Carbine Studios

Industry: Video game company

Description

Carbine Studios was a video game developer and subsidiary of NCSOFT, founded in 2005 by former members of Blizzard Entertainment. They were the developers of the online role-playing game WildStar. Headquarters: Aliso Viejo, CA Founded: 2005, Aliso Viejo, CA Ceased operations: September 6, 2018 Video game: WildStar Parent organizations: NCSOFT, NC Interactive, Inc.

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Carbine Studios Employees

Employee
Years
Job
Industry
Eddie Munoz Eddie Munoz San Antonio, Texas Area Details
Eddie Munoz's Carbine Studios Experience August 2012 - Present
Job Character Artist at Carbine Studios
Industry Animation
Experience
Carbine Studios   August 2012 - Present
38 Studios  June 2011 - May 2012
Freelance  April 2011 - May 2011

Skills
Digital Sculpting, Zbrush, Modo, 3D Studio Max, Photoshop, Texturing

Education
Texas A&M University   2009 — 2010
Bachelor of Applied Science, Human Relations

Curtis Henry Curtis Henry Fountain Valley, California Details
Curtis Henry's Carbine Studios Experience May 2013 - Present
Job Cinematics Designer at Carbine Studios
Industry Computer Games
Experience
Carbine Studios   May 2013 - Present

Skills
Computer Games, Maya, Photoshop, After Effects, Premiere, Game Design, Online Gaming, Scripting, 3D Modeling, 3D Studio Max, Xbox 360

Education
Academy of Art University

Gina Lee Gina Lee Greater Los Angeles Area Details
Gina Lee's Carbine Studios Experience April 2015 - Present
Job Localization Coordinator at Carbine Studios
Industry Public Relations and Communications
Experience
Carbine Studios   April 2015 - Present
Taipei543   January 2014 - May 2015
Uguubear's Cave   May 2014 - April 2015
Curse, Inc.   May 2014 - August 2014
Move Fine Inc   May 2012 - May 2014
Charisma+2, LLC   February 2012 - February 2014
Music-N-Smart   June 2011 - June 2012
Move Fine Inc   June 2011 - May 2012
Charisma+2, LLC   January 2010 - January 2012
Charisma + 2  January 2010 - January 2012

Skills
Communication Skills, Office Administration, Office Management, Communication, Event Planning, Writing, Esports, Translation, Social Media Marketing, Social Media, Brand Development, Video Games, Chinese, Computer Games, Public Relations, Mandarin, Project Management, Social Networking, Brand Management, Public Speaking, Event Production, Event Management, Journalism, Editing, Blogging, Social Media..., Costume Design, International Studies, Game Design, Online Advertising, Advertising, Social Promotion, Graphic Design, Analytical Skills, Game Development, Localization, Brand Ambassadors, Digital Painting

Education
Concorde Career College-Garden Grove   2012 — 2014
Associate's degree, Dental Hygiene/Hygienist, 3.9

University of California, San Diego
BA, International Studies - Communications, 3.8

Daniel Garwood Daniel Garwood United States Details
Daniel Garwood's Carbine Studios Experience August 2013 - October 2013
Job
Industry
Experience
Lutheran Services Carolinas  June 2014 - Present
Carbine Studios   August 2013 - October 2013
ASU Tutoring Services   August 2012 - May 2013
The Game Effect, LLC   June 2010 - May 2011

Education
Appalachian State University   2006 — 2013
Bachelor's degree, Spanish Language Teacher Education

Jason Reynolds Jason Reynolds Seattle, Washington Details
Jason Reynolds's Carbine Studios Experience October 2013 - October 2014
Job Game Development
Industry Computer Games
Experience
ArenaNet LLC  December 2014 - Present
Carbine Studios   October 2013 - October 2014
Carbine Studios   April 2010 - October 2013
Cheyenne Mountain Entertainment  July 2008 - February 2010

Skills
Game Design, Texture Artist, Console, Character Animation, Zbrush, Video Games, MMO, DevTrack, Texture Painting, Unreal Editor, Perforce, Game Balance, Computer Games, Level Design, Game Development, MMORPG, World Building, Online Gaming, Gameplay, Unreal 3, 3D Modeling, Unreal Engine 3, Wii, Lua, Multiplayer, Mudbox, Gameplay Programming, Casual Games, PS3, Social Games, Game Mechanics, Xbox, Cinematics, UnrealScript, Unity3D, Game Engines, Mobile Games, Content Design, Maya, Xbox 360, Scripting, 3D Studio Max, Game Art, Texturing, Low Poly Modeling, UV mapping, 3D, Animation, Environment Art, Game Programming

Education
University of Advancing Technology   2006 — 2009
Multimeda, Game Design

Parsons School of Design   2005 — 2006
Multimeda, Game Design

Tony Rey Tony Rey Orange, California Details
Tony Rey's Carbine Studios Experience March 2014 - March 2015
Job Community & Creative Content Manager at NCSOFT
Industry Publishing
Experience
NCSOFT  March 2015 - Present
Carbine Studios   March 2014 - March 2015
Red 5 Studios  2012 - March 2014
Panera Bread  August 2009 - August 2012
Disneyland Resort  July 2007 - August 2009

Skills
Social Media, Facebook, Video Production, Video, Editing, Improvisational Comedy, On-air Hosting, Live Events, Live Streaming, Stand-up Comedy, Web Video, Training, Community Management, Training Facilitation, Hiring Employees, Screenwriting, Public Speaking, Social Networking, Engaging Public Speaker, Entertainment, Podcasting, Creative Writing, Hiring Practices, Retail, Event Planning, Presenter, Voice Acting, Hiring Personnel, Customer Service..., Interviewing Skills, Volunteer Recruiting, New Hire Training, Audio Editing, Social Media Marketing, Event Management, Production Managment, Theatre, Facilitation, Workshop Facilitation, Guerrilla Marketing, Digital Media, Public Relations, iPhone, Community Sites, New Hire Orientations, Conflict Resolution, Interviews, Hootsuite, Cultural Awareness, Radio Host

Education
Fullerton College

Mitch Ferguson Mitch Ferguson Culver City, California Details
Mitch Ferguson's Carbine Studios Experience November 2007 - August 2010
Job Director of Design (Casino) at Scopely
Industry Computer Games
Experience
Scopely  June 2015 - Present
Playtika Santa Monica (formerly Buffalo Studios)   March 2014 - May 2015
WMS Gaming  September 2012 - February 2014
independant  August 2010 - September 2012
Carbine Studios   November 2007 - August 2010
Perpetual Entertainment  April 2005 - September 2007
Perpetual Entertainment  January 2003 - April 2005
VR1   October 2001 - January 2003
Maxis  August 1999 - July 2001
Electronic Arts  October 1997 - August 1999

Skills
Production, Game Design, Gameplay, Game Mechanics, Game Development, Software Development, Unity3D, MMO, Team Leadership, Game Programming, Game Technology, User Interface Design, Video Games, Online Gaming, Computer Games, Perforce, Casual Games, Multiplayer, MMORPG, User Interface, Mobile Games, Social Games, Mobile Applications, User Experience, Scrum, Management, Scripting, Mobile Devices, Monetization, JIRA, Programming

Education
UC Santa Barbara   1991 — 1993
Masters, Cognitive Psychology

Harvey Mudd College   1985 — 1989
BS, Math

Aleasha Ford Aleasha Ford Orange County, California Area Details
Aleasha Ford's Carbine Studios Experience April 2013 - October 2014
Job Environment Artist
Industry Computer Games
Experience
Telltale Games  February 2015 - Present
Carbine Studios   April 2013 - October 2014
Trendy Entertainment LLC  November 2012 - April 2013
38 Studios  May 2011 - May 2012
Gourmet Games   March 2010 - July 2010

Skills
3D Modeling, Texturing, Terrain, Unreal Engine, Maya, Photoshop, Set Dressing, UV mapping, Zbrush, SpeedTree, Perforce, Low Poly Modeling, Game Development, Modeling, Game Design, Unreal Engine 3, Cinematics, UV Mapping

Education
Full Sail University   2008 — 2010
Bachelor of Science (BS), Game Art

Jordan Ewing Jordan Ewing Greater Seattle Area Details
Jordan Ewing's Carbine Studios Experience May 2013 - November 2013
Job Character Artist at Valkyrie Entertainment, LLC
Industry Computer Games
Experience
Valkyrie Entertainment, LLC   December 2014 - Present
S2 Games  November 2013 - September 2014
Carbine Studios   May 2013 - November 2013
Blizzard Entertainment  May 2012 - August 2012
Flying Lab Software  October 2008 - April 2009

Skills
Texturing, 3D Studio Max, Maya, Photoshop, Zbrush, UV mapping, Mudbox, Digital Painting, Character Animation, Digital Sculpting, Conceptual Art, Game Art, Unity3D, Unreal Editor, Game Development, Rigging, Headus, Topogun, UDK, Marmoset Toolbag, Concept Design, Texture Painting, Low Poly Modeling, After Effects, Environment Art, Video Games

Education
Southern Methodist University   2011 — 2012
Master of Interactive Technology, Art Creation

Art Institute of Seattle   2007 — 2010
BFA, Game Art & Design

Jason Couture Jason Couture Aliso Viejo, California Details
Jason Couture's Carbine Studios Experience April 2014 - Present
Job Senior Quality Assurance Analyst at NCSoft West / Carbine Studios
Industry Computer Games
Experience
Carbine Studios   April 2014 - Present
WB Games Turbine   August 2010 - February 2014
Turbine  August 2009 - June 2010
The Home Depot  April 2007 - August 2009
JP Morgan Chase  June 2006 - January 2007

Skills
MMO, Game Development, Game Design, Video Games, Level Design, Online Gaming, MMORPG, Gameplay, Traditional Animation, Quality Assurance, Computer Games, Social Games, Game Mechanics, Unity3D, Perforce, Multiplayer, Console, Casual Games, PS3, Mobile Games

Education
Northern Essex Community College   2002 — 2004
Associates, Graphic Design

Timberlane Regional High school   1999 — 2002
Technical Diploma, Graphic Design

Angie Ricci Angie Ricci Laguna Hills, California Details
Angie Ricci's Carbine Studios Experience 2011 - Present
Job 3D Artist at Carbine Studios
Industry Computer Games
Experience
Carbine Studios   2011 - Present
2K  March 2010 - June 2010
THQ  July 2008 - August 2009

Skills
Video Games, Game Design, Computer Games, Game Development, MMO

Education
Art Institute of Phoenix   2005 — 2008
Bachelor's Degree, Media Arts and Animation

Vivian E. Wong Vivian E. Wong Seattle, Washington Details
Vivian E. Wong's Carbine Studios Experience May 2013 - April 2014
Job Game Developer Looking for New Opportunities
Industry Computer Games
Experience
Carbine Studios   May 2013 - April 2014
UC Santa Cruz  January 2010 - June 2012

Skills
Game Design, C++, Programming, C#, Java, OpenGL, Python, HTML, CSS, Photoshop, Git, C, XML, PHP, Gimp, Writing, Eclipse, Visual Studio, Scrum, ActionScript, Game Development, Prolog, Illustrator, Subversion, Tortoise SVN, Drawing, Gameplay Programming, Agile Methodologies, Video Games, Unity, Unity3D, Level Design

Education
University of California, Santa Cruz   2008 — 2012
B.S., Computer Game Design

Stuart Post Stuart Post Aliso Viejo, California Details
Stuart Post's Carbine Studios Experience June 2015 - Present
Job Associate 3d Artist at Carbine Studios
Industry Computer Games
Experience
Carbine Studios   June 2015 - Present
Technical Training Professionals   October 2012 - June 2015
THQ ­ QA   May 2009 - October 2009
The Art Institute of Phoenix  June 2007 - March 2009

Skills
3D Studio Max, Maya, Photoshop, 3D Modeling, Computer Animation, Animation, Character Animation, Texturing, Video Games

Education
Art Institute of Phoenix   2007 — 2009
Bachelor of Art, Media Arts & Animation

Scott Hafner Scott Hafner Orange County, California Area Details
Scott Hafner's Carbine Studios Experience April 2014 - May 2015
Job Level Designer at Obsidian Entertainment
Industry Computer Games
Experience
Obsidian Entertainment  May 2015 - Present
Carbine Studios   April 2014 - May 2015
Carbine Studios   February 2011 - April 2014
Sonic Boom, Inc.   March 2010 - February 2011
Vogster Entertainment  October 2008 - March 2010
Gameloft  November 2006 - November 2007
Gameloft  August 2005 - November 2006

Skills
Unreal 3, Game Design, Scripting, Content Design, Level Design, Game Development, Video Games, Gameplay, World Building, MMORPG, MMO, Unreal Editor, Character Animation, Multiplayer, Game Mechanics

Education
Edinboro University of Pennsylvania   2001 — 2005
Bachelor of Fine Arts (BFA), Animation

David Nishball David Nishball Long Beach, California Details
David Nishball's Carbine Studios Experience May 2013 - October 2014
Job Associate Engineer
Industry Computer Games
Experience
Glu Mobile  July 2015 - Present
Carbine Studios   May 2013 - October 2014
Hampshire Game Collective   November 2011 - May 2013
Hampshire College  September 2009 - May 2013

Skills
Photoshop, Teaching, Video Games, Level Design, Game Design, Unity, C#, Python, Project Management, C++, Scripting, Multiplayer, Game Development, Unity3D, Computer Games, Gameplay, MMORPG, Microsoft Office

Education
Hampshire College   2009 — 2013
Computer Science and Game Development

Christophe Bahamed Christophe Bahamed Greater Los Angeles Area Details
Christophe Bahamed's Carbine Studios Experience July 2013 - May 2014
Job CEO at Independent Business
Industry Entertainment
Experience
Entrepreneur  May 2014 - Present
Carbine Studios   July 2013 - May 2014
Square Enix  October 2011 - July 2013
Kaltura  June 2011 - October 2011
The Walt Disney Company  August 2010 - June 2011
Walt Disney Internet Group  September 2008 - August 2010
QSI, Inc   March 2004 - July 2007
ACS  September 2000 - January 2004
Spectrum Information Services  February 2000 - August 2000
ACS  January 1998 - March 2000

Skills
Software Development, Video, Executive Management, New Business Development, Online Advertising, Cross-functional Team..., Video Games, Product Management, Agile Project Management, Business Development, Digital Marketing, Business Strategy, Web Applications, Project Management, Strategy, SDLC, Content Strategy, Digital Media, Program Management, Integration, Online Gaming, Monetization, MMO, User Experience, SEO, Integrated Marketing, E-commerce, Analytics, Leadership, Quality Assurance, Mobile Devices, Management, Social Games, Product Development, Mobile Games, Strategic Partnerships, Mobile Applications, Marketing, SharePoint, Social Media, Casual Games, Content Management, Game Design, Digital Strategy, Web Project Management, Web Analytics, Game Development, Interactive Marketing, JIRA

Education
American InterContinental University   2007 — 2009
MBA, International Business

American InterContinental University   2005 — 2007
BA, International Business

University of Nebraska at Omaha   1993 — 1994
AA, Computer Science

Jeff Kurtenacker Jeff Kurtenacker Orange County, California Area Details
Jeff Kurtenacker's Carbine Studios Experience November 2014 - Present
Job Audio Manager/Lead Composer at Carbine Studios
Industry Music
Experience
Carbine Studios   November 2014 - Present
Carbine Studios   October 2008 - Present
Expanded Books   October 2005 - January 2013
SomaTone Interactive Audio  July 2007 - October 2010
Flying Lab Software  2006 - 2007
Blizzard Entertainment  2001 - 2004

Skills
Composition, Sound Design, Orchestration, Songwriting, Music Production, Computer Games, Music, Sound, Gameplay, Film Scoring, Audio Post Production, Original Music, Recording, Studio Recording, PS3, Xbox 360, Audio Engineering, MMORPG, Game Audio, Sound Editing

Education
UCLA Extension   2001 — 2003
Certificate, Film Scoring

Lawrence University   1995 — 1999
BA, Music Composition & Audio/Video Technology

Hong Chan Lim Hong Chan Lim Aliso Viejo, California Details
Hong Chan Lim's Carbine Studios Experience July 2007 - September 2014
Job Character Artist at Blizzard Entertainment
Industry Computer Games
Experience
Blizzard Entertainment  August 2015 - Present
Laguna College of Art and Design  January 2014 - Present
Amazon  September 2014 - August 2015
NCSOFT  December 2013 - September 2014
NCSOFT  July 2007 - September 2014
Carbine Studios   July 2007 - September 2014
Atari/SCG   September 2006 - August 2007
Electronic Arts (EA)/SCG   September 2005 - August 2006
Applied Interactives   September 2004 - January 2005

Skills
Game Development, Environment Art, Character Modelling, UV mapping, Texturing, Video Games, Zbrush, Maya, Softimage, XSI, Modo, Photoshop, Bodypaint, Digital Sculpting, Body Sculpting, Corel Painter, After Effects, Digital Painting, 3D Coat, Characters, Props, Cinematics, Texture Painting, Creature Animation, Low Poly Modeling, Vray, Mental Ray, Keyshot, Marmoset, UV Mapping, ZBrush

Education
The School of the Art Institute of Chicago   2001 — 2005
BFA, 3D Art and tech

서울대학교 / Seoul National University   2004 — 2004
Liberal Arts and Sciences/Liberal Studies

上智大学 / Sophia University   2003 — 2003
Japanese Language and Literature/ Japanese Art History

ZBrushWorkshops   2010 — 2010
Zbrush Certification Course, Digital Sculpting

Robert Cherry Robert Cherry Aliso Viejo, California Details
Robert Cherry's Carbine Studios Experience January 2015 - July 2015
Job Software Engineer at Blizzard Entertainment
Industry Computer Games
Experience
Blizzard Entertainment  July 2015 - Present
Carbine Studios   January 2015 - July 2015
Frostburn Studios, Inc.   May 2014 - December 2014
S2 Games  January 2013 - May 2014
S2 Games  April 2012 - December 2012
Intel Corporation  July 2010 - April 2012
Business Education Compact  July 2009 - July 2010
Intel Corporation  October 2007 - November 2008

Skills
C++, C#, Python, C, Perl, Visual Studio, Object Oriented Design, Programming, Algorithms, Linux, Software Engineering, XML, MySQL, PHP, Subversion, Agile Methodologies, HTML, Project Management, Team Management, Perforce, Branch Management, OpenGL, Game Development

Education
Portland State University   2010 — 2012
Incomplete, Computer Science

Kenneth McBride Kenneth McBride Orange County, California Area Details
Kenneth McBride's Carbine Studios Experience February 2012 - March 2014
Job 3D Character Artist at Blizzard Entertainment
Industry Computer Games
Experience
Blizzard Entertainment  March 2014 - Present
Carbine Studios   February 2012 - March 2014
Carbine Studios   October 2010 - February 2012
Self Employed  June 2010 - October 2010
Full Sail University  April 2010 - June 2010
Full Sail University  March 2009 - April 2010
Little Caesars  June 2006 - June 2008

Skills
Zbrush, Maya, XSI, Flash, Photoshop, Dreamweaver, Video Games, Game Art, Unreal Editor, Environment Art, UV mapping, Texturing, 3D graphics, Game Development

Education
Full Sail University   2008 — 2010
Bachelor of Science, Game Art, Game Art

Paxon School for Advanced Studies   2003 — 2007

Drew Whitmore Drew Whitmore Providence, Rhode Island Details
Drew Whitmore's Carbine Studios Experience August 2012 - Present
Job Illustrator at Carbine Studios
Industry Computer Games
Experience
Carbine Studios   August 2012 - Present
38 Studios  July 2011 - May 2012
Vicarious Visions  April 2010 - June 2011
Atomic Games  September 2007 - August 2009

Skills
Environment Art, Unreal Editor, Illustration, Concept Design, Texturing, Game Development, Unreal Engine 3, 3D, Character Animation, Maya, Level Design, Video Games, Game Design, Storyboarding, Digital Painting

Education
Ringling School of Art and Design   2003 — 2007
Bachelor of Fine Arts, Illustration

Geoffrey Virtue Geoffrey Virtue Orange County, California Area Details
Geoffrey Virtue's Carbine Studios Experience November 2014 - March 2015
Job Game Production at Blizzard Entertainment
Industry Computer Games
Experience
Blizzard Entertainment  July 2015 - Present
Riot Games  March 2015 - July 2015
Carbine Studios   November 2014 - March 2015
Carbine Studios   October 2013 - November 2014
Aeria Games & Entertainment  April 2013 - October 2013
Aeria Games & Entertainment  July 2012 - April 2013
Boresha International  May 2012 - August 2012
Virtues Coffee Roasters   June 2009 - August 2010

Skills
Project Management, Product Management, Program Management, Marketing, Advertising, Copywriting, Agile Project Management, Video Game Production, JIRA, Scrum, Developer Relations, Social Media

Education
University of California, Santa Cruz
Project and Program Management, Business & Management

University of California, Santa Cruz
Bachelor of Arts, Philosophy

Cabrillo College
AA, Business and Philosophy

Jeremy Gaffney Jeremy Gaffney Laguna Niguel, California Details
Jeremy Gaffney's Carbine Studios Experience January 2008 - September 2014
Job Consultant
Industry Computer Games
Experience
Self Employed  September 2014 - Present
Carbine Studios   January 2008 - September 2014
NCSOFT  May 2001 - March 2007
Electronic Arts (EA)   October 1998 - May 2001
Turbine  June 1993 - March 1997

Skills
MMO, Game Development, Video Games, Game Design, Computer Games, Executive Management, Gameplay, MMORPG, Social Games, Game Mechanics, Online Gaming, Multiplayer, Monetization, Mergers & Acquisitions, Business Strategy, Strategic Planning, Strategic Partnerships, Leadership, Casual Games, Graphic Design, Xbox 360, Perforce, Management, Scripting

Education
Brown University   1990 — 1993
Bachelor of Science (B.Sc.), Computer Science

Brown University   1989 — 1993
Bachelor of Science (B.Sc.), Computer Science

Brent LaDue Brent LaDue Seattle, Washington Details
Brent LaDue's Carbine Studios Experience June 2013 - February 2014
Job Freelance 3D Artist
Industry Computer Games
Experience
Carbine Studios   June 2013 - February 2014
Trion Worlds, Inc.   July 2012 - May 2013
38 Studios  April 2011 - May 2012
Vicarious Visions  July 2008 - April 2011
High Voltage Software  February 2008 - June 2008
GarageGames  April 2007 - June 2007

Skills
3D Studio Max, ZBrush, Maya, Texturing, Photoshop, Topogun, UDK, Scrum, Perforce, Optimization, Digital Painting, Lighting, Terrain Sculpting &..., Unreal Engine 3, Digital Sculpting, Zbrush, UV mapping, Game Art, 3D, Video Games, 3D Modeling, Cinematics, Wii, Normal Mapping, UV Mapping

Education
Illinois Institute of Art   2004 — 2007
Bachelors of Fine Arts, Game Art & Design

Betsy Feng Betsy Feng Irvine, California Details
Betsy Feng's Carbine Studios Experience February 2015 - Present
Job Production Assistant at Carbine Studios
Industry Computer Games
Experience
Carbine Studios   February 2015 - Present
Carbine Studios   February 2013 - February 2015
Triage Management   November 2012 - February 2013
Twinrock Partners  July 2012 - October 2012
Los Angeles Zoo  February 2011 - April 2011
Cairns Tropical Zoo   June 2010 - September 2010
El Monte Dog and Cat Hospital   July 2009 - September 2009
Emergency Medicine Scribe Systems  July 2008 - February 2009

Skills
JIRA, Project Management, Microsoft Project, Video Games, Quality Assurance, Computer Games, MMORPG, MMO, Microsoft Office, Game Design, Time Management, Online Gaming, Animal Care

Education
University of California, Riverside   2007 — 2010
BS, Biology

Jairo Sanchez Jairo Sanchez Orange County, California Area Details
Jairo Sanchez's Carbine Studios Experience April 2013 - March 2014
Job Associate 3D Artist at Blizzard Entertainment
Industry Computer Games
Experience
Blizzard Entertainment  March 2014 - Present
FreeLance  January 2013 - Present
Carbine Studios   April 2013 - March 2014
Gnomon School of Visual Effects  March 2012 - December 2012
FreeLance  May 2012 - October 2012
National Flight Academy  July 2011 - November 2011
National Flight Academy  July 2011 - November 2011

Skills
Zbrush, Maya, Photoshop, Unreal Editor, Sketchbook Pro, Xnormal, Crazy Bump, 3D Coat, 3D Studio Max, Mudbox, Nuke, Gmax, SketchUp, Corel Draw, Microsoft Office, Mac OS X, Windows, Bump, Occlusion, Unreal Engine 3, Texturing, Hard Surface Modeling, 3D Modeling, Computer Animation, Environment Art, Concept Design, Marmoset, Animation, After Effects, Visual Effects, Video Games, Game Development, Motion Graphics, UV mapping, Illustrator, Game Design, Flash, 3D, Lighting, Storyboarding, Compositing, Character Animation, UV Mapping, ZBrush, Modeling

Education
Gnomon School of Visual Effects   2012 — 2013

Full Sail University   2010 — 2011
Bachelor of Science, Game Art

Universidad Militar Nueva Granada   2008 — 2009
Multimedia Engineering, 3D Modeling

Universidad de La Sabana   2007 — 2007
International Business, Marketing

Colegio Mayor del Rosario   2001 — 2005
High School Diploma

Jordon Trebas Jordon Trebas Aliso Viejo, California Details
Jordon Trebas's Carbine Studios Experience April 2015 - Present
Job Game Designer at Carbine Studios
Industry Computer Games
Experience
Carbine Studios   April 2015 - Present
Carbine Studios   May 2013 - April 2015
Not So Humble Games   January 2014 - December 2014
Zombears   June 2012 - January 2013
Owlception   February 2012 - May 2012
Pillars of Creation   September 2011 - December 2011

Skills
Unreal Engine 3, Level Design, Game Design, Kismet, Gameplay, Game Development, Lua, PowerPoint, Team Leadership, 3D Studio Max, Public Speaking, Unreal Editor, C#, Torque Game Engine, Public Relations, Prezi, Multiplayer, Photoshop, InDesign, Illustrator, GECK, Hammer, Cinematics, Microsoft Excel, UnrealScript, Flash, Excel, Strategic Communications, World Building, System Design, Ap Style, MS Project, Unity

Education
Southern Methodist University   2011 — 2013
MIT (Master of Interactive Technology), Level Design

Brigham Young University   2008 — 2011
Communications, Public Relations and Business Management

Joshua Horst Joshua Horst Aliso Viejo, California Details
Joshua Horst's Carbine Studios Experience May 2014 - February 2015
Job Manager of Production at NCSOFT
Industry Computer Games
Experience
NCSOFT  February 2015 - Present
Carbine Studios   May 2014 - February 2015
Blizzard Entertainment  November 2008 - April 2014
Blizzard Entertainment  September 2004 - November 2008
La Paz Int. School   August 2003 - June 2004

Skills
Product Development, Production Managment, Project Management, Management, Public Speaking, Teaching, Employee Training, Licensing

Education
Concordia University Irvine   2002 — 2003
Graduate School, Teaching Credential

University of California, Irvine   1998 — 2002
Bachelor's degree, History and biology

Bruce Shtelmakher Bruce Shtelmakher Orange County, California Area Details
Bruce Shtelmakher's Carbine Studios Experience April 2014 - April 2015
Job
Industry Computer Games
Experience
CD PROJEKT RED  May 2015 - Present
Carbine Studios   April 2014 - April 2015
Carbine Studios   March 2011 - April 2014
Gas Powered Games  October 2006 - January 2009
Amaze Entertainment  April 2005 - October 2006
Aristeia Capital  September 2004 - April 2005

Skills
Game Development, Gameplay, Video Games, C++, Artificial Intelligence, Scripting, Lua, Level Design, PSP, Quality Assurance, MMO, JIRA, Multiplayer, Gameplay Programming

Education
Hofstra University   2000 — 2004
BS

Brian McClain Brian McClain Aliso Viejo, California Details
Brian McClain's Carbine Studios Experience April 2015 - Present
Job Senior 3D Artist at Carbine Studios
Industry Computer Games
Experience
Carbine studios   April 2015 - Present
Carbine Studios   August 2012 - Present
38 Studios  August 2011 - May 2012
Enemy Airship   July 2010 - June 2011
Dust   October 2010 - March 2011

Skills
Maya, 3D Studio Max, Photoshop, Zbrush, Unreal Engine 3, Unity, Texture Painting, UV mapping, Texturing, Unreal Editor, Game Art, Game Design, Game Development, CrazyBump, 3D, Environment Art, Low Poly Modeling, Hard Surface Modeling, Props, Normal Mapping, Texture Artist

Education
Art Institute of Phoenix   2008 — 2011
BA, Game Art and Design

Brendan Thorne Brendan Thorne Bellevue, Washington Details
Brendan Thorne's Carbine Studios Experience April 2007 - April 2011
Job Game Designer at Bungie
Industry Computer Games
Experience
Bungie  October 2013 - Present
Trion Worlds, Inc.   April 2011 - October 2013
Carbine Studios   April 2007 - April 2011
Blizzard Entertainment  May 2005 - April 2007
Ricoh Business Systems  June 2003 - May 2005

Skills
Scripting, World Design, Quest Design, Software Documentation, Creative Direction, MMO, Gameplay, Concept Design, Video Games, Game Design, Game Development, Photoshop, Creative Writing, Xbox 360, Multiplayer, Computer Games, Game Mechanics, Perforce, Unreal Editor, World Building

Education
University of California, Santa Barbara
BA, Religious Studies

Sara (Sara Hernandez-Land) Morris Sara (Sara Hernandez-Land) Morris Fullerton, California Details
Sara (Sara Hernandez-Land) Morris's Carbine Studios Experience September 2012 - January 2013
Job Account Manager at Finance Store Inc
Industry Computer Games
Experience
Finance Store Inc  March 2015 - Present
Carbine Studios   September 2012 - January 2013
Blizzard Entertainment  April 2005 - April 2012

Skills
Video Games, MMO, Computer Games, Gameplay, Online Gaming, Casual Games, Social Games, Xbox 360, MMORPG, Game Design, Level Design, PS3, Photoshop, Game Development, Team Leadership, Gaming, Software Documentation, Mobile Games, Agile Project Management, Social Networking, Account Management, Customer Support

Education
Orange Coast College   2007 — 2016
Associate of Arts (AA), Liberal Arts and Sciences/Liberal Studies

Jose Aello Jr Jose Aello Jr San Francisco Bay Area Details
Jose Aello Jr's Carbine Studios Experience August 2006 - October 2010
Job Environment Artist Seeking New Opportunities
Industry Entertainment
Experience
Linden Lab  October 2014 - May 2015
ZeniMax Online Studios  March 2011 - September 2014
Carbine Studios   August 2006 - October 2010
Blizzard Entertainment  January 2000 - July 2006
Kronos Digital Entertainment  July 1999 - November 1999
Oddworld Inhabitants  November 1997 - July 1999

Skills
Lighting, UV mapping, 3D, Texturing, Environment Art, Video Games, Game Development, Texture Painting, 3D Studio Max, 3D Modeling, Hard Surface Modeling, Modeling, Concept Design, UV Mapping, Computer Games, Game Design, MMO

Education
Art Center College of Design   1990 — 1991
Transportation Design

Twain Martin Twain Martin Orange County, California Area Details
Twain Martin's Carbine Studios Experience June 2005 - July 2011
Job Lead Network Engineer at Obsidian Entertainment
Industry Computer Games
Experience
Obsidian Entertainment  July 2013 - Present
Tencent Boston, Inc  September 2012 - July 2013
Trion Worlds -Defiance   July 2011 - August 2012
Carbine Studios   June 2005 - July 2011
Blizzard Entertainment  January 1997 - June 2005
UTech   June 1993 - January 1997
Mach2Games   September 1956 - January 1957

Skills
Game Development, MMO, C++, C#, XML, Java, Scripting, Lua, Perforce, Visual Studio, Architecture, Gameplay, Distributed Systems, System Design, Windows, Video Games, Gaming, OpenGL, JIRA, Multiplayer, MMORPG, Video Game Development, Objective-C, iPhone development, Game Design, Online Gaming, Xbox 360, Console, PS3, Computer Games, Software Development..., Level Design, Game Programming, iOS development, Unity3D, Xbox, Gameplay Programming

Education
California State University-Bakersfield   1990 — 1993
Computer Science

California State University
Computer Science

Leanne Huynh Leanne Huynh Orange County, California Area Details
Leanne Huynh's Carbine Studios Experience June 2014 - June 2015
Job Artist at Carbine Studios
Industry Entertainment
Experience
Carbine Studios   June 2014 - June 2015
Blizzard Entertainment  January 2012 - May 2014
Blizzard Entertainment  November 2010 - December 2011
Riot Games  May 2009 - July 2009
Self  September 2007 - April 2009
Blizzard Entertainment  September 2004 - August 2007

Skills
Video Games, MMORPG, MMO, Digital Painting, Computer Games, Texture Painting, Illustration, Digital Art, Digital Illustration, Photoshop, Art, Characters, Game Development, Conceptual Art, Online Gaming, Drawing, Painting, Quality Assurance, Gaming Industry, Maya, Texturing, Zbrush, Character Animation, Digital Asset Management, JIRA, Game Mechanics, Storyboarding, Game Design, Gameplay, Concept Design

Education
University of California, Irvine   1998 — 2004
B.A., Studio Art

Concept Design Academy

Gnomon School of Visual Effects

Damien Evans Damien Evans Orange County, California Area Details
Damien Evans's Carbine Studios Experience February 2013 - October 2014
Job
Industry Computer Games
Experience
inXile Entertainment  November 2014 - Present
Impulse Gear Inc,   May 2014 - Present
Immersive Entertainment, Inc   April 2014 - Present
Carbine Studios   February 2013 - October 2014
Sinful Robot   February 2013 - February 2013
Art Institute  January 2012 - February 2013
Trion Worlds, Inc.   May 2011 - December 2012
inXile Entertainment  October 2008 - April 2011
Incinerator Studios  May 2008 - September 2008
Damien Designs   September 2007 - May 2008

Skills
UDK, 3D Studio Max, Photoshop, Z Brush, Mud Box, Maya, Zbrush, Mudbox, Perforce, After Effects, Illustrator, Unreal Engine, Level Building, Headus, Unreal Engine 3, Art, Game Development, Xbox 360, PS3, Video Games, UV mapping, Texturing, Environment Art, Unreal Editor, Low Poly Modeling, 3D, Lighting, Max, Texture Painting, 3D Modeling, MMO, Hard Surface Modeling, Computer Games, Unreal 3, Modeling, Level Design, World Building, Props, XSI, Game Art, Console, Texture Artist, Art Direction, Xbox, Normal Mapping, MMORPG, Gamebryo, 3D graphics, Shaders, Game Design

Education
Art Institute Orange County   2003 — 2008
Bachelor's, Game Art and Design

Orange Coast College   1996 — 1997
None, Photography

Mario Fernandez Jr Mario Fernandez Jr Greater Los Angeles Area Details
Mario Fernandez Jr's Carbine Studios Experience April 2014 - Present
Job Player Relations Lead at Carbine Studios
Industry Entertainment
Experience
Carbine Studios   April 2014 - Present
Gravity Interactive, Inc.   May 2013 - April 2014
Gravity Interactive, Inc.   March 2013 - May 2013
Gravity Interactive, Inc.   March 2009 - March 2013
Gravity Interactive, Inc.   September 2006 - March 2009

Skills
Facebook, Social Media, Online Gaming, Online Communities, MMORPG, Social Media Marketing, Social Networking, Public Relations, Community Management, Customer Service, MMO, Video Games, Event Planning, Event Management, Word, Excel, PowerPoint, Research, Supervisory Skills, HTML, Fundraising, Production, Spanish, Forum Postings, Microsoft Excel, Online Advertising, Community Sites, YouTube, Social Games, Marketing, Casual Games, Monetization

Education
University of California, Los Angeles   2002 — 2007
Bachelors, Psychology

Chris Manprin Chris Manprin Seattle, Washington Details
Chris Manprin's Carbine Studios Experience September 2008 - October 2014
Job Raid Designer at Bungie.
Industry Computer Games
Experience
Bungie  January 2015 - Present
Carbine Studios   September 2008 - October 2014
Sigil Games Online  July 2005 - May 2007
Blizzard Entertaintment   2003 - 2006
Blizzard Entertainment  January 2003 - November 2003
Squaresoft (Now Square-Enix)   January 1998 - November 2002

Skills
MMO, Game Development, Video Games, Computer Games, Game Design, Multiplayer, Gameplay, Level Design, MMORPG, Game Mechanics, Perforce, Scripting, Scrum

Education
Orange Coast College   1998 — 2000
AA, Computer Science

Anna Castro Anna Castro Orange County, California Area Details
Anna Castro's Carbine Studios Experience July 2012 - October 2014
Job Environment Artist at FireForge
Industry Animation
Experience
FireForge  October 2014 - Present
Carbine Studios   July 2012 - October 2014
38 Studios  July 2011 - May 2012
Full Sail University  April 2011 - July 2011

Skills
organic modeling, fine art, digital painting, character modeling, Concept Art, Illustration, Maya, XSI, Max, Unreal, Zbrush, Mudbox, Final Cut Pro, Nuke, Motionbuilder, Cortex, Murals, Oil painting, UV mapping, Acrylic, Pen, 3D, Digital Art, Texturing, After Effects, Photoshop, Mental Ray, Illustrator, Modeling, Digital Sculpting, Character, Hard Surface Modeling, Animation, Character Design, Texture Painting, Painting, Environment Modeling, Unreal Engine 3, Computer Animation, Unreal Editor, Low Poly Modeling, Environment Art, Game Art, Props, Normal Mapping, 3D Modeling, Character Animation, Concept Design, Compositing, Traditional Animation

Education
Full Sail University   2009 — 2011
Bachelor of Science, Computer Animation

Matthew P Meyer Matthew P Meyer Austin, Texas Area Details
Matthew P Meyer's Carbine Studios Experience May 2014 - September 2014
Job Producer, Project Manager, Live Operations, Student.
Industry Computer Games
Experience
Western Governors University  October 2014 - Present
Carbine Studios   May 2014 - September 2014
Sony Online Entertainment  September 2009 - October 2013
Sony Online Entertainment  September 2006 - September 2009
Simutronics Corp.  November 2001 - May 2006
Chicago Stock Exchange  January 1998 - November 2001
Simutronics Corp.  December 1995 - November 2001

Skills
Video Games, Online Gaming, Game Development, MMORPG, MMO, Game Design, Casual Games, Product Management, PS3, Mobile Applications, Computer Games, Quality Assurance, Gameplay, Social Games, Level Design, Multiplayer, Scrum, Production Managment, Product Development, Content Delivery, Team Management, IT Operations, Software Project...

Education
Western Governors University   2014 — 2017
Bachelor of Science (BS), Software Engineering

Project Management Institute
PMP certification, Project Management

Platinum Edge
Certified Scrum Product Owner, Project Management

Purdue University   1992 — 1993
Engineering

Santa Fe College   1995 — 1997
Computer Science

Andrew Klimas Andrew Klimas Aliso Viejo, California Details
Andrew Klimas's Carbine Studios Experience February 2012 - July 2014
Job Environment Artist at Blizzard Entertainment
Industry Computer Games
Experience
Blizzard Entertainment  July 2014 - Present
Carbine Studios   February 2012 - July 2014
Full Sail University  September 2011 - February 2012
Full Sail University  March 2010 - October 2011

Skills
Maya, Photoshop, Zbrush, 3D-Coat, Unreal Editor, Alienbrain, 3D Studio Max

Education
Full Sail University   2009 — 2011
Bachelor of Science, Game Art

Rafeal Underwood Jr. Rafeal Underwood Jr. Orange County, California Area Details
Rafeal Underwood Jr.'s Carbine Studios Experience June 2013 - Present
Job Systems Designer at Carbine Studios
Industry Computer Games
Experience
Carbine Studios   June 2013 - Present
Bioware Austin  May 2011 - May 2012
Total Immersion Software  January 2011 - March 2011
Personal Projects  May 2010 - January 2011
The Guildhall at SMU  2009 - 2010

Skills
Unreal Engine 3, Level Design, Game Design, Unreal Editor, Gameplay, Game Development, Video Games, Texturing, MMO, Game Mechanics, Computer Games, Multiplayer, Unity3D, World Building, Perforce, Lua, MMORPG, Hammer Editor, Unreal 3, Kismet, Scripting, 3D Studio Max, Low Poly Modeling, DevTrack, Online Gaming, Content Design, Game Balance, Game Design Documents

Education
Southern Methodist University   2009 — 2010
Professional Certificate, Level Design

The Ohio State University   2003 — 2008
B.A., Film Studies

Paul VanDuyne Paul VanDuyne Aliso Viejo, California Details
Paul VanDuyne's Carbine Studios Experience July 2013 - June 2015
Job Game Designer in training
Industry Computer Games
Experience
Carbine Studios   July 2013 - June 2015
Rosetta  October 2010 - May 2013
Rochester Institute of Technology  June 2010 - August 2010
Workflow by Design  November 2006 - August 2007

Skills
CSS, PHP, MySQL, User Experience, HTML, XSLT, Adobe Creative Suite, Java, Web Design, Web 2.0, Mac OS X, Photoshop, JavaScript, Illustrator, Programming, jQuery, ActionScript, HTML 5, Web Development, Video Games

Education
Rochester Institute of Technology   2003 — 2008
BS, New Media Interactive Development

derek kosol derek kosol Greater Los Angeles Area Details
derek kosol's Carbine Studios Experience April 2010 - February 2011
Job Image Maker
Industry Entertainment
Experience
CGMA: computer graphics master academy   April 2012 - Present
Titmouse  April 2011 - Present
Gnomon School of Visual Effects  October 2012 - December 2013
Art Institute: Inland Empire   September 2008 - December 2011
Walt Disney Media Group   February 2011 - April 2011
Carbine Studios   April 2010 - February 2011
Walt Disney Imagineering  August 2009 - January 2010
Walt Disney Imagineering R&D  September 2008 - August 2009
SuperVillain Studios  September 2007 - September 2008
BRC Imagination Arts  June 2007 - September 2007

Skills
Concept Design, Character Animation, Sketching, Illustration, Animation, Illustrator, Computer Animation, Texturing, Drawing, Layout, Graphics, Art, Modeling, Video Games, UV mapping, 3D Studio Max

Education
Animation Mentor   2009 — 2010
Character Animation

Art Center College of Design   2003 — 2007
Bachelor of Science, transportation

Pasadena City College   2000 — 2003
Industrial and Product Design

Randy Vazquez Randy Vazquez Orange County, California Area Details
Randy Vazquez's Carbine Studios Experience July 2012 - October 2014
Job Technical Designer at Cloud Imperium Games
Industry Computer Games
Experience
Cloud Imperium Games  March 2015 - Present
IGDA  2000 - Present
Carbine Studios   July 2012 - October 2014
38 Studios  November 2010 - May 2012
enVie Interactive  August 2009 - December 2010
EA  January 2007 - December 2008
Electronic Arts - Mythic   January 2007 - December 2008
Vivendi Universal Games  May 2006 - January 2007
Regent University  February 2006 - April 2006
Shadowpool   2004 - 2005

Skills
Game Design, 3D, Content Design, MMO, Game Development, Video Games, Perforce, Maya, Document Design, Online Gaming, Photoshop, Quality Assurance, Computer Games, Xbox 360, Information Design, Game Mechanics, Level Design, Gameplay, Texturing, Animation, Scripting, Unreal Editor, MMORPG, Multiplayer

Education
ITT Technical Institute   2007 — 2009
BS, Digital Entertainment

Full Sail University   2000 — 2002
Associate of Science, Computer Animation

Bryant & Stratton College   1998 — 1999
Associate's Degree, Computer Network administration

Virginia Beach Technical & Career Education Center   1996 — 1998
Certificate for Electronics & Computer Repair, Computer Technology/Computer Systems Technology

Juliet Nuzzo Juliet Nuzzo Greater Los Angeles Area Details
Juliet Nuzzo's Carbine Studios Experience September 2012 - July 2013
Job Producer and Certified Scrum Master
Industry Computer Games
Experience
Riot Games  February 2014 - Present
Riot Games  July 2013 - February 2014
Carbine Studios   September 2012 - July 2013
38 Studios  May 2011 - May 2012
38 Studios  April 2010 - May 2011
Harmonix Music Systems  August 2008 - May 2010
360plex   October 2007 - September 2009
WUMB 91.9 fm   August 2007 - January 2008
WERS 88.9 FM at Emerson College   January 2005 - June 2007

Skills
Scrum, Agile Methodologies, MMO, Game Development, Xbox 360, PS3, MMORPG, JIRA, Perforce, Computer Games, Gameplay, Video Games, Game Design, Quality Assurance, Multiplayer, Game Mechanics, Wii

Education
Emerson College   2003 — 2007
Bachelor of Arts, Music Business

Christopher Raleigh Christopher Raleigh Danville, California Details
Christopher Raleigh's Carbine Studios Experience April 2014 - April 2014
Job Prospective Video Game Developer
Industry Computer Software
Experience
San Jose State University  May 2010 - Present
Carbine Studios   April 2014 - April 2014
Tallie  December 2013 - December 2013
Bioware  November 2011 - November 2011
Turbine  April 2007 - April 2007

Skills
Artificial Intelligence, Microsoft Office, Human Computer..., Software Design, User Interface Design, Creative Writing, Software Engineering, C#, C++, Java, Adobe Creative Suite, Matlab, Maple, Github, Video Games

Education
San Jose State University   2010 — 2015
Bachelor of Science (B.S.), Computer Science, 3.1 / 4.0

Monte Vista High School

Miguel Caron Miguel Caron Orange County, California Area Details
Miguel Caron's Carbine Studios Experience October 2015 - Present
Job Studio Leadership Management Consultant at Carbine Studios
Industry Computer Games
Experience
Carbine Studios   October 2015 - Present
Kigami Management inc.   February 2008 - Present
Arcane Technologies   May 2015 - Present
Alizem   January 2008 - Present
BoldRadius Solutions  November 2011 - Present
Behaviour Interactive  March 2013 - February 2015
MMORPG Technologies Inc   April 2010 - January 2013
Funcom Games Canada   January 2010 - January 2013
Canadian Video Game Award 2012   December 2011 - December 2012
BCM International inc.   July 2008 - January 2010

Skills
Entrepreneurship, Start-ups, New Business Development, Business Strategy, Team Building, Strategic Planning, Sales Management, Negotiation, Team Leadership, Team Management, Mergers, Video Games, Strategic Partnerships, Business Planning, Problem Solving, Online Gaming, Sales Operations, Game Development, Awesomeness, Telecommunications, Outsourcing, Computer Games, MMO, Marketing, Mobile Devices, Mergers & Acquisitions, Product Development, Management, Mobile Games, Free to Play, Gameplay Systems, Interactive..., Game Mechanics, Management Consulting, Multiplayer Design, Monetization, Social Games, Product Marketing, Software Development, Game Design, MMORPG, Product Management, Gameplay, Gaming, Integration, Game Programming, Xbox 360, Game Balance, Unity3D, Leadership

Education
Executive MBA   2003 — 2005
Master, MBA Executive

Royal Military College of Canada/Collège militaire royal du Canada   1990 — 1994
Bachelor, Military Strategy

Eric Hankins Eric Hankins San Diego, California Details
Eric Hankins's Carbine Studios Experience February 2015 - Present
Job Game Designer at Carbine Studios
Industry Computer Games
Experience
Carbine Studios   February 2015 - Present
USAOPOLY  February 2014 - October 2014
Sony Online Entertainment  January 2013 - August 2013
Sony Online Entertainment  September 2008 - December 2012
Sony Online Entertainement   June 2008 - September 2008
Sony Online Entertainment  January 2007 - January 2008

Skills
Itemization, Rewards, Systems Design, Social Game Development, Content Writing, Microsoft Excel, Microsoft Access, System Design, Test Planning, Access, Game Mechanics, Gameplay Systems, Quality Assurance, Playstation, PS3, Gameplay, World Building, Game Balance, Game Design, Multiplayer, Perforce

Education
Grossmont College   2005 — 2006

Garfield Highschool   2003 — 2005

Stephan Frost Stephan Frost Orange County, California Area Details
Stephan Frost's Carbine Studios Experience March 2012 - October 2014
Job World of Warcraft Design Producer at Blizzard Entertainment
Industry Computer Games
Experience
Blizzard Entertainment  July 2015 - Present
Freelance  April 2009 - Present
Voice Over Work   September 2006 - Present
Producer at Double Helix Games at Amazon   October 2014 - July 2015
Carbine Studios   March 2012 - October 2014
Carbine Studios   August 2010 - March 2012
WayForward Technologies  October 2009 - August 2010
Sensory Sweep Studios  September 2007 - March 2009
Disney Interactive Studios  March 2007 - September 2007
Vagrant Records  May 2006 - February 2007

Skills
Photoshop, Unreal Editor, Microsoft Excel, Project Management, 3D Studio Max, Microsoft Word, Product Management, Video Games, Maya, Gameplay, Game Design, Game Development, Zbrush, Texturing, Computer Animation, MMO, Animation, Atlassian JIRA, JIRA, Scripting, Casual Games, Production Managment, Character Animation, Voice Acting

Education
California State University-Long Beach   2001 — 2006
Bachlors, Communications

Orange High School   1996 — 2001
High School Diploma

Tiffany Chu Tiffany Chu Greater Los Angeles Area Details
Tiffany Chu's Carbine Studios Experience March 2011 - October 2014
Job
Industry Computer Games
Experience
The Workshop Entertainment  January 2015 - Present
Carbine Studios   March 2011 - October 2014
Sony Online Entertainment  June 2008 - March 2011
Spark Unlimited  November 2006 - April 2008
Sony Computer Entertainment America LLC  April 2004 - June 2006
Sony Computer Entertainment America  2004 - 2006
troika games   2000 - 2004

Skills
Video Games, Game Design, Game Development, Gameplay, Team Leadership, MMO, MMORPG, RPG, Mentoring, Game Mechanics, Level Design, Unreal Engine 3, World Building, Computer Games, Social Games, Casual Games, Project Coordination

Education
Pomona College   1996 — 2000
BA, English

University of California, Irvine - The Paul Merage School of Business

Jonathan Jelinek Jonathan Jelinek Orange County, California Area Details
Jonathan Jelinek's Carbine Studios Experience April 2014 - Present
Job Executive Project Manager at Carbine Studios
Industry Entertainment
Experience
Carbine Studios   April 2014 - Present
Carbine Studios   June 2013 - April 2014
Carbine Studios   July 2010 - June 2013
Blizzard Entertainment  May 2007 - July 2010
Blizzard Entertainment  January 2006 - May 2007
Blizzard Entertainment  March 2004 - January 2006

Skills
Texturing, Game Development, 3D Studio Max, Video Games, 3D Modeling, Game Art, Art, XSI, Web Design, Perforce, Modeling, Photoshop, Dreamweaver, Scripting, Microsoft Excel, Atlassian JIRA, Alienbrain, Art Tools

Education
Full Sail University   2002 — 2003
Associate's degree, Digital Media

University of Central Florida   2001 — 2002

Jason Swan Jason Swan Orange County, California Area Details
Jason Swan's Carbine Studios Experience April 2013 - Present
Job UI Programmer at Carbine Studios
Industry Computer Software
Experience
Carbine Studios   April 2013 - Present
Bioware  June 2011 - May 2012

Skills
Game Design, C#, Perforce, Gameplay Programming, Game Development, DevTrack, C++, Visual Studio, Level Design, Bug Tracking, Microsoft Excel, Microsoft Word, Test Case Generation, Lua

Education
Full Sail University   2007 — 2010
BS, Game Development

Anna Murchison Anna Murchison Baltimore, Maryland Area Details
Anna Murchison's Carbine Studios Experience August 2008 - August 2009
Job Zone Lead at ZeniMax Online Studios
Industry Computer Games
Experience
ZeniMax Online Studios  December 2009 - Present
Carbine Studios   August 2008 - August 2009
Flying Lab Software  April 2006 - July 2008
Northwest Territorial Mint  July 2005 - February 2006
Hampshire College  February 2003 - October 2004

Skills
Game Design, Game Development, Computer Games, Gameplay, Game Mechanics, Online Gaming, Narrative, Scripting, Digital Storytelling, Content Design, MMORPG, Multiplayer, World Building, Xbox, Quest Design

Education
Hampshire College   2000 — 2004

Todd Gorang Todd Gorang Orange County, California Area Details
Todd Gorang's Carbine Studios Experience February 2013 - December 2014
Job Senior Designer at Red 5 Studios
Industry Design
Experience
Red 5 Studios  December 2014 - Present
Carbine Studios   February 2013 - December 2014
The Workshop Entertainment  September 2010 - July 2012
The Guildhall at SMU  August 2008 - December 2010
Black Lantern Studios  April 2010 - August 2010
Countrywide  February 2002 - August 2008
ENTERTAINMENT LIGHTING SERVICES  November 1996 - September 2005
Actor's Video Showcasing   2000 - 2005
Hotel Sofitel  November 1995 - March 2003
Crystal Mountain Resort  October 1993 - February 1996

Skills
Game Design, Unreal Editor, 3D Studio Max, Photoshop, Lighting, 3D Modeling, Art, Design Documents, Concept Development, Communications Audits, Leadership, Film Production, Visual C#, Research, Guitar, Level Design, Unreal Engine 3, Game Mechanics, Game Development, Scripting, Gameplay, Unity3D, Video Games, 3D, Texturing, Illustrator, Lua, Console, Environment Art

Education
Southern Methodist University   2008 — 2009
Video Game Level Design, The Guildhall's Level Design Curriculum

The Guildhall at SMU   2008 — 2009
Video Game Level Design, Game / Level Design / Scripting

Dee Wallace Stone Acting Studio   1997 — 2005
Actor, Film and Television Performance Study

Columbia College - Hollywood   1995 — 1996
Film Study

Central Michigan University   1991 — 1993

Frankfort Elberta Area Schools   1986 — 1991

Justin Zawislak Justin Zawislak Aliso Viejo, California Details
Justin Zawislak's Carbine Studios Experience October 2012 - Present
Job World Artist at Carbine Studios
Industry Computer Games
Experience
Carbine Studios   October 2012 - Present
Horsepower Ads   July 2011 - October 2012
38 Studios  July 2011 - May 2012
Mad Otter Games  August 2010 - August 2011
Horsepower Ads   August 2009 - July 2011
Ekaiyo Online   May 2008 - August 2009
Illum Productions   August 2008 - September 2008
Ringling College of Art and Design  June 2008 - July 2008

Skills
Texturing, Rigging, Shake, Renderman, Modeling, After Effects, Lighting, Premiere, Photoshop, Illustrator, Soundbooth, Painting, Encore, Computer Animation, 3D, Animation, 3D Studio Max, Texture Artist, Concept Design, Unreal Engine 3, SpeedTree, UV mapping, Hard Surface Modeling, Maya, Low Poly Modeling, Compositing, Character Animation, Visual Effects, Unreal Editor, 3D Modeling

Education
Ringling School of Art and Design   2005 — 2009
Bachelor of Fine Art, Computer Animation

Scott Pendleton Scott Pendleton Greater Los Angeles Area Details
Scott Pendleton's Carbine Studios Experience March 2014 - July 2014
Job Experienced Game Producer. Creative Mind. Analytical Thinker. World Traveler. Human Being.
Industry Computer Games
Experience
Electronic Arts (EA)   September 2015 - Present
Unrestricted Free Agent   February 2013 - September 2015
Carbine Studios   March 2014 - July 2014
Square Enix  April 2012 - February 2013
Atari  September 2011 - February 2012
BANDAI NAMCO Entertainment America Inc.  November 2010 - September 2011
BANDAI NAMCO Entertainment America Inc.  January 2008 - November 2010
BANDAI NAMCO Entertainment America Inc.  November 2002 - January 2008
Electronic Arts  July 2002 - October 2002

Skills
Mobile Games, Video Games, Xbox, PSP, Xbox 360, iPhone development, Android, windows phone, Monetization, Analytics, Agile, Waterfall, Game Development, game design, Game Design, iOS development, Windows Phone, Mobile Devices, Quality Assurance, Social Games, PS3, Wii, Console, MMO, Computer Games, Casual Games, iOS, User Interface, Online Gaming, Gameplay, Mobile Game Development, Mobile Applications, iPhone, JIRA, Perforce, Gaming, Unity3D

Education
Laguna Beach High School   1993 — 1997
Diploma

San Jose State University   1997 — 2002
BFA, Fine Art - Painting and Printmaking

Constance Griffith Constance Griffith Santa Ana, California Details
Constance Griffith's Carbine Studios Experience August 2011 - July 2015
Job Writer/Game Designer/Producer
Industry Computer Games
Experience
GameSamba  August 2015 - Present
Carbine Studios   August 2011 - July 2015
Blizzard Entertainment  June 2010 - August 2011
Blizzard Entertainment  January 2008 - June 2010
Blizzard Entertainment  March 2007 - January 2008
Blizzard Entertainment  July 2004 - May 2005
Blizzard Entertainment  November 2003 - June 2004

Skills
IP development, Creative Writing, Publishing, Research, MMO, Video Games, MMORPG, Gameplay, Online Gaming, World Building, IP, Copy Editing, Game Design, Copywriting, Computer Games, Creative Direction, Game Development

Education
University of California, Irvine   2002 — 2006
B.A., Comparative Literature; East Asian Language and Literature

International Christian University   2004 — 2005
B.A., Japanese Literature

Rebecca Richards Rebecca Richards Albany, New York Area Details
Rebecca Richards's Carbine Studios Experience June 2012 - July 2014
Job Level Designer at Vicarious Visions
Industry Computer Games
Experience
Vicarious Visions  September 2014 - July 2015
Carbine Studios   June 2012 - July 2014
Mega World Studios   March 2012 - May 2012
The Workshop Entertainment  February 2011 - January 2012
The Guildhall at SMU  August 2009 - June 2011
Harris Corporation  January 2007 - July 2009

Skills
Kismet, Lua, DevTrack, Software, Unreal Engine 3, 3D Studio Max, Photoshop, Unreal Editor, Game Design, Level Design, Unity3D, C#, Game Development, Gameplay, Console, Texturing, Video Games, Multiplayer, 3D Modeling, MMORPG, Game Mechanics, PS3, Computer Games, MMO, Game Balance

Education
Southern Methodist University   2009 — 2010
Masters of Interactive Technology, Level Design

University of Central Florida   2002 — 2006
B.A., Digital Media, Writing for Media

Adam Stevens Adam Stevens Tucson, Arizona Details
Adam Stevens's Carbine Studios Experience April 2013 - July 2013
Job IT Technician at On Top of I.T.
Industry Information Technology and Services
Experience
On Top of I.T.   September 2015 - Present
Multiple Clients  April 2013 - Present
Convergys  September 2014 - Present
Uber  August 2014 - Present
Carbine Studios   April 2013 - July 2013
Petroglyph Games  July 2011 - December 2012
SOE Sony Online Entertainment   October 2005 - May 2011
Sony Online Entertainment  April 2005 - July 2006
Sony Online Entertainment  November 2004 - July 2006
Sony Computer Entertainment America  September 2002 - October 2002

Skills
Information Technology, Computer Hardware, Computer Maintenance, Software Installation, Computer Repair, Computer Network..., Client Relations, Customer Service, Documentation, Technical Writing, Client Education, Video Games, Game Design, Gameplay, Game Development, MMO, Perforce, MMORPG, Writing, Multiplayer, Computer Games, Scripting, Game Mechanics, Lua, Content Design, Narrative, Creative Writing, Dialogue, Editing, Online Gaming, Narrative Design, Dialog Programs, Game Balance, Mentoring, Team Management, Literature, Prose, American Literature, DevTrack, Bug Tracking, Alienbrain

Education
Pima Community College   2015 — 2017
Certification, Systems Administration/Networks

University of Arizona   1997 — 2001
Bachelor’s Degree, Creative Writing

Drake Costa Drake Costa Portland, Oregon Area Details
Drake Costa's Carbine Studios Experience June 2013 - July 2013
Job Dynamic FullStack Web Developer, Game Designer, and Graphic Artist
Industry Internet
Experience
Sellpoints, Inc.   December 2014 - May 2015
StarCraft II Mod Developer   April 2010 - November 2013
Carbine Studios   June 2013 - July 2013
Project OneGoal   January 2013 - May 2013
Blizzard Entertainment  June 2012 - September 2012
Starcraft Legacy   March 2011 - June 2012
Las Positas Design Shop   January 2010 - May 2010

Skills
Level Design, Game Design, Web Design, HTML, CSS, JavaScript, jQuery, PHP, MySQL, Adobe Creative Suite, Problem Solving, Critical Thinking, StarCraft 2 Galaxy..., Unreal Engine 4, Source Engine, Autodesk 3DS Max, Microsoft Office, Video Games, Game Development, Game Mechanics, MMO, Environment Art, Warcraft III World..., Multiplayer Design, Social Media, Typography, WAMP, Apache, Windows, Ubuntu, OS X, iOS, Bugzilla, JIRA, Tortoise SVN, Git, eSports, AngularJS, SASS, User Interface Design, User Interface, HTML5, 3D Studio Max

Education
Gnomon School of Visual Effects   2011 — 2012
Individual Courses

Las Positas College   2006 — 2010
AA - Visual Communications, Graphic Design, Web Design, Photography

Matt Coutras Matt Coutras Greater Los Angeles Area Details
Matt Coutras's Carbine Studios Experience June 2010 - October 2014
Job Level Designer working on Call of Duty: Black Ops 3.
Industry Computer Games
Experience
Carbine Studios   June 2010 - October 2014
Bioware Mythic  February 2007 - May 2010
Tripwire Interactive LLC  January 2005 - March 2006

Skills
3D Studio Max, Photoshop, MMO, Environment Art, UV mapping, Level Design, Game Development, Video Games, MMORPG, After Effects, Gameplay, Computer Games, Texturing, Game Design, Multiplayer, Perforce, UV Mapping

Education
Art Institute of Pittsburgh   2001 — 2004
Bachelor of Science, Media Arts and Animation

Heather Conover Heather Conover Orange County, California Area Details
Heather Conover's Carbine Studios Experience July 2012 - Present
Job Game Designer at Carbine Studios
Industry Computer Games
Experience
Carbine Studios   July 2012 - Present
38 Studios  May 2011 - May 2012
Fit Brains   February 2010 - May 2011
Emergent Media Center  October 2010 - December 2010
38 Studios  May 2010 - August 2010
Emergent Media Center  June 2008 - May 2010
Fit Brains   January 2010 - April 2010
Emergent Media Center  October 2008 - March 2009

Skills
Unreal Engine 3, Unity3D, Maya, ActionScript, Photoshop, Multimedia Fusion, Game Design, Unreal Editor, Level Design, Game Development, Game Mechanics, Video Games, Gameplay, World Building, UnrealScript, MMO, Perforce, Environment Art, 3D, Casual Games, Game Programming

Education
Champlain College   2007 — 2011
Game Design and Development, Game Design

Sharon High School

Simon Rimbert Simon Rimbert Orange County, California Area Details
Simon Rimbert's Carbine Studios Experience April 2015 - Present
Job Localization Specialist at Carbine Studios
Industry Entertainment
Experience
Carbine Studios   April 2015 - Present
Carbine Studios   May 2014 - April 2015
Red 5 Studios  October 2013 - April 2014
Blizzard Entertainment  May 2011 - July 2013

Skills
PowerPoint, English, Video Games, Quality Assurance, Localization, French, Game Development, Game Design, Microsoft Office

Education
University of Rouen, France   2006 — 2008
DEUG, Sociology and Anthropology

Université de Rouen   2005 — 2008
DEUG, Sociology

Fatir Ahmad Fatir Ahmad Aliso Viejo, California Details
Fatir Ahmad's Carbine Studios Experience December 2014 - Present
Job Scripter at Carbine Studios
Industry Computer Games
Experience
Carbine Studios   December 2014 - Present
Carbine Studios   May 2011 - December 2014
Project Attero   September 2009 - May 2011
Department of Defense Education Activity  January 2010 - February 2011
University of Advancing Technology  February 2009 - August 2010

Skills
Game Design, Level Design, Scripting, Game Development, Video Games, Unity3D, Unreal Engine 3, Gameplay, Game Mechanics, Lua, Social Games, Unreal Editor, Flash, Computer Animation, Animation, MMO, MMORPG, ActionScript, Multiplayer, Multiplayer Design, Computer Games, Content Design, Character Animation, After Effects, World Building, 3D, Concept Design, Perforce, User Interface Design, Casual Games, PS3, Game Programming, Maya, Photoshop, Online Gaming

Education
University of Advancing Technology   2008 — 2010
Bachelors of Arts, Multimedia/Game Design

Mercer County Community College   2007 — 2008
English, Computer Hardware, Computer Networking

Roger Turrietta Roger Turrietta Orange County, California Area Details
Roger Turrietta's Carbine Studios Experience April 2014 - Present
Job Producer at Carbine Studios | NCSoft
Industry Computer Games
Experience
Carbine Studios   April 2014 - Present
Carbine Studios   April 2012 - April 2014
Carbine Studios   September 2011 - April 2012
inXile Entertainment  May 2008 - July 2011
inXile Entertainment  March 2007 - May 2008

Skills
Gameplay, PS3, Video Games, Game Design, Game Development, Level Design, Unreal Engine 3, MMO, Xbox 360, Software Project..., Documentation, Creative Writing, Atlassian JIRA, Computer Games, DevTrack, JIRA, Leadership, MMORPG, Perforce, Software Documentation, UnrealScript, Video Game Production, Xbox

Education
California State University-Fullerton
Film - screen writing

Monika Lee Monika Lee Atlanta, Georgia Details
Monika Lee's Carbine Studios Experience April 2014 - April 2014
Job Former Licensing Intern at Blizzard Entertainment
Industry Design
Experience
Intel Corporation  November 2014 - March 2015
Blizzard Entertainment  May 2014 - August 2014
Carbine Studios   April 2014 - April 2014
Blizzard Entertainment  May 2013 - August 2013
Hyperkin Inc.   June 2012 - June 2012
YayaHan.com   2009 - 2012

Skills
Video Games, Industrial Design, Geek Culture, Modeling, Licensing, Concept Design, Cosplay, 3D, Photoshop, Microsoft Office, Game Design, Rendering, Creative Direction, InDesign, Illustrator, Microsoft Excel, PowerPoint, Microsoft Word, Graphic Design, Sales, Social Networking, Marketing, Public Speaking

Education
Georgia Institute of Technology   2011 — 2016
BIIS, Industrial Design

Michelle (Hebert) Thomas Michelle (Hebert) Thomas Aliso Viejo, California Details
Michelle (Hebert) Thomas's Carbine Studios Experience April 2015 - Present
Job Audio Specialist at Carbine Studios
Industry Entertainment
Experience
Carbine Studios   April 2015 - Present
Carbine Studios   November 2013 - April 2015
Carbine Studios   April 2013 - November 2013
Carbine Studios   July 2012 - April 2013
Blizzard Entertainment  November 2009 - April 2012
Volt Management   January 2009 - November 2009
Eddie Bauer  June 2008 - January 2009
Target  January 2007 - May 2008
Office Team  2005 - 2006
C.W. Post Theatre Co.   2004 - 2005

Skills
Microsoft Office, Protools, Typing, French, HTML + CSS, Team Building, Customer Service, Customer Relations, Dreamweaver, English, Editing, Film, Hosting, Internet, Team Leadership, Mentoring, Photoshop, Quality, Problem Solving, Teamwork, Video, Wordpress, YouTube, Written Correspondence, Oral Communication, Communication Theory, Pro Tools, Audio Engineering, MMO, Troubleshooting, Video Games, Audio Editing, Sound, Adobe Audition, Sound Editing, Sound Design, PowerPoint, Audio Post Production, Online Gaming, Game Design, MMORPG, Computer Games, Perforce, Quality Assurance, Gameplay

Education
Cal State Fullerton   2005 — 2009

Long Island University, C.W. Post Campus   2003 — 2005

Marymount College of Tarrytown, NY   2001 — 2003

Coursera

Kory Hubbell Kory Hubbell Greater Seattle Area Details
Kory Hubbell's Carbine Studios Experience May 2012 - October 2013
Job Freelance Concept Artist and Concept Artist at Amazon Game Studios
Industry Entertainment
Experience
Amazon Game Studios  April 2015 - Present
Various Companies  2009 - Present
343 Industries  October 2013 - April 2015
Carbine Studios   May 2012 - October 2013
343 Industries  April 2011 - May 2012
Griptonite Games  September 2010 - April 2011
Challenge Games  October 2008 - December 2009
Brigham Young University  October 2007 - June 2009
Flash Potatoes   May 2008 - January 2009

Skills
Concept Art, Illustration, Storyboarding, Concept Design, Animation, Drawing, Art, Conceptual Art, Digital Painting, Maya, Photoshop, Creative Direction, Graphics, Film, Video Games, Game Development, After Effects

Education
Brigham Young University   2004 — 2009
Animation and Illustration

Sean Bosshardt Sean Bosshardt Orange County, California Area Details
Sean Bosshardt's Carbine Studios Experience October 2014 - Present
Job Lead Systems Designer at Carbine Studios
Industry Computer Games
Experience
Carbine Studios   October 2014 - Present
Carbine Studios   April 2014 - Present
Carbine Studios   January 2013 - Present
Bigpoint Inc  November 2011 - December 2012
BioWare Mythic  February 2011 - November 2011
BioWare Mythic  December 2010 - February 2011
BioWare Mythic  May 2009 - December 2010
BioWare Mythic  September 2008 - May 2009
BioWare Mythic  August 2007 - September 2008
Insatiable Games   November 2006 - June 2007

Skills
System Design, Scripting, Creative Writing, Game Design, Game Mechanics, MMO, Photoshop, VBA, Excel, Gameplay, Microsoft Excel

Education
Vancouver Film School   2006 — 2007
Game Design

University of Arizona   2003 — 2005
Computer Science, Creative Writing

Joe Piepiora Joe Piepiora Orange County, California Area Details
Joe Piepiora's Carbine Studios Experience April 2015 - Present
Job Lead Game Designer at Carbine Studios
Industry Computer Games
Experience
Carbine Studios   April 2015 - Present
Carbine Studios   April 2014 - Present
Carbine Studios   April 2013 - May 2014
Carbine Studios   July 2012 - April 2013
38 Studios  November 2011 - May 2012
38 Studios  July 2011 - November 2011
Turbine  December 2010 - July 2011
Turbine  June 2008 - January 2011
Turbine Inc.  February 2008 - June 2008

Skills
MMORPG, Content Design, MMO, Quest Design, Gameplay, Video Games, Online Gaming, Multiplayer, Perforce, Game Design, Game Development, Computer Games, Concept Design, World Building, Game Mechanics, Unreal Editor, Level Design

Education
Notre Dame College   1999 — 2001

TRHS

Brian Berke Brian Berke Orange County, California Area Details
Brian Berke's Carbine Studios Experience April 2014 - October 2014
Job Software Engineer at Google
Industry Computer Software
Experience
Google  January 2015 - Present
Carbine Studios   April 2014 - October 2014
Carbine Studios   January 2012 - April 2014
Play Frenzy Inc.   November 2010 - January 2012
Dark Comet Games   March 2010 - November 2010
Cheyenne Mountain Entertainment  February 2008 - March 2010
SMS.ac  June 2007 - September 2007

Skills
Perforce, Unreal Engine 3, C++, Visual Studio, Unity3D, Eclipse, NetBeans, MySQL, Oracle SQL, C#, Java, UnrealScript, SQL, Lua, Oracle, Video Games, Objective-C, PS3, Python, Gameplay, Game Development, Casual Games, MMO, Console, Game Programming, Online Gaming, Multiplayer, Wii, Xbox 360, Game Design, Computer Games, Game Mechanics, 3D Studio Max, Level Design

Education
University of Arizona   2002 — 2007
Bachelors, Computer Science

Brett Scheinert Brett Scheinert Rancho Santa Margarita, California Details
Brett Scheinert's Carbine Studios Experience January 2013 - Present
Job Lead Dungeon Designer at Carbine Studios
Industry Computer Games
Experience
Carbine Studios   January 2013 - Present
Carbine Studios   2011 - Present
Sony Online Entertainment  April 2009 - July 2010
Sony Online Entertainment  April 2008 - April 2009
Sony Online Entertainment  June 2007 - April 2008
Sony Online Entertainment  September 2005 - April 2008

Skills
MMO, Multiplayer, MMORPG, Game Development, Level Design, Game Mechanics, Game Design, Quality Assurance, Gameplay, Video Games, Lua, Computer Games, DevTrack, PS3, Scripting, Content Design

Education
Tulane University   2001 — 2004

Jerry Matsko Jerry Matsko Orange County, California Area Details
Jerry Matsko's Carbine Studios Experience April 2014 - October 2014
Job Animator
Industry Animation
Experience
Machine Zone San Diego   February 2015 - Present
Carbine Studios   April 2014 - October 2014
Carbine Studios   August 2012 - March 2014
Burns Entertainment LLC   January 2012 - January 2012
Full Sail University  April 2010 - June 2010

Skills
Character Animation, Maya, Animation, XSI, Toon Boom, Keyframe Animation, Softimage, Computer Animation, Flash Animation, Facial Animation, Video Games, MMO, MMORPG, Game Development, Creature Animation, Gameplay, JIRA, Character Rigging, Rigging, Autodesk MotionBuilder, Cinematics

Education
AnimSquad   2014 — 2014
Character Animation

Animation Mentor   2010 — 2012
Certificate in Advanced Studies in Character Animation, Character Animation

Full Sail University   2008 — 2010
Computer Animation, Character Animation

Jacob Mott Jacob Mott Greater San Diego Area Details
Jacob Mott's Carbine Studios Experience May 2013 - October 2014
Job Systems Designer at Psyonix
Industry Computer Games
Experience
Psyonix  September 2015 - Present
Carbine Studios   May 2013 - October 2014
Firekeeper Services   January 2002 - May 2013
Stella's Italian Kitchen & Market   May 2012 - August 2012
Stella's Italian Kitchen & Market   May 2011 - August 2011
Stella's Italian Kitchen & Market   May 2010 - August 2010

Skills
Game Design, Video Games, Game Development, Unity3D, C#, Combat Design, MMO, C++, Agile Development, Tortoise SVN, Photoshop, Maya, Programming, Scrum, Git, Audacity, XNA, JIRA, Perforce

Education
Champlain College   2009 — 2013
Bachelor of Science (B.S.), Game Design, Minor in Game Programming

Evan Mead Evan Mead Irvine, California Details
Evan Mead's Carbine Studios Experience March 2015 - Present
Job Senior Animator at Carbine Studios
Industry Computer Games
Experience
Carbine Studios   March 2015 - Present
Ready At Dawn Studios  June 2012 - January 2015
Big Huge Games\38 Studios   June 2010 - May 2012
ZeniMax Online Studios  March 2009 - June 2010
Raven Software  January 2009 - March 2009
Big Rooster   July 2007 - December 2008
Electronic Arts- Tiburon  May 2006 - August 2006

Skills
Cinematics, Video Games, Character Animation, Maya, Gameplay, Rigging, Game Development, Animation, Computer Games

Education
Ringling College of Art and Design   2003 — 2007
BFA, Computer Animation

The University of Georgia   2001 — 2003
Fine/Studio Arts, General

Ryan Metcalf Ryan Metcalf Aliso Viejo, California Details
Ryan Metcalf's Carbine Studios Experience May 2011 - July 2012
Job Senior Character Artist at Blizzard Entertainment
Industry Entertainment
Experience
Blizzard Entertainment  June 2012 - Present
Carbine Studios   May 2011 - July 2012
Avalanche Software  May 2010 - January 2011

Education
Brigham Young University   2007 — 2012

Peter Sung Peter Sung Lake Forest, California Details
Peter Sung's Carbine Studios Experience October 2012 - Present
Job Associate Producer at Carbine Studios
Industry Computer Games
Experience
Carbine Studios   October 2012 - Present
Discovery Science Center  September 2010 - October 2012

Skills
Game Design

Education
University of California, Irvine   2006 — 2010
Bachelor's degree, Social Ecology

Eric Henze Eric Henze Orange County, California Area Details
Eric Henze's Carbine Studios Experience April 2014 - April 2015
Job Lead Animator at Blizzard Entertainment
Industry Computer Games
Experience
Blizzard Entertainment  April 2015 - Present
Carbine Studios   April 2014 - April 2015
Carbine Studios   April 2005 - April 2014
Blizzard Entertainment  2001 - 2005

Skills
Video Games, Game Development, MMO, MMORPG, Animation, Gameplay, Maya, Computer Games, Multiplayer, XSI, Computer Animation, Character Animation, Game Design, Art Direction

Education
Sheridan College   1997 — 2000
Diploma, Classical Animation

Henry Street High School

Zachary Boyer Zachary Boyer Orange County, California Area Details
Zachary Boyer's Carbine Studios Experience November 2014 - Present
Job Data Analyst at Carbine Studios
Industry Computer Games
Experience
Carbine Studios   November 2014 - Present
McGladrey  August 2012 - October 2014
RSM McGladrey, Inc.   May 2010 - August 2012
McGladrey  2010 - August 2012
American Pool Enterprises, Inc  June 2009 - May 2010

Skills
C#, C++, Java, Windows, Customer Service, .NET, Consulting, Healthcare Information..., QlikView Development, Business Intelligence, SQL, Analytics

Education
Penn State University   2008 — 2012
Bachelor of Science (BS), Information Sciences & Technology

Timothy Hamel Timothy Hamel Greater Boston Area Details
Timothy Hamel's Carbine Studios Experience April 2012 - October 2014
Job Game Designer at Blizzard Entertainment
Industry Computer Games
Experience
Blizzard Entertainment  February 2015 - Present
Carbine Studios   April 2012 - October 2014
3DVIA   January 2011 - September 2011
Seven45 Studios  March 2010 - August 2010
Vicarious Visions  September 2008 - January 2010
Blue Fang Games  August 2008 - September 2008
Bulldog Entertainment   June 2007 - August 2007
Champlain College  June 2005 - August 2006

Skills
Game Design, Level Design, System Design, Content Design, Scripting, Technical Writing, Video Games, Creative Writing, Narrative Design, Brewing, Game Development, Video Game Design, Video Game Development, Maya, 3D Studio Max, SketchUp, Photoshop, Lua, C++, MaxScript, Perforce, Unreal, Debugging, Scrum, Project Management, Rapid Prototyping, Gameplay, Game Mechanics, 3D, Document Design, 2D, Direct Marketing, Online Marketing, Organizing, Market Research, Computer Games, PS3, Xbox 360

Education
Champlain College   2004 — 2008
B.S., Game Design

Champlain College   2004 — 2008
B.S., Art & Animation

Massachusetts College of Liberal Arts   1999 — 2003
B.A., English/Communications

Chad Moore Chad Moore Orange County, California Area Details
Chad Moore's Carbine Studios Experience May 2014 - Present
Job Creative Director at Carbine Studios
Industry Computer Games
Experience
Carbine Studios   May 2014 - Present
Carbine Studios   September 2007 - April 2014
Treyarch Games   January 2005 - August 2007
Troika Games   June 1999 - December 2004
Interplay Entertainment  January 1995 - June 1999

Skills
IP development, MMO, Game Design, Video Games, Game Development, Quest Design, World Design, Gameplay Balancing, Gameplay, Creative Writing, Computer Games, 3D Studio Max, Xbox

Education
Columbia University in the City of New York   1989 — 1994
BA, Major Economics/Minor English

Valeri Lee Valeri Lee Torrance, California Details
Valeri Lee's Carbine Studios Experience April 2013 - July 2013
Job
Industry Computer Games
Experience
GSN (TV & Games)   September 2015 - Present
2K  December 2014 - August 2015
Amazon  June 2014 - October 2014
Sony Computer Entertainment America  July 2013 - June 2014
Carbine Studios   April 2013 - July 2013
Saatchi & Saatchi  March 2012 - April 2013
Riot Games  January 2011 - March 2012
Outlook Amusements  2010 - 2010
Slipgate Ironworks  October 2008 - December 2008
WagerWorks  November 2007 - August 2008

Skills
Finance, Artists, Animators, Talent Acquisition, Software Development, Trade Shows, Coordinating Events, Recruiting, Video Games, University Recruitment, Event Management, Sourcing, Applicant Tracking..., Talent Management, Human Resources, Performance Management, Screening, Interviews, Internet Recruiting, Leadership, Technical Recruiting, Start-ups, Employee Relations, Temporary Placement, Management, Hiring, Team Building, New Hire Orientations, Cold Calling, Onboarding, Marketing, Employer Branding, Taleo, College Recruiting, Executive Search, Benefits Negotiation

Education
California State University-Dominguez Hills
BA Liberal Studies, Liberal Arts and Sciences/Liberal Studies

Cloverdale High School   1981 — 1985

San Diego State University-California State University

Chris Luckenbach Chris Luckenbach Lake Forest, California Details
Chris Luckenbach's Carbine Studios Experience July 2012 - Present
Job
Industry Animation
Experience
Carbine Studios   July 2012 - Present
Blizzard Entertainment  January 2006 - February 2012
Cryptic Studios, Inc.   2005 - 2006
Cyptic Studios   2005 - 2006
Electronic Arts  2004 - 2005
Artifact Entertainment  2000 - 2003
Artifact Entertainment  January 2002 - September 2002

Skills
Animation, Rigging, Texturing, Character Rigging, Game Development, Maya, UV mapping, Video Games, Modeling, Shaders, Gameplay, MMO, Character Animation, Cinematics, Environment Art, MEL, Low Poly Modeling, Game Design, Perforce, 3D Studio Max, Computer Games, Multiplayer, Unreal Engine 3, PS3, Python, Pipeline Development

Education
University of Advancing Technology   1998 — 2000
BS, Multimedia - Digital animation production

Clayton Chan Clayton Chan Orange County, California Area Details
Clayton Chan's Carbine Studios Experience May 2013 - October 2014
Job Game Designer/Producer
Industry Computer Games
Experience
Carbine Studios   May 2013 - October 2014
Atlus U.S.A.   July 2008 - May 2013
Atlus U.S.A., Inc.   January 2007 - July 2008
Atlus U.S.A.   June 2006 - January 2007
Epinions.com  1999 - July 2004
Squaresoft, Inc.   April 1997 - March 1999

Skills
Game Design, Video Games, Editing, Game Development, Xbox 360, Gameplay, Localization, Console, Computer Games, Wii, Game Production, Writing, Public Relations, Digital Media, PS3, Casual Games, MMORPG, MMO, Console Games, RPG, JRPG

Education
University of California, Irvine   1995 — 1997

Johnson Truong Johnson Truong Greater Los Angeles Area Details
Johnson Truong's Carbine Studios Experience January 2008 - Present
Job Instructor at Art Center College of Design
Industry Computer Games
Experience
Art Center College of Design  September 2014 - Present
Carbine Studios   January 2008 - Present
CGMA 2D Academy   January 2014 - Present
NCsoft  2007 - Present
SAG-AFTRA  September 2001 - Present
NCsoft/LAVS   June 2007 - December 2007

Skills
Character Animation, Environment Art, MMO, Game Design, Game Development, Video Games, Character Concept Design, Conceptual Art, Texturing, Game Art, Level Design

Education
Art Center College of Design   2003 — 2007
Bachelor of Arts (BA), Illustration

Jeff Tse Jeff Tse Greater Los Angeles Area Details
Jeff Tse's Carbine Studios Experience January 2011 - April 2015
Job Senior FX Artist at Blizzard Entertainment
Industry Computer Games
Experience
Blizzard Entertainment  April 2015 - Present
Carbine Studios   January 2011 - April 2015
Junction Point Studios  May 2010 - January 2011
Heavy Iron Studios  2007 - February 2010
Zono Inc.   2006 - 2007
Double Edge Digital   2003 - 2005
DreamWorks Animation  1999 - 2003
Warner Bros. Feature Animation  1995 - 1999
Walt Disney Animation Studios  1998 - 1998

Skills
Maya, Zbrush, Texturing, FX Options, Cinematics, Video Games, Character Animation, Game Development, UV mapping, Visual Effects, XSI, PS3, 3D, Environment Art, Game Design, UV Mapping, Computer Games, Xbox 360

Education
California State University-Long Beach
Bachelor of Fine Arts (BFA), Illustration

Primus Majda Primus Majda Greater Los Angeles Area Details
Primus Majda's Carbine Studios Experience February 2014 - October 2014
Job Senior Systems Designer at Red 5 Studios
Industry Computer Games
Experience
Red 5 Studios  November 2014 - Present
Carbine Studios   February 2014 - October 2014
Carbine Studios   April 2013 - February 2014
Carbine Studios   May 2011 - April 2013
Square Enix  June 2010 - March 2011
Luxoflux  2008 - April 2010
Treyarch  September 2005 - 2008
Activision  2004 - 2005
PulsePoint Communications  July 1999 - April 2001

Skills
Game Development, Game Design, Gameplay, Video Games, Computer Games

Education
University of California, Santa Cruz   1995 — 1997

Ventura College
Associate of Arts (AA)

David Bass David Bass Austin, Texas Details
David Bass's Carbine Studios Experience June 2012 - May 2014
Job Community Manager at Spiceworks
Industry Information Technology and Services
Experience
Spiceworks  May 2014 - Present
Carbine Studios   June 2012 - May 2014
BioWare  December 2010 - May 2012
Gazillion Entertainment  April 2010 - November 2010
Cryptic Studios  April 2009 - February 2010
Flying Lab Software  May 2008 - April 2009
Coldfront, LLC   November 2006 - May 2008
Miles Technologies  May 2007 - August 2007
Brandeis Theater Company  January 2007 - May 2007
CompUSA, Inc.   May 2006 - August 2006

Skills
Community Management, Event Management, HTML, Photoshop, PHP, Java, Microsoft Office, Video Games, Game Development, CSS, Creative Writing, Editing, User Experience, Wordpress, Social Media, MMO, MMORPG, Social Games, Facebook, WordPress, Social Networking, Community Sites, Computer Games, Online Gaming

Education
Brandeis University   2005 — 2009
B.A., Computer Science

Douglas Koup Douglas Koup Orange County, California Area Details
Douglas Koup's Carbine Studios Experience January 2012 - Present
Job Lead Scripter at Carbine Studios
Industry Computer Games
Experience
Carbine Studios   January 2012 - Present
Carbine Studios   January 2010 - January 2012
Carbine Studios   2009 - April 2011
NCSoft OC   2007 - 2009
Blizzard Entertainment  2005 - 2007
Blizzard Entertainment  2004 - 2005
Bandai America  2004 - 2004
Alphalogix   2003 - 2004

Skills
Gameplay, Game Design, Video Games, Game Development, Scripting, System Design, Perforce, Computer Games, MMO, MMORPG, Multiplayer, Game Mechanics

Education
University of Advancing Technology   2000 — 2004
BA, Game Design

Tony Bowren Tony Bowren Irvine, California Details
Tony Bowren's Carbine Studios Experience 2004 - March 2015
Job Technical Art Director at FireForge
Industry Computer Games
Experience
FireForge  March 2015 - Present
NCsoft  July 2004 - March 2015
Carbine Studios   2004 - March 2015
Warner Bros. Animation  March 2000 - July 2001

Skills
Game Development, Video Games, Perforce, Modeling, Character Animation, Environment Art, Rigging, UV mapping, Unity3D, Unreal Editor, Gameplay, Game Design, Computer Games, MMO, Maya, Virtual Reality, UV Mapping, Leadership, Game Mechanics, MMORPG, 3D, Multiplayer

Education
University of California, Irvine   1989 — 1994
Bachelor's degree, Mechanical Engineering

Saugus High

Jeff Tallon Jeff Tallon Aliso Viejo, California Details
Jeff Tallon's Carbine Studios Experience April 2013 - November 2014
Job Senior Systems Designer
Industry Computer Software
Experience
Carbine Studios   April 2013 - November 2014
Trion Worlds, Inc.   May 2012 - December 2012
Trion Worlds, Inc.   May 2011 - May 2012
Mitchell International  August 2008 - September 2010
Immunize   January 2008 - July 2008
University of Advancing Technology  January 2008 - May 2008

Skills
Game Development, Game Design, Level Design, Scripting, MMO, Systems Design, C#, Game Programming, C++, XML, DirectX, JavaScript, Gameplay Programming

Education
University of Advancing Technology   2005 — 2008
BS, Game Programming

Josh Peery Josh Peery Orange County, California Area Details
Josh Peery's Carbine Studios Experience April 2012 - October 2014
Job Lead Game Designer at East Carolina University
Industry Computer Games
Experience
East Carolina University  April 2015 - Present
Jolly Game Products   August 2011 - Present
Prologue Games   January 2015 - May 2015
Carbine Studios   April 2012 - October 2014
Carbine Studios   April 2012 - April 2014
Aten   January 2011 - June 2011
Electrotank Inc.   January 2011 - June 2011
Icarus Studios  April 2010 - July 2010
Icarus Studios  November 2007 - April 2010
Vintage Painting Inc   December 1998 - November 2007

Skills
Game Design, Game Development, MMO, Video Games, MMORPG, Computer Games, World Building, Level Design, Creative Writing, Multiplayer, Unreal Editor, Social Games, Gaming, Editing, Photoshop, Dialogue, Video Game Development, Virtual Worlds, Film Criticism, Scrum, Dialog Programs, InDesign, Excel, Production, Software Project..., Screenwriting, War Gaming, Unity3D, Perforce, Gameplay, Game Mechanics

Education
North Carolina State University   2006 — 2009
Master's degree, English: Film Concentration

North Carolina State University   1994 — 2006
BA, English and Film

Angela Shih Angela Shih Orange County, California Area Details
Angela Shih's Carbine Studios Experience 2015 - Present
Job Web/UI Designer
Industry Entertainment
Experience
Carbine Studios   2015 - Present
Blizzard Entertainment  September 2013 - Present
Blizzard Entertainment  May 2010 - September 2013
Blizzard Entertainment  February 2007 - May 2010
MIND Institute  April 2005 - December 2006

Skills
Photoshop, CSS, PHP, Web Design, Computer Games, HTML, JavaScript, Freemarker, SharePoint Designer, MMORPG, Online Gaming

Education
University of California, Davis   2001 — 2005
B.A. Psychology

University of California, Davis   2001 — 2005
Bachelor of Arts (B.A.), Psychology

Diandra Lasrado Diandra Lasrado Greater Los Angeles Area Details
Diandra Lasrado's Carbine Studios Experience December 2013 - Present
Job Editor and VO Coordinator at Carbine Studios
Industry Computer Games
Experience
Carbine Studios   December 2013 - Present
Freelance  May 2011 - Present
XSEED JKS  August 2013 - November 2013
Snail Games USA  October 2012 - June 2013
Riot Games  April 2012 - October 2012
EA BioWare   June 2008 - March 2009
Newmarket Public Library   May 2003 - May 2007

Skills
Sarcasm, Trolling, Grammar, Patience, Criticism, Editing, Producing, Constructive Feedback, Content Management, Creative Writing, Software Documentation, Game Development, Game Design, Video Games, Localization, Content Development, Copy Editing, Editorial, MMORPG, MMO, Computer Games, Content Strategy, DevTrack, Game Mechanics, Level Design, Community Management, Technical Writing, Scripting

Education
California State University-Dominguez Hills   2010 — 2010
Certificate, Technical Communication

Seneca College of Applied Arts and Technology   2004 — 2007
Diploma, Library and Information Sciences

Matt Tobiason Matt Tobiason Orange County, California Area Details
Matt Tobiason's Carbine Studios Experience April 2015 - Present
Job Lead Game Designer at Carbine Studios
Industry Computer Games
Experience
Carbine Studios   April 2015 - Present
Carbine Studios   March 2011 - April 2015
Carbine Studios   August 2008 - March 2011
Flying Lab Software  2006 - 2008

Skills
Game Design, MMO, Video Games, Scripting, MMORPG

Education
The Evergreen State College   2000 — 2004
B.A., Film

ASIJ

Adam Slack Adam Slack Orange County, California Area Details
Adam Slack's Carbine Studios Experience April 2014 - July 2014
Job Solutions Center Supervisor at Support.com
Industry Computer Games
Experience
Carbine Studios   April 2014 - July 2014
Blizzard Entertainment  September 2006 - February 2012
Blizzard Entertainment  April 2004 - September 2006
Blizzard Entertainment  September 2001 - April 2004

Skills
Call Center, Video Games, Customer Service, Scheduling, Team Leadership, Team Building, Coaching, Customer Relations, Customer Satisfaction, Team Management, Troubleshooting, Problem Solving, Hiring, Mentoring, Teamwork, Performance Management, People Management, Recruiting, Management, Technical Support, Process Scheduler, Leadership, Quality Assurance, Social Games, Online Gaming, MMORPG, MMO, Training, Call Centers, Game Design, Change Management, Game Development, Computer Games, Customer Support

Education
Golden West College   1990 — 1994
AA, Computer Programming, History

Michael McDonough, MPSE Michael McDonough, MPSE Sandy, Utah Details
Michael McDonough, MPSE's Carbine Studios Experience 2010 - October 2014
Job Sound Designer
Industry Entertainment
Experience
Michael McDonough Sound Design   1990 - Present
Carbine Studios   2010 - October 2014
LHM Communications - KJZZ-TV   October 1996 - October 2009
Brigham Young University Motion Picture Studio   September 1977 - January 1990

Skills
Sound Design, Audio Post Production, Film, Pro Tools, Audio Engineering, Commercials, Mixer, Field Recording, Sound Editing, Audio Editing, Television, Feature Films, Post Production, Music Production, Mastering, Sound, Final Cut Pro, Film Scoring, FMOD, Video Production, Film Production, Video Games, Composition, Video Editing, Sound Effects, Music, Animation, SFX, Voice Over, Video, Foley, Recording, Music Videos, Voice Acting, Documentaries, Dialogue Editing, Studio Recording, Avid, Multimedia, After Effects, Broadcast

Education
Brigham Young University   1973 — 1976
BA Communicaitons, Broadcasting, Film

Brigham Young University
BS Communications, Radio and Television Broadcasting Technolog

Sean Ferguson Sean Ferguson Orange County, California Area Details
Sean Ferguson's Carbine Studios Experience January 2014 - Present
Job Editor
Industry Computer Games
Experience
Carbine Studios   January 2014 - Present
ArenaNet  August 2006 - July 2013
World Health Medical School   August 2004 - August 2006

Skills
User Experience, Game Development, MMO, Gameplay, Video Games, MMORPG, Game Design, Creative Writing

Education
California State University-Fresno
Bachelor of Arts (BA), Sociology

Reed College

Marco A. Arellano Marco A. Arellano Greater Los Angeles Area Details
Marco A. Arellano's Carbine Studios Experience July 2012 - June 2014
Job Trying to Thingify the world.
Industry Animation
Experience
Thingify, Inc.   November 2012 - Present
Carbine Studios   July 2012 - June 2014
Insomniac Games  March 2011 - October 2011
Activision  May 2010 - October 2010
Victory Point Games  April 2008 - April 2010
Victory Point Games  April 2008 - April 2010

Skills
Maya, 3D Studio Max, Character Rigging, 3D animation, Character Modeling, Texture Painting, MEL, Unreal Engine 3, Photoshop, Dreamweaver, Illustrator, After Effects, Flash, Storyboarding, Graphic Design, Quality Assurance, Word, Excel, PowerPoint, Outlook, Gimp, Managerial, HTML + CSS, Softimage, Artec Studio, 3D Modeling, Zbrush, UV mapping, Level Design, Computer Animation, Unreal Editor, Game Design, Texturing, Game Development

Education
The Art Institute of California-Orange County   2004 — 2009
Bachelor of Science Degree, Game Art and Design

Stephen Miranda Stephen Miranda Greater Los Angeles Area Details
Stephen Miranda's Carbine Studios Experience December 2013 - Present
Job Technical Artist at Carbine Studios
Industry Animation
Experience
Carbine Studios   December 2013 - Present
the-miranda-rights.com   May 2012 - December 2013
Stereo D  February 2013 - April 2013
Phathom.com  January 2012 - January 2013
EmSense Corporation  August 2010 - May 2011
The Art Institute of Chicago  2009 - 2010

Skills
Maya, Autodesk MotionBuilder, Photoshop, Illustrator, InDesign, After Effects, Motion Graphics, Computer Animation, Traditional Animation, 3D, Animation, Texturing, Illustration, Softimage, Character Rigging, Compositing, Art, Rigging, Visual Effects, Character Animation, Nuke

Education
The School of the Art Institute of Chicago   2006 — 2009
Bachelor of Fine Arts (B.F.A.), Art & Technology Studies

Adam Chard Adam Chard Aliso Viejo, California Details
Adam Chard's Carbine Studios Experience January 2012 - Present
Job Senior Software Engineer at Carbine Studios
Industry Computer Games
Experience
Carbine Studios   January 2012 - Present
9th Bit Games   May 2011 - Present
Griptonite Games  January 2011 - April 2011
Griptonite Games  July 2009 - May 2010
Amaze Entertainment  February 2006 - July 2009

Skills
Game Development, Xbox 360, Gameplay, Perforce, Game Design, Video Games, PS3, Computer Games, Multiplayer, MMO, Level Design, Game Mechanics, Mobile Games, Unity3D, iOS, Lua, Scripting

Education
Digipen Institute of Technology   2001 — 2005
B.S., Computer Science

Victor Cortis Victor Cortis Orange County, California Area Details
Victor Cortis's Carbine Studios Experience July 2012 - October 2014
Job Environment Artist looking for work!
Industry Computer Games
Experience
Carbine Studios   July 2012 - October 2014
38 Studios  May 2010 - May 2012
Information Technology at Purdue  January 2008 - January 2010
Gabriel Entertainment   May 2007 - August 2007

Skills
Occlusion, Unreal Engine 3, After Effects, XSI, Illustrator, Changing Environments, Texturing, 3D, Animation, Concept Design, Premiere, Art, Environment Art, UV mapping, Zbrush, Maya, Level Design, MEL, Mental Ray, PS3, Game Development, Texture Painting, UV Mapping

Education
Purdue University   2005 — 2009
Bachelors, Computer Graphics Technology, Art and Design, Management

Daniel Underwood Daniel Underwood Laguna Niguel, California Details
Daniel Underwood's Carbine Studios Experience February 2013 - October 2014
Job Content Designer at Carbine Studios
Industry Computer Games
Experience
Carbine Studios   February 2013 - October 2014
Bioware  January 2010 - May 2012
The Guildhall at SMU  July 2009 - March 2010
Team Tank Treads   September 2008 - December 2008

Skills
Scripting, Level Design, Unity3D, Game Design, Hammer, Lua, C#, 3D Studio Max, Photoshop, Hero Engine, Game Development, SketchUp, Unreal Editor, Elder Scrolls..., Unreal Engine 3, Blender, Kismet, Texturing, Unreal Engine

Education
Southern Methodist University   2007 — 2009

University of Arkansas Community College at Hope   2004 — 2007
Associates of Arts, General Education

Michele Henze Michele Henze Orange County, California Area Details
Michele Henze's Carbine Studios Experience 2009 - 2012
Job World Artist at NCsoft
Industry Computer Games
Experience
Carbine Studios   2009 - 2012

Education
Sheridan College   1996 — 2001
Animation

Russell Cartledge Russell Cartledge Pittsburgh, Pennsylvania Details
Russell Cartledge's Carbine Studios Experience March 2009 - June 2011
Job Game Designer at Schell Games
Industry Entertainment
Experience
Schell Games  November 2012 - February 2015
Carbine Studios   March 2009 - June 2011
NC Soft  March 2009 - June 2011
Meteor Games LLC  March 2008 - January 2009

Skills
Game Design, Level Design, Texturing, Unreal Engine 3, Maya, 3D Studio Max, Scripting, Prototyping, 3D animation, XSI, UnrealScript, Modeling, Unity3D, Game Development, Computer Animation, Environment Art

Education
Art institute of California - Los Angeles   2005 — 2008
BS, Game Art and Design

North Carolina State University   2000 — 2005
BA, Art and Design

Elija Padilla Elija Padilla Austin, Texas Details
Elija Padilla's Carbine Studios Experience June 2013 - June 2014
Job 3d Character Artist
Industry Computer Games
Experience
OMNOM! workshop   August 2014 - Present
Carbine Studios   June 2013 - June 2014

Skills
UV mapping, Texturing, 3D Modeling, Rigging, Sculpture, Low Poly Modeling, Digital Sculpting, Hard Surface Modeling, Zbrush, Texture Painting, Character Animation, Environment Art, 3D, Texture Artist, Game Art, UV Mapping, ZBrush, Maya

Education
Mohawk Valley Community College   2008 — 2010
Computer Sciences, Digital Animation

Corey McKemy Corey McKemy Orange County, California Area Details
Corey McKemy's Carbine Studios Experience May 2013 - November 2014
Job Associate Mission Designer at High Moon Studios
Industry Computer Games
Experience
High Moon Studios  June 2015 - Present
Carbine Studios   May 2013 - November 2014
The Guildhall at SMU  June 2011 - May 2013
University of Texas at Dallas  August 2006 - December 2010

Skills
Unreal Engine 3, Game Design, Maya, Game Development, 3D Modeling, Computer Graphics, C++, 3D Studio Max, Photoshop, Microsoft Office, Java, C#, Mudbox, Zbrush, Rigging, Video Games, UV mapping, Environment Art, Gameplay, Unreal Editor, Lua, Texturing, Level Design, World Building, UnrealScript, Computer Games, Game Mechanics, Unity3D, MMO, Perforce, Teamwork, ZBrush

Education
Southern Methodist University   2011 — 2013
Master of Interactive Technology (MIT), Game Design

The University of Texas at Dallas   2006 — 2010
Major, Arts and Technology

Matt Malley Matt Malley Aliso Viejo, California Details
Matt Malley's Carbine Studios Experience January 2013 - Present
Job Lead Prop Artist at Carbine Studios
Industry Entertainment
Experience
Carbine Studios   January 2013 - Present
Full Sail University  January 2012 - December 2012
Full Sail University  October 2011 - February 2012
Full Sail University, Final Project   April 2011 - August 2011
US Army  April 2004 - February 2009

Skills
XSI, Zbrush, Maya, 3dCoat, Modeling, Texturing, Art, Computer Animation, Game Design, Unity3D, Unreal Engine 3

Education
Full Sail University   2009 — 2011
Game Art, Computer Graphics

Northwest Missouri State University   2000 — 2002
Associates, Science

Aaron Chard Aaron Chard Orange County, California Area Details
Aaron Chard's Carbine Studios Experience January 2012 - Present
Job Game System Engineer at Carbine Studios
Industry Computer Games
Experience
Carbine Studios   January 2012 - Present
9th Bit Games   May 2011 - Present
Griptonite Games  March 2006 - April 2011

Skills
Game Development, Gameplay, Xbox 360, Game Design, PS3, Wii, Video Games, Perforce, Multiplayer, Level Design, Mobile Games, Game Mechanics, MMO

Education
Digipen Institute of Technology

Alan Primm Alan Primm Orange County, California Area Details
Alan Primm's Carbine Studios Experience February 2012 - September 2013
Job Sublimation Print Tech at Pacific Active Wear
Industry Broadcast Media
Experience
Pacific Active Wear   November 2014 - Present
Freelance  August 2011 - Present
Flour Fusion Wholesale   June 2014 - November 2014
Carbine Studios   February 2012 - September 2013
Jockey International, Inc.   February 2008 - August 2011
Trimarq Communications   March 2005 - February 2008

Skills
Videography, Motion Design, After Effects, Rotoscoping, Compositing, Animation, Film, Editing, Final Cut Pro, Motion Graphics, Cinema 4D, Camera, DVD Studio Pro, Video Editing, Visual Effects, Illustrator, Encore, Premiere, Color Correction, DVD authoring, Final Cut Studio, Visual, 3D animation, Flash, Adobe Creative Suite, Art Direction, Post Production, Photoshop, PFTrack, Illustration, Soundtrack Pro, Graphics, Graphic Design, Photography, Storyboarding, Special Effects, Video Production, Cinematography, Creative Direction

Education
Savannah College of Art and Design   2008 — 2011
Master of Arts (M.A.), Motion Media Design

Milwaukee Institute of Art and Design   2001 — 2005
Bachelor of Fine Arts (BFA), Illustration/Animation

Marlo Tayag Marlo Tayag Huntington Beach, California Details
Marlo Tayag's Carbine Studios Experience May 2013 - Present
Job QA Tester at Carbine Studios
Industry Warehousing
Experience
Carbine Studios   May 2013 - Present
Carbine Studios   May 2013 - Present
Disneyland Resort  May 2012 - May 2013
Sure-Safe Self Storage   2008 - 2009

Skills
Customer Service, Microsoft Office, Microsoft Excel, Inventory Control, Sales, Operations Management, Microsoft Word, Retail

Education
California State University-Long Beach
Bachelor of Science (B.S.), Aerospace Engineering

Melissa Ullrich Melissa Ullrich Orange County, California Area Details
Melissa Ullrich's Carbine Studios Experience March 2014 - October 2014
Job Customer Support Leader
Industry Computer Games
Experience
Carbine Studios   March 2014 - October 2014
Toastmasters International  September 2013 - March 2014
SG Interactive, Inc.   March 2012 - May 2013
Blizzard Entertainment  September 2004 - April 2012
Blizzard Entertainment  September 2004 - April 2012
Blizzard Entertainment  September 2004 - April 2012

Skills
MMORPG, Video Games, Online Gaming, Customer Service, Team Management, Customer Support, MMO, Process Improvement, Training, Knowledge Management, Coaching, Game Development, Computer Games, Microsoft Office, Mobile Games, Leadership, Game Design, Dreamweaver, HTML5, Gaming Industry, Confluence, Casual Games, Gaming, Management, Gameplay, CRM, JIRA, Community Management, Monetization, Forum Postings, Social Media, CSS, Zendesk, Team Leadership, Customer Satisfaction, Troubleshooting, Problem Solving, Technical Support, Software Documentation, Outsourcing, Team Building, Communication, Microsoft Excel, Teamwork, Customer Experience, Social Games

Education
Orange Coast College   2015 — 2017
In progress, Business, Management, Marketing, and Related Support Services

University of Phoenix Costa Mesa, CA   2012 — 2014
Associate of Arts (A.A.), Information Technology

Eric Hurd Eric Hurd Redondo Beach, California Details
Eric Hurd's Carbine Studios Experience May 2014 - Present
Job Tools Programmer at Carbine Studios
Industry Entertainment
Experience
Carbine Studios   May 2014 - Present
Kung Fu Factory  2007 - 2014
Treyarch  July 2001 - February 2002

Skills
Game Development, C++, C#, Python, Lua, Unity3D, Xbox 360, PS3, Wii, Perforce, FMOD, Visual Studio, Visual C++, Visual C#, Linux, MongoDB, Programming, JIRA

Education
El Camino College   2004 — 2006
Associate of Science (A.S.), Computer Science

Palomar College   2000 — 2001

Marc Chang Marc Chang Aliso Viejo, California Details
Marc Chang's Carbine Studios Experience May 2013 - Present
Job Systems Designer at Carbine Studios
Industry Computer Games
Experience
Carbine Studios   May 2013 - Present
Gentle Communications, LLC   September 2009 - May 2013
iD Tech Camps  June 2005 - August 2006

Skills
Programming, Computer Engineering, Mathematics, Video Games, German, Violin, Game Development, MMO, Game Mechanics, Level Design, Computer Games, Gameplay, Game Design

Education
Northeastern University   2012 — 2013

Tufts University   2004 — 2008
Bachelor of Science (BS), Computer Engineering

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