Buzz Monkey Software
Industry: Video game developer
DescriptionBuzz Monkey Software is a United States video game developer based in Eugene, Oregon. Buzz Monkey was formed in late 2001 by four former Dynamix employees: senior producer Randy Thompson, senior engineers Jon Milnes and Steve Cordon, and lead artist Barry Drew. It was acquired by Zynga in 2012, becoming Zynga Eugene. Headquarters: Eugene, OR Founded: 2001, Eugene, OR Number of employees: 55 Parent organization: Zynga
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Buzz Monkey Software Employees
Hangar 13 July 2014 - Present
KIXEYE May 2013 - July 2014
Zynga June 2012 - April 2013
Buzz Monkey Software December 2011 - May 2012
5TH Cell Media February 2008 - August 2011
Skills
C++, Computer Graphics, Direct3D, DirectX, OpenGL, Flash, ActionScript, Java, Android Development, Scaleform, 3D graphics, Gameplay Programming, User Interface..., Console Games, HTML, XML, Shaders
Education
Digipen Institute of Technology 2003 — 2008
Bachelor of Science (B.S.), Computer Science
thePlatform May 2014 - Present
Community Health Plan March 2014 - May 2014
Zynga May 2012 - November 2013
Buzz Monkey Software December 2005 - June 2012
Datalogic Scanning February 2003 - November 2005
University of Oregon Housing (ResNet) 1998 - 2002
Sierra Online 1998 - 1999
Skills
C#, Win32 API, Wii, C/C++, Perforce, Visual Studio, ActionScript, PHP, Java, Unity, WinForms, Game Development, REST, Software Engineering
Education
University of Oregon 1997 — 2002
BS, Computer and Information Science
Sucker Punch Productions May 2013 - Present
Sony Computer Entertainment America LLC October 2012 - February 2013
Zynga May 2012 - September 2012
Buzz Monkey Software May 2010 - May 2012
Art Institute of California July 2009 - May 2010
SONY ONLINE MENTORSHIP PROGRAM August 2009 - January 2010
FirstLine Inc. 2007 - 2008
MiraCosta College 2006 - 2008
Skills
Zbrush, Texturing, Flash, 3D Modeling, Concept Design, Scripting, Maya, Unreal Engine 3, Unreal Editor, Level Design, Storyboarding, Unity3D, Game Design, Game Development, Xbox 360, Video Games, PS3, Gameplay, Character Animation, 3D Studio Max, UV mapping, Hard Surface Modeling, Modeling, Digital Sculpting, Animation, 3D, Perforce, Social Games, Low Poly Modeling, Photoshop, Texture Painting, Environment Art, Texture Artist, Conceptual Art, Computer Games
Education
Art Institute of California, San Diego 2007 — 2010
Bachelor of Science, Game Art and Design
MiraCosta College 2005 — 2007
Zynga June 2012 - Present
Buzz Monkey Software 2003 - May 2012
Pandemic Studios 2001 - 2003
Dynamix, inc 1987 - 2001
Skills
C++, C#, .NET, ActionScript, Flash, PHP, HTML, Lua, SIMD, Gameplay, Physics, PhysX, Havok, Audio, Wwise, ANTLR, OpenGL, 3D animation, Visual Studio, Xcode, Perforce, Subversion, Git, Ant, hudson, Wii, Xbox 360, PSP, PS3, iOS, FlashDevelop, Flash Builder, Araxis Merge, Sound, github, unity3d, Game Development, Unity3D, Video Games, 3D, Xbox
Education
University of Oregon 2005 — 2008
Biology
Lane Community College 2003 — 2005
Transfer, Biology
Virginia Tech 1982 — 1987
Bachelor, Computer Science
E.C.Glass HS 1978 — 1982
Curry Coastal Pilot May 2015 - Present
5celsius February 2015 - April 2015
ZeroPoint Studios July 2014 - February 2015
Freelance January 2014 - March 2014
Pipeworks Software 2011 - 2013
Pipeworks Software 2008 - 2011
Pipeworks Software 2005 - 2008
Pipeworks Software 2004 - 2005
Buzz Monkey Software April 2004 - June 2004
Skills
Conceptual Art, Conceptual Design, Illustration, 3D Studio Max, Maya, SketchUp, Photoshop, Illustrator, Corel Painter, Video Games, Character Animation, Storyboarding, Animation, Concept Design, Zbrush, Texturing, 3D, 3D Modeling, UV Mapping, Digital Painting, Video Game Production, Environment Art, Game Development, Gameplay, Rigging, Xbox 360, UV mapping, Characters, Texture Painting, Low Poly Modeling
Education
Digipen Institute of Technology 2001 — 2003
A.A.A., Animation, Interactive Technology, Video Graphics and Special Effects
Thought Cycle January 2011 - Present
Buzz Monkey Software August 2006 - November 2011
Buzz Monkey Software November 2005 - August 2006
Buzz Monkey Software February 2005 - February 2006
Acclaim Studios Austin 1999 - 2004
Skills
Game Development, Video Games, Game Design, Educational Technology, Gameplay, Wii, PS3, Social Games, 3D, Casual Games, ActionScript, Computer Games, Leadership, Level Design, Mobile Games, Perforce, Unity3D, Maya, Xbox 360, Character Animation
Education
The University of Texas at San Antonio 1993 — 1996
BA, English
Zynga May 2012 - Present
Buzz Monkey Software October 2004 - May 2012
Grain Millers Inc. 2003 - 2004
HireGate, LLC 2002 - 2004
Skills
C#, Unity3D, Git, ActionScript, Perforce, Xbox 360, .NET, C++, Wii, PSP, Software Engineering, C++/CLI, SQL, Windows, Visual Studio, Video Game Development, x86 Assembly, PS2, Win32, WinForms, CodeWarrior, Developer Tools, Compiler Technology, Reverse Engineering, Systems Analysis, Process Optimization, Software Analysis, Tortoise SVN, Flash Professional, Social Games, Win32 API, Game Development
Education
Oregon Institute of Technology 1998 — 2002
BS, Software Engineering Technology
Lunar Logic, LLC February 2013 - Present
Mad Otter Games June 2012 - October 2012
Educational Policy Improvement Center June 2011 - October 2012
University of Oregon, Center on Teaching and Learning June 2011 - June 2012
Buzz Monkey Software March 2004 - June 2004
University of Oregon, Institute for a Sustainable Environment February 2004 - June 2004
Skills
JavaScript, Python, CSS, PHP, C++, HTML5, Java, jQuery, AJAX, HTTP, WebGL, SVN, OpenMP, OpenMPI, XQuery, SQL, OpenGL ES
Education
University of Oregon
BS, Computer Science
Pipeworks September 2014 - Present
Sykes March 2014 - September 2014
WVRC August 2013 - March 2014
Venture Data July 2012 - August 2013
Brothers Cleaning Services Inc. July 2010 - July 2012
Buzz Monkey Software November 2011 - April 2012
Skills
Python, Video Games, Quantitative Research, Survey Research, Photoshop, Market Research, HTML, Java, Focus Groups, Creative Writing, Primary Research, Questionnaire Design, C++, Unity3D, Blender
Education
Lane Community College 2008 — 2012
Associate of Science (A.S.), Computer Science
Koss Arts January 2011 - Present
HotHouse Productions March 2014 - September 2014
Zynga May 2012 - June 2013
Buzz Monkey Software June 2011 - June 2012
Whynaut Animation Studios LLC August 2009 - October 2010
Skills
Photoshop, Flash, After Effects, Animation, Graphic Design, Character Designs, Perforce, Particle Illusion, Illustrator, Illustration, Character Animation, Storyboarding, Traditional Animation, Computer Animation, Art, Digital Painting, Video Games, Creative Direction, Concept Design
Education
The Art Institute of Portland 2007 — 2011
BFA, Media Arts and Animation
Vicarious Visions October 2012 - Present
Zynga May 2012 - October 2012
Buzz Monkey Software March 2010 - May 2012
Buzz Monkey Software March 2010 - March 2010
Cheyenne Mountain Entertainment June 2008 - February 2010
Matrieya Studios LLC February 2008 - January 2009
University of Advancing Technology August 2007 - August 2008
Skills
Unreal Engine 3, Valve Hammer Editor, Unity3D, 3D Studio Max, Maya, XSI, Photoshop, Visual Studio, Action Script 3, Level Scripting, Particle Effects, Physics Engines, Infernal Engine, C++, C#, Scripting, ActionScript, Perforce, World Building, Texture Painting, Video Games, 3D, Game Design, Wii, Game Development, Xbox 360, Computer Games, UV mapping, Gameplay, MMO, Unreal Editor, Level Design, Lua, Texturing, 3D Modeling
Education
University of Advancing Technology 2006 — 2008
B.A., Multimedia: Focus on Game Design
Glu Mobile July 2015 - Present
Zynga June 2012 - July 2015
Buzz Monkey Software June 2004 - June 2012
Skills
Shaders, Wii, PSP, ActionScript, Artificial Intelligence, C#, Maya, Game Development, Perforce, Xbox 360, PS3, Video Games
Education
University of Oregon
Computer Science, Mathematics
Hi-Rez Studios August 2014 - Present
New World Interactive July 2014 - Present
Liquid Development December 2013 - Present
Arch Virtual March 2014 - April 2014
Tuque Games January 2014 - March 2014
Electronic Arts / Visceral Games October 2013 - November 2013
Digital Extremes November 2012 - September 2013
Bioware August 2011 - August 2012
Buzz Monkey Software February 2010 - August 2011
Virtual Prophecy Entertainment February 2009 - July 2009
Skills
Zbrush, Texturing, UV mapping, 3D Studio Max, Unreal Engine 3, Low Poly Modeling, Hard Surface Modeling, Photoshop, Perforce, Environment Modeling, Changing Environments, Environmental Modeling, Unity3D, 3D Modeling, Game Development, Maya, Level Design, Video Games, Unreal Editor, Modeling, 3D, Computer Graphics, Xbox 360, PS3, Digital Painting, Environment Art, Texture Artist, Texture Painting, Lighting, Gameplay, Wii, Mudbox, Game Design, MMO, Computer Games, Shaders, MEL, Mental Ray, Computer Animation, Animation, Mobile Games, Rigging, Xbox, Multiplayer, Character Rigging, Social Games, XSI, Console, Casual Games, UV Mapping
Education
Art Institute of Fort Lauderdale 2005 — 2008
Game Art and Design, Game and Interactive Media Design
Palm Beach Community College 2002 — 2005
Associate of Arts (AA), Computer Science
Twenty Ideas January 2015 - Present
Thought Cycle January 2012 - January 2015
Eugene Research Institue June 2011 - August 2012
Buzz Monkey Software June 2009 - June 2011
University of Oregon June 2010 - June 2010
United States Forest Service June 2008 - September 2008
United States Forest Service June 2006 - September 2007
Skills
Amazon Web Services..., Python, Requirements Analysis, Project Management, Server Side Programming, C#, PHP, JavaScript, jQuery, REST, Unix, Linux System..., MVC Architecture, Unity3D, Project Co-ordination, Programming, ActionScript, Game Development, Video Games, Software Development, Game Design, MySQL, Web Services, Perforce, Wii
Education
University of Oregon 2008 — 2011
BS, Computer Science
Zynga April 2014 - May 2015
Zynga May 2012 - June 2013
Buzz Monkey Software September 2005 - May 2012
InfoGroup Northwest May 2002 - June 2005
Dynamix / Sierra On-Line October 1995 - November 2001
Software, Etc. April 1992 - October 1995
McDonald's Corporation May 1991 - April 1992
Skills
Quality Assurance, Wii, Xbox 360, Game Development, PS3, Video Games, System Administration, Project Management, Testing, Technical Support, Management, Active Directory, Gameplay
Education
University of Oregon 1991 — 1992
Sheldon High School 1987 — 1991
Diploma, GPA: 3.96
Sony Computer Entertainment America December 2013 - Present
Sony Computer Entertainment America May 2009 - December 2013
Buzz Monkey Software July 2008 - May 2009
Electronic Arts March 2008 - June 2008
Black Point Studios October 2005 - March 2008
Alcazar Entertainment September 2005 - October 2005
Black Point Studios April 2005 - August 2005
PalmaVFX March 2005 - March 2005
New Pencil December 2004 - February 2005
Skills
PS3, Texturing, Modeling, Maya, Photoshop, UV mapping, Outsourcing, Cinematics, Video Games, 3D, 3D Modeling, Lighting, Animation, Computer Graphics, Wii, UV Mapping
Education
Academy of Art University 2001 — 2004
BFA, Visual Effects & Animation
Black Hawk College 2000 — 2001
English as a Second Language (ESL)
Nihon University 1998 — 2000
BS, Physics
Stone Soup Motion Picture Trust August 2010 - Present
Buzz Monkey Software May 2006 - May 2011
Skills
Wii, UV mapping, Texturing, Zbrush, Maya, 3D Studio Max, Video Games, Perforce, Art, 3D, XSI, Modeling, Photoshop, Game Development, UV Mapping
Education
Digipen Institute of Technology 2002 — 2004
Associate of Applied Arts in 3D Computer Animation
Arts/Farwest Highschool 1998 — 2002
Highschool Diploma
Hallspot May 2013 - Present
Concentric Sky, Inc. May 2012 - May 2013
University of Oregon June 2010 - June 2012
University of Oregon June 2010 - July 2011
OHSU June 2009 - August 2009
Buzz Monkey Software June 2008 - June 2009
Skills
Programming, JavaScript, Node.js, Algorithms, Web Development, Python, C++, Game Development, Java, CSS, PHP, HTML, Game Design, Scripting, Git, C, C#, SQL, Machine Learning, Windows, Linux, Mobile Applications, jQuery, Web Services, Critical Thinking, Computer Science, Software Development, MySQL
Education
University of Oregon 2007 — 2011
Computer Science, Biology, Computer Science, Biology
Glu Mobile July 2015 - Present
Zynga May 2012 - Present
Buzz Monkey Software December 2011 - June 2012
Buzz Monkey Software October 2010 - December 2011
Activision September 2006 - September 2010
Golden Sea Advance Jewelry April 2004 - March 2006
Conceptecture Design February 2002 - January 2004
Two Tone July 2000 - March 2002
ASUCLA Food Service - Storeroom September 1994 - June 2000
Skills
Wii, Xbox 360, Game Development, Gameplay, Game Design, PS3, Video Games, Multiplayer, Social Games, PSP, Level Design, Xbox, Computer Games, DevTrack, Casual Games, Unreal Engine 3, Perforce, Mobile Games, MMO, Unity3D, Hansoft, Game Mechanics, Online Gaming, Unreal Editor, Interactive..., MMORPG, Video Game Production, Monetization, Texturing, Lua, Console, Playstation, Game Testing, Maya, Bug Tracking, UV mapping, Cross-platform..., Zbrush, Scripting, Seapine Test Track Pro, Content Design, Game Balance, 3D Studio Max, XSI, 3D, Console Games, Free to Play, MEL, Low Poly Modeling, Shaders
Education
University of California, Los Angeles 1994 — 2000
B.F.A., Fine Arts, Animation
Liquid Development June 2015 - Present
Self Employed May 2015 - Present
Zynga July 2012 - May 2015
Zynga May 2012 - June 2012
Buzz Monkey Software June 2009 - May 2012
GameStop November 2008 - January 2009
Skills
3D Modeling, Texturing, Digital Sculpting, Animation, Character Animation, 3D, Digital Painting, Environment Art, Modeling, Video Games, Texture Artist, Conceptual Art, Changing Environments, Traditional Animation
Education
The Art Institute of Portland 2005 — 2008
Bacelors of Fine Arts, Game Art and Design
Thought Cycle October 2012 - March 2015
Zynga May 2012 - October 2012
Buzz Monkey Software September 2006 - June 2012
Buzz Monkey Software October 2003 - September 2006
Tesseraction Games 2001 - 2002
Dynamix October 2000 - August 2001
Skills
Maya, Perforce, 3D Studio Max, Game Design, Game Development, Wikis, Wii, XSI, Photoshop, Scripting, Character Animation, Xbox 360, XML, Documentation, PS3, Texturing, Mobile Games, Document Management, Tortoise SVN, UV Mapping, Video Games, Unity, Game Design Documents, Planning & Scheduling, Gameplay, Computer Games, Casual Games, 3D, Social Games, Level Design, Animation, Unity3D, Game Mechanics, Console
Education
Oregon State University 1996 — 2000
BA, Graphic Design
Dolby Laboratories July 2014 - Present
Zynga April 2014 - July 2014
NaturalMotion May 2013 - April 2014
Zynga May 2012 - December 2012
Buzz Monkey Software January 2004 - June 2012
Skills
Xbox 360, Wii, Perforce, PS3, Game Development, OpenGL, C++, Shaders, ActionScript, C#, PSP, Lua, HLSL, Game Programming, Technical Project..., Java, PHP, Objective-C, Assembly Language, Algorithms, Direct3D, Real-time Rendering, Optimizations, Git, OpenCL, Embedded Linux, Android Development, Image Processing, Matlab
Education
University of Oregon 2000 — 2004
Computer Science
Utah State University 1999 — 2000
Computer Science
Jacob Voll Consulting LLC June 2015 - Present
Thought Cycle October 2011 - May 2015
Gravity Jack 2015 - 2015
Springbrook Software October 2010 - April 2011
Delaware North Companies July 2010 - September 2010
Springbrook Software January 2010 - May 2010
Delaware North Companies July 2008 - September 2008
Buzz Monkey Software September 2005 - May 2008
University of Oregon January 2005 - March 2005
Buzz Monkey Software April 2004 - September 2004
Skills
Perforce, C#, Visual Studio, Game Development, Gameplay, Wii, Programming, Game Design, Console, Unity3D, Casual Games, Video Games, Social Games
Education
University of Oregon 2001 — 2005
BS, Computer Science
Apple Inc August 2015 - Present
Zynga May 2012 - October 2014
Buzz Monkey Software February 2009 - May 2012
Liquid Development July 2007 - November 2007
Skills
Maya, Zbrush, Game Development, 3D Studio Max, Video Games, Perforce, PS3, Gameplay, UV mapping, Texturing, Illustrator, ActionScript, Flash, Traditional Animation, UV Mapping, ZBrush, Level Design, Game Design, Photoshop
Education
The Art Institute of Portland 2004 — 2008
BS, Game Art and Design
2KSports/ Visual Concepts Entertainment March 2011 - February 2015
Buzz Monkey Software February 2006 - May 2010
Lti Gray Matter June 2006 - August 2006
Black-Ops Ent February 2005 - February 2006
Midway Amusement Games, LLC November 2002 - March 2004
Killer Game July 2000 - September 2002
Dig-illusion Studios November 1999 - February 2000
Education
Animation Mentor 2010 — 2012
Animation
San Diego City College 2001 — 2002
Black and White photograghy
Platt- San Diego 1999 — 2000
AA, Multi-media, animation, 3d, game animation
Colorado Institute of Art 1994 — 1996
AA, Illustration
The University of New Mexico 1993 — 1994
Santa Fe CC 1991 — 1992
Downstream August 2015 - Present
Intel Corporation July 2010 - July 2015
Intel Corporation November 2005 - July 2010
Buzz Monkey Software August 2005 - November 2005
ORCAS Healthcare Technology November 1999 - January 2005
Dynamix August 1997 - March 1999
Activision April 1997 - August 1997
Skills
Engineering Management, Agile Application..., Game Development, Responsive Web Design, Multithreading, C++, Video Games, Artificial Intelligence, OpenGL, JavaScript, Git, AngularJS, Objective-C, Perl, Java, V8, GLSL, JSON, Eclipse, Visual Studio, Xcode
Education
University of Oregon 2003 — 2005
Master's Degree, Computer Science
University of Southern California 1992 — 1996
Bachelor's Degree, Computer Science
Zynga September 2015 - Present
Zynga May 2012 - September 2015
Zynga May 2012 - April 2014
Buzz Monkey Software November 2011 - May 2012
Buzz Monkey Software October 2010 - November 2011
Buzz Monkey Software February 2007 - October 2010
Buzz Monkey Software June 2005 - January 2007
Adobe Systems June 2004 - August 2004
Skills
Scripting, Level Design, Puzzle Design, Systems Design, Economy Modeling, Concept Design, Documentation, Creative Writing, Design Theory, Prototyping, C, C++, Flash, ActionScript, Silverlight, Java, Photoshop, 3D Studio Max, Maya, XSI, Unity3D, Economy, Video Games, Perforce, PS3, Software Documentation, Gameplay, Game Mechanics, Casual Games, Game Design
Education
Oregon Institute of Technology 2001 — 2005
Bachelor of Science, Software Engineering
Independent Contractor May 2015 - Present
TwoTwinsPins February 2014 - Present
Zynga October 2014 - May 2015
Thought Cycle July 2013 - October 2014
Zynga May 2012 - June 2013
Buzz Monkey Software October 2011 - May 2012
JCPenney July 2008 - October 2011
SmartLab Computer Repair October 2008 - January 2010
Skills
Photoshop, Flash, Illustrator, Animation, Character Animation, Texturing, Figure Drawing, Character Designs, Drawing, Layout, Art, Sketching, Storyboarding, Graphic Design, After Effects, Maya, Flash Animation
Education
The Art Institute of Portland 2008 — 2011
Bachelors, Media Arts & Animation
Oreganik LLC June 2013 - Present
Indie Game Con June 2014 - Present
Bitforest.co November 2013 - March 2015
Zynga November 2011 - March 2013
Buzz Monkey Software July 2007 - July 2011
Visual Concepts December 2006 - June 2007
Neversoft March 2005 - November 2006
Skills
Game Design, PS3, Wii, Xbox, Character Animation, Video Games, Level Design, Gameplay, Game Development, Multiplayer, Xbox 360, Unity3D, Creative Writing, C#, Java, JavaScript, Perl, HTML, Facebook, iOS development, XSI, Maya, 3D Studio Max, Photoshop, Audio Editing, Voice Acting, Wwise, Audacity, Blender, Game Mechanics, Scripting, Computer Games, Social Games, Mobile Games, Perforce, Casual Games
Education
Guildhall at SMU 2003 — 2004
Professional Certificate
University of Texas at Austin 1996 — 2001
BA
Electronic Arts September 2012 - Present
Gameloft August 2011 - September 2012
Buzz Monkey Software January 2006 - August 2011
Amewas Inc June 1998 - December 2005
Bethesda Softworks November 1996 - May 1998
Amewas, Inc June 1995 - November 1996
Skills
Wii, PS3, OpenGL, PSP, Computer Graphics, iPhone/iPad/iOS, Android, Windows, MacOS, C/C++, C#, Unity3D, XBox 360, PS4, XBox One, Xbox 360, Cross-platform..., C++
Education
College of Southern Maryland 2003 — 2005
Arts & Photography
The George Washington University 1992 — 1994
MS, Computer Graphics
University of Wisconsin-Oshkosh 1987 — 1991
BS, Computer Science, Mathematics
Pipeworks Software May 2013 - Present
Dynamic Derek Design LLC January 2013 - Present
ORCAS October 2011 - January 2013
Disney Interactive January 2011 - June 2012
InstantAction June 2008 - December 2010
GarageGames December 2008 - August 2009
Buzz Monkey Software October 2007 - June 2008
Buzz Monkey Software December 2006 - October 2007
BraveTree Productions September 2002 - April 2003
Skills
Level Design, Creative Problem Solving, Scripting, Maya, Game Design, Game Design Documents, Game Balance, Video Games, Video Game Production, Game Development, Gameplay, Wii, User Experience, Perforce, User Interface, Xbox 360, Animation, Flash, Mobile Games, Casual Games, Unity3D, Social Games, PS3, Game Mechanics, Computer Games, 3D, Online Gaming, ActionScript, Texturing, MMO, Monetization, Gaming, User Interface Design, Photoshop, Console
Education
Oregon State University 1998 — 2002
B.S., Psychology
IGT / DoubleDown January 2014 - Present
Signia Venture Partners February 2015 - Present
Stark Gaming Inc. April 2015 - Present
Stormlord Games October 2013 - December 2013
Kabam April 2011 - November 2013
Buzz Monkey Software January 2008 - April 2011
John Galt Games February 2007 - April 2008
Colony Studios January 2006 - February 2008
Microsoft Licensing, GP August 2005 - September 2006
Turbine August 2004 - July 2005
Skills
Agile Project Management, New Business Development, Game Development, Facebook, Social Networking, Multiplayer, Social Games, Xbox 360, MMO, MMORPG, Video Games, Video Game Development, Scrum, PS3, Online Gaming, Software Project..., Gaming, Interactive..., Wii, Production, Casual Games, Monetization, Multiplayer Design, Mobile Devices, Entertainment, Mobile Games, Game Design, Mobile Applications, 3D, Computer Games, Gaming Industry, Digital Distribution, Android, Community Sites, iOS, Xbox, Community Management, User Interface, Localization, iPhone, Perforce, PSP, iOS development, Computer Graphics, User Experience, Animation, Game Mechanics, Console, Gameplay, Video Game Production
Education
University of Phoenix 2006 — 2007
MBA, Management
Santa Clara University 1989 — 1992
BS, Management (major), Computer Science (minor)
Center for Teaching and Learning - University or Oregon March 2011 - Present
Oregon State University Libraries - Emerging Technologies and Service dept 2007 - 2011
Buzz Monkey Software March 2006 - August 2006
Nike 2005 - 2006
Skills
iOS development, Ruby on Rails, Drupal, Usability Testing, Information Architecture, User-centered Design, Data Architecture, Mobile Computing, Java, JavaScript, C#, PHP, XML, Subversion, Visual Studio
Education
University of Oregon 2004 — 2006
BS, Computer and Information Science
University of Oregon 2004 — 2006
Master, Software Engineering
Overwatch Systems Tactical Operations June 2009 - Present
Mach 1 Development October 2008 - June 2009
Coyote Creek Design April 2007 - November 2008
Neosynapse April 2007 - November 2008
Buzz Monkey Software December 2003 - February 2005
Anvil Productions March 2002 - December 2003
Applied Scientific Instrumentation March 2000 - October 2002
Dynamix May 1997 - September 1999
Rogue Wave Software 1996 - 1997
Dynamix January 1991 - August 1995
Skills
C, C++, Python, OpenGL, OSG, Qt, Flight Simulation, Motion Control, Visual Studio, Visual C++, Rapid Prototyping, Microcontrollers, Game Programming, 3D rendering, Ray Tracing, OpenSceneGraph, Labview, Automation, RFID+, Solidworks, Interfaces, Cnc, Software Engineering, Machining, Software Development, Agile Methodologies, 3D Printing, Precision Machining, Hardware Interfacing, RFID, Microscope Automation, Mechanical Product..., System Architecture, STL, Distributed Systems, Object Oriented Design, Software Design, Subversion, UML, ClearCase, .NET, Multithreading, Java, MFC, Algorithms, Perforce, Test Automation, Win32 API, Shell Scripting, Computer Graphics
Education
University of Oregon 1987 — 1990
BS, Computer Science
Electronic Arts June 2009 - Present
Crystal Dynamics July 2007 - January 2009
Buzz Monkey Software June 2006 - June 2007
Skills
Video Games, Xbox 360, UV mapping, Game Development, Texturing, Level Design, PS3, Environment Art
Education
The Art Institute of Portland 2002 — 2006
BS, Media Arts & Animation
. Lead DesignerRobot Sea Monster GamesJanuary 2015 - Present
Single Edge Studios July 2013 - Present
Safe Communications, Inc June 2013 - August 2013
Zynga May 2012 - June 2013
Buzz Monkey Software October 2011 - May 2012
Sony May 2008 - March 2011
Lamplighter Studios 2007 - 2008
Gas Powered Games 2006 - 2007
Volt Information Sciences 2001 - 2003
Microsoft 1998 - 2003
Skills
Game Design, Level Design, Unreal Engine 3, Game Development, Video Games, Scripting, Concept Design, Video Game Development, Multiplayer, MMO, Computer Games, Storytelling, Gameplay, Online Gaming, Casual Games, Mobile Games
Education
California State University-Fresno 1989 — 1993
Master's Degree, English Literature
Naughty Dog August 2006 - Present
Pipeworks Software July 2000 - July 2006
Buzz Monkey Software July 2004 - January 2005
Skills
3D Studio Max, Animation, Character Animation, Character Rigging, Game Development, MEL, Maya, Rigging, Scripting, Visual Effects, Computer Graphics, Cinematics, Video Games, PS3
Education
Digipen Institute of Technology 1999 — 2000
1 Year, Computer Graphics
Pipeworks August 2015 - Present
Pipeworks May 2015 - July 2015
Thought Cycle August 2013 - December 2014
Zynga May 2012 - August 2013
Buzz Monkey Software October 2004 - May 2012
Buzz Monkey Software October 2004 - February 2008
Skills
Game Development, Texturing, Video Games, Maya, Animation, Wii, Photoshop, 3D, UV mapping, 3D Studio Max, Perforce, Flash, Character Animation, User Interface, After Effects, XSI, Autodesk MotionBuilder, Illustrator, Flash Animation, Character Rigging, Particle Effects, UV Mapping
Education
Digipen Institute of Technology 2002 — 2004
Associate's degree, 3D Computer Animation
Intel Corporation April 2011 - May 2015
Hooked Wireless October 2005 - April 2011
Buzz Monkey Software September 2004 - October 2005
Buzz Monkey Software June 2003 - August 2004
Pacific Coast Power & Light September 2000 - June 2003
Hewlett-Packard January 1996 - July 2000
Volt Information Sciences September 1995 - February 1996
Skills
C++, C, Programming, OpenGL, Game Development, Software Engineering, Video Games, Perforce, Python, Embedded Systems, Embedded Software, Embedded C++, Embedded C, Device Drivers, Software Development, System Architecture, C#, Software Design, Debugging, Git
Education
University of Oregon 1990 — 1995
BS, Computer Science, Mathematics
Liquid Development January 2013 - Present
Zynga June 2012 - Present
Buzz Monkey Software January 2009 - June 2012
Buzz Monkey Software October 2008 - January 2009
Buzz Monkey Software October 2006 - October 2008
Skills
Wii, Gameplay, PS3, Game Development, Xbox 360, Hard Surface Modeling, Unreal Editor, Perforce, Unreal Engine 3, Unity3D, Xbox, 3D, Computer Games, Casual Games, Maya, Zbrush, Low Poly Modeling, Game Design, Storyboarding, Texturing, Multiplayer, XSI, Character Animation, Digital Sculpting, Social Games, Video Games, UV mapping, Texture Painting, Shaders, Level Design, Animation
Education
The Art Institute of Portland 2003 — 2006
BA, Game Art and Design
Mt. Hood Community College
Associates Degree
The Art Institute of Portland
Bachelors Degree, Game Art and Design