Amaze Entertainment

Industry: Video game developer

Description

Amaze Entertainment was an American video game developer from the United States that developed over 100 games, selling nearly 40 million units, for several video game platforms, with headquarters located in Kirkland, Washington. Headquarters: Kirkland, WA Founded: 1997, Kirkland, WA Ceased operations: 2009 Parent organization: Foundation 9 Entertainment Subsidiary: Griptonite Games

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Amaze Entertainment Employees

Employee
Years
Job
Industry
Brian McAuliffe Brian McAuliffe Chicago, Illinois Details
Brian McAuliffe's Amaze Entertainment Experience August 2007 - October 2009
Job Production, Development & Management Professional
Industry Computer Games
Experience
Sumo Digital Ltd   October 2010 - December 2013
Foundation 9 Entertainment  October 2009 - September 2010
Amaze Entertainment   August 2007 - October 2009
Griptonite Games  October 2002 - August 2007
AES English School & Services   January 2001 - June 2001
Thermal Seal Inc.   June 1997 - December 2000

Skills
Game Development, Video Games, Xbox 360, PS3, Gameplay, Social Games, Nintendo DS, Game Design, Wii, Casual Games, Console, Animation, Mobile Games, MMORPG, Computer Games, Level Design, Game Mechanics, Unity3D, MMO, Perforce, Unreal Engine 3, Outsourcing Management, Product Management, Product Development, Microsoft Office

Education
Miami University   1989 — 1997
B.A., Psychology, Philosophy

West Morris Mendham H.S.   1988 — 1992
HS Diploma

Dennis DeMercer Dennis DeMercer Greater Seattle Area Details
Dennis DeMercer's Amaze Entertainment Experience October 2006 - May 2008
Job Animator
Industry Animation
Experience
Cat Daddy Games  April 2009 - Present
Amaze Entertainment   October 2006 - May 2008
Flying Lab   2005 - 2006

Skills
Character Animation, Rigging, Character Designs, Animation, Drawing, Xbox 360, Art, Storyboarding, Game Design

Education
Animation Mentor   2008 — 2010
Advanced Studies in Character Animation, Character Animation

Art Institute of Seattle   2003 — 2006

Brock Peterson Brock Peterson Philadelphia, Pennsylvania Details
Brock Peterson's Amaze Entertainment Experience May 2005 - September 2005
Job Graduate Research Assistant at University of Pennsylvania
Industry Research
Experience
University of Pennsylvania  January 2014 - Present
Georgia Institute of Technology  May 2010 - December 2013
Georgia Institute of Technology  August 2010 - August 2011
Brigham Young University  December 2008 - August 2010
Brigham Young University  July 2008 - December 2008
Brigham Young University  March 2008 - July 2008
Target  October 2007 - December 2007
Amaze Entertainment   May 2005 - September 2005
Quality Foreign Auto   March 2004 - August 2004
Amaze Entertainment   June 2003 - August 2003

Skills
Research, Matlab, Mathematica, Labview, Scanning Electron..., Micromagnets, Electrical Engineering, Physics, Mathematics, Calculus, Algebra, Electromagnetics, Magnetics, Microfabrication, Laser Machining, COMSOL, AutoCAD, Modeling, Photolithography, Programming, C, Java, HTML, PHP, LaTeX, Tutoring, OSX, Windows, Linux, Device Physics, CMOS, Simulations, Characterization, Pspice, Simulink

Education
University of Pennsylvania   2014 — 2016
Doctor of Philosophy (Ph.D.), Electrical and Systems Engineering

Georgia Institute of Technology   2010 — 2013
Master's Degree, Electrical Engineering

Brigham Young University   2004 — 2010
B.S., Electrical Engineering

Dan Posluns Dan Posluns Greater Seattle Area Details
Dan Posluns's Amaze Entertainment Experience February 2005 - October 2007
Job Senior Software Engineer at Amazon
Industry Computer Software
Experience
Amazon  May 2014 - Present
Unexpected Productions  2007 - Present
deCarta  October 2009 - May 2014
Ubermind, Inc.   March 2009 - October 2009
ArenaNet  November 2007 - March 2009
Amaze Entertainment   February 2005 - October 2007
Humor Rainbow   May 2004 - February 2005
D.A.E. Consulting Inc.   June 2002 - May 2004

Skills
C++, Software Development, Game Development, Mobile Applications, Video Games, Python, Agile Methodologies, Perforce, SQL, Objective-C, Lua, Gameplay, JavaScript, Android, iOS development, User Interface, REST, Software Design, Game Programming, Multithreading, Subversion, Scrum, Software Engineering, Git, PostgreSQL, JSON, iOS, Object Oriented Design

Education
McMaster University   1998 — 2003
Bachelor of Engineering and Society, Computer Software Engineering

Cassie Townsend Cassie Townsend Greater Los Angeles Area Details
Cassie Townsend's Amaze Entertainment Experience April 2007 - November 2009
Job Performer (scripted, improv, sketch, etc)
Industry Entertainment
Experience
Second City Hollywood Training Center   August 2014 - Present
No Parchment Needed   August 2009 - Present
Universal Studios Hollywood  March 2014 - March 2015
Stalker Farms   September 2007 - November 2012
MAQ Software  June 2010 - September 2012
Unexpected Productions Seattle  June 2008 - February 2011
Zipper Interactive  January 2010 - June 2010
Foundation 9 Entertainment  April 2007 - November 2009
Amaze Entertainment   April 2007 - November 2009
Griptonite Games  April 2007 - November 2009

Skills
Publishing, Pop Culture, Video Games, Film Acting, Stage Combat, Acting, Voice Acting, Game Development, Quality Assurance, Theatre, Computer Games, Xbox 360, Scripting, Social Games, Mobile Games, Level Design, Console, Casual Games, Online Gaming, Film, Xbox, Game Design, DevTrack, Gameplay, Entertainment, Sound Design, Testing, Monetization, Multiplayer, MMO, Wii, Game Mechanics, Video Game Production, Unreal Engine 3, PS3, Perforce, MMORPG, Interactive..., PSP

Education
Mars Hill College   1994 — 1997
Theater Arts

Eric Wenske Eric Wenske Austin, Texas Area Details
Eric Wenske's Amaze Entertainment Experience August 2008 - July 2009
Job
Industry Computer Games
Experience
klobit   June 2011 - Present
GL33k   January 2012 - March 2014
Red Fly Studio  January 2010 - June 2011
Merge Interactive  August 2009 - January 2010
Amaze Entertainment   August 2008 - July 2009

Skills
Game Design, Level Design, Gameplay, Video Games, Game Development, Unreal Engine 3, Wii, Scripting, Art, PS3, Unreal Editor, Game Programming, MMO, Computer Games, Character Animation, Modeling, Xbox 360, Programming, Perforce, Unity3D, C#

Education
The University of Texas at Dallas   2005 — 2007

The University of Texas at Austin   2004 — 2005

Lisa Liao Lisa Liao Greater Seattle Area Details
Lisa Liao's Amaze Entertainment Experience April 2005 - December 2008
Job Artist
Industry Entertainment
Experience
Sucker Punch Productions  March 2015 - Present
Microsoft TURN 10 Studio   December 2012 - December 2013
Glu Mobile  September 2011 - November 2012
Griptonite Games  March 2010 - September 2011
Amaze Entertainment   April 2005 - December 2008

Skills
Zbrush, Texturing, Maya, 3D, Environment Art, Wii, Max, Computer Graphics, UV mapping, Level Design, Unreal Editor, Unreal Engine 3, Game Development, Xbox 360, Mudbox, Low Poly Modeling, Unity3D, Video Games, Game Art, Texture Painting, Normal Mapping, Gameplay, Lighting, 3D Studio Max, Shaders, 3D Modeling, Mobile Games, Digital Sculpting, Conceptual Art, Texture Artist, Art, Modeling, Hard Surface Modeling, Unreal 3, Game Engines, High Poly Modeling, Painting, Scripting, Photoshop, Digital Painting

Education
Art Institute of Seattle   2003 — 2008
BFA, media arts and Animation

Chongqing Academy of Fine Arts(China)   1994 — 1998
BA, Painting and Fashion Design

Jared Alleger Jared Alleger Bellevue, Washington Details
Jared Alleger's Amaze Entertainment Experience 2005 - 2006
Job Data Analyst at TMobile
Industry Information Technology and Services
Experience
T-Mobile  February 2014 - Present
PRO Sports Club  2008 - 2012
Amaze Entertainment   2005 - 2006

Education
Eastern Washington University   2011 — 2013
Interdisciplinary Studies

Bellevue Community College   2009 — 2011
Associate of Arts and Sciences (A.A.S.)

Patrick Meehan Patrick Meehan Greater Seattle Area Details
Patrick Meehan's Amaze Entertainment Experience August 2002 - July 2004
Job CEO at Zipline Games
Industry Computer Games
Experience
Zipline Games  December 2012 - Present
Zipline Games  December 2010 - November 2012
Groundspeak  February 2008 - December 2010
Tenacious Games, Inc.   August 2004 - February 2008
Essential Security Software   November 2004 - February 2006
Amaze Entertainment   August 2002 - July 2004
Wishmaker, Ltd.   May 2001 - June 2002
Interactive Imagination  January 2000 - April 2001
Emerald City Technologies   June 1999 - January 2000
Crave Entertainment  August 1998 - May 1999

Skills
Objective-C, Lua, iOS development, C#, C++, Java, DirectX, OpenGL, Android Development, C, Team Building, wxWidgets, RESTful WebServices, MongoDB, Moai SDK, SDK, Mobile Devices, Mobile Applications, Game Design, Start-ups, Game Development, Video Games, Programming, Mobile Games, Android, Web Development, Gameplay, Social Games, Scrum, Monetization, 3D, Software Development, Maya, Xbox 360, iPhone, Unity3D, Casual Games, Ruby, PS3, Git, Cross-platform..., Shaders, MMO, Wii, Game Programming, Xcode, Scripting, User Interface

Education
Digipen Institute of Technology   1994 — 1996
Diploma

Jerry Darcy Jerry Darcy Greater Seattle Area Details
Jerry Darcy's Amaze Entertainment Experience August 2006 - August 2007
Job Lead Game Designer
Industry Computer Games
Experience
Microsoft  May 2010 - Present
Sony - Zipper Interactive   August 2007 - April 2010
Amaze Entertainment   August 2006 - August 2007
Microsoft Games/FASA   August 2004 - June 2006
Stormfront Studios  December 2002 - June 2004
Stormfront Studios  December 2001 - December 2002
Stormfront Studios  January 2001 - November 2001
Decipher  April 1995 - December 2000
Technical Games Services   April 1995 - November 1995

Skills
Gameplay, Game Development, Xbox 360, PS3, Wii, Computer Games, Level Design, Unreal Engine 3, Game Design, Unity3D, Video Game Production, MMO, Perforce, Video Games

Education
Hampshire College   1990 — 1994
Bachelor's degree, Popular Culture, 1990

Peter Fries Peter Fries Kirkland, Washington Details
Peter Fries's Amaze Entertainment Experience 2000 - 2003
Job Narrative Designer at ArenaNet LLC
Industry Computer Games
Experience
ArenaNet LLC  January 2011 - Present
ArenaNet LLC  August 2005 - January 2011
Humongous Entertainment  2004 - 2005
Amaze Entertainment   2000 - 2003
Cavedog Entertainment  1998 - 2000
Boss Games Studios   1996 - 1997
Squaresoft  1995 - 1996
Manley & Associates   1993 - 1995

Skills
Writing, Animation, Video Games, Character Animation, Art, Photoshop, Game Development, Gameplay, Game Design, Computer Games, Graphic Design, Illustration, MMO

Education
University of Massachusetts, Amherst   1988 — 1990
Bachelor's Degree, Narrative Illustration

Massachusetts College of Art and Design   1985 — 1988
Illustration

Jacob Fieth Jacob Fieth Greater Seattle Area Details
Jacob Fieth's Amaze Entertainment Experience March 2006 - July 2006
Job Student at Digipen Institute of Technology
Industry Computer Games
Experience
WB Seattle   January 2012 - August 2012
Zipper Interactive  August 2011 - January 2012
WB Games  April 2011 - August 2011
Zipper Interactive  April 2010 - April 2011
Zipper Interactive  October 2008 - December 2009
Microsoft via Excell Data Corp   July 2008 - September 2008
Straightface Studios   March 2008 - June 2008
Amaze Entertainment   March 2006 - July 2006

Skills
Maya, Multiplayer, 3D Studio Max, Perforce, Photoshop, XSI, Texturing, Unreal Editor, Bug Tracking, C++, Bugzilla, Modeling, JIRA, Computer Animation, Xbox 360, Game Development, Game Design, Scripting, Hammer, 3D animation, Final Cut Pro, Sony Vegas, Soundtrack Pro, ActionScript, Python, Playstation

Education
Digipen Institute of Technology   2012 — 2016
Bachelor of Arts (BA), Game Design

Cogswell Polytechnical College   2006 — 2007
BA, Digital Arts

Henry Cogswell College   2004 — 2006
BA, Digital Arts

Cory Lee Cory Lee Greater Seattle Area Details
Cory Lee's Amaze Entertainment Experience August 2008 - August 2010
Job Environment Artist
Industry Computer Games
Experience
Sucker Punch Productions  October 2013 - January 2014
Griptonite Games  August 2010 - May 2013
Glu Mobile  August 2011 - April 2013
Amaze Entertainment   August 2008 - August 2010
Surreal Software  June 2002 - November 2008
Knowwonder   April 2000 - April 2001

Skills
3D Modeling, Lighting Design, Concept Design, Game Development, Video Games, Texturing, Maya, Unity3D, Shaders, Zbrush, Digital Painting, Conceptual Art, 3D, Console, Level Design, Lighting, Xbox 360, Game Engines, UV mapping

Education
Mesmer Animation Labs

Shoreline Community College

Kjell Jacobson Kjell Jacobson Edmonds, Washington Details
Kjell Jacobson's Amaze Entertainment Experience January 2006 - August 2006
Job Mate at Western Towboat Company
Industry Maritime
Experience
Western Towboat Company  September 2006 - Present
Amaze Entertainment   January 2006 - August 2006

Education
Crawfords Nautical School   2009 — 2009

Shoreline Community College   2000 — 2002

Reid Johnson Reid Johnson Greater Seattle Area Details
Reid Johnson's Amaze Entertainment Experience April 2003 - October 2005
Job Animation Director at Undead Labs
Industry Computer Games
Experience
Undead Labs  June 2015 - Present
Undead Labs  June 2011 - June 2015
Zipper Interactive  October 2005 - June 2011
Amaze Entertainment   April 2003 - October 2005
Escape Factory   November 2002 - March 2003
Sucker Punch Productions  June 1998 - February 2002
Microsoft  1991 - 1998
Aldus Corporation  1989 - 1991

Skills
Character Animation, Maya, Animation, PS3, Video Games, Game Development, Computer Animation, Cinematics, Facial Animation, Animation Direction, Motion Capture, Texturing, Unreal Engine 3, Zbrush, Perforce, Xbox 360, UV mapping, Level Design, 3D Modeling, Gameplay, Environment Art, Computer Graphics, Game Design, 3D, Traditional Animation, XSI, Autodesk MotionBuilder, Character Rigging, Digital Sculpting, Low Poly Modeling

Education
Animation Mentor   2007 — 2008
Character Animation

Cornish College of the Arts   1986 — 1989
BFA, Graphic Design

University of Washington   1984 — 1986
Graphic Design

Green River Community College   1982 — 1984
Architectural Drafting

Patrick Bulman Patrick Bulman Greater Seattle Area Details
Patrick Bulman's Amaze Entertainment Experience 2008 - 2008
Job Senior Game Developer VR
Industry Computer Games
Experience
Presence Labs   February 2015 - Present
Fun Bomb, LLC.   August 2013 - Present
Bubble Zap Games   February 2014 - February 2015
DigiPen Institute of Technology  September 2012 - July 2013
Glu Mobile  August 2011 - September 2012
Griptonite Games  September 2010 - July 2011
Foundation 9 Entertainment  May 2008 - September 2010
DigiPen Institute of Technology  September 2004 - April 2009
Amaze Entertainment   2008 - 2008

Skills
Software Project..., C++, Game Development, PowerPoint, Microsoft Excel, MS Project, Video Games, Agile Methodologies, User Experience, Casual Games, Xbox 360, Game Design, Level Design, Unity3D, Perforce, DirectX, Lua, Maya, PS3, Unreal Editor, Mobile Games, Wii, Video Game Production, Social Games, Unreal Engine 3, Game Programming, Game Balance, Multiplayer, UV mapping, Online Gaming, Xbox, Console, FMOD, Gameplay, Console Games, Game Mechanics, Texturing, Computer Games, PSP, Gameplay Programming, MMO, MMORPG, DevTrack, OpenGL, ActionScript, XNA, Mobile Game Development, Scripting, Zbrush, Programming

Education
Digipen Institute of Technology   2004 — 2009
Real Time Interactive Simulation, Game development

Christopher Orth Christopher Orth Greater Seattle Area Details
Christopher Orth's Amaze Entertainment Experience June 2004 - June 2007
Job Game Designer / Musician
Industry Computer Games
Experience
Well Played Games   January 2011 - November 2013
Sucker Punch Productions  July 2008 - April 2009
Gas Powered Games  June 2007 - July 2008
Amaze Entertainment   June 2004 - June 2007
Casey Family Programs  1999 - 2001
The Casey Family Program   1999 - 2001
Intermec Technologies  April 1998 - August 1999

Skills
Problem Solving, Game Design, Game Development, Video Games, Maya, 3D Studio Max, Concept Design, Level Design, Gameplay, Photoshop, 3D, User Interface Design, Console, Modeling, Scripting, Video Game Development, Unity3D, Casual Games, PS3, Creative Direction, 3D animation, Lua, Perforce, Game Design Documents, Leadership, iPhone Application..., Entrepreneurship, Teaching, Texturing, Environment Art, Computer Games, Computer Animation, Mobile Games, Character Animation, Multiplayer, Xbox 360, Game Mechanics, Video Game Production, Shaders, Low Poly Modeling, Game Programming, Mobile Game Development, Unreal Engine 3, Unreal 3, Xbox, Game Balance, World Building, Unreal Editor, MMO, Wii

Education
Bellevue College   2002 — 2004
AA, Animation Graphics and Compositing

Mike Wabschall Mike Wabschall Austin, Texas Area Details
Mike Wabschall's Amaze Entertainment Experience January 2003 - February 2008
Job Game Producer at Everi Games
Industry Entertainment
Experience
Everi Holdings Inc.  February 2010 - Present
EA (Pogo)   February 2008 - December 2009
Amaze Entertainment   January 2003 - February 2008
Digital Mercenaries, Inc   June 2001 - January 2003
Human Code, Inc.   April 1999 - June 2001
Self-employed  June 1998 - March 1999

Skills
Game Design, User Interface Design, Interaction Design, Level Design, Prototyping, Game Development, Human-computer..., Prototype, Casual Games, Human Computer..., Gameplay, Video Games, Computer Games, Online Gaming, Social Games, Gaming, Gaming Industry, Game Mechanics, Agile Methodologies, 3D, Perforce

Education
The University of Texas at Austin   1994 — 1998
BS, Radio-Television-Film

American Community School Cobham   1991 — 1994

John Sharma John Sharma Seattle, Washington Details
John Sharma's Amaze Entertainment Experience May 2004 - September 2004
Job Liaison between Sales and Production at Mullally International
Industry Import and Export
Experience
Mullally International   March 2014 - Present
Jefferson Park Golf Course   August 2008 - March 2014
Amaze Entertainment   May 2004 - September 2004
Top Three Mobile   August 2003 - August 2004

Education
Seattle University   2006 — 2011
Bachelor's degree, Accounting and Marketing

Bruce Shtelmakher Bruce Shtelmakher Orange County, California Area Details
Bruce Shtelmakher's Amaze Entertainment Experience April 2005 - October 2006
Job
Industry Computer Games
Experience
CD PROJEKT RED  May 2015 - Present
Carbine Studios  April 2014 - April 2015
Carbine Studios  March 2011 - April 2014
Gas Powered Games  October 2006 - January 2009
Amaze Entertainment   April 2005 - October 2006
Aristeia Capital  September 2004 - April 2005

Skills
Game Development, Gameplay, Video Games, C++, Artificial Intelligence, Scripting, Lua, Level Design, PSP, Quality Assurance, MMO, JIRA, Multiplayer, Gameplay Programming

Education
Hofstra University   2000 — 2004
BS

Michael Ingrassia Michael Ingrassia Orlando, Florida Area Details
Michael Ingrassia's Amaze Entertainment Experience September 2000 - August 2002
Job Creative Director | SteamLabs Incorporated
Industry Mechanical or Industrial Engineering
Experience
SteamLabs Incorporated   March 2013 - Present
Atomic Chimp Games   September 2010 - Present
3D Training Academy   July 2008 - December 2012
WXP  April 2007 - December 2007
Microsoft/Fasa Studio   January 2006 - December 2006
Escape Studios  August 2003 - December 2005
Meteor Studios  2003 - 2003
Amaze Entertainment   September 2000 - August 2002

Skills
Zbrush, Texturing, 3D animation, 3D, Character Rigging, Art & Creative Direction, Maya, Game Art, 3D graphics, Xbox 360, Lighting, 3D Modeling, UV mapping, Changing Environments

Education
Academy of Art University   2003 — 2004
character rigging & 3D animation, 4.0

Gnomon School of Visual Effects   2002 — 2002
Professional Enrichment course, Maya particles and dynamics-Fast track

School of Visual Arts   1986 — 1988
AAS, Animation

Gordon Ludlow Gordon Ludlow Greater Seattle Area Details
Gordon Ludlow's Amaze Entertainment Experience 2002 - November 2006
Job
Industry Computer Games
Experience
ArenaNet LLC  July 2014 - Present
Glu Mobile  May 2012 - July 2014
Novel, Inc.   October 2011 - May 2012
Griptonite Games  November 2009 - September 2011
Griptonite Games  2009 - September 2011
Amaze Entertainment   2002 - November 2006
Electronic Arts Seattle  1996 - 2001
ea seattle   1996 - 2001
Electronic Arts  1996 - 2001
Manley & Associates   1994 - 1996

Skills
Xbox 360, Game Engines, Artificial Intelligence, Casual Games, Console, Console Games, Game Design, Game Development, Game Programming, Gameplay, Lua, Mobile Games, PS3, Perforce, Programming, PSP, Software Engineering, Wii, Video Games, Xbox, Unity3D, DirectX, Maya, Level Design

Education
University of Washington   1983 — 1994
Bachelor of Arts

Olympic College   1981 — 1983

Donnavon Webb Donnavon Webb Greater Seattle Area Details
Donnavon Webb's Amaze Entertainment Experience January 2003 - October 2006
Job 3D Artist at Unity Technologies
Industry Computer Games
Experience
Unity Technologies  August 2015 - Present
DigiPen Institute of Technology  August 2012 - Present
MadYak Creative   2000 - Present
Microsoft Turn 10 Studios  April 2015 - July 2015
Area 52 Games  July 2012 - January 2015
The Amazing Society (A Gazillion Entertainment Studio)   October 2008 - June 2012
Activision Blizzard (Sierra Online)   April 2007 - October 2008
WildTangent  November 2006 - April 2007
Amaze Entertainment   January 2003 - October 2006
Microsoft Games - ACES   2002 - 2002

Skills
Character Modeling, 3D Modeling, 3D, Modeling, Low Poly Modeling, Character Rigging, Texturing, Video Games, Rigging, UV mapping, Game Art, Game Development, Unity3D, MMO, Concept Design, 3D Studio Max, Computer Games, Computer Graphics, Animation, Maya, Perforce, Props, Computer Animation, UV Mapping

Education
CG Master Academy   2015 — 2016
Character Arts, Character Arts Program, Professional Training - Online

Lansing Community College   1990 — 1993
Associates, Applied Art

Daryle Conners Daryle Conners Greater Seattle Area Details
Daryle Conners's Amaze Entertainment Experience 2003 - 2007
Job Writer/Filmmaker/Game Designer
Industry Entertainment
Experience
Independent  April 2011 - Present
Screenlife Games, LLC  August 2008 - March 2012
Amaze Entertainment   2003 - 2007
Amaze Entertainment   1999 - 2007
Very Modern Media   1997 - 1999
PBS Documentary - "The Faithful Revolution"   1995 - 1997

Skills
Fluent in French, Video Editing - FCP and..., Creative Writing, Video Shooting, Copywriting, Concept Development, Teaching Writing, Published Author, Video, Animation, Video Editing, Content Development, 3D, Post Production, Video Games, Game Development, Game Design, Digital Video

Education
NYU
Bachelor of Arts (B.A.), Film/Cinema/Video Studies, 3.75

Northwestern University
Undergraduate studies, Theater/Film

Russell Hochenedel Russell Hochenedel Greater Seattle Area Details
Russell Hochenedel's Amaze Entertainment Experience October 2007 - July 2009
Job SDEII at Microsoft
Industry Computer Software
Experience
Microsoft  2013 - Present
Zipline Games  March 2013 - August 2014
Glu Mobile  August 2011 - March 2013
Griptonite Games  July 2009 - August 2011
Amaze Entertainment   October 2007 - July 2009

Skills
Gameplay, HLSL, Scripting, Xbox 360, Game Development, Perforce, Wii, iOS, Lua, C#, Game Design, C++, Software Development, PS3, Unity3D, Gameplay Programming, Video Games, User Interface, iOS development, Rapid Prototyping, XBLA, PSN, Team Leadership, DirectX, GLSL, ShaderLab, Graphics Optimization, DMA

Education
Digipen Institute of Technology   2003 — 2007
BS Real Time Interactive Simulation, Computer Science

Eric Gingrich Eric Gingrich Sarasota, Florida Area Details
Eric Gingrich's Amaze Entertainment Experience March 2005 - March 2007
Job Game Art and Design Faculty at Ringling College of Art and Design
Industry Computer Games
Experience
Ringling College of Art and Design  August 2009 - Present
Foundation 9 Entertainment  March 2007 - March 2009
Amaze Entertainment   March 2005 - March 2007
KnowWonder   May 2001 - March 2005
KnowWonder   August 1999 - May 2001
Realtime Associates  February 1996 - August 1999
KTVA TV   July 1994 - January 1996
WTOC TV  1993 - June 1994
WSAV TV  1991 - 1992

Skills
Game Design, Unreal, Cinematics, Console, PSP, Wii, Unreal Engine 3, Level Design, Video Games, Premiere, Game Development, Xbox 360, Video Game Development, Unreal Editor, Art Direction, Gameplay, Creative Direction, Flash, ActionScript, Maya, Photoshop, Game Mechanics, World Building, Scripting, Narrative, Storyboarding, User Interface Design, Game Art, Digital Art, Computer Graphics

Education
Savannah College of Art and Design   1986 — 1991
BFA, Video

Todd P. Emerson Todd P. Emerson Dallas/Fort Worth Area Details
Todd P. Emerson's Amaze Entertainment Experience 2000 - 2001
Job Freelance Cartoonist & Troublemaker
Industry Graphic Design
Experience
Amaze Entertainment   2000 - 2001
Sun Sportswear  1989 - 1999
SeaBell Sportswear   1988 - 1989
Art Photo Supply Co.   1986 - 1987

Education
Art Institute of Seattle   1985 — 1987
A.A., Visual Communications

Seattle University   1985 — 1987
A.A. from Art Institute of Seattle, Lived in dorms there!

Sacramento High School   1981 — 1985
Diploma, General Activities

Thomas Jefferson Elementary

Brennan Hornburg Brennan Hornburg Austin, Texas Area Details
Brennan Hornburg's Amaze Entertainment Experience December 2002 - May 2008
Job Senior Artist Contract at SpaceTime
Industry Computer Games
Experience
SpaceTime  February 2014 - Present
Freelance  November 2012 - Present
Spacetime Studios  February 2012 - November 2012
KingsIsle Entertainment  November 2011 - February 2012
Panic Button  August 2011 - November 2011
Tiger Style   March 2009 - September 2011
Red Fly Studio  January 2010 - June 2011
Pogo/ EA Interactive   May 2008 - January 2010
Amaze Entertainment   December 2002 - May 2008
Acclaim  June 2001 - December 2002

Skills
Unreal Engine 3, Maya, Zbrush, 3D Studio Max, Unity3D, Photoshop, Painting, Source Engine, Environment Art, 3D graphics, Texturing, Game Development, Video Games, Unreal Editor, Mudbox, Wii, 3D, 3D Modeling, Mobile Games, MMO, Visual Effects, Modeling, Texture Artist, Low Poly Modeling, Xbox 360, Character Animation, Traditional Animation

Education
ArtCenter College of Design   1999 — 2001
BFA, Illustration

Paul Furio Paul Furio Greater Seattle Area Details
Paul Furio's Amaze Entertainment Experience 2000 - July 2003
Job Founder and CEO, SyncBuildRun
Industry Computer Games
Experience
SyncBuildRun   September 2014 - Present
Amazon.com  August 2011 - September 2014
Novel, Inc.   2010 - August 2011
Playdom  2009 - July 2010
Microsoft  March 2005 - December 2009
MSN Games   2005 - April 2008
Microsoft Casual Games   2005 - 2008
Zombie Studios  2003 - 2004
Amaze Entertainment   2000 - July 2003
Escape Factory   2002 - 2003

Skills
Game Development, Xbox 360, Game Design, Perforce, Xbox, C++, Python, C#, DirectX, Video Games, Software Development, Agile Methodologies, Artificial Intelligence, Game Programming, Java, User Interface, Social Games, Scrum, Distributed Systems, Scalability, iOS development, Gameplay, Agile Project Management, Android, Mobile Applications

Education
Rensselaer Polytechnic Institute   1992 — 1995
Bachelor of Science, Computer Science

Rensselaer Polytechnic Institute   1992 — 1995
Bachelor of Science (B.S.), Computer Science

Benjamin Bays Benjamin Bays Austin, Texas Area Details
Benjamin Bays's Amaze Entertainment Experience October 2006 - August 2009
Job Digital Artist and Educator
Industry Computer Games
Experience
University of Texas at Austin  August 2008 - Present
Austin Community College  January 2010 - Present
VideoRanch   November 2009 - January 2014
Amaze Entertainment   October 2006 - August 2009
Fizz Factor/F9   2006 - August 2009
Detour Production   October 2004 - December 2005
Acclaim Studios   2001 - 2004
Swerve Pictures   January 2000 - January 2001
Francesca Talenti   January 1999 - January 2000
Vespaio   May 1998 - June 1999

Skills
Teaching, Maya, Animation, After Effects, Computer Animation, 3D, Game Development, Photoshop, Video Games, Texturing, 3D Studio Max, 3D Modeling, Rendering, Art Direction, Art, Environment Art, Motion Graphics, Illustrator, Storyboarding, Visual Effects, Compositing, Illustration, Drawing, Film, Game Design, User Interface, Zbrush, Premiere, Modeling, Video, Character Animation, 3D animation, Flash, Xbox 360, Scheduling, Mudbox, Computer Graphics, Particle, cartomancy, Particles

Education
The University of Texas at Austin   1992 — 1998
B.A., Studio Art

Steve Ettinger Steve Ettinger Greater Minneapolis-St. Paul Area Details
Steve Ettinger's Amaze Entertainment Experience February 2000 - July 2007
Job Owner / President of Budget Blinds of Edina
Industry Consumer Goods
Experience
Budget Blinds of Edina   March 2013 - Present
Activision  October 2011 - February 2013
Foundation 9 Entertainment  July 2007 - May 2011
Amaze Entertainment   February 2000 - July 2007
Amaze Entertainment   November 1999 - February 2000
Realtime Associates, Seattle Division   February 1994 - November 1999
Realtime Associates  June 1984 - February 1994
Quotron Systems  March 1984 - July 1987
Mattel Electronics  1982 - 1984

Skills
Video

Education
University of San Diego
Bachelor's Degree, Psychology

Pasadena City College
Assocciate's Degree, Psychology

Dustin Cartwright Dustin Cartwright Greater Seattle Area Details
Dustin Cartwright's Amaze Entertainment Experience September 2002 - October 2006
Job Sales Associate at OfficeMax
Industry Retail
Experience
OfficeMax  March 2011 - Present
IMU Studios   April 2010 - Present
Sears Portrait Studio  October 2010 - January 2011
AllDelivered   October 2010 - November 2010
"Angelic Rebirth" Gaming Community   June 2009 - May 2010
Greater Light Media   October 2008 - December 2008
Amaze Entertainment   September 2002 - October 2006
Epsilon Networx, Inc.   April 2005 - September 2005

Education
International Academy of Design and Technology   2009 — 2012
..., Video Game Design

Bellevue College   2005 — 2007
N/A, Career Education Oppurtunities

Lake Washington High School   2005 — 2007
GED, Standard Highschool Courses

Digipen Institute of Technology   2000 — 2001
Certification, Video Game Design

Hideki Saito Hideki Saito Issaquah, Washington Details
Hideki Saito's Amaze Entertainment Experience November 2002 - May 2006
Job Video Game Producer / Technology Generalist
Industry Computer Games
Experience
Tozai, Inc.   April 2007 - Present
MTO USA, Inc.   April 2007 - August 2010
Kemco USA, Inc.   June 2006 - March 2007
Amaze Entertainment   November 2002 - May 2006
Amaze Entertainment   August 2002 - May 2006
Nintendo Software Technology  April 2002 - August 2002
Nintendo of America  April 2001 - August 2001
Nintendo Software Technology  March 1999 - August 1999

Skills
C++, C, C#, Lua, Delphi, Java, Linux, Windows, Music, Localization, Information Technology..., PGP, Video Game Development, Video Game Design, PHP, Wordpress, Drupal, Japanese culture, Conversational Japanese, Japanese, Technical Translation, Game Testing, Python, Django, MySQL, Event Management, JavaScript, YUI, Video Games, PS3, Xbox 360, Photoshop, Gameplay Programming, Git, Level Design, Maya, Release Management, Game Development, Game Design, Emacs, Org-mode, LaTeX, TeX, Console Games, Multiplayer, Gameplay

Education
Digipen Institute of Technology
Realtime Interactive Computer Simulation

Chance Rowe Chance Rowe Greater Los Angeles Area Details
Chance Rowe's Amaze Entertainment Experience July 1999 - August 2001
Job Lead Character Artist at Riot Games
Industry Computer Games
Experience
Riot Games  March 2010 - Present
Electronic Arts  August 2001 - May 2010
Amaze Entertainment   July 1999 - August 2001
Cavedog   December 1997 - July 1999

Skills
Game Development, Video Games, PS3, Character Animation, Xbox 360

Education
Art Institute of Seattle   1995 — 1997
AA, Illustration

Chris Christenson Chris Christenson Austin, Texas Area Details
Chris Christenson's Amaze Entertainment Experience October 2007 - July 2009
Job Game Designer at Red Fly
Industry Computer Software
Experience
Red Fly Studio  December 2009 - Present
Austin Community College  August 2009 - December 2009
Amaze Entertainment   October 2007 - July 2009
Online Alchemy   February 2007 - October 2007
Multimedia Games  May 2006 - February 2007
Southwest Texas Junior College  August 2004 - May 2006
Texas State University  2002 - 2004

Skills
Game Design, User Interface, C++, Nintendo DS, Artificial Intelligence, Perforce, Unity3D, Video Games, Visual Studio, Game Development, Visual Design, Gameplay, Scrum, Level Design, Game Programming, Game Mechanics, Xbox 360, Unreal Engine 3, Multiplayer Design, Mini Game Design, Pitch Development, PS3, Unreal Editor, Computer Games

Education
Texas State University   2002 — 2004
Masters, Computer Science

Ryan Frayne Ryan Frayne Brooklyn, New York Details
Ryan Frayne's Amaze Entertainment Experience May 2005 - April 2006
Job President / Product Developer at Windcatcher
Industry Design
Experience
Windcatcher Technology LLC   January 2012 - Present
Oceanic Innovation   January 2009 - Present
Digital Aptitude   September 2010 - February 2012
Amaze Entertainment   May 2005 - April 2006

Skills
Product Development, Crowdfunding, Patent Applications, Prior Art Search, Marketing Research, Social Media Marketing, Marketing, SEO, Online Advertising, Market Research, Web Analytics, Integrated Marketing, Digital Marketing, E-commerce, Google Analytics, Digital Strategy, Adobe Creative Suite, Online Marketing, Blogging, Web Marketing, Strategy

Education
University of South Florida   2006 — 2008
BS, Marketing

University of South Florida   2006 — 2008
B.S., Marketing

Digipen Institute of Technology   2003 — 2006
Computer Science

Brian Kirkness Brian Kirkness Seattle, Washington Details
Brian Kirkness's Amaze Entertainment Experience October 2005 - March 2007
Job Lead Digital Media Producer Mobile Platform at Walt Disney Parks and Resorts Digital
Industry Internet
Experience
AT&T (via TEKsystems)   August 2013 - December 2013
Microsoft (via MAQ Consulting)   March 2013 - August 2013
Glu Mobile  August 2011 - November 2012
Griptonite Games  April 2007 - August 2011
Amaze Entertainment   October 2005 - March 2007
Envision Telephony Inc.   January 2005 - October 2005
Amaze Entertainment   December 2000 - January 2004
Electronic Arts  1999 - 2000

Skills
Mobile Games, Video Games, Game Development, Game Design, Social Games, Casual Games, Gameplay, Monetization, Level Design, Risk Assessment, Perforce, Team Management, Public Speaking, Quality Assurance, Project Management, Cross-functional Team..., Localization, iOS, Mobile Game Development, Xbox 360, Audio Direction, Leadership, Game Mechanics, Console, Mobile Devices, iOS development, Scrum, Voice Acting, Offshore Management, Unity3D, Xbox, Computer Games, Console Games, Cross-platform..., Video Game Production, Free to Play, Interactive..., Software Documentation, JIRA, Lua, Multiplayer, Scripting, Mobile Applications, User Experience

Education
Bellevue College   2009 — 2009
Project Management

Shoreline Community College   1995 — 1997

Chad Hoynacki Chad Hoynacki Greater Seattle Area Details
Chad Hoynacki's Amaze Entertainment Experience August 2008 - July 2009
Job Vehicle Art Lead at Wargaming Seattle
Industry Entertainment
Experience
Wargaming Seattle  April 2014 - October 2014
Bladestone   July 2013 - March 2014
Glu Mobile  August 2011 - November 2012
Griptonite Games  July 2009 - August 2011
Amaze Entertainment   August 2008 - July 2009
Liquid Development  March 2004 - July 2008

Skills
Environment Art, UV mapping, Maya, Texturing, Photoshop, Unity3D, Lighting, Game Development, Team Leadership, 3D Modeling, 3D Studio Max, Outsourcing Management, Level Design, Concept Development, Modeling, Normal Mapping, Unreal Engine 3, Art Direction, Leadership, Artist Management, Mobile Game Development, FX, Cinematics, Drawing, Wii, Game Design, Zbrush, Xbox 360, Video Games, PS3, Scrum, Gameplay, Computer Animation, 3D, Character Rigging, Texture Painting, Low Poly Modeling, Concept Design, Unreal Editor, Traditional Animation, Digital Sculpting, Perforce, Adobe Creative Suite, Mental Ray, Unreal Engine, Characters, Hard Surface Modeling, Texture Artist, Shaders, Computer Graphics

Education
The Art Institute of Portland   1999 — 2001
Bachelor of Science Degree, Computer Animation

Art Institute of Seattle   1997 — 1999
Associate of Applied Arts Degree, Computer Animation with Honors

Brian Decker Brian Decker Greater Seattle Area Details
Brian Decker's Amaze Entertainment Experience 2001 - 2004
Job Owner / Tile Installer / Designer at Decker Design Inc
Industry Construction
Experience
Decker Design Inc   September 2006 - Present
Decker Deisgn Inc   2006 - Present
Sound Business Leaders   2006 - 2011
Amaze Entertainment   2001 - 2004
Humongous Entertainment  1995 - 2000

Skills
Ceramic, Glass, Porcelain, Tiles, Marble, Showers, Patios, Bathrooms, Countertops, Renovation, Restoration, Painting, Stone, Interior Architecture, Interior Design, Residential Homes, Contractors, Art, Finish, Kitchen & Bath Design, Flooring, Carpentry, Granite, Framing, Walls, Exterior, Home Improvement, Materials, Furnishings

Education
Bethel University   1990 — 1994
BA, Sculpture / Graphic Design

Bethel University   1990 — 1994
ba, Fine Arts

Keith Himebaugh, PhD Keith Himebaugh, PhD Greater Seattle Area Details
Keith Himebaugh, PhD's Amaze Entertainment Experience September 1999 - May 2005
Job Animation Artist, Archetypal Psychologist, and founder of Mythic Drawing
Industry Animation
Experience
Mythic Forest Studios, Inc   August 2011 - Present
Real Plums, Inc.   2010 - 2011
Amaze Entertainment   September 1999 - May 2005

Skills
Flash Animation, Photoshop, Casual Games, Social Games, Animation, Game Art, After Effects, Illustrator, Character Animation, Game Development, Maya

Education
Pacifica Graduate Institute   2005 — 2012
MA/PhD, Mythological Studies with Emphasis in Depth Psychology

Vancouver Film School   1996 — 1997
Certification, Classical Animation

Hope College   1992 — 1996
BA, Art/Communications and Religion

Zach Prewitt Zach Prewitt Greater Seattle Area Details
Zach Prewitt's Amaze Entertainment Experience January 2006 - July 2006
Job Sr. Submissions Coordinator at RealNetworks
Industry Information Technology and Services
Experience
Plot Point Productions   April 2013 - Present
RealNetworks  February 2011 - July 2015
RealNetworks  March 2010 - February 2011
AT&T Mobility  May 2008 - December 2009
Mobliss  July 2006 - April 2008
Amaze Entertainment   January 2006 - July 2006
Nintendo  September 2005 - December 2005

Skills
Mobile Applications, Mobile Publishing, Submissions, JIRA, Quality Assurance, Video Games, Mobile Games, Test Cases, Testing, Databases, Casual Games, Bug Tracking, Smartphones, Mobile Devices, Hardware, Multiplayer, Gaming, Handsets, Android, Agile Methodologies, Management, XML, Regression Testing

Education
Bellevue Community College   1997 — 2000
drama, music

Adam Liepins Adam Liepins Greater Los Angeles Area Details
Adam Liepins's Amaze Entertainment Experience September 2008 - April 2009
Job Unreal Technical Director at House of Moves
Industry Animation
Experience
House of Moves  April 2011 - Present
Entity FX  March 2011 - April 2011
House of Moves  January 2011 - March 2011
House of Moves  August 2010 - January 2011
House of Moves  March 2010 - August 2010
Amaze Entertainment   September 2008 - April 2009

Skills
Maya, Architectural Modeling, Texturing, Game Development, Video Games, Animation, Unreal Engine, Unity3D, Sculptris, Photoshop, Computer Graphics, Lighting, Shading, Modeling, Unreal Engine 3, 3D Modeling, Storyboarding, Concept Design

Education
Full Sail University   2006 — 2008
BA, Computer Animation

CJ Clark CJ Clark Greater Seattle Area Details
CJ Clark's Amaze Entertainment Experience October 2005 - March 2007
Job Software Engineer at Wargaming Seattle
Industry Computer Games
Experience
Wargaming Seattle  May 2013 - Present
Glu Mobile  March 2013 - May 2013
Gas Powered Games  September 2012 - January 2013
Monolith Productions  March 2007 - September 2012
Amaze Entertainment   October 2005 - March 2007
Cat Daddy Games  May 2003 - November 2005
Nintendo of America  June 2001 - September 2001
Nintendo of America  June 2000 - September 2000

Skills
Game Development, Xbox 360, PS3, PSP, Lua, Gameplay, DirectX, Console, Perforce, Video Games, Video Game Development, Artificial Intelligence, Scripting, C++, ActionScript, User Interface, OpenGL, Visual Studio, Gameplay Programming, Game Programming, PHP, HTML, Programming, JIRA, JavaScript, Team-oriented, Highly Dedicated, Efficiency, Unity3D, C#

Education
Digipen Institute of Technology   1998 — 2003
BSCS, Game Development

Eric Dallaire Eric Dallaire Phoenix, Arizona Area Details
Eric Dallaire's Amaze Entertainment Experience February 2004 - July 2005
Job Lead Game Designer at Age of Learning, Inc. / ABCmouse.com
Industry Computer Games
Experience
Age of Learning, Inc. / ABCmouse.com   April 2014 - Present
Consultant  November 2013 - Present
IMVU  November 2011 - November 2013
RockYou  July 2011 - December 2011
Impish Studios Inc.   November 2009 - August 2011
Apple  February 2008 - August 2009
Electronic Arts  May 2006 - February 2008
TeachTown Inc   February 2005 - May 2007
Amaze Entertainment   February 2004 - July 2005
Reflexive Entertainment  January 2003 - February 2004

Skills
Video Games, Mobile Games, Game Design, Game Development, Social Games, Creative Direction, Agile Methodologies, Gameplay, Xbox 360, User Experience, PS3, Mobile Devices, 3D, iPhone, Game Mechanics, Computer Games

Education
University of California, San Diego   1990 — 1995
BA / BS, Creative Writing and General Biology

University of California, San Diego
Bachelors of Science and Art, Biology and Create Writing

Amanda Sartor Amanda Sartor Greater Seattle Area Details
Amanda Sartor's Amaze Entertainment Experience November 2007 - July 2008
Job Illustrator
Industry Computer Games
Experience
A.M.Sartor Illustration   July 2008 - Present
Jolly Bear Games   2009 - 2010
Amaze Entertainment   November 2007 - July 2008
Snowblind Studios  December 2002 - August 2007
Girls in Games, Inc.   2003 - 2003

Skills
Illustration, Maya, 3D Studio Max, Concept Design, Watercolor, Photoshop, Environment Art, Game Development, Video Games

Education
Cornish College of the Arts   1994 — 1998
Bachelor of Fine Arts (BFA), Illustration

south eugene high school

Caleb Parrish Caleb Parrish Greater Los Angeles Area Details
Caleb Parrish's Amaze Entertainment Experience 2005 - 2006
Job Game Art Director at Nuclear Division
Industry Computer Games
Experience
Nuclear Division   January 2015 - Present
Bubble Zap Games   July 2013 - December 2014
Glu Mobile  2011 - 2013
Griptonite Games  2007 - 2011
Amaze Entertainment   2005 - 2006
CHI-LLC  2002 - 2005
Ballena Technologies  2001 - 2003

Skills
Texturing, Maya, 3D Studio Max, Zbrush, IP development, Artist Management, Art Direction, Level Design, Unity3D, Photoshop, Lighting, 3D Modeling, Game Development, Leadership, Modeling, Painting, Environment Art, Drawing, Traditional Animation, Shaders, Changing Environments, Texture Artist, Conceptual Art, Low Poly Modeling, Character Animation, Game Art, Hard Surface Modeling, Game Design, 3D, UV mapping, Flash, Computer Animation, Talent Management, Mobile Games, Normal Mapping, Texture Painting, Digital Painting, Video Games, Concept Design, PSP, Animation, Character Rigging, ZBrush

Education
Art Institute of Seattle   1999 — 2001
AA, Animation

John Cutter John Cutter Sammamish, Washington Details
John Cutter's Amaze Entertainment Experience September 2001 - September 2003
Job Senior Game Designer
Industry Computer Games
Experience
TBD  September 2015 - Present
Big Fish Games  January 2006 - March 2015
Gas Powered Games  September 2004 - April 2005
Amaze Entertainment   September 2001 - September 2003
Humongous Entertainment  March 1997 - May 2000
Starwave  March 1994 - March 1997
Dynamix  July 1991 - February 1994
New World Computing  February 1991 - July 1991
Cinemaware  July 1986 - February 1991
Gamestar   January 1984 - March 1986

Skills
Game design, Game prototyping, Excel tool development, Sound editing, Comedy writing, Game Development, Video Games, Computer Games, Mobile Games, Casual Games, Level Design

Education
Pepperdine University   1980 — 1983
Communications, Radio and Television Production, Creative Writing, Computers, Advertising, Theater

Pepperdine University   1980 — 1983
Communications, Communications and Advertising

cisco martinez cisco martinez Greater Seattle Area Details
cisco martinez's Amaze Entertainment Experience June 2005 - June 2006
Job 3D Artist
Industry Computer Games
Experience
Wargaming Seattle  January 2015 - Present
Z2  2014 - January 2015
Design Laboratory  November 2013 - December 2013
TEAGUE  September 2013 - October 2013
Microsoft  October 2012 - August 2013
Undead Labs  May 2012 - July 2012
Sony Computer Entertainment America  March 2008 - May 2012
THQ  July 2006 - February 2008
Amaze Entertainment   June 2005 - June 2006
Atari  May 1997 - May 2005

Skills
Maya, Photoshop, Texturing, 3D Studio Max, Illustrator, PS3, 3D Modeling, Xbox 360, Environment Art, Unreal Editor, Mudbox, Game Development, After Effects, Storyboarding, UV mapping, Flash, Video Games, 3D

Education
Mesmer Animation Labs   2003 — 2003
Modeling Course

Art Institute of Seattle   1994 — 1997
Associate of Arts (A.A.), Illustration

Edward Barkley Edward Barkley Austin, Texas Area Details
Edward Barkley's Amaze Entertainment Experience September 2006 - May 2009
Job Visual Effects at Shadowlab, Inc.
Industry Computer Games
Experience
Shadowlab, Inc.   October 2014 - Present
Bioware  January 2015 - April 2015
Wargaming.net  August 2013 - October 2014
Art Institute of Austin  July 2011 - May 2013
Junction Point Studios - Disney   September 2009 - March 2013
Amaze Entertainment   September 2006 - May 2009
Nintendo Software Technology  September 2002 - September 2006
Acclaim Studios   2001 - 2002
Shadowlab Simulations   1995 - 1997

Skills
Video Games, Game Development, Wii, Game Design, PS3, Xbox 360, Maya Dynamics, Maya, 3DS Max, Unity3D, PSP, Nintendo DS, PDI Demolition Software, FumeFX, Maya Fluid Effects, Scripting (MEL, Java,..., Music Composition and..., Video Editing for..., Japanese..., 3D Modeling, Level Design, Mobile Games, Computer Games, Console, Character Animation, Animation, 3D Studio Max, UV mapping, Visual Effects, 3D, Perforce, Fluid Simulation, Texturing, Gameplay, Zbrush, Computer Animation, Modeling, Computer Graphics, Cinematics, UV Mapping

Education
Brigham Young University   1985 — 1991
B.A., Communications

University of Houston-Downtown   1984 — 1985
Computer Science

Lara Schneider Lara Schneider Greater Seattle Area Details
Lara Schneider's Amaze Entertainment Experience 1997 - 1997
Job games artist at Big Fish Games
Industry Computer Games
Experience
Lara Schneider Photography   May 2013 - Present
Big Fish Games  August 2006 - Present
TeachTown,INC.   September 2004 - April 2006
Atari Inc  2001 - 2003
Humongous Entertainment/Atari, Inc.   1997 - 2003
Sucker Punch Productions  2002 - 2002
Sucker Punch Productions  2002 - 2002
Humongous Entertainment  1998 - 2000
Amaze Entertainment   1997 - 1997

Skills
Photography, Photoshop, Casual Games, Game Design, User Interface Design, Art, Drawing, Maya, Video Games, Game Development, Traditional Animation, Character Animation, Flash, Storyboarding, Game Art, Environment Art, Image Manipulation, 3D, Conceptual Art

Education
Vancouver Film School   1996 — 1996
2D Animation, Animation

Langara College   1994 — 1995
Diploma of Fine Arts

Gohar Kanungo Gohar Kanungo Greater Seattle Area Details
Gohar Kanungo's Amaze Entertainment Experience June 2008 - April 2009
Job Tools Engineer at 343 Industries (Microsoft Studios)
Industry Computer Games
Experience
343 Industries (Microsoft Studios)   July 2013 - Present
Glu Mobile  August 2011 - May 2013
Griptonite Games  June 2008 - August 2011
Amaze Entertainment   June 2008 - April 2009
High Voltage Software  July 2006 - May 2008

Skills
C#, C++, Objective-C, Unity3D, .NET, Object Oriented Design, Lua, DirectX, Xbox 360, Python, Custom Tool Development, Perforce, Scripting, Visual Studio, Game Development, SQL, Game Engines, HLSL, TCP/IP, Console, Gameplay, Shaders, 3D, PS3, Scrum, FMOD, Wii, ADO.NET, PSP

Education
Southern Methodist University   2005 — 2006
Post Graduate Diploma, Digital Game Developement

University of Mumbai   2000 — 2004
Bachelors, Computer Science

St Xaviers School   1994 — 1998
High School Diploma

Aspen Logan Aspen Logan San Francisco Bay Area Details
Aspen Logan's Amaze Entertainment Experience 2000 - 2004
Job Owner/Manager: Business Services
Industry Computer Games
Experience
Beckman Printing   January 2015 - Present
Playhouse Creative   April 2012 - December 2014
InLight Entertainment   October 2010 - April 2012
Disney Interactive Studios (Buena Vista Games)   2004 - 2006
Amaze Entertainment   2000 - 2004
Humongous Entertainment  1999 - 2000

Skills
Game Development, Video Games, Casual Games, Project Management, Entertainment, Social Games, Mobile Games, iPhone, Computer Games, Mobile Devices, Product Management, Graphic Design, MS Project, Cross-functional Team..., Team Leadership, Cross-functional..., Project Coordination, Interactive..., Microsoft Excel, Agile Methodologies, Agile Project Management, Software Project..., Mobile Applications, Online Gaming

Education
Art Institute of Seattle   1997 — 1999
AA, Graphic Design

University of Victoria   1993 — 1996
Art History

Ryan Bergan Ryan Bergan Dallas/Fort Worth Area Details
Ryan Bergan's Amaze Entertainment Experience October 2008 - August 2009
Job Senior Software Developer at Sabre Airline Solutions
Industry Computer Software
Experience
Sabre Airline Solutions  July 2013 - Present
Halliburton  November 2010 - June 2013
Griptonite Games  March 2010 - November 2010
Griptonite Games  September 2008 - November 2010
Amaze Entertainment   October 2008 - August 2009
Henry Cogswell College/Boeing Phantom Works   January 2008 - July 2008
Henry Cogswell College/Boeing Phantom Works   January 2006 - July 2007

Skills
C#, C++, Leadership, Xbox 360, Wii, Windows, Agile, WPF, WCF, Flex, Flash, ActionScript, Web Development, Localization, User Interface, XML, Game Development, 3D visualization, Java, MVVM, SOA, SaaS, Web Services, Visual Studio, Perforce, Scrum, Object Oriented Design, Programming, Subversion, Agile Methodologies

Education
University of Washington   2006 — 2008
Bachelor of Science (B.S.), Computing and Software Systems

Henry Cogswell College   2005 — 2006
N/A, Computer Science

Olympic College   2003 — 2005
Associate of Arts and Sciences, Math, Physics, Computer Science, Arts

Parker A. Davis Parker A. Davis Greater Boston Area Details
Parker A. Davis's Amaze Entertainment Experience August 2003 - July 2004
Job President/COO at Protobird Games; Executive Producer at Curriculum Associates; Director at Red Hot Jupiter
Industry Computer Games
Experience
Curriculum Associates  April 2015 - Present
Protobird Games   April 2013 - Present
Red Hot Jupiter, Inc.   February 2010 - Present
Eidos Montreal  September 2010 - August 2012
Electrotank, Inc.   May 2009 - August 2010
Rockstar Games  January 2008 - March 2009
Mad Doc Software  November 2005 - December 2007
The Collective  October 2004 - September 2005
Amaze Entertainment   August 2003 - July 2004
Primordial Games   May 2002 - July 2003

Skills
Video Games, Game Development, Xbox 360, Casual Games, Game Design, Computer Games, PS3, Gameplay, Mobile Devices, Console, Level Design, Multiplayer, MMO, Online Gaming, Social Games, Mobile Games, Game Mechanics, Video Game Production, Mobile Applications, Concept Design, Interactive..., Creative Direction, Monetization, Gaming Industry, Cross-platform..., Playstation, Console Games, User Interface, Management, Localization, Mobile Game Development, Web Games, Virtual Goods, Free to Play, Agile & Waterfall..., Microsoft Project, Microsoft Excel, Visio, Cross Functional Team..., P&L Management, Budget Management, Lean Startup, PC Games, Business Strategy, Customer Retention, Team Leadership, Scope Management, Project Management, Cross-Studio Development, Certified Scrum Master

Education
University of Pennsylvania   1986 — 1990
Bachelor of Arts (B.A.), American History

Burr & Burton Seminary   1982 — 1986
High School Diploma, Advanced Placement., 12

Michael Waite Michael Waite San Francisco Bay Area Details
Michael Waite's Amaze Entertainment Experience 2006 - October 2009
Job Sr Creative Director / Executive Producer at Zynga
Industry Computer Software
Experience
Zynga  February 2011 - Present
iWin, Inc.   October 2009 - February 2011
Amaze Entertainment   2006 - October 2009
Adrenium Games   2004 - 2006
KnowWonder Games   2003 - 2004
Electronic Arts  1998 - 2003
Sierra Online  1993 - 1998
Dynamix  1993 - 1998
Adelphi Productions   1983 - 1986
HarperCollins, Marshall Cavenish, & Others   1902 - 1927

Skills
Casual Games, User Interface, Art Direction, Concept Development, Social Games, Game Design, Design Direction, Production Management, Creative Direction, Creative Concept..., Interactive..., Published Author, Video Games, Console, Game Development, Maya, Scripting, Storyboarding, Xbox 360, MMO

Education
University of Oregon   1991 — 1993
MFA

University of Vermont   1978 — 1982
BS

Sharon Plotkin Sharon Plotkin Greater Seattle Area Details
Sharon Plotkin's Amaze Entertainment Experience 1999 - 2009
Job 3D Contract Artist
Industry Computer Games
Experience
DigiPen Institute of Technology  September 2011 - Present
Available for Contract Work  2009 - Present
FirstHand Technologies   2009 - 2010
Amaze Entertainment   1999 - 2009
3DO  1996 - 1998
Atari Games  1990 - 1996
chartmasters  1983 - 1987
Mill Valley Animation   1982 - 1982
Colossal Pictures  1980 - 1982

Skills
Character Animation, Maya, Art, Game Development, Texturing, Video Games, Level Design, Animation, User Interface, 3D Studio Max, 3D, Traditional Animation, Graphics, Concept Design, 3D Modeling, Storyboarding, Environment Art, Photoshop

Education
San Francisco State University   1977 — 1980
BA, Art

Adrian LaVallee Adrian LaVallee Greater Seattle Area Details
Adrian LaVallee's Amaze Entertainment Experience August 2006 - September 2007
Job Software Engineer II at Microsoft
Industry Computer Games
Experience
Microsoft  March 2015 - Present
Amaxra  December 2014 - March 2015
Area 52 Games  July 2013 - December 2014
Smart Bomb Interactive  May 2012 - July 2013
The Amazing Society  December 2011 - May 2012
The Amazing Society  October 2008 - December 2011
Sierra Online / Vivendi Games   September 2007 - September 2008
Amaze Entertainment   August 2006 - September 2007
Tulga Games   2004 - 2006
Artifact Entertainment  2001 - 2004

Skills
Lua, MMO, Multiplayer, Unity3D, Game Development, Perforce, Gameplay, Python, C#, Video Games, Game Design, Scripting, Video Game Development, C++, Gameplay Programming, Online Gaming, Computer Games, Mobile Games, MMORPG, User Interface, Game Mechanics, PS3, PC Games, Xbox, Level Design, Game Programming, Casual Games

Education
California Polytechnic State University-San Luis Obispo   1992 — 1994
None, Computer Science

Saratoga High School

Elijah Emerson Elijah Emerson Greater Seattle Area Details
Elijah Emerson's Amaze Entertainment Experience November 2001 - November 2002
Job Senior Software Engineer
Industry Computer Games
Experience
Microsoft  January 2015 - Present
Uber Entertainment  November 2012 - November 2014
Gas Powered Games  November 2002 - November 2012
Amaze Entertainment   November 2001 - November 2002
DigiPen Institute of Technology  May 2001 - November 2001

Skills
Engineering Leadership, Core Libraries, Engine Architecture, Content Pipeline, iOS, Xbox 360, Wii, Multiplayer, Unity3D, Unreal Engine, 3D Studio Max, Artificial Intelligence, Particle Systems, AI, Camera, Flow Field Pathfinding, Steering, Physics, Shadows, Post Process Effects, Motion Blur, HLSL, DirectX, OpenGL, Perforce, TFS, Subversion, Git, Granny, Scaleform, Lua, Core, Scripting, Gameplay, Computer Games, Cross-platform..., Game Development, Console

Education
DigiPen Institute Of Technology   1998 — 2001
BS, Real Time Interactive Simulation

DeVry University Phoenix   1996 — 1998
AA, Computer Information Systems

Sean Stahl Sean Stahl Greater Seattle Area Details
Sean Stahl's Amaze Entertainment Experience September 2006 - October 2007
Job Game Designer
Industry Entertainment
Experience
Monolith Productions (WB Games)   September 2015 - Present
Microsoft  December 2014 - September 2015
Microsoft  July 2013 - December 2014
Glu Mobile  February 2012 - May 2013
Snowblind Studios  September 2009 - November 2011
Surreal Software  October 2007 - September 2009
Amaze Entertainment   September 2006 - October 2007
Amaze Entertainment   July 2005 - September 2006

Skills
3D Studio Max, Lua, Unreal Editor, Level Design, Perforce, Maya, JIRA, System Design, Video Games, Gameplay, Game Design, Xbox 360, Game Development, Unity3D, Game Mechanics, Scripting, Console, PSP, PS3

Education
DigiPen Institute of Technology   2004 — 2005
Real Time Interactive Simulation

Lake Superior State University   2002 — 2004
AS, Computer Science

Derek McCaughan Derek McCaughan Greater Seattle Area Details
Derek McCaughan's Amaze Entertainment Experience March 2005 - September 2007
Job Art Director at PopCap Games
Industry Computer Games
Experience
PopCap Games  June 2012 - Present
PopCap Games  May 2010 - June 2012
Loose Cannon Studios   February 2009 - April 2010
Gas Powered Games  October 2007 - October 2008
Amaze Entertainment   March 2005 - September 2007
Hulabee Entertainment   August 2000 - November 2004
Humongous Entertainment  June 1992 - August 2000

Skills
Conceptual Art, Environment Art, Art Direction, Photoshop, Visual Development, Character Design, Maya, Texturing, Concept Design, Video Game Development, Modeling, 3D Studio Max, Flash, User Interface Design, Digital Painting, Digital Illustration, Illustrator, Character Animation, Game Development, Video Games, Animation, Storyboarding, Casual Games, 3D, Traditional Animation, Illustration, Xbox 360, Art, Game Design, Computer Games, Gameplay, Game Art, Wii, UV mapping, Level Design, Mobile Games, Texture Painting, Unreal Engine 3, Cinematics, Zbrush, Social Games, Xbox, MMO, Texture Artist, Unreal Editor, Console, ZBrush

Education
Art Institute of Seattle   1990 — 1992
visual communications

Arizona State University
Graphic Design

jack brummet jack brummet Seattle, Washington Details
jack brummet's Amaze Entertainment Experience 1997 - 2006
Job Crisis Intervention Volunteer at King County Crisis Clinic
Industry Arts and Crafts
Experience
King County Crisis Clinic  August 2015 - Present
qalytics LLC   September 2013 - November 2014
Glu Mobile  April 2012 - June 2013
Foundation 9 Entertainment  2006 - 2012
Amaze Entertainment   1997 - 2006
Design Intelligence  1996 - 1997
Wall Data  1994 - 1996
Amaze !nc./Delrina Corporation   1992 - 1994
hDC Computer Corporation   1989 - 1992

Skills
Game Design, Level Design, PSP, Freemium, QADirector, Console Games, Mobile Games, Mobile Game Development, Quality Assurance, Computer Games, Game Balance, Multiplayer, Testing, Interactive..., Game Mechanics, Online Gaming, Game Testing, Video Games, Software Quality..., Certified Scrum Master..., International Business, Management, Test Planning, iOS, JIRA, Cinematics, Perforce, Start-ups, Start-up Consulting, DevTrack, Scrum, Start-up Ventures

Education
Fairhaven College   1986 — 1988
B.A., Applied Language Arts

San Francisco State University   1985 — 1986

Jim Battaglia Jim Battaglia Greater Los Angeles Area Details
Jim Battaglia's Amaze Entertainment Experience February 2002 - May 2006
Job Senior Artist at Playtika Santa Monica
Industry Computer Games
Experience
Meteor Games LLC  December 2010 - December 2011
Tuition Options/ Quire Financial   2007 - November 2010
Amaze Entertainment   February 2002 - May 2006
Human Code  May 1999 - October 2001
Heart Of Texas Productions, Inc   November 1995 - June 1998

Skills
Flash Art, Flash Animation, Photoshop, Storyboarding, Microsoft Word, Traditional Animation, Video Games, Concept Design, Illustration, Conceptual Art, Flash, Animation, Art, Computer Animation, After Effects, Cartoons, Illustrator, Video Production, Motion Graphics, Film, Character Animation, Visual Effects, User Interface Design, 3D, Graphics, Web Design, Social Games, Comics

Education
Sheridan College   1991 — 1993
Associate of Arts and Sciences (A.A.S.), Classical Animation and Development studies

Rochester Institute of Technology   1986 — 1991
Bachelor of Applied Science (B.A.Sc.), Cinematography and Film/Video Production

T. Elliot Cannon T. Elliot Cannon Allen, Texas Details
T. Elliot Cannon's Amaze Entertainment Experience July 2002 - November 2003
Job 20 Year Design Veteran
Industry Computer Games
Experience
Southern Methodist University  May 2015 - Present
Self -Employed  January 2015 - Present
id Software  2014 - 2015
Tripwire Interactive LLC  April 2012 - October 2013
Vigil Games  April 2011 - April 2012
Ubisoft  July 2009 - March 2011
Crytek  November 2004 - March 2009
Amaze Entertainment   July 2002 - November 2003
Cyan Worlds, Inc.   March 2000 - November 2000
The Collective  May 1999 - March 2000

Skills
Game Design, Writing, Architecture, Project Management, Video Games, Gameplay, Game Mechanics, Gameplay Systems, Technical Writing, Creative Writing, Level Design, Game Development, Xbox 360, Computer Games, Multiplayer, Perforce, PS3, Console, Unreal Engine 3, Unreal Editor, MMO

Education
Florida Agricultural and Mechanical University   1985 — 1992
Bachelor's Degree, Architecture

Jason Piel Jason Piel Greater Seattle Area Details
Jason Piel's Amaze Entertainment Experience March 2003 - August 2009
Job Art Direction / Interactive Game Professional
Industry Computer Games
Experience
WildTangent  September 2015 - Present
King  November 2014 - July 2015
Glu Mobile  May 2012 - November 2014
The Amazing Society  February 2010 - April 2012
Griptonite Games  August 2009 - February 2010
Amaze Entertainment   March 2003 - August 2009
Sierra On-Line  2000 - 2003
Sierra On-line  1995 - 2003
Sierra On-Line  February 1995 - October 1995
Character Builders  1991 - 1995

Skills
Game Development, Video Games, Mobile Games, Art Direction, Creative Direction, Marketing, Lead Artist, Adobe Creative Suite, Photoshop, Maya, 3D Studio Max, Illustration, Digital Painting, Game Art, Animation, Storyboarding, Conceptual Art, Concept Design, Game Design, Unity3D, Computer Games, Xbox 360, PS3, Digital Art, Character Animation, Texturing, Special Effects, Art, Casual Games, Gameplay, Graphic Design, Graphics, Texture Painting, Team Leadership, Leadership, Video, Video Production, Outsourcing Management, Leading By Example, Traditional Animation, Social Games, Mobile Applications, 3D, Console, Logo Design, Mobile Devices, Computer Animation

Education
Columbus College of Art & Design   1988 — 1992
BFA, Illustration

Goffstown High School

Chad Verrall Chad Verrall Orange County, California Area Details
Chad Verrall's Amaze Entertainment Experience 2001 - 2004
Job
Industry Computer Games
Experience
Ready At Dawn Studios  September 2006 - Present
Gas Powered Games  October 2004 - May 2006
Amaze Entertainment   2001 - 2004
Humongous / Cavedog   1999 - 2001

Skills
Scripting, Cinematics, Game Design, Camera, Maya, Storytelling, Tutorials, Gameplay, Game Development, Level Design, Video Games, Animation, 3D, Console, Perforce, Computer Games, Casual Games

Education
Edmonds Community College   1993 — 1996
Associates of Arts

Edmonds Community College   1993 — 1996
Associates of Arts, and Sciences

Dan Elenbaas Dan Elenbaas Greater Seattle Area Details
Dan Elenbaas's Amaze Entertainment Experience November 1996 - January 2007
Job CEO at Clearshift
Industry Internet
Experience
Clearshift   January 2012 - Present
Foundation 9 Entertainment  January 2007 - Present
Amaze Entertainment   November 1996 - January 2007
Amaze Inc.   1989 - 1992
hDC Computer Corp.   1986 - 1989

Skills
Licensing, Start-ups, Marketing, Venture Capital, Leadership, Business Development, Entrepreneurship, Product Development, Strategic Planning, Strategic Partnerships, Product Design, Product Management, Licensing Negotiations, Brand Developement, Contract Negotiation, Team Leadership, Game Development, Negotiation, Business Strategy, New Business Development, Creative Direction, Executive Management, Consulting, Monetization, Social Games, Brand Development, Video Games, Corporate Development, Mobile Games, Mergers & Acquisitions, Game Design, Strategy, Online Gaming, Computer Games, Mobile Devices, Interactive..., Mobile Applications, Casual Games, User Interface, User Experience

Education
Brigham Young University   1981 — 1996
BA

Brian Sharon Brian Sharon Greater Seattle Area Details
Brian Sharon's Amaze Entertainment Experience September 2002 - December 2004
Job
Industry Computer Software
Experience
FiftyThree, Inc.   May 2014 - Present
PicMonkey  February 2012 - May 2014
Google  August 2010 - February 2012
Jambool, Inc.   January 2010 - August 2010
Microsoft  August 2006 - January 2010
iView Multimedia   2006 - 2006
Microsoft  December 2004 - July 2005
Amaze Entertainment   September 2002 - December 2004
Microsoft  September 2001 - September 2002
Human Code  1996 - 2001

Skills
Distributed Systems, Scalability, C#, Agile Methodologies, Win32 API, Software Development, Xbox, Python, C++, JavaScript, Perforce, Ruby

Education
Carnegie Mellon University   1989 — 1991
M.S., Physics

Trinity University   1985 — 1989
B.S., Physics

Anthony Sharma Anthony Sharma San Francisco Bay Area Details
Anthony Sharma's Amaze Entertainment Experience June 2003 - June 2006
Job Sr. Lead Designer at NCSOFT
Industry Computer Games
Experience
NCSOFT  June 2015 - Present
Disney Interactive  June 2013 - January 2015
KIXEYE  May 2012 - June 2013
Crowdstar  August 2011 - June 2012
Planet Moon Studios  December 2009 - July 2010
Left Field Productions  November 2007 - September 2008
THQ  June 2006 - November 2007
Amaze Entertainment   June 2003 - June 2006
Cascadia Community College  August 2005 - January 2006

Skills
System Design, Game Design, Game Development, Video Game Design, Video Game Development, Management, Scheduling, C, C++, x86 Assembly, Teaching, Lua, Game Economy, Data Analysis, Scrum, Curriculum Development, Economic Modeling, Game Mechanics, Video Games, Mobile Games, Social Games, Computer Games, Casual Games

Education
University of San Francisco   1997 — 2001
BS, Computer Science

Simon Sanchez High School

Kasey Quevedo Kasey Quevedo Greater Seattle Area Details
Kasey Quevedo's Amaze Entertainment Experience September 2004 - September 2006
Job Game Artist/ Illustrator at Freelance
Industry Computer Games
Experience
Freelance  April 2014 - Present
Airtight Games  July 2013 - April 2014
Airtight Games  March 2011 - July 2013
Airtight Games  September 2006 - March 2011
Amaze Entertainment   September 2004 - September 2006
Microsoft  December 1999 - August 2003

Skills
Unreal Engine 3, Xbox 360, Game Development, Video Games, PS3, Texturing, Maya, Game Design, Animation, Unreal Editor, Illustration, Level Design, UE4, Environment Art, Storyboarding, Unity, Flash, Comic Book Illustration

Education
Masters Institute of Technology   1996 — 1997
Digital Arts

Joe Kubert School of Cartoon and Graphic Art   1992 — 1993
Illustration

David Shoemaker David Shoemaker San Francisco Bay Area Details
David Shoemaker's Amaze Entertainment Experience June 2003 - September 2003
Job Software Engineer at Apple
Industry Consumer Electronics
Experience
Apple  April 2009 - Present
Polimetrix, Inc.   August 2005 - April 2009
M7 Networks   November 2003 - August 2005
Amaze Entertainment   June 2003 - September 2003
GRABBER® Construction Products  June 2000 - August 2000

Education
University of California, San Diego   1999 — 2005
Bachelor of Science (BS), Computer Science

Brian Fehdrau Brian Fehdrau Greater Seattle Area Details
Brian Fehdrau's Amaze Entertainment Experience June 2002 - March 2010
Job Senior Software Engineer at Anarchy Road Software
Industry Computer Games
Experience
Anarchy Road Software   March 2014 - Present
Uber Entertainment  October 2013 - February 2014
Microsoft  April 2010 - September 2013
Griptonite Games  July 2009 - March 2010
Foundation 9 Entertainment  January 2007 - March 2010
Amaze Entertainment   June 2002 - March 2010
Boss Game Studios   April 1996 - June 2002
Squaresoft, Inc.   July 1993 - April 1996
Anarchy Road Software   1987 - 1993

Skills
Game Dev, Game Development, Perforce, Xbox, Programming, Video Games, Console, C++, Software Design, Communications Audits, Game Engines, Optimizations, Debugging, Cross-platform..., Xbox 360, PSP, DirectX, Python, Game Design, MMO, Lua, Artificial Intelligence

Education
University of Saskatchewan   1987 — 1992
B.Sc, Computational Science

James Youngman James Youngman Greater Seattle Area Details
James Youngman's Amaze Entertainment Experience December 2005 - September 2006
Job
Industry Computer Games
Experience
Z2  August 2014 - Present
Airtight Games  August 2012 - January 2014
Chromed   2007 - April 2012
Harebrained Schemes  March 2011 - July 2011
Groundspeak  February 2010 - March 2011
Liquid Dragon Studios   September 2007 - August 2008
5th Cell  December 2006 - May 2007
Amaze Entertainment   December 2005 - September 2006
Nintendo of America  June 2005 - October 2005

Skills
Game Design, Writing, Lua, Level Design, Scripting, Video Games, Game Development, Gameplay, Video Game Design, Video Game Development, Moai, Social Games, Mobile Games, Maya, Xbox 360, 3D, Game Mechanics, PS3, PSP, Perforce

Education
DigiPen Institute of Technology   2002 — 2005

Mike Baran Mike Baran Greater Seattle Area Details
Mike Baran's Amaze Entertainment Experience 2005 - 2006
Job animator at Big Fish Games
Industry Animation
Experience
Big Fish Games  November 2006 - Present
Freelance Animation Artist  October 2009 - December 2009
Amaze Entertainment   2005 - 2006
Atari, Inc.   2003 - 2005
Freelance Animation Artist  2004 - 2004
Atari (Humongous Entertainment)   2000 - 2004
Humongous Entertainment  1997 - 2004
Toonz Animation New Zealand   1995 - 1996

Skills
Character Animation, Animation, Maya, Computer Animation, Photoshop, After Effects, Video Games, Illustration, 3D, Game Development, Texturing, Traditional Animation, Digital Painting, Drawing, Storyboarding, Conceptual Art, Modeling, Rigging, Game Design, Art, Film, Mobile Games, UV mapping, Cinematics, Characters, Environment Art, Character, 3D animation

Education
Pixar Story and Animation Masterclass   2010 — 2010

Animation Professional Trainer online workshop   2009 — 2010
character animation

Gage Academy of Fine Art   1999 — 2008
independant study, studies in classical realism

Columbia College Chicago   1989 — 1993
Bachelor of Art, film with a concentration on animation

Laurent Coulon Laurent Coulon Greater Seattle Area Details
Laurent Coulon's Amaze Entertainment Experience 2002 - 2004
Job
Industry Computer Games
Experience
Liquid Dragon Studios   February 2004 - Present
Amaze Entertainment   2002 - 2004
Surreal Software  1999 - 2002

Skills
Game Development, Gameplay, Video Games, Game Programming, Consoles, Business Development, User Interface, 3D, Social Games, Casual Games

Education
Ecole centrale de Lyon   1992 — 1995
Engineer's degree

Drew Shy Drew Shy Greater Seattle Area Details
Drew Shy's Amaze Entertainment Experience April 2005 - April 2007
Job animator at Bungie
Industry Computer Games
Experience
Bungie  July 2008 - Present
Cranky Pants games   April 2007 - June 2008
Amaze Entertainment   April 2005 - April 2007
Reverie World Studios   2004 - 2007
Digital Fusion  2004 - 2005

Skills
3D Modeling, Art, Computer Games, Environment Art, Game Development, Gameplay, Level Design, Maya, PS3, Texturing, Video Games, Xbox 360

Education
Digipen Institute of Technology   2002 — 2004
aaa 3d computer animation

Jeff Petkau Jeff Petkau Greater Seattle Area Details
Jeff Petkau's Amaze Entertainment Experience 2000 - 2004
Job Software Engineer at Google
Industry Computer Software
Experience
Google  January 2011 - Present
Microsoft  January 2009 - January 2011
Gas Powered Games  July 2004 - June 2008
Amaze Entertainment   2000 - 2004
Cavedog Entertainment  1996 - 2000
Squaresoft  1994 - 1996
BDM Information Systems   1991 - 1994

Skills
Game Development, Xbox 360, Perforce, Video Games, Lua, C#, C++, Python, Game Design, Artificial Intelligence, DirectX, OpenGL, PS3, Game Programming, Scrum, Visual Studio, Software Development, Java, Scripting, Console, Unreal Engine 3, Gameplay, MMO, Computer Graphics

Education
University of Saskatchewan   1987 — 1991
B.Sc., Computer Science

colin tennery colin tennery Greater Seattle Area Details
colin tennery's Amaze Entertainment Experience 2000 - 2002
Job Developer at Signal Studios
Industry Computer Games
Experience
Signal Studios  February 2009 - Present
snowblind studios  February 2003 - February 2009
crankypants games   2002 - 2003
Cranky Pants Games   2002 - 2003
adrenium   2000 - 2002
amaze entertainment   2000 - 2002
humongous entertainment  1996 - 2000
cavedog entertainment  1996 - 2000

Skills
Game Design, Perforce, PS3, Gameplay, Storyboarding, Level Design, Xbox 360, Maya, Mobile Games, Computer Games, Game Development, Video Games

Education
University of Washington   1987 — 1993

Seattle Central College

Paul Knutzen Paul Knutzen Greater Seattle Area Details
Paul Knutzen's Amaze Entertainment Experience 1999 - 2002
Job CoFounder Signal Studios
Industry Computer Games
Experience
Signal Studios  2008 - Present
Snowblind Studios  2002 - 2008
Amaze Entertainment   1999 - 2002
Cavedog   1997 - 1999
Lobotomy Software   1993 - 1997

Education
Seattle Central College   1990 — 1992

Mark Yeend Mark Yeend Greater Seattle Area Details
Mark Yeend's Amaze Entertainment Experience November 1998 - May 2007
Job Creative Director, ATG at Xbox at Microsoft
Industry Computer Games
Experience
Microsoft  January 2015 - Present
Microsoft  April 2013 - January 2015
Microsoft Game Studios  October 2010 - April 2013
Microsoft Game Studios  April 2008 - December 2010
Microsoft Game Studios  May 2007 - April 2008
Amaze Entertainment   November 1998 - May 2007
Muzak  1997 - 1998
Freelance  1991 - 1998
Triad Studios  1991 - 1995

Skills
Sound, Audio Engineering, Game Development, Sound Design, Video Games, Xbox 360, Music Production, Composition, Game Design, FMOD, Music, PS3, Computer Games, Graphic Design, Recording, Perforce, Wii, Pro Tools, Songwriting, Console, Mobile Games, Gameplay, Mastering, Project Management, Audio Editing, Xbox, Sound Editing, MIDI, Premiere, Audio Post Production, Casual Games, Sound Forge, Unity3D, Social Games, Unreal Engine 3, Post Production, Orchestration, Entertainment, Management, Studio Recording

Education
University of Washington
General Studies

Central Washington University   1987 — 1991
Music

Ross Dexter Ross Dexter San Francisco Bay Area Details
Ross Dexter's Amaze Entertainment Experience January 2006 - April 2006
Job Games Technologies Engineer at Apple
Industry Computer Software
Experience
Apple  August 2014 - Present
Reactor Zero  February 2011 - August 2014
Stardock  September 2006 - September 2010
Amaze Entertainment   January 2006 - April 2006

Skills
Game Design, Game Development, OpenGL, C#, JavaScript, C++, Gameplay Programming, 3D graphics, DirectX, Custom Tool Development, WPF, Real-time Simulation, Terrain Rendering, Software Engineering, Particle Effects, Unity3D

Education
DigiPen Institute of Technology   2002 — 2006
Bachelor of Science, Real-Time Interactive Simulations

Gary Masnica Gary Masnica Greater Seattle Area Details
Gary Masnica's Amaze Entertainment Experience April 2005 - May 2007
Job Vulnerability Management Analyst III at Amazon
Industry Computer Software
Experience
Amazon  June 2015 - Present
F5 Networks  October 2013 - May 2015
Z2  April 2013 - October 2013
BigDoor Media, Inc.   November 2012 - February 2013
Smashing Ideas  May 2007 - December 2012
Amaze Entertainment   April 2005 - May 2007
Nintendo  2001 - 2004

Skills
Testing, Quality Assurance, Test Automation, JIRA, Linux, Manual Testing, JavaScript, Python, Scripting, Test Planning, Software Development, Software Documentation, C#, PHP, Drupal, Selenium, Software Quality..., Android, Ruby, Test Cases, HTML, Security Testing, XML, SQL, Windows, Black Box Testing, Django, Bugzilla, MS Project, Photoshop, System Testing, Regression Testing, Penetration Testing, Web Application Security, Web Application..., Linux System..., Application Security, Webdriver, System Administration, Network Security, Network Administration, IT Operations, Wireless Networking, Help Desk Support, Virtualization, Documentation, White Box Testing, Threat Modeling, Ninja Skills, Internets

Education
University of Washington   2013 — 2014
Certificate in Information Systems Security, Computer and Information Systems Security/Information Assurance

University of Washington   2011 — 2012
Cert., Web Technology Solutions

University of Washington   2008 — 2009
Cert., Software Test Automation

Digipen Institute of Technology   2003 — 2005

St. Louis Community College   1998 — 2001
Associate of Arts and Sciences (AAS), Computer and Information Systems Security/Information Assurance

Lance Myers Lance Myers Austin, Texas Area Details
Lance Myers's Amaze Entertainment Experience November 2006 - July 2009
Job Senior Animator at SpaceTime
Industry Animation
Experience
SpaceTime  June 2012 - Present
Electronic Arts  September 2009 - June 2012
Amaze Entertainment   November 2006 - July 2009
Fizz Factor (A Foundation 9 Studio)   November 2006 - July 2009
Fizz Factor (A Foundation 9 Studio)   September 2005 - November 2006
Detour Films  October 2004 - October 2005
Acclaim Entertainment  October 2001 - September 2004
Human Code  1998 - 2001
Heart of Texas Productions   March 1996 - November 1998

Skills
Character Animation, Flash Animation, 3D Studio Max, Maya, Photoshop, After Effects, Premier, Art Direction, concept art, UI Design, Game Design, Character Designs, Character Modelling, Storyboarding, User Interface, Game Development, User Interface Design, Texturing, Traditional Animation, Animation, Environment Art, Concept Design, Computer Animation, Low Poly Modeling

Education
The University of Texas at Austin   1992 — 1996
BFA, studio art

Hastings College   1989 — 1991
studio art, 3.96

Jaclyn Shumate Jaclyn Shumate Greater Seattle Area Details
Jaclyn Shumate's Amaze Entertainment Experience August 2008 - May 2010
Job Audio Lead at PopCap Games
Industry Media Production
Experience
PopCap Games  March 2013 - Present
Microsoft  November 2011 - November 2012
Griptonite Games  May 2010 - November 2011
Amaze Entertainment   August 2008 - May 2010
Flying Lab Software  July 2006 - July 2008

Skills
Video Games, Sound Design, Sound, Recording, Music, Wii, PS3, Xbox 360, Game Development, Unreal Engine 3, Game Design, Mobile Devices, Computer Games, Console, Gameplay, Mobile Games, Casual Games, Voice Over

Education
Barnard College   1997 — 2001
Bachelor's Degree, Urban Studies, Cum Laude

Shoreline Community College   2004 — 2006
Digital Audio

Ryan Allred Ryan Allred Greater Seattle Area Details
Ryan Allred's Amaze Entertainment Experience 2002 - 2004
Job Retired Game developer, Stay Home Dad and Chef
Industry Computer Games
Experience
Amaze Entertainment   2002 - 2004
Cyan  2000 - 2002

Skills
PS3, Game Development, Xbox 360, Video Games, Game Design, Gameplay

Education
University of Washington   1993 — 2000
EE, Electrical Engineering (Digital Design)

Eastern Washington University

Jeff Evertt Jeff Evertt Greater Seattle Area Details
Jeff Evertt's Amaze Entertainment Experience March 2009 - October 2009
Job Programmer at Microsoft Games
Industry Computer Games
Experience
Microsoft Games  October 2009 - Present
Amaze Entertainment   March 2009 - October 2009
Amaze Entertainment   2005 - 2009
Monolith Productions  2000 - 2005
Cavedog Entertainment  1999 - 2000

Skills
Xbox 360, Game Development, DirectX, Gameplay Programming, Game Programming, Gameplay, Console, Lua, Video Game Development, Unreal Engine 3, Xbox, Video Games, Perforce, HLSL, Multiplayer, PS3, Game Design, Holograms

Education
University of Illinois at Urbana-Champaign   1990 — 1994
Bachelor of Science (BS), Electrical and Computer Engineering

Drew Cady Drew Cady Greater Seattle Area Details
Drew Cady's Amaze Entertainment Experience May 2001 - July 2008
Job Sound Designer at Arena Net
Industry Entertainment
Experience
ArenaNet  July 2008 - Present
Seismic Island Labs   March 2000 - Present
Amaze Entertainment   May 2001 - July 2008
Foundation 9   2001 - 2008
Griptonite Games  2001 - 2008
Triad Studios  1993 - 1999

Skills
Sound Design, Sound, Music, Field Recording, Audio Engineering, Recording, Video Games, FMOD, Xbox 360, Mastering, PS3, Film, Game Design, Surround Sound, Post Production

Education
Shoreline Community College   1987 — 1989

Kami (Neumiller) Turpin Kami (Neumiller) Turpin Greater Seattle Area Details
Kami (Neumiller) Turpin's Amaze Entertainment Experience 2005 - 2007
Job User Experience Researcher
Industry Computer Software
Experience
Microsoft  January 2011 - April 2014
Tectura  February 2007 - August 2009
Amaze Entertainment   2005 - 2007

Skills
Human Computer..., User Experience, Programming, User-centered Design, User Interface Design, Contextual Inquiry, Usability Testing, Information Architecture, Heuristic Evaluation, User Research, Persona, User Interface, Paper Prototyping, Rapid Prototyping, Public Relations, User Scenarios

Education
Carnegie Mellon University   2009 — 2010
Masters, Human-Computer Interaction

Gonzaga University   2001 — 2005
Bachelor of Science (BS), Computer Science

Inglemoor High School   1998 — 2001

Darryl Taverner Darryl Taverner San Francisco Bay Area Details
Darryl Taverner's Amaze Entertainment Experience 2006 - November 2008
Job Mobile Game Designer for DeNA
Industry Computer Games
Experience
Monolith Productions  November 2013 - July 2014
Signal Studios  September 2010 - August 2013
Airtight Games  November 2008 - September 2010
Amaze Entertainment   2006 - November 2008
Amaze Entertainment   October 2006 - September 2008
Amaze   October 2006 - September 2008
Foundation 9 Entertainment  October 2006 - September 2008
Microsoft/Volt  December 2003 - October 2006
Microsoft  2004 - 2006

Skills
Gameplay, Level Design, Game Design, Unreal Engine 3, Xbox 360, PS3, Unreal Editor, Lua, Maya, Game Development, Unreal 3, Video Games, Perforce, Video Game Development, Scripting, Console, Concept Design, Multiplayer, Casual Games, Gameplay Programming, Artificial Intelligence, Video Game Design

Education
University at Buffalo   1998 — 2000
Physics/Computer Science

California State University-Northridge   1997 — 1998

Dave Timoney Dave Timoney Austin, Texas Area Details
Dave Timoney's Amaze Entertainment Experience October 2002 - 2003
Job Sr. Game Designer at KingsIsle Entertainment
Industry Computer Games
Experience
KingsIsle Entertainment  January 2014 - Present
KingsIsle Entertainment  January 2012 - January 2014
KingsIsle Entertainment  November 2009 - December 2011
Spacetime Studios  February 2007 - July 2009
Gas Powered Games  2003 - 2007
Amaze Entertainment   October 2002 - 2003
Humongous Entertainment  September 2000 - August 2002
Humongous Entertainment  August 1992 - August 2000

Skills
Game Development, Video Games, Gameplay, Game Design, Team Management, Console, Flash, User Interface, Facilities Management, MMO, Scripting, ActionScript, Casual Games, Creative Direction, MMORPG, Multiplayer, Computer Games, World Building, Game Mechanics, Content Design, Online Gaming, Game Programming, Level Design

Education
Arizona State University   1988 — 1992
BsCS

Mark Lautenbach Mark Lautenbach Greater Seattle Area Details
Mark Lautenbach's Amaze Entertainment Experience 2005 - 2007
Job Seeking Employment as a 3D artist
Industry Computer Games
Experience
Uber Entertainment  December 2013 - October 2014
Griptonite Games  April 2008 - November 2012
THQ  2007 - March 2008
Amaze Entertainment   2005 - 2007
Atari - Humongous Entertainment   1996 - 2005
sun sportswear  1995 - 1996

Skills
Game Design, Maya, Photoshop, Casual Games, 3D, Game Development, Video Games, Environment Art, Unreal 3, Xbox 360, Creative Direction, Unity3D, Texturing, Lighting, mudbox, Level Design, PS3, Wii, Perforce, UV mapping, UV Mapping

Education
Seattle Central Community College   1992 — 1994
Graphic Design and Illustration Certificate Program, Graphic Design and Illustration

Christopher Mosconi Christopher Mosconi Philadelphia, Pennsylvania Details
Christopher Mosconi's Amaze Entertainment Experience March 2007 - January 2008
Job QA and Project Management
Industry Computer Software
Experience
MapmyFitness/Under Armour Connected Fitness   September 2013 - Present
Playdom  July 2012 - July 2013
Ricochet Labs   August 2011 - April 2012
Front Gate Tickets  October 2009 - July 2011
Fizz Factor/Foundation 9 Entertainment   2008 - July 2009
Amaze Entertainment/Foundation 9   January 2008 - April 2008
Amaze Entertainment   March 2007 - January 2008
Wild Tangent  2003 - 2005
Microsoft  2001 - 2004

Skills
Game Development, Video Games, Gameplay, Perforce, Project Management, Xbox 360, iOS development, Game Design, Xbox, Multiplayer, Mobile Devices, Web Development, Nintendo DS, Mobile Game Development

Education
Boston University   1992 — 1996
BA, Marine Biology

Matt Turnbull Matt Turnbull Greater Seattle Area Details
Matt Turnbull's Amaze Entertainment Experience July 2004 - November 2008
Job Sr. Producer at Microsoft Studios
Industry Computer Games
Experience
Microsoft Studios Global Publishing   November 2011 - Present
Turn 10, a division of Microsoft Game Studios   January 2010 - November 2011
Griptonite Games, a Foundation 9 Studio   November 2008 - January 2010
Amaze Entertainment   July 2004 - November 2008
VMC  January 2002 - December 2003
Nintendo of America  January 2001 - December 2002

Skills
DevTrack, Video Games, Xbox 360, Game Development, Game Design, Wii, PS3, Gameplay, Computer Games, Level Design, Casual Games, Perforce, Social Games, Xbox, Multiplayer, Game Mechanics, Video Game Production, Storyboarding, Console, Mobile Games

Education
Bellevue College   1999 — 2002
Associate’s Degree, General Studies

Valerie Tucker Valerie Tucker Medford, Oregon Area Details
Valerie Tucker's Amaze Entertainment Experience 2003 - 2005
Job CoOwner at Just Imagined
Industry Fine Art
Experience
Just Imagined   January 2015 - Present
Del Norte Community Health Center   September 2013 - Present
Piffling Twaddle Studio   October 2007 - Present
Microsoft Corporation  October 2009 - March 2013
LINK Conference Service  2006 - 2007
Amaze Entertainment   2003 - 2005
Humongous Entertainment  1997 - 2003
Waggener Edstrom  1994 - 1996
Hewlett-Packard  1984 - 1994
Santa Barbara Museum of Art  1980 - 1982

Skills
Video Games, Game Design, Art, Game Development, Mobile Games, Computer Games, Casual Games, Xbox 360, PS3, Social Games, Perforce, Storyboarding, Character Animation, Animation, Production Development, Project Management, Painting, Texturing, Maya, Zbrush, 3D, Computer Animation

Education
San Jose State University   1983 — 1985
Graduate Program: Fine Arts

University of California, Santa Barbara   1975 — 1979
BA, Fine Arts

Justin Weingartner Justin Weingartner Madison, Wisconsin Area Details
Justin Weingartner's Amaze Entertainment Experience August 2008 - April 2009
Job Lead Character Artist at Artisan Games / Instructor at Madison Media Institute
Industry Computer Games
Experience
Madison Media Institute  January 2014 - Present
Artisan Games   December 2013 - Present
PerBlue  March 2011 - November 2013
Brash Multimedia   May 2010 - October 2010
Amaze Entertainment   August 2008 - April 2009

Skills
Maya, Texturing, Video Games, UV mapping, Character Animation, Mental Ray, Modeling, Animation, Visual Effects, Lighting, Matte Painting, Camera Projection, Rigging, Rendering, Zbrush, Game Design

Education
Full Sail University   2006 — 2008
Bachelor of Science (B.S.), Computer Animation

Russ Bright Russ Bright Greater Seattle Area Details
Russ Bright's Amaze Entertainment Experience 2006 - 2008
Job Owner, AmbrosiaSports
Industry Sporting Goods
Experience
AmbrosiaSports   January 2008 - Present
Amaze Entertainment   2006 - 2008

Education
Full Sail University   2002 — 2003

James Clarendon James Clarendon Seattle, Washington Details
James Clarendon's Amaze Entertainment Experience 2005 - 2005
Job Software Engineer III at Amazon Games Studios
Industry Computer Games
Experience
Amazon  July 2014 - Present
Rosetta Stone  October 2013 - July 2014
2K Games Marin   February 2013 - October 2013
2K Games Marin   July 2012 - February 2013
DORC, Inc.   December 2011 - July 2012
Red Fly Studio  January 2007 - December 2011
BreakAway Games  2005 - 2006
Amaze Entertainment   2005 - 2005
Ion Storm  2002 - 2005
Ion Storm Austin / Eidos Interactive   2002 - 2005

Skills
Game Development, Game Design, Unreal Engine 3, Unity3D, Agile, Old School Games, Game Programming, Systems Design, Video Games, Xbox 360, Level Design, Agile Methodologies, Game Mechanics, Multiplayer, System Design, Gameplay, PS3, Wii, Console, Computer Games, Unreal Editor, Perforce, Xbox, MMO, Mobile Games, Memes

Education
The University of Texas at Austin   1996 — 2000
B.A., Computer Science

Kevin Cecelski Kevin Cecelski Austin, Texas Area Details
Kevin Cecelski's Amaze Entertainment Experience December 2007 - April 2009
Job Gameplay Programmer at Bioware
Industry Computer Games
Experience
Bioware  May 2011 - Present
Ultra Electronics Advanced Tactical Systems  May 2009 - April 2011
Amaze Entertainment   December 2007 - April 2009
Super Happy Fun Fun  July 2006 - November 2007
Ultra Electronics Advanced Tactical Systems  November 2004 - July 2006

Skills
Perforce, Game Development, Lua, Gameplay, Xbox 360

Education
Full Sail University   2003 — 2004
Assc, Game Design and Development

Rutgers, The State University of New Jersey-New Brunswick   1997 — 2001
B.S., Computer Science

Eric Rane Eric Rane Greater Seattle Area Details
Eric Rane's Amaze Entertainment Experience 2002 - 2005
Job Lead Gameplay Programmer for Guild Wars 2 at ArenaNet
Industry Computer Games
Experience
ArenaNet  April 2013 - Present
ArenaNet  December 2005 - Present
Amaze Entertainment   2002 - 2005
Flying Lab Software  April 2000 - April 2002
E-Notez   1999 - 2000
Microsoft  March 1999 - September 1999
NetHelp International   1997 - 1999

Skills
Game Development, Awesomeness, Gameplay, Game Design, Java, Console, Perforce, Game Programming, Gameplay Programming, OpenGL, Video Games, Microsoft SQL Server, Computer Games, User Experience, C++, DirectX, MMO, Multiplayer, Social Games, Lua, HLSL, Maya, Game Mechanics

Education
Digipen Institute of Technology   1999 — 2001
A.S., Interactive Simulation Media.

College of the Redwoods   1997 — 1999

Christian Linenko MBA, CSM Christian Linenko MBA, CSM Greater Seattle Area Details
Christian Linenko MBA, CSM's Amaze Entertainment Experience October 2008 - December 2008
Job Senior Salesforce Dev at Expedia Inc
Industry Computer Software
Experience
Expedia, Inc.   May 2015 - Present
Slalom Consulting  March 2013 - May 2015
Cat Daddy Games  January 2009 - March 2013
Amaze Entertainment   October 2008 - December 2008
DeVry University  October 2006 - October 2008

Skills
Game Design, C#, Programming, Software Engineering, OpenGL, C++, Apex Programming, Objective-C, Salesforce.com, Salesforce.com Certified, Object Oriented Design, Perforce, DirectX, Xbox 360, Game Development

Education
Keller Graduate School of Management of DeVry University   2010 — 2012
Master of Business Administration (M.B.A.), Project Management

DeVry University   2005 — 2008
Bachelor of Science, Game and Simulation Programming

Joshua Meeds Joshua Meeds Greater Seattle Area Details
Joshua Meeds's Amaze Entertainment Experience September 2000 - November 2006
Job Programmer at Moon Spider
Industry Computer Games
Experience
Moon Spider   December 2014 - Present
Pixel Worm, LLC   July 2014 - December 2014
Skyjoy Interactive, LLC  July 2013 - July 2014
Dreamzle   October 2012 - July 2013
Glu Mobile  August 2011 - October 2012
Foundation 9 Entertainment  November 2006 - August 2011
Amaze Entertainment   September 2000 - November 2006
Griptonite Games  2000 - November 2006
eAcceleration  1996 - 1999

Skills
Game Development, Mobile Games, Xbox 360, iOS development, Unity3D, C++, Gameplay, C#, Gameplay Programming, Game Programming, Lua, Perforce, Casual Games, Game Design, ActionScript, Video Games, iPhone Application..., HLSL, Android Development, Scrum, User Interface, PS3, DirectX, Wii, Game Mechanics

Education
Olympic College
Computer Science

Nathan Kaylor Nathan Kaylor Austin, Texas Area Details
Nathan Kaylor's Amaze Entertainment Experience September 2002 - September 2004
Job Digital Artist
Industry Computer Games
Experience
KingsIsle Entertainment  September 2010 - Present
Black Hag Studios   November 2009 - September 2010
Foundation 9 - Amaze Entertainment   2002 - November 2008
Amaze Entertainment   September 2002 - September 2004

Skills
Maya, Motion Graphics, Texturing, UV mapping, Zbrush, 3D Studio Max, MMO, Xbox 360, Level Design, 3D, Cinematics

Education
The School of the Art Institute of Chicago   1990 — 1993
BA, Visual Communications

Jim Petrick Jim Petrick San Francisco Bay Area Details
Jim Petrick's Amaze Entertainment Experience December 2006 - April 2007
Job Independent Computer Games Professional
Industry Computer Games
Experience
Mercenary Technology  June 2014 - Present
Realta Entertainment   2012 - February 2014
Radical Entertainment  July 2011 - December 2011
Mercenary Technology  January 2011 - January 2011
Underground Development  May 2010 - June 2010
Underground Development  February 2009 - September 2009
Underground Development  December 2008 - February 2009
Vicarious Visions  August 2008 - November 2008
Z-Axis  August 2007 - April 2008
Amaze Entertainment   December 2006 - April 2007

Skills
PS3, Xbox 360, Audio, Perforce, Game Development, Python, Video Games, 3D, C++, Lua, C, Animation, User Interface, Visual Studio, Software Development, Programming, Game Programming, Debugging

Education
Case Western Reserve University   1978 — 1982
Bachelor of Science, Computer Engineering

Dustin Haynes Dustin Haynes Greater Seattle Area Details
Dustin Haynes's Amaze Entertainment Experience November 2005 - January 2009
Job Founder and Art Director at Fat Rascal Games
Industry Animation
Experience
Fat Rascal Games   February 2014 - Present
Zynga  September 2011 - February 2014
Gasworks Games, Inc.   March 2010 - September 2011
Smith and Tinker   August 2009 - February 2010
FXVille  April 2009 - July 2009
Amaze Entertainment   November 2005 - January 2009
Griptonite Games  November 2005 - January 2009
Flying Lab Software  2005 - 2005

Skills
Character Animation, Maya, Video Games, Texturing, Game Development, Rigging, Character Rigging, Game Design, Shadowing, Sleep Disorders, Illustration, Gameplay, Animation, Illustrator, Sandwiches, Permanent Makeup, User Interface Design

Education
Art Institute of Seattle   2002 — 2005
AA, Animation, Illustration, Graphic Design

Adam Chard Adam Chard Aliso Viejo, California Details
Adam Chard's Amaze Entertainment Experience February 2006 - July 2009
Job Senior Software Engineer at Carbine Studios
Industry Computer Games
Experience
Carbine Studios  January 2012 - Present
9th Bit Games   May 2011 - Present
Griptonite Games  January 2011 - April 2011
Griptonite Games  July 2009 - May 2010
Amaze Entertainment   February 2006 - July 2009

Skills
Game Development, Xbox 360, Gameplay, Perforce, Game Design, Video Games, PS3, Computer Games, Multiplayer, MMO, Level Design, Game Mechanics, Mobile Games, Unity3D, iOS, Lua, Scripting

Education
Digipen Institute of Technology   2001 — 2005
B.S., Computer Science

Justin Foote Justin Foote Austin, Texas Details
Justin Foote's Amaze Entertainment Experience 2005 - 2006
Job Sr. Visual Effects Artist at Bioware
Industry Computer Games
Experience
Bioware  January 2010 - Present
Amaze Entertainment / F9   2006 - 2009
Amaze Entertainment   2005 - 2006

Skills
Texturing, Max, Maya, Zbrush, Rigging, Visual Effects, Character, 3D Studio Max, Unreal 3, Character Animation, 3D animation, Animation, Unreal Engine 3, 3D, Unreal, Rendering, MEL, After Effects, Premiere, Modeling, Game Development, Art, Video Games, Particle Effects, Photoshop, Cinematics, Lighting, Scripting, Flash, UV mapping, Game Design, Compositing, Motion Graphics, Particles, Python, Character Rigging, Character Modeling, Texture Painting, Video Game Development, Computer Graphics, Environment Art, Texture Artist, Environment Modeling, Special Effects, Pipeline Development, Game Art, Digital Compositing, Texture Creation, Normal Mapping, FumeFX

Education
Art Institute of Seattle   2002 — 2005
BFA, Animation Art and Design

University of Puget Sound   2000 — 2001

David Gunderman David Gunderman Greater Seattle Area Details
David Gunderman's Amaze Entertainment Experience 2006 - 2009
Job Lead Programmer at Glu Mobile
Industry Computer Games
Experience
Glu Mobile  August 2011 - Present
Griptonite Games  February 2009 - August 2011
Amaze Entertainment   2006 - 2009
Dwango Wireless  2005 - 2005

Skills
Game Development, Gameplay, Gameplay Programming, Lua, Xbox 360, Perforce

Education
Digipen Institute of Technology   2001 — 2005
B.S. RTIS, Computer Science

Marshall Kunze Marshall Kunze San Francisco Bay Area Details
Marshall Kunze's Amaze Entertainment Experience March 2002 - May 2004
Job Senior Software Engineer
Industry Computer Software
Experience
Apple  June 2015 - Present
San Francisco Estuary Institute  October 2013 - June 2015
Phacil, Inc.   October 2011 - October 2013
Texas Legislative Council  December 2006 - August 2011
City of Berkeley, CA   January 2006 - June 2006
Page 44 Studios  August 2004 - January 2005
ClearStory Systems  June 2004 - August 2004
Amaze Entertainment   March 2002 - May 2004
Human Code Inc./Sapient Corporation   June 1997 - November 2001

Skills
C#, Python, Agile Methodologies, JavaScript, C++, Microsoft SQL Server, Subversion, HTML, .NET, REST, JSON, Dojo, WinForms, VSS, Web Services, TFS, SOAP, Continuous Integration, NHibernate, Oracle, ReSharper, Silverlight, SQL, Databases, LINQ, OOP, ASP.NET, MVC, Programming, Web Development, Web Applications, Visual Studio, Perforce, ASP.NET MVC

Education
San Francisco State University   2005 — 2008
M.A., Geography

The University of Texas at Austin   1994 — 1997
B.A., Computer Science

The University of Texas at Austin   1986 — 1990
B.A., Plan II Honors

lindsay gupton lindsay gupton United States Details
lindsay gupton's Amaze Entertainment Experience January 2002 - March 2007
Job president, pipeworks inc.
Industry
Experience
Pipeworks Studio   October 2011 - Present
Oregon Story Board   November 2013 - Present
Foundation 9 Entertainment  March 2007 - September 2014
Amaze Entertainment   January 2002 - March 2007
Sapient  August 2000 - July 2001
Human Code  January 1994 - August 2000
design edge  December 1988 - January 1994

Skills
Maya, Game Development, Game Design, Video Games, Entertainment

Education
Georgia Tech   1984 — 1988
Bachelor of Science (BS), Industrial and Product Design

École Nationale Supérieure des Arts Décoratifs
Industrial and Product Design

J Marks J Marks San Francisco Bay Area Details
J Marks's Amaze Entertainment Experience July 2002 - April 2006
Job Computer Games Professional
Industry Computer Games
Experience
There  October 2008 - March 2010
Electronic Arts  June 2006 - August 2006
Amaze Entertainment   July 2002 - April 2006
Namco Bandai Games America  March 1999 - January 2002
Scientific Games Corporation  April 1997 - January 1999

Education
University of Advancing Technology   2006 — 2013
BA, Game Design

The University of Connecticut   1990 — 1995
BS, Computer Science

Janet Weddle Janet Weddle Bothell, Washington Details
Janet Weddle's Amaze Entertainment Experience August 1999 - March 2009
Job Project Manager at VMC
Industry Information Technology and Services
Experience
VMC  May 2012 - Present
Roxagi Corporation   October 2009 - January 2012
Amaze Entertainment   August 1999 - March 2009

Skills
Game Development, Video Games, Game Design, Xbox 360, Perforce, Gameplay, C#, PS3, Scrum, Computer Games, Unity3D, Visual Studio, User Interface, Flash, SharePoint, SDLC, Project Management, Agile Methodologies

Education
Western Washington University   1996 — 1999
Bachelor's degree, Computer Science, 3.44

Seattle Central Community College   1993 — 1996
Associate of Science (A.S.)

Les Betterley Les Betterley Sammamish, Washington Details
Les Betterley's Amaze Entertainment Experience 1999 - 2004
Job 3D Artist and 2D artist at Digital Eel
Industry Architecture & Planning
Experience
Digital Eel   September 2013 - Present
CHI-LLC  July 2007 - Present
Amaze Entertainment   1999 - 2004
Looking Glass Studios  1998 - 1999

Skills
starting in 1996 using..., 3D, Video Games, Scripting, Art, Texturing, Computer Animation, 3D graphics, Perforce, Low Poly Modeling, 3D Studio Max, Game Development, UV mapping, 3D Modeling, Texture Artist, Level Design, Computer Graphics, Concept Design, Environment Art, Digital Sculpting, Texture Painting, Zbrush, Max, Character Rigging, Conceptual Art, XSI, Compositing, Hard Surface Modeling, MEL, Unity3D, Digital Painting, Changing Environments, Traditional Animation, Blender, Modeling, 2D graphics, Maya

Education
Bellevue Community College

Champagne Mac Champagne Mac Seattle, Washington Details
Champagne Mac's Amaze Entertainment Experience January 2000 - November 2008
Job Summer Associate at Lee & Hayes, PLLC
Industry
Experience
Lee & Hayes, PLLC   May 2015 - August 2015
Griptonite Games  2001 - November 2008
Amaze Entertainment   January 2000 - November 2008

Skills
Game Development, Video Games, Game Programming, Mobile Devices, Nintendo DS, Patent Prosecution, Software Development

Education
Seattle University School of Law   2013 — 2016

University of Washington   1998 — 2000
Bachelor of Applied Science (B.A.Sc.), Applied and Computational Mathematical Sciences (ACMS)

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