Armature Studio

Industry: Video game developer

Description

Armature Studio, LLC is an American video game development studio in Austin, Texas. In April 2008, after completing Metroid Prime 3: Corruption in 2007 for Nintendo, former game director Mark Pacini, ... Headquarters: Austin, TX Founded: 2008 Number of employees: 50 Key person: Mark Pacini Type of business: Privately held company

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Armature Studio Employees

Employee
Years
Job
Industry
Maruchy Fernandez Maruchy Fernandez Austin, Texas Details
Maruchy Fernandez's Armature Studio Experience 2010 - 2011
Job Environment artist at Certain Affinity
Industry Computer Games
Experience
Certain Affinity  2010 - Present
Armature Studio   2010 - 2011

Skills
Xbox 360, Low Poly Modeling, Zbrush, Unreal Engine 3, Level Design, Texturing, PS3

Education
Miami International University of Art and Design   2006 — 2009
Bachelor's degree, Computer Animation

Vlad Judys Vlad Judys Austin, Texas Area Details
Vlad Judys's Armature Studio Experience June 2014 - April 2015
Job Principal Engineer at ArtCraft Entertainment, Inc
Industry Computer Software
Experience
ArtCraft Entertainment, Inc   May 2015 - Present
Armature Studio   June 2014 - April 2015
KingsIsle Entertainment  July 2010 - May 2014
KingsIsle Entertainment  January 2009 - July 2010
KingsIsle Entertainment, Inc.   August 2006 - January 2009
EA-Tiburon  May 2005 - August 2006
Project Xenocide   April 2003 - May 2005
IBM  June 1998 - May 2005
Alna   July 1997 - April 1998
MegaGIS   September 1995 - July 1997

Skills
Gamebryo, DirectX, Programming, Win32, Object Oriented Design, MMO, Gameplay, 3D, Game Development, Video Games, User Interface, C++, Subversion, C#, User Interface Design, Java, Game Programming, XML, Win32 API, Game Mechanics, Software Development, Multiplayer, Software Engineering, Visual Studio, Mobile Games, Game Engines, Xbox, Social Games, Computer Games, Gameplay Programming, Debugging

Education
Kaunas University of Technology   1990 — 1998
Master, Computer Science

Kauno Technologijos Universitetas   1990 — 1997
Bachelor, Computer Engineering

Joe DeFilipo Joe DeFilipo Pflugerville, Texas Details
Joe DeFilipo's Armature Studio Experience February 2014 - Present
Job QA Tester at Armature Studio
Industry Computer Games
Experience
Armature Studio   February 2014 - Present
Vicarious Visions  February 2012 - August 2013
Vicarious Visions  February 2011 - February 2012
Vicarious Visions  January 2010 - February 2011
Vicarious Visions  March 2009 - January 2010

Skills
Video Games, Testing, PS3, Game Testing, Software Testing Life..., Manual Testing, Game Development, Mobile Games, Console Games, Gameplay, Wii, JIRA, Xbox 360, Multiplayer, Console, Casual Games, Game Balance, Perforce, Nintendo DS, Software Development, Unity3D, DevTrack, Mobile Game Development, Bug Tracking, Playstation, PS4, Xbox One, PS Vita

Education
Mildred Elley School-Albany Campus   2006 — 2008
Associate's degree, 3D Animation and Game Design

David Dobert David Dobert Austin, Texas Details
David Dobert's Armature Studio Experience February 2013 - January 2014
Job Embedded QA Design at BattleCry Studios
Industry Computer Games
Experience
BattleCry Studios  January 2014 - Present
Armature Studio   February 2013 - January 2014
Junction Point Studios  September 2011 - January 2013
Vicarious Visions  January 2010 - July 2011
Vicarious Visions  January 2008 - December 2009
Vicarious Visions  January 2007 - December 2007
Vicarious Visions  November 2006 - December 2006
HUD  June 2002 - September 2002

Skills
Video Games, Game Design, Perforce, Game Development, Wii, Xbox 360, PS3, Multiplayer, Computer Games, Gameplay, Scripting, Xbox, Console, Game Mechanics, Quality Assurance, MMO, Casual Games, DevTrack

Education
Hudson Valley Community College   2002 — 2006
Associates in Science, Computer Science, General Science

Jason Marcil Jason Marcil Austin, Texas Area Details
Jason Marcil's Armature Studio Experience December 2012 - August 2015
Job Animator
Industry Computer Games
Experience
Arkane Studios  August 2015 - Present
Armature Studio   December 2012 - August 2015
Somnio Solutions, Inc.   July 2012 - August 2012
Vigil Games, THQ   August 2011 - May 2012
Vicarious Visions, Activision│Blizzard   January 2006 - May 2011
Skyworks Interactive   March 2005 - December 2005
Vicarious Visions  December 2004 - February 2005
N-Fusion Interactive  May 2002 - November 2004
Viewpoint  June 2000 - September 2001
Hypnotix  March 1999 - June 2000

Skills
Cinematics, Character Animation, PS3, 3D Studio Max, Game Development, Maya, Computer Animation, Photoshop, Visual Effects, Xbox 360, Lighting, Perforce, Video Games, After Effects, Video Game Production, Interactive Storytelling, Sony Vegas Video, Pre-visualization, Unity

Education
Taught By A Pro
ProWeekend Animation Seminar (Nashville, TN)

Animation Mentor
Creature Animation on Demand

Matthew Luhn Story Masterclass

Movers & Shakespeares: Effective Communication

Living Arts College   1997 — 1998
Applied studies in Digital Art & Animation, Graphic Design and Life Drawing.

James Melsha James Melsha Austin, Texas Area Details
James Melsha's Armature Studio Experience September 2014 - Present
Job Technical Artist
Industry Computer Games
Experience
Armature Studio   September 2014 - Present
Sony Online Entertainment  June 2012 - September 2014
Portalarium  July 2011 - June 2012
UTV Ignition Entertainment  January 2011 - June 2011
UTV Ignition Entertainment  September 2010 - November 2010
Veteran Enterprise Technology Solutions   March 2010 - September 2010

Skills
Gameplay, 3D, Unreal Engine 3, Flash, ActionScript, Low Poly Modeling

Education
University of Central Florida   2008 — 2009
MS, Interactive Entertainment

University of Central Florida   2005 — 2008
BA, Digital Media

Adam Fontenault Adam Fontenault Austin, Texas Details
Adam Fontenault's Armature Studio Experience July 2010 - May 2011
Job Illustrator, Animator, and Fabricator || 3d Printing Consultant and Technician
Industry Design
Experience
Freelance  October 2012 - Present
Makerbot Industries  March 2012 - October 2012
Armature Studio   July 2010 - May 2011
Technological Cinevideo Services   September 2001 - September 2006

Skills
Maya, Animation, Character Animation, Computer Animation, Cinematics, 3d Printing, Camera Assistant, Film Cameras, Digital Cameras, Illustrator, Camera, 3D Modeling, 3D Printing, 3D, Traditional Animation, After Effects, Photography, Character Rigging, Visual Effects, Facial Animation

Education
Animation Mentor   2007 — 2008

Fitchburg State College   1997 — 2001
Bachelor of Arts (B.A.), Film/Cinema/Video Studies

Cliff Schonewill Cliff Schonewill Greater Denver Area Details
Cliff Schonewill's Armature Studio Experience November 2011 - March 2014
Job Environment Artist at IllFonic
Industry Computer Games
Experience
IllFonic  March 2014 - Present
Armature Studio   November 2011 - March 2014
CLO Virtual Fashion Inc.   July 2013 - January 2014
Houweling's Hot House   January 2009 - April 2009
Perception Management   2009 - 2009
Macaroni Grill  January 2006 - June 2007

Skills
Modeling, Digital Sculpting, Texturing, Computer Graphics, Zbrush, UV mapping, Character Modeling, Maya, Low Poly Modeling, 3D, Hard Surface Modeling, Organic Modeling, Texture Painting, Renderman, After Effects, 3D animation, Character, Photoshop, Computer Animation, 3D Modeling, Character Animation, Premiere, Occlusion, Mudbox, Character Rigging, Animation, Cinematics, XSI, Unreal Editor, Mental Ray, Unreal Engine 3, Texture Baking, Conceptual Art, Marvelous Designer, Retopology, Compositing, Normal Mapping, Digital Painting, Rigging, Level Design, Facial Animation, Xbox 360, Video Games, Traditional Animation, Game Design, Game Development, PS3, 3D Studio Max, UV Mapping, ZBrush

Education
Ringling College of Art and Design   2007 — 2011
Bachelor of Fine Arts (BFA), Computer Animation

Art Institute of Colorado   2006 — 2007
Media Arts and Animation

Chris Hayward Chris Hayward Greater San Diego Area Details
Chris Hayward's Armature Studio Experience March 2015 - March 2015
Job Available for work
Industry Computer Games
Experience
merit/andrew  May 2015 - June 2015
Armature Studio   March 2015 - March 2015
Darkside Game Studios  December 2014 - February 2015
Shadows in Darkness  December 2014 - February 2015
ZeniMax Online Studios  March 2010 - September 2014
Victory Nightlife   December 2009 - December 2009
Tarzan Enterprizes, Inc   December 2007 - December 2009
Vividminds, lnc.   July 2009 - November 2009
Technology Associates  April 2009 - November 2009
Golden Era Productions  May 2007 - June 2009

Skills
Maya, Zbrush, 3D Studio Max, Photoshop, Texturing, UV mapping, Video Games, Unreal Engine 3, Mudbox, Game Development, Game Design, After Effects, Computer Animation, 3D, 3D Modeling, Graphic Design, Lighting, Modeling, Animation, ZBrush, UV Mapping, Visual Effects, Concept Design, Art, Motion Graphics, Compositing, Computer Games, Character Animation, Low Poly Modeling, Graphics, Level Design, Rigging, Environment Art, Xbox 360, Film, Microsoft Office, User Interface, Illustrator

Education
Art Institute of Califronia San Diego   2004 — 2007
BS, Game Art and Design

MiraCosta College   2002 — 2004

El Camino High   1998 — 2002
Diploma, General

Dominic Dublikar Dominic Dublikar Manchester, New Hampshire Details
Dominic Dublikar's Armature Studio Experience April 2012 - June 2012
Job 3D/2D Artist
Industry Computer Games
Experience
Best Buy  November 2014 - Present
Small World Wireless AT&T  August 2014 - October 2014
Technomedia Solutions  September 2012 - October 2012
Armature Studio   April 2012 - June 2012
Best Buy  November 2005 - February 2009
Best Buy  November 2005 - January 2009
Dixie Heights High School  August 2004 - May 2005

Skills
Environment Modeling, Character Modeling, Texturing, Zbrush, Maya, Unreal Editor, Texture Creation, Environment Art, Low Poly Modeling, Hard Surface Modeling, Digital Sculpting, Normal Mapping, Architectural Modeling, Motion Tracking, Organic Modeling, UV mapping, Unreal, Character Art, Game Art, Digital Painting, Props, Vehicles, Lighting, Modeling, Asset Creation, Texture Painting, Mudbox, Texture Artist, Character, Unreal Engine 3, Video Games, 3D, Texture, Hard Surface, Xbox 360, PS3, Animation, Mental Ray, 3D animation, Character Animation, Changing Environments, Computer Animation, 3D Modeling, Game Design, Unity3D, Final Cut Pro, Game Development, After Effects, Photoshop, Film

Education
Full Sail University   2009 — 2011
Game Art, 3D asset Creation for games

Peter Kachtik Peter Kachtik Austin, Texas Details
Peter Kachtik's Armature Studio Experience March 2015 - Present
Job UI/UX Designer at Armature Studio
Industry Entertainment
Experience
Armature Studio   March 2015 - Present
Roaming Ground Studio   September 2012 - Present
www.roamingground.com   2008 - Present
www.spill.com   July 2008 - May 2013

Skills
Flash Animation, Character Animation, Illustration, Character Designs, Blender, Photoshop, Flash, 3D Modeling, ActionScript, C#, Unity3D, Storyboarding, Unity, Animation, 3D Studio Max, Traditional Animation, Computer Animation, Game Design, Video Games

Education
Angelo State University   2002 — 2005
Bachelor of Fine Arts (BFA), Studio Art

Austin Community College
Animation, Web Design, Graphic Design

South Texas Community College   2001 — 2002

Trinity International University   1999 — 2001

Chris Percle Chris Percle Austin, Texas Area Details
Chris Percle's Armature Studio Experience October 2012 - Present
Job Environment Artist at Armature Studio
Industry Computer Games
Experience
Armature Studio   October 2012 - Present
TimeGate Studios  October 2011 - June 2012
Heroes & Fantasies   August 2006 - October 2011
Emotional Robots Inc.  2010 - August 2011

Skills
Unreal Engine 3, Unreal Editor, UV mapping, Zbrush, Mudbox, Texturing, Low Poly Modeling, Game Design, World Building, Game Development, Video Games, Digital Sculpting, UnrealScript, 3D, PS3, Xbox 360

Education
DeVry University
Bachelor of Science, Game and Simulation Programming

Andrew DeScisciolo Andrew DeScisciolo Canton, Michigan Details
Andrew DeScisciolo's Armature Studio Experience September 2011 - April 2012
Job Producer at Visteon
Industry Computer Games
Experience
Visteon  January 2013 - Present
Armature Studio   September 2011 - April 2012
Freelance  February 2011 - September 2011
iD Gaming Academy   June 2011 - July 2011
Perpetual Fx Creative  April 2010 - January 2011
Savannah College of Art and Design  October 2007 - June 2010

Skills
Game Design, Game Development, Maya, Xbox 360, Photoshop, Illustrator, Video Games, User Interface, JIRA

Education
Savannah College of Art and Design   2007 — 2010
BFA, Interactive Media and Game Development

2006 - 2007Ringling College Of Art and Design
Computer Animation

Andrea Caprotti Andrea Caprotti United States Details
Andrea Caprotti's Armature Studio Experience October 2014 - April 2015
Job 3D Animator and Illustrator
Industry Animation
Experience
Zynga  July 2015 - Present
Rooster Teeth  May 2015 - July 2015
Armature Studio   October 2014 - April 2015
Gladius   July 2014 - September 2014
Atlantic University College  June 2014 - July 2014
Cartoon Network  May 2013 - August 2013
Ringling College of Art and Design  August 2012 - May 2013
Ringling School of Art and Design  August 2011 - August 2012
Berta Meléndez Art Studio   May 2011 - August 2011

Skills
Drawing, Character Animation, Painting, Animation, Illustrator, Photoshop, Photoshop Elements, After Effects, 3D Studio Max, Translation, Japanese, Japanese Language..., Japanese to English..., Brazilian Portuguese, Spanish, Nuke, Mudbox, Autodesk Software, Computer Animation, Maya, Maya Dynamics, AutoCAD, Digital Painting, Art, Zbrush, History of Art, Fine Art, ZBrush

Education
Ringling College of Art and Design   2010 — 2014
BA, Computer Animation

GOBELINS, l'école de l'image   2012 — 2012
Summer School 2012, Character Animation

Nobeoka Seiun High School   2008 — 2009
AFS Intercultural Exchange, Japanese Language Exchange Program

Desirae Norem Desirae Norem Kansas City, Missouri Area Details
Desirae Norem's Armature Studio Experience June 2012 - March 2014
Job Freelance Animator
Industry Animation
Experience
Armature Studio   June 2012 - March 2014
Full Sail University  November 2007 - May 2012
Walt Disney World Resort  June 2007 - January 2010

Skills
Maya, Computer Animation, Animation, Character Animation, 3ds Max, Autodesk MotionBuilder, Art, Character Rigging

Education
Full Sail University   2004 — 2007
Bachelors of Science in Computer Animation, Focus: Compositing, Matte Painting, Animation

Rebecca Wallace Rebecca Wallace Austin, Texas Area Details
Rebecca Wallace's Armature Studio Experience January 2013 - May 2014
Job Senior UI Artist at Certain Affinity
Industry Graphic Design
Experience
Certain Affinity  June 2014 - Present
Armature Studio   January 2013 - May 2014
Freelance UI Aritst and Graphic Designer   January 2011 - January 2013
Vicarious Visions  April 2008 - October 2010
Conroe Independent School District  May 2002 - April 2008
Far Sight Studios   August 2007 - December 2007

Skills
Texturing, Graphic Design, User Interface, Video Games, Color Theory, Web Design, Flash, Illustrator, After Effects, Game Development, 3D Modeling, Animation, Xbox 360, 3D, PS3, Character Animation

Education
Sam Houston State University   2002 — 2007
Bachelor of Fine Arts, Graphic Design

Daniel Asher Harman Daniel Asher Harman Greater Salt Lake City Area Details
Daniel Asher Harman's Armature Studio Experience October 2011 - November 2012
Job Senior Animator at Avalanche Software
Industry Animation
Experience
Avalanche Software  June 2015 - Present
Meindbender   June 2015 - July 2015
343 Industries  June 2014 - June 2015
Techno Image   April 2015 - May 2015
Techno Image   June 2014 - August 2014
Bungie  November 2013 - June 2014
Blue Sky Studios  July 2013 - November 2013
PlayStation  March 2013 - July 2013
Blue Sky Studios  November 2012 - January 2013
Armature Studio   October 2011 - November 2012

Skills
Character Animation, Facial Animation, Maya, Animation, Computer Animation, Cinematics, Traditional Animation, Feature Films, Pre-visualization, Drawing, Motion Capture

Education
iAnimate   2012 — 2012
Certificate, Character Animation/Body Mechanics

Animation Mentor   2009 — 2010
Character Animation

Academy of Art University   2008 — 2009
Animation

Jessica Mathews Jessica Mathews Austin, Texas Details
Jessica Mathews's Armature Studio Experience August 2013 - Present
Job Operations
Industry Financial Services
Experience
Vosti Properties, Inc.   March 2010 - Present
Tablerock Ventures, Inc.   January 2011 - Present
O'Neill Vosti Wines   March 2010 - Present
Armature Studio   August 2013 - Present
The Creative Executive   September 2013 - Present
Jen Spencer Coaches   September 2013 - Present
Law Office of Roy A. Pollack   August 2011 - Present
McCray & Co.   July 2013 - January 2014
Bobalu Cigar Co.   August 2011 - August 2012
Austin Process, LLC   April 2008 - August 2009

Skills
Strategic Planning, Management, Marketing Strategy, New Business Development, Process Improvement, Accounting, Team Building, Leadership, Customer Service, Microsoft Excel, Project Management, Budgets, Sales, Microsoft Office

Education
The University of Georgia

Lee Nagar Lee Nagar Miami/Fort Lauderdale Area Details
Lee Nagar's Armature Studio Experience April 2013 - Present
Job Senior Engineer at Magic Leap, Inc
Industry Computer Software
Experience
Magic Leap, Inc.   July 2015 - Present
Armature Studio   April 2013 - Present
Sony Online Entertainment  April 2012 - April 2013
Disney Interactive Studios  May 2011 - April 2012
Sony Online Entertainment  November 2007 - May 2011

Skills
PS3, Game Development, Gameplay, Multiplayer, Unreal Engine 3, Console, Xbox 360, Perforce, MMO, Game Engines, Gameplay Programming, Photoshop, Video Games, Character Animation, Wii, Level Design, Game Design, User Interface, ActionScript, Computer Games, PS4, PS Vita, Scaleform GFx, Wii-U, Xbox One, Game Programming, Mobile Games, Social Games, DirectX, C, Game Mechanics, Unity3D, Programming, Online Gaming, Casual Games

Education
Full Sail University   2005 — 2007

Nadine Rossignol Nadine Rossignol Austin, Texas Details
Nadine Rossignol's Armature Studio Experience March 2014 - Present
Job Operations Manager at Armature Studio
Industry Entertainment
Experience
Armature Studio   March 2014 - Present
Sapling Learning  February 2013 - March 2014
Vigil Games  February 2011 - January 2013
Advantage Technical Resourcing  June 2010 - November 2010
Humana  June 2008 - June 2010
O'Connor Title   1997 - 2006

Skills
Video Games, Microsoft Office, Visio, Microsoft Excel, Customer Service, Management, Creative Writing, Editing, Outlook, Microsoft Word, Employee Relations, Teamwork, Social Media, Team Building, Windows, Public Speaking, Budgets, Project Coordination, Time Management, Administrative..., Networking, PowerPoint

Education
Central Connecticut State University
BA, English / History

Trent University

Damianne Abel Damianne Abel Austin, Texas Area Details
Damianne Abel's Armature Studio Experience February 2013 - September 2013
Job Quality
Industry Computer Software
Experience
RetailMeNot, Inc.   January 2014 - Present
Wayne, A GE Energy Business  October 2013 - December 2013
Armature Studio   February 2013 - September 2013
Bioware  August 2012 - November 2012
Edge of Reality  February 2011 - August 2011
Edge of Reality  April 2010 - February 2011

Skills
PS3, Xbox 360, Console, Game Development, Video Games, Perforce, Gameplay, Computer Games, Wii, Multiplayer, Xbox, Computer Graphics, Game Mechanics, DevTrack, Unreal Editor, 3D, Social Games, Hansoft, Unreal Engine 3, Video Game Production, JavaScript, Test Automation, Source Control, Virtual Machines, Quality Assurance

Education
Austin Community College
Computer Science

Alexis Boyer Alexis Boyer Austin, Texas Details
Alexis Boyer's Armature Studio Experience October 2012 - Present
Job Environment Artist at Armature Studio
Industry Computer Games
Experience
Armature Studio   October 2012 - Present
Junction Point Studios  April 2012 - September 2012

Skills
Unreal Engine 3, Unreal Development Kit, 3D Studio Max, Maya, Unity3D, Zbrush, Photoshop, xNormal

Education
Art Institute of Phoenix   2007 — 2011
BA, Game Art and design

Sterling Brucks Sterling Brucks Austin, Texas Area Details
Sterling Brucks's Armature Studio Experience November 2011 - January 2012
Job UI Designer at Bluepoint Games
Industry Computer Games
Experience
Bluepoint Games  July 2011 - Present
Armature Studio   November 2011 - January 2012
Redfly Studio   June 2009 - June 2011
Foundation 9 Entertainment  2008 - 2009
Super Happy Fun Fun  June 2003 - September 2007
Glass Eye Entertainment   May 1999 - October 2002
Tornado Alley   April 1999 - April 1999
Human Code  February 1999 - February 1999
Illusion Machines, Inc   October 1996 - January 1999

Skills
Adobe Creative Suite, 3D Studio Max, Maya, User Interface Design, Texturing, Animation, Modeling, Graphic Design, Logo Design, Layout, Wii, 3D, Unreal Engine 3, Xbox, Video Games, Console, Xbox 360, Game Art, PS3, Perforce, UV mapping, Unreal Editor, Flash, Photoshop, Video Game Development, 2D, Max, 3D animation, Character Modeling, Illustrator, Art Direction, User Interface, Illustration, After Effects, Game Development, Zbrush, Character Animation, Environment Art, Flash Animation, Rigging, Character, Traditional Animation, Level Design, Game Design, Computer Games, 3D Modeling, Computer Animation

Education
Austin Community College   1993 — 1996
AAFA, Graphic Design

Ron LaJoie Ron LaJoie Austin, Texas Area Details
Ron LaJoie's Armature Studio Experience November 2012 - May 2013
Job Producer
Industry Computer Games
Experience
Certain Affinity  May 2014 - Present
Cloud Imperium Games  May 2013 - February 2014
Armature Studio   November 2012 - May 2013
Lightbox Interactive  May 2012 - October 2012
Lightbox Interactive  August 2009 - May 2012
Midway Games  January 2008 - December 2008
Turbine  March 2007 - July 2007

Skills
MMO, PS3, Video Games, Game Development, Computer Games, Online Gaming, Gameplay, Game Mechanics, Atlassian JIRA, Confluence, Devtrack, MS Project, Project Management, Scrum, Agile Methodologies, Localization, Agile Project Management, JIRA, Video Game Production, Console, DevTrack

Education
Austin Community College   2009 — 2009
IT Project Management

Champlain College   2001 — 2006
Professional Writing

Adam Starks Adam Starks Austin, Texas Area Details
Adam Starks's Armature Studio Experience October 2014 - Present
Job Engineer at Armature Studio
Industry Computer Software
Experience
Armature Studio   October 2014 - Present
Game Worlds   June 2014 - Present
Twisted Pixel Games  July 2010 - October 2014
Games for Entertainment and Learning   September 2009 - May 2010
GameCamp   July 2007 - August 2009

Skills
Game Design, Game Programming, Game AI, Unity3D, Game Development, Gameplay Programming, Xbox 360, Gameplay, Video Games, Scripting, Computer Games, Game Mechanics, UnrealScript, Perforce, Programming

Education
Michigan State University   2007 — 2010
B.S. in Computer Science and Engineering, Computer Science and Engineering, Game Design and Development

Fernando Resco Fernando Resco Austin, Texas Area Details
Fernando Resco's Armature Studio Experience November 2011 - Present
Job Software Engineer at Armature Studio
Industry Computer Games
Experience
Armature Studio   November 2011 - Present
Edge of Reality  January 2011 - December 2011
Zauber   March 2008 - July 2009

Skills
C#, Python, Java, Visual Studio, JavaScript, XML, C++, Agile Methodologies, Objective-C, Eclipse, MySQL, Game Development, Linux, SQL, Video Games, OpenGL

Education
The Guildhall at Southern Methodist University   2009 — 2010
Master of Interactive Technology, Digital Game Development

Instituto Tecnológico de Buenos Aires   2001 — 2007
Software Engineer

Thomas Keene Thomas Keene Austin, Texas Area Details
Thomas Keene's Armature Studio Experience October 2014 - Present
Job Software Engineer at Armature Studio
Industry Computer Software
Experience
Armature Studio   October 2014 - Present
Sandswept Studios   October 2009 - November 2014
Brigham Young University  January 2013 - June 2014
Multiling  2010 - 2012
Silverlode Interactive   2010 - 2010
Intermountain Healthcare  2007 - 2007

Skills
Programming, Object Oriented Design, C++, MySQL, Software Engineering, PHP, HTML, Virtual Reality, Linux, Unity3D, Linux System..., Quality Assurance, Software Development, C#, ActionScript, Python, JavaScript, CSS, Subversion, Web Applications, Android Development, REST, Git, Agile Methodologies, Public Speaking, Web Development, Network Programming, Game Development, Game Design, Paypal Integration, Digital Illustration, C, Java, .NET, Microsoft Visual Studio..., MonoDevelop, FlashDevelop, LAMP administration, Maya, GIMP, Open Office, Microsoft Office, Spanish-speaking, Game Programming, Agile Methodolgy, Computer Repair, CSS Javascript, Technical Training, Kickstarter, LaTeX

Education
Brigham Young University
Bachelor of Science (BS), Computer Science

Park City High School
High School Diploma

Markel Milanes Markel Milanes United States Details
Markel Milanes's Armature Studio Experience November 2011 - Present
Job 3D World Artist at Armature Studio
Industry
Experience
Armature Studio   November 2011 - Present
Edge of Reality  November 2010 - November 2011

Skills
UV mapping, Unreal Engine 3, Video Games, Game Development, Texturing, Texture Painting, Maya, Cinematics, Zbrush, World Building, Xbox 360, Unreal Editor, Low Poly Modeling, Level Design, 3D Studio Max, PS3, Digital Sculpting, Hard Surface Modeling

Education
Miami International University of Art and Design   2006 — 2009
Bachelor in Animation and Fine Arts

Tom Ivey Tom Ivey Austin, Texas Area Details
Tom Ivey's Armature Studio Experience April 2013 - Present
Job Game Designer
Industry Computer Games
Experience
Armature Studio   April 2013 - Present
Retro Studios  2004 - March 2013
Origin Systems, Inc.   1999 - 2003

Education
The University of Texas at Austin   1994 — 1998
Bachelor of Science, Radio-Television-Film

David Milco David Milco Austin, Texas Details
David Milco's Armature Studio Experience February 2013 - Present
Job System Administrator at Armature Studio
Industry Restaurants
Experience
Armature Studio   February 2013 - Present
Restaurant Freedom  February 2008 - Present
Austin Java   February 2007 - February 2008
Harte Hanks  March 2006 - December 2007

Skills
Computer Maintenance, Computer Proficiency, Telephone, Computer Hardware, Computer Hardware..., Computer Hardware..., Computer Software..., Network Administration, Network Design, Microsoft Office, Visio, Mas 90

Education
The University of Texas at Austin

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