Cavedog Entertainment

Industry: Video game company

Description

Cavedog Entertainment was a video game developer based in Bothell, Washington. Cavedog was known for the 1997 release of Total Annihilation--which won several accolades, such as multiple Game of the Year honors, and considered one of The Greatest Games of All Time. Headquarters: Bothell, WA Founder: Ron Gilbert Founded: 1996 Ceased operations: 2000 Fate: Bankruptcy Parent organizations: Humongous Entertainment, GT Interactive

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Cavedog Entertainment Employees

Employee
Years
Job
Industry
Peter Fries Peter Fries Kirkland, Washington Details
Peter Fries's Cavedog Entertainment Experience 1998 - 2000
Job Narrative Designer at ArenaNet LLC
Industry Computer Games
Experience
ArenaNet LLC  January 2011 - Present
ArenaNet LLC  August 2005 - January 2011
Humongous Entertainment  2004 - 2005
Amaze Entertainment  2000 - 2003
Cavedog Entertainment   1998 - 2000
Boss Games Studios   1996 - 1997
Squaresoft  1995 - 1996
Manley & Associates   1993 - 1995

Skills
Writing, Animation, Video Games, Character Animation, Art, Photoshop, Game Development, Gameplay, Game Design, Computer Games, Graphic Design, Illustration, MMO

Education
University of Massachusetts, Amherst   1988 — 1990
Bachelor's Degree, Narrative Illustration

Massachusetts College of Art and Design   1985 — 1988
Illustration

Craig Blum Craig Blum Bellevue, Washington Details
Craig Blum's Cavedog Entertainment Experience 1997 - 1999
Job Environment Artist @ Unity Technologies
Industry Computer Games
Experience
Unity Technologies  March 2013 - Present
Glu Mobile  March 2012 - November 2012
343 Industries [Microsoft]   October 2011 - March 2012
Zombie Studios  January 2010 - October 2011
Surreal Software  August 1999 - April 2008
Cavedog Entertainment   1997 - 1999
Microsoft Sim Group   1996 - 1997
Microprose  1996 - 1996
Top Dog Software   1995 - 1996

Skills
Unity3D, 3D Coat, Marmoset, Environment Art, Texturing, Game Development, Video Games, Maya, Modeling, Level Design, Low Poly Modeling, Texture Painting, Xbox 360, Content creation, Gameplay, Technical, Lighting, Game Design, Unreal Engine 3, Character Animation, 3D, Managing a team, Interpersonal skills, Leadership, Unreal Editor, PS3, UV mapping, Game Art, Console, Casual Games, Game Mechanics, Mobile Games

Education
Art Institute of Pittsburgh   1993 — 1995
AA, Specialized Technology

Casey Burpee Casey Burpee Greater Seattle Area Details
Casey Burpee's Cavedog Entertainment Experience 1997 - 2000
Job UI Artist at Cat Daddy Games
Industry Computer Games
Experience
Cat Daddy Games  May 2013 - Present
WB Games Inc.  2004 - May 2013
Atari Games  2003 - 2004
Beep Industries   2002 - 2003
Pacific Coast Power and Light\Locomotive Games   2000 - 2002
Cavedog Entertainment   1997 - 2000
Humongous Entertainment  1995 - 1997

Skills
X Box Development, Photoshop, 3D Studio Max, Zbrush, Mudbox, 3d coat, crazyBump, nDo normal maps, Maya, WB Games Wolrd Edit..., Perforce, kaldera, sculptris, Strike Team Lead, Senior Environment..., 3D Modeling, Hard Surface Modeling, Asset Texture Baking, Performance and..., Environment Art, Asset, Video Games, Unreal Engine 3, Game Design, Character Animation, Texturing, Unreal Editor, Game Development, Level Design, 3D, Xbox 360, Concept Design, 3D Coat

Education
Art Institute of Seattle   1993 — 1995
AAA, Visual Communications

Matthew Medina Matthew Medina Greater Seattle Area Details
Matthew Medina's Cavedog Entertainment Experience June 1998 - January 2000
Job at ArenaNet
Industry Computer Games
Experience
ArenaNet  October 2009 - Present
ArenaNet  September 2007 - October 2009
ArenaNet  September 2005 - September 2007
ArenaNet  February 2003 - September 2005
Electronic Arts  January 2001 - October 2003
Nonstop Entertainment   January 2000 - February 2001
Cavedog Entertainment   June 1998 - January 2000
Electronic Arts  April 1996 - June 1998
Software Creations of America   October 1993 - April 1996
Humongous Entertainment  May 1992 - October 1993

Skills
Video Games, Game Development, Game Design, Xbox 360, Texturing, Level Design, PS3, Gameplay, Maya, Character Animation, Environment Art, UV mapping, Content Design, Narrative Design, World Design, Perforce, MMO, Zbrush, Computer Games

Education
Art Institute of Seattle   1991 — 1993
AAA

Perry Cucinotta Perry Cucinotta San Francisco Bay Area Details
Perry Cucinotta's Cavedog Entertainment Experience May 1997 - September 1999
Job Cinematic Specialist at 2K
Industry Animation
Experience
Zombie Studios  August 2009 - February 2015
THQ  January 2007 - June 2008
ArenaNet LLC  July 2006 - January 2007
Surreal / Midway Games   1999 - 2006
Cavedog Entertainment   May 1997 - September 1999
Sierra Online  April 1994 - 1997
Pacific Interactive   1994 - 1994
Psygnosis  June 1993 - November 1993

Skills
Unreal Engine 3, Maya, Cinematics, Character Animation, Animation, Game Development, Video Games, Perforce, 3D, Storyboarding, Autodesk MotionBuilder, Computer Animation, Unreal 3, 3D animation, After Effects, Traditional Animation

Education
Newport Technical Institute, Wales, UK   1990 — 1992
Bachelor's degree, Animation & Film

University of Hertfordshire   1987 — 1990
Bachelor of Technology (BTech), Art & Graphics

St Michaels Roman Catholic Boys School,Stevenage,Herts   1981 — 1986

Woolenwick Jr School   1976 — 1980

B.T. Franklin B.T. Franklin Phoenix, Arizona Details
B.T. Franklin's Cavedog Entertainment Experience August 1998 - August 2000
Job Senior Software Engineer
Industry Computer Software
Experience
Zilliant  January 2009 - Present
Confirma, Inc.   May 2006 - November 2008
Teranode Corporation   December 2005 - May 2006
Digital Harbor, Inc.   October 2000 - October 2005
Cavedog Entertainment   August 1998 - August 2000
Sierra On-Line  July 1997 - July 1998

Skills
Software Development, Java, XML, Agile Methodologies, Software Engineering, Swing, Programming, Scrum, User Interface, Scalability, JavaScript, Subversion, Eclipse, Spring, User Interface Design, Ant, jQuery, VisualForce, Force.com, Core Java, SQL, SOQL, jQuery UI, Hibernate, Apex Programming, Visualforce Pages, Salesforce.com...

Education
Transylvania University   1993 — 1997
Bachelor of Arts, Computer Science

Jeff Petkau Jeff Petkau Greater Seattle Area Details
Jeff Petkau's Cavedog Entertainment Experience 1996 - 2000
Job Software Engineer at Google
Industry Computer Software
Experience
Google  January 2011 - Present
Microsoft  January 2009 - January 2011
Gas Powered Games  July 2004 - June 2008
Amaze Entertainment  2000 - 2004
Cavedog Entertainment   1996 - 2000
Squaresoft  1994 - 1996
BDM Information Systems   1991 - 1994

Skills
Game Development, Xbox 360, Perforce, Video Games, Lua, C#, C++, Python, Game Design, Artificial Intelligence, DirectX, OpenGL, PS3, Game Programming, Scrum, Visual Studio, Software Development, Java, Scripting, Console, Unreal Engine 3, Gameplay, MMO, Computer Graphics

Education
University of Saskatchewan   1987 — 1991
B.Sc., Computer Science

colin tennery colin tennery Greater Seattle Area Details
colin tennery's Cavedog Entertainment Experience 1996 - 2000
Job Developer at Signal Studios
Industry Computer Games
Experience
Signal Studios  February 2009 - Present
snowblind studios  February 2003 - February 2009
crankypants games   2002 - 2003
Cranky Pants Games   2002 - 2003
adrenium   2000 - 2002
amaze entertainment  2000 - 2002
humongous entertainment  1996 - 2000
cavedog entertainment   1996 - 2000

Skills
Game Design, Perforce, PS3, Gameplay, Storyboarding, Level Design, Xbox 360, Maya, Mobile Games, Computer Games, Game Development, Video Games

Education
University of Washington   1987 — 1993

Seattle Central College

Jeff Evertt Jeff Evertt Greater Seattle Area Details
Jeff Evertt's Cavedog Entertainment Experience 1999 - 2000
Job Programmer at Microsoft Games
Industry Computer Games
Experience
Microsoft Games  October 2009 - Present
Amaze Entertainment  March 2009 - October 2009
Amaze Entertainment  2005 - 2009
Monolith Productions  2000 - 2005
Cavedog Entertainment   1999 - 2000

Skills
Xbox 360, Game Development, DirectX, Gameplay Programming, Game Programming, Gameplay, Console, Lua, Video Game Development, Unreal Engine 3, Xbox, Video Games, Perforce, HLSL, Multiplayer, PS3, Game Design, Holograms

Education
University of Illinois at Urbana-Champaign   1990 — 1994
Bachelor of Science (BS), Electrical and Computer Engineering

TJ Wright TJ Wright Greater Seattle Area Details
TJ Wright's Cavedog Entertainment Experience 1997 - 1999
Job Sr. Systems Administrator
Industry Information Technology and Services
Experience
SweetLabs, Inc.   February 2011 - Present
RealNetworks  February 2008 - July 2011
RealNetworks  May 2006 - February 2008
RealNetworks  December 2004 - May 2006
RealNetworks  December 2003 - November 2004
RealNetworks  November 2002 - December 2003
Microsoft (contract via Volt)   2002 - 2002
RealNetworks  2000 - 2001
Cavedog Entertainment   1997 - 1999
Humongous Entertainment  1997 - 1997

Skills
Mobile Devices, Quality Assurance, Video Games, Linux, Testing, Hardware, Apache, MySQL, Mobile Applications, JavaScript

Education
North Seattle College   1996 — 1997
Associate of the Arts, General

Georgia Institute of Technology   1994 — 1996

Mary Ann Flaherty Mary Ann Flaherty Greater Seattle Area Details
Mary Ann Flaherty's Cavedog Entertainment Experience 1997 - 2000
Job 3D Character Animator
Industry Animation
Experience
Beep Industries   June 2001 - December 2002
Humongous Entertainment  November 1997 - April 2001
Cavedog Entertainment   1997 - 2000
Boss Game Studios   September 1995 - October 1997
Manley and Associates   September 1993 - August 1995
Triad Studios  December 1989 - May 1993

Skills
Animation, Maya, 3D animation, Character Animation, Modeling, Graphic Design, Traditional Animation, Film, Drawing, Video Games, Computer Animation, Graphics, 3D, Cinematics

Education
The Evergreen State College   1981 — 1986
BA, Animation, Electronic Media, Performing Arts, Visual Arts

Aaron Halon Aaron Halon San Francisco Bay Area Details
Aaron Halon's Cavedog Entertainment Experience 1998 - 2000
Job Director of Product Development at Sledgehammer Games
Industry Computer Games
Experience
Sledgehammer Games  August 2009 - Present
Electronic Arts  January 2000 - August 2009
Cavedog Entertainment   1998 - 2000
HyperBole Studios   1995 - 1997

Skills
PS3, Xbox 360, Wii, Xbox, Gameplay, Computer Games, Multiplayer, Game Development, Video Games, Mobile Games, Game Design, Interactive..., Console, Level Design

Education
Art Institute of Seattle
Associate of Applied Arts, Visual Communications

Adam Ketola Adam Ketola Greater Seattle Area Details
Adam Ketola's Cavedog Entertainment Experience August 1998 - July 1999
Job Independent Graphic Design Professional
Industry Graphic Design
Experience
Freelance  May 2003 - Present
Mirage Marketing   August 2001 - May 2003
DealPlanner/i5 Digital   October 2000 - March 2001
ParkingSpace.com   April 2000 - October 2000
Imagio, Inc   July 1999 - April 2000
Cavedog Entertainment   August 1998 - July 1999
Monolith Productions  October 1996 - August 1998
Sun Sportswear  June 1994 - October 1996

Education
Art Institute of Seattle   1993 — 1995
AA, Visual Communications

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