Artificial Mind & Movement

Industry: Video game company

Description

Behaviour Interactive Inc. is a Canadian video game development studio specializing in the production of 2D and 3D action/adventure games for home video game consoles, handheld game consoles and personal computers. Headquarters: Montreal, Canada Founder: Rémi Racine Founded: September 21, 1992, Quebec City, Canada Number of employees: 475 (2018) Type of business: Privately held company

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Artificial Mind & Movement Employees

Employee
Years
Job
Industry
Denis Lacasse Denis Lacasse San Francisco Bay Area Details
Denis Lacasse's Artificial Mind & Movement Experience July 1998 - November 2010
Job Executive Vice President at Momentum Design Lab
Industry Computer Software
Experience
Momentum Design Lab  July 2013 - Present
Booyah  January 2013 - July 2013
Zynga  March 2011 - January 2013
Behaviour Interactive  October 2010 - February 2011
Artificial Mind & Movement   July 1998 - November 2010
CRIM  May 1995 - June 1998
Aventure Electronique   September 1992 - April 1995
General Mills Restaurant   September 1986 - June 1992

Skills
CRM, Video Games, Innovation Management, Team Management, Project Management, Social Games, Business Strategy, Game Development, Casual Games, Business Development, Game Design, Mobile Games, Monetization, Online Gaming, Entrepreneurship, Strategy, MMO, PS3, Leadership, Computer Games, Mobile Devices, Xbox 360, Mobile Applications, Perforce, User Interface, User Experience, Management, Product Management

Education
HEC Montréal   1994 — 1996
MBA, Project Management

HEC Montréal   1993 — 1994
Certificat, Finance

HEC Montréal   1992 — 1993
Certificat, Business management

Elise Saint-Aubin, Adm.A LL.L Elise Saint-Aubin, Adm.A LL.L Montreal, Canada Area Details
Elise Saint-Aubin, Adm.A LL.L's Artificial Mind & Movement Experience 2006 - 2008
Job Senior Team Lead, Human Capital HRPI at Ernst and Young s.r.l./S.E.N.C.R.L.
Industry Management Consulting
Experience
Ernst and Young  August 2014 - Present
E.S.A. Management Inc.   January 2014 - August 2014
Organizational Transformation and Change Management   November 2012 - August 2014
Gexel Telecom   April 2012 - November 2012
Organizational Tranformation   September 2011 - June 2012
Otera Capital  June 2008 - August 2011
Artificial Mind & Movement   2006 - 2008
Microcell Solutions  November 2004 - October 2005
Microcell Télécom   2000 - 2004

Skills
Talent Management, Organizational..., Coaching, Internal Communications, Strategy, Organizational Design, Human Resources, Leadership Development, Governance, Organizational..., Cultural Transformation, Reputation Management, Change Management, Management, Personnel Management, Project Management, Team Leadership

Education
University of Ottawa / Université d'Ottawa   1979 — 1982
Bachelor's degree, Law

Jeffery Wilson Jeffery Wilson San Francisco, California Details
Jeffery Wilson's Artificial Mind & Movement Experience June 2009 - January 2010
Job Senior Software Engineer at Wicked Fun, Inc.
Industry Computer Games
Experience
Wicked Fun, Inc.   July 2015 - Present
Koolbit  July 2015 - July 2015
PaoFit Inc   March 2015 - June 2015
Traintracks.io   April 2014 - March 2015
Kabam  December 2012 - March 2014
Balanced Worlds   August 2010 - December 2012
Artificial Mind & Movement   June 2009 - January 2010
Zynga  November 2008 - June 2009
Zynga Game Network   2008 - 2009
Arcadia Entertainment  August 2008 - November 2008

Skills
Game Development, Video Games, C++, MMO, Python, Online Gaming, Computer Games, MySQL, Perforce, Social Games, Programming, Java, Game Programming, Gameplay Programming, ActionScript, Casual Games, SQL, Game Mechanics, Multiplayer, C#, Xbox 360, OpenGL, Lua, Gameplay, Unity3D, iPhone, iOS, Mobile Applications, DirectX, Game Design, Scripting, PHP, PS3, Console, Unity iOS, Mobile Development, Mobile Networking, PHP Programming, C# Services, Analytics, Vagrant, Ubuntu, Ansible, Docker, Game Analytics, Cluster Server, ElasticSearch, Kaufka, Spark, Hadoop

Education
Washington University in St. Louis   1986 — 1987

Missouri State University   1984 — 1986

Missouri State University   1984 — 1986
Associate's degree, Archeolgy - Computer Science

Pierre-Vincent Bélisle Pierre-Vincent Bélisle Montreal, Canada Area Details
Pierre-Vincent Bélisle's Artificial Mind & Movement Experience January 2008 - June 2009
Job Lead Gameplay Programmer at Bioware Montreal
Industry Computer Games
Experience
Bioware Montreal   December 2014 - Present
BioWare Montreal   April 2013 - December 2014
Visceral Games Montreal   March 2012 - April 2013
Behaviour Interactive  December 2011 - February 2012
Behaviour Interactive  January 2008 - December 2011
Artificial Mind & Movement   January 2008 - June 2009
Mistic Software  August 2006 - August 2007

Skills
Game Programming, Gameplay Programming, Network Programming, Xbox 360, PS3, Wii, Gameplay, Video Games, Multiplayer, Game Mechanics, Nintendo DS, Game Development, Artificial Intelligence, Character Animation

Education
Université de Sherbrooke   2003 — 2007
B. Ing., Computer Engineering

Eric Bellefeuille Eric Bellefeuille Montreal, Canada Area Details
Eric Bellefeuille's Artificial Mind & Movement Experience August 2008 - April 2010
Job Lead UX / VFX at Bioware Montreal
Industry Entertainment
Experience
Bioware  December 2011 - Present
Eidos - Montreal  May 2010 - December 2011
Artificial Mind & Movement   August 2008 - April 2010
Ubisoft  April 2008 - July 2008
OZ Communications Inc.   2005 - 2007
Generation Multimedia   May 2002 - May 2005
K-OS  2001 - 2002
Microcell i5  2000 - 2001
Catalpa Design   1999 - 2000
Ubisoft Entertainment  1997 - 1999

Skills
User Interface Design, User Experience, Information Architecture, Team Management, Concept Design, Animation, Perforce, 2D, Flash, Prototyping, Art Direction, Interactive Media, Video Games, Art, User Interface, Interaction Design, Flash Animation, Interactive..., Motion Graphics, 3D Studio Max, After Effects, autodesk maya, Unreal Engine 3, hansoft, Visual Effects, Shaders, Ergonomics, Digital Illustration, Vector Illustration, Maya, Prototype, Traditional Animation, Game Development, Xbox 360, Game Design, Gameplay, Level Design, Creative Direction, Graphic Design, Unity3D, Illustrator, Wii, Texturing, 3D

Education
Université du Québec à Montréal   1991 — 1993
Communications Graphiques, Graphic Design

Cégep de Rivière-du-Loup   1987 — 1991
DEC, graphisme

Marie-Josée Gagnon Marie-Josée Gagnon Montreal, Canada Area Details
Marie-Josée Gagnon's Artificial Mind & Movement Experience January 2010 - July 2010
Job Digital Compositor at MPC
Industry Motion Pictures and Film
Experience
MPC  February 2014 - Present
Vision Globale  August 2010 - January 2014
Vision Globale  August 2010 - June 2012
Artificial Mind & Movement   January 2010 - July 2010
Autodesk  May 2004 - March 2009
Meteor Studios  April 2001 - January 2004
TFX Animation Studio   November 1998 - March 2001
CAE Electronics Ltd  March 1998 - November 1998

Skills
Nuke, Maya, 3D Studio Max, Photoshop, Camera, Roto, Digital Compositing, Compositing, Lighting, Traditional Animation, Feature Films

Education
Université Laval   1989 — 1992
Bacc, Communication Graphique

Cégep du Vieux Montréal   1987 — 1989
DEC, Fine Arts, General

Sopheaseth Pheng Sopheaseth Pheng Montreal, Canada Area Details
Sopheaseth Pheng's Artificial Mind & Movement Experience September 2007 - December 2007
Job Game Programmer at Tuque Games
Industry Computer Games
Experience
Tuque Games   October 2014 - Present
Warner Bros. Games  May 2013 - October 2014
Behaviour Interactive  May 2008 - May 2013
Artificial Mind & Movement   September 2007 - December 2007
Artificial Mind & Movement   January 2007 - May 2007

Skills
Physics, Xbox 360, Game Mechanics, PSP, PS3, Wii, Video Games, Artificial Intelligence, MMORPG, 3D Studio Max, Gameplay, Game Programming, Game Development, iOS, Computer Games, Perforce, Lua, Gameplay Programming

Education
Université de Sherbrooke / Sherbrooke University   2004 — 2008
Baccalauréat, Computer Sciences

École Polytechnique de Montréal   2001 — 2003
Baccalauréat, Computer Engineering

LJP

Kriss Cardenas Kriss Cardenas Montreal, Canada Area Details
Kriss Cardenas's Artificial Mind & Movement Experience January 2010 - August 2010
Job Software Engineer jr.
Industry Computer Software
Experience
Dental Wings  May 2012 - Present
Dental Wings  May 2011 - August 2011
Artificial Mind & Movement   January 2010 - August 2010

Education
Université de Montréal - Ecole polytechnique de Montréal   2007 — 2012
Bachelor of Engineering (B.Eng.), Computer Software Engineering

David Fugère-Lamarre David Fugère-Lamarre Montreal, Canada Area Details
David Fugère-Lamarre's Artificial Mind & Movement Experience September 2004 - September 2006
Job Cofounder & CEO at illogika Studios, Computer Engineer, Unity, iOS and Android development
Industry Computer Games
Experience
illogika Studios   March 2009 - Present
Katalyst5 Consulting Services - Services conseils   January 2015 - Present
Phoenix Interactive  November 2006 - July 2007
Artificial Mind & Movement   September 2004 - September 2006
Ordinate Corporation  May 2003 - August 2003

Skills
Unity3D, Mono, C#, JavaScript, Xcode, C++, C, PHP, Perl, MySQL, Subversion, Mercurial, Perforce, Gimp, Photoshop, Software Project..., Cost Estimating, Game Development, Game Programming, Mobile Games, Casual Games, iPhone development, Android, iOS development, iPhone, Mobile Applications, Video Games, Programming

Education
New Jersey Institute of Technology   2007 — 2008
MS, Engineering Management

Université de Montréal - Ecole polytechnique de Montréal   1999 — 2004
BEng., Computer engineering

Collège Jean-de-Brébeuf   1997 — 1999
IB, Pure and applied sciences

Christine Ghaly Christine Ghaly Montreal, Canada Area Details
Christine Ghaly's Artificial Mind & Movement Experience October 2009 - September 2010
Job Software Developer at CAE
Industry Computer Games
Experience
CAE  April 2013 - Present
Presagis  November 2010 - April 2013
Artificial Mind & Movement   October 2009 - September 2010
Thales Avionics  January 2008 - September 2008

Skills
C++, Software Development

Education
   2006 — 2009
Genie electrique

Maxime Pépin Maxime Pépin Montreal, Canada Area Details
Maxime Pépin's Artificial Mind & Movement Experience June 2008 - July 2009
Job Concepteur de jeu | Game designer at Ubisoft Montréal
Industry Online Media
Experience
Ubisoft  March 2015 - Present
Ubisoft  February 2014 - March 2015
CloudRaker  November 2013 - February 2014
Publicis  March 2012 - November 2013
Publicis  January 2011 - March 2012
Infopresse  2009 - 2011
Eidos  July 2009 - September 2009
Artificial Mind & Movement   June 2008 - July 2009

Skills
Interactive Marketing, Digital Strategy, Interactive Advertising, Social Media, Community Management, Digital Marketing, Content Strategy, Writing, Interactive Storytelling, Social Media Marketing, Digital Media, Creative Strategy, Bilingual, Mobile Marketing, Animation, New Media, Marketing Communications, Game Design, narrative design

Education
Université de Montréal   2006 — 2009
Baccalauréat, Médias et communication

Université de Montréal / University of Montreal   2006 — 2006
Scénarisation, Cinéma - Études littéraires

Inis   2010 — 2010
Formation en Community Management

Collège Édouard-Montpetit   2004 — 2006
Diplôme d'études collégiales, Administration et Marketing

Jeffrey Frampton Jeffrey Frampton Montreal, Canada Area Details
Jeffrey Frampton's Artificial Mind & Movement Experience 2006 - 2008
Job Senior Game Programmer at Tuque Games
Industry Computer Games
Experience
Tuque Games   April 2015 - Present
Behaviour Interactive  2008 - March 2015
Artificial Mind & Movement   2006 - 2008
Safework (Dassault Systemes)   September 2004 - December 2005

Skills
PS3, Wii, Gameplay, Game Development, Xbox 360, Game Programming, Game Mechanics, Video Games, Console, Lua, C++, Gameplay Programming, Perforce, Design Patterns, Game Engines, Xbox, PC, Scrum, 3DS, WIIU, Unity, Steam, C#, Multiplayer

Education
Université de Sherbrooke   2004 — 2006
IT, Programming

Jean-François Clavette Jean-François Clavette San Francisco Bay Area Details
Jean-François Clavette's Artificial Mind & Movement Experience May 2007 - September 2007
Job Ingénieur logiciel chez Apple
Industry Computer Software
Experience
Apple  June 2014 - Present
Ubisoft  June 2013 - June 2014
Olympus  November 2012 - June 2013
Beenox / Activision   July 2010 - November 2012
Beenox / Activision   May 2008 - July 2010
Artificial Mind & Movement   May 2007 - September 2007
Microsoft  2006 - 2006
Microsoft  2005 - 2005

Skills
Xbox 360, C++, Visual Studio, Game Programming, Wii, Game Development, PS3, Video Games, Game Design, Perforce, Gameplay, Unity3D, Computer Games, Gameplay Programming, C#, Scrum, 3D Studio Max, Artificial Intelligence, Procedural Content..., PS2, XBox One

Education
   2005 — 2008
B. Sc., Computer Science

CÉGEP Sainte-Foy   2002 — 2005
DEC, Computer Science

Fadi Beyrouti Fadi Beyrouti Montreal, Canada Area Details
Fadi Beyrouti's Artificial Mind & Movement Experience 2007 - January 2009
Job Technical Director at Behaviour Interactive
Industry Computer Software
Experience
Behaviour Interactive  January 2015 - Present
Independent Contractor  February 2014 - January 2015
Square Enix Montreal  July 2012 - February 2014
Eidos  February 2011 - July 2012
Behaviour Interactive  January 2009 - February 2011
Artificial Mind & Movement   2007 - January 2009
Autodesk Media & Entertainment  April 2000 - December 2006
Matrox  1998 - 2000

Skills
Perforce, Xbox 360, PS3, Game Development, Game Programming, Wii, Gameplay, Console, Video Games, Gameplay Programming, DirectX, Cross-platform..., OpenGL, Visual Studio, Xbox, Multiplayer, Game Engines, Unity3D, Shaders

Education
McGill University   1995 — 1998
M. Eng., Computer Engineering

McGill University   1991 — 1995
B. Eng., Computer Engineering

Robert April Robert April Montreal, Canada Area Details
Robert April's Artificial Mind & Movement Experience 2009 - September 2010
Job .
Industry Computer Games
Experience
Les Artistes du Bois   2014 - 2015
Future Shop  2013 - 2015
Securitas Security Services  2012 - 2013
Securitas Security Services  2012 - 2012
Artificial Mind & Movement   2009 - September 2010
Artificial Mind & Movement   August 2008 - September 2009
Artificial Mind & Movement   June 2007 - August 2008

Skills
Game Development, Xbox 360, Video Games, Perforce, PS3, Computer Games, Gameplay, Game Design, Wii, Mobile Games

Education
École des Métiers du Meuble de Montréal   2013 — 2014
Diploma of Vocational Studies, Cabinetmaking and Millwork

Centre de Développement Professionnel de Brossard   2011 — 2011
Professionnal Training, Security and Loss Prevention Services

Université du Québec à Montréal   2011 — 2011
Spanish Language and Literature

College Edouard-Montpetit   2004 — 2006
DEC, Multimedia

College Edouard-Montpetit   2001 — 2002
DEC, Administration

Jessica Kardos Jessica Kardos Montreal, Canada Area Details
Jessica Kardos's Artificial Mind & Movement Experience February 2008 - November 2010
Job Voice Actor / Production Coordinator
Industry Entertainment
Experience
Cinesite  August 2015 - Present
Reisler Talent   1999 - Present
Reisler Talent   1991 - Present
Vision Globale  November 2010 - July 2015
Artificial Mind & Movement   February 2008 - November 2010
CineGroupe  November 2006 - November 2007
Meteor Studios  February 2006 - November 2006
CineGroupe  January 2005 - October 2005
Meteor Studios  December 2004 - January 2005
CineGroupe  September 2003 - November 2003

Skills
Voice Over, Administration, Coordination, Dubbing, Post Production, Film, Feature Films, Visual Effects, Television, Production Managment, Commercials, Film Production, Animation, Voice Acting, Video Games, Texturing, Pre-production, Zbrush, Production Management, Maya, 3D, Computer Animation

Education
Concordia University   1996 — 1999
BFA, Theatre

John Abbott College   1994 — 1996
DEC, Creative Arts

Lindsay Place Highschool   1989 — 1994

Mazen Elbawab Mazen Elbawab Montreal, Canada Area Details
Mazen Elbawab's Artificial Mind & Movement Experience March 2007 - April 2009
Job Founder & CEO of Heddoko
Industry Computer Software
Experience
Heddoko   April 2014 - Present
Maz-e   May 2013 - Present
Intrinsic Medical Imiaging   June 2012 - March 2014
2XM Interactive   2011 - 2014
Ubisoft  March 2010 - June 2012
Ubisoft  April 2009 - March 2011
Artificial Mind & Movement   March 2007 - April 2009
Cynovad Inc.   May 2006 - March 2007
Siemens Corporate Research  January 2005 - September 2005
Ecole polytechnique de montréal  May 2004 - August 2004

Skills
Software Engineering, .NET, Windows, 3D graphics, Medical Imaging, Testing, OpenGL, Perforce, Visual Studio, C++, C#, Programming, Scrum, Game Development, Game Programming, iOS development, Windows Phone, Android Development, Xbox 360, Gameplay, Kinect, Wii, PSP, Software Consulting, DirectX, Nokia Qt, Java, Mobile Interface Design, Mobile Product..., Software Development, Unity3D, Cross-platform..., Objective-C, User Interface Design, Xcode, Mobile Applications, Android, Agile Methodologies, Web Development, 3D, iOS, XNA, Git, Object Oriented Design, OOP, Artificial Intelligence, Qt, Software Design, iOS Development

Education
Université de Montréal - Ecole polytechnique de Montréal   2001 — 2006
BS. ENG., multimedia

Ecole de La communauté francaise   1996 — 2001
High school

Isaac Marotte Isaac Marotte San Francisco Bay Area Details
Isaac Marotte's Artificial Mind & Movement Experience January 2010 - July 2010
Job Producer / Technical Designer / Engineer
Industry Computer Games
Experience
9Fifty-Seven   September 2009 - July 2015
Electronic Arts (EA)   April 2014 - December 2014
Electronic Arts  May 2012 - August 2013
Artificial Mind & Movement   January 2010 - July 2010
Electronic Arts  September 2006 - September 2009
Electronic Arts  June 2005 - September 2006
Double Fine Productions  October 2004 - June 2005

Skills
Lua, Python, C#, Gameplay, Wii, Gameplay Programming, User Interface, Game, Perforce, Xbox 360, PS3, Game Development, Game Design, Xbox, Video Games, ActionScript, Artificial Intelligence, C++, Computer Games, User Experience, Scripting, Mobile Games, DirectX

Education
Full Sail University   2000 — 2002
Associates Degree, Computer Science

St. Cloud State University   2000 — 2002
Computer Science

Steven Ciciola Steven Ciciola Montreal, Canada Area Details
Steven Ciciola's Artificial Mind & Movement Experience May 2008 - March 2009
Job Level Designer at Eidos Montreal
Industry Computer Games
Experience
Eidos Montreal  March 2009 - Present
Artificial Mind & Movement   May 2008 - March 2009
VMC Game Labs  May 2007 - May 2008

Skills
Xbox 360, PS3, Wii, Level Design, Console, Scripting, Video Games, Gameplay, Game Mechanics, Video Game Development, Multiplayer, Game Design, Lua, Maya, 3D Studio Max, Perforce, Concept Design, Game Engines, ActionScript, Debugging, Word, PowerPoint, Excel, SketchUp, Game Development

Education
Centre NAD   2005 — 2006
Specialized Degree in, Games & Level Design

Dawson College   2003 — 2005
DEC, Visual Arts, Language, and Literature

Mathieu Briau Mathieu Briau Montreal, Canada Area Details
Mathieu Briau's Artificial Mind & Movement Experience August 2008 - March 2009
Job Independent Video Games Programmer
Industry Computer Games
Experience
Institute for Research in Immunlogoy and Cancer   March 2009 - February 2010
Artificial Mind & Movement   August 2008 - March 2009
Artificial Mind & Movement   December 2006 - August 2008
Artificial Mind & Movement   June 2006 - December 2006

Skills
Game Programming, Game Development, Xbox 360, Video Games, Perforce, PS3, Computer Games, Game Design, Gameplay, C++

Education
École de technologie supérieure   1999 — 2004
Bachelor's degree in engineering, Electrical engineering

Ann Lemay Ann Lemay Montreal, Canada Area Details
Ann Lemay's Artificial Mind & Movement Experience June 2007 - January 2010
Job Writer at BioWare
Industry Computer Games
Experience
Bioware  August 2011 - Present
Ubisoft  January 2010 - August 2011
Artificial Mind & Movement   June 2007 - January 2010
Champlain College  September 2009 - December 2009
Ubisoft Montreal  March 2005 - June 2007
Microids  January 2003 - March 2005
XN Financial   2002 - September 2003
Microcell i5  2000 - 2002
Ubisoft Montreal  1998 - 2000
Ubisoft  1997 - 1998

Skills
MMORPG, World Building, Narrative, Quest Design, Video Games, Game Development, Game Design, Creative Writing, MMO, Game Mechanics, Gameplay, Casual Games, Xbox 360, Social Games, Screenwriting, Interactive Storytelling, Computer Games, Cinematics, Wii, Storyboarding, Multiplayer

Education
Concordia University   1994 — 1997
BA, Design Art

Université du Québec à Montréal   1991 — 1994
BA, Art History

Concordia University
BA, Creative Writing

Avi Winkler Avi Winkler Montreal, Canada Area Details
Avi Winkler's Artificial Mind & Movement Experience July 2004 - November 2010
Job Lead Narrative Designer at Eidos Montreal
Industry Computer Games
Experience
Eidos Montreal  March 2014 - Present
Eidos Montreal  July 2012 - March 2014
Behaviour Interactive  January 2012 - July 2012
Behaviour Interactive  November 2010 - January 2012
Artificial Mind & Movement   July 2004 - November 2010
Artificial Mind & Movement   January 2001 - July 2004
Cinar Animation   January 1995 - January 2001

Skills
Game Design, Xbox 360, PS3, Gameplay, Game Engines, Narrative, Video Games, Wii, Game Development, Game Balance, Mobile Games, Computer Games, Texturing, Level Design, Game Mechanics, Gameplay Systems, Video Game Production, Game Design Documents, Artificial Intelligence, Console Games, Console, Perforce, Scripting, Character Animation

Education
Dawson College   1992 — 1995
DEC, Illustration & Design

Jason Lacroix Jason Lacroix Lake Forest, California Details
Jason Lacroix's Artificial Mind & Movement Experience January 2009 - February 2010
Job
Industry Computer Games
Experience
Turtle Rock Studios  June 2015 - Present
Konami Digital Entertainment  June 2014 - May 2015
Crystal Dynamics  March 2010 - May 2014
Artificial Mind & Movement   January 2009 - February 2010
Factor 5, LLC   May 2008 - December 2008
Independant Consultant  September 2007 - June 2008
Artificial Mind & Movement   July 2007 - April 2008
Electronic Arts Montreal  March 2006 - July 2007
Artificial Mind & Movement   July 2002 - March 2006
Strategy First Inc.   August 2000 - May 2002

Skills
PS3, Xbox 360, Xbox, Shaders, Rendering, Lighting, Game Development, Wii, Console, DirectX, Video Games, Video Game Development, Maya, 3D, OpenGL, Unreal Engine 3, Computer Graphics, Cross-platform..., GLSL, Computer Games, Development Tools, HLSL, C++, Game Engines, Python, iPhone, Objective-C, Visual Studio, PSP, Game Programming, Perforce, Gameplay, Gameplay Programming, Texturing

Education
University of Ottawa   1997 — 2001
Bachelors

Peter Schoeler Peter Schoeler Montreal, Canada Area Details
Peter Schoeler's Artificial Mind & Movement Experience 2005 - 2009
Job Principal at Equinox Games
Industry Computer Software
Experience
Artificial Mind & Movement   2005 - 2009
Artificial Mind & Movement   May 2005 - September 2005
Andromed   2004 - 2005
Equinox Software Solutions   2002 - 2004
Softimage - Avid   1996 - 1998
Softimage - Microsoft   1996 - 1998
Alias-Wavefront - SGI   1992 - 1996
Alias  1984 - 1992

Skills
Agile Methodologies, Software Project..., Scrum, Project Management, Agile Project Management, Integration, Java, Product Management, User Experience, User Interface Design, Architecture, 3D, Start-ups, Software Development, User Interface, Game Development, Video Games, C++, Software Engineering, Knowledge Management, Technology Management, Team Management, Team Leadership, Programming, C, Python, Software Design, Cross-platform..., Quality Assurance, Computer Graphics, Game Design, Strategy, Software Quality..., Technical Leadership, Animation

Education
Carleton University
B.Eng.

University of Toronto
M. Sc.

Carle Côté, Ph.D Carle Côté, Ph.D Montreal, Canada Area Details
Carle Côté, Ph.D's Artificial Mind & Movement Experience May 2007 - August 2009
Job Director of Technology at Menya Solutions
Industry Computer Games
Experience
Menya Solutions   January 2015 - Present
Université de Sherbrooke  May 2012 - Present
Collège de Bois-de-Boulogne  July 2014 - February 2015
R&D IT   March 2014 - January 2015
École de technologie supérieure (ÉTS)   July 2014 - December 2014
Eidos Montréal  August 2009 - February 2014
Université de Sherbrooke  January 2009 - February 2014
Artificial Mind & Movement   May 2007 - August 2009
Self-employed  September 2006 - October 2006
IBM Canada Ltée  January 2006 - March 2006

Skills
C++, C, Java, Agile, STL, Testing, Fuzzy Logic, UML, OOP, Programming, Distributed Systems, Architecture, Patterns, Artificial Intelligence, Integration Testing, C#, XML, XP, Software Engineering, Windows, Python, Software Development, Object Oriented Design, Visual Studio, Scrum, Software Design, Design Patterns, Computer Science, Algorithms, Visual C++, OOAD, SOA, Game Development, Xbox 360, Tests, Game Programming, PS3, Perforce, Gameplay, Video Games, Lua, Unreal Engine 3, Computer Games, Scripting, User Interface, Debugging, Game Mechanics, Agile Methodologies

Education
Université de Sherbrooke   2003 — 2011
M.Sc. A., and Ph. D., Electrical Engineering - Robotics & AI

Université de Sherbrooke   2005 — 2007
Graduate specialized program : Enhancing Research Abilities, Artificial Intelligence

École de technologie supérieure   1997 — 2002
B. ing., Electrical Engineering - Computer Engineering

CÉGEP de St-Laurent   1994 — 1997
DEC (Technician), Electrical Engineering - Telecommunication

CEGEP de Granby   1992 — 1994
DEC (Pre-University program), Sciences

JP Flayeux JP Flayeux Montreal, Canada Area Details
JP Flayeux's Artificial Mind & Movement Experience February 2007 - November 2008
Job
Industry Motion Pictures and Film
Experience
HYBRIDE Technologies   November 2008 - Present
A2M  November 2007 - November 2008
Artificial Mind & Movement   February 2007 - November 2008
Digital Dimension  July 2006 - January 2007
Avid Softimage   2000 - 2007
3D Architecture Company   March 2006 - July 2006
UBISOFT CANADA   February 2003 - March 2006
Ubisoft Canada   February 2003 - March 2006
Ubisoft Montreal  2005 - 2006
Studio Ex-Centris - Media Principia   March 2001 - February 2003

Skills
Compositing, Modeling, Editing, Management, 3D, Visual Effects, Maya, Computer Graphics, Camera, Computer Animation, Nuke, Animation, Texturing, Traditional Animation, After Effects, Video Games, XSI, Character Animation, Special Effects, Lighting, Motion Graphics, MEL, VFX Supervision, Film

Education
Université Paris-Sorbonne   1993 — 1996
Ph.D

Université Sorbonne Nouvelle - Paris 3   1991 — 1992
Master

Université Paris-Sorbonne   1990 — 1991
Master

Université Sorbonne Nouvelle - Paris 3   1989 — 1990
Bachelor

Martin Ruel Martin Ruel Montreal, Canada Area Details
Martin Ruel's Artificial Mind & Movement Experience May 2004 - June 2006
Job Technical Director at Square Enix Montreal
Industry Computer Games
Experience
Square Enix Montreal  April 2012 - Present
Electronic Arts  September 2010 - April 2012
Electronic Arts  October 2009 - September 2010
Electronic Arts  June 2006 - October 2009
Artificial Mind & Movement   May 2004 - June 2006
Artificial Mind & Movement   January 2000 - January 2004

Skills
Certified Scrum Master..., Change Leadership, Technical Leadership, Video Game Development, Maya, Animation, Software Engineering, PS3, Xbox 360, Video Games, Computer Games, Wii, Xbox, Perforce, Gameplay, Game Development, Console, Game Programming, Mobile Games, Game Engines, Game Design, Scrum

Education
Université de Montréal   2001 — 2006
Master, Software Engineering (M.Sc.A)

Université Laval   1997 — 2000
Bachelor, Software Engineering

Olivier Gauthier Olivier Gauthier Montreal, Canada Area Details
Olivier Gauthier's Artificial Mind & Movement Experience September 2007 - February 2008
Job Software engineer at Genetec
Industry Computer Software
Experience
Genetec  December 2012 - Present
CAE  March 2011 - November 2012
A2M  June 2007 - February 2011
Artificial Mind & Movement   September 2007 - February 2008
Ubisoft  July 2002 - July 2007
GRIN AB   2006 - 2006

Skills
.NET, Agile Methodologies, C, C#, C, Cinematics, Console, Databases, Debugging, Design Patterns, Development Tools, Game Development, Game Programming, Gameplay, Gameplay Programming, Integration, JIRA, JavaScript, Localization, Management, OOP, Java, Object Oriented Design, OpenGL, PS3, Objective-C, Perforce, Programming, SOA, SQL, Scripting, Scrum, Silverlight, Software Design, Software Development, Software Engineering, Test Automation, UML, User Interface, Video Games, Visual Studio, WCF, WPF, Web Services, Wii, XAML, XML, Xbox, Xbox 360

Education
Université de Sherbrooke   1998 — 2002

Draghici Mihai Draghici Mihai Montreal, Canada Area Details
Draghici Mihai's Artificial Mind & Movement Experience 2004 - Present
Job Programmer at A2M
Industry Computer Games
Experience
A2M  May 2005 - Present
Artificial Mind & Movement   2004 - Present
Ubisoft  July 2004 - May 2005

Education
   2000 — 2003

Bachir Francis Bachir Francis Montreal, Canada Area Details
Bachir Francis's Artificial Mind & Movement Experience March 2010 - March 2011
Job Graphics Programmer at Ubisoft
Industry Computer Games
Experience
Ubisoft  January 2013 - June 2014
Ubisoft  June 2011 - January 2013
Artificial Mind & Movement   March 2010 - March 2011
Wizarbox   January 2008 - February 2010
Ubisoft  July 2007 - November 2007
Eugen Systems  February 2007 - July 2007
Monte Cristo   July 2006 - September 2006

Skills
Xbox 360, Shaders, Architecture, Rendering, PS3, Multithreading, C++, Optimization, SIMD, DirectX 11, Wii, Gameplay, Game Development, Architectures, Video Games, Cross-platform..., HLSL

Education
ENSIIE - École Nationale Supérieure d'Informatique pour l'Industrie et l'Entreprise   2004 — 2007
Master's Degree, Engineering

Charles-François Caron Charles-François Caron Montreal, Canada Area Details
Charles-François Caron's Artificial Mind & Movement Experience January 2006 - April 2006
Job Software Development Engineer II at Expedia, Inc.
Industry Information Technology and Services
Experience
Expedia, Inc.   June 2013 - Present
Videotron  June 2011 - June 2013
Videotron  May 2009 - June 2011
CGI  May 2008 - August 2008
Analys Psychologie Organisationelle   January 2007 - April 2007
Artificial Mind & Movement   January 2006 - April 2006

Skills
Software Engineering, Java, Innovation Management, Eclipse, WebSphere Application..., UML, Web Applications, Java Enterprise Edition, Software Design Patterns, Agile Methodologies, Struts, Database Design, Software Design, Software Quality..., OCAP, JSP, Software Development, SOA, EJB

Education
Université du Québec - Ecole de Technologie supérieure   2009 — 2011
M.Eng, Engineering, IT

Université du Québec - Ecole de Technologie supérieure   2005 — 2009
B.Eng, Information technology

Cégep de Rivière-du-Loup   2002 — 2005
Technician, IT Management

Andrew Royes Andrew Royes Montreal, Canada Area Details
Andrew Royes's Artificial Mind & Movement Experience 2005 - 2009
Job Team Lead Programming at Ubisoft on Watch_Dogs
Industry Computer Software
Experience
Ubisoft  May 2012 - Present
Electronic Arts Montreal  September 2010 - 2012
Ubisoft Montreal  January 2009 - August 2010
A2M  2005 - 2009
Artificial Mind & Movement   2005 - 2009

Skills
PS3, Xbox 360, Gameplay, Video Game Development, Console, Lua, Game Development, Artificial Intelligence, Game Design, Gameplay Programming, Video Games, DirectX, Python, Object Oriented Design, C#, OOP, Visual Studio, Debugging, C++, Visual C++, Software Design, Software Engineering, Algorithms, Programming, Java, C, Architecture, Software Development, Havok, Optimization, Game Programming

Education
McGill University
M.Sc & B.Sc., Artificial Intelligence, Bioinformatics, Computer Science

Dwayne Elahie Dwayne Elahie Greater Los Angeles Area Details
Dwayne Elahie's Artificial Mind & Movement Experience January 2008 - May 2008
Job Senior Character Technical Director at Sony Pictures Imageworks
Industry Animation
Experience
Sony Pictures Imageworks  August 2012 - Present
Hybride  May 2008 - July 2012
Fear Not Films   July 2007 - July 2008
Artificial Mind & Movement   January 2008 - May 2008
Artificial Mind & Movement   May 2007 - January 2008
A2M  2007 - 2008
Campus Ubisoft  February 2007 - May 2007
SIGGRAPH 2007   2007 - 2007

Skills
XSI, MEL, Maya, Character Animation, Rigging, Compositing, Animation, Character, Motionbuilder, Character Rigging, Visual Effects, Special Effects, 3D animation, Texturing, Zbrush, Facial Animation, Mental Ray, Character Modeling, Cinematics, 3D, Lighting, 3D Studio Max, After Effects, Rendering, Max, Premiere, Computer Animation, Scripting, Video Games, Xbox 360, UV mapping, Renderman, Computer Graphics

Education
Animation Mentor   2007 — 2008
Advanced Character Animation

Internal Training - Artificial Mind and Movement   2007 — 2008
Animation

Campus Ubisoft   2006 — 2007

McGill University   2001 — 2005

Marianopolis College   1999 — 2001
Health Science

Pierre-Olivier Boudreau Pierre-Olivier Boudreau Montreal, Canada Area Details
Pierre-Olivier Boudreau's Artificial Mind & Movement Experience May 2007 - November 2010
Job Gameplay Programmer at Ubisoft
Industry Computer Games
Experience
Ubisoft  October 2012 - Present
Ubisoft  January 2011 - October 2012
Behaviour Interactive  September 2010 - January 2011
Artificial Mind & Movement   May 2007 - November 2010
X-Treme Gamer   2003 - 2006
Artificial Mind & Movement   January 2004 - August 2004

Skills
Game Development, Wii, Xbox 360, PS3, Game Programming, Video Games, Console, Perforce, Game Mechanics, Gameplay Programming, Gameplay, Multiplayer, Computer Games, Unity3D

Education
École de technologie supérieure   2003 — 2007
Bachelor in Software Engineering

Cégep St-Hyacinthe   2000 — 2003
Technical Degree, Networking

Shane Keller Shane Keller Raleigh-Durham, North Carolina Area Details
Shane Keller's Artificial Mind & Movement Experience August 2004 - January 2006
Job Technology Coordinator at GCFLearnFree.org
Industry E-Learning
Experience
GCFLearnFree.org  Lead Interactive DesignerGCFLearnFree.orgDecember 2011 - Present
Vitruvian Strategies   June 2011 - December 2011
GCFLearnFree.org  March 2006 - May 2009
Artificial Mind & Movement   August 2004 - January 2006
Disney Interactive / Buena Vista Games   May 2003 - July 2004
Oddworld Inhabitants  January 2001 - January 2003
Oddworld Inhabitants  January 1998 - January 2001
Music Pen  October 1994 - February 1996

Skills
Online Advertising, Advertising, Game Development, Video Games, Game Design, Digital Marketing, Online Marketing, Storyboarding, Integrated Marketing, Digital Strategy, Level Design, Mobile Marketing, Editing, Google Analytics, PPC, Digital Media, Google Adwords, Video, SEM, User Interface, Web Analytics, Marketing, SEO, Flash, Content Strategy, Video Editing, Adobe Creative Suite, User Experience, Web Design

Education
School of Visual Arts   1990 — 1993
Film Production

Hartford Art School   1988 — 1990
Art

Ashraf Ismail Ashraf Ismail Montreal, Canada Area Details
Ashraf Ismail's Artificial Mind & Movement Experience October 2007 - July 2009
Job Game Director at Ubisoft
Industry Computer Games
Experience
Ubisoft  January 2014 - Present
Ubisoft  February 2012 - January 2014
Ubisoft  July 2009 - February 2012
Artificial Mind & Movement   October 2007 - July 2009
Electronic Arts  April 2007 - October 2007
Electronic Arts  April 2006 - April 2007
Electronic Arts  January 2004 - April 2006

Skills
Game Design, Gameplay, Xbox 360, Video Games, PS3, Game Development, Game Mechanics, Wii, Level Design, Console, Game Balance, Perforce, Social Games

Education
University of Ottawa   2000 — 2004
Bachelor of Applied Science, Software Engineering

Francis Bertrand Francis Bertrand Montreal, Canada Area Details
Francis Bertrand's Artificial Mind & Movement Experience January 2007 - April 2007
Job Software Developer chez VYV
Industry Computer Software
Experience
VYV   October 2011 - Present
Behaviour Interactive  December 2009 - November 2011
Electronic Arts  March 2009 - December 2009
Realisations Inc. Montreal   May 2008 - August 2008
CAE  September 2007 - December 2007
Artificial Mind & Movement   January 2007 - April 2007
Artificial Mind & Movement   May 2006 - August 2006

Skills
C++

Education
   2005 — 2008
B. Sc., Imagerie et Médias Numériques

Collège Lionel-Groulx   2000 — 2005
DEC Technique, Informatique Industrielle

Julie Tousignant Julie Tousignant Montreal, Canada Area Details
Julie Tousignant's Artificial Mind & Movement Experience May 2009 - August 2009
Job Programmer at Warner Bros. Games Montreal
Industry Computer Games
Experience
Warner Bros. Games Montreal  March 2012 - Present
Warner Bros. Games Montreal  April 2011 - March 2012
Behaviour Interactive  January 2010 - April 2011
Artificial Mind & Movement   May 2009 - August 2009
Artificial Mind & Movement   September 2008 - December 2008
Artificial Mind & Movement   January 2008 - April 2008

Skills
Unity3D, MMO, Game Development, Video Games, User Interface, Perforce, C#, iOS, Game Programming, Casual Games, iPhone, Unreal Engine 3

Education
Solutions & Co.   2014 — 2014
Leadership Skills

Sherbrooke University   2014 — 2014
C++11 training

Université de Sherbrooke   2006 — 2009
B.S., Baccalauréat en Imagerie et Médias numériques

Cegep de Trois-Rivières   2004 — 2006
Science, lettres et arts (Dec intégré)

Simon Boucher Simon Boucher Montreal, Canada Area Details
Simon Boucher's Artificial Mind & Movement Experience April 2006 - September 2010
Job Développeur logiciel
Industry Information Technology and Services
Experience
Artificial Mind & Movement   April 2006 - September 2010
Gameloft  May 2004 - April 2006

Education
   1999 — 2003
Baccalauréat, Génie Informatique

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