Black Box Games

Industry: Video game developer

Description

EA Black Box was a video game developer based in Burnaby, British Columbia, Canada, founded in 1998 by former employees of Radical Entertainment and later acquired by Electronic Arts. The developers are primarily known for the Need for Speed and Skate series. Defunct: April 2013 Founder: Jamie Thomas Founded: 1998, Burnaby, Canada Headquarters: Burnaby, Canada Parent organization: EA Vancouver

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Black Box Games Employees

Employee
Years
Job
Industry
Dan Lindberg Dan Lindberg Vancouver, Canada Area Details
Dan Lindberg's Black Box Games Experience 2001 - 2002
Job Animator looking for new opportunities
Industry Animation
Experience
MPC  October 2014 - January 2015
Jetpack Interactive   July 2014 - September 2014
United Front Games  September 2012 - September 2012
United Front Games  June 2011 - July 2012
United Front Games  July 2009 - February 2011
Electronic Arts  2002 - 2002
Black Box Games   2001 - 2002

Skills
Maya, Softimage, Premiere, Texturing, Character Animation, Video Games, Animation, Environment Art, Computer Animation, Zbrush, Visual Effects, 3D Studio Max, Game Development, PS3, Facial Animation

Education
Vancouver Film School   2013 — 2014
Diploma, 3D Animation & Visual Effects

Capilano University   2006 — 2009
Diploma, Traditional and Digital Animation

Colin O'Connor Colin O'Connor Vancouver, Canada Area Details
Colin O'Connor's Black Box Games Experience October 2001 - July 2002
Job Technical Director
Industry Computer Games
Experience
United Front Games  October 2007 - Present
EA  July 2002 - September 2007
Black Box Games   October 2001 - July 2002
Rival Studios   November 1999 - September 2001
Radical Entertainment  October 1994 - September 1999

Education
University of Auckland   1988 — 1991
BSc (Hons), Computer Science, Math

Matt Tomporowski Matt Tomporowski Vancouver, Canada Area Details
Matt Tomporowski's Black Box Games Experience 1999 - 2002
Job Senior Game Designer at IGG
Industry Computer Games
Experience
IGG  April 2015 - Present
Electronic Arts (EA)   November 2013 - April 2015
Z2  April 2013 - September 2013
DeNA Canada Ltd.   March 2012 - April 2013
United Front Games  November 2010 - November 2011
Electronic Arts, Montreal  August 2009 - October 2010
Electronic Arts Canada  July 2002 - August 2009
Black Box Games   1999 - 2002

Skills
Brainstorming, Creative Leadership, New Product Development, Real Options, Decision Trees, Technology Roadmapping, Management, Business Strategy, Creative Strategy, Product Strategy, Public Speaking, Group Presentations, Analytics, Visionary, Mentoring, Video Game Design, Creative Direction, Video Game Development, Xbox 360, PS3, Game Design, Wii, Video Games, Game Development, Video Game Production, Leadership, Product Development, Product Management, Gameplay, Social Games, Mobile Games, Game Mechanics, PSP, Monetization, Level Design, Casual Games, Computer Games, Console, Cross-platform..., MMORPG, Perforce, Interactive..., Unity3D, Maya, Virtual Goods, Unreal Engine 3, Mobile Applications, User Interface, Free to Play, MMO

Education
Simon Fraser University   2011 — 2013
MBA, Management of Technology

University of Saskatchewan   1990 — 1994
Bachelor of Arts, Honors, Drama & English Literature

Emmanuel E Man Soupidis Emmanuel E Man Soupidis Vancouver, Canada Area Details
Emmanuel E Man Soupidis's Black Box Games Experience 1999 - 2003
Job Art Director, Computer Games Artist, Graphic Designer
Industry Computer Games
Experience
Hellbent Games  September 2015 - Present
Fishermen Helping Kids With Cancer   September 2014 - November 2014
Finro Illuminations   June 2013 - July 2013
United Front Games  January 2008 - February 2013
Electronic Arts  2003 - 2007
Black Box Games   1999 - 2003
Radical Entertainment  March 1993 - 1999
Studio B Animation   1992 - 1993
Gordon Stanfield Animation   1991 - 1992

Skills
Texture Work, Video Games, Photoshop, Vector Illustration, Digital Illustration, Xbox 360, PS3, Playstation, Maya, 3D Studio Max, Mudbox, Animation, Storyboarding, Game Development, Texture Artist, PSP, Console, Character Designs, Texturing, Graphic Design, Script-writing, Peer Mentoring, Adobe Bridge, Traditional Animation, Microsoft Office, Zbrush, Microsoft Excel, Art Direction, Microsoft Word, Perforce, Conceptual Art, Characters, Cinematics, Gameplay, User Interface, Adobe Creative Suite, Character Animation, Hockey, Game Design, Logo Design, Texture Painting, Low Poly Modeling, Video Game Production, Social Games, Graphics, Game Art, Concept Design, Hansoft, Digital Painting, Environment Art

Education
British Columbia Institute of Technology   1996 — 1996
Cinematography and Film/Video Production

University of Victoria   1987 — 1989
Theatre/Theater

Langara College   1989 — 1991
Arts In Merchandising, Graphic Design

Capilano University   1991 — 1991
Animation

Spencer Craske Spencer Craske Vancouver, Canada Area Details
Spencer Craske's Black Box Games Experience June 2000 - July 2002
Job SSE at Electronic Arts
Industry Computer Games
Experience
Electronic Arts  April 2013 - Present
United Front Games  December 2007 - March 2013
Electronic Arts  July 2002 - November 2007
Black Box Games   June 2000 - July 2002
Radical Entertainment  April 1997 - May 2000
Gray Matter  August 1994 - March 1997
Electronic Arts  September 1991 - December 1993

Skills
Software Engineering, C++, Traditional Animation, 3D, PS3, Rendering, Scripting, Game Development, Xbox 360, Gameplay, Perforce, Game Programming, Game Design

Education
Simon Fraser University

Greg Lutzer Greg Lutzer Vancouver, Canada Area Details
Greg Lutzer's Black Box Games Experience December 2001 - July 2002
Job Senior Development Director at Electronic Arts
Industry Computer Software
Experience
Electronic Arts  2002 - Present
Black Box Games   December 2001 - July 2002
Electronic Arts  May 1997 - September 2001

Skills
Quality Assurance, Project Management, Budgets, Risk Assessment, Software Process..., Game Development, PS3, Xbox 360, Perforce, Video Games, Software Quality..., Gameplay, Computer Games, Localization, JIRA, Social Games, Scrum, Scope Management, Risk Management, Hansoft, MS Project, Microsoft Excel, PowerPoint

Education
The University of British Columbia   1992 — 1995
History

David DeMorest David DeMorest Greater Salt Lake City Area Details
David DeMorest's Black Box Games Experience August 2000 - November 2000
Job Senior Flash Artist at Smart Bomb Interactive
Industry Animation
Experience
Smart Bomb Interactive  2012 - Present
Waterford Institute  February 2005 - July 2012
SCEA-Incognito Studio   July 2002 - January 2005
Kodiak Interactive   February 2001 - December 2001
Black Box Games   August 2000 - November 2000
Electronic Arts Canada  January 1994 - April 2000
Delaney and Friends   November 1992 - December 1993
Animation House/ Group   August 1992 - October 1992
Phoenix Animation   June 1991 - June 1992
Hinton Animation Studios   October 1990 - February 1991

Skills
Character Animation, Traditional Animation, Computer Animation, Flash Animation, After Effects, Maya, Digital Illustration, Cartoons, Photoshop, Captivate, Storyboarding, Premiere, Sketchbook Pro, Squarespace

Education
Sheridan College   1987 — 1990

Jon Adkins Jon Adkins Vancouver, Canada Area Details
Jon Adkins's Black Box Games Experience December 1999 - August 2003
Job Technical Art Director at Next Level Games
Industry Entertainment
Experience
Next Level Games  August 2003 - Present
Black Box Games   December 1999 - August 2003

Skills
Xbox 360, PS3, Game Development, Video Games, Texturing, Gameplay, Game Design, Level Design, UV mapping, Wii, Zbrush, Environment Art

Education
Seneca College of Applied Arts and Technology   1993 — 1995
Computer Graphics Technical, Computer Graphics

Phil Ibis Phil Ibis Vancouver, Canada Area Details
Phil Ibis's Black Box Games Experience October 1998 - July 2002
Job programmer
Industry Computer Games
Experience
large  January 2015 - Present
Ibis Family Travel   January 2014 - September 2014
united front games  July 2008 - January 2014
bazinga! Technologies  January 2012 - January 2013
bombproof technologies   September 2007 - July 2008
Electronic Arts  July 2002 - June 2007
Black Box Games   October 1998 - July 2002
Radical Entertainment  August 1996 - October 1998

Skills
Wii, Lua, Unity3D, Game Design, Shaders, Mobile Games, Online Gaming, Gameplay Programming, Game Mechanics, Console, Game Development, Xbox 360, Gameplay, Video Games, Perforce, PS3, Computer Games, Game Programming, C++, Level Design

Education
UBC   1990 — 1995
Engineering Physics, Computer Science

Stefan Oberg Stefan Oberg Vancouver, Canada Area Details
Stefan Oberg's Black Box Games Experience 2001 - 2002
Job Computer Games Professional
Industry Computer Games
Experience
Parish of St. Mary   2012 - 2013
Parish of St. Mary   2011 - 2013
Parish of St. Mary   2010 - 2012
EA Black Box  2002 - 2008
Black Box Games   2001 - 2002

Education
Kwantlen University College
Associate's degree, Creative Writing

Electronic Arts University   2002 — 2008
Wide Variety of Topics

David Catlin David Catlin Vancouver, Canada Area Details
David Catlin's Black Box Games Experience June 2000 - August 2002
Job Technical Director at Next Level Games
Industry Computer Games
Experience
Next Level Games  September 2002 - Present
Black Box Games   June 2000 - August 2002
Radical Entertainment  May 1998 - May 2000

Education
The University of British Columbia   1994 — 1998
B.Sc, Comp Sci

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