
Airtight games   November 2008 - April 2011
Liquid Dragon   January 2006 - September 2008

Skills
User Interface, Programming, Game Design, Perforce, Game Programming, Gameplay, Computer Games, Artificial Intelligence, Unreal Engine 3, Game Development, PS3, Xbox, Xbox 360, Video Games, Mobile Games, Multiplayer, Console

Education
Digipen Institute of Technology   2002 — 2006
Ba, RTIS, Computer Science

Jeffrey Nordin Jeffrey Nordin Houston, Texas Area Details
Jeffrey Nordin's Airtight Games Experience December 2013 - March 2014
Job Microsoft Reserves Tester at Experis
Industry Computer Games
Experience
Experis  May 2014 - Present
TheJeffAndDavidShow   May 2010 - Present
Airtight Games   December 2013 - March 2014
The Logomancer (independent game)   September 2012 - September 2013
Take Lessons  November 2011 - September 2013
Mercenary X (Band)   December 2010 - September 2013
Lessons In Your Home  January 2010 - September 2013
Glasnost (Band)   2010 - September 2013
Oscilliscape (independent game)   March 2010 - March 2010
ARC (independent game)   August 2007 - December 2007

Skills
Music, Recording, Composition, Sound Design, Sound, Video

Education
University of Houston   2005 — 2009
B.A., Media Production

Carlton Hagler Carlton Hagler Greater Seattle Area Details
Carlton Hagler's Airtight Games Experience November 2011 - January 2012
Job STE II at Microsoft via Apex Systems, Inc.
Industry Information Services
Experience
Microsoft via Apex Systems, Inc.   June 2013 - June 2014
Google  February 2012 - June 2013
Airtight Games   November 2011 - January 2012
VMC  August 2010 - January 2012
GameStop  November 2008 - January 2010

Skills
Microsoft Office, Excel, Customer Service, Word, Customer Relations, XBox 360 compliance, bug databases, Interpersonal..., Professional Speaking, Microsoft Excel, Interpersonal..., Microsoft Word, Xbox 360, Motivational Speaking, Compliance, Technical Writing, PS3, Quality Assurance, Team Leadership, Testing, Policy, Product Knowledge, Google Chrome, Troubleshooting, Networking, Bug Tracking, Video Games

Education
Connecticut School of Broadcasting   2006 — 2006

Columbus State University   2000 — 2006
Bachelor of Arts (B.A.), Communications

Anthony Partridge Anthony Partridge Greater Seattle Area Details
Anthony Partridge's Airtight Games Experience September 2006 - April 2012
Job Technical Animator at Bungie
Industry Computer Software
Experience
Bungie  May 2012 - Present
Airtight Games   September 2006 - April 2012

Skills
Unreal Engine 3, Conceptual Art, Digital Painting, Storyboarding, Unreal 3, Gameplay, Xbox 360, Computer Graphics, MEL, PS3, Zbrush, Rigging, Motion Capture, Game Design, Video Games, Character Animation, Autodesk MotionBuilder, Level Design, Cinematics, Animation, Environment Art, Facial Animation, Maya, Modeling, Premiere, Unity3D, Unreal Editor, Character Rigging, Mudbox, Game Mechanics, Concept Design, 3D, Computer Animation, 3D Modeling, Perforce, Multiplayer, Game Development

Education
The Evergreen State College   2006 — 2007
BA, Animation

VanArts   2002 — 2004
Commercial Animation Diploma, Animation

Washington State University   1999 — 2001
Fine Arts

Jihoon Kim Jihoon Kim Greater Seattle Area Details
Jihoon Kim's Airtight Games Experience January 2008 - January 2011
Job environment artist at microsoft
Industry Computer Software
Experience
microsoft  August 2012 - Present
microsoft 343 industry   January 2011 - August 2012
Airtight Games   January 2008 - January 2011

Skills
UV mapping, Maya, Zbrush, Texturing, 3D, Environment Art, Texture Painting, Changing Environments, Modeling, Concept Design

Education
Academy of Art University   2004 — 2007
master, 3d animation

Kookmin University   1990 — 1994
BFA, industrial design

Ernie Eastlund Ernie Eastlund Miami/Fort Lauderdale Area Details
Ernie Eastlund's Airtight Games Experience September 2010 - April 2014
Job FX Artist, Magic Leap, Inc.
Industry Computer Games
Experience
Magic Leap, Inc.   May 2015 - Present
Contract FX Artist   March 2015 - May 2015
Darkside Game Studios  August 2014 - February 2015
Airtight Games   September 2010 - April 2014
Double Helix Games  June 2008 - July 2009
Motion Theory  2009 - 2009
Gnomon School of Visual Effects  2007 - 2009
Crazybridge Studios  2008 - 2008
Concept Arts Inc.  2008 - 2008
Zoic Studios  2008 - 2008

Skills
Visual Effects, Cinematics, Maya, Realflow, Maya Dynamics, Phoenix FD, Mental Ray, Vray, Krakatoa, Fracture FX, After Effects, Photoshop, MEL, Art, Unreal Engine 3, Texturing, Texture Painting, PS3, Xbox 360, 3D, Character Animation, UV mapping, Animation, Perforce, Game Development, Video Games, Computer Animation, Hard Surface Modeling

Education
Gnomon School of Visual Effects   2001 — 2003
Certificate, Visual Effects

Computer Learning Center   1996 — 1998
Associate of Arts (A.A.), Computer Programming

University of Southern California

Trevor Debrecht Trevor Debrecht Austin, Texas Details
Trevor Debrecht's Airtight Games Experience 2007 - 2007
Job Android Developer at RetailMeNot
Industry Computer Software
Experience
RetailMeNot, Inc.   June 2013 - Present
RealNetworks  June 2010 - August 2010
Organic Girl   March 2009 - August 2009
Airtight Games   2007 - 2007

Skills
Testing, Product Management, Leadership, Android Development, Java, Git, SQL, C++, Python, JIRA

Education
Texas A&M University   2008 — 2013
BS, Computer Science

John-Paul Clifton John-Paul Clifton Issaquah, Washington Details
John-Paul Clifton's Airtight Games Experience April 2013 - January 2014
Job QA Tester 1 at Glu Mobile
Industry Computer Games
Experience
Glu Mobile  September 2014 - Present
WB Games  March 2014 - September 2014
Angry Video Game Nerd the Movie   October 2013 - May 2014
Airtight Games   April 2013 - January 2014
Gas Powered Games  May 2012 - October 2012
WB Games.  November 2011 - May 2012
Foundation 9 Entertainment  October 2008 - October 2011
THQ (via ACRO)   February 2006 - August 2006
Quinault Beach Resort& Casino  February 2003 - December 2003
Quinault Beach Resort& Casino  December 2001 - January 2003

Skills
Video Games, Game Development, Game Design, Quality Assurance, Computer Games, Scrum, Multiplayer, 3D Studio Max, Perforce, JIRA, Level Design, Game Mechanics, Game Testing, Maya, Photoshop, Modeling, DevTrack, Illustrator, Storyboarding, Matte Painting, Compliance

Education
University of Advancing Technology   2004 — 2008
Multimedia Design, Game Design and Art

Angela Delarmente Angela Delarmente Greater Seattle Area Details
Angela Delarmente's Airtight Games Experience 2007 - 2008
Job Freelance Writer and Independent Artisan
Industry Online Media
Experience
Self-Employed  June 2013 - Present
Knuckle Kiss Jewelry   January 2013 - Present
content26, LLC  September 2010 - June 2013
University of Wisconsin-Madison  2008 - 2010
Airtight Games   2007 - 2008
Onvia  June 2007 - November 2007
Boma Jewelry   April 2000 - March 2002

Skills
Copywriting, Copy Editing, Digital Marketing, Content Management, Content Strategy, Web Content Management, Blogging, Content Development, Social Media Marketing, Editing, Social Media, Metalsmithing, Jewelry Design, Creative Writing, Screenwriting, Proofreading

Education
University of Wisconsin-Madison   2008 — 2010
MFA, Creative Writing, Fiction

University of Washington   2005 — 2007
BA, English

Art Institute of Seattle   1998 — 2000
Associate of Applied Arts, Industrial Design Technology

Riverside Community College

Valdis Matas Valdis Matas Bothell, Washington Details
Valdis Matas's Airtight Games Experience April 2013 - October 2013
Job VFX Lead at New World Interactive
Industry Computer Games
Experience
New World Interactive  October 2013 - Present
Airtight Games   April 2013 - October 2013

Skills
Unreal Engine 3, Game Development, Video Games, Game Design, Maya, Level Design, Texturing, Zbrush, Unreal Editor, Xbox 360, Gameplay, 3D Studio Max, Unity3D, UV mapping, Computer Games

Education
Digipen Institute of Technology   2010 — 2015
Bachelor of Fine Arts (BFA), Art/Animation

Brandon Szczepaniak Brandon Szczepaniak Redmond, Washington Details
Brandon Szczepaniak's Airtight Games Experience January 2012 - May 2014
Job Software Engineer at Z2
Industry Computer Games
Experience
Z2  August 2014 - Present
Airtight Games   January 2012 - May 2014

Skills
Xbox 360, Game Development, PS3, Gameplay, Perforce, Video Games, Unreal Engine 3, Gameplay Programming, Game Programming, Console, Xbox, UnrealScript

Education
Digipen Institute of Technology   2008 — 2012
Bachelor's degree, Computer Science, RTIS

Christopher Huckins Christopher Huckins Bothell, Washington Details
Christopher Huckins's Airtight Games Experience 2013 - 2014
Job Computer Games Professional
Industry Computer Games
Experience
Airtight Games   2013 - 2014
Microsoft  May 2012 - March 2013
Nintendo of America  March 2011 - February 2012
Swype   November 2010 - March 2011
Nintendo Software Technology  May 2008 - June 2010
Nintendo of America  August 2006 - May 2008

Education
Digipen Institute of Technology   2001 — 2005
Bachelor's Degree, Real-Time Interactive Simulation, (Not Complete)

Trident Technical College   1998 — 2000
Associate's Degree, Information

Similar Companies