Amaze Entertainment
Industry: Video game developer
DescriptionAmaze Entertainment was an American video game developer from the United States that developed over 100 games, selling nearly 40 million units, for several video game platforms, with headquarters located in Kirkland, Washington. Headquarters: Kirkland, WA Founded: 1997, Kirkland, WA Ceased operations: 2009 Parent organization: Foundation 9 Entertainment Subsidiary: Griptonite Games
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Amaze Entertainment Employees
Sumo Digital Ltd October 2010 - December 2013
Foundation 9 Entertainment October 2009 - September 2010
Amaze Entertainment August 2007 - October 2009
Griptonite Games October 2002 - August 2007
AES English School & Services January 2001 - June 2001
Thermal Seal Inc. June 1997 - December 2000
Skills
Game Development, Video Games, Xbox 360, PS3, Gameplay, Social Games, Nintendo DS, Game Design, Wii, Casual Games, Console, Animation, Mobile Games, MMORPG, Computer Games, Level Design, Game Mechanics, Unity3D, MMO, Perforce, Unreal Engine 3, Outsourcing Management, Product Management, Product Development, Microsoft Office
Education
Miami University 1989 — 1997
B.A., Psychology, Philosophy
West Morris Mendham H.S. 1988 — 1992
HS Diploma
Cat Daddy Games April 2009 - Present
Amaze Entertainment October 2006 - May 2008
Flying Lab 2005 - 2006
Skills
Character Animation, Rigging, Character Designs, Animation, Drawing, Xbox 360, Art, Storyboarding, Game Design
Education
Animation Mentor 2008 — 2010
Advanced Studies in Character Animation, Character Animation
Art Institute of Seattle 2003 — 2006
University of Pennsylvania January 2014 - Present
Georgia Institute of Technology May 2010 - December 2013
Georgia Institute of Technology August 2010 - August 2011
Brigham Young University December 2008 - August 2010
Brigham Young University July 2008 - December 2008
Brigham Young University March 2008 - July 2008
Target October 2007 - December 2007
Amaze Entertainment May 2005 - September 2005
Quality Foreign Auto March 2004 - August 2004
Amaze Entertainment June 2003 - August 2003
Skills
Research, Matlab, Mathematica, Labview, Scanning Electron..., Micromagnets, Electrical Engineering, Physics, Mathematics, Calculus, Algebra, Electromagnetics, Magnetics, Microfabrication, Laser Machining, COMSOL, AutoCAD, Modeling, Photolithography, Programming, C, Java, HTML, PHP, LaTeX, Tutoring, OSX, Windows, Linux, Device Physics, CMOS, Simulations, Characterization, Pspice, Simulink
Education
University of Pennsylvania 2014 — 2016
Doctor of Philosophy (Ph.D.), Electrical and Systems Engineering
Georgia Institute of Technology 2010 — 2013
Master's Degree, Electrical Engineering
Brigham Young University 2004 — 2010
B.S., Electrical Engineering
Amazon May 2014 - Present
Unexpected Productions 2007 - Present
deCarta October 2009 - May 2014
Ubermind, Inc. March 2009 - October 2009
ArenaNet November 2007 - March 2009
Amaze Entertainment February 2005 - October 2007
Humor Rainbow May 2004 - February 2005
D.A.E. Consulting Inc. June 2002 - May 2004
Skills
C++, Software Development, Game Development, Mobile Applications, Video Games, Python, Agile Methodologies, Perforce, SQL, Objective-C, Lua, Gameplay, JavaScript, Android, iOS development, User Interface, REST, Software Design, Game Programming, Multithreading, Subversion, Scrum, Software Engineering, Git, PostgreSQL, JSON, iOS, Object Oriented Design
Education
McMaster University 1998 — 2003
Bachelor of Engineering and Society, Computer Software Engineering
Second City Hollywood Training Center August 2014 - Present
No Parchment Needed August 2009 - Present
Universal Studios Hollywood March 2014 - March 2015
Stalker Farms September 2007 - November 2012
MAQ Software June 2010 - September 2012
Unexpected Productions Seattle June 2008 - February 2011
Zipper Interactive January 2010 - June 2010
Foundation 9 Entertainment April 2007 - November 2009
Amaze Entertainment April 2007 - November 2009
Griptonite Games April 2007 - November 2009
Skills
Publishing, Pop Culture, Video Games, Film Acting, Stage Combat, Acting, Voice Acting, Game Development, Quality Assurance, Theatre, Computer Games, Xbox 360, Scripting, Social Games, Mobile Games, Level Design, Console, Casual Games, Online Gaming, Film, Xbox, Game Design, DevTrack, Gameplay, Entertainment, Sound Design, Testing, Monetization, Multiplayer, MMO, Wii, Game Mechanics, Video Game Production, Unreal Engine 3, PS3, Perforce, MMORPG, Interactive..., PSP
Education
Mars Hill College 1994 — 1997
Theater Arts
klobit June 2011 - Present
GL33k January 2012 - March 2014
Red Fly Studio January 2010 - June 2011
Merge Interactive August 2009 - January 2010
Amaze Entertainment August 2008 - July 2009
Skills
Game Design, Level Design, Gameplay, Video Games, Game Development, Unreal Engine 3, Wii, Scripting, Art, PS3, Unreal Editor, Game Programming, MMO, Computer Games, Character Animation, Modeling, Xbox 360, Programming, Perforce, Unity3D, C#
Education
The University of Texas at Dallas 2005 — 2007
The University of Texas at Austin 2004 — 2005
Sucker Punch Productions March 2015 - Present
Microsoft TURN 10 Studio December 2012 - December 2013
Glu Mobile September 2011 - November 2012
Griptonite Games March 2010 - September 2011
Amaze Entertainment April 2005 - December 2008
Skills
Zbrush, Texturing, Maya, 3D, Environment Art, Wii, Max, Computer Graphics, UV mapping, Level Design, Unreal Editor, Unreal Engine 3, Game Development, Xbox 360, Mudbox, Low Poly Modeling, Unity3D, Video Games, Game Art, Texture Painting, Normal Mapping, Gameplay, Lighting, 3D Studio Max, Shaders, 3D Modeling, Mobile Games, Digital Sculpting, Conceptual Art, Texture Artist, Art, Modeling, Hard Surface Modeling, Unreal 3, Game Engines, High Poly Modeling, Painting, Scripting, Photoshop, Digital Painting
Education
Art Institute of Seattle 2003 — 2008
BFA, media arts and Animation
Chongqing Academy of Fine Arts(China) 1994 — 1998
BA, Painting and Fashion Design
T-Mobile February 2014 - Present
PRO Sports Club 2008 - 2012
Amaze Entertainment 2005 - 2006
Education
Eastern Washington University 2011 — 2013
Interdisciplinary Studies
Bellevue Community College 2009 — 2011
Associate of Arts and Sciences (A.A.S.)
Zipline Games December 2012 - Present
Zipline Games December 2010 - November 2012
Groundspeak February 2008 - December 2010
Tenacious Games, Inc. August 2004 - February 2008
Essential Security Software November 2004 - February 2006
Amaze Entertainment August 2002 - July 2004
Wishmaker, Ltd. May 2001 - June 2002
Interactive Imagination January 2000 - April 2001
Emerald City Technologies June 1999 - January 2000
Crave Entertainment August 1998 - May 1999
Skills
Objective-C, Lua, iOS development, C#, C++, Java, DirectX, OpenGL, Android Development, C, Team Building, wxWidgets, RESTful WebServices, MongoDB, Moai SDK, SDK, Mobile Devices, Mobile Applications, Game Design, Start-ups, Game Development, Video Games, Programming, Mobile Games, Android, Web Development, Gameplay, Social Games, Scrum, Monetization, 3D, Software Development, Maya, Xbox 360, iPhone, Unity3D, Casual Games, Ruby, PS3, Git, Cross-platform..., Shaders, MMO, Wii, Game Programming, Xcode, Scripting, User Interface
Education
Digipen Institute of Technology 1994 — 1996
Diploma
Microsoft May 2010 - Present
Sony - Zipper Interactive August 2007 - April 2010
Amaze Entertainment August 2006 - August 2007
Microsoft Games/FASA August 2004 - June 2006
Stormfront Studios December 2002 - June 2004
Stormfront Studios December 2001 - December 2002
Stormfront Studios January 2001 - November 2001
Decipher April 1995 - December 2000
Technical Games Services April 1995 - November 1995
Skills
Gameplay, Game Development, Xbox 360, PS3, Wii, Computer Games, Level Design, Unreal Engine 3, Game Design, Unity3D, Video Game Production, MMO, Perforce, Video Games
Education
Hampshire College 1990 — 1994
Bachelor's degree, Popular Culture, 1990
ArenaNet LLC January 2011 - Present
ArenaNet LLC August 2005 - January 2011
Humongous Entertainment 2004 - 2005
Amaze Entertainment 2000 - 2003
Cavedog Entertainment 1998 - 2000
Boss Games Studios 1996 - 1997
Squaresoft 1995 - 1996
Manley & Associates 1993 - 1995
Skills
Writing, Animation, Video Games, Character Animation, Art, Photoshop, Game Development, Gameplay, Game Design, Computer Games, Graphic Design, Illustration, MMO
Education
University of Massachusetts, Amherst 1988 — 1990
Bachelor's Degree, Narrative Illustration
Massachusetts College of Art and Design 1985 — 1988
Illustration
WB Seattle January 2012 - August 2012
Zipper Interactive August 2011 - January 2012
WB Games April 2011 - August 2011
Zipper Interactive April 2010 - April 2011
Zipper Interactive October 2008 - December 2009
Microsoft via Excell Data Corp July 2008 - September 2008
Straightface Studios March 2008 - June 2008
Amaze Entertainment March 2006 - July 2006
Skills
Maya, Multiplayer, 3D Studio Max, Perforce, Photoshop, XSI, Texturing, Unreal Editor, Bug Tracking, C++, Bugzilla, Modeling, JIRA, Computer Animation, Xbox 360, Game Development, Game Design, Scripting, Hammer, 3D animation, Final Cut Pro, Sony Vegas, Soundtrack Pro, ActionScript, Python, Playstation
Education
Digipen Institute of Technology 2012 — 2016
Bachelor of Arts (BA), Game Design
Cogswell Polytechnical College 2006 — 2007
BA, Digital Arts
Henry Cogswell College 2004 — 2006
BA, Digital Arts
Sucker Punch Productions October 2013 - January 2014
Griptonite Games August 2010 - May 2013
Glu Mobile August 2011 - April 2013
Amaze Entertainment August 2008 - August 2010
Surreal Software June 2002 - November 2008
Knowwonder April 2000 - April 2001
Skills
3D Modeling, Lighting Design, Concept Design, Game Development, Video Games, Texturing, Maya, Unity3D, Shaders, Zbrush, Digital Painting, Conceptual Art, 3D, Console, Level Design, Lighting, Xbox 360, Game Engines, UV mapping
Education
Mesmer Animation Labs
Shoreline Community College
Western Towboat Company September 2006 - Present
Amaze Entertainment January 2006 - August 2006
Education
Crawfords Nautical School 2009 — 2009
Shoreline Community College 2000 — 2002
Undead Labs June 2015 - Present
Undead Labs June 2011 - June 2015
Zipper Interactive October 2005 - June 2011
Amaze Entertainment April 2003 - October 2005
Escape Factory November 2002 - March 2003
Sucker Punch Productions June 1998 - February 2002
Microsoft 1991 - 1998
Aldus Corporation 1989 - 1991
Skills
Character Animation, Maya, Animation, PS3, Video Games, Game Development, Computer Animation, Cinematics, Facial Animation, Animation Direction, Motion Capture, Texturing, Unreal Engine 3, Zbrush, Perforce, Xbox 360, UV mapping, Level Design, 3D Modeling, Gameplay, Environment Art, Computer Graphics, Game Design, 3D, Traditional Animation, XSI, Autodesk MotionBuilder, Character Rigging, Digital Sculpting, Low Poly Modeling
Education
Animation Mentor 2007 — 2008
Character Animation
Cornish College of the Arts 1986 — 1989
BFA, Graphic Design
University of Washington 1984 — 1986
Graphic Design
Green River Community College 1982 — 1984
Architectural Drafting
Presence Labs February 2015 - Present
Fun Bomb, LLC. August 2013 - Present
Bubble Zap Games February 2014 - February 2015
DigiPen Institute of Technology September 2012 - July 2013
Glu Mobile August 2011 - September 2012
Griptonite Games September 2010 - July 2011
Foundation 9 Entertainment May 2008 - September 2010
DigiPen Institute of Technology September 2004 - April 2009
Amaze Entertainment 2008 - 2008
Skills
Software Project..., C++, Game Development, PowerPoint, Microsoft Excel, MS Project, Video Games, Agile Methodologies, User Experience, Casual Games, Xbox 360, Game Design, Level Design, Unity3D, Perforce, DirectX, Lua, Maya, PS3, Unreal Editor, Mobile Games, Wii, Video Game Production, Social Games, Unreal Engine 3, Game Programming, Game Balance, Multiplayer, UV mapping, Online Gaming, Xbox, Console, FMOD, Gameplay, Console Games, Game Mechanics, Texturing, Computer Games, PSP, Gameplay Programming, MMO, MMORPG, DevTrack, OpenGL, ActionScript, XNA, Mobile Game Development, Scripting, Zbrush, Programming
Education
Digipen Institute of Technology 2004 — 2009
Real Time Interactive Simulation, Game development
Well Played Games January 2011 - November 2013
Sucker Punch Productions July 2008 - April 2009
Gas Powered Games June 2007 - July 2008
Amaze Entertainment June 2004 - June 2007
Casey Family Programs 1999 - 2001
The Casey Family Program 1999 - 2001
Intermec Technologies April 1998 - August 1999
Skills
Problem Solving, Game Design, Game Development, Video Games, Maya, 3D Studio Max, Concept Design, Level Design, Gameplay, Photoshop, 3D, User Interface Design, Console, Modeling, Scripting, Video Game Development, Unity3D, Casual Games, PS3, Creative Direction, 3D animation, Lua, Perforce, Game Design Documents, Leadership, iPhone Application..., Entrepreneurship, Teaching, Texturing, Environment Art, Computer Games, Computer Animation, Mobile Games, Character Animation, Multiplayer, Xbox 360, Game Mechanics, Video Game Production, Shaders, Low Poly Modeling, Game Programming, Mobile Game Development, Unreal Engine 3, Unreal 3, Xbox, Game Balance, World Building, Unreal Editor, MMO, Wii
Education
Bellevue College 2002 — 2004
AA, Animation Graphics and Compositing
Everi Holdings Inc. February 2010 - Present
EA (Pogo) February 2008 - December 2009
Amaze Entertainment January 2003 - February 2008
Digital Mercenaries, Inc June 2001 - January 2003
Human Code, Inc. April 1999 - June 2001
Self-employed June 1998 - March 1999
Skills
Game Design, User Interface Design, Interaction Design, Level Design, Prototyping, Game Development, Human-computer..., Prototype, Casual Games, Human Computer..., Gameplay, Video Games, Computer Games, Online Gaming, Social Games, Gaming, Gaming Industry, Game Mechanics, Agile Methodologies, 3D, Perforce
Education
The University of Texas at Austin 1994 — 1998
BS, Radio-Television-Film
American Community School Cobham 1991 — 1994
Mullally International March 2014 - Present
Jefferson Park Golf Course August 2008 - March 2014
Amaze Entertainment May 2004 - September 2004
Top Three Mobile August 2003 - August 2004
Education
Seattle University 2006 — 2011
Bachelor's degree, Accounting and Marketing
CD PROJEKT RED May 2015 - Present
Carbine Studios April 2014 - April 2015
Carbine Studios March 2011 - April 2014
Gas Powered Games October 2006 - January 2009
Amaze Entertainment April 2005 - October 2006
Aristeia Capital September 2004 - April 2005
Skills
Game Development, Gameplay, Video Games, C++, Artificial Intelligence, Scripting, Lua, Level Design, PSP, Quality Assurance, MMO, JIRA, Multiplayer, Gameplay Programming
Education
Hofstra University 2000 — 2004
BS
SteamLabs Incorporated March 2013 - Present
Atomic Chimp Games September 2010 - Present
3D Training Academy July 2008 - December 2012
WXP April 2007 - December 2007
Microsoft/Fasa Studio January 2006 - December 2006
Escape Studios August 2003 - December 2005
Meteor Studios 2003 - 2003
Amaze Entertainment September 2000 - August 2002
Skills
Zbrush, Texturing, 3D animation, 3D, Character Rigging, Art & Creative Direction, Maya, Game Art, 3D graphics, Xbox 360, Lighting, 3D Modeling, UV mapping, Changing Environments
Education
Academy of Art University 2003 — 2004
character rigging & 3D animation, 4.0
Gnomon School of Visual Effects 2002 — 2002
Professional Enrichment course, Maya particles and dynamics-Fast track
School of Visual Arts 1986 — 1988
AAS, Animation
ArenaNet LLC July 2014 - Present
Glu Mobile May 2012 - July 2014
Novel, Inc. October 2011 - May 2012
Griptonite Games November 2009 - September 2011
Griptonite Games 2009 - September 2011
Amaze Entertainment 2002 - November 2006
Electronic Arts Seattle 1996 - 2001
ea seattle 1996 - 2001
Electronic Arts 1996 - 2001
Manley & Associates 1994 - 1996
Skills
Xbox 360, Game Engines, Artificial Intelligence, Casual Games, Console, Console Games, Game Design, Game Development, Game Programming, Gameplay, Lua, Mobile Games, PS3, Perforce, Programming, PSP, Software Engineering, Wii, Video Games, Xbox, Unity3D, DirectX, Maya, Level Design
Education
University of Washington 1983 — 1994
Bachelor of Arts
Olympic College 1981 — 1983
Unity Technologies August 2015 - Present
DigiPen Institute of Technology August 2012 - Present
MadYak Creative 2000 - Present
Microsoft Turn 10 Studios April 2015 - July 2015
Area 52 Games July 2012 - January 2015
The Amazing Society (A Gazillion Entertainment Studio) October 2008 - June 2012
Activision Blizzard (Sierra Online) April 2007 - October 2008
WildTangent November 2006 - April 2007
Amaze Entertainment January 2003 - October 2006
Microsoft Games - ACES 2002 - 2002
Skills
Character Modeling, 3D Modeling, 3D, Modeling, Low Poly Modeling, Character Rigging, Texturing, Video Games, Rigging, UV mapping, Game Art, Game Development, Unity3D, MMO, Concept Design, 3D Studio Max, Computer Games, Computer Graphics, Animation, Maya, Perforce, Props, Computer Animation, UV Mapping
Education
CG Master Academy 2015 — 2016
Character Arts, Character Arts Program, Professional Training - Online
Lansing Community College 1990 — 1993
Associates, Applied Art
Independent April 2011 - Present
Screenlife Games, LLC August 2008 - March 2012
Amaze Entertainment 2003 - 2007
Amaze Entertainment 1999 - 2007
Very Modern Media 1997 - 1999
PBS Documentary - "The Faithful Revolution" 1995 - 1997
Skills
Fluent in French, Video Editing - FCP and..., Creative Writing, Video Shooting, Copywriting, Concept Development, Teaching Writing, Published Author, Video, Animation, Video Editing, Content Development, 3D, Post Production, Video Games, Game Development, Game Design, Digital Video
Education
NYU
Bachelor of Arts (B.A.), Film/Cinema/Video Studies, 3.75
Northwestern University
Undergraduate studies, Theater/Film
Microsoft 2013 - Present
Zipline Games March 2013 - August 2014
Glu Mobile August 2011 - March 2013
Griptonite Games July 2009 - August 2011
Amaze Entertainment October 2007 - July 2009
Skills
Gameplay, HLSL, Scripting, Xbox 360, Game Development, Perforce, Wii, iOS, Lua, C#, Game Design, C++, Software Development, PS3, Unity3D, Gameplay Programming, Video Games, User Interface, iOS development, Rapid Prototyping, XBLA, PSN, Team Leadership, DirectX, GLSL, ShaderLab, Graphics Optimization, DMA
Education
Digipen Institute of Technology 2003 — 2007
BS Real Time Interactive Simulation, Computer Science
Ringling College of Art and Design August 2009 - Present
Foundation 9 Entertainment March 2007 - March 2009
Amaze Entertainment March 2005 - March 2007
KnowWonder May 2001 - March 2005
KnowWonder August 1999 - May 2001
Realtime Associates February 1996 - August 1999
KTVA TV July 1994 - January 1996
WTOC TV 1993 - June 1994
WSAV TV 1991 - 1992
Skills
Game Design, Unreal, Cinematics, Console, PSP, Wii, Unreal Engine 3, Level Design, Video Games, Premiere, Game Development, Xbox 360, Video Game Development, Unreal Editor, Art Direction, Gameplay, Creative Direction, Flash, ActionScript, Maya, Photoshop, Game Mechanics, World Building, Scripting, Narrative, Storyboarding, User Interface Design, Game Art, Digital Art, Computer Graphics
Education
Savannah College of Art and Design 1986 — 1991
BFA, Video
Amaze Entertainment 2000 - 2001
Sun Sportswear 1989 - 1999
SeaBell Sportswear 1988 - 1989
Art Photo Supply Co. 1986 - 1987
Education
Art Institute of Seattle 1985 — 1987
A.A., Visual Communications
Seattle University 1985 — 1987
A.A. from Art Institute of Seattle, Lived in dorms there!
Sacramento High School 1981 — 1985
Diploma, General Activities
Thomas Jefferson Elementary
SpaceTime February 2014 - Present
Freelance November 2012 - Present
Spacetime Studios February 2012 - November 2012
KingsIsle Entertainment November 2011 - February 2012
Panic Button August 2011 - November 2011
Tiger Style March 2009 - September 2011
Red Fly Studio January 2010 - June 2011
Pogo/ EA Interactive May 2008 - January 2010
Amaze Entertainment December 2002 - May 2008
Acclaim June 2001 - December 2002
Skills
Unreal Engine 3, Maya, Zbrush, 3D Studio Max, Unity3D, Photoshop, Painting, Source Engine, Environment Art, 3D graphics, Texturing, Game Development, Video Games, Unreal Editor, Mudbox, Wii, 3D, 3D Modeling, Mobile Games, MMO, Visual Effects, Modeling, Texture Artist, Low Poly Modeling, Xbox 360, Character Animation, Traditional Animation
Education
ArtCenter College of Design 1999 — 2001
BFA, Illustration
SyncBuildRun September 2014 - Present
Amazon.com August 2011 - September 2014
Novel, Inc. 2010 - August 2011
Playdom 2009 - July 2010
Microsoft March 2005 - December 2009
MSN Games 2005 - April 2008
Microsoft Casual Games 2005 - 2008
Zombie Studios 2003 - 2004
Amaze Entertainment 2000 - July 2003
Escape Factory 2002 - 2003
Skills
Game Development, Xbox 360, Game Design, Perforce, Xbox, C++, Python, C#, DirectX, Video Games, Software Development, Agile Methodologies, Artificial Intelligence, Game Programming, Java, User Interface, Social Games, Scrum, Distributed Systems, Scalability, iOS development, Gameplay, Agile Project Management, Android, Mobile Applications
Education
Rensselaer Polytechnic Institute 1992 — 1995
Bachelor of Science, Computer Science
Rensselaer Polytechnic Institute 1992 — 1995
Bachelor of Science (B.S.), Computer Science
University of Texas at Austin August 2008 - Present
Austin Community College January 2010 - Present
VideoRanch November 2009 - January 2014
Amaze Entertainment October 2006 - August 2009
Fizz Factor/F9 2006 - August 2009
Detour Production October 2004 - December 2005
Acclaim Studios 2001 - 2004
Swerve Pictures January 2000 - January 2001
Francesca Talenti January 1999 - January 2000
Vespaio May 1998 - June 1999
Skills
Teaching, Maya, Animation, After Effects, Computer Animation, 3D, Game Development, Photoshop, Video Games, Texturing, 3D Studio Max, 3D Modeling, Rendering, Art Direction, Art, Environment Art, Motion Graphics, Illustrator, Storyboarding, Visual Effects, Compositing, Illustration, Drawing, Film, Game Design, User Interface, Zbrush, Premiere, Modeling, Video, Character Animation, 3D animation, Flash, Xbox 360, Scheduling, Mudbox, Computer Graphics, Particle, cartomancy, Particles
Education
The University of Texas at Austin 1992 — 1998
B.A., Studio Art
Budget Blinds of Edina March 2013 - Present
Activision October 2011 - February 2013
Foundation 9 Entertainment July 2007 - May 2011
Amaze Entertainment February 2000 - July 2007
Amaze Entertainment November 1999 - February 2000
Realtime Associates, Seattle Division February 1994 - November 1999
Realtime Associates June 1984 - February 1994
Quotron Systems March 1984 - July 1987
Mattel Electronics 1982 - 1984
Skills
Video
Education
University of San Diego
Bachelor's Degree, Psychology
Pasadena City College
Assocciate's Degree, Psychology
OfficeMax March 2011 - Present
IMU Studios April 2010 - Present
Sears Portrait Studio October 2010 - January 2011
AllDelivered October 2010 - November 2010
"Angelic Rebirth" Gaming Community June 2009 - May 2010
Greater Light Media October 2008 - December 2008
Amaze Entertainment September 2002 - October 2006
Epsilon Networx, Inc. April 2005 - September 2005
Education
International Academy of Design and Technology 2009 — 2012
..., Video Game Design
Bellevue College 2005 — 2007
N/A, Career Education Oppurtunities
Lake Washington High School 2005 — 2007
GED, Standard Highschool Courses
Digipen Institute of Technology 2000 — 2001
Certification, Video Game Design
Tozai, Inc. April 2007 - Present
MTO USA, Inc. April 2007 - August 2010
Kemco USA, Inc. June 2006 - March 2007
Amaze Entertainment November 2002 - May 2006
Amaze Entertainment August 2002 - May 2006
Nintendo Software Technology April 2002 - August 2002
Nintendo of America April 2001 - August 2001
Nintendo Software Technology March 1999 - August 1999
Skills
C++, C, C#, Lua, Delphi, Java, Linux, Windows, Music, Localization, Information Technology..., PGP, Video Game Development, Video Game Design, PHP, Wordpress, Drupal, Japanese culture, Conversational Japanese, Japanese, Technical Translation, Game Testing, Python, Django, MySQL, Event Management, JavaScript, YUI, Video Games, PS3, Xbox 360, Photoshop, Gameplay Programming, Git, Level Design, Maya, Release Management, Game Development, Game Design, Emacs, Org-mode, LaTeX, TeX, Console Games, Multiplayer, Gameplay
Education
Digipen Institute of Technology
Realtime Interactive Computer Simulation
Riot Games March 2010 - Present
Electronic Arts August 2001 - May 2010
Amaze Entertainment July 1999 - August 2001
Cavedog December 1997 - July 1999
Skills
Game Development, Video Games, PS3, Character Animation, Xbox 360
Education
Art Institute of Seattle 1995 — 1997
AA, Illustration
Red Fly Studio December 2009 - Present
Austin Community College August 2009 - December 2009
Amaze Entertainment October 2007 - July 2009
Online Alchemy February 2007 - October 2007
Multimedia Games May 2006 - February 2007
Southwest Texas Junior College August 2004 - May 2006
Texas State University 2002 - 2004
Skills
Game Design, User Interface, C++, Nintendo DS, Artificial Intelligence, Perforce, Unity3D, Video Games, Visual Studio, Game Development, Visual Design, Gameplay, Scrum, Level Design, Game Programming, Game Mechanics, Xbox 360, Unreal Engine 3, Multiplayer Design, Mini Game Design, Pitch Development, PS3, Unreal Editor, Computer Games
Education
Texas State University 2002 — 2004
Masters, Computer Science
Windcatcher Technology LLC January 2012 - Present
Oceanic Innovation January 2009 - Present
Digital Aptitude September 2010 - February 2012
Amaze Entertainment May 2005 - April 2006
Skills
Product Development, Crowdfunding, Patent Applications, Prior Art Search, Marketing Research, Social Media Marketing, Marketing, SEO, Online Advertising, Market Research, Web Analytics, Integrated Marketing, Digital Marketing, E-commerce, Google Analytics, Digital Strategy, Adobe Creative Suite, Online Marketing, Blogging, Web Marketing, Strategy
Education
University of South Florida 2006 — 2008
BS, Marketing
University of South Florida 2006 — 2008
B.S., Marketing
Digipen Institute of Technology 2003 — 2006
Computer Science
AT&T (via TEKsystems) August 2013 - December 2013
Microsoft (via MAQ Consulting) March 2013 - August 2013
Glu Mobile August 2011 - November 2012
Griptonite Games April 2007 - August 2011
Amaze Entertainment October 2005 - March 2007
Envision Telephony Inc. January 2005 - October 2005
Amaze Entertainment December 2000 - January 2004
Electronic Arts 1999 - 2000
Skills
Mobile Games, Video Games, Game Development, Game Design, Social Games, Casual Games, Gameplay, Monetization, Level Design, Risk Assessment, Perforce, Team Management, Public Speaking, Quality Assurance, Project Management, Cross-functional Team..., Localization, iOS, Mobile Game Development, Xbox 360, Audio Direction, Leadership, Game Mechanics, Console, Mobile Devices, iOS development, Scrum, Voice Acting, Offshore Management, Unity3D, Xbox, Computer Games, Console Games, Cross-platform..., Video Game Production, Free to Play, Interactive..., Software Documentation, JIRA, Lua, Multiplayer, Scripting, Mobile Applications, User Experience
Education
Bellevue College 2009 — 2009
Project Management
Shoreline Community College 1995 — 1997
Wargaming Seattle April 2014 - October 2014
Bladestone July 2013 - March 2014
Glu Mobile August 2011 - November 2012
Griptonite Games July 2009 - August 2011
Amaze Entertainment August 2008 - July 2009
Liquid Development March 2004 - July 2008
Skills
Environment Art, UV mapping, Maya, Texturing, Photoshop, Unity3D, Lighting, Game Development, Team Leadership, 3D Modeling, 3D Studio Max, Outsourcing Management, Level Design, Concept Development, Modeling, Normal Mapping, Unreal Engine 3, Art Direction, Leadership, Artist Management, Mobile Game Development, FX, Cinematics, Drawing, Wii, Game Design, Zbrush, Xbox 360, Video Games, PS3, Scrum, Gameplay, Computer Animation, 3D, Character Rigging, Texture Painting, Low Poly Modeling, Concept Design, Unreal Editor, Traditional Animation, Digital Sculpting, Perforce, Adobe Creative Suite, Mental Ray, Unreal Engine, Characters, Hard Surface Modeling, Texture Artist, Shaders, Computer Graphics
Education
The Art Institute of Portland 1999 — 2001
Bachelor of Science Degree, Computer Animation
Art Institute of Seattle 1997 — 1999
Associate of Applied Arts Degree, Computer Animation with Honors
Decker Design Inc September 2006 - Present
Decker Deisgn Inc 2006 - Present
Sound Business Leaders 2006 - 2011
Amaze Entertainment 2001 - 2004
Humongous Entertainment 1995 - 2000
Skills
Ceramic, Glass, Porcelain, Tiles, Marble, Showers, Patios, Bathrooms, Countertops, Renovation, Restoration, Painting, Stone, Interior Architecture, Interior Design, Residential Homes, Contractors, Art, Finish, Kitchen & Bath Design, Flooring, Carpentry, Granite, Framing, Walls, Exterior, Home Improvement, Materials, Furnishings
Education
Bethel University 1990 — 1994
BA, Sculpture / Graphic Design
Bethel University 1990 — 1994
ba, Fine Arts
Mythic Forest Studios, Inc August 2011 - Present
Real Plums, Inc. 2010 - 2011
Amaze Entertainment September 1999 - May 2005
Skills
Flash Animation, Photoshop, Casual Games, Social Games, Animation, Game Art, After Effects, Illustrator, Character Animation, Game Development, Maya
Education
Pacifica Graduate Institute 2005 — 2012
MA/PhD, Mythological Studies with Emphasis in Depth Psychology
Vancouver Film School 1996 — 1997
Certification, Classical Animation
Hope College 1992 — 1996
BA, Art/Communications and Religion
Plot Point Productions April 2013 - Present
RealNetworks February 2011 - July 2015
RealNetworks March 2010 - February 2011
AT&T Mobility May 2008 - December 2009
Mobliss July 2006 - April 2008
Amaze Entertainment January 2006 - July 2006
Nintendo September 2005 - December 2005
Skills
Mobile Applications, Mobile Publishing, Submissions, JIRA, Quality Assurance, Video Games, Mobile Games, Test Cases, Testing, Databases, Casual Games, Bug Tracking, Smartphones, Mobile Devices, Hardware, Multiplayer, Gaming, Handsets, Android, Agile Methodologies, Management, XML, Regression Testing
Education
Bellevue Community College 1997 — 2000
drama, music
House of Moves April 2011 - Present
Entity FX March 2011 - April 2011
House of Moves January 2011 - March 2011
House of Moves August 2010 - January 2011
House of Moves March 2010 - August 2010
Amaze Entertainment September 2008 - April 2009
Skills
Maya, Architectural Modeling, Texturing, Game Development, Video Games, Animation, Unreal Engine, Unity3D, Sculptris, Photoshop, Computer Graphics, Lighting, Shading, Modeling, Unreal Engine 3, 3D Modeling, Storyboarding, Concept Design
Education
Full Sail University 2006 — 2008
BA, Computer Animation
Wargaming Seattle May 2013 - Present
Glu Mobile March 2013 - May 2013
Gas Powered Games September 2012 - January 2013
Monolith Productions March 2007 - September 2012
Amaze Entertainment October 2005 - March 2007
Cat Daddy Games May 2003 - November 2005
Nintendo of America June 2001 - September 2001
Nintendo of America June 2000 - September 2000
Skills
Game Development, Xbox 360, PS3, PSP, Lua, Gameplay, DirectX, Console, Perforce, Video Games, Video Game Development, Artificial Intelligence, Scripting, C++, ActionScript, User Interface, OpenGL, Visual Studio, Gameplay Programming, Game Programming, PHP, HTML, Programming, JIRA, JavaScript, Team-oriented, Highly Dedicated, Efficiency, Unity3D, C#
Education
Digipen Institute of Technology 1998 — 2003
BSCS, Game Development
Age of Learning, Inc. / ABCmouse.com April 2014 - Present
Consultant November 2013 - Present
IMVU November 2011 - November 2013
RockYou July 2011 - December 2011
Impish Studios Inc. November 2009 - August 2011
Apple February 2008 - August 2009
Electronic Arts May 2006 - February 2008
TeachTown Inc February 2005 - May 2007
Amaze Entertainment February 2004 - July 2005
Reflexive Entertainment January 2003 - February 2004
Skills
Video Games, Mobile Games, Game Design, Game Development, Social Games, Creative Direction, Agile Methodologies, Gameplay, Xbox 360, User Experience, PS3, Mobile Devices, 3D, iPhone, Game Mechanics, Computer Games
Education
University of California, San Diego 1990 — 1995
BA / BS, Creative Writing and General Biology
University of California, San Diego
Bachelors of Science and Art, Biology and Create Writing
A.M.Sartor Illustration July 2008 - Present
Jolly Bear Games 2009 - 2010
Amaze Entertainment November 2007 - July 2008
Snowblind Studios December 2002 - August 2007
Girls in Games, Inc. 2003 - 2003
Skills
Illustration, Maya, 3D Studio Max, Concept Design, Watercolor, Photoshop, Environment Art, Game Development, Video Games
Education
Cornish College of the Arts 1994 — 1998
Bachelor of Fine Arts (BFA), Illustration
south eugene high school
Nuclear Division January 2015 - Present
Bubble Zap Games July 2013 - December 2014
Glu Mobile 2011 - 2013
Griptonite Games 2007 - 2011
Amaze Entertainment 2005 - 2006
CHI-LLC 2002 - 2005
Ballena Technologies 2001 - 2003
Skills
Texturing, Maya, 3D Studio Max, Zbrush, IP development, Artist Management, Art Direction, Level Design, Unity3D, Photoshop, Lighting, 3D Modeling, Game Development, Leadership, Modeling, Painting, Environment Art, Drawing, Traditional Animation, Shaders, Changing Environments, Texture Artist, Conceptual Art, Low Poly Modeling, Character Animation, Game Art, Hard Surface Modeling, Game Design, 3D, UV mapping, Flash, Computer Animation, Talent Management, Mobile Games, Normal Mapping, Texture Painting, Digital Painting, Video Games, Concept Design, PSP, Animation, Character Rigging, ZBrush
Education
Art Institute of Seattle 1999 — 2001
AA, Animation
TBD September 2015 - Present
Big Fish Games January 2006 - March 2015
Gas Powered Games September 2004 - April 2005
Amaze Entertainment September 2001 - September 2003
Humongous Entertainment March 1997 - May 2000
Starwave March 1994 - March 1997
Dynamix July 1991 - February 1994
New World Computing February 1991 - July 1991
Cinemaware July 1986 - February 1991
Gamestar January 1984 - March 1986
Skills
Game design, Game prototyping, Excel tool development, Sound editing, Comedy writing, Game Development, Video Games, Computer Games, Mobile Games, Casual Games, Level Design
Education
Pepperdine University 1980 — 1983
Communications, Radio and Television Production, Creative Writing, Computers, Advertising, Theater
Pepperdine University 1980 — 1983
Communications, Communications and Advertising
Wargaming Seattle January 2015 - Present
Z2 2014 - January 2015
Design Laboratory November 2013 - December 2013
TEAGUE September 2013 - October 2013
Microsoft October 2012 - August 2013
Undead Labs May 2012 - July 2012
Sony Computer Entertainment America March 2008 - May 2012
THQ July 2006 - February 2008
Amaze Entertainment June 2005 - June 2006
Atari May 1997 - May 2005
Skills
Maya, Photoshop, Texturing, 3D Studio Max, Illustrator, PS3, 3D Modeling, Xbox 360, Environment Art, Unreal Editor, Mudbox, Game Development, After Effects, Storyboarding, UV mapping, Flash, Video Games, 3D
Education
Mesmer Animation Labs 2003 — 2003
Modeling Course
Art Institute of Seattle 1994 — 1997
Associate of Arts (A.A.), Illustration
Shadowlab, Inc. October 2014 - Present
Bioware January 2015 - April 2015
Wargaming.net August 2013 - October 2014
Art Institute of Austin July 2011 - May 2013
Junction Point Studios - Disney September 2009 - March 2013
Amaze Entertainment September 2006 - May 2009
Nintendo Software Technology September 2002 - September 2006
Acclaim Studios 2001 - 2002
Shadowlab Simulations 1995 - 1997
Skills
Video Games, Game Development, Wii, Game Design, PS3, Xbox 360, Maya Dynamics, Maya, 3DS Max, Unity3D, PSP, Nintendo DS, PDI Demolition Software, FumeFX, Maya Fluid Effects, Scripting (MEL, Java,..., Music Composition and..., Video Editing for..., Japanese..., 3D Modeling, Level Design, Mobile Games, Computer Games, Console, Character Animation, Animation, 3D Studio Max, UV mapping, Visual Effects, 3D, Perforce, Fluid Simulation, Texturing, Gameplay, Zbrush, Computer Animation, Modeling, Computer Graphics, Cinematics, UV Mapping
Education
Brigham Young University 1985 — 1991
B.A., Communications
University of Houston-Downtown 1984 — 1985
Computer Science
Lara Schneider Photography May 2013 - Present
Big Fish Games August 2006 - Present
TeachTown,INC. September 2004 - April 2006
Atari Inc 2001 - 2003
Humongous Entertainment/Atari, Inc. 1997 - 2003
Sucker Punch Productions 2002 - 2002
Sucker Punch Productions 2002 - 2002
Humongous Entertainment 1998 - 2000
Amaze Entertainment 1997 - 1997
Skills
Photography, Photoshop, Casual Games, Game Design, User Interface Design, Art, Drawing, Maya, Video Games, Game Development, Traditional Animation, Character Animation, Flash, Storyboarding, Game Art, Environment Art, Image Manipulation, 3D, Conceptual Art
Education
Vancouver Film School 1996 — 1996
2D Animation, Animation
Langara College 1994 — 1995
Diploma of Fine Arts
343 Industries (Microsoft Studios) July 2013 - Present
Glu Mobile August 2011 - May 2013
Griptonite Games June 2008 - August 2011
Amaze Entertainment June 2008 - April 2009
High Voltage Software July 2006 - May 2008
Skills
C#, C++, Objective-C, Unity3D, .NET, Object Oriented Design, Lua, DirectX, Xbox 360, Python, Custom Tool Development, Perforce, Scripting, Visual Studio, Game Development, SQL, Game Engines, HLSL, TCP/IP, Console, Gameplay, Shaders, 3D, PS3, Scrum, FMOD, Wii, ADO.NET, PSP
Education
Southern Methodist University 2005 — 2006
Post Graduate Diploma, Digital Game Developement
University of Mumbai 2000 — 2004
Bachelors, Computer Science
St Xaviers School 1994 — 1998
High School Diploma
Beckman Printing January 2015 - Present
Playhouse Creative April 2012 - December 2014
InLight Entertainment October 2010 - April 2012
Disney Interactive Studios (Buena Vista Games) 2004 - 2006
Amaze Entertainment 2000 - 2004
Humongous Entertainment 1999 - 2000
Skills
Game Development, Video Games, Casual Games, Project Management, Entertainment, Social Games, Mobile Games, iPhone, Computer Games, Mobile Devices, Product Management, Graphic Design, MS Project, Cross-functional Team..., Team Leadership, Cross-functional..., Project Coordination, Interactive..., Microsoft Excel, Agile Methodologies, Agile Project Management, Software Project..., Mobile Applications, Online Gaming
Education
Art Institute of Seattle 1997 — 1999
AA, Graphic Design
University of Victoria 1993 — 1996
Art History
Sabre Airline Solutions July 2013 - Present
Halliburton November 2010 - June 2013
Griptonite Games March 2010 - November 2010
Griptonite Games September 2008 - November 2010
Amaze Entertainment October 2008 - August 2009
Henry Cogswell College/Boeing Phantom Works January 2008 - July 2008
Henry Cogswell College/Boeing Phantom Works January 2006 - July 2007
Skills
C#, C++, Leadership, Xbox 360, Wii, Windows, Agile, WPF, WCF, Flex, Flash, ActionScript, Web Development, Localization, User Interface, XML, Game Development, 3D visualization, Java, MVVM, SOA, SaaS, Web Services, Visual Studio, Perforce, Scrum, Object Oriented Design, Programming, Subversion, Agile Methodologies
Education
University of Washington 2006 — 2008
Bachelor of Science (B.S.), Computing and Software Systems
Henry Cogswell College 2005 — 2006
N/A, Computer Science
Olympic College 2003 — 2005
Associate of Arts and Sciences, Math, Physics, Computer Science, Arts
Curriculum Associates April 2015 - Present
Protobird Games April 2013 - Present
Red Hot Jupiter, Inc. February 2010 - Present
Eidos Montreal September 2010 - August 2012
Electrotank, Inc. May 2009 - August 2010
Rockstar Games January 2008 - March 2009
Mad Doc Software November 2005 - December 2007
The Collective October 2004 - September 2005
Amaze Entertainment August 2003 - July 2004
Primordial Games May 2002 - July 2003
Skills
Video Games, Game Development, Xbox 360, Casual Games, Game Design, Computer Games, PS3, Gameplay, Mobile Devices, Console, Level Design, Multiplayer, MMO, Online Gaming, Social Games, Mobile Games, Game Mechanics, Video Game Production, Mobile Applications, Concept Design, Interactive..., Creative Direction, Monetization, Gaming Industry, Cross-platform..., Playstation, Console Games, User Interface, Management, Localization, Mobile Game Development, Web Games, Virtual Goods, Free to Play, Agile & Waterfall..., Microsoft Project, Microsoft Excel, Visio, Cross Functional Team..., P&L Management, Budget Management, Lean Startup, PC Games, Business Strategy, Customer Retention, Team Leadership, Scope Management, Project Management, Cross-Studio Development, Certified Scrum Master
Education
University of Pennsylvania 1986 — 1990
Bachelor of Arts (B.A.), American History
Burr & Burton Seminary 1982 — 1986
High School Diploma, Advanced Placement., 12
Zynga February 2011 - Present
iWin, Inc. October 2009 - February 2011
Amaze Entertainment 2006 - October 2009
Adrenium Games 2004 - 2006
KnowWonder Games 2003 - 2004
Electronic Arts 1998 - 2003
Sierra Online 1993 - 1998
Dynamix 1993 - 1998
Adelphi Productions 1983 - 1986
HarperCollins, Marshall Cavenish, & Others 1902 - 1927
Skills
Casual Games, User Interface, Art Direction, Concept Development, Social Games, Game Design, Design Direction, Production Management, Creative Direction, Creative Concept..., Interactive..., Published Author, Video Games, Console, Game Development, Maya, Scripting, Storyboarding, Xbox 360, MMO
Education
University of Oregon 1991 — 1993
MFA
University of Vermont 1978 — 1982
BS
DigiPen Institute of Technology September 2011 - Present
Available for Contract Work 2009 - Present
FirstHand Technologies 2009 - 2010
Amaze Entertainment 1999 - 2009
3DO 1996 - 1998
Atari Games 1990 - 1996
chartmasters 1983 - 1987
Mill Valley Animation 1982 - 1982
Colossal Pictures 1980 - 1982
Skills
Character Animation, Maya, Art, Game Development, Texturing, Video Games, Level Design, Animation, User Interface, 3D Studio Max, 3D, Traditional Animation, Graphics, Concept Design, 3D Modeling, Storyboarding, Environment Art, Photoshop
Education
San Francisco State University 1977 — 1980
BA, Art
Microsoft March 2015 - Present
Amaxra December 2014 - March 2015
Area 52 Games July 2013 - December 2014
Smart Bomb Interactive May 2012 - July 2013
The Amazing Society December 2011 - May 2012
The Amazing Society October 2008 - December 2011
Sierra Online / Vivendi Games September 2007 - September 2008
Amaze Entertainment August 2006 - September 2007
Tulga Games 2004 - 2006
Artifact Entertainment 2001 - 2004
Skills
Lua, MMO, Multiplayer, Unity3D, Game Development, Perforce, Gameplay, Python, C#, Video Games, Game Design, Scripting, Video Game Development, C++, Gameplay Programming, Online Gaming, Computer Games, Mobile Games, MMORPG, User Interface, Game Mechanics, PS3, PC Games, Xbox, Level Design, Game Programming, Casual Games
Education
California Polytechnic State University-San Luis Obispo 1992 — 1994
None, Computer Science
Saratoga High School
Microsoft January 2015 - Present
Uber Entertainment November 2012 - November 2014
Gas Powered Games November 2002 - November 2012
Amaze Entertainment November 2001 - November 2002
DigiPen Institute of Technology May 2001 - November 2001
Skills
Engineering Leadership, Core Libraries, Engine Architecture, Content Pipeline, iOS, Xbox 360, Wii, Multiplayer, Unity3D, Unreal Engine, 3D Studio Max, Artificial Intelligence, Particle Systems, AI, Camera, Flow Field Pathfinding, Steering, Physics, Shadows, Post Process Effects, Motion Blur, HLSL, DirectX, OpenGL, Perforce, TFS, Subversion, Git, Granny, Scaleform, Lua, Core, Scripting, Gameplay, Computer Games, Cross-platform..., Game Development, Console
Education
DigiPen Institute Of Technology 1998 — 2001
BS, Real Time Interactive Simulation
DeVry University Phoenix 1996 — 1998
AA, Computer Information Systems
Monolith Productions (WB Games) September 2015 - Present
Microsoft December 2014 - September 2015
Microsoft July 2013 - December 2014
Glu Mobile February 2012 - May 2013
Snowblind Studios September 2009 - November 2011
Surreal Software October 2007 - September 2009
Amaze Entertainment September 2006 - October 2007
Amaze Entertainment July 2005 - September 2006
Skills
3D Studio Max, Lua, Unreal Editor, Level Design, Perforce, Maya, JIRA, System Design, Video Games, Gameplay, Game Design, Xbox 360, Game Development, Unity3D, Game Mechanics, Scripting, Console, PSP, PS3
Education
DigiPen Institute of Technology 2004 — 2005
Real Time Interactive Simulation
Lake Superior State University 2002 — 2004
AS, Computer Science
PopCap Games June 2012 - Present
PopCap Games May 2010 - June 2012
Loose Cannon Studios February 2009 - April 2010
Gas Powered Games October 2007 - October 2008
Amaze Entertainment March 2005 - September 2007
Hulabee Entertainment August 2000 - November 2004
Humongous Entertainment June 1992 - August 2000
Skills
Conceptual Art, Environment Art, Art Direction, Photoshop, Visual Development, Character Design, Maya, Texturing, Concept Design, Video Game Development, Modeling, 3D Studio Max, Flash, User Interface Design, Digital Painting, Digital Illustration, Illustrator, Character Animation, Game Development, Video Games, Animation, Storyboarding, Casual Games, 3D, Traditional Animation, Illustration, Xbox 360, Art, Game Design, Computer Games, Gameplay, Game Art, Wii, UV mapping, Level Design, Mobile Games, Texture Painting, Unreal Engine 3, Cinematics, Zbrush, Social Games, Xbox, MMO, Texture Artist, Unreal Editor, Console, ZBrush
Education
Art Institute of Seattle 1990 — 1992
visual communications
Arizona State University
Graphic Design
King County Crisis Clinic August 2015 - Present
qalytics LLC September 2013 - November 2014
Glu Mobile April 2012 - June 2013
Foundation 9 Entertainment 2006 - 2012
Amaze Entertainment 1997 - 2006
Design Intelligence 1996 - 1997
Wall Data 1994 - 1996
Amaze !nc./Delrina Corporation 1992 - 1994
hDC Computer Corporation 1989 - 1992
Skills
Game Design, Level Design, PSP, Freemium, QADirector, Console Games, Mobile Games, Mobile Game Development, Quality Assurance, Computer Games, Game Balance, Multiplayer, Testing, Interactive..., Game Mechanics, Online Gaming, Game Testing, Video Games, Software Quality..., Certified Scrum Master..., International Business, Management, Test Planning, iOS, JIRA, Cinematics, Perforce, Start-ups, Start-up Consulting, DevTrack, Scrum, Start-up Ventures
Education
Fairhaven College 1986 — 1988
B.A., Applied Language Arts
San Francisco State University 1985 — 1986
Meteor Games LLC December 2010 - December 2011
Tuition Options/ Quire Financial 2007 - November 2010
Amaze Entertainment February 2002 - May 2006
Human Code May 1999 - October 2001
Heart Of Texas Productions, Inc November 1995 - June 1998
Skills
Flash Art, Flash Animation, Photoshop, Storyboarding, Microsoft Word, Traditional Animation, Video Games, Concept Design, Illustration, Conceptual Art, Flash, Animation, Art, Computer Animation, After Effects, Cartoons, Illustrator, Video Production, Motion Graphics, Film, Character Animation, Visual Effects, User Interface Design, 3D, Graphics, Web Design, Social Games, Comics
Education
Sheridan College 1991 — 1993
Associate of Arts and Sciences (A.A.S.), Classical Animation and Development studies
Rochester Institute of Technology 1986 — 1991
Bachelor of Applied Science (B.A.Sc.), Cinematography and Film/Video Production
Southern Methodist University May 2015 - Present
Self -Employed January 2015 - Present
id Software 2014 - 2015
Tripwire Interactive LLC April 2012 - October 2013
Vigil Games April 2011 - April 2012
Ubisoft July 2009 - March 2011
Crytek November 2004 - March 2009
Amaze Entertainment July 2002 - November 2003
Cyan Worlds, Inc. March 2000 - November 2000
The Collective May 1999 - March 2000
Skills
Game Design, Writing, Architecture, Project Management, Video Games, Gameplay, Game Mechanics, Gameplay Systems, Technical Writing, Creative Writing, Level Design, Game Development, Xbox 360, Computer Games, Multiplayer, Perforce, PS3, Console, Unreal Engine 3, Unreal Editor, MMO
Education
Florida Agricultural and Mechanical University 1985 — 1992
Bachelor's Degree, Architecture
WildTangent September 2015 - Present
King November 2014 - July 2015
Glu Mobile May 2012 - November 2014
The Amazing Society February 2010 - April 2012
Griptonite Games August 2009 - February 2010
Amaze Entertainment March 2003 - August 2009
Sierra On-Line 2000 - 2003
Sierra On-line 1995 - 2003
Sierra On-Line February 1995 - October 1995
Character Builders 1991 - 1995
Skills
Game Development, Video Games, Mobile Games, Art Direction, Creative Direction, Marketing, Lead Artist, Adobe Creative Suite, Photoshop, Maya, 3D Studio Max, Illustration, Digital Painting, Game Art, Animation, Storyboarding, Conceptual Art, Concept Design, Game Design, Unity3D, Computer Games, Xbox 360, PS3, Digital Art, Character Animation, Texturing, Special Effects, Art, Casual Games, Gameplay, Graphic Design, Graphics, Texture Painting, Team Leadership, Leadership, Video, Video Production, Outsourcing Management, Leading By Example, Traditional Animation, Social Games, Mobile Applications, 3D, Console, Logo Design, Mobile Devices, Computer Animation
Education
Columbus College of Art & Design 1988 — 1992
BFA, Illustration
Goffstown High School
Ready At Dawn Studios September 2006 - Present
Gas Powered Games October 2004 - May 2006
Amaze Entertainment 2001 - 2004
Humongous / Cavedog 1999 - 2001
Skills
Scripting, Cinematics, Game Design, Camera, Maya, Storytelling, Tutorials, Gameplay, Game Development, Level Design, Video Games, Animation, 3D, Console, Perforce, Computer Games, Casual Games
Education
Edmonds Community College 1993 — 1996
Associates of Arts
Edmonds Community College 1993 — 1996
Associates of Arts, and Sciences
Clearshift January 2012 - Present
Foundation 9 Entertainment January 2007 - Present
Amaze Entertainment November 1996 - January 2007
Amaze Inc. 1989 - 1992
hDC Computer Corp. 1986 - 1989
Skills
Licensing, Start-ups, Marketing, Venture Capital, Leadership, Business Development, Entrepreneurship, Product Development, Strategic Planning, Strategic Partnerships, Product Design, Product Management, Licensing Negotiations, Brand Developement, Contract Negotiation, Team Leadership, Game Development, Negotiation, Business Strategy, New Business Development, Creative Direction, Executive Management, Consulting, Monetization, Social Games, Brand Development, Video Games, Corporate Development, Mobile Games, Mergers & Acquisitions, Game Design, Strategy, Online Gaming, Computer Games, Mobile Devices, Interactive..., Mobile Applications, Casual Games, User Interface, User Experience
Education
Brigham Young University 1981 — 1996
BA
FiftyThree, Inc. May 2014 - Present
PicMonkey February 2012 - May 2014
Google August 2010 - February 2012
Jambool, Inc. January 2010 - August 2010
Microsoft August 2006 - January 2010
iView Multimedia 2006 - 2006
Microsoft December 2004 - July 2005
Amaze Entertainment September 2002 - December 2004
Microsoft September 2001 - September 2002
Human Code 1996 - 2001
Skills
Distributed Systems, Scalability, C#, Agile Methodologies, Win32 API, Software Development, Xbox, Python, C++, JavaScript, Perforce, Ruby
Education
Carnegie Mellon University 1989 — 1991
M.S., Physics
Trinity University 1985 — 1989
B.S., Physics
NCSOFT June 2015 - Present
Disney Interactive June 2013 - January 2015
KIXEYE May 2012 - June 2013
Crowdstar August 2011 - June 2012
Planet Moon Studios December 2009 - July 2010
Left Field Productions November 2007 - September 2008
THQ June 2006 - November 2007
Amaze Entertainment June 2003 - June 2006
Cascadia Community College August 2005 - January 2006
Skills
System Design, Game Design, Game Development, Video Game Design, Video Game Development, Management, Scheduling, C, C++, x86 Assembly, Teaching, Lua, Game Economy, Data Analysis, Scrum, Curriculum Development, Economic Modeling, Game Mechanics, Video Games, Mobile Games, Social Games, Computer Games, Casual Games
Education
University of San Francisco 1997 — 2001
BS, Computer Science
Simon Sanchez High School
Freelance April 2014 - Present
Airtight Games July 2013 - April 2014
Airtight Games March 2011 - July 2013
Airtight Games September 2006 - March 2011
Amaze Entertainment September 2004 - September 2006
Microsoft December 1999 - August 2003
Skills
Unreal Engine 3, Xbox 360, Game Development, Video Games, PS3, Texturing, Maya, Game Design, Animation, Unreal Editor, Illustration, Level Design, UE4, Environment Art, Storyboarding, Unity, Flash, Comic Book Illustration
Education
Masters Institute of Technology 1996 — 1997
Digital Arts
Joe Kubert School of Cartoon and Graphic Art 1992 — 1993
Illustration
Apple April 2009 - Present
Polimetrix, Inc. August 2005 - April 2009
M7 Networks November 2003 - August 2005
Amaze Entertainment June 2003 - September 2003
GRABBER® Construction Products June 2000 - August 2000
Education
University of California, San Diego 1999 — 2005
Bachelor of Science (BS), Computer Science
Anarchy Road Software March 2014 - Present
Uber Entertainment October 2013 - February 2014
Microsoft April 2010 - September 2013
Griptonite Games July 2009 - March 2010
Foundation 9 Entertainment January 2007 - March 2010
Amaze Entertainment June 2002 - March 2010
Boss Game Studios April 1996 - June 2002
Squaresoft, Inc. July 1993 - April 1996
Anarchy Road Software 1987 - 1993
Skills
Game Dev, Game Development, Perforce, Xbox, Programming, Video Games, Console, C++, Software Design, Communications Audits, Game Engines, Optimizations, Debugging, Cross-platform..., Xbox 360, PSP, DirectX, Python, Game Design, MMO, Lua, Artificial Intelligence
Education
University of Saskatchewan 1987 — 1992
B.Sc, Computational Science
Z2 August 2014 - Present
Airtight Games August 2012 - January 2014
Chromed 2007 - April 2012
Harebrained Schemes March 2011 - July 2011
Groundspeak February 2010 - March 2011
Liquid Dragon Studios September 2007 - August 2008
5th Cell December 2006 - May 2007
Amaze Entertainment December 2005 - September 2006
Nintendo of America June 2005 - October 2005
Skills
Game Design, Writing, Lua, Level Design, Scripting, Video Games, Game Development, Gameplay, Video Game Design, Video Game Development, Moai, Social Games, Mobile Games, Maya, Xbox 360, 3D, Game Mechanics, PS3, PSP, Perforce
Education
DigiPen Institute of Technology 2002 — 2005
Big Fish Games November 2006 - Present
Freelance Animation Artist October 2009 - December 2009
Amaze Entertainment 2005 - 2006
Atari, Inc. 2003 - 2005
Freelance Animation Artist 2004 - 2004
Atari (Humongous Entertainment) 2000 - 2004
Humongous Entertainment 1997 - 2004
Toonz Animation New Zealand 1995 - 1996
Skills
Character Animation, Animation, Maya, Computer Animation, Photoshop, After Effects, Video Games, Illustration, 3D, Game Development, Texturing, Traditional Animation, Digital Painting, Drawing, Storyboarding, Conceptual Art, Modeling, Rigging, Game Design, Art, Film, Mobile Games, UV mapping, Cinematics, Characters, Environment Art, Character, 3D animation
Education
Pixar Story and Animation Masterclass 2010 — 2010
Animation Professional Trainer online workshop 2009 — 2010
character animation
Gage Academy of Fine Art 1999 — 2008
independant study, studies in classical realism
Columbia College Chicago 1989 — 1993
Bachelor of Art, film with a concentration on animation
Liquid Dragon Studios February 2004 - Present
Amaze Entertainment 2002 - 2004
Surreal Software 1999 - 2002
Skills
Game Development, Gameplay, Video Games, Game Programming, Consoles, Business Development, User Interface, 3D, Social Games, Casual Games
Education
Ecole centrale de Lyon 1992 — 1995
Engineer's degree
Bungie July 2008 - Present
Cranky Pants games April 2007 - June 2008
Amaze Entertainment April 2005 - April 2007
Reverie World Studios 2004 - 2007
Digital Fusion 2004 - 2005
Skills
3D Modeling, Art, Computer Games, Environment Art, Game Development, Gameplay, Level Design, Maya, PS3, Texturing, Video Games, Xbox 360
Education
Digipen Institute of Technology 2002 — 2004
aaa 3d computer animation
Google January 2011 - Present
Microsoft January 2009 - January 2011
Gas Powered Games July 2004 - June 2008
Amaze Entertainment 2000 - 2004
Cavedog Entertainment 1996 - 2000
Squaresoft 1994 - 1996
BDM Information Systems 1991 - 1994
Skills
Game Development, Xbox 360, Perforce, Video Games, Lua, C#, C++, Python, Game Design, Artificial Intelligence, DirectX, OpenGL, PS3, Game Programming, Scrum, Visual Studio, Software Development, Java, Scripting, Console, Unreal Engine 3, Gameplay, MMO, Computer Graphics
Education
University of Saskatchewan 1987 — 1991
B.Sc., Computer Science
Signal Studios February 2009 - Present
snowblind studios February 2003 - February 2009
crankypants games 2002 - 2003
Cranky Pants Games 2002 - 2003
adrenium 2000 - 2002
amaze entertainment 2000 - 2002
humongous entertainment 1996 - 2000
cavedog entertainment 1996 - 2000
Skills
Game Design, Perforce, PS3, Gameplay, Storyboarding, Level Design, Xbox 360, Maya, Mobile Games, Computer Games, Game Development, Video Games
Education
University of Washington 1987 — 1993
Seattle Central College
Signal Studios 2008 - Present
Snowblind Studios 2002 - 2008
Amaze Entertainment 1999 - 2002
Cavedog 1997 - 1999
Lobotomy Software 1993 - 1997
Education
Seattle Central College 1990 — 1992
Microsoft January 2015 - Present
Microsoft April 2013 - January 2015
Microsoft Game Studios October 2010 - April 2013
Microsoft Game Studios April 2008 - December 2010
Microsoft Game Studios May 2007 - April 2008
Amaze Entertainment November 1998 - May 2007
Muzak 1997 - 1998
Freelance 1991 - 1998
Triad Studios 1991 - 1995
Skills
Sound, Audio Engineering, Game Development, Sound Design, Video Games, Xbox 360, Music Production, Composition, Game Design, FMOD, Music, PS3, Computer Games, Graphic Design, Recording, Perforce, Wii, Pro Tools, Songwriting, Console, Mobile Games, Gameplay, Mastering, Project Management, Audio Editing, Xbox, Sound Editing, MIDI, Premiere, Audio Post Production, Casual Games, Sound Forge, Unity3D, Social Games, Unreal Engine 3, Post Production, Orchestration, Entertainment, Management, Studio Recording
Education
University of Washington
General Studies
Central Washington University 1987 — 1991
Music
Apple August 2014 - Present
Reactor Zero February 2011 - August 2014
Stardock September 2006 - September 2010
Amaze Entertainment January 2006 - April 2006
Skills
Game Design, Game Development, OpenGL, C#, JavaScript, C++, Gameplay Programming, 3D graphics, DirectX, Custom Tool Development, WPF, Real-time Simulation, Terrain Rendering, Software Engineering, Particle Effects, Unity3D
Education
DigiPen Institute of Technology 2002 — 2006
Bachelor of Science, Real-Time Interactive Simulations
Amazon June 2015 - Present
F5 Networks October 2013 - May 2015
Z2 April 2013 - October 2013
BigDoor Media, Inc. November 2012 - February 2013
Smashing Ideas May 2007 - December 2012
Amaze Entertainment April 2005 - May 2007
Nintendo 2001 - 2004
Skills
Testing, Quality Assurance, Test Automation, JIRA, Linux, Manual Testing, JavaScript, Python, Scripting, Test Planning, Software Development, Software Documentation, C#, PHP, Drupal, Selenium, Software Quality..., Android, Ruby, Test Cases, HTML, Security Testing, XML, SQL, Windows, Black Box Testing, Django, Bugzilla, MS Project, Photoshop, System Testing, Regression Testing, Penetration Testing, Web Application Security, Web Application..., Linux System..., Application Security, Webdriver, System Administration, Network Security, Network Administration, IT Operations, Wireless Networking, Help Desk Support, Virtualization, Documentation, White Box Testing, Threat Modeling, Ninja Skills, Internets
Education
University of Washington 2013 — 2014
Certificate in Information Systems Security, Computer and Information Systems Security/Information Assurance
University of Washington 2011 — 2012
Cert., Web Technology Solutions
University of Washington 2008 — 2009
Cert., Software Test Automation
Digipen Institute of Technology 2003 — 2005
St. Louis Community College 1998 — 2001
Associate of Arts and Sciences (AAS), Computer and Information Systems Security/Information Assurance
SpaceTime June 2012 - Present
Electronic Arts September 2009 - June 2012
Amaze Entertainment November 2006 - July 2009
Fizz Factor (A Foundation 9 Studio) November 2006 - July 2009
Fizz Factor (A Foundation 9 Studio) September 2005 - November 2006
Detour Films October 2004 - October 2005
Acclaim Entertainment October 2001 - September 2004
Human Code 1998 - 2001
Heart of Texas Productions March 1996 - November 1998
Skills
Character Animation, Flash Animation, 3D Studio Max, Maya, Photoshop, After Effects, Premier, Art Direction, concept art, UI Design, Game Design, Character Designs, Character Modelling, Storyboarding, User Interface, Game Development, User Interface Design, Texturing, Traditional Animation, Animation, Environment Art, Concept Design, Computer Animation, Low Poly Modeling
Education
The University of Texas at Austin 1992 — 1996
BFA, studio art
Hastings College 1989 — 1991
studio art, 3.96
PopCap Games March 2013 - Present
Microsoft November 2011 - November 2012
Griptonite Games May 2010 - November 2011
Amaze Entertainment August 2008 - May 2010
Flying Lab Software July 2006 - July 2008
Skills
Video Games, Sound Design, Sound, Recording, Music, Wii, PS3, Xbox 360, Game Development, Unreal Engine 3, Game Design, Mobile Devices, Computer Games, Console, Gameplay, Mobile Games, Casual Games, Voice Over
Education
Barnard College 1997 — 2001
Bachelor's Degree, Urban Studies, Cum Laude
Shoreline Community College 2004 — 2006
Digital Audio
Amaze Entertainment 2002 - 2004
Cyan 2000 - 2002
Skills
PS3, Game Development, Xbox 360, Video Games, Game Design, Gameplay
Education
University of Washington 1993 — 2000
EE, Electrical Engineering (Digital Design)
Eastern Washington University
Microsoft Games October 2009 - Present
Amaze Entertainment March 2009 - October 2009
Amaze Entertainment 2005 - 2009
Monolith Productions 2000 - 2005
Cavedog Entertainment 1999 - 2000
Skills
Xbox 360, Game Development, DirectX, Gameplay Programming, Game Programming, Gameplay, Console, Lua, Video Game Development, Unreal Engine 3, Xbox, Video Games, Perforce, HLSL, Multiplayer, PS3, Game Design, Holograms
Education
University of Illinois at Urbana-Champaign 1990 — 1994
Bachelor of Science (BS), Electrical and Computer Engineering
ArenaNet July 2008 - Present
Seismic Island Labs March 2000 - Present
Amaze Entertainment May 2001 - July 2008
Foundation 9 2001 - 2008
Griptonite Games 2001 - 2008
Triad Studios 1993 - 1999
Skills
Sound Design, Sound, Music, Field Recording, Audio Engineering, Recording, Video Games, FMOD, Xbox 360, Mastering, PS3, Film, Game Design, Surround Sound, Post Production
Education
Shoreline Community College 1987 — 1989
Microsoft January 2011 - April 2014
Tectura February 2007 - August 2009
Amaze Entertainment 2005 - 2007
Skills
Human Computer..., User Experience, Programming, User-centered Design, User Interface Design, Contextual Inquiry, Usability Testing, Information Architecture, Heuristic Evaluation, User Research, Persona, User Interface, Paper Prototyping, Rapid Prototyping, Public Relations, User Scenarios
Education
Carnegie Mellon University 2009 — 2010
Masters, Human-Computer Interaction
Gonzaga University 2001 — 2005
Bachelor of Science (BS), Computer Science
Inglemoor High School 1998 — 2001
Monolith Productions November 2013 - July 2014
Signal Studios September 2010 - August 2013
Airtight Games November 2008 - September 2010
Amaze Entertainment 2006 - November 2008
Amaze Entertainment October 2006 - September 2008
Amaze October 2006 - September 2008
Foundation 9 Entertainment October 2006 - September 2008
Microsoft/Volt December 2003 - October 2006
Microsoft 2004 - 2006
Skills
Gameplay, Level Design, Game Design, Unreal Engine 3, Xbox 360, PS3, Unreal Editor, Lua, Maya, Game Development, Unreal 3, Video Games, Perforce, Video Game Development, Scripting, Console, Concept Design, Multiplayer, Casual Games, Gameplay Programming, Artificial Intelligence, Video Game Design
Education
University at Buffalo 1998 — 2000
Physics/Computer Science
California State University-Northridge 1997 — 1998
KingsIsle Entertainment January 2014 - Present
KingsIsle Entertainment January 2012 - January 2014
KingsIsle Entertainment November 2009 - December 2011
Spacetime Studios February 2007 - July 2009
Gas Powered Games 2003 - 2007
Amaze Entertainment October 2002 - 2003
Humongous Entertainment September 2000 - August 2002
Humongous Entertainment August 1992 - August 2000
Skills
Game Development, Video Games, Gameplay, Game Design, Team Management, Console, Flash, User Interface, Facilities Management, MMO, Scripting, ActionScript, Casual Games, Creative Direction, MMORPG, Multiplayer, Computer Games, World Building, Game Mechanics, Content Design, Online Gaming, Game Programming, Level Design
Education
Arizona State University 1988 — 1992
BsCS
Uber Entertainment December 2013 - October 2014
Griptonite Games April 2008 - November 2012
THQ 2007 - March 2008
Amaze Entertainment 2005 - 2007
Atari - Humongous Entertainment 1996 - 2005
sun sportswear 1995 - 1996
Skills
Game Design, Maya, Photoshop, Casual Games, 3D, Game Development, Video Games, Environment Art, Unreal 3, Xbox 360, Creative Direction, Unity3D, Texturing, Lighting, mudbox, Level Design, PS3, Wii, Perforce, UV mapping, UV Mapping
Education
Seattle Central Community College 1992 — 1994
Graphic Design and Illustration Certificate Program, Graphic Design and Illustration
MapmyFitness/Under Armour Connected Fitness September 2013 - Present
Playdom July 2012 - July 2013
Ricochet Labs August 2011 - April 2012
Front Gate Tickets October 2009 - July 2011
Fizz Factor/Foundation 9 Entertainment 2008 - July 2009
Amaze Entertainment/Foundation 9 January 2008 - April 2008
Amaze Entertainment March 2007 - January 2008
Wild Tangent 2003 - 2005
Microsoft 2001 - 2004
Skills
Game Development, Video Games, Gameplay, Perforce, Project Management, Xbox 360, iOS development, Game Design, Xbox, Multiplayer, Mobile Devices, Web Development, Nintendo DS, Mobile Game Development
Education
Boston University 1992 — 1996
BA, Marine Biology
Microsoft Studios Global Publishing November 2011 - Present
Turn 10, a division of Microsoft Game Studios January 2010 - November 2011
Griptonite Games, a Foundation 9 Studio November 2008 - January 2010
Amaze Entertainment July 2004 - November 2008
VMC January 2002 - December 2003
Nintendo of America January 2001 - December 2002
Skills
DevTrack, Video Games, Xbox 360, Game Development, Game Design, Wii, PS3, Gameplay, Computer Games, Level Design, Casual Games, Perforce, Social Games, Xbox, Multiplayer, Game Mechanics, Video Game Production, Storyboarding, Console, Mobile Games
Education
Bellevue College 1999 — 2002
Associate’s Degree, General Studies
Just Imagined January 2015 - Present
Del Norte Community Health Center September 2013 - Present
Piffling Twaddle Studio October 2007 - Present
Microsoft Corporation October 2009 - March 2013
LINK Conference Service 2006 - 2007
Amaze Entertainment 2003 - 2005
Humongous Entertainment 1997 - 2003
Waggener Edstrom 1994 - 1996
Hewlett-Packard 1984 - 1994
Santa Barbara Museum of Art 1980 - 1982
Skills
Video Games, Game Design, Art, Game Development, Mobile Games, Computer Games, Casual Games, Xbox 360, PS3, Social Games, Perforce, Storyboarding, Character Animation, Animation, Production Development, Project Management, Painting, Texturing, Maya, Zbrush, 3D, Computer Animation
Education
San Jose State University 1983 — 1985
Graduate Program: Fine Arts
University of California, Santa Barbara 1975 — 1979
BA, Fine Arts
Madison Media Institute January 2014 - Present
Artisan Games December 2013 - Present
PerBlue March 2011 - November 2013
Brash Multimedia May 2010 - October 2010
Amaze Entertainment August 2008 - April 2009
Skills
Maya, Texturing, Video Games, UV mapping, Character Animation, Mental Ray, Modeling, Animation, Visual Effects, Lighting, Matte Painting, Camera Projection, Rigging, Rendering, Zbrush, Game Design
Education
Full Sail University 2006 — 2008
Bachelor of Science (B.S.), Computer Animation
AmbrosiaSports January 2008 - Present
Amaze Entertainment 2006 - 2008
Education
Full Sail University 2002 — 2003
Amazon July 2014 - Present
Rosetta Stone October 2013 - July 2014
2K Games Marin February 2013 - October 2013
2K Games Marin July 2012 - February 2013
DORC, Inc. December 2011 - July 2012
Red Fly Studio January 2007 - December 2011
BreakAway Games 2005 - 2006
Amaze Entertainment 2005 - 2005
Ion Storm 2002 - 2005
Ion Storm Austin / Eidos Interactive 2002 - 2005
Skills
Game Development, Game Design, Unreal Engine 3, Unity3D, Agile, Old School Games, Game Programming, Systems Design, Video Games, Xbox 360, Level Design, Agile Methodologies, Game Mechanics, Multiplayer, System Design, Gameplay, PS3, Wii, Console, Computer Games, Unreal Editor, Perforce, Xbox, MMO, Mobile Games, Memes
Education
The University of Texas at Austin 1996 — 2000
B.A., Computer Science
Bioware May 2011 - Present
Ultra Electronics Advanced Tactical Systems May 2009 - April 2011
Amaze Entertainment December 2007 - April 2009
Super Happy Fun Fun July 2006 - November 2007
Ultra Electronics Advanced Tactical Systems November 2004 - July 2006
Skills
Perforce, Game Development, Lua, Gameplay, Xbox 360
Education
Full Sail University 2003 — 2004
Assc, Game Design and Development
Rutgers, The State University of New Jersey-New Brunswick 1997 — 2001
B.S., Computer Science
ArenaNet April 2013 - Present
ArenaNet December 2005 - Present
Amaze Entertainment 2002 - 2005
Flying Lab Software April 2000 - April 2002
E-Notez 1999 - 2000
Microsoft March 1999 - September 1999
NetHelp International 1997 - 1999
Skills
Game Development, Awesomeness, Gameplay, Game Design, Java, Console, Perforce, Game Programming, Gameplay Programming, OpenGL, Video Games, Microsoft SQL Server, Computer Games, User Experience, C++, DirectX, MMO, Multiplayer, Social Games, Lua, HLSL, Maya, Game Mechanics
Education
Digipen Institute of Technology 1999 — 2001
A.S., Interactive Simulation Media.
College of the Redwoods 1997 — 1999
Expedia, Inc. May 2015 - Present
Slalom Consulting March 2013 - May 2015
Cat Daddy Games January 2009 - March 2013
Amaze Entertainment October 2008 - December 2008
DeVry University October 2006 - October 2008
Skills
Game Design, C#, Programming, Software Engineering, OpenGL, C++, Apex Programming, Objective-C, Salesforce.com, Salesforce.com Certified, Object Oriented Design, Perforce, DirectX, Xbox 360, Game Development
Education
Keller Graduate School of Management of DeVry University 2010 — 2012
Master of Business Administration (M.B.A.), Project Management
DeVry University 2005 — 2008
Bachelor of Science, Game and Simulation Programming
Moon Spider December 2014 - Present
Pixel Worm, LLC July 2014 - December 2014
Skyjoy Interactive, LLC July 2013 - July 2014
Dreamzle October 2012 - July 2013
Glu Mobile August 2011 - October 2012
Foundation 9 Entertainment November 2006 - August 2011
Amaze Entertainment September 2000 - November 2006
Griptonite Games 2000 - November 2006
eAcceleration 1996 - 1999
Skills
Game Development, Mobile Games, Xbox 360, iOS development, Unity3D, C++, Gameplay, C#, Gameplay Programming, Game Programming, Lua, Perforce, Casual Games, Game Design, ActionScript, Video Games, iPhone Application..., HLSL, Android Development, Scrum, User Interface, PS3, DirectX, Wii, Game Mechanics
Education
Olympic College
Computer Science
KingsIsle Entertainment September 2010 - Present
Black Hag Studios November 2009 - September 2010
Foundation 9 - Amaze Entertainment 2002 - November 2008
Amaze Entertainment September 2002 - September 2004
Skills
Maya, Motion Graphics, Texturing, UV mapping, Zbrush, 3D Studio Max, MMO, Xbox 360, Level Design, 3D, Cinematics
Education
The School of the Art Institute of Chicago 1990 — 1993
BA, Visual Communications
Mercenary Technology June 2014 - Present
Realta Entertainment 2012 - February 2014
Radical Entertainment July 2011 - December 2011
Mercenary Technology January 2011 - January 2011
Underground Development May 2010 - June 2010
Underground Development February 2009 - September 2009
Underground Development December 2008 - February 2009
Vicarious Visions August 2008 - November 2008
Z-Axis August 2007 - April 2008
Amaze Entertainment December 2006 - April 2007
Skills
PS3, Xbox 360, Audio, Perforce, Game Development, Python, Video Games, 3D, C++, Lua, C, Animation, User Interface, Visual Studio, Software Development, Programming, Game Programming, Debugging
Education
Case Western Reserve University 1978 — 1982
Bachelor of Science, Computer Engineering
Fat Rascal Games February 2014 - Present
Zynga September 2011 - February 2014
Gasworks Games, Inc. March 2010 - September 2011
Smith and Tinker August 2009 - February 2010
FXVille April 2009 - July 2009
Amaze Entertainment November 2005 - January 2009
Griptonite Games November 2005 - January 2009
Flying Lab Software 2005 - 2005
Skills
Character Animation, Maya, Video Games, Texturing, Game Development, Rigging, Character Rigging, Game Design, Shadowing, Sleep Disorders, Illustration, Gameplay, Animation, Illustrator, Sandwiches, Permanent Makeup, User Interface Design
Education
Art Institute of Seattle 2002 — 2005
AA, Animation, Illustration, Graphic Design
Carbine Studios January 2012 - Present
9th Bit Games May 2011 - Present
Griptonite Games January 2011 - April 2011
Griptonite Games July 2009 - May 2010
Amaze Entertainment February 2006 - July 2009
Skills
Game Development, Xbox 360, Gameplay, Perforce, Game Design, Video Games, PS3, Computer Games, Multiplayer, MMO, Level Design, Game Mechanics, Mobile Games, Unity3D, iOS, Lua, Scripting
Education
Digipen Institute of Technology 2001 — 2005
B.S., Computer Science
Bioware January 2010 - Present
Amaze Entertainment / F9 2006 - 2009
Amaze Entertainment 2005 - 2006
Skills
Texturing, Max, Maya, Zbrush, Rigging, Visual Effects, Character, 3D Studio Max, Unreal 3, Character Animation, 3D animation, Animation, Unreal Engine 3, 3D, Unreal, Rendering, MEL, After Effects, Premiere, Modeling, Game Development, Art, Video Games, Particle Effects, Photoshop, Cinematics, Lighting, Scripting, Flash, UV mapping, Game Design, Compositing, Motion Graphics, Particles, Python, Character Rigging, Character Modeling, Texture Painting, Video Game Development, Computer Graphics, Environment Art, Texture Artist, Environment Modeling, Special Effects, Pipeline Development, Game Art, Digital Compositing, Texture Creation, Normal Mapping, FumeFX
Education
Art Institute of Seattle 2002 — 2005
BFA, Animation Art and Design
University of Puget Sound 2000 — 2001
Glu Mobile August 2011 - Present
Griptonite Games February 2009 - August 2011
Amaze Entertainment 2006 - 2009
Dwango Wireless 2005 - 2005
Skills
Game Development, Gameplay, Gameplay Programming, Lua, Xbox 360, Perforce
Education
Digipen Institute of Technology 2001 — 2005
B.S. RTIS, Computer Science
Apple June 2015 - Present
San Francisco Estuary Institute October 2013 - June 2015
Phacil, Inc. October 2011 - October 2013
Texas Legislative Council December 2006 - August 2011
City of Berkeley, CA January 2006 - June 2006
Page 44 Studios August 2004 - January 2005
ClearStory Systems June 2004 - August 2004
Amaze Entertainment March 2002 - May 2004
Human Code Inc./Sapient Corporation June 1997 - November 2001
Skills
C#, Python, Agile Methodologies, JavaScript, C++, Microsoft SQL Server, Subversion, HTML, .NET, REST, JSON, Dojo, WinForms, VSS, Web Services, TFS, SOAP, Continuous Integration, NHibernate, Oracle, ReSharper, Silverlight, SQL, Databases, LINQ, OOP, ASP.NET, MVC, Programming, Web Development, Web Applications, Visual Studio, Perforce, ASP.NET MVC
Education
San Francisco State University 2005 — 2008
M.A., Geography
The University of Texas at Austin 1994 — 1997
B.A., Computer Science
The University of Texas at Austin 1986 — 1990
B.A., Plan II Honors
Pipeworks Studio October 2011 - Present
Oregon Story Board November 2013 - Present
Foundation 9 Entertainment March 2007 - September 2014
Amaze Entertainment January 2002 - March 2007
Sapient August 2000 - July 2001
Human Code January 1994 - August 2000
design edge December 1988 - January 1994
Skills
Maya, Game Development, Game Design, Video Games, Entertainment
Education
Georgia Tech 1984 — 1988
Bachelor of Science (BS), Industrial and Product Design
École Nationale Supérieure des Arts Décoratifs
Industrial and Product Design
There October 2008 - March 2010
Electronic Arts June 2006 - August 2006
Amaze Entertainment July 2002 - April 2006
Namco Bandai Games America March 1999 - January 2002
Scientific Games Corporation April 1997 - January 1999
Education
University of Advancing Technology 2006 — 2013
BA, Game Design
The University of Connecticut 1990 — 1995
BS, Computer Science
VMC May 2012 - Present
Roxagi Corporation October 2009 - January 2012
Amaze Entertainment August 1999 - March 2009
Skills
Game Development, Video Games, Game Design, Xbox 360, Perforce, Gameplay, C#, PS3, Scrum, Computer Games, Unity3D, Visual Studio, User Interface, Flash, SharePoint, SDLC, Project Management, Agile Methodologies
Education
Western Washington University 1996 — 1999
Bachelor's degree, Computer Science, 3.44
Seattle Central Community College 1993 — 1996
Associate of Science (A.S.)
Digital Eel September 2013 - Present
CHI-LLC July 2007 - Present
Amaze Entertainment 1999 - 2004
Looking Glass Studios 1998 - 1999
Skills
starting in 1996 using..., 3D, Video Games, Scripting, Art, Texturing, Computer Animation, 3D graphics, Perforce, Low Poly Modeling, 3D Studio Max, Game Development, UV mapping, 3D Modeling, Texture Artist, Level Design, Computer Graphics, Concept Design, Environment Art, Digital Sculpting, Texture Painting, Zbrush, Max, Character Rigging, Conceptual Art, XSI, Compositing, Hard Surface Modeling, MEL, Unity3D, Digital Painting, Changing Environments, Traditional Animation, Blender, Modeling, 2D graphics, Maya
Education
Bellevue Community College
Lee & Hayes, PLLC May 2015 - August 2015
Griptonite Games 2001 - November 2008
Amaze Entertainment January 2000 - November 2008
Skills
Game Development, Video Games, Game Programming, Mobile Devices, Nintendo DS, Patent Prosecution, Software Development
Education
Seattle University School of Law 2013 — 2016
University of Washington 1998 — 2000
Bachelor of Applied Science (B.A.Sc.), Applied and Computational Mathematical Sciences (ACMS)