Blue Castle Games

Industry: Video game developer

Description

Capcom Game Studio Vancouver, Inc., more commonly known as Capcom Vancouver, was a video game developer owned by Capcom in partnership with Microsoft Studios. Defunct: September 18, 2018 Headquarters: Burnaby, Canada Number of employees: 200 Founded: July 4, 2005 Key people: Tim Bennison; Bryce Cochrane; Chris Rowe Parent organizations: Capcom, Capcom U.S.A., Inc.

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Blue Castle Games Employees

Employee
Years
Job
Industry
Dillon petty Dillon petty Vancouver, Canada Area Details
Dillon petty's Blue Castle Games Experience March 2009 - October 2010
Job Lead Environment Artist at Capcom Game Studio Vancouver
Industry Computer Games
Experience
Capcom Game Studio Vancouver  July 2012 - Present
Capcom Game Studio Vancouver  October 2010 - July 2012
Blue Castle Games   March 2009 - October 2010
EA Black Box  February 2006 - 2008

Skills
PS3, Xbox 360, Maya, 3D Studio Max, Lighting, Modeling, Texturing, Game Development, Photoshop, Wii

Education
The Art Institute of Vancouver   2005 — 2006

Northern Alberta Institute of Technology   2002 — 2004

Li Lao Li Lao Vancouver, Canada Area Details
Li Lao's Blue Castle Games Experience February 2009 - September 2010
Job Senior Artist at Capcom Games Studio Vancouver
Industry Computer Games
Experience
Capcom Game Studio Vancouver  September 2010 - Present
Blue Castle Games   February 2009 - September 2010
Electronic Arts  September 2001 - January 2009
Ubisoft  1998 - 1999

Education
Vancouver Film School   2000 — 2001

Tongji University   1986 — 1990
Bachelor, Industrial Design

Oleksa Lozowchuk Oleksa Lozowchuk Vancouver, Canada Area Details
Oleksa Lozowchuk's Blue Castle Games Experience January 2006 - August 2010
Job Music Director at Capcom Game Studios Vancouver
Industry Computer Games
Experience
Interleave   September 2014 - Present
Tendershoot Productions Inc.   January 1999 - Present
Capcom Game Studios Vancouver   September 2010 - Present
Blue Castle Games   January 2006 - August 2010
Dazmo Musique/PSD Inc.   2004 - 2005

Skills
Sound Design, Music, Xbox 360, Video Games, Cinematics, PS3, Game Design, Pro Tools, Perforce, Audio Post Production, Composition, Television, Audio Engineering, Studio Recording, Sound, Film, Recording, Entertainment, Music Industry, Sound Editing, Field Recording, Music Production

Education
University of Regina - Campion College   1995 — 1998
BFA, Film and Video Production

Concordia University
MFA, Cinema

Fred Dee Fred Dee Vancouver, Canada Area Details
Fred Dee's Blue Castle Games Experience August 2005 - November 2009
Job 3D modeler and concept artist
Industry Computer Games
Experience
SkyBox Labs  September 2011 - Present
Think Tank Training Centre  June 2011 - September 2011
Smartbox Games   March 2011 - August 2011
United Front Games  February 2011 - March 2011
Next Level Games  March 2010 - February 2011
Blue Castle Games   August 2005 - November 2009
EA Black Box and EAC   April 2003 - July 2005
Rockstar Games Vancouver   August 2002 - April 2003
Barking Dog Studios  October 1999 - August 2002
Midway Games  October 1998 - September 1999

Skills
Texturing, Low Poly Modeling, Wii, Texture Painting, UV mapping, Video Games, Hard Surface Modeling, Maya, Zbrush, Character Animation, Texture Artist, Animation, Digital Sculpting, PS3, Game Development, Computer Games, Characters, 3D Modeling, Rigging, Traditional Animation, UV Mapping, ZBrush

Education
Vancouver Film School   1994 — 1995
Classical Animation

British Columbia Institute of Technology   1991 — 1993
Diploma, Financial Management - Accounting

Kevin Shi Kevin Shi Vancouver, Canada Area Details
Kevin Shi's Blue Castle Games Experience May 2008 - October 2010
Job 3D Artist
Industry Computer Games
Experience
Capcom Game Studio Vancouver  November 2010 - Present
Vancouver Institute of Media Arts  September 2010 - Present
Blue Castle Games   May 2008 - October 2010
Vancouver Institute of Media Arts  April 2008 - September 2009

Skills
Zbrush, Texturing, Lighting, Photoshop, Maya, Video Games, 3D Modeling, 3D Studio Max, Rendering, Environment Art, Unreal Engine 3, Mudbox, Computer Graphics, Animation, Modeling, 3D, Computer Animation, ZBrush

Education
Vancouver Institute of Media Arts   2007 — 2008
Art and Design

The University of British Columbia   2005 — 2006
BASc, Engineering

Burnaby South Secondary

Burke Revet Burke Revet San Francisco Bay Area Details
Burke Revet's Blue Castle Games Experience 2008 - October 2010
Job Art Lead at NCSOFT
Industry Computer Games
Experience
NCSOFT  September 2015 - Present
The Art Institute Vancouver   July 2014 - September 2015
Capcom Game Studio Vancouver  October 2010 - September 2015
Blue Castle Games   2008 - October 2010
Black Point Studios  2006 - 2008
New Media Campus   2002 - 2006

Skills
Texturing, Zbrush, Maya, Video Games, Digital Sculpting, Character Animation, Rigging, 3D Modeling, Xbox 360, Character Rigging, Cinematics, Visual Effects, Level Design, Game Development, Modeling, Rendering, 3D Studio Max, Unreal Engine 3, Animation, Gameplay, Storyboarding, Character Modeling, Sculpture, Character, Unreal 3, Character Design, Video Game Development, After Effects, Creative Direction, 3D Coat, ZBrush

Education
Alias   2004 — 2004
Character Rigging and Animation Instructor, Instructor

New Media Campus   2001 — 2002
Diploma - 3D Animation and Game Design, 3D Animation and Game Design

The University of Lethbridge   2000 — 2001
BFAMM, Bachelor of fine art and multimedia, Classes Towards BFA

University of Regina   1999 — 2000
BFA, Bachelor of fine arts, Classes Towards BFA

Richard Burgess-Dawson Richard Burgess-Dawson Vancouver, Canada Area Details
Richard Burgess-Dawson's Blue Castle Games Experience April 2009 - November 2010
Job Art Director at EA Canada
Industry Entertainment
Experience
EA Canada  December 2014 - Present
EA Canada  September 2012 - December 2014
Capcom Game Studio Vancouver  November 2010 - September 2012
Blue Castle Games   April 2009 - November 2010
EA Black Box  August 2007 - March 2009
EA Montréal   February 2006 - August 2007
EA Canada  August 2004 - February 2006
Codemasters  September 2003 - July 2004
Kaboom Studios   March 2002 - September 2003
Concise Group   January 2002 - March 2002

Skills
PS3, Xbox 360, Unreal Engine 3, Game Development, Texturing, Video Games, Maya, 3D Modeling, Shader Creation, Problem Solving

Education
University of Oxford   1996 — 2000
MPhys, Physics

Boris Wong Boris Wong Vancouver, Canada Area Details
Boris Wong's Blue Castle Games Experience February 2008 - March 2008
Job Project Manager at Capcom Vancouver
Industry Computer Games
Experience
Capcom Game Studio Vancouver  April 2014 - Present
Piranha Games  November 2012 - April 2014
Finger Food Studios  March 2012 - November 2012
United Front Games  December 2011 - February 2012
Sanrio Digital   January 2009 - August 2010
BlueCastleGames   March 2008 - December 2008
Blue Castle Games   February 2008 - March 2008
Blue Castle Games   October 2007 - February 2008

Skills
Management, Project Planning, Risk Assessment, Analytical Skills, Video Games, Game Design, Game Development, Online Gaming, Quality Assurance, Agile Project Management, JIRA, Mobile Applications, Project Management, Computer Games, Casual Games, Level Design, Gameplay, Animation, Social Games, MMO, MS Project, Monetization, Bug Tracking, Leadership, Gaming Industry, Cross-platform..., Team Building

Education
Langara College   2011 — 2011
Certificate for Applied Management, Project Management

Vancouver Film School   2006 — 2007
Diploma, Game Design

Roy McCombe Roy McCombe Vancouver, Canada Area Details
Roy McCombe's Blue Castle Games Experience September 2006 - January 2010
Job Lead Designer at Capcom Game Studio Vancouver
Industry Computer Games
Experience
Capcom Game Studio Vancouver  September 2006 - Present
Capcom Game Studio Vancouver  September 2006 - Present
Blue Castle Games   September 2006 - January 2010
Blue Castle Games   September 2006 - January 2008
Electronic Arts Canada  August 2004 - September 2006
Digital Dream Engine Inc   September 2003 - March 2004
EAPI Entertainment   April 2003 - July 2003
Helikon Technologies   March 2001 - March 2003

Skills
Gameplay, Game Development, Animation, Xbox 360, Visual Effects, Game Design, Console, Video Games, Computer Animation, Cinematics, PS3, Game Mechanics, iPhone, Wii, Level Design, Gameplay Programming, Computer Graphics, Scripting, Unreal Engine 3, Game Programming, Social Games, Xbox, Zbrush, Perforce, Computer Games, Online Gaming, Concept Design, Creative Direction, Quality Assurance, JIRA, MMO, Motion Capture, Casual Games, Character Animation, Photoshop, Multiplayer, DevTrack, Mobile Games

Education
Kwantlen Polytechnic University   1995 — 1996
Computer studies, Psychology & Criminology

John W. Calvert John W. Calvert Vancouver, Canada Area Details
John W. Calvert's Blue Castle Games Experience April 2009 - May 2010
Job Computer Science Major
Industry Computer Games
Experience
Langara College  September 2013 - Present
Capcom Game Studio Vancouver  2010 - August 2012
Blue Castle Games   April 2009 - May 2010
EA Blackbox  2007 - 2009
Silverstone Media   2006 - 2008
EA Canada  February 2005 - 2007
Shaw Communications  2004 - 2005
Thunder Bay Television   February 1994 - February 1996
Rogers Community Television   March 1992 - August 1994

Skills
Game Development, Video Games, Game Design, Perforce, PS3, Xbox 360, Gameplay, Scripting, Audio Editing, Audio Engineering, PC, Video Production, Copywriting, Copy Editing, Wii, Console, Computer Games

Education
Brock University
B.A., Film/ Visual Arts/ Communications

O.I.A.R.T
Honours Diploma, Audio Engineering

Sheridan College
Diploma, Fine Arts

Toronto School of Business
Honours Diploma, Computer Programming

Rob McMurtry Rob McMurtry Vancouver, Canada Area Details
Rob McMurtry's Blue Castle Games Experience March 2007 - October 2013
Job Sr. Development Director at Relic Entertainment
Industry Computer Games
Experience
Relic Entertainment  November 2013 - Present
Capcom Game Studio Vancouver  October 2010 - October 2013
Blue Castle Games   March 2007 - October 2013
Electronic Arts  August 2000 - March 2007
WorldClassDogs.com   November 1999 - July 2000
Disney Interactive  May 1996 - November 1999
Sanctuary Woods Multimedia Corp.   September 1990 - May 1996

Skills
Project Management, Video Games, Xbox 360, PS3, Wii, Management, Perforce, Game Development, Console, Game Design, Quality Assurance, Online Gaming, Agile Project Management, Computer Games, Casual Games, Gameplay, Cross-platform..., Leadership, JIRA, Social Games, Game Mechanics, Scripting, Mobile Games, MMO, Game Programming

Education
Capilano University   1989 — 1990

Kwantlen Polytechnic University   1986 — 1989
Psycho/Liberal arts

Semiahmoo   1982 — 1986

Germain Le Chapelain Germain Le Chapelain Vancouver, Canada Area Details
Germain Le Chapelain's Blue Castle Games Experience September 2008 - Present
Job Software Engineer at Capcom Game Studio Vancouver
Industry Computer Software
Experience
Capcom Game Studio Vancouver  October 2010 - Present
Blue Castle Games   September 2008 - Present
Relic Entertainment  April 2008 - August 2008
Pseudo Interactive  June 2006 - March 2008
Siemens Corporate Research  January 2005 - June 2006
Onera  March 2004 - August 2004
takeweb   1999 - 1999
takeweb   1999 - 1999
takeweb   1999 - 1999
takeweb   1999 - 1999

Skills
Artificial Intelligence, Gameplay, Programming, Scripting, Animation

Education
Université Pierre et Marie Curie (Paris VI)   2003 — 2004
MS, Artificial Intelligence and Pattern Recognition

Ecole pour I'Informatique et les Techniques Avancées   1999 — 2004
MS, Computer Science

Ben Randall Ben Randall Greater Seattle Area Details
Ben Randall's Blue Castle Games Experience January 2007 - April 2007
Job SDE at Microsoft
Industry Computer Networking
Experience
Microsoft  September 2014 - Present
Microsoft  September 2011 - September 2014
Microsoft  September 2008 - September 2011
Microsoft  May 2007 - August 2007
Blue Castle Games   January 2007 - April 2007
Microsoft  May 2006 - August 2006
IBM  September 2005 - December 2005

Skills
C#, Security, Software Development, Visual Studio, Software Engineering, .NET, XML, Test Automation, SQL Server, Windows, C++, Programming, Software Design, Object Oriented Design, Testing, STS, Xbox, Xbox 360, Debugging, Tokens, Win32 API, Distributed Systems, Windows Azure, Agile Methodologies, Python

Education
The University of British Columbia   2003 — 2008
Bachelor of Applied Science, Computer Engineering with Software Engineering Option

Kwalikum Secondary School   2000 — 2003
High School Diploma, High School

Liam Gilbride Liam Gilbride Vancouver, Canada Area Details
Liam Gilbride's Blue Castle Games Experience April 2009 - March 2010
Job Technical Art Director at Ubisoft Toronto
Industry Computer Games
Experience
Ubisoft Toronto  April 2014 - Present
Capcom Game Studio Vancouver  March 2013 - Present
Capcom Game Studio Vancouver  March 2011 - March 2013
Capcom Game Studio Vancouver  March 2010 - March 2011
Blue Castle Games   April 2009 - March 2010
Radical Entertainment  October 2007 - October 2008

Skills
Maya, Texturing, Lighting, Xbox 360, MEL, 3D Studio Max, Photoshop, PS3, Python, Shaders, Pipeline Development, Xbox One, HLSL, PyMEL, PyQt

Education
British Columbia Institute of Technology   2006 — 2007

Jodie Kupsco Jodie Kupsco Vancouver, Canada Area Details
Jodie Kupsco's Blue Castle Games Experience May 2008 - October 2010
Job Senior Sound Designer at Capcom Game Studio Vancouver
Industry Entertainment
Experience
Capcom Game Studio Vancouver  October 2010 - Present
Blue Castle Games   May 2008 - October 2010
EA Chicago  August 2006 - November 2007
Williamstown Theatre Festival  June 2003 - August 2003
Technicolor  June 2002 - August 2002
Illinois Shakespeare Festival  May 2001 - August 2001

Skills
Sound Design, Audio Post Production, Sound Editing, Audio Mixing, Field Recording, Video Games, Audio Editing, Sound, Recording, Dialogue Editing, Pro Tools, Cinematics, Game Development, SFX, Mastering, Foley, Computer Games, Game Audio

Education
Vancouver Film School   2004 — 2005
Diploma, Sound Design for Visual Media

Illinois State University   2000 — 2004
Bachlor of Science, Theatre Design and Technology

Austin Kwan Austin Kwan Vancouver, Canada Area Details
Austin Kwan's Blue Castle Games Experience 2005 - 2010
Job at Capcom Games Studio Vancouver
Industry Animation
Experience
Capcom Game Studio Vancouver  October 2010 - Present
Blue Castle Games   2005 - 2010
Next Level Games  January 2005 - November 2005

Skills
Motionbuilder, Character Animation, Maya, Gameplay, Animation, 3D animation, Autodesk MotionBuilder, Computer Animation, UV mapping, Cinematics, Motion Capture

Education
British Columbia Institute of Technology / BCIT   2008 — 2012
Business Management Certificate

Art Institute   2003 — 2004
Animation

Francois Chabot Francois Chabot Montreal, Canada Area Details
Francois Chabot's Blue Castle Games Experience October 2006 - November 2010
Job Software engineer
Industry Computer Software
Experience
Google  July 2014 - Present
Opal-RT Technologies  January 2013 - June 2014
Capcom Game Studio Vancouver  November 2010 - December 2012
Blue Castle Games   October 2006 - November 2010

Skills
Gameplay Programming, Xbox 360, Game Development, Artificial Intelligence, Gameplay, C++, Python, Game Programming, Perforce, Video Games, PS3

Education
Université Laval   2003 — 2006

Collège Jean-de-Brébeuf

Sarah Mah Sarah Mah Vancouver, Canada Area Details
Sarah Mah's Blue Castle Games Experience October 2007 - February 2008
Job Game Designer at Roadhouse Interactive
Industry Computer Games
Experience
Roadhouse Interactive  August 2014 - Present
Piranha Games  February 2014 - August 2014
Traction On Demand  October 2013 - December 2013
Slant Six Games  August 2012 - June 2013
Slant Six Games  January 2011 - August 2012
United Front Games  October 2010 - December 2010
Next Level Games  March 2008 - October 2010
Blue Castle Games   October 2007 - February 2008
Electronic Arts  July 2007 - October 2007
Next Level Games  March 2007 - July 2007

Skills
Video Games, Game Development, Computer Graphics, Animation, PS3, Xbox 360, Game Design, Scripting, Wii, Console, Game Mechanics, Level Design, Maya, Mobile Games, Unity3D, Computer Games, Gameplay, Perforce, Cinematics, Social Games

Education
University of British Columbia   2004 — 2006
Bachelor of Arts, Psychology

Kwantlen Polytechnic University   2002 — 2004
Associate of Arts, Psychology

Vancouver Film School   2000 — 2001
3D Animation and Digital Effects

Ryan Bujnowicz Ryan Bujnowicz San Francisco Bay Area Details
Ryan Bujnowicz's Blue Castle Games Experience September 2008 - April 2009
Job Software Engineer at Pixar Animation Studios
Industry Computer Software
Experience
Pixar Animation Studios  January 2014 - Present
Pixar Canada  May 2013 - November 2013
Pixar Canada  September 2010 - May 2013
Blue Castle Games   September 2008 - April 2009
Safe Software  May 2007 - December 2007

Skills
C++, Python, Linux, Programming, Software Engineering, 3D graphics, Perforce

Education
Simon Fraser University   2005 — 2010
Bachelor of Science (BSc), Computing Science

Jason Lok Heng Chin Jason Lok Heng Chin Vancouver, Canada Area Details
Jason Lok Heng Chin's Blue Castle Games Experience September 2008 - August 2015
Job AI Engineer at Microsoft
Industry Computer Games
Experience
Microsoft  August 2015 - Present
Capcom Game Studio Vancouver  September 2008 - Present
Blue Castle Games   September 2008 - August 2015
Radical Entertainment  May 2007 - September 2008
Relic Entertainment  2006 - 2006
Electronic Arts  2005 - 2005
Electronic Arts  2005 - 2005
Verb Exchange   2004 - 2004

Skills
Video Games, Game Programming, Gameplay, Lua, Gameplay Programming, Game Development, Artificial Intelligence, Quality Assurance, User Interface, Programming, Xbox 360, PS3

Education
The University of British Columbia
Bachelor's, Computer Science

jianfu wang jianfu wang Vancouver, Canada Area Details
jianfu wang's Blue Castle Games Experience January 2006 - December 2006
Job Senior Programmer at Relic Entertainment
Industry Computer Games
Experience
Relic Entertainment  April 2011 - Present
Relic Entertainment  April 2009 - March 2011
Relic Entertainment  September 2009 - March 2010
Relic Entertainment  May 2007 - August 2008
Blue Castle Games   January 2006 - December 2006
INDE Electronics   January 2005 - December 2005

Education
The University of British Columbia   2002 — 2007
BSc, Computer Science, minor in Commerce with Coop

Tony Jiang Tony Jiang Vancouver, Canada Area Details
Tony Jiang's Blue Castle Games Experience June 2008 - September 2010
Job Software Engineer at Electronic Arts (EA)
Industry Computer Games
Experience
Electronic Arts (EA)   June 2015 - Present
Absolute Software  November 2014 - June 2015
Piranha Games  September 2014 - October 2014
Capcom Game Studio Vancouver  September 2010 - August 2014
Blue Castle Games   June 2008 - September 2010
Atimi Software  January 2007 - August 2007
BC Cancer Research Centre  September 2005 - December 2005

Skills
C++, Python, C#, Win32 API, Game Development, PHP, MySQL, Perforce, Gameplay, Objective-C, Computer Games, Game Programming, Visual Studio

Education
Simon Fraser University   2003 — 2008
Bachelor of Science (B.S.), Computer Science

Echo Yu Echo Yu Vancouver, Canada Area Details
Echo Yu's Blue Castle Games Experience July 2008 - July 2011
Job Character Artist at Capcom Game Studio Vancouver
Industry Computer Games
Experience
Capcom Game Studio Vancouver  July 2008 - Present
Capcom Game Studio Vancouver  2008 - 2012
Blue Castle Games   July 2008 - July 2011
Concept QA Labs Pvt Ltd   March 2007 - May 2008

Skills
Zbrush, Xbox 360, Video Games, Maya, Game Development, PS3, Character Animation, Texturing, Gameplay, Cinematics, Computer Games, Perforce, 3D, UV Mapping, 3D Modeling

Education
Simon Fraser University
Science, Biochemstry

The Art Institute of Vancouver
Game Art and Design

Yun Kyung (Judy) Suh Yun Kyung (Judy) Suh Toronto, Canada Area Details
Yun Kyung (Judy) Suh's Blue Castle Games Experience January 2010 - October 2010
Job Team Lead Artist
Industry Computer Games
Experience
Ubisoft Toronto  October 2014 - Present
Ubisoft Toronto  May 2011 - September 2014
Capcom Game Studio Vancouver  October 2010 - April 2011
Blue Castle Games   January 2010 - October 2010
Rockstar Games Toronto   February 2004 - August 2009
Insprite Interactive Entertainment   December 2003 - February 2004
Calibre Digital Pictures  June 2002 - November 2002

Skills
Texturing, Zbrush, 3D, Xbox 360, 3D Studio Max, Traditional Animation, Texture Artist, Photoshop, Art

Education
Sheridan College   1999 — 2002
Classical Animation

York University   1995 — 1999
BFA, Fine Art

Daniel Yacucha Daniel Yacucha Vancouver, Canada Area Details
Daniel Yacucha's Blue Castle Games Experience May 2010 - August 2010
Job Gameplay SE at Capcom Game Studio Vancouver
Industry Computer Games
Experience
Capcom Game Studio Vancouver  September 2011 - Present
Blue Castle Games   May 2010 - August 2010
Prime Focus  September 2009 - December 2009

Skills
Python, MySQL, Game Development, C#, C++, Visual Studio, Xbox 360, Gameplay, Perforce, PS3, Video Games

Education
University of Manitoba   2006 — 2011
B.C.Sc. (Hons.), Computer Science

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