Bluepoint Games

Industry: Video game company

Description

Bluepoint Games, Inc. is an American independent video game developer located in Austin, Texas. Vice President Andy O'Neil previously served as technical lead engineer on Metroid Prime and Metroid Prime 2: Echoes titles for Nintendo of America Inc. Headquarters: Austin, TX Founded: 2006, Austin, TX Key people: Marco Thrush; (President); Andy O’Neil; (Vice President) Type of business: Independent business

Bluepoint Games List of Employees There's an exhaustive list of past and present employees! Get comprehensive information on the number of employees at Bluepoint Games. You can filter them based on skills, years of employment, job, education, department, and prior employment.

Bluepoint Games Salaries. You can even request information on how much does Bluepoint Games pay if you want to. Learn about salaries, pros and cons of working for Bluepoint Games directly from the past employees.

Find People by Employers You can rekindle an old relationship, reconnect with a long-lost friend, former boss, business acquaintance who might be useful in your new line of work. With our employee database, the possibilities are endless. All you have to do is type in a couple of keywords and we'll bring you the exact information you wanted!

22 Bluepoint Games employees in database. Find out everything there's to know about Bluepoint Games employees. We offer you a great deal of unbiased information from the internal database, personal records, and many other details that might be of interest to you.

Bluepoint Games Employees

Employee
Years
Job
Industry
Michael Voeller Michael Voeller Austin, Texas Area Details
Michael Voeller's Bluepoint Games Experience June 2014 - Present
Job Technical and VFX Artist
Industry Computer Games
Experience
Bluepoint games   June 2014 - Present
id Software  August 2009 - July 2014
Raven Software  2006 - August 2009
Splash Media Solutions   2004 - 2006

Skills
Low Poly Modeling, 3D Studio Max, Texturing, Mudbox, Zbrush, Shaders, High Poly Modeling, Visual Effects, Unity3D, Unreal Engine 3, id Tech 5, Hard Surface Modeling, Character Animation, 3D Modeling, Environment Art, Game Development, Video Games, PS3, Photoshop, ZBrush, Game Design, Xbox 360, UV mapping, Texture Painting, Animation

Education
Indian River State College   2001 — 2004
Associates, Art

Jared Brunner Jared Brunner Provo, Utah Area Details
Jared Brunner's Bluepoint Games Experience 2012 - 2013
Job Masters student at the University of Utah
Industry Animation
Experience
343 Industries  September 2014 - June 2015
Disney Interactive  April 2014 - August 2014
ByteSized Studios   July 2013 - 2014
LDS Motion Picture Studios   2013 - 2014
Bluepoint Games   2012 - 2013
Certain Affinity  2011 - 2012
Sony Online Entertainment  2009 - 2011
Brigham Young University  2007 - 2010
Sony Pictures Imageworks  January 2009 - April 2009

Skills
Maya, Texturing, UV mapping, Vehicles, Props, Zbrush, Character Modeling, Environment Modeling, 3D Modeling, Photoshop, Modeling, Animation, 3D Studio Max, Video Games, 3D, Game Development

Education
Brigham Young University   2007 — 2010
BFA, Animation

University of Utah
Master of Arts (M.A.), Entertainment Arts and Engineering

Bruce Woodard Bruce Woodard Austin, Texas Details
Bruce Woodard's Bluepoint Games Experience November 2014 - Present
Job Senior Software Engineer at Bluepoint Games
Industry Computer Games
Experience
Bluepoint Games   November 2014 - Present
LightBox Interactive  January 2009 - December 2014
SCEA Incognito   June 2007 - January 2009
SCEA Incognito   2000 - 2007
SingleTrac   December 1998 - July 2001
Evans & Sutherland  June 1996 - December 1998

Skills
PS3, Video Games, Game Development, 3D graphics, Real-time Simulation, Linear Algebra, Optimizing Performance, Mentoring, Problem Solving, Gameplay Programming, HLSL, Gameplay

Education
State University of New York at Binghamton   1992 — 1996
Bachelor of Science (B.S.), Computer Science

Matthew Goodelle Matthew Goodelle Austin, Texas Details
Matthew Goodelle's Bluepoint Games Experience August 2015 - September 2015
Job Animator & CG Artist
Industry Animation
Experience
Bluepoint Games   August 2015 - September 2015
Lighting Design Systems Inc   September 2012 - January 2014
Vigil Games  October 2011 - March 2012
Corgan Media Lab  September 2010 - January 2011
The Art Institute of Dallas  March 2010 - March 2010

Skills
Animation, 3D Modeling, Gaming, Maya, 3D Studio Max, AutoCAD, Zbrush, Photoshop, Illustrator, After Effects, Adobe Audition, Premiere, Microsoft Office, Computer Animation, 3D, Texturing, Traditional Animation, Character Rigging, Game Development, UV mapping, Low Poly Modeling, Character Animation, Digital Painting, Storyboarding

Education
Art Institute of Dallas   2004 — 2010
Bachelor of Fine Arts, Animation

Irvin Chavira Irvin Chavira Austin, Texas Details
Irvin Chavira's Bluepoint Games Experience September 2013 - Present
Job probably not Batman
Industry Computer Games
Experience
Bluepoint Games   September 2013 - Present
CompassLearning  April 2013 - September 2013
Junction Point Studios  November 2011 - January 2013

Skills
Hansoft, Game Development, Herding Cats, Video Game Production, Microsoft Office, Wikis, Game Design, After Effects, Unreal Engine 3, Quality Assurance, Video Games

Education
DePaul University   2006 — 2010
BS, Game Development

Trenton Robinson Trenton Robinson Austin, Texas Details
Trenton Robinson's Bluepoint Games Experience April 2014 - Present
Job Environment Artist at Bluepoint Games
Industry Entertainment
Experience
Bluepoint Games   April 2014 - Present
Bluepoint Games   November 2013 - April 2014
Edge of Reality  April 2013 - November 2013
Junction Point Studios  April 2012 - January 2013
Full Sail University  April 2011 - August 2011
SGP Project   August 2010 - September 2010
Pi Studios  January 2009 - August 2009
GameStop  December 2006 - January 2009

Skills
3D, Unreal Engine 3, Video Games, Maya, Game Development, Eye for Details, Quality Assurance, Character Animation, Traditional Animation, Photoshop, Visual Effects, Xbox 360, PS3, Unreal Editor, Wii, Level Design, Computer Games, Game Design, Texturing, Zbrush, ZBrush

Education
Full Sail University   2009 — 2011
Bachelor of Science, Game Art

San Jacinto Community College: 2006   2006 — 2008
Associate's Degree

Greg Roth Greg Roth Austin, Texas Area Details
Greg Roth's Bluepoint Games Experience September 2010 - Present
Job Senior Tools and Technology Programmer at Bluepoint Games
Industry Computer Games
Experience
Bluepoint Games   September 2010 - Present
EA  May 2010 - August 2010
Smart Bomb Interactive  April 2005 - May 2010
Whistle Software   May 2004 - March 2005
Brigham Young University  August 2003 - April 2004
Volt Technical Services  September 2002 - May 2003
Microsoft Game Studios  April 2002 - September 2002
Brigham Young University  February 2001 - April 2002

Skills
Shaders, C++, Xbox 360, Video Games, Gameplay, Programming, C#, Game Development, Visual Studio, Scripting, Artificial Intelligence, 3D Studio Max, Wii, DirectX, Animation, Maya, Level Design, Game Programming, Game Design, Flash

Education
Brigham Young University   1998 — 2004
B.S

Christo Irving Christo Irving Austin, Texas Area Details
Christo Irving's Bluepoint Games Experience July 2014 - August 2015
Job Designer
Industry Computer Games
Experience
Bluepoint games   July 2014 - August 2015
Edge of Reality  March 2013 - January 2014
Bluepoint Games   August 2012 - January 2013
Vigil Games  October 2011 - March 2012
Panic Button  September 2011 - October 2011
UTV Ignition Entertainment  February 2011 - July 2011
Hellfire Games  October 2010 - October 2010
Red Fly Studio  March 2010 - September 2010
Challenge Games  September 2009 - June 2010
Aspyr Media  August 2007 - September 2009

Skills
Xbox 360, Wii, PS3, Video Games, Gameplay, Level Design, Game Development, Game Design, Multiplayer, Unreal Editor, Agile Methodologies, JIRA, MMORPG, MMO, Scripting, World Building, Console, Computer Games, Game Mechanics, DevTrack, Unreal Engine 3, Hansoft

Education
University of Maryland College Park   1999 — 2004
BA, Studio Art

Kay Bristol Kay Bristol Austin, Texas Details
Kay Bristol's Bluepoint Games Experience October 2013 - January 2014
Job Quality Assurance Tester at KingsIsle Entertainment
Industry Computer Games
Experience
KingsIsle Entertainment  April 2014 - Present
GameFixt   May 2013 - January 2015
Bluepoint Games   October 2013 - January 2014
GameFixt   May 2013 - January 2014
Sony Online Entertainment  July 2013 - August 2013
Attack Initiative   November 2012 - May 2013
NCSOFT  June 2012 - May 2013
The Spinning Stream: Nintendo Music Radio   July 2010 - December 2012
Perfect World Entertainment, Inc.   March 2012 - May 2012
Pole To Win International  December 2011 - February 2012

Skills
Mac OS X, Customer Service, SEO, XP, Logic Pro, Photoshop, OS X, PS3, Multiplayer, Online Social Networking, Gameplay, Staff Management, Video Games, Quality Assurance, Windows 7, Game Design, JIRA, MMO, Computer Games, Xbox 360, Game Development, Technical Writing, Level Design, Wii, MMORPG, Windows XP, DevTrack, Social Games, Mobile Games, Online Gaming, Game Mechanics, Casual Games

Education
Full Sail University   2010 — 2011
Bachelors of Science, Recording Arts and Music Production

US Navy Culinary "A" School   2008 — 2008
Certification, Culinary Speciality

Coronado High School   2002 — 2006

Burback, Alex Burback, Alex Austin, Texas Area Details
Burback, Alex's Bluepoint Games Experience March 2015 - July 2015
Job 3D modeler and Environment Artist
Industry Entertainment
Experience
Bluepoint Games   March 2015 - July 2015
Sony Online Entertainment  March 2006 - March 2015
Viewpoint Digital   December 1999 - March 2006

Skills
Unreal Engine 3, Maya, 3D Modeling hi and low..., 3D Studio Max, Zbrush, Unreal 3, Digitization, Game Development, Texturing, Lighting, Modeling, Props, MMO, PS3, Video Games, 3D, After Effects, 3D Modeling, Gameplay, Character Animation, Normal Mapping, Unreal Editor, Low Poly Modeling, Game Art, UV mapping, Game Design, Multiplayer, Level Design, Environment Art, Texture Artist, Perforce, Console, Computer Games, Texture Painting, Digital Sculpting, Hard Surface Modeling, Computer Graphics, Game Mechanics, Changing Environments, Shaders, Photoshop, MMORPG, ZBrush

Education
Art Institute, LA   1998 — 2000
Computer Animation

El Camino College   1993 — 1995
Graphic design, marketing, general education and swim team captain

Adam Webber Adam Webber Austin, Texas Area Details
Adam Webber's Bluepoint Games Experience June 2015 - Present
Job QA Tester
Industry Computer Games
Experience
Bluepoint Games   June 2015 - Present
Panic Button  May 2014 - June 2015
BluePoint Games   December 2013 - April 2014
Retro Studios  April 2013 - November 2013
Panic Button  August 2011 - September 2012
GameSalad, Inc  September 2011 - August 2012
UTV Ignition Games   January 2011 - July 2011
Junction Point Studios  January 2010 - October 2010
Aspyr Media  October 2008 - November 2009
Aspyr Media  March 2007 - November 2009

Skills
Quality Assurance, HTML, PHP, CSS, MySQL, XHTML, Xbox 360, JIRA, Wii, Video Games, Console, Game Development, Bug Tracking, Video Game Development, Testing, Scrum, Windows, DevTrack, MMO, PS3, Video Game Production, Gameplay, Xbox, Computer Games

Education
The University of Texas at Austin   2000 — 2006
Electrical/Computer Engineering and Computer Science

Austin Community College
(Numerous)

LBJ Science Academy.   1996 — 2000
HS Diploma

Aaron Hunter Aaron Hunter Austin, Texas Details
Aaron Hunter's Bluepoint Games Experience December 2013 - March 2014
Job Looking for work
Industry Computer Games
Experience
Red Fly Studio  August 2014 - December 2014
Panic Button  June 2014 - July 2014
Bluepoint Games   December 2013 - March 2014
Retro Studios  April 2013 - November 2013
Junction Point Studios  September 2012 - January 2013
Junction Point Studios  November 2011 - August 2012
Junction Point Studios  August 2011 - November 2011
Zynga  November 2010 - August 2011
Junction Point Studios  October 2009 - October 2010
NCsoft  June 2008 - February 2009

Skills
Wii, Xbox 360, Video Games, PS3, MMO, Seapine Test Track Pro, Multiplayer, Perforce, Computer Games, DevTrack, Hansoft, Xbox, Maya, Photoshop, Atlassian JIRA, Mac OS X, PC, Nintendo DS, Game Development, Quality Assurance, Art, Console, JIRA, Environment Art, MMORPG

Education
The University of Texas at Austin   2001 — 2006
Bachelor of Arts, Studio Art

The University of Texas at Austin   2001 — 2006
Bachelor of Arts (B.A.), Fine/Studio Arts

Max Phippeny Max Phippeny Austin, Texas Area Details
Max Phippeny's Bluepoint Games Experience August 2013 - March 2014
Job Embedded QA Tester at BattleCry Studios
Industry Fine Art
Experience
BattleCry Studios  December 2014 - Present
The University of Texas at Austin  September 2003 - May 2015
BattleCry Studios  March 2014 - December 2014
Bluepoint Games   August 2013 - March 2014
The Walt Disney Company  April 2012 - January 2013
Bioware  December 2011 - April 2012
Bioware  May 2011 - December 2011
Biometric Access Company  July 2005 - September 2009
The Art Institute of Houston  March 1995 - May 1998

Skills
Quality Assurance, Video Games, Xbox 360, Game Design, Game Development, MMO, Computer Games, Perforce, Wii, Console, PS3, Online Gaming, Gameplay, Social Games, Level Design, Unreal Engine 3, JIRA, MMORPG, Maya, Mobile Games, Technical Writing, Microsoft Excel, Microsoft Office, Hansoft, Casual Games, Unreal Editor, Scripting

Education
The University of Texas at Austin   1998 — 2003
BFA, Studio Art

Ronald Clarkson Ronald Clarkson Austin, Texas Area Details
Ronald Clarkson's Bluepoint Games Experience January 2012 - Present
Job Systems Engineer at Bluepoint Games
Industry Information Technology and Services
Experience
Bluepoint Games   January 2012 - Present
Houghton Mifflin Harcourt Publishing Company  May 2007 - January 2012
USAA  May 2005 - May 2007
Harcourt Achieve  January 1998 - January 2005
TEKsystems (AeroTek)   January 1997 - January 1998
Micro-Media Solutions, Inc.   1994 - 1998

Education
The University of Texas at Austin   1990 — 1992
No, English

Sterling Brucks Sterling Brucks Austin, Texas Area Details
Sterling Brucks's Bluepoint Games Experience July 2011 - Present
Job UI Designer at Bluepoint Games
Industry Computer Games
Experience
Bluepoint Games   July 2011 - Present
Armature Studio  November 2011 - January 2012
Redfly Studio   June 2009 - June 2011
Foundation 9 Entertainment  2008 - 2009
Super Happy Fun Fun  June 2003 - September 2007
Glass Eye Entertainment   May 1999 - October 2002
Tornado Alley   April 1999 - April 1999
Human Code  February 1999 - February 1999
Illusion Machines, Inc   October 1996 - January 1999

Skills
Adobe Creative Suite, 3D Studio Max, Maya, User Interface Design, Texturing, Animation, Modeling, Graphic Design, Logo Design, Layout, Wii, 3D, Unreal Engine 3, Xbox, Video Games, Console, Xbox 360, Game Art, PS3, Perforce, UV mapping, Unreal Editor, Flash, Photoshop, Video Game Development, 2D, Max, 3D animation, Character Modeling, Illustrator, Art Direction, User Interface, Illustration, After Effects, Game Development, Zbrush, Character Animation, Environment Art, Flash Animation, Rigging, Character, Traditional Animation, Level Design, Game Design, Computer Games, 3D Modeling, Computer Animation

Education
Austin Community College   1993 — 1996
AAFA, Graphic Design

Eric Doggett Eric Doggett Austin, Texas Area Details
Eric Doggett's Bluepoint Games Experience September 2009 - March 2010
Job Senior Animator
Industry Entertainment
Experience
ArtCraft entertainment   September 2015 - Present
gumi America, Inc.   December 2014 - September 2015
KingsIsle Entertainment  May 2010 - November 2014
HellFire games  March 2010 - May 2010
Bluepoint games   September 2009 - March 2010
Aspyr Media  November 2004 - June 2009

Skills
3D animation, 3D Studio Max, Maya, Photoshop, Character Rigging, Character Animation, Playstation 3, Nintendo DS, Computer Animation, PS3, Animation, Rigging, Game Development, Texturing, Video Games, UV mapping, Environment Art, Cinematics, Gameplay, Xbox 360, Scripting, Modeling

Education
Full Sail University   2002 — 2004
Associate of Science (A.S.), Computer Animation

Randall Lowe Randall Lowe Austin, Texas Area Details
Randall Lowe's Bluepoint Games Experience August 2013 - Present
Job Producer at Bluepoint Games
Industry Computer Games
Experience
Bluepoint Games   August 2013 - Present
Sony Computer Entertainment America LLC  June 2011 - June 2013
Sony Computer Entertainment America  December 2006 - September 2011
Sony Computer Entertainment America  August 2005 - December 2006
Sony Computer Entertainment America  May 2004 - July 2005

Skills
Video Games, Game Design, Game Development, Online Gaming, PS3, Mobile Games, Social Games, Casual Games, Gameplay, Computer Games, Digital Distribution, Maya, MMO, Digital Media, Final Cut Pro, Sound, Interactive..., Quality Assurance, Console, Wii

Education
Grantham University   2011 — 2013
Electrical and Electronics Engineering

Cuyamaca   1999 — 2002
General Studies

Collegius Hardus Knockus

Leif Robles Leif Robles Austin, Texas Area Details
Leif Robles's Bluepoint Games Experience March 2014 - June 2014
Job Environment Artist
Industry Computer Games
Experience
KingsIsle Entertainment  July 2014 - January 2015
Bluepoint Games   March 2014 - June 2014
Certain Affinity  November 2010 - December 2012
KingsIsle Entertainment  May 2010 - November 2010
Vigil Games  April 2008 - May 2010
Midway Games  October 2006 - January 2008
Gearbox Software  September 2005 - October 2006
Gizmondo Studios   March 2005 - July 2005

Skills
Unreal Editor, World Building, Video Games, Environment Art, Xbox 360, Low Poly Modeling, Texturing, Unreal Engine 3, PS3, Game Development, Unreal 3, Level Design, Hard Surface Modeling, Zbrush, Texture Painting, Game Art, UV mapping, Multiplayer, Gameplay, 3D Studio Max

Education
Art Institute of Houston   1999 — 2001
Associates, Animation and Art Design

Lachlan Orr Lachlan Orr Austin, Texas Area Details
Lachlan Orr's Bluepoint Games Experience March 2012 - Present
Job Programmer at Bluepoint Games
Industry Computer Software
Experience
Bluepoint Games   March 2012 - Present
Symantec  September 2007 - March 2012
Biometric Access Company  2005 - 2007
Microsoft  1999 - 2002

Skills
Software Development, Agile Methodologies, Linux, C++, Distributed Systems, SQL, Software Engineering, Microsoft SQL Server, C#, Python, Databases, Unix, PS3, Xbox 360, Game Development, Video Games, Boost C++, Concurrent Programming, Oracle OLAP, PostgreSQL, OLAP, Visual Studio, Perforce, Perl, Object Oriented Design, Scrum, Git, XML, Bash

Education
The University of Texas at Austin   1994 — 1998
BA, Computer Science

Similar Companies