Atomic Games
Industry: Video game developer
DescriptionAtomic Games, Inc. was an American video game developer based in Austin, Texas, specializing in wargames. The company was founded by Keith Zabalaoui in 1989, and is best known for developing the Close Combat series of real-time strategy video games, as well as the title V for Victory. Founder: Keith Zabalaoui Founded: 1989 Headquarters: Austin, TX Ceased operations: May 2011 Parent organization: Destineer
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Atomic Games Employees
The Nerdery October 2013 - May 2015
The Nerdery September 2012 - December 2013
The Nerdery May 2010 - September 2012
Space 150 February 2010 - April 2010
Atomic Games September 2006 - August 2009
Skills
Strategy, Game Design, Foresight, Product Management, Human-centered Design, Systems Thinking, Scenario Planning, User Research, Qualitative Research, Team Leadership, Service Design, Business Analysis, Data Visualization, Teaching, Contextual Inquiry, Interaction Design, Information Architecture
Education
HBX Harvard Business School 2015 — 2015
Core: Credential of Readiness, (Final Grades Pending)
Minneapolis College of Art and Design 2002 — 2006
Bachelor's Degree, Science
Red Storm Entertainment January 2011 - January 2015
Atomic Games April 2008 - January 2011
Neotokyo Half-life 2 modification March 2006 - July 2010
X-COM Systems November 2002 - April 2008
Skills
Level Design, Game Development, Game Design, Gameplay, Video Games, Xbox 360, Multiplayer, Perforce, Game Mechanics
Education
ECPI University 2002 — 2004
Carbine Studios August 2012 - Present
38 Studios July 2011 - May 2012
Vicarious Visions April 2010 - June 2011
Atomic Games September 2007 - August 2009
Skills
Environment Art, Unreal Editor, Illustration, Concept Design, Texturing, Game Development, Unreal Engine 3, 3D, Character Animation, Maya, Level Design, Video Games, Game Design, Storyboarding, Digital Painting
Education
Ringling School of Art and Design 2003 — 2007
Bachelor of Fine Arts, Illustration
Red Storm Entertainment February 2011 - Present
North Carolina National Guard February 2014 - Present
Atomic Games July 2008 - February 2011
Vicious Cycle Software, Inc. September 2009 - February 2010
Virtual 3D LLC February 2007 - July 2008
Skills
Hard Surface Modeling, PS3, Xbox 360, Lighting, Modeling, Texturing, Materials, Environment Art, 3D, Leadership, 3D Studio Max
Education
The Art Institute of Fort Lauderdale 2003 — 2006
Bachelor's Degree, Game Art & Design
University of Maryland College Park 2001 — 2003
Aerospace Engineering
US Army April 2001 - Present
University of San Francisco January 2015 - August 2015
USA Together, Inc. July 2011 - March 2012
The Mission Continues August 2011 - February 2012
XUMA January 2000 - March 2000
Atomic Games June 1999 - January 2000
Wells Fargo Capital Finance January 1998 - June 1999
Time Line Solutions Corporation January 1997 - September 1997
Broderbund September 1996 - December 1996
Skills
Analysis, Community Outreach, Editing, Human Resources, Project Planning, Public Speaking, Customer Service, Fundraising, Leadership Development, Nonprofits, Government, Policy, Program Management, Leadership, Team Building, Program Development, Training, Research, Military, Organizational..., Management, Strategic Planning, Microsoft Office, Community Development
Education
University of San Francisco 2014 — 2015
Master of Science (MS), Behavioral Health
Defense Language Institute 2012 — 2013
Associate of Arts (AA), Tagalog Language and Literature
Sonoma State University 1991 — 1996
Bachelor of Science, Business Administration, International Business
Uber August 2015 - Present
Microsoft October 2012 - July 2015
Nokia June 2009 - August 2012
GenPlay Games December 2008 - June 2009
GenPlay Games March 2005 - December 2008
Atomic Games March 2004 - December 2004
Colorado MEDtech June 2000 - May 2002
University of Colorado Boulder June 1993 - December 1999
Skills
Software Engineering, C#, XAML, JavaScript, HTML 5, Objective-C, iOS, Java, C++, C, Mobile Applications, Algorithms, J2ME, Physics, Eclipse, Subversion, Ubuntu, Tomcat, Maven, English, 2D graphics, Cloud-based, Linux, Qt, Java Enterprise Edition, SQL, OS X, Mobile Devices, Object Oriented Design, Video Games, Mathematics, HTML5
Education
University of Colorado Boulder 1992 — 1999
PhD, Physics
Macalester College 1987 — 1991
BA, Physics
Pipeworks Software May 2010 - Present
Electronic Arts Los Angeles May 2004 - April 2010
TimeGate Studios September 2003 - May 2004
Dynamic Animation Systems January 2002 - August 2003
Artifact Entertainment February 2001 - November 2001
Atomic Games February 1998 - December 2000
Digital Cafe July 1994 - February 1998
Skills
Mudbox, Zbrush, Maya, 3D Studio Max, Flash, Photoshop, Illustrator, Gamebryo, Painting, Texturing, Visual Effects, Unreal Editor, PS3, Gameplay, Game Development, Unreal Engine 3, Unity3D, Game Design, Level Design, Video Games, Perforce, Environment Art, Animation, Xbox 360, Xbox, ZBrush
Education
Minneapolis College of Art and Design 1992 — 1995
Media Arts
343 Industries, Microsoft June 2013 - Present
Crystal Dynamics July 2012 - June 2013
Havok July 2011 - July 2012
THQ September 2009 - July 2011
Atomic Games May 2006 - August 2009
11 Below February 2006 - May 2006
Parametric Technology Corporation October 2005 - January 2006
Bethel University August 2001 - September 2005
General Mills June 2005 - August 2005
Honeywell June 2004 - August 2004
Skills
Artificial Intelligence, Linear Algebra, Game AI, 3D Math, PhysX, Physics Simulation, C/C++ STL, Lua, Unreal 3, UnrealScript, C#, Object Oriented Design, Multithreading, Java, JavaScript, Software Engineering, Software Design, Havok, Xbox 360, Playstation 3, Video Games, Game Development, PS3, C++, Level Design, Perforce, Game Design, Game Programming
Education
Bethel University 2001 — 2006
Bachelors, Computer Science, Modern World Languages
Medtronic 1993 - Present
Atomic Games 1993 - 1993
Honeywell 1985 - 1993
McDonnell Douglas Aircraft May 1983 - April 1985
Skills
C, Systems Engineering, Embedded Systems, Software Engineering, DSP, Software Development, Medical Devices, Embedded Software, Architecture, System Design, Software Design, Digital Signal..., Firmware, System Architecture, Operating Systems, ISO 13485, Testing, Manufacturing, R&D, Debugging, RTOS, Design Control, Test Engineering, Engineering Management, Object Oriented Design, Labview, PCB design, Technical Leadership, Device Drivers
Education
University of Minnesota-Twin Cities 2011 — 2017
PhD, Computer Science
University of Minnesota-Twin Cities 2009 — 2011
MSSE, Software Engineering
Michigan Technological University 1979 — 1983
BSEE, Computer Engineering
self-employed 2010 - Present
Atomic Games January 2009 - August 2009
Destineer Studios December 2005 - December 2008
Destineer Studios June 2004 - August 2004
part time art teacher 1995 - 2004
self-employed 2001 - 2002
Skills
3D Studio Max, Texturing, Photoshop, Fine Art, Illustration, Zbrush, Video Games, Maya, Xbox 360, Art, 3D, Environment Art, Game Development, Modeling, UV mapping, Texture Painting, Painting, Illustrator, Mixed Media, Animation, Perforce, UV Mapping
Education
1986 — 1994
BFA, Fine Art and Painting
KingsIsle Entertainment October 2006 - Present
Atomic Games February 2004 - November 2005
Acclaim Studios Austin October 2001 - February 2004
The 3DO company May 2000 - October 2001
Acclaim Studios Austin April 1999 - May 2000
Foreman Creative Studios June 1998 - February 1999
DreamForge Intertainment November 1995 - December 1997
Skills
Environment Art, Game Development, Texturing, Video Games, UV mapping, Low Poly Modeling, MMO, Texture Painting, Multiplayer, 3D Studio Max, Console, Visual Effects, Game Art, Texture Artist, 3D, 3D Modeling, PS3, World Building, Changing Environments
Education
Art Institute of Pittsburgh 1993 — 1995
Associate in Specialized Technology, Computer Animation/Multi-Media
South Fayette jr. sr. high school 1988 — 1993
high school diploma
Joosy, Inc. August 2012 - Present
Cooperative Entertainment July 2010 - Present
Joystick Labs September 2009 - Present
Triangle Game Initiative May 2009 - Present
Atomic Games March 2009 - July 2009
Destineer Studios May 2005 - March 2009
Columbia Center for New Media Teaching and Learning August 2002 - May 2003
Red Storm Entertainment October 1996 - April 2000
Virtus Corporation April 1994 - September 1996
Skills
Creative Direction, Start-ups, Game Development, Video Games, Game Design, Mobile Devices, Game Mechanics, Entrepreneurship, Business Development, Leadership, Software Development, Recruiting, Level Design, Gameplay, Xbox 360, Team Building, PS3, MMO, User Interface Design, Art, Cloud Computing, User Experience, Multiplayer, Photoshop, Mobile Applications, 3D, Mobile Games
Education
Columbia University in the City of New York 2000 — 2004
Cadillac Jack, Inc. an Amaya Company May 2012 - Present
Cartoon Network September 2010 - December 2011
Atomic Games August 2010 - August 2010
Threshold Games October 2009 - April 2010
Atomic Games May 2007 - August 2009
Skills
C++, C#, Unity3D, Game Development, Video Game Development, Gameplay Programming, Game Programming, User Interface, Xbox 360, Video Games, Software Engineering, Game Design, Game Mechanics, Mobile Games, Animation, Perforce, Gameplay, Lua
Education
Full Sail University 2004 — 2006
BS, Game Design and Development
Epic Games, Inc. October 2009 - Present
U.S. Army Reserves January 1987 - Present
U.S. Veterans Corps February 2009 - Present
Triangle Game Initiative February 2008 - September 2010
Atomic Games March 2009 - September 2009
Destineer Studios October 2006 - March 2009
Lenovo January 2006 - October 2006
Virtual Heroes, Inc. April 2005 - September 2005
IBM November 2000 - April 2005
Red Storm Entertainment, Inc. July 1997 - November 2000
Skills
Video Games, Team Leadership, Game Development, Team Management, Start-up Operations, International Operations, Product Development, Management, Leadership Development, Start-ups, Project Management, Leadership, Training, Cross-functional Team..., Product Management, Agile Methodologies, Program Management, Game Design, Public Speaking, Military, Operations Management, Mobile Devices, PMP, Contract Negotiation, Strategic Planning, Creative Direction, Business Development, Analysis, Marketing, Quality Assurance, Budgets, Public Relations, Strategy, Mergers & Acquisitions, Team Building
Education
The George Washington University - School of Business
MA Certificate, Project Management
The George Washington University
MA, The Elliott School of International Affairs
Arizona State University
BS
Red Storm Entertainment September 2009 - Present
Atomic Games March 2009 - August 2009
Destineer Studios September 2007 - March 2009
Red Storm Entertainment May 2004 - September 2007
Red Storm Entertainment July 2003 - May 2004
Sinister Games June 2000 - June 2003
Timeline Computer Entertainment March 2000 - June 2000
Interactive Magic May 1998 - March 2000
WWDX 1993 - 1995
KFBC/Q-98 January 1989 - June 1989
Skills
Gameplay, Multiplayer, Xbox 360, PS3, Game Development, Game Mechanics, Level Design, Game Design, Console, Video Games, Perforce, MMO, Casual Games, Unreal Engine 3, Mobile Games, UV mapping, User Interface, Computer Games, Wii, 3D Studio Max, 3D, Social Games, Xbox, Unity3D, Lua, Game Balance
Education
Lansing Community College 1990 — 1993
AA, English
Elephant Mouse February 2011 - Present
Atomic Games September 2010 - January 2011
Emergent Game Technologies June 2007 - August 2010
Red Storm Entertainment June 1997 - June 2007
Skills
Game Development, Artificial Intelligence, Xbox, C++, Lua, Console, Project Management, Perforce, Team Leadership, Technical Leadership, Python, iOS development, Software Engineering, C#, iOS, .NET, Amazon Web Services..., iPhone Development, Mentoring, Planning, Risk Analysis, Tools Development, Recruiting, Project Planning, Software Development, Xbox 360, Mobile Games, Build Engineering, Hiring, Remote Team Management, Unity3D, iOS Development, Android Development, Leadership
Education
Harvey Mudd College 1993 — 1997
BS, Computer Science
Spritzr March 2015 - Present
Airbitz August 2014 - January 2015
Machine Zone July 2011 - August 2014
SuperMedia LLC May 2010 - July 2011
Atomic Games January 2007 - August 2009
Skills
iOS Development, C++, Objective-C, Python, Bash, Lua, PHP, MySQL, ActionScript, HTML, CSS, iOS, Game Development, Mobile Game Development, Game Programming, Xcode, Visual Studio, Gameplay, Mobile Games, iPhone, Jenkins, Objective-C++, Game AI, Xbox 360, Game Design, MMO, Video Games, Social Games, Console, Perforce, OpenGL, DirectX, Computer Games, Artificial Intelligence, Game Mechanics, Release Engineering, Bitcoin, Cryptocurrency, SVN, CVS, Buildbot, User Experience, JavaScript, Programming, Subversion, Software Development, OOP, Software Engineering, Computer Science, Algorithms
Education
Full Sail University 2004 — 2006
Bachelors of Science, Game Development
Electronic Arts June 2009 - Present
TimeGate Studios February 2008 - June 2009
Electronic Arts October 2000 - February 2008
Atomic Games January 1998 - October 2000
Skills
Project Management, Xbox 360, Xbox, Artificial Intelligence, PS3, Game Development, Cross-platform..., Video Games, Gameplay, ActionScript, Perforce, Computer Games, Social Games, Game Design, Mobile Games, C++
Education
The University of Texas at Austin 1990 — 1996
Bachelor of Science, Computer Science
HNTB August 2012 - Present
Camber Corporation September 2011 - December 2013
HNTB January 2012 - July 2012
Atomic Games January 2009 - January 2010
Destineer Studios February 2007 - January 2009
Camber Corporation September 2005 - February 2007
Creative Productions Group January 2003 - December 2003
Skills
Digital Sculpting, Modeling, Texture Creation, Character, Texture Painting, Compositing, Motion Graphics, Character Animation
Education
Vancouver Film School 2004 — 2005
Diploma, 3D Animation and Visual Effects
Northwest Missouri State University 2001 — 2004
B.S., Interactive Digital Media
Fort Osage Career and Technology Center
Computer/Network Support Specialist
Microsoft - LXP Team - HoloLens November 2009 - Present
Atomic Games February 2009 - August 2009
Blue Sky Studios July 2005 - June 2008
Electronic Arts June 2003 - July 2005
Independant/Contractor for Dream on Silly Dreamer January 2004 - October 2004
Disney Feature Animation July 2002 - July 2003
Its Alive 3D October 2000 - January 2001
Champel May 1998 - August 1998
ReZun October 1996 - January 1997
Skills
Computer Animation, Animation, Particle, Look Development, Film, MEL, Shaders, Renderman, Maya, Texturing, Computer Graphics, Shake, Video Games, Unreal Engine 3, Compositing, Xbox 360, 3D, PS3, Mental Ray, UV mapping, Environment Art, Visual Effects, Modeling, After Effects, Scripting
Education
Savannah College of Art and Design 1998 — 2001
BFA, Computer Animation
George Mason University 1997 — 1998
Computer Science
Electronic Arts - Tiburon June 2005 - Present
Atomic Games January 2004 - January 2005
Atomic Games April 2001 - December 2004
Tietronix Software, Inc. May 2001 - September 2003
Skills
Console, Video Games, Artificial Intelligence, User Interface, Certified Scrum Master..., Game Development, C++, Game Programming, Gameplay Programming, Perforce, Programming, Xbox 360
Education
University of Houston-Clear Lake 1999 — 2001
MS, Computer Science
University of Houston 1994 — 1998
BS, Chemical Engineer
Luwan high school
Sledgehammer Games February 2013 - Present
Electronic Arts (Visceral Games) January 2005 - February 2013
2015, Inc February 2002 - December 2004
Atomic Games May 1999 - December 2000
Education
Art Institute of Houston 1997 — 1999
ba
343 Industries January 2015 - August 2015
Ready At Dawn Studios October 2013 - September 2014
Treyarch February 2012 - September 2013
Day 1 Studios November 2009 - December 2011
Atomic Games March 2009 - August 2009
Destineer Studios January 2007 - March 2009
Skills
Game Development, Environment Art, 3D Studio Max, Photoshop, Hard Surface Modeling, Low Poly Modeling, Multiplayer, Texturing, UV mapping, Perforce, Xbox 360, High Poly Modeling, Maya, Texture Painting, Video Games
Education
Savannah College of Art and Design 2000 — 2005
B.F.A, Computer Art
Amazon Game Studios February 2014 - Present
Atlantis Internet Technologies October 2013 - February 2014
Ubisoft October 2009 - October 2013
Atomic Games March 2009 - August 2009
Destineer Studios November 2006 - March 2009
Virtual Heroes August 2004 - November 2006
Red Storm Entertainment June 2003 - August 2004
Sinister Games June 1999 - May 2003
Interactive Magic August 1995 - July 1999
Skills
Multiplayer, Game Development, PS3, Game Design, Xbox 360, Console, Gameplay, Video Games, Concept Design, Game Engines, Game Mechanics, Artificial Intelligence, Xbox, Level Design, Scripting, User Interface, Online Gaming, Casual Games, Computer Games, Wii, MMO, Unreal Engine 3, Mobile Games, Perforce, Unreal Editor, Gameplay Systems, Environment Art
Education
North Carolina State University 1993 — 2003
Bachelor, Art & Design
University of North Carolina at Wilmington 1991 — 1992
Music
ASIJ (American School in Japan) 1990 — 1991
Trailzen Designs Inc. March 2003 - Present
Rehabtics LLC August 2014 - July 2015
Republic of Fun February 2011 - February 2012
THRESHOLD Games September 2009 - January 2011
Destineer Studios, Raleigh NC February 2007 - August 2009
Destineer Studios February 2007 - August 2009
Atomic Games 2008 - 2009
Virtual Heroes 2004 - 2007
Research Triangle Institute 2001 - 2004
RTI International 2000 - 2003
Skills
Perforce, Artificial Intelligence, Game Development, Software Engineering, C++, Unity3D, System Architecture, Game Programming, Software Development, Game Design, Gameplay, 3D, Software Design, User Interface, Subversion, Scripting, Python, OpenGL, Programming, iOS development, Mobile Applications, Scrum, Visual Studio, C#
Education
Case Western Reserve University 1975 — 1979
Bachelor of Science (BS), Computer Engineering
Ohio University-Lancaster 1973 — 1975
Booz Allen Hamilton November 2011 - Present
Apogee Solutions Inc. February 2010 - July 2011
Mind Streams January 2009 - January 2010
Defense Training Systems August 2008 - November 2009
ICI Wyoming July 2008 - November 2009
Atomic Games March 2009 - August 2009
U. S. Marines July 1988 - July 2008
Skills
Military, Military Operations, Military Experience, Consulting, Aikido, Sales Management, Management, IED, Counterterrorism, Counterinsurgency, Solar Power, Wind Power, Motorcycle, Motorcycling, Motor Vehicle, Quality Assurance, Subject Matter Experts, Government, Defense, National Security, Program Management, Security Clearance, Command, Weapons, Military Training, DoD, Training
Education
Texas A&M University 1993 — 1997
B. S., Education: Mathematics Emphasis
Bee Cave Games August 2015 - Present
Evernote November 2011 - January 2015
Agile Poet, LLC June 2010 - October 2011
Mammoth Mountain Ski Area January 2010 - June 2010
Lyons Forge Innovations September 2008 - January 2010
Next Financial January 2008 - September 2008
Atomic Games February 2004 - December 2004
Tektonic Studios 2002 - 2004
Retro Studios 1999 - 2001
Metrowerks 1996 - 1999
Skills
Objective-C, Software Development, C++, C#, Agile Methodologies, User Interface, SQL, Web Services, OOP
Education
Virginia Polytechnic Institute and State University 1993 — 1994
M.S., Computer Science
Rensselaer Polytechnic Institute 1989 — 1992
B.S.C.S.E., Computer Engineering
Blizzard Entertainment February 2015 - Present
Unwired Nation, Inc. 2004 - February 2015
Appiction LLC October 2010 - January 2011
Atomic Games 2004 - 2004
BroadQ, LLC 2002 - 2003
Gocho Networks, Inc. 2000 - 2002
Greenleaf Research and Development 1999 - 2000
Electrocast, Inc. 1997 - 1999
Skills
Agile Methodologies, Mobile Applications, Scrum, Software Development, REST, Web Services, Linux, Tomcat, Spring, SaaS, Cloud Computing, Android, Objective-C, XML, Groovy, Grails, Java, jQuery, JavaScript, Enterprise Software, iOS, Node.js, Angular.js, MongoDB, PostgreSQL
Education
The University of Texas at Austin 1996 — 2001
BS, Computer Science
Gearbox Software October 2009 - Present
Atomic Games March 2009 - August 2009
Midway Games June 2007 - February 2009
Skills
Unreal 3, Environment Art, Unreal Engine 3, Unreal Editor, Low Poly Modeling, Hard Surface Modeling, Level Design, Zbrush, Texturing, Game Development, Video Games, Maya, Modeling
Education
Illinois Institute of Art 2000 — 2004
bachelor, Media Art and Animation
Wisconsin Institute for Discovery February 2012 - Present
Human Head Studios August 2009 - May 2012
Atomic Games May 2006 - August 2009
University of Minnesota October 2004 - May 2006
Alliant Energy June 2003 - August 2004
University of Wisconsin June 2001 - July 2004
Skills
C, C++, C#, Python, Ruby, Qt, MFC, MEL, 3D Studio Max, SketchUp, Visual Basic, SQL, OpenGL, DirectX, Xbox 360, Game Development, Database Design, Programming, Perforce, Visual Studio, Scrum, Windows, Computer Graphics, OOP, MySQL, Game Programming, Software Development, Software Design, User Interface Design, 3D, Visual C++, Scripting, Navisworks, Virtual Reality, Augmented Reality, Motion Tracking, OpenSceneGraph, OGRE, Open Source Software, Unity3D, Game Design, Artificial Intelligence, Oculus Rift, Point Clouds, Technical Communication, Technical Translation
Education
University of Minnesota-Twin Cities 2004 — 2006
MS, Computer Science
University of Wisconsin-Madison 2000 — 2004
BS, Computer Science
Bungie February 2015 - Present
Bungie August 2013 - January 2015
Bungie March 2012 - August 2013
Destineer Studios June 2011 - March 2012
Frogster Online Gaming GmbH March 2011 - May 2011
Atomic Games October 2009 - February 2011
Destineer Studios August 2007 - February 2011
South Washinton County School District September 2006 - June 2007
British International School of Shanghai - Pudong Campus December 2005 - July 2006
University of Minnesota 2002 - 2005
Skills
Testing, Wii, Video Games, Gameplay, Xbox 360, Console, Test Planning, Bug Tracking, Quality Assurance, Game Development, Online Gaming, MMORPG, Multiplayer, Regression Testing, Casual Games, Software Quality..., Mobile Games, Test Cases
Education
University of Minnesota Duluth 2001 — 2006
B.A.A., Education, German Studies