BottleRocket Entertainment

Industry: Video game developer

Description

BottleRocket Entertainment was a third-party video game developer founded by Jay Beard, composed primarily of former Sony San Diego employees and animators. Many of them worked on The Mark of Kri before the studio was formed.

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BottleRocket Entertainment Employees

Employee
Years
Job
Industry
Keith Freiheit Keith Freiheit Fallbrook, California Details
Keith Freiheit's BottleRocket Entertainment Experience March 2003 - February 2009
Job Software Engineer at Trion Worlds, Inc.
Industry Computer Games
Experience
Trion Worlds, Inc.   March 2009 - October 2013
Bottlerocket Entertainment   March 2003 - February 2009
Applied Magic Inc   March 2000 - September 2001
BlueSky Software Inc   1989 - 1999
Zono Inc.   1997 - 1998

Skills
C++ Language, Artificial Intelligence, MMO, Game Development, Video Games, HTML, PHP, Gameplay, Multiplayer, Game Programming, Game Design, Software Development, Console, PS3, Software Engineering, Software Design, C++, Xbox 360, Perforce, OOP, Lua, Gameplay Programming, Xbox, Computer Games, Algorithm Design, Computer Graphics, RTOS, Linux, Embedded Software, Version Control

Education
Clarkson University
Bachelor of Science (BS), Computer Science

Boston University

Ben Bachelor Ben Bachelor Greater Chicago Area Details
Ben Bachelor's BottleRocket Entertainment Experience January 2008 - February 2009
Job Senior AI Engineer at Soar Technology
Industry Computer Games
Experience
Soar Technology  August 2012 - Present
Narrative Science  November 2010 - August 2012
High Voltage Software  March 2009 - August 2010
BottleRocket Entertainment   January 2008 - February 2009
Doheny Eye Institute  January 2008 - October 2008

Education
University of California, San Diego   2001 — 2003
M.A., Applied Math

University of Michigan   1997 — 2001
BSE, Computer Engineering, Electrical Engineering

Jared Goldstein Jared Goldstein Greater San Diego Area Details
Jared Goldstein's BottleRocket Entertainment Experience October 2005 - May 2007
Job Jr. Network Administrator, Founder and Editorinchief at Major Technicality
Industry Information Technology and Services
Experience
Major Technicality   November 2011 - Present
Inteligro Business Associates   November 2009 - Present
Infotech System Management   April 2009 - August 2009
Kelly IT Resources  March 2008 - March 2009
Abtech Systems  October 2007 - February 2008
Bottlerocket Entertainment   October 2005 - May 2007

Education
MiraCosta College   2008 — 2009
CCNA, Cisco Networking

MiraCosta College   2007 — 2007
n/a, Computer Networking

Art Institute of Phoenix   2001 — 2004
BA, Game Art and Design

Morris Olmsted Morris Olmsted Huntsville, Alabama Area Details
Morris Olmsted's BottleRocket Entertainment Experience February 2008 - February 2009
Job Sr. Technical Artist
Industry Computer Games
Experience
SAIC  December 2013 - Present
Crystal Dynamics  March 2009 - August 2013
BottleRocket Entertainment   February 2008 - February 2009
Concrete Games   July 2004 - February 2008
Rockstar San Diego  March 2003 - July 2004
Idol Minds Inc   January 1999 - January 2003
East Tennessee State University  August 1998 - February 1999

Skills
Maya, JavaScript, Programming, C++, Perl, Xbox 360, Python, Video Games, Game Development, 3D, Perforce, Texturing, MEL, Game Design, Computer Games, Scripting, Environment Art, Cinematics, Pipeline Development, Teaching, Development Tools, HTML, Management, Outsourcing, Game Art Optimization, Technical Documentation, Teamwork, PC, Gameplay, PS3, Console, UV mapping, Low Poly Modeling

Education
East Tennessee State University   1998 — 1999
MS, Applied Science and Technology

East Tennessee State University   1993 — 1998
BS, Applied Science and Technology

Jerry Huber Jerry Huber Austin, Texas Area Details
Jerry Huber's BottleRocket Entertainment Experience March 2008 - February 2009
Job Scrum Master at Charles Schwab
Industry Internet
Experience
Merge Interactive  April 2013 - January 2014
Glu Mobile  September 2010 - November 2012
BottleRocket Entertainment   March 2008 - February 2009
Midway Home Entertainment, Inc.   June 2003 - January 2008
Sony Computer Entertainment America  March 1997 - November 2002
BlueSky Software  September 1992 - March 1997
Park Place Productions  February 1992 - September 1992
BlueSky Software  March 1991 - February 1992
Leland Corp/ Cinematronics Inc.   May 1985 - March 1991

Skills
Game Development, PS3, Video Games, Xbox 360, Mobile Games, Casual Games, Wii, Xbox, Interactive..., Gameplay, Game Design, Scrum, PSP, Animation, Level Design, Console Games, Social Games, Cross-functional Team..., Playstation, MMO, Team Building, Game Mechanics, Video Game Production, Monetization, iOS development, Mobile Game Development, Certified Scrum Master, Leadership, Project Planning, Schedules, Mobile Design, Multiplayer, Team Management, Offshore Software..., Outsourcing, Mentoring, Perforce, Project Management, Product Development, Problem Solving, Android Development, Risk Management, Team Leadership, Scope Management, Manage Client..., Agile & Waterfall..., Game Balance, MMORPG, Computer Games, Mobile Devices

Education
Columbus College of Art & Design   1979 — 1984
Bachelor of Fine Arts (B.F.A.), Advertising Design

Scrum Alliance Member
Certified Scrum Master

Dave Oelkers Dave Oelkers Greater San Diego Area Details
Dave Oelkers's BottleRocket Entertainment Experience November 2002 - February 2009
Job Senior Character Animator at Amazon
Industry Computer Games
Experience
Amazon  July 2013 - Present
Trion Worlds, Inc.   March 2012 - July 2013
Trion Worlds, Inc.   March 2009 - March 2012
BottleRocket Entertainment   November 2002 - February 2009
scea  2000 - 2002

Skills
Maya, Cinematics, Gameplay, Game Design, Animation, Video Games, Character Animation, MMO, Game Development, Motion Capture, PS3, Characters, Xbox 360

Education
Orange Coast College   1991 — 1994
art

Dave Kirchmer Dave Kirchmer San Jose, California Details
Dave Kirchmer's BottleRocket Entertainment Experience September 2008 - March 2009
Job Artist
Industry Entertainment
Experience
Cryptic Studios  August 2014 - Present
Electronic Arts (EA)   June 2013 - March 2014
NCSOFT / Paragon Studios   2009 - November 2012
Wowwee Toys   August 2009 - November 2009
Incinerator Studios  April 2009 - August 2009
BottleRocket Entertainment   September 2008 - March 2009
THQ  July 2006 - September 2008
Talley Communications  August 2007 - August 2008

Skills
Texturing, Maya, Video Games, Xbox 360, 3D, Zbrush, PS3, Art, Environment Art, Mudbox, Low Poly Modeling, Max, Hard Surface Modeling, 3D Studio Max, After Effects, Cinematics, Lighting, MMO, Concept Design, Conceptual Art, Social Games, Shaders, Game Art, World Building, Texture Artist, Digital Sculpting

Education
The Art Institute of California San Diego   2004 — 2006
Bachelor of Arts (B.A.), Digital Art & Design

Palomar College   2001 — 2003
Fine Art / Art History

Lyuba Kovaleva Lyuba Kovaleva Orange County, California Area Details
Lyuba Kovaleva's BottleRocket Entertainment Experience July 2008 - February 2009
Job Software Engineer
Industry Computer Software
Experience
Google  June 2011 - Present
Smith Micro Software  January 2010 - June 2011
Appy Entertainment, Inc.   March 2009 - June 2009
BottleRocket Entertainment   July 2008 - February 2009
Freebirds  June 2006 - June 2008
UCSB  March 2007 - June 2007

Skills
Perl, Java, C++, Linux, Objective-C, Programming, PS3, Windows, OpenGL, Algorithms, Web Applications, XHTML, User Interface Design, Xbox 360

Education
University of California, Santa Barbara   2002 — 2008
B.S., M.S.

James Simmons James Simmons Greater Los Angeles Area Details
James Simmons's BottleRocket Entertainment Experience March 2008 - November 2008
Job Senior 3D Artist at Zynga
Industry Entertainment
Experience
Zynga  October 2014 - Present
7Gun Studios, LLC   September 2009 - Present
nliven systems  2012 - October 2014
DefenseWeb Technologies, Inc.   2011 - October 2014
WowWee USA Inc.   June 2009 - July 2011
High Moon Studios (Activision Blizzard)   September 2010 - April 2011
High Moon Studios (Activision Blizzard)   2010 - April 2011
PixelActive   November 2009 - January 2010
Autodesk  December 2008 - January 2009
BottleRocket Entertainment   March 2008 - November 2008

Skills
Maya, Texturing, Zbrush, 3D, Video Games, Photoshop, Low Poly Modeling, Xbox 360, PS3, 3D Modeling, After Effects, Game Development, Unity3D, UV mapping, Level Design, Maya 3D Texture Artist, Making game ready..., 3D Rapid Prototyping..., Texture Painting, Normal Mapping, Traditional Animation, 3D Studio Max, Game Art, Cinematics, Max, High Poly Modeling, Mental Ray, Lighting, Conceptual Modeling, Photography, Storyboarding, Conceptual Art, Rigging, Texture Artist, Character Animation, Character Designs, Scrum, Production Art, Environment Art, Logo Design, Game Design, Concept Design, 3D Prototyping, Ambient Occlusion, Toy Design, Character Art, 3D Kitbashing, Keyshot, Illustrator, Design

Education
U.S. Navy   1995 — 2008
Fleet Marine Force Corpsman 8404 (Combat medic)

Southwestern College
Graphic Design

The Art Institute Of California- San Diego
Bachelor of Science, Game Art & Design

Jay Fong Jay Fong Orange County, California Area Details
Jay Fong's BottleRocket Entertainment Experience 2008 - 2008
Job
Industry Computer Games
Experience
Obsidian Entertainment  2011 - Present
Double Helix Games  2010 - 2011
NCsoft - Carbine Studios   2010 - 2010
Double Helix Games  2008 - 2010
BottleRocket Entertainment   2008 - 2008
Obsidian Entertainment  2003 - 2008
Interplay  2001 - 2003
Papaya Studios   2000 - 2001
Squaresoft  1997 - 2000
Artech Studios  1995 - 1997

Skills
PS3, Xbox 360, Gameplay, Game Development, Perforce, Video Games, Xbox, Gameplay Programming, Computer Games, Unreal Engine 3, Game Mechanics, Game Programming, Console, DirectX, User Interface

Education
McGill University   1989 — 1993
B.Eng

Gerald Tachiki Gerald Tachiki Greater San Diego Area Details
Gerald Tachiki's BottleRocket Entertainment Experience November 2002 - February 2009
Job Senior Programmer at Sony Computer Entertainment America
Industry Computer Games
Experience
Sony Computer Entertainment America  November 2013 - Present
Trion Worlds  March 2009 - October 2013
BottleRocket Entertainment   November 2002 - February 2009
SCEA  April 1996 - November 2002
General Instrument  May 1994 - April 1996

Skills
Xbox 360, Perforce, Game Development, MMO, Gameplay, PS3, Video Games, Game Design, 3D, Game Programming, Computer Games, Console

Education
University of California, Berkeley   1990 — 1994
B.S., Electrical Engineering / Computer Science

Phil Sorger Phil Sorger Carlsbad, California Details
Phil Sorger's BottleRocket Entertainment Experience July 2007 - June 2008
Job Senior Engineering Manager
Industry Computer Games
Experience
Zynga  December 2010 - Present
Electronic Arts  June 2008 - November 2010
BottleRocket Entertainment   July 2007 - June 2008
Sandcastle Studios   2004 - 2007
Leap Wireless / MX Studios   2002 - 2003
Electronic Arts San Diego   1999 - 2002
GTE/Verizon  1991 - 1997
Leland Corporation   1987 - 1991
Cinematronics, Inc   1984 - 1987
Tencor Instruments  1982 - 1984

Skills
Objective-C, Perforce, Mobile, Agile, Python, C++, iPhone development, iPhone, Java, Software Development, JavaScript, Game Development, C#, Artificial Intelligence, PHP, Visual Studio, Subversion, OpenGL, Mobile Devices, iOS development, Video Games, Gameplay, Game Programming, Android, Mobile Applications, Software Design, Cross-platform..., Mobile Games, Software Engineering, Game Design, Scrum, Agile Methodologies, iOS Development, Social Games, Xbox 360, Web Development, Computer Games, PS3, Casual Games

Education
University of California, Davis   1978 — 1982
B.S.

University of California, Davis   1978 — 1982
Bachelor of Science (BS)

Robert Wolpov Robert Wolpov Greater San Diego Area Details
Robert Wolpov's BottleRocket Entertainment Experience May 2008 - February 2009
Job Senior Software Engineer II at Blizzard Entertainment
Industry Computer Games
Experience
Blizzard Entertainment  March 2015 - Present
Sony Online Entertainment  February 2014 - February 2015
Red 5 Studios  February 2009 - February 2014
BottleRocket Entertainment   May 2008 - February 2009
Sony Computer Entertainment America  December 2003 - February 2008
Sony Computer Entertainment America  May 2003 - December 2003
Midway Games  January 2002 - May 2003
Farsight Studios  November 1999 - January 2002

Skills
Game Development, Technical Leadership, Software Engineering, Gameplay Programming, Havok, Physics Simulation, Artificial Intelligence, C/C++, C#, Lua, MMO, Perforce, Tortoise SVN, Alienbrain, Playstation, Video Games, Game Design, Xbox 360, Computer Games, C++, PS3, PSP

Education
Carnegie Mellon University
Electrical Engineering and Physics

Rutgers University - College of Engineering
Bachelor of Science, Electrical Engineering

Rutgers University - Department of Computer Science
Master of Science, Computer Science

Dan Kit Dan Kit Greater San Diego Area Details
Dan Kit's BottleRocket Entertainment Experience June 2007 - February 2009
Job Senior Environment Artist II at High Moon Studios
Industry Computer Games
Experience
High Moon Studios  December 2010 - Present
Namco Bandai Games America  March 2009 - November 2010
BottleRocket Entertainment   June 2007 - February 2009
High Moon Studios  June 2006 - June 2007
High Moon Studios  June 2005 - June 2006
Sammy Studios  June 2004 - June 2005
Midway Games  January 2003 - June 2004

Skills
Maya, Zbrush, Level Design, Lighting, Game Development, 3D Modeling, Texturing, Video Games, 3D, PS3, Unreal Engine 3, Environment Art, Unreal Engine, Xbox 360, Unreal Editor, Gamebryo, Animation, Low Poly Modeling, UV mapping, Cinematics, Texture Painting, Gameplay, Console, Game Design

Education
University of California, San Diego   1997 — 2002
BA

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