Capcom Game Studio Vancouver
Industry: Video game developer
DescriptionCapcom Game Studio Vancouver, Inc., more commonly known as Capcom Vancouver, was a video game developer owned by Capcom in partnership with Microsoft Studios. Defunct: September 18, 2018 Headquarters: Burnaby, Canada Number of employees: 200 Founded: July 4, 2005 Key people: Tim Bennison; Bryce Cochrane; Chris Rowe Parent organizations: Capcom, Capcom U.S.A., Inc.
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Capcom Game Studio Vancouver Employees
Phoenix Labs January 2015 - Present
Capcom Game Studio Vancouver April 2011 - January 2015
Snowblind Studios April 2008 - March 2011
Sandblast Games July 2007 - April 2008
Acro(For Cranky Pants Games) November 2006 - July 2007
Skills
MEL, 3D Studio Max, Unreal Engine 3, Rigging, Python, Maya, Animation, PS3, Video Games, Gameplay, Perforce, Character Rigging, Character Animation, Game Design, Game Development, Cinematics
Education
Art Institute of Portland 2003 — 2005
BCS, Media Arts and Animation
The Art Institute of Portland 2002 — 2005
Bachelors of Computer Science, Media Arts and Animation
Smoking Gun Interactive Inc. May 2015 - Present
DeNA September 2014 - May 2015
Capcom Game Studio Vancouver April 2013 - June 2014
Finger Food Studios April 2012 - April 2013
Electronic Arts (EA) January 2008 - April 2012
Skills
JIRA, Mobile Games, Testing, Game Mechanics, Casual Games, Bug Tracking, Online Gaming, Quality Assurance, Agile Methodologies, Management, DevTrack, Console, Game Development, Xcode, Mobile Applications, Test Cases, Game Testing, Risk Management, Risk Assessment, Oculus Rift
Education
Langara College
Education
VMC Specialized Services Training
Klei Entertainment May 2015 - Present
Capcom Game Studio Vancouver February 2011 - May 2015
Ascenta Capital Partners Inc. May 2007 - October 2008
EkhoInfo February 2007 - May 2007
London Drugs May 2002 - November 2006
Skills
Photoshop, Art, Modeling, Maya, Video Games, Texturing, Microsoft Office, Xbox 360, Rigging, 3D, Gameplay, Game Development, UV mapping, Level Design, Environment Art, UV Mapping, PS3
Education
British Columbia Institute of Technology 2009 — 2010
Certificate, Digital Animation
Emily Carr University of Art and Design 2001 — 2006
Fine Art, Animation, drawing, graphic design and 3D modeling and animation
Electronic Arts (EA) July 2013 - Present
Novadaq Technologies Inc. September 2012 - February 2013
Partnerpedia Solutions August 2011 - June 2012
The University of British Columbia September 2004 - April 2010
Capcom Game Studio Vancouver May 2008 - August 2008
Smith Micro (Tatara Systems) September 2006 - December 2006
Research In Motion May 2006 - August 2006
Skills
Java, C++, JavaScript, Agile Methodologies, C#, Git, Ruby, OpenGL, Linux, Software Development, MySQL, Objective-C, C, Game Development, SQL, HTML, CSS, jQuery, Test Planning, Automated Software..., Cucumber, Selenium, Eclipse, Visual Studio, SVN, Perforce, Tomcat, Apache, Nginx, Mongo, XNA, Web Development, Android, Xcode, Testing, Software Engineering
Education
The University of British Columbia 2004 — 2010
Bachelor of Science, Computer Science
Sage October 2014 - Present
Capcom Game Studio Vancouver March 2014 - September 2014
STEMCELL Technologies August 2013 - April 2014
MDA January 2013 - August 2013
MDA July 2011 - January 2013
The Group Connect - Telus Retailer April 2006 - June 2011
Skills
Employee Relations, Employee Engagement, HRIS, New Hire Orientations, Onboarding, Human Resources, HR Policies, Performance Management, Employee Recognition, Full-life Cycle..., Employee Training, Personnel Management, Interviews, Recruiting, Workforce Planning, Talent Management, Compensation, Succession Planning, Employment Law, Career Development, Job Coaching, Deferred Compensation
Education
Simon Fraser University 2003 — 2009
BA
Capcom Game Studio Vancouver September 2011 - Present
Capcom Game Studio Vancouver March 2011 - September 2011
Propaganda Games March 2010 - October 2010
Electronic Arts September 2009 - March 2010
Simon Fraser University September 2007 - April 2009
Electronic Arts September 2006 - August 2007
Skills
Xbox 360, PS3, Game Design, Game Development, Video Games, Quality Assurance, DevTrack, DevTest, Gameplay, Artificial Intelligence, Game Mechanics, Level Design, Xbox, Scripting, Perforce, Typing, Console, Computer Games, Test Planning
Education
Simon Fraser University 2004 — 2009
Bachelor of Arts, Interactive Arts and Technology
West Vancouver Secondary School 2000 — 2004
gumi Canada, Inc. October 2014 - Present
Capcom Game Studio Vancouver June 2011 - September 2014
Ninja Theory July 2009 - June 2011
Midway Games May 2009 - July 2009
Midway Games August 2008 - April 2009
Pivotal Games January 2008 - August 2008
Skills
Game Development, Game Design, Gameplay, Game Mechanics, PS3, Xbox 360, Hansoft, Agile Methodologies, Unreal Engine 3, Creative Direction, Perforce, Scrum, Team Leadership, Project Management, Video Games, Computer Games, Console, Animation, Mobile Games, Casual Games, Social Games, Level Design, Online Gaming, Maya
Education
University of Lincoln 2004 — 2007
BSc Games Computing (Software Development), Computing, 1st Class Honours
Communication and Conflict Management 2013 — 2013
Capcom Leadership Initiative
Leadership Development Course 2012 — 2012
Capcom Leadership Initiative
Cinematography 101 2010 — 2010
Ninja Theory Masterclass
Hothead Games November 2012 - Present
Skybox Labs October 2011 - February 2012
Juicy Studios July 2011 - October 2011
Genius Factor Games Inc. March 2010 - April 2011
Jet Black Games January 2010 - February 2010
Capcom Game Studio Vancouver 2006 - 2009
Electronic Arts Canada 2005 - 2006
Radical Entertainment 2001 - 2005
Insight Film and Video LTD May 1999 - October 1999
Skills
Game Development, Video Games, Texturing, Graphic Design, Maya, Environment Art, Computer Animation, 3D Modeling, 3D Studio Max, Adobe Creative Suite
Education
Vancouver Film School 2000 — 2001
3d Animation And Digital Effects
Vancouver Film School 1999 — 2000
Foundation Film
The Emily Carr Institute Of Art And Design 1997 — 1999
General Arts
Langara College 1996 — 1997
General Studies
Capcom Game Studio Vancouver July 2012 - Present
Capcom Game Studio Vancouver October 2010 - July 2012
Blue Castle Games March 2009 - October 2010
EA Black Box February 2006 - 2008
Skills
PS3, Xbox 360, Maya, 3D Studio Max, Lighting, Modeling, Texturing, Game Development, Photoshop, Wii
Education
The Art Institute of Vancouver 2005 — 2006
Northern Alberta Institute of Technology 2002 — 2004
Google August 2015 - Present
University of Manitoba September 2014 - December 2014
Black Tusk Studios May 2014 - August 2014
University of Manitoba September 2013 - December 2013
343 Industries May 2013 - August 2013
Capcom Game Studio Vancouver January 2013 - April 2013
Complex Games Inc. May 2012 - August 2012
Complex Games Inc. May 2011 - August 2011
Complex Games Inc. June 2010 - August 2010
Skills
Programming, C#, C++, Java, Unity3D, Game Design, Game Development, Rendering, Network Programming, XNA, Photoshop, Illustrator, Blender, Web Development, Web Design, Video Games, Xbox 360, Flash, DirectX
Education
University of Manitoba 2010 — 2015
B.C.Sc.(Hons.), Computer Science-Honours Co-op
Capcom Game Studio Vancouver September 2011 - Present
D3 Security Management Systems March 2011 - August 2011
MDA October 2007 - March 2011
CRI Canada August 2006 - September 2007
Skills
PHP, Java, Eclipse, C#, Python, Maven, JavaScript, Agile Methodologies, Tomcat, Visual Studio, ASP.NET, Subversion, MySQL
Education
Queen's University 2002 — 2006
BSCE, Computer Engineering
Alpha 1995 — 2000
Capcom Game Studio Vancouver September 2015 - Present
Hellbent Games October 2013 - September 2015
Slant Six Games April 2006 - April 2013
Slant Six Games May 2010 - November 2011
Slant Six Games April 2008 - December 2009
Rockstar Vancouver August 2002 - March 2006
Skills
Texturing, Maya, PS3, Lighting, Game Development, Xbox 360, Video Games, 3D, PSP, Photoshop, Perforce, Environment Art, UV mapping, Texture Painting, Troubleshooting, Level Design, Changing Environments, PS2, PC, Mentoring, Unity3D, Visual Effects, Game Art, Multiplayer, 3D Coat, Particle Effects, Bink, Sony Vegas, E-on Vue, Video Editing, Lightroom, Digital Photography, HDRI, Alienbrain, World Machine, 3D Studio Max, Crazy Bump, PSP Vita
Education
Vancouver Film School 1999 — 2000
Vancouver Film School 1994 — 1999
University of British Columbia
Capcom Game Studio Vancouver September 2014 - Present
Vancouver Film School October 2014 - Present
Relic Entertainment July 2013 - March 2014
Indochino July 2012 - January 2013
Rocky Mountaineer March 2012 - July 2012
Electronic Arts September 2010 - March 2012
The Heart and Stroke Foundation of Ontario June 2008 - August 2010
Ontario Ministry of Training, Colleges and Universities June 2007 - October 2007
QUIT® (UK’s Leading Smoking Cessation Charity) June 2006 - August 2006
Ministry of the Attorney General June 2005 - August 2005
Skills
Leadership, Public Speaking, Consulting, Networking, Relationship Management, Interpersonal..., Intercultural..., Pipelines, Speech Writing, Recruiting, Onboarding, Talent Management, Employee Relations, Human Resources, Performance Management, Talent Acquisition, Employee Training, Social Media, Management, Social Networking, Benefits Negotiation, New Hire Orientations, Strategy, Screening, Temporary Placement, Employer Branding, Hiring
Education
University of Waterloo 2002 — 2007
Bachelors, Speech Communications and Human Resources Management
George Brown College 2009 — 2010
Post Graduate Certifcate, Strategic Human Resources Management
studio de musique ancienne de montreal January 2006 - Present
Kami Lofgren 2006 - Present
Les Violons du Roy December 2005 - Present
Le Mondial Choral Loto-Québec 2011 - 2011
Capcom Game Studio Vancouver July 2010 - July 2010
Skills
Teaching voice, Performing, Teaching violin
Education
McGill University 2002 — 2008
MMUS, BMUS, Music Performance
Electronic Arts (EA) February 2015 - Present
Bardel Entertainment July 2014 - February 2015
Bardel Entertainment September 2013 - July 2014
Bardel Entertainment August 2012 - September 2013
Capcom Game Studio Vancouver May 2012 - August 2012
Bardel Entertainment March 2012 - May 2012
Nerd Corps Entertainment June 2011 - March 2012
Nerd Corps Entertainment January 2010 - May 2011
GramOffOn Club/Restaurant, Lublin, Poland January 2007 - January 2008
Polish Television June 2006 - August 2006
Skills
Maya, Animation, Character Animation, XSI, Rigging, After Effects, 3D, Computer Animation, Flash, Premiere, Zbrush, Cinematics, Computer Graphics, Illustrator, Modeling, Texturing, Motion Builder, Autodesk MotionBuilder, Digital Painting, Video Games, Special Effects, Character Rigging, Unity3D, C# in Unity, Python, PySide, Mel, ZBrush
Education
Vancouver Film School 2008 — 2009
Diploma, 3D Animation and Visual Effects
Polsko-Japońska Wyższa Szkoła Technik Komputerowych w Warszawie 2004 — 2008
Bachelor of Arts, Computer Arts
Schell Games July 2013 - Present
Capcom Game Studio Vancouver November 2012 - July 2013
Paragon Studios January 2012 - October 2012
Paragon Studios August 2009 - January 2012
Cheyenne Mountain Entertainment October 2007 - July 2009
Cheyenne Mountain Entertainment January 2006 - October 2007
ImpactGames January 2005 - December 2006
Skills
Game Development, Game Design, Gameplay, Technical Design, Writing, Game Balance, Video Games, Game Programming, Unity3D, C#, Python, Perl, C++, Java, Perforce, Playtesting, Tool Design, MMORPG, RPG, Strategy, Serious Games, Game Management, Video Game Production, Board Games, Card Games, Live Action, MMO, Computer Games, Lua, Game Mechanics, Multiplayer, Gameplay Programming, Scripting, Content Design, Online Gaming
Education
Carnegie Mellon University 2004 — 2006
MET, Entertainment Technology
Rensselaer Polytechnic Institute 2000 — 2004
Bachelor of Science (BS), Computer Science, Psychology
Capcom Game Studio Vancouver December 2014 - Present
Career and HR Consulting Services August 2007 - Present
Convoy Supply Ltd. January 2013 - April 2014
City of Richmond August 2007 - January 2013
CruiseShip Centers International March 2007 - August 2007
Tiltproof June 2006 - October 2006
BC HRMA November 2004 - April 2006
Envision Financial September 1995 - January 2004
SoapBerry Shop March 1994 - September 1995
Household Finance July 1991 - March 1994
Skills
Organizational..., Employee Engagement, Leadership Development, Performance Management, Talent Management, Policy, Labor Relations, Employee Training, Employee Relations, Strategy, Succession Planning, Coaching, Workshop Facilitation, Training, Interviews, Change Management, Recruiting, Career Development, Team Building, Personnel Management, Strategic Planning, Conflict Resolution, Organizational..., Public Speaking, Career Counseling, Staff Development, Management, Onboarding, Organizational Design, Training Delivery, Team Leadership, Executive Coaching, Management Development, Talent Acquisition, Adult Education, Instructional Design, Workforce Planning, HR Policies, Mentoring, Curriculum Design, Performance Improvement, E-Learning, HR Consulting, Employment Law, Management Consulting, Talent Development, E-learning Development, Software Design, Large Group Facilitation, Program Management
Education
Royal Roads 2011 — 2011
Masters in Arts and Leadership in progress, Leadership
University of the Fraser Valley 2000 — 2007
4th year, Adult Education
British Columbia Institute of Technology 1983 — 1985
Diploma Marketing Management, Marketing Management, International Business
Queen Elizabeth High School 1981 — 1983
Grade 12
Capcom Game Studio Vancouver September 2010 - Present
Blue Castle Games February 2009 - September 2010
Electronic Arts September 2001 - January 2009
Ubisoft 1998 - 1999
Education
Vancouver Film School 2000 — 2001
Tongji University 1986 — 1990
Bachelor, Industrial Design
Capcom Game Studio Vancouver November 2010 - Present
Vancouver Institute of Media Arts September 2010 - Present
Blue Castle Games May 2008 - October 2010
Vancouver Institute of Media Arts April 2008 - September 2009
Skills
Zbrush, Texturing, Lighting, Photoshop, Maya, Video Games, 3D Modeling, 3D Studio Max, Rendering, Environment Art, Unreal Engine 3, Mudbox, Computer Graphics, Animation, Modeling, 3D, Computer Animation, ZBrush
Education
Vancouver Institute of Media Arts 2007 — 2008
Art and Design
The University of British Columbia 2005 — 2006
BASc, Engineering
Burnaby South Secondary
Capcom Game Studio Vancouver June 2015 - Present
Hothead Games June 2014 - June 2015
Electronic Arts August 2013 - June 2014
Electronic Arts February 2013 - August 2013
Goldtooth Creative March 2012 - January 2013
Electronic Arts January 2011 - December 2011
Electronic Arts March 2010 - August 2010
NGRAIN March 2009 - March 2010
Rainmaker Entertainment Inc 2008 - 2009
The Clayman Communications 2008 - 2008
Skills
Texturing, Modeling, 3D animation, Maya, Zbrush, UV mapping, Lighting, Texture Painting, Unreal Engine 3, Mudbox, 3D Studio Max, Computer Animation, Props, Photoshop, 3D Modeling, Digital Sculpting, Xbox, Low Poly Modeling, Environment Art, Computer Games, Changing Environments, Hard Surface Modeling, Texture Artist, UV Mapping, ZBrush, 3D
Education
Centre for Arts and Technology 2006 — 2008
3D Modeling and Animation
NBCC Miramichi 2005 — 2006
Electronic Game - 3D Graphics, 3D Modeling
Dalhousie University 1997 — 2001
BSc., Environmental Biology
Electronic Arts July 2012 - Present
Capcom Game Studio Vancouver January 2012 - March 2012
Microsoft Studios (BigPark) January 2011 - December 2011
Electronic Arts February 2002 - January 2011
Radical Entertainment July 1995 - December 2001
Skills
Press Releases, Game Development, User Interface Design, Video Games, Team Leadership, Strategic Partnerships, User Experience Design, Leadership, Project Management, Game Design, Mobile Games, User Experience, Xbox, Wii, Xbox 360, PS3, Concept Development
Education
Queen's University 1989 — 1993
B.A.H., Mathematics, English
StrataWave Productions October 2007 - Present
Vancouver Film School 2011 - Present
dbc sound inc October 2008 - Present
Keystone Entertainment 2004 - Present
Capcom Game Studio Vancouver 2009 - Present
Post Modern Sound November 2005 - Present
Electronic Arts 2008 - 2010
Sharpe Sound Studios April 2001 - October 2007
Ocean Studios 2000 - 2001
Skills
Sound, Post Production, Dialogue Editing, Music, Film, Audio Post Production, Sound Design, Pro Tools, Audio Mixing, Recording, Sound Editing, Feature Films, Audio, Audio Editing, Audio Engineering, ADR recording, Foley, SFX, Mixer, Dialog Programs, Music Production, Animation, HD Video, Video Games, Professional Audio, Studio Recording, Mastering, Reason, Ableton Live
Education
Fanshawe College 1997 — 1999
Recording Engineering Diploma, Audio Engineering
Wilfrid Laurier University 1991 — 1995
Bachelor of Arts, Psychology
Capcom Game Studio Vancouver January 2013 - Present
Rainmaker Entertainment Inc November 2007 - January 2013
Rotary International June 2007 - January 2011
Digital Candy Games August 2006 - March 2007
Skills
Windows Server, OSX, CentOS, Fedora Core, iOS, Desktop Support, System Administration, CompTIA Network+, CompTIA A+ Certification, ESXi, VMWare, Mac OS X, OS X, Technical Support, Computer Animation, Maya, Video Games, Texturing, Lighting, Animation, Zbrush, Premiere, 3D
Education
British Columbia Institute of Technology 2010 — 2012
Associate Certificate, Applied Network and Design
Art Institute of Vancouver 2005 — 2007
Diploma, Game Art and Design
NCSOFT September 2015 - Present
The Art Institute Vancouver July 2014 - September 2015
Capcom Game Studio Vancouver October 2010 - September 2015
Blue Castle Games 2008 - October 2010
Black Point Studios 2006 - 2008
New Media Campus 2002 - 2006
Skills
Texturing, Zbrush, Maya, Video Games, Digital Sculpting, Character Animation, Rigging, 3D Modeling, Xbox 360, Character Rigging, Cinematics, Visual Effects, Level Design, Game Development, Modeling, Rendering, 3D Studio Max, Unreal Engine 3, Animation, Gameplay, Storyboarding, Character Modeling, Sculpture, Character, Unreal 3, Character Design, Video Game Development, After Effects, Creative Direction, 3D Coat, ZBrush
Education
Alias 2004 — 2004
Character Rigging and Animation Instructor, Instructor
New Media Campus 2001 — 2002
Diploma - 3D Animation and Game Design, 3D Animation and Game Design
The University of Lethbridge 2000 — 2001
BFAMM, Bachelor of fine art and multimedia, Classes Towards BFA
University of Regina 1999 — 2000
BFA, Bachelor of fine arts, Classes Towards BFA
EA Canada December 2014 - Present
EA Canada September 2012 - December 2014
Capcom Game Studio Vancouver November 2010 - September 2012
Blue Castle Games April 2009 - November 2010
EA Black Box August 2007 - March 2009
EA Montréal February 2006 - August 2007
EA Canada August 2004 - February 2006
Codemasters September 2003 - July 2004
Kaboom Studios March 2002 - September 2003
Concise Group January 2002 - March 2002
Skills
PS3, Xbox 360, Unreal Engine 3, Game Development, Texturing, Video Games, Maya, 3D Modeling, Shader Creation, Problem Solving
Education
University of Oxford 1996 — 2000
MPhys, Physics
Capcom Game Studio Vancouver October 2014 - Present
Capcom Game Studio Vancouver March 2013 - June 2014
Next Level Games September 2012 - February 2013
Slant Six Games November 2011 - April 2012
Mainline Galleries January 2010 - November 2011
Electronic Arts April 2008 - October 2011
Bruise Skateshop January 2000 - May 2009
Bazaar & Novelty, The Party Bazaar 2002 - 2006
Skills
Video Game Design, Video Game Development, Xbox 360, Gameplay, PS3, Test Planning, Casual Games, Game Testing, Video Games, Game Design, Game Development, Quality Assurance, Scripting, Wii, Console, DevTrack, Level Design, Texturing, PSP, 3D, 3D Studio Max, Online Gaming, Game Mechanics, Computer Games, Mobile Games
Education
Pacific Audio Video institut 2006 — 2007
Honours, Game design
British Columbia Institute of Technology / BCIT
Production Management
Capcom Game Studio Vancouver June 2012 - Present
Slant Six Games March 2011 - June 2012
Electronic Arts Canada April 2010 - September 2010
Recursive Studios June 2009 - March 2010
FLGamers April 2009 - May 2009
Fanshawe College January 2006 - August 2008
Skills
C++, C#, Python, SQL, XML, DirectX, FMOD, Unity3D, ActionScript, VB.NET, ASP.NET, Perforce, Tortoise SVN, JavaScript, Xbox 360, Programming, Visual Studio, PS3, Lua, Game Development, Video Games, Game Design, OOP, Game Programming, Gameplay, JIRA, Game Mechanics, HLSL, Artificial Intelligence, Gameplay Programming
Education
Art Institute of Vancouver - Burnaby 2008 — 2010
Diploma, Visual and Game Programming
Fanshawe College 2003 — 2006
Diploma, Computer Programmer Analyst
Capcom Game Studio Vancouver December 2011 - Present
CrowdFanatic Online Inc April 2011 - July 2011
Electronic Arts August 2009 - October 2010
Volt April 2007 - August 2009
Best Buy March 2006 - September 2006
Skills
Event Planning, Social Games, Game Design, Social Media, Blogging, Editing, Testing, Competitive Analysis, Facebook, Maya, PS3, Video Games, Management, Scripting, Game Development, Quality Assurance, Level Design, Marketing, Software Development, Xbox 360, Computer Games, Online Gaming
Education
Simon Fraser University 2001 — 2005
Bachelor, Political Science
Capcom Game Studio Vancouver April 2010 - Present
Radical Entertainment September 2007 - April 2010
Bioware Corporation March 2006 - September 2007
Digi-Guys January 2004 - January 2006
Aurenya July 2001 - August 2002
Skills
Digital Painting, Storyboarding, Characters, 3D, Props, Environment Art, Environments, Character Animation, Zbrush, Texturing, Maya, Conceptual Art, Texture Painting, Video Games, Cinematics, Concept Design, Computer Animation, Animation, Game Development, Mudbox, Xbox 360, Computer Games, Modeling, PS3
Education
ACAD
MAYA Certification
University of Alberta
BCom
Relic Entertainment September 2015 - Present
Super G Music January 2001 - Present
Electronic Arts (EA) January 2015 - September 2015
Nimbus School of Recording Arts May 2014 - December 2014
University of British Columbia Farm March 2014 - November 2014
The Vancouver Fruit Tree Project July 2012 - September 2014
Electronic Arts February 2013 - January 2014
Capcom Game Studio Vancouver March 2011 - August 2012
Propaganda Games October 2008 - October 2010
Radical Entertainment March 2007 - August 2008
Skills
Sound Design, Video Games, Dialogue Editing, Sound, Recording, SFX, Post Production, Game Development, Mastering, Game Audio, Studio Recording, Audio Post Production, FMOD, MIDI, Music, Field Recording, Composition, Pro Tools, Audio Editing, Casual Games
Education
London School of Audio Engineering 1993 — 1995
Diploma in Audio Engineering, First Place Award, Audio Engineering
Liverpool Hope University 1989 — 1992
BA Combined Honours, Music and Communication Studies
Capcom Game Studio Vancouver April 2014 - Present
Piranha Games November 2012 - April 2014
Finger Food Studios March 2012 - November 2012
United Front Games December 2011 - February 2012
Sanrio Digital January 2009 - August 2010
BlueCastleGames March 2008 - December 2008
Blue Castle Games February 2008 - March 2008
Blue Castle Games October 2007 - February 2008
Skills
Management, Project Planning, Risk Assessment, Analytical Skills, Video Games, Game Design, Game Development, Online Gaming, Quality Assurance, Agile Project Management, JIRA, Mobile Applications, Project Management, Computer Games, Casual Games, Level Design, Gameplay, Animation, Social Games, MMO, MS Project, Monetization, Bug Tracking, Leadership, Gaming Industry, Cross-platform..., Team Building
Education
Langara College 2011 — 2011
Certificate for Applied Management, Project Management
Vancouver Film School 2006 — 2007
Diploma, Game Design
Capcom Game Studio Vancouver March 2015 - Present
Tse Design - Self Employed February 2012 - March 2015
Electronic Arts - Jawbreaker March 2014 - November 2014
Electronic Arts - Quicklime Games June 2012 - October 2012
Electronic Arts - Blackbox March 2009 - February 2012
Electronic Arts - Blackbox March 2007 - 2009
Skills
Autodesk Maya, Autodesk 3D Studio Max, Frostbite 2 / Frost..., Adobe After Effects, Adobe Photoshop, Vray Render, Brazil Render, Mental Ray Render, Crazy Bump, Ndo2, Ddo, 3D Modeling, 2D graphics, Lighting, Hard Surface Modeling, Texturing, Lightroom, Digital Photography, Outsourcing Management, Pre-visualization, Photoshop, Maya, 3D Studio Max, After Effects, Video Games, Game Development, Zbrush, Rendering, Illustration, Xbox 360
Education
Art Institution of Vancouver 2005 — 2007
Game Art & Design
Kwantlen University College 2004 — 2005
Interdisciplinary Design
Capcom Game Studio Vancouver November 2014 - Present
Relic Entertainment - Sega January 2013 - April 2014
Work at Play March 2011 - January 2013
Propaganda Games - Disney Interactive July 2010 - January 2011
Electronic Arts (EA) July 2004 - June 2010
Project Management Experience 1998 - 2004
Programming Experience 1996 - 2000
Openface Internet 1995 - 1996
Skills
Software Development, Software Project..., Game Development, Agile Project Management, Video Games, Xbox 360, PS3, Social Games, Casual Games, Game Design, Mobile Games, Agile Methodologies, Quality Assurance, Strategy, Online Gaming, Change Management, Leadership, Building World Class..., Internet Technologies, Project Management, Leadership Development, Team Leadership, Team Management, GAAS
Education
McGill University 1992 — 1996
Bach. of Science, Computer Science and Mathematics
Capcom Game Studio Vancouver July 2015 - Present
Electronic Arts (EA) December 2014 - June 2015
Electronic Arts November 2010 - November 2014
Electronic Arts August 2009 - October 2010
Electronic Arts November 2007 - July 2009
Avotus Corporation May 1999 - June 2006
Advanced Imagery Design January 1995 - June 1997
Skills
Casual Games, Business Operations, Video Games, Game Development, Online Gaming, PS3, Xbox 360, iPhone, Cross-platform..., Wii, Computer Games, Social Games, MMO, Mobile Games, Perforce, Level Design, Multiplayer, Game Design, Product Management, 3D, Gameplay, Xbox, Scripting, Localization, Interactive..., PS4, Xbox One
Education
Ivey Business School at Western University 2006 — 2007
MBA, Cross-Enterprise Leadership
Western University 1995 — 1999
BSc, Computer Science
Moonbase Design Inc. 2007 - Present
United Front Games March 2008 - Present
Capcom Game Studio Vancouver June 2005 - Present
Root Systems Studio 2012 - Present
Rockstar Vancouver January 2005 - August 2005
EA Blackbox June 2001 - December 2004
BLACK BOX GAMES LIMITED March 2000 - June 2001
Rainmaker Entertainment Inc June 1995 - October 1999
Skills
SR&ED, Localization Management, Workflow Management, Software Design, Vacation Tracking, Video Games, Game Design, Game Development, Scripting, Project Management, Console Games, HR Information...
Education
University of Calgary
Bachelor's Degree, Electrical Engineering
Emily Carr University of Art and Design
Fine and Studio Arts
Coast SeismicSafe September 2012 - Present
Capcom Game Studio Vancouver May 2012 - August 2012
Slant Six Games March 2007 - April 2012
Electronic Arts May 2005 - February 2007
Skills
PS3, Gameplay, Xbox 360, Game Development, Video Games, Game Design, PSP, Perforce, Console, Lua, Unreal Engine 3, Computer Games, Xbox, Level Design, Character, Artificial Intelligence, Video Game Development, Account Management, Data Center, Marketing, Sales, Hardware Installation, Equipment Installation, ISO-Base™ Seismic..., Disaster Recovery, Disaster Risk Reduction, Business Continuity...
Education
The University of British Columbia 2001 — 2005
BSc, Computer Science
Plentyoffish.com December 2011 - Present
Capcom Game Studio Vancouver September 2010 - November 2011
City of Port Coquitlam June 2009 - August 2010
City of Port Coquitlam March 2009 - May 2009
Skills
Employee Benefits, Employee Relations, Onboarding, Compensation & Benefit, HR Policies, Recruiting, HRIS, HR Transformation, Strategic HR, Pensions, Performance Management, Talent Acquisition, Employer Branding, Applicant Tracking..., IT Recruitment, Employee Engagement, Organizational..., Human Resources, Deferred Compensation, Personnel Management, Interviews, Management, New Hire Orientations, Policy, Talent Management, Workforce Planning, Compensation & Benefits
Education
British Columbia Institute of Technology 2007 — 2009
Diploma of Technology- Human Resources, Human Resources
The University of British Columbia 1998 — 2002
Bachlors of Arts, Psychology
Relic Entertainment / SEGA November 2013 - Present
Capcom Game Studio Vancouver October 2010 - November 2012
Blue Castle Games Inc August 2006 - October 2010
Blue Castle Games Inc. February 2007 - May 2008
SmartAss Games 2008 - 2008
Electronic Arts Canada March 2006 - June 2006
MainFrame Entertainment Inc. June 2004 - September 2004
Skills
Zbrush, Maya, Character Modeling, Concept Design, Illustration, Game Development, Digital Painting
Education
British Columbia Institute of Technology 2005 — 2006
Digital Animation
OCAD University 2000 — 2004
Illustration
Capcom Game Studio Vancouver September 2006 - Present
Capcom Game Studio Vancouver September 2006 - Present
Blue Castle Games September 2006 - January 2010
Blue Castle Games September 2006 - January 2008
Electronic Arts Canada August 2004 - September 2006
Digital Dream Engine Inc September 2003 - March 2004
EAPI Entertainment April 2003 - July 2003
Helikon Technologies March 2001 - March 2003
Skills
Gameplay, Game Development, Animation, Xbox 360, Visual Effects, Game Design, Console, Video Games, Computer Animation, Cinematics, PS3, Game Mechanics, iPhone, Wii, Level Design, Gameplay Programming, Computer Graphics, Scripting, Unreal Engine 3, Game Programming, Social Games, Xbox, Zbrush, Perforce, Computer Games, Online Gaming, Concept Design, Creative Direction, Quality Assurance, JIRA, MMO, Motion Capture, Casual Games, Character Animation, Photoshop, Multiplayer, DevTrack, Mobile Games
Education
Kwantlen Polytechnic University 1995 — 1996
Computer studies, Psychology & Criminology
Capcom Game Studio Vancouver January 2014 - April 2014
AppDynamics May 2013 - August 2013
Zynga September 2012 - December 2012
Pivotal Labs January 2012 - April 2012
BMO May 2011 - August 2011
Skills
C++, Java, C, C#, Programming, Linux, HTML, Integration, Git, PHP, SQL, MySQL, JavaScript, Software Engineering, Web Development, Python
Education
University of Waterloo 2010 — 2014
Bachelor of Engineering (B.E.), Software Engineering, with Business Option
Netaji Subhas Institute of Technology 2009 — 2010
Langara College September 2013 - Present
Capcom Game Studio Vancouver 2010 - August 2012
Blue Castle Games April 2009 - May 2010
EA Blackbox 2007 - 2009
Silverstone Media 2006 - 2008
EA Canada February 2005 - 2007
Shaw Communications 2004 - 2005
Thunder Bay Television February 1994 - February 1996
Rogers Community Television March 1992 - August 1994
Skills
Game Development, Video Games, Game Design, Perforce, PS3, Xbox 360, Gameplay, Scripting, Audio Editing, Audio Engineering, PC, Video Production, Copywriting, Copy Editing, Wii, Console, Computer Games
Education
Brock University
B.A., Film/ Visual Arts/ Communications
O.I.A.R.T
Honours Diploma, Audio Engineering
Sheridan College
Diploma, Fine Arts
Toronto School of Business
Honours Diploma, Computer Programming
Capcom Game Studio Vancouver November 2011 - Present
Electronic Arts January 2007 - November 2011
Self Employed April 2003 - December 2006
Skills
Gameplay, PS3, Xbox 360, Wii, Animation, Game Development, Xbox, C++, Game Programming, Perforce, Video Games, Animation Programming, Assembly Language, Gameplay Programming, Game Mechanics, Cross-platform..., Lua, Multiplayer, Computer Games, Console, Xbox One, AI
Education
University of Alberta 2002 — 2004
B.Sc., Computer Science
University of Alberta 1997 — 2002
B.Sc., Electrical Engineering
Capcom Game Studio Vancouver April 2014 - Present
Autodesk July 2005 - October 2013
ACM SIGGRAPH December 2003 - October 2005
Pixar Animation Studios November 1996 - November 2004
Papyrus Design Group July 1994 - September 1996
Masscomp, Inc. November 1986 - June 1994
Stellar Computer June 1986 - September 1986
Skills
Software Engineering, Computer Science, Graphics Software, Argentine Tango, Ballroom Dance, Bolero, Cha Cha, East Coast Swing, Foxtrot, Nightclub Two-Step, Quickstep, Rumba, Samba, Viennese Waltz, Waltz, West Coast Swing, Helicopters, Commercial Pilot, CFI
Education
University of North Carolina at Chapel Hill 1984 — 1986
M.S., Computer Science
University of Michigan 1979 — 1983
B.S.E., Electrical Engineering
University of Michigan 1979 — 1983
B.S.E., Computer Engineering
Maryland Elementary 1970 — 1972
Phoenix Labs August 2014 - Present
Capcom Game Studio Vancouver May 2012 - July 2014
Bioware January 2010 - May 2012
Bioware Corp October 2005 - January 2010
halifax film July 2005 - October 2005
collideascope February 2005 - August 2005
Wetsand December 2004 - February 2005
Collideascope 2004 - 2004
Collideascope 2004 - 2004
Helix Animation 2001 - 2004
Skills
Cinematics, Character Animation, Motion Capture, Facial Animation, Storyboarding, Lighting, Xbox 360, Animation, Video Games, Traditional Animation, Game Design, Film, Game Development, Animation Direction, Pre-visualization, Keyframe Animation, PS3, Maya, Gameplay, Unreal Engine 3, Characters
Education
Animation Mentor 2011 — 2012
Advanced Character Animation
Sheridan College 1996 — 2000
The University of Lethbridge 1992 — 1995
Arts
PWC
Phoenix Labs March 2015 - Present
Capcom Game Studio Vancouver January 2013 - Present
Slant Six Games 2007 - December 2012
Immersive Education 1999 - 2007
Bournemouth University 1998 - 1999
Skills
Perforce, Game Design, Video Games, Game Development, Gameplay, Xbox 360, JIRA, PS3, Game Programming, Maya, C++, Computer Games, Multiplayer, 3D
Education
Bournemouth University 1997 — 1998
MA Digital Special Effects
University of Exeter 1994 — 1997
BSc Cognitive Science
Capcom Game Studio Vancouver March 2011 - Present
Propaganda Games February 2009 - February 2011
Skills
Zbrush, Character Modeling, Texturing, Concept Design, Illustration, Character Design, Maya, Video Games, Conceptual Art, 3D Modeling
Education
Vancouver Institute of Media Arts 2008 — 2009
Game Art & Design
Sheridan College 2000 — 2003
Illustration
Avalanche Studios February 2014 - Present
Capcom Game Studio Vancouver March 2012 - February 2014
Capcom Game Studio Vancouver February 2011 - February 2012
Electronic Arts February 2005 - January 2011
Red Ant Digital Creativity May 2000 - September 2004
Skills
Rendering, Game Programming, Gameplay, Algorithms, Game Development, Perforce, Xbox 360, Architectures, Video Games, Game Design, PS3, C++, Computer Games, C#, Console, Visual Studio, Wii, Web Development, Python, PS4, Xbox One, Xbox, DirectX
Education
Thompson Rivers University 1997 — 2002
Bachelor of Science (B.Sc.), Computer Science
Destiny Media Technologies February 2015 - Present
Shelbrook 1997 - Present
Ventyx, an ABB Company September 2011 - September 2014
Capcom Game Studio Vancouver January 2009 - August 2011
Electronic Arts BlackBox May 2005 - January 2009
Meridian Project Systems 2001 - 2002
Fincentric February 1998 - February 2000
HealthVISION 1993 - 1998
Skills
Leading Change, Strategic Leadership, Project Management, Program Management, Agile, Scrum, Distributed Systems, Architecture, Process Development, Team Management, Mobile Technology, Software Development, Enterprise Software, Game Development, Agile Methodologies, Video Games, Xbox 360, Agile Project Management, Architectures
Education
British Columbia Institute of Technology 2003 — 2007
BTech
University of the Fraser Valley 1991 — 1993
Capcom Game Studio Vancouver June 2011 - Present
EA BlackBox April 2011 - June 2011
United Front Games July 2008 - February 2011
EA BlackBox 2006 - 2008
Frantic Films 2006 - 2007
3Plains Corp 2004 - 2006
NGRAIN Corp 2002 - 2004
Skills
Maya, Game Development, 3D, Low Poly Modeling, 3D Studio Max, High Poly Modeling, 3ds Studio Max, PS3, Texture Artist, Texturing, Video Games, Xbox 360
Education
Center for Digital Imaging and Sound (Now Arts Institute of Vancouver) 1999 — 2001
Langara College 1996 — 1999
Fine Arts Diploma, Fine Arts
Relic Entertainment November 2013 - Present
Capcom Game Studio Vancouver October 2010 - October 2013
Blue Castle Games March 2007 - October 2013
Electronic Arts August 2000 - March 2007
WorldClassDogs.com November 1999 - July 2000
Disney Interactive May 1996 - November 1999
Sanctuary Woods Multimedia Corp. September 1990 - May 1996
Skills
Project Management, Video Games, Xbox 360, PS3, Wii, Management, Perforce, Game Development, Console, Game Design, Quality Assurance, Online Gaming, Agile Project Management, Computer Games, Casual Games, Gameplay, Cross-platform..., Leadership, JIRA, Social Games, Game Mechanics, Scripting, Mobile Games, MMO, Game Programming
Education
Capilano University 1989 — 1990
Kwantlen Polytechnic University 1986 — 1989
Psycho/Liberal arts
Semiahmoo 1982 — 1986
Capcom Game Studio Vancouver October 2010 - Present
Blue Castle Games September 2008 - Present
Relic Entertainment April 2008 - August 2008
Pseudo Interactive June 2006 - March 2008
Siemens Corporate Research January 2005 - June 2006
Onera March 2004 - August 2004
takeweb 1999 - 1999
takeweb 1999 - 1999
takeweb 1999 - 1999
takeweb 1999 - 1999
Skills
Artificial Intelligence, Gameplay, Programming, Scripting, Animation
Education
Université Pierre et Marie Curie (Paris VI) 2003 — 2004
MS, Artificial Intelligence and Pattern Recognition
Ecole pour I'Informatique et les Techniques Avancées 1999 — 2004
MS, Computer Science
Earthling Brain Entertainment July 2011 - Present
Isle of Capri Casino July 2012 - January 2014
Capcom Game Studio Vancouver July 2011 - March 2012
Volition Inc. ( THQ ) August 2008 - July 2011
Volition Inc. ( THQ ) November 2006 - August 2008
Outsourced Games July 2006 - December 2006
BJC Health System, Saint Louis Missouri USA January 2004 - February 2005
Skills
Game Design, Level Design, Gameplay, Scripting, Video Games, Unreal Engine 3, Programming, User Experience, PS3, Gameplay Systems, Computer Games, Concept Design, User Interface Design, System Design, Console, Shaders, Creative Writing, Business Development, Marketing Strategy, Web Design, Interaction Design, Gamification, Multiplayer, Perforce, Game Development, Casual Games, Product Development, Mechanics, Concept Development, User Experience Design, System Administration, Strategic Planning, HL7, Cloverleaf, Network Administration, Flash, AIX Administration, Interactive Marketing, Human Computer..., Pitching Ideas, Creative Strategy, Creative Writer, iGaming, Open World Game Design, Multiplayer Design, Game Mechanics, Xbox 360, Game Balance, Social Games, Mobile Games
Education
Vancouver Film School 2005 — 2006
Diploma in Game Design, Game Design
Columbia College 1996 — 2000
Bachelors of Science, Computer Information Systems
ICON Creative Studio February 2015 - Present
Capcom Game Studio Vancouver August 2011 - February 2015
Radical Entertainment December 2010 - July 2011
Nerd Corps Entertainment September 2010 - November 2010
EA April 2010 - July 2010
Radical Entertainment November 2007 - February 2010
Vanguard Animation August 2007 - October 2007
Nerd Corps Entertainment May 2005 - July 2007
Korea Sun, Coreamedia, Samsung AD May 2001 - April 2005
Mainframe Entertainment July 2000 - April 2001
Skills
Character Animation, Autodesk MotionBuilder, Maya, Cinematics, XSI
Education
Vancouver Film School 1999 — 2000
3D Animation
Chonbuk National University 1992 — 1996
BA
Ubisoft Toronto April 2014 - Present
Capcom Game Studio Vancouver March 2013 - Present
Capcom Game Studio Vancouver March 2011 - March 2013
Capcom Game Studio Vancouver March 2010 - March 2011
Blue Castle Games April 2009 - March 2010
Radical Entertainment October 2007 - October 2008
Skills
Maya, Texturing, Lighting, Xbox 360, MEL, 3D Studio Max, Photoshop, PS3, Python, Shaders, Pipeline Development, Xbox One, HLSL, PyMEL, PyQt
Education
British Columbia Institute of Technology 2006 — 2007
Capcom Game Studio Vancouver October 2010 - Present
Blue Castle Games May 2008 - October 2010
EA Chicago August 2006 - November 2007
Williamstown Theatre Festival June 2003 - August 2003
Technicolor June 2002 - August 2002
Illinois Shakespeare Festival May 2001 - August 2001
Skills
Sound Design, Audio Post Production, Sound Editing, Audio Mixing, Field Recording, Video Games, Audio Editing, Sound, Recording, Dialogue Editing, Pro Tools, Cinematics, Game Development, SFX, Mastering, Foley, Computer Games, Game Audio
Education
Vancouver Film School 2004 — 2005
Diploma, Sound Design for Visual Media
Illinois State University 2000 — 2004
Bachlor of Science, Theatre Design and Technology
Capcom Game Studio Vancouver October 2010 - Present
Blue Castle Games 2005 - 2010
Next Level Games January 2005 - November 2005
Skills
Motionbuilder, Character Animation, Maya, Gameplay, Animation, 3D animation, Autodesk MotionBuilder, Computer Animation, UV mapping, Cinematics, Motion Capture
Education
British Columbia Institute of Technology / BCIT 2008 — 2012
Business Management Certificate
Art Institute 2003 — 2004
Animation
gumi Canada, Inc. June 2015 - Present
Capcom Game Studio Vancouver January 2012 - Present
United Front Games January 2010 - February 2011
Big Sandwich Games February 2008 - December 2009
Deep Fried Entertainment 2008 - 2009
Bioware August 1998 - August 2006
Skills
Mudbox, Zbrush, 3D Studio Max, Perforce, Photoshop, Character Modeling, Texturing, Illustration, Texture Creation, Texture, UV mapping, Organic Modeling, Texture Painting, Max, Digital Sculpting, Concept Design, Conceptual Art, Low Poly Modeling, Video Games, Modeling, 3D, Maya, Animation, Character Animation, Gameplay, Game Development, ZBrush
Education
Alberta College of Art and Design 1994 — 1998
BS, VC
Albert College of Art and Design 1993 — 1998
Diploma visual design and illustration
Respawn Entertainment October 2014 - Present
Capcom Game Studio Vancouver April 2012 - September 2014
Bioware March 2007 - February 2012
BioWare, Electronic Arts Canada January 2007 - February 2012
Nexon February 2003 - June 2006
Skills
UV mapping, Texturing, Low Poly Modeling, Zbrush, 3D, Concept Design, Video Games, Character Animation, Digital Sculpting, Texture Painting, Mudbox, UV Mapping, 3D Studio Max, Game Development, Unreal Engine 3, Environment Art, Cinematics, Maya, ZBrush
Education
Korea University 1996 — 2002
Bachelor's degree, Architectural Engineering
Google July 2014 - Present
Opal-RT Technologies January 2013 - June 2014
Capcom Game Studio Vancouver November 2010 - December 2012
Blue Castle Games October 2006 - November 2010
Skills
Gameplay Programming, Xbox 360, Game Development, Artificial Intelligence, Gameplay, C++, Python, Game Programming, Perforce, Video Games, PS3
Education
Université Laval 2003 — 2006
Collège Jean-de-Brébeuf
Electronic Arts (EA) June 2014 - Present
Capcom Game Studio Vancouver June 2012 - June 2014
Hothead Games December 2011 - June 2012
Rabbit Hole Interactive March 2011 - November 2011
Nerdcorps Entertainment May 2010 - March 2011
Backbone Entertainment September 2005 - April 2008
IBM Global Services February 2005 - August 2005
TELUS October 2001 - December 2004
Skills
C++, PHP, XML, SQL, C#, Java, JavaScript, MySQL, HTML, CSS, AJAX, Databases, XHTML, Web Development, Eclipse, Gameplay, Wii, Perforce, Python, Game Development, Scrum, Objective-C, Network Programming, Bandwidth Optimization, Network Systems..., Perl, C, Linux, Windows, Visual Studio, Unix, Programming, Shell Scripting, Apache, Operating Systems, Bash, Unix Shell Scripting, User Interface, Xcode, iOS development, Android, Agile Methodologies, iPhone, JIRA, OOP, Xbox 360, Xbox One, Multiplayer, PS3, Scripting
Education
British Columbia Institute of Technology 2008 — 2010
CST, Software Engineering
Grande Prairie Regional College 1996 — 1998
Computer Science
Microsoft August 2015 - Present
Capcom Game Studio Vancouver September 2008 - Present
Blue Castle Games September 2008 - August 2015
Radical Entertainment May 2007 - September 2008
Relic Entertainment 2006 - 2006
Electronic Arts 2005 - 2005
Electronic Arts 2005 - 2005
Verb Exchange 2004 - 2004
Skills
Video Games, Game Programming, Gameplay, Lua, Gameplay Programming, Game Development, Artificial Intelligence, Quality Assurance, User Interface, Programming, Xbox 360, PS3
Education
The University of British Columbia
Bachelor's, Computer Science
Capcom Game Studio Vancouver October 2011 - Present
Relic Entertainment January 2005 - August 2011
Education
Simon Fraser University 2002 — 2004
BSc, Computer Science
British Columbia Institute of Technology 2000 — 2002
Computer Systems Technology
Capcom Game Studio Vancouver September 2011 - Present
Electronic Arts March 2011 - September 2011
United Front Games May 2009 - February 2011
Nerd Corps Entertainment January 2009 - March 2009
Ansan Girls High school March 2003 - February 2005
Skills
Xbox 360, Animation, Modeling, Texturing, Lighting, 3D, Environment Art, Traditional Animation, PS3, Graphic Design, Rigging, Zbrush, Unreal Engine 3, Level Design, UV mapping, Texture Painting, Cinematics, Video Games, Digital Sculpting, Wii, XSI, Low Poly Modeling, Texture Artist, Gameplay, Maya, Game Design, Xbox, Unreal Editor
Education
British Columbia Institute of Technology 2007 — 2008
Digital Animation
Sookmyung Women's University
Bechelor, Graphics Design
Capcom Game Studio Vancouver September 2010 - Present
BlueCastleGames 2007 - September 2011
Electronic Arts Canada 2000 - 2007
Electronic arts Canada Burnaby 1999 - 2007
Electronic Arts 1999 - 2006
Skills
SFX, Sound Design, Audio Post Production, FMOD, PS3, Sound, Field Recording, Dialogue Editing, Video Games, Wwise, Xbox 360
Education
The University of British Columbia
bmus, music
Electronic Arts (EA) June 2015 - Present
Absolute Software November 2014 - June 2015
Piranha Games September 2014 - October 2014
Capcom Game Studio Vancouver September 2010 - August 2014
Blue Castle Games June 2008 - September 2010
Atimi Software January 2007 - August 2007
BC Cancer Research Centre September 2005 - December 2005
Skills
C++, Python, C#, Win32 API, Game Development, PHP, MySQL, Perforce, Gameplay, Objective-C, Computer Games, Game Programming, Visual Studio
Education
Simon Fraser University 2003 — 2008
Bachelor of Science (B.S.), Computer Science
Capcom Game Studio Vancouver October 2011 - Present
Meridian Systems December 2010 - November 2011
Electronic Arts April 2010 - July 2010
Electronic Arts April 2009 - March 2010
Electronic Arts April 2007 - January 2009
4Phase October 2006 - April 2007
AMEC December 1999 - April 2007
Skills
Perforce, C++, C#, Python, C, SQL, JavaScript, ASP.NET, VBScript, Xbox 360, Game Development, Agile Methodologies, Scripting, Scrum, Testing, XML
Education
The University of British Columbia 1995 — 2000
BASC, Chemical Engineering
British Columbia Institute of Technology
BTech, Computer Graphics, Wireless & Mobile Application Development
Capcom Game Studio Vancouver December 2011 - August 2014
Capcom Game Studio Vancouver January 2011 - November 2011
Propaganda Games February 2010 - October 2010
Elastic Path Software November 2009 - February 2010
Elastic Path Software March 2009 - May 2009
Skills
Onboarding, Recruiting, Talent Acquisition, Video Games, Applicant Tracking..., Human Resources, HRIS, Employee Relations, Performance Management, University Relations
Education
British Columbia Institute of Technology 2008 — 2009
Diploma, Human Resources Managment
The University of British Columbia 2002 — 2007
BA, Psychology
Electronic Arts (EA) September 2014 - Present
Capcom Game Studio Vancouver April 2012 - September 2014
airG Inc. August 2011 - January 2012
Electronic Arts July 2009 - March 2011
VANOC February 2009 - March 2010
Electronic Arts June 2008 - February 2009
Electronic Arts July 2007 - June 2008
Electronic Arts October 2004 - June 2007
Skills
Leadership, IT Asset Management, Knowledge Management, Teaching and Coaching, Facilitating, Project Management, Peer Mentoring, Game Development, QA Support, Stakeholder..., Monitoring and..., Customer Service, Quality Assurance, Project Planning, Management, PS3, Test Planning, Xbox 360, Video Games, Perforce, Team Leadership, Maya, Facilitators, Testing, Team Building, Computer Games, Facilitation, Casual Games, Agile Methodologies, Cross-functional Team..., Game Design, JIRA, Budgets, Networking, Wii
Education
Langara College 1997 — 1998
General Studies
Prince of Wales
Capcom Game Studio Vancouver July 2008 - Present
Capcom Game Studio Vancouver 2008 - 2012
Blue Castle Games July 2008 - July 2011
Concept QA Labs Pvt Ltd March 2007 - May 2008
Skills
Zbrush, Xbox 360, Video Games, Maya, Game Development, PS3, Character Animation, Texturing, Gameplay, Cinematics, Computer Games, Perforce, 3D, UV Mapping, 3D Modeling
Education
Simon Fraser University
Science, Biochemstry
The Art Institute of Vancouver
Game Art and Design
Ubisoft Toronto October 2014 - Present
Ubisoft Toronto May 2011 - September 2014
Capcom Game Studio Vancouver October 2010 - April 2011
Blue Castle Games January 2010 - October 2010
Rockstar Games Toronto February 2004 - August 2009
Insprite Interactive Entertainment December 2003 - February 2004
Calibre Digital Pictures June 2002 - November 2002
Skills
Texturing, Zbrush, 3D, Xbox 360, 3D Studio Max, Traditional Animation, Texture Artist, Photoshop, Art
Education
Sheridan College 1999 — 2002
Classical Animation
York University 1995 — 1999
BFA, Fine Art
Facebook January 2014 - Present
Veetle Inc. October 2011 - January 2014
Capcom Game Studio Vancouver July 2008 - October 2011
The University of British Columbia March 2004 - December 2008
The Hong Kong Polytechnic University November 2000 - September 2003
Nanjing University June 1998 - November 2000
Skills
C++, Algorithms, Java, Mobile Devices, Matlab, Wireless, Game Development, Xbox 360, Python, PS3, Wireless Networking, Perforce, C, Optimization, E-commerce, Linux, Software Engineering, Artificial Intelligence, Software Development, Distributed Systems, Objective-C, iOS development, Android Development, Mobile Applications, Mobile Communications, Computer Science, Agile Methodologies, Object Oriented Design
Education
The University of British Columbia 2004 — 2010
PhD, Electrical & Computer Engineering
Nanjing University 1999 — 2002
Master of Science, Computer Science
Nanjing University 1995 — 1999
Bachelor of Science, Computer Science
Waterproof Studios February 2014 - Present
ICON Creative Studio October 2013 - February 2014
Atomic Cartoons August 2013 - October 2013
ICON Creative Studio May 2013 - August 2013
Bron Studios December 2012 - June 2013
Waterproof Studios September 2012 - December 2012
Sturdy FX December 2011 - June 2012
Capcom Game Studio Vancouver January 2011 - May 2012
Luximation Animation August 2010 - October 2010
Nerd Corps Entertainment January 2010 - July 2010
Skills
Maya, After Effects, Video Editing, XSI, Photoshop, Animation, Computer Animation, Cinematics, Character Animation, Modeling, Film, Autodesk MotionBuilder, Layout, Facial Animation, 3D, Rigging, Video Games, Motion Capture, UV mapping, Pre-visualization
Education
Animation Mentor 2011 — 2012
Associate's degree, Character Animation
Vancouver Film School 2008 — 2009
Associate's degree, 3D Animation
The University of British Columbia 2004 — 2008
Bachelor of Fine Arts, Visual Arts
st georges
Capcom Game Studio Vancouver October 2011 - Present
Skills
Wii, Nintendo DS, Video Games, Gameplay, Console, Cross-platform..., Game Development, Java, C#, Game Design, C++
Education
British Columbia Institute of Technology 2002 — 2004
Diploma of Technology, Computer Systems Technology
Semiahmoo Secondary 1996 — 2001
Amazon August 2014 - Present
Capcom Game Studio Vancouver February 2010 - July 2014
Threewave Software January 2008 - January 2010
INDE Electronics October 2004 - January 2006
Skills
Xbox 360, PS3, Perforce, Game Development, Gameplay Programming, C#, Java, Xbox, Console, Visual Studio, Embedded Systems, C++, Xbox One, C/C++, Online Programming, Unreal Engine, Infernal Engine, PSN, XBL, GFWL, JIRA, Irrlicht, Technical Documentation, Game Programming, CVS, Subversion, Git, Amazon Web Services...
Education
British Columbia Institute of Technology 2003 — 2004
Diploma of Technology, Computer Systems, 96
Capcom Game Studio Vancouver January 2011 - Present
Electronic Arts April 2005 - November 2010
Mainland Glory Software Limited December 2003 - April 2005
Softrade International, Inc January 2001 - November 2003
PRUFTECHNIK S.E.A PTE LTD March 2000 - December 2000
NedGraphics March 1998 - March 2000
Skills
C++, Visual C++, Xbox One, Online Gaming, Playstation, Xbox 360, Visual Studio, C#, PS3, Testing, XML, Game Development, Microsoft SQL Server, .NET
Education
1993 — 1998
Computer Science, Economics
Capcom Game Studio Vancouver July 2015 - Present
Capcom Game Studio Vancouver October 2010 - July 2015
Microsoft Game Studios November 2008 - August 2010
Radical Entertainment August 2007 - August 2008
Electronic Arts 2005 - 2006
Skills
Software Development, Qt, Game Development, Quality Assurance, Perforce, Xbox 360, Python, C++
Education
The University of British Columbia 2000 — 2007
Bachelor Of Applied Science, Engineering Physics, Computer Science Option, Honors Math
Electronic Arts January 2013 - Present
Capcom Game Studio Vancouver September 2011 - December 2011
SAP September 2010 - April 2011
Spectrum Signal Processing January 2010 - April 2010
MDA July 2008 - August 2008
MDA July 2007 - August 2007
MDA July 2006 - August 2006
MDA July 2005 - August 2005
Skills
Java, C#, C++, Python, Django, JavaScript, jQuery, OpenGL, XNA, Blender, TCL, Ruby, Linux, Subversion, Perforce, Git, Visual Studio, Eclipse, Scheme, XML, CSS, Computer Graphics, Game Development, OOP, Software Engineering, Multithreading, Node.js, Redis, MySQL, HTML 5, WebGL, SDL, ElasticSearch
Education
Simon Fraser University 2007 — 2012
Bachelor of Science, Honours in Computer Science
Capcom Game Studio Vancouver September 2011 - Present
Blue Castle Games May 2010 - August 2010
Prime Focus September 2009 - December 2009
Skills
Python, MySQL, Game Development, C#, C++, Visual Studio, Xbox 360, Gameplay, Perforce, PS3, Video Games
Education
University of Manitoba 2006 — 2011
B.C.Sc. (Hons.), Computer Science
Capcom Game Studio Vancouver April 2014 - Present
Capcom Game Studio Vancouver May 2012 - December 2012
BigPark January 2011 - September 2011
Skills
Game Development, Game Programming, C++, Python, Lua, Computer Graphics, Xbox 360, C#, Visual Studio
Education
The University of British Columbia 2009 — 2014
BSc, Computer Science
NTT (Nippon Telegraph and Telephone Corporation) September 2014 - April 2015
Capcom Game Studio Vancouver May 2014 - August 2014
The University of British Columbia January 2014 - April 2014
The University of British Columbia September 2013 - December 2013
Tasktop Technologies January 2013 - August 2013
Skills
Java, Eclipse, JUnit, Git, Agile Methodologies, ALM, Subversion, C++, Visual Studio, C, C#.NET, Perforce, Linux, VB.NET, OpenGL, Android, SQL, XML, JSON, HTML, GWT, R, VirtualBox, Python, Matlab
Education
The University of British Columbia 2010 — 2016