Black Point Studios

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Black Point Studios Employees

Employee
Years
Job
Industry
Stephen Ytuarte Stephen Ytuarte Greater Los Angeles Area Details
Stephen Ytuarte's Black Point Studios Experience September 2008 - March 2009
Job Character Artist
Industry Computer Games
Experience
Treyarch  December 2014 - Present
Sledgehammer Games  April 2014 - October 2014
Academy of Art University  October 2011 - May 2014
Visual Concepts  June 2009 - August 2013
Black Point Studios   September 2008 - March 2009
etrinitee Web Worx   March 2008 - March 2009

Skills
Digital Sculpting, Texturing, Organic Modeling, Character Modeling, Creature Design, Hard Surface Modeling, Character Design, 3D Modeling, Teaching, Photoshop, Zbrush, Mudbox, Video Games, Maya, Game Development

Education
Academy of Art University   2002 — 2007
BFA, Animation and Visual Effects

Brian Eby Brian Eby San Rafael, California Details
Brian Eby's Black Point Studios Experience August 2007 - March 2009
Job Technical Artist at Telltale Games
Industry Animation
Experience
Telltale Games  June 2011 - Present
Rapid Eye Digital   July 2009 - Present
Spiderwood Studios  August 2009 - June 2011
Black Point Studios   August 2007 - March 2009

Skills
Motionbuilder, MEL, Maya, Cinematics, Rigging, After Effects, Mental Ray, Compositing, Python

Education
Academy of Art University   2001 — 2008
Bachelor of Fine Arts, Animation and Visual Effects

Dean Carpenter Dean Carpenter San Francisco Bay Area Details
Dean Carpenter's Black Point Studios Experience June 2007 - July 2007
Job Visual Artist and Designer, Instructor, Animator
Industry Animation
Experience
Academy of Art University  September 2009 - Present
Costigan Training   August 2014 - January 2015
RockOps, Inc   June 2011 - September 2014
Intuit  December 2013 - January 2014
The Artillery  October 2013 - January 2014
Halon Entertainment  August 2009 - August 2009
Apple  January 2008 - November 2008
Cinematico, Inc.   June 2007 - August 2007
Black Point Studios   June 2007 - July 2007
New York Film Academy  June 2004 - August 2004

Skills
Maya, Animation, Character Animation, Computer Animation, Autodesk MotionBuilder, After Effects, Motion Graphics, Digital Painting, Illustrator, Computer Graphics, Realflow, Flash Animation, Motion Capture, Stop Motion, University Teaching, Multimedia, 3D Modeling, Facial Animation, Photoshop, Illustration, Game Development, Game Design, Stop Motion Animation, lip sync animation, Flash Design, Digital Imaging, Vector Graphics, Layout, Industrial Design, Final Cut Pro X, Vector Illustration, Fine Art, Teaching, Product Design, Consulting, Wireframes, Drawing, Electric Guitar, Sound, MIDI, Cinema 4D, Figure Drawing, Design Drawings, InDesign, High-end Retouching, Image Manipulation, Adobe Creative Suite, Logo Design, Character Concept Design, Digital Photography

Education
The Maryland Institute College of Art   1996 — 2002
BFA, Drawing

Academy of Art University   2003 — 2007
MFA, 3D Animation and VFX

Ron Quevedo Ron Quevedo San Francisco Bay Area Details
Ron Quevedo's Black Point Studios Experience June 2006 - March 2008
Job Hard Surface Generalist
Industry Computer Games
Experience
Imber Studios LLC.   March 2014 - Present
Sony Online Entertainment  January 2009 - January 2014
Electronic Arts  March 2008 - October 2008
Black Point Studios   June 2006 - March 2008
Electronic Arts (EA)   March 2005 - September 2005
Electronic Arts (EA)   March 2003 - June 2004
Gorilla New Network   February 2003 - March 2003
Telemundo NBC Universal  2001 - 2002

Skills
UV mapping, PS3, Video Games, Game Development, Maya, Xbox 360, Texturing, Unreal Engine 3, Gameplay, Cinematics, Game Design, Level Design, Zbrush, Mudbox, Texture Painting, Screenwriting, Computer Games, Production Managment, Environment Art, After Effects, ZBrush, UV Mapping

Education
Expressions Center for New Media   2002 — 2003
BA, Digital Visual Media

Academy of Art University   1999 — 2002

ken min ken min San Francisco Bay Area Details
ken min's Black Point Studios Experience December 2004 - January 2007
Job www.keonmin.com
Industry Entertainment
Experience
Lucasfilm  March 2008 - Present
Lucasfilm Animation  March 2008 - Present
trion world network  September 2007 - April 2008
Seahorse GDG   January 2007 - November 2007
black point studios   December 2004 - January 2007
Luke Film. LTD   January 1999 - December 2001

Skills
Painting, Illustration, Visual Development, Film, Fine Art, Zbrush, UV mapping, Texturing, Concept Design, Texture Painting, Maya, Character Animation, Traditional Animation, Cartoons, Photoshop, Digital Painting, Texture Artist, Computer Animation, Look Development, Computer Graphics, Visual Arts, Visual Effects, Illustrator, Cinematics, Art, Conceptual Art, Mental Ray, Storyboarding, Digital Art, Comics, 3D, Digital Illustration, MEL, Nuke, Matte Painting, Compositing, Pre-visualization, Characters

Education
Academy of Art University   2002 — 2005
M.F.A, Illustration

Hongik University   1995 — 2000
B.F.A, Fine Art

Masashi Otake Masashi Otake Greater San Diego Area Details
Masashi Otake's Black Point Studios Experience October 2005 - March 2008
Job Art & Outsource Supervisor at Sony Computer Entertainment America
Industry Computer Games
Experience
Sony Computer Entertainment America  December 2013 - Present
Sony Computer Entertainment America  May 2009 - December 2013
Buzz Monkey Software  July 2008 - May 2009
Electronic Arts  March 2008 - June 2008
Black Point Studios   October 2005 - March 2008
Alcazar Entertainment   September 2005 - October 2005
Black Point Studios   April 2005 - August 2005
PalmaVFX   March 2005 - March 2005
New Pencil  December 2004 - February 2005

Skills
PS3, Texturing, Modeling, Maya, Photoshop, UV mapping, Outsourcing, Cinematics, Video Games, 3D, 3D Modeling, Lighting, Animation, Computer Graphics, Wii, UV Mapping

Education
Academy of Art University   2001 — 2004
BFA, Visual Effects & Animation

Black Hawk College   2000 — 2001
English as a Second Language (ESL)

Nihon University   1998 — 2000
BS, Physics

Burke Revet Burke Revet San Francisco Bay Area Details
Burke Revet's Black Point Studios Experience 2006 - 2008
Job Art Lead at NCSOFT
Industry Computer Games
Experience
NCSOFT  September 2015 - Present
The Art Institute Vancouver   July 2014 - September 2015
Capcom Game Studio Vancouver  October 2010 - September 2015
Blue Castle Games  2008 - October 2010
Black Point Studios   2006 - 2008
New Media Campus   2002 - 2006

Skills
Texturing, Zbrush, Maya, Video Games, Digital Sculpting, Character Animation, Rigging, 3D Modeling, Xbox 360, Character Rigging, Cinematics, Visual Effects, Level Design, Game Development, Modeling, Rendering, 3D Studio Max, Unreal Engine 3, Animation, Gameplay, Storyboarding, Character Modeling, Sculpture, Character, Unreal 3, Character Design, Video Game Development, After Effects, Creative Direction, 3D Coat, ZBrush

Education
Alias   2004 — 2004
Character Rigging and Animation Instructor, Instructor

New Media Campus   2001 — 2002
Diploma - 3D Animation and Game Design, 3D Animation and Game Design

The University of Lethbridge   2000 — 2001
BFAMM, Bachelor of fine art and multimedia, Classes Towards BFA

University of Regina   1999 — 2000
BFA, Bachelor of fine arts, Classes Towards BFA

Michael Perretta Michael Perretta San Francisco Bay Area Details
Michael Perretta's Black Point Studios Experience October 2007 - December 2008
Job Technical Director / Lead Visual Effects Artist at Telltale Games
Industry Animation
Experience
Telltale Games  December 2008 - Present
Black Point Studios   October 2007 - December 2008
Zoomedia, Inc.   May 2006 - August 2007
Freelance  1999 - 2005
Spree.com Corporation   August 1998 - July 2001
Lycoming College  1996 - 1998

Skills
Maya, Texturing, Animation, Character Animation, After Effects, Rigging, MEL, Video Games, Game Design, Visual Effects, Modeling, 3D Studio Max

Education
Academy of Art University   2001 — 2006
MFA, Computer Arts, 3D Animation

Lycoming College   1994 — 1998
BS, Studio Art, Commercial Design

Stan Miskiewicz Stan Miskiewicz Chicago, Illinois Details
Stan Miskiewicz's Black Point Studios Experience September 2004 - March 2010
Job Owner 312UAV Store opening soon
Industry Entertainment
Experience
312UAV   April 2015 - Present
Chicago Flying Films   May 2015 - Present
Hard work does pay off!   August 2014 - March 2015
Zynga Chicago   June 2013 - August 2014
Spooky Cool Labs - Chicago   May 2011 - June 2013
Boulder CO  March 2010 - June 2011
Black Point Studios   September 2004 - March 2010
Mondo Media  June 2003 - September 2004
Midland Productions   September 2002 - June 2003
Motocentric Inc.   June 2000 - September 2002

Skills
Video Games, Game Development, Art Director, Executive, Producer, Game Developers, Social Game Development, Maya

Education
cimdata plus GmbH - Medienakademie Berlin Institut Charlottenburg   1992 — 1994
Animation

Columbia College Chicago   1981 — 1983
Photography and Art History

Grant Whitten Grant Whitten San Mateo, California Details
Grant Whitten's Black Point Studios Experience November 2006 - April 2008
Job Senior Environment Artist at Sledgehammer Games
Industry Entertainment
Experience
Sledgehammer Games  September 2010 - Present
Sony Computer Entertainment America  August 2009 - September 2010
Midway Games  September 2008 - February 2009
Electronic Arts  May 2008 - September 2008
Black Point Studios   November 2006 - April 2008
Murray Sign Inc   2003 - 2005

Skills
Texturing, PS3, 3D, Zbrush, Premiere, Maya, Video Games, Level Design, Unreal Engine 3, Shaders, Xbox 360, Cinematics, Modeling, After Effects, UV mapping, Texture Painting, Environment Art, Mudbox, Unreal Editor, Digital Sculpting, Low Poly Modeling, Hard Surface Modeling, Game Engines, Unreal 3, Game Development, Texture Artist, Changing Environments, World Building, Gameplay, Game Art, UV Mapping, ZBrush

Education
Academy of Art University   2005 — 2010
MFA, - Modeling, Texturing and Lighting for games

East Tennessee State University   2001 — 2005
BS, Digital Media

Annabelle Skarie Annabelle Skarie Greater Minneapolis-St. Paul Area Details
Annabelle Skarie's Black Point Studios Experience July 2007 - February 2008
Job Cofounder of SWAK Publishing & Owner of swURLed
Industry Internet
Experience
SWAK Publishing   January 2013 - Present
Dey Distributing  February 2009 - Present
swURLed   October 2008 - Present
Freelance  September 2008 - October 2009
iD Tech Camps  June 2008 - August 2008
Barnes & Noble  April 2008 - May 2008
Freelance  March 2008 - May 2008
Black Point Studios   July 2007 - February 2008
ghOst productions  December 2006 - February 2007
Dey Distributing  September 2006 - February 2007

Skills
Children's Books, Illustration, Photoshop, Web Development, Web Design, CSS, HTML, Logo Design, Letterhead, After Effects, Maya, XSI, Modeling, jQuery, Graphic Design, Texturing, Visual Effects, Graphics, Game Design, Character Animation

Education
Vancouver Film School   2005 — 2006

University of Minnesota-Twin Cities   2001 — 2005
Bachelors

John Foreman John Foreman Portland, Oregon Area Details
John Foreman's Black Point Studios Experience September 2005 - August 2006
Job Senior Experience Designer
Industry Design
Experience
Nike: NXT Digital Studio   May 2014 - Present
Freelance  March 2010 - Present
Digital Kitchen  2007 - March 2010
Up River Studios   September 2006 - July 2007
Black Point Studios   September 2005 - August 2006
Palma VFX   September 2004 - August 2005
Pixar Animation Studios  July 2002 - April 2003
Will Vinton Studios  July 2000 - February 2001

Skills
Maya, 3D, Character Animation, Visual Effects, Animation, Film, Computer Animation, Motion Graphics, Feature Films, After Effects, Storyboarding, Video Games, Compositing, Post Production, Photography, Graphic Design, Creative Direction, Illustration, Art Direction, Motion Design

Education
Rhode Island School of Design   1996 — 2000
Bachelor of Fine Arts (BFA)

Cari Hantsbarger Cari Hantsbarger San Francisco Bay Area Details
Cari Hantsbarger's Black Point Studios Experience November 2007 - January 2009
Job
Industry Media Production
Experience
World of Wonder  May 2015 - August 2015
World of Wonder  October 2014 - May 2015
Beyond Productions  January 2013 - November 2014
Beyond Productions  February 2010 - January 2013
Freelance  2006 - 2012
Yuri's Night Bay Area   2007 - 2010
Black Point Studios   November 2007 - January 2009
Beyond Productions  February 2007 - November 2007

Skills
Video Production, Film, Editing, Television, Documentaries, Media Production, Lighting, Art, Festivals, Premiere, Camera Operating, Photoshop, Camera, Music, Feature Films, Directing, Videography, Film Production, Video, Screenwriting, HD Video, Production Managment, Graphic Design, Short Films, After Effects, Final Cut Pro, Storyboarding, Producing, Visual Effects, Avid, Video Editing, Commercials, Multimedia, Animation, Event Planning, Video Games, Computer Animation, Reality, Broadcast, Sound, Entertainment, Fundraising, Post Production, Promotions, Outstanding..., Creative Problem Solving, Camera Operation, Production Management

Education
San Francisco State University   2004 — 2007
Communication Studies and Radio and Television, Broadcast, Non-verbal communication, video production, documentary, performance

Los Angeles Pierce College   2001 — 2003
AA, General Education

Glendale Community College   2000 — 2001

John Gaskin

Chris Bostjanick Chris Bostjanick San Francisco Bay Area Details
Chris Bostjanick's Black Point Studios Experience January 2007 - March 2007
Job Senior Modeler at Sony Pictures Imageworks
Industry Entertainment
Experience
Sony Pictures Imageworks  December 2014 - Present
Telltale Games  June 2013 - Present
Lucasfilm Animation  March 2007 - Present
Lucasfilm Animation  March 2009 - March 2010
Lucasfilm Animation Singapore   March 2009 - March 2009
Lucasfilm Animation  March 2007 - March 2009
Black Point Studios   January 2007 - March 2007

Skills
Facial Expressions, Maya, Topogun, Zbrush, Mudbox, Facial systems, UVLayout, Hardsurface modeling, Blendshapes, Shape splitting, Cloth sim topology, Normal Mapping, Resurfacing, Facial topologies, Photoshop, Mental Ray, Keyshot, Character Modeling, Corrective sculpting, Displacemnt sculpting, Texturing, Lucasfilm proprietary...

Education
Academy of Art University   2002 — 2006
Bachelor of Fine Arts (BFA), Digital modeling, 3.0