Crytek Company

Industry: Video game company

Description

Crytek GmbH is a German video game and software developer based in Frankfurt. Founded by German Turkish brothers Cevat, Avni and Faruk Yerli in Coburg in September 1999 and moved to Frankfurt in 2006, Crytek also operates further studios in Kiev and Istanbul. Headquarters: Frankfurt, Germany Founded: September 1999, Coburg, Germany Number of employees: 552 (2017) Founders: Cevat Yerli, Avni Yerli, Faruk Yerli Subsidiaries: Creative Assembly Sofia, Crytek Budapest, Crytek Kiev, Crytek Istanbul, Crytek Seoul, Crytek Shanghai

Crytek List of Employees There's an exhaustive list of past and present employees! Get comprehensive information on the number of employees at Crytek. You can filter them based on skills, years of employment, job, education, department, and prior employment.

Crytek Salaries. You can even request information on how much does Crytek pay if you want to. Learn about salaries, pros and cons of working for Crytek directly from the past employees.

Find People by Employers You can rekindle an old relationship, reconnect with a long-lost friend, former boss, business acquaintance who might be useful in your new line of work. With our employee database, the possibilities are endless. All you have to do is type in a couple of keywords and we'll bring you the exact information you wanted!

83 Crytek employees in database. Find out everything there's to know about Crytek employees. We offer you a great deal of unbiased information from the internal database, personal records, and many other details that might be of interest to you.

Crytek Employees

Employee
Years
Job
Industry
Chris Bartlett Chris Bartlett Redwood City, California Details
Chris Bartlett's Crytek Experience September 2013 - July 2014
Job Lead Artist at Crystal Dynamics
Industry Graphic Design
Experience
Crystal Dynamics  July 2014 - Present
Lucasfilm Ltd.  July 2006 - Present
The Walt Disney Company  May 2010 - Present
Her Majesty's Thunder Ltd.   July 2009 - Present
Crytek   September 2013 - July 2014
Epic Games  September 2005 - April 2013
The Republik  2004 - 2004
Crocker/Flanagan  2002 - 2004
Jel   2000 - 2002
The Sacramento Bee  1997 - 2000

Skills
Photoshop, Video Games, Art Direction, Animation, After Effects, Illustrator, Storyboarding, Illustration, Game Design, Motion Graphics, User Interface Design, Game Development, Flash, Character Animation, Adobe Creative Suite, Flash Animation, Logo Design, Graphic Design, Unreal Engine 3, Sound FX Editing, Costumes, Interaction Design, Texturing, Graphics, Film, Art, User Interface, Video

Education
California State University-Sacramento   1996 — 2001
Graphic Design

Wouter Van Oortmerssen Wouter Van Oortmerssen San Francisco, California Details
Wouter Van Oortmerssen's Crytek Experience February 2002 - November 2003
Job Software Engineer at Google
Industry Computer Games
Experience
Google  July 2013 - Present
dot3 labs   August 2006 - Present
smu  December 2003 - May 2012
crytek   February 2002 - November 2003
amiga inc   February 2000 - January 2002

Skills
Knitting, Hand Knitting, Underwater Acoustics, Game Development, Video Games, Game Design, Computer Games, OpenGL, Programming, Game Engines, Compilers, Artificial Intelligence, Gameplay, 3D graphics, Optimizations, DirectX, C++, Game Programming, Unity3D, Unreal Engine 3, Optimization, Level Design, ActionScript, Xbox 360, Mobile Games, Scripting, Computer Graphics, Visual Studio, Lua, Perforce, Python, Objective-C, Character Animation, Game Mechanics, GLSL, PS3, 3D Studio Max, Subversion, Git, User Interface Design, Xcode

Education
University of Southampton   1996 — 2000
PhD, Computer Science

University of Amsterdam   1991 — 1996
Masters, Computational Linguistics

Sebastian Cardoso Sebastian Cardoso Santa Monica, California Details
Sebastian Cardoso's Crytek Experience February 2010 - February 2012
Job Senior Development Manager at Riot Games
Industry Computer Games
Experience
Riot Games  February 2012 - Present
Crytek   February 2010 - February 2012
Fun Armada   August 2009 - July 2010
Electronic Arts  January 2008 - July 2009
10Tacle Studios Mobile   March 2007 - February 2008
Limbic Entertainment   January 2006 - April 2007
Nintendo of Europe   May 2005 - January 2006
Caviglia and Associates   March 2000 - September 2003
Baker & McKenzie  October 1998 - December 1999

Skills
Scrum, Game Development, Agile Project Management, Perforce, Video Games, Game Design, Social Games, Project Management, Agile Methodologies, Leadership, JIRA, Xbox 360, PS3, Casual Games, Kanban, Online Gaming, Teamwork, Social Skills, Mobile Devices, MS Project, Hansoft, Quality Assurance, Mobile Games, Extreme Programming, Product Management, Computer Games, Gameplay, Monetization, MMORPG, Devtrack, DISC, Process Improvement, Greenhopper, MBTI, Tableau, HTML, CSS, Ruby

Education
Universidad de Buenos Aires   2002 — 2003

Universidad de Belgrano   1998 — 2001

Francesco Carucci Francesco Carucci Cupertino, California Details
Francesco Carucci's Crytek Experience January 2009 - September 2011
Job Software Engineer at Apple
Industry Computer Games
Experience
Apple  April 2014 - Present
Apple  October 2012 - April 2014
Spaces Images   December 2012 - January 2014
Apple  November 2011 - October 2012
University of Applied Sciences Darmstadt   October 2009 - September 2011
Crytek   January 2009 - September 2011
Lionhead Studios, Microsoft   2003 - December 2008
Kuju Entertainment   2001 - 2003
Mediola   2000 - 2000

Skills
C++, C#, Python, Java, .NET, Team Leadership, Ruby, Ruby on Rails, Mac OS X, OpenGL, OpenGL ES, Direct3D, Software Engineering, Real-time Rendering, Photoshop, Photography, Stock Photography, Commercial Photography, Game Development, Xbox 360, Video Games, DirectX, Perforce, Computer Graphics, Game Programming, Cross-platform..., Mobile Games, iOS development, Objective-C, Scrum, HLSL, Programming, 3D, iOS, Agile Methodologies, Shaders, Xcode, Agile Project Management, OOP, C, Gameplay Programming, Game Engines, Git, Software Development, Object Oriented Design, Jenkins, Digital Photography, Landscape Photography, Design Patterns, Game Design

Education
Politecnico di Torino   1992 — 2000
Bachelor

Liceo

Ryan Stefanelli Ryan Stefanelli Austin, Texas Details
Ryan Stefanelli's Crytek Experience January 2013 - June 2014
Job President at Airship Syndicate
Industry Computer Games
Experience
Airship Syndicate   June 2014 - Present
Crytek   January 2013 - June 2014
Vigil Games  January 2005 - January 2013
NCSoft  February 2004 - February 2005
Realm Interactive   January 2003 - February 2004

Skills
3D Studio Max, Game Development, PS3, Xbox 360, Video Games, Level Design, Game Design, Console, Game Mechanics, Computer Games, Unreal Engine 3, Online Gaming, Environment Art, Multiplayer, Gameplay, Character Animation, Unreal Editor, Wii, MMO, Xbox

Education
Art Institute of Phoenix   2001 — 2003
Bachelor of Arts, Game Art and Design

Balázs Óvári Balázs Óvári Hungary area Details
Balázs Óvári's Crytek Experience 2013 - Present
Job Principal R&D Programmer at Crytek
Industry Computer Games
Experience
Crytek   2013 - Present
Digital Reality  2012 - 2013
NNG Ltd.  2010 - 2012

Skills
C++, Visual C++, Subversion, Visual Studio, Multithreading, OpenGL, Embedded C++, C/C++ STL, Qt, Win32 API, STL, Software Development, OOP, C#, Perforce, Game Development, Java, LLVM, Google App Engine, Direct3D, Full Text Search

Education
Eötvös Loránd University   2004 — 2010

David Sinclair David Sinclair Seattle, Washington Details
David Sinclair's Crytek Experience June 2013 - May 2014
Job UX Design Lead at Bungie
Industry Computer Games
Experience
Bungie  May 2014 - Present
Crytek   June 2013 - May 2014
Crytek   August 2012 - July 2013
ChineseCUBES   January 2010 - April 2012
Sony Online Entertainment  June 2008 - January 2010
Freelance Localisation   2004 - 2008
Uh oh!   September 2002 - September 2004
Japan Exchange and Teaching Program(me) (JET)   August 2001 - August 2002

Skills
User Experience, Interaction Design, Game Design, User-centered Design, User Experience Design, Information Architecture, Giving a Shit, Product Design, Usability, Mandarin, Chinese, Video Games, Gameplay, User Interface Design, User Research, Axure, Bullshit Detection, User Interface, Advanced Common Sense, Computer Games, Usability Testing, Problem Solving, Muay Thai, Game Development, Career Limiting Moves, Guillotine Chokes, Wireframes, Mobile Games, 使用者經驗, 遊戲設計, 數位產品設計, 用户体验, 游戏设计, 基本常識, Psychology, Touch Interfaces, HTML 5, CSS3, jQuery, Rapid Prototyping, Agile Methodologies, Communicating Design, Systems Design

Education
The Manchester Metropolitan University   1998 — 2001
Bachelor’s Degree, Psychology (BSc Hons)

Jaron Foux Jaron Foux Austin, Texas Area Details
Jaron Foux's Crytek Experience May 2013 - June 2014
Job QA Tester at Bee Cave Games
Industry Computer Games
Experience
Bee Cave Games  October 2014 - Present
Crytek   May 2013 - June 2014
Vigil Games  November 2011 - January 2013
Trion Worlds, Inc.   May 2010 - November 2011
Walgreens  January 2008 - December 2009

Skills
Hansoft, Xbox 360, DevTrack, PS3, MMO, Video Games, MMORPG, Computer Games, Gameplay, Wii, Game Development, Perforce, Test Cases, Quality Assurance

Education
Sowela Technical Community College   2010 — 2010

Scott Marshall Scott Marshall Austin, Texas Area Details
Scott Marshall's Crytek Experience January 2013 - August 2014
Job Senior Animator at Gunfire Games
Industry Computer Games
Experience
Gunfire Games  November 2014 - Present
Ground Level Photography   June 2013 - Present
Bioware  August 2014 - November 2014
Crytek   January 2013 - August 2014
Vigil Games  September 2010 - January 2013
Vicious Cycle Software, Inc.   March 2006 - August 2010
Pearson  November 2004 - December 2005

Skills
After Effects, Wii, Animation, 3D Studio Max, Computer Animation, Video Games, Traditional Animation, Maya, PS3, Autodesk MotionBuilder, Xbox 360, Premiere, Flash

Education
Art Institute of Phoenix   2001 — 2004
BA, Game Art and Design

Fábio M. Silva Fábio M. Silva Cary, North Carolina Details
Fábio M. Silva's Crytek Experience May 2012 - June 2014
Job FX Artist at Epic Games
Industry Computer Games
Experience
Epic Games  June 2014 - Present
Crytek   May 2012 - June 2014
Guerrilla-Games, Sony Computer Entertainment   September 2010 - May 2012
Freelance / Fulltime work   October 2009 - September 2010
Freelance / Fulltime work   July 2009 - September 2010
C6Studios   August 2009 - July 2010
CGTuts+   June 2009 - October 2009
Atomic Arts UK   June 2009 - September 2009
Emota+  July 2009 - August 2009
Private  May 2008 - November 2008

Skills
Texturing, 3D, Visual Effects, Character Animation, Digital Sculpting, 3D Studio Max, 3D Modeling, unreal engine 4, CryEngine, Particle Effects, Unreal Engine 3, PS3, Low Poly Modeling, Modeling, Zbrush, Texture Painting, Maya, Lighting, Photoshop, UV mapping, Hard Surface Modeling, After Effects, Mental Ray, Fume FX, Mudbox, Rendering, Realflow, Character Modeling, Sculpture, Human Anatomy, Premiere, Nuke, Shading, Particles, Compositing, Character, Organic Modeling, Digital Matte Painting, Game Engines, World Machine, Afterburn, E-on Vue, Rayfire, Houdini, Xbox, xbox one, Pulldownit, Mari, Marvelous Designer

Education
Universidade Moderna de Lisboa   2005 — 2008
Bachelor Degree in Filmmaking, Film Making

Universidade Nova de Lisboa   2004 — 2008
Course, Japanese Language & Culture

CGSOCIETY

James Beech James Beech North Port, Florida Details
James Beech's Crytek Experience April 2012 - February 2013
Job Master of Space Time
Industry Computer Games
Experience
Neon Serpent LLC.   April 2013 - Present
Crytek   April 2012 - February 2013
Silicon Knights  August 2011 - October 2011
Sony Online Entertainment  July 2006 - March 2011

Skills
Video Games, Fine Art, CryEngine, Unreal Editor, Gameplay, Music, Game Development, Game Design, Writing, Blender, Drawing, Photography, Web Design, Environment Art, Ableton Live, 3D Studio Max, Level Design, Lighting, Scripting, Terrain, Game Mechanics, World Building, Acrylic Painting, Unreal 3, Multiplayer, Perforce, MMO, Wwise, Photoshop, Valve Hammer Editor, Unreal 4

Education
Southern Methodist University   2005 — 2006
Master's Certificate, Level Design

University of Central Florida   1999 — 2004
Bachelor of Fine Arts, Drawing

Brian Audette Brian Audette Austin, Texas Area Details
Brian Audette's Crytek Experience January 1999 - February 2001
Job Senior Game designer with 8+ years of AAA development and management experience
Industry Computer Games
Experience
Bioware  September 2009 - Present
Mythic Entertainment  September 2006 - August 2009
Turbine  February 2001 - May 2001
Crytek   January 1999 - February 2001

Education
Massachusetts College of Art and Design   1996 — 2000
BFA, Filmmaking

Hillary Pokket Nicole Hillary Pokket Nicole Austin, Texas Details
Hillary Pokket Nicole's Crytek Experience November 2013 - June 2014
Job Gaming Personality
Industry Online Media
Experience
Pokket   January 2011 - Present
Bioware  June 2014 - January 2015
Crytek   November 2013 - June 2014
Trion Worlds, Inc.   November 2010 - December 2011
Blizzard Entertainment  October 2010 - November 2010

Skills
Video Games, Photography, Adobe Premiere Pro, Sony Vegas, Film, Community, Quality Assurance, Customer Service, MMO, MMORPG, Computer Games, JIRA, Game Mechanics, Social Networking, Social Games, Online Gaming, Video Editing, Gameplay, Editing, Live Recording, Multiplayer, Casual Games, Mobile Games, Video, Wii, Game Balance, Console Games, Game Development, Level Design, Gaming, Xbox 360, Video Game Production, Content Design, Game Design, Free to Play, Community Management, Monetization, Console, Interactive...

Education
University of Kansas   2005 — 2010
Bachelor's degree, Language, Literature, and Writing

St Thomas

St Thomas

Nassim Ait-Kaci Nassim Ait-Kaci Los Angeles, California Details
Nassim Ait-Kaci's Crytek Experience May 2009 - May 2010
Job Audio Director
Industry Computer Games
Experience
Microsoft  June 2012 - Present
Ubisoft  November 2010 - June 2012
Electronic Arts (EA) - Visceral   May 2010 - November 2010
Crytek   May 2009 - May 2010
Rockstar Games - San Diego  May 2006 - May 2009
Neversoft Entertainment  December 2004 - May 2006
Microsoft  December 2003 - December 2004

Skills
Pro Tools, Audio, Field Recording, Dialogue Editing, Game Development, Audio Mixing, Audio Post Production, Mastering, Audio Editing, Scripting, Composing, Audio Design, Film, Voice Over, Post Production, Sound, Composition, Video Games, Music, Xbox 360, Sound Design, Wii, Console, Computer Games

Education
Vancouver Film School   2002 — 2003
Sound Design For Visual Media, Sound Design For Visual Media

Kwantlen Polytechnic University   1998 — 2001

Andrew Stifter Andrew Stifter Austin, Texas Area Details
Andrew Stifter's Crytek Experience May 2013 - June 2014
Job Senior 3D Artist at Arkane Studios
Industry Computer Games
Experience
Arkane Studios  June 2014 - Present
Crytek   May 2013 - June 2014
Crytek   October 2009 - May 2013
Cubic Defense Applications  October 2008 - October 2009

Skills
Zbrush, Maya, 3D Studio Max, Texturing, CryENGINE 3, Flash, Animation, Character Rigging, Environment Modeling, Texture Painting, Character Modelling, Hard Surface Modeling, Vector Illustration, UV mapping, UV Mapping

Education
Full Sail University   2006 — 2008
Bachelor of Science (B.Sc.), Computer Animation



Kevin Saunders Kevin Saunders Orange County, California Area Details
Kevin Saunders's Crytek Experience 2002 - 2002
Job Project Lead for Torment: Tides of Numenera
Industry Computer Games
Experience
Alelo  June 2009 - October 2012
Obsidian Entertainment  April 2004 - June 2009
Electronic Arts  January 2003 - January 2004
Westwood Studios  January 2003 - February 2003
Nexon  October 1998 - February 2002
Crytek   2002 - 2002
Cornell University, School of Civil and Environmental Engineering   June 1997 - October 1998
Cornell University, Department of Computer Science  May 1995 - December 1997

Skills
Team Leadership, Project Planning, User Experience, Game Development, Game Design, User Interface Design, Team Building, Game Theory, Video Games, Microsoft Office, Mobile Games, Gameplay, Technical Writing, MMO, Product Management, Online Gaming, Xbox 360, Serious Games, Project Management, Creative Direction, Crowdfunding, Product Design, Product Development, Software Project..., Mentoring, Educational Technology, SharePoint, Common Lisp, Objective-C, Creative Writing, Proposal Writing, Strategic Planning, Project Execution, Agile Project Management, Risk Management, Process Improvement, Pascal, Assembly, Scheme, HTML/XML, Statistical Modeling, JIRA, Playstation, Natural Language..., Artificial Intelligence, Mobile, Interaction Design

Education
Cornell University   1996 — 1998
M.Eng., Environmental Engineering

Cornell University   1992 — 1996
B.S., Civil and Environmental Engineering

Taku Wanifuchi Taku Wanifuchi Marina Del Rey, California Details
Taku Wanifuchi's Crytek Experience December 2006 - January 2008
Job Metal Gear Online III (PS3/4, XB360/One, PC, Konami, 2015)
Industry Computer Games
Experience
Konami Digital Entertainment Los Angeles (ex. Kojima Studio LA)   May 2014 - Present
Gearbox Software  January 2012 - January 2014
Airtight Games  February 2010 - September 2011
Crytek Hungary   February 2008 - January 2010
Crytek   December 2006 - January 2008
Cavia   March 2002 - June 2006
Square Enix  September 2000 - February 2001
KAZe   June 1998 - May 2000
Nabla   April 1992 - May 1995

Skills
Video Games, Animation, Character Animation, Texturing, Special Effects, Game Development, Cinematics, Xbox 360, 3D, Characters, PS3, Visual Effects, Scripting, Environment Art, UV mapping, Shaders, XSI

Education
Musashino Art University   1990 — 1992
Bachelor of Art, Craft Design

Jaewon Jung Jaewon Jung Santa Monica, California Details
Jaewon Jung's Crytek Experience September 2008 - July 2012
Job Senior Game Engineer at Riot Games
Industry Computer Games
Experience
Riot Games  August 2012 - Present
Crytek   September 2008 - July 2012
T-Entertainment   November 2006 - June 2008
Blueside   July 2006 - October 2006
NHN Games   June 2004 - June 2006
Delphieye   April 2002 - February 2004
Adamsoft   February 1999 - February 2002

Skills
Game Development, Lighting, Win32, Unreal Engine 3, DirectX, STL, HLSL, C++, Animation

Education
Seoul National University   1995 — 1999
BS, Electrical Engineering

Ryan Gitter Ryan Gitter Austin, Texas Details
Ryan Gitter's Crytek Experience July 2013 - June 2014
Job Senior Concept Artist at Certain Affinity
Industry Design
Experience
Certain Affinity  June 2014 - Present
Privateer Press  October 2012 - Present
Crytek   July 2013 - June 2014
Certain Affinity  November 2012 - July 2013
Sony Online Entertainment  November 2011 - February 2013
Lightbox Interactive  September 2009 - October 2012
Kinetic Post  April 2009 - September 2009
Prepare to be Disappointed   2008 - 2009

Skills
Concept Art, Concept Design, Illustration, Photoshop, Conceptual Art, Graphic Design, Digital Illustration, Characters, Digital Painting, Storyboarding, Graphics, Painting, Sketching, Character Animation, Video Games, Layout, After Effects, Game Development, Logo Design, Art, Illustrator, PS3, Drawing, Gameplay, Maya

Education
College for Creative Studies   2004 — 2008
Bachelor of Fine Arts (BFA), Illustration

Dimitry Kachkovski Dimitry Kachkovski Vancouver, Canada Area Details
Dimitry Kachkovski's Crytek Experience May 2007 - December 2010
Job CG Supervisor at Bron Studios
Industry Computer Games
Experience
Bron Studios  January 2015 - Present
Switchblade Monkeys   February 2011 - Present
Bron Studios  November 2012 - January 2015
Bron Studios  May 2012 - October 2012
MPC Vancouver  March 2011 - April 2012
Crytek   May 2007 - December 2010
Humber College  September 2006 - May 2007

Skills
Computer Graphics, Pipeline Development, Qt, Python, Scripting, MEL, Maya, Katana, Nuke, Mari, Character Rigging, 3D Studio Max, Maxscript, Anatomy, Rigging, Character Animation, Autodesk MotionBuilder, Game Development, Drawing, Cinematics, C++, CUDA, OpenGL

Education
iAnimate.net   2011 — 2012
Character Animation

Humber College   2005 — 2007
Associate's degree, 3D Graphics Production

Academy of Realist Art   2001 — 2003
Traditional Art Techniques

Stoyan Mollov Stoyan Mollov Bulgaria area Details
Stoyan Mollov's Crytek Experience 2008 - 2009
Job Technical Artist at Crytek Black Sea
Industry Computer Games
Experience
Crytek Black Sea   July 2008 - Present
crytek   2008 - 2009
Black Sea Studios   February 2006 - July 2008
R-Production   July 2001 - March 2005

Education
Universitet po hranitelni technologii   1998 — 2003

Johnmichael Quinlan Johnmichael Quinlan Richardson, Texas Details
Johnmichael Quinlan's Crytek Experience June 2009 - July 2014
Job Software developer at id Software
Industry Computer Games
Experience
id Software  March 2015 - Present
Taylor Hobson Limited   July 2014 - February 2015
Crytek   June 2009 - July 2014
Bolton university   2010 - 2011
Codemasters  February 2009 - June 2009
Free Radical Design   January 2006 - January 2009
Free Radical Design   January 2006 - January 2009

Skills
Statistical Tools, Game Development, Computer Games, Xbox 360, PS3, User Interface Design, Project Management, Video Games, Perforce, Gameplay, Team Management, Character Animation, DirectX, Game Design

Education
Liverpool John Moores University   2004 — 2006
MSc, Computer Games Technology

University of Bolton   2001 — 2004
BSc, Computing

Mariyana Todorova Mariyana Todorova Bulgaria area Details
Mariyana Todorova's Crytek Experience October 2014 - Present
Job Junior Web Developer at Crytek
Industry Computer Software
Experience
Crytek   October 2014 - Present
9Sharp   July 2014 - October 2014
IDEL D.G   June 2012 - September 2012

Skills
Web Development, JavaScript, Web Design, SQL, HTML, C++, Backbone.js, jQuery, Bootstrap, Git, SASS, JIRA, Visual Studio, Game Development, Responsive Web Design, Photoshop, Scheme, Haskell, Web Storm, Erlang

Education
Sofia University St. Kliment Ohridski   2012 — 2016
Bachelor's degree, Computer Science

High school of Natural Sciences and Mathematics "Academician Nikola Obreshkov"   2007 — 2012
High School, Mathematics and English

Sean Tracy Sean Tracy Austin, Texas Details
Sean Tracy's Crytek Experience April 2013 - July 2014
Job Technical Director at Cloud Imperium Games
Industry Computer Games
Experience
Cloud Imperium Games  August 2014 - Present
Crytek (Frankfurt)   2008 - Present
Wandering Samurai Studios   2007 - Present
Crytek   April 2013 - July 2014
Crytek   October 2008 - November 2009
Canadian Armed Forces  January 2004 - October 2008

Skills
Leadership, Perforce, Game Development, Xbox 360, Video Games, Pre-sales, Game Design, Gameplay, PS3, Scripting, Computer Games, Level Design, Maya, Unity3D, DirectX, Mobile Games, Lua, 3D, CryENGINE, Game Programming, Online Gaming, OpenGL, Xbox, Unreal Engine 3, Game Engines, Console, CryEngine, JIRA, Multiplayer, Wii, Game Mechanics, MMO, Corporate Communications

Education
Canadian Forces Naval Engineering School   2005 — 2008
Naval Engineering Technician Certificate, Electrical, Electronic and Communications Engineering Technology/Technician

Mount Royal College   2001 — 2003
Applied Justice

Ross Sheppard   1998 — 2001
Diploma

Danielle Engh Danielle Engh Huntington Beach, California Details
Danielle Engh's Crytek Experience November 2012 - August 2014
Job Human Resources Professional
Industry Human Resources
Experience
Marriott Long Beach   February 2015 - Present
Crytek   November 2012 - August 2014
Viceroy Santa Monica & Sheraton Delfina   April 2010 - March 2012
Loyola Marymount University  August 2007 - May 2009
South Coast Metro Courtyard by Marriott   May 2004 - August 2008
Westport Properties  December 2000 - April 2005

Skills
Event Planning, Outlook, Microsoft Office, Employee Relations, Microsoft Excel, Recruiting, Human Resources, PowerPoint, Event Management, Microsoft Word, Customer Service, Public Speaking, Management, Hospitality, Performance Management, Payroll, Leadership

Education
Loyola Marymount University   2005 — 2009
BA, Human Resources

Jean Geffroy Jean Geffroy Richardson, Texas Details
Jean Geffroy's Crytek Experience August 2011 - January 2015
Job Senior Engine Programmer at id Software
Industry Computer Games
Experience
id Software  April 2015 - Present
Crytek   August 2011 - January 2015
Darkworks   August 2009 - August 2011
Darkworks   February 2009 - July 2009
Darkworks   April 2008 - August 2008
NoCorp   January 2004 - October 2007
Darkworks   June 2007 - August 2007
Siemens Transportation Systems  June 2006 - August 2006
Future Publishing  July 2005 - January 2006
Union pour la Démocratie Française   June 2005 - September 2005

Skills
PS3, Animation, Pipelines, Networking, Video Games, Xbox 360, Gameplay, Game Development, Optimizations, Optimization, Perforce, C++, Game Programming, 3D, Computer Games, Game Engines, Game Design, Gameplay Programming, Cross-platform..., Programming, Console, Shaders

Education
Ecole centrale d'Electronique   2004 — 2009
M.Sc, Computer Science, Physics, Electronics

University of California, Irvine   2008 — 2008
Global Business Management

Staffordshire University   2006 — 2006
Engineering

Denisz Polgár Denisz Polgár Hungary area Details
Denisz Polgár's Crytek Experience February 2007 - June 2014
Job Lead Game Programmer at Kite Games
Industry Computer Games
Experience
Kite Games   May 2015 - Present
Crytek   February 2007 - June 2014
Most Wanted Entertainment  February 2006 - September 2006
Mithis Entertainment   September 2004 - January 2006

Skills
Game Development, Video Games, Perforce, Gameplay, Game Programming, Multiplayer, Xbox 360, Game Design, FMOD, Game Mechanics, Computer Games, C++, 3D, Console, Xbox, PS3, Mobile Games, Casual Games, Environment Art, Visual C++, Programming, Gameplay Systems, Gameplay Programming

Education
Budapesti Mûszaki és Gazdaságtudományi Egyetem   1999 — 2004
MSc, IT Engineering

Dual Language School Balatonalmádi   1994 — 1999

Robert Berger Robert Berger San Francisco Bay Area Details
Robert Berger's Crytek Experience September 2008 - August 2010
Job Lead Mission Designer at 2K
Industry Computer Games
Experience
2K  August 2014 - Present
Spark Unlimited  December 2011 - August 2014
Blindwink   July 2011 - December 2011
Crytek   September 2008 - August 2010
Spark Unlimited  February 2006 - May 2008
Activision  September 2003 - January 2006
Seven Studios  March 2002 - August 2003
EA  September 1999 - March 2002
Activision  July 1995 - September 1999

Skills
PS3, Level Design, Game Development, Computer Graphics, Video Games, Game Mechanics, Computer Games, Gameplay, Xbox 360, Perforce, Game Design, Casual Games, Unreal Editor, Photoshop, Scripting, Texturing, 3D Modeling, 3D, Lighting, Xbox, Team Leadership, Console

Education
University of California, Los Angeles   1990 — 1994
BA, Psychology

Andrew Gillis Andrew Gillis Austin, Texas Area Details
Andrew Gillis's Crytek Experience June 2013 - May 2014
Job Senior Software Engineer at Aceable
Industry Computer Games
Experience
Red Fly Studio  June 2014 - December 2014
Crytek   June 2013 - May 2014
Vigil Games  November 2010 - January 2013
Red Fly Studio  February 2010 - September 2010
WebWars, LLC   April 2009 - February 2010
WebWars, LLC.   September 2008 - April 2009
NCsoft  March 2008 - August 2008
Turbine, Inc.   September 2005 - March 2008
Turbine, Inc.   July 2004 - September 2005

Skills
User Interface Design, User Interface, Wii, MMORPG, Character Animation, Game Development, Perforce, Xbox 360, PS3, Gameplay, Video Games, Game Design, Console, Computer Games, Game Programming, Unity3D, Level Design, Lua, System Design, MMO

Education
New Hampshire Technical Institute   2001 — 2004
Associates, Computer Engineering Technology

Marc Edwards Marc Edwards Richardson, Texas Details
Marc Edwards's Crytek Experience January 2013 - July 2014
Job Environment Artist at id Software
Industry Computer Games
Experience
id Software  July 2014 - Present
Crytek   January 2013 - July 2014
Vigil Games  November 2009 - January 2013
Vigil Games  January 2009 - November 2009
Puppy Hugs Interactive Mod Team   2007 - January 2009
Savannah College of Art and Design  June 2004 - May 2008

Skills
Environment Art, World Building, Lighting, Unreal Engine 3, Game Development, Level Design, MMO, Unreal Editor, Video Game Development, Game Design, Game Art, 3D Studio Max, Video Games, Zbrush, Modeling, Computer Games, 3D Modeling, Unreal 3, Source Engine, UV mapping, 3D, Low Poly Modeling, PS3, Perforce, Xbox 360, Cinematics, Maya, Gameplay, Digital Sculpting, Game Mechanics, Texture Painting, Texturing, Hard Surface Modeling, Console, Multiplayer, Wii, Digital Painting, Digital Art, Changing Environments, Max, Texture Artist, Conceptual Art, Xbox, Normal Mapping, Shaders

Education
Savannah College of Art and Design   2003 — 2007
BFA, Interactive Media and Game Development

Anton Kaplanyan Anton Kaplanyan Redmond, Washington Details
Anton Kaplanyan's Crytek Experience October 2009 - February 2011
Job Wizard of light at NVIDIA
Industry Research
Experience
NVIDIA  April 2015 - Present
Lightrig GmbH   January 2015 - April 2015
Lightrig   January 2014 - January 2015
Karlsruhe Institute of Technology (KIT) / University of Karlsruhe (TH)   February 2011 - December 2014
Crytek   October 2009 - February 2011
Crytek   November 2008 - September 2009
Crytek   January 2008 - November 2008
Akella Company   August 2006 - December 2007
Akella   May 2004 - July 2006

Skills
Software Engineering, Applied Mathematics, Computer Graphics, Physics, Rendering, HLSL, Game Development, C++, Visual Effects, Computer Games, Computer Science, OpenGL, Game Programming, Shaders, Python, Modeling, Programming, Parallel Programming, Algorithms, 3D, Game Engines, Video Games, 3D visualization, DirectX, Game Design, Artificial Intelligence, Xbox 360, Perforce, Lighting, GPU, GPGPU, PS3, GLSL, CUDA

Education
National Research University of Electronic Technology (MIET)   2002 — 2007
M.S. in Applied mathematics, Applied mathematics, interactive computer graphics and physics

Cuneyt Ozdas Cuneyt Ozdas San Francisco Bay Area Details
Cuneyt Ozdas's Crytek Experience September 1999 - May 2001
Job Senior Software Design Engineer at Imagination Technologies
Industry Computer Software
Experience
Imagination Technologies  January 2013 - Present
Yalansavar   May 2009 - Present
Imagination Technologies  January 2011 - December 2012
Caustic Graphics Inc.   October 2008 - January 2011
Splutterfish LLC   September 2002 - October 2008
3hird Dimension AB   April 2001 - January 2002
Yatay Multimedia   1998 - 2002
Crytek   September 1999 - May 2001
T-Mimarlik   1999 - 2000
Digimation  July 1998 - 2000

Skills
Computer Graphics, Rendering, Ray Tracing, Shading, C++, Global Illumination, Real-time Rendering, Shaders, 3D Studio Max, Perforce, C, Programming, Python, Parallel Programming, Git, Plugins, Photorealism, Macro Photography, Subversion, CVS, Monte Carlo Simulation, Rhino 3D

Education
Boğaziçi Üniversitesi / Bosphorus University   1999 — 2000
Master of Science (MSc), Computer Engineering

Yildiz Teknik Üniversitesi
Bachelor of Science (BSc), Computer Sciences and Engineering

Will Murai Will Murai San Francisco Bay Area Details
Will Murai's Crytek Experience February 2013 - April 2014
Job Freelance Illustrator at Wizards of the Coast
Industry Computer Games
Experience
Wizards of the Coast  November 2011 - Present
Crytek   February 2013 - April 2014
Applibot   2013 - 2014
Ubisoft  May 2009 - October 2010
Ubisoft  November 2008 - May 2009
self-employed  2005 - 2007

Skills
Game Development, Illustration, Art Direction, Art, Mobile Games, Concept Design, Illustrator, Video Games, Digital Painting

Education
Universidade de Mogi das Cruzes   2003 — 2005
Graphic Design

Tibor Simon Tibor Simon San Francisco Bay Area Details
Tibor Simon's Crytek Experience April 2007 - January 2008
Job Artist
Industry Arts and Crafts
Experience
Freelance  September 2012 - Present
Academy of Art University  January 2010 - May 2013
Academy of Art University  January 2011 - January 2012
Eleven Creative Strategy   March 2008 - November 2009
self-employed artist  January 2008 - December 2008
Crytek   April 2007 - January 2008
Black Hole Entertainment   February 2006 - December 2006
Most Wanted Entertainment  2004 - 2006
Mithis Entertainment   March 2004 - May 2005
Brainfactor Entertainment   2003 - 2004

Skills
Art, 3D, Illustrator, Painting, Character Animation, Drawing, Art Direction, Storyboarding, Photoshop, Illustration, Graphic Design, Fine Art, Concept Art, Texturing, Photography, Video Editing, Modeling, Cinematography, Contemporary Art, 3D Studio Max, Maya, Computer Animation, 3D Modeling, 3d animation, Character Modelling, Texture Painting, Texture Artist

Education
Academy of Art University   2010 — 2013
Master of Fine Arts (MFA), Painting

University of Szeged   1992 — 1996
BA, Teaching Drawing and Mathematics

Szellemkep film school, Budapest   2003 — 2005
Degree, Filmmaking, video editing

New York Film Academy, Budapest   2007 — 2007
Workshop, directing and cinematography

Panonia Film Studio   2002 — 2002
Diploma, Traditional animation

Amruth Bahadursha Amruth Bahadursha Edmonton, Canada Area Details
Amruth Bahadursha's Crytek Experience September 2006 - August 2007
Job Systems Analyst
Industry Information Technology and Services
Experience
Finning (Canada)   May 2012 - September 2015
NAIT  September 2011 - April 2012
Edmonton  September 2010 - April 2012
IBM  June 2008 - October 2008
Northern Lights School Division   April 2008 - June 2008
Crytek   September 2006 - August 2007
Dollarama  April 2006 - August 2007

Skills
Windows, Computer Hardware, Operating Systems, Windows Server, HTML, Troubleshooting, Programming, CSS, PHP, Team Leadership, Java, XHTML, C++, JavaScript, Web Development, XML, MySQL, C#, Access, Teamwork, Integration, Testing, Servers, Networking, Requirements Analysis

Education
Athabasca University   2015 — 2018
Master's Degree, MSc Information Systems

Northern Alberta Institute of Technology   2007 — 2011
BAIST, Information Systems

Rick Hansen Secondary School   2004 — 2006
High School Graduation, Grade 12

Peter Bajusz Peter Bajusz Hungary area Details
Peter Bajusz's Crytek Experience February 2007 - May 2014
Job Technical Director at Kite Games
Industry Computer Games
Experience
Kite Games   May 2015 - Present
Crytek   February 2007 - May 2014
Most Wanted Entertainment  February 2006 - September 2006
Mithis Entertainment   July 2004 - December 2005
Stormregion   June 2000 - May 2004

Skills
Programming, C, C++, x86 Assembly, Direct3D, HLSL, Pascal, Z80, Xbox 360, Visual C++, OpenGL ES, FMOD, Win32, Android, MS-DOS, Perforce, Game Development, Subversion, Game Engines, Shaders, PhysX, Win32 API

Education
Budapest University of Technology and Economics   1993 — 1998
Informatics

Jan Müller Jan Müller Greater Los Angeles Area Details
Jan Müller's Crytek Experience March 2008 - September 2010
Job Senior Engineer at Insomniac Games
Industry Computer Games
Experience
Insomniac Games  September 2010 - Present
Crytek   March 2008 - September 2010
Crytek   November 2005 - February 2008
Fraunhofer FIT   June 2004 - August 2005

Skills
PS3, Video Games, Game Development, Gameplay, Console, Game Programming, Xbox 360, Lua, Multiplayer, Game Mechanics, Perforce, C++, Computer Games, Game Design, Rapid Prototyping, Artificial Intelligence, Scripting, Game Engines, Cross-platform..., DirectX, User Interface, Scrum, Gameplay Programming, Shaders, Xbox One, PS4, Peformance Optimizations, Android Development, AI

Education
University of Koblenz and Landau   2000 — 2005
Master/Diploma of Computer Science, Computer Graphics, Software Engineering, Psychology of the Visual

Max Kulich Max Kulich Austria area Details
Max Kulich's Crytek Experience 2008 - 2009
Job Visualization and Design | maxkulich.com
Industry Design
Experience
Max Kulich   2009 - Present
Cublendix Visualization and Virtual Reality   2012 - Present
www.apshaltart.at   2012 - 2012
www.apshaltart.at   2012 - 2012
Crytek   2008 - 2009
Firedance Games   2007 - 2008
Red Monster Productions   2006 - 2007
Explosive Creativity Works   2005 - 2006

Skills
3D Design, 3D Visualization, Illustration, Graphic Design, Product Design, Logo Design, Interaction Design, Interior Design, User Interface Design, Web Design, Art Direction, Arts, Digital Art, Digital Illustration, Vector Illustration, Fashion Illustration, Technical Illustration, Photo Illustration, Architectural..., Storyboarding, Product Development

Education
FH Joanneum   2006 — 2010
Dipl. Ing. (FH), Industrial Design

Scott Homer Scott Homer Raleigh-Durham, North Carolina Area Details
Scott Homer's Crytek Experience January 2014 - July 2014
Job Environment Artist at Epic Games
Industry Computer Games
Experience
Epic Games  November 2014 - Present
ScottHomer.co.uk ltd   July 2014 - November 2014
Crytek   January 2014 - July 2014
Crytek   June 2012 - December 2013
Crytek   May 2011 - June 2012

Skills
Texturing, Character Animation, Modeling, Low Poly Modeling, Lighting, Environment Art, UV mapping, Zbrush, Art, Digital Sculpting, Texture Painting, Mudbox, Game Development, Game Art

Education
University of Hertfordshire   2008 — 2011
BA HONS, 3D Games Art, First class w/ honours

Kihwan Kim Kihwan Kim Troy, New York Details
Kihwan Kim's Crytek Experience May 2012 - June 2012
Job Student at Rensselaer Polytechnic Institute
Industry Electrical/Electronic Manufacturing
Experience
Honda of America Mfg., Inc.   September 2014 - December 2014
Intelligent Systems Lab   September 2013 - January 2014
Crytek   May 2012 - June 2012
BlueGreen Solutions   October 2011 - January 2012
NY Asian American Law Enforcement Advisory Committee   January 2010 - November 2010

Skills
PLC Programming, HMI Programming, C, C++, SolidWorks, Cadence, Gazebos, Matlab, Microsoft Office, NX Unigraphics, OrCAD Capture CIS, Maximo, SketchUp

Education
Rensselaer Polytechnic Institute   2010 — 2015
Bachelor of Science (B.S.), Electrical and Electronics Engineering

Michelle Kristin Martin Michelle Kristin Martin Orlando, Florida Details
Michelle Kristin Martin's Crytek Experience July 2009 - March 2011
Job Founder at MetalPop, LLC
Industry Computer Games
Experience
MetalPop Games, LLC   June 2013 - Present
RealTime Immersive Inc.   February 2011 - May 2013
Crytek   July 2009 - March 2011
Crytek   January 2009 - July 2009
Crytek   December 2007 - January 2009
Studierendenwerk Koblenz   2005 - 2006
CreativScheune Bieren   2004 - 2005
MedWeb Uni Münster   2001 - 2003
Nursing Home Friedrichsburg   2001 - 2003
pd Zeitarbeit   2000 - 2000

Skills
Animation, 3D Math, Game Mechanics, 3D animation, Character Animation, 3D, Game Development, Xbox 360, Character, 3D Studio Max, Gameplay Programming, Video Games, Game Programming, Video Game Development, Lua, Motion Capture, Scripting, Computer Animation, CryEngine, Perforce, Gameplay, Computer Games, Game Design, Console

Education
University of Koblenz and Landau   2003 — 2007
Diploma (Master), Computer Sciene, Computational Visualistics

University of Münster   2000 — 2003
Physikum, Human Medicine

William Wu William Wu Greater Los Angeles Area Details
William Wu's Crytek Experience July 2013 - Present
Job Senior Concept Artist
Industry Entertainment
Experience
NetEase  July 2014 - Present
Crytek   July 2013 - Present
Games Workshop  May 2013 - Present
Wizards of the Coast  February 2013 - Present
Tyler West Studio, Inc.   February 2014 - July 2014
Framestore  April 2013 - February 2014
Crystal Dynamics  March 2013 - March 2013
Ubisoft  May 2010 - May 2012
Intel Corporation  October 2008 - January 2010

Skills
Visual Development, Props, Concept Design, Character Design, Digital Illustration, Digital Painting, Illustration, Conceptual Art, Photoshop, Painting, Art, Drawing

Education
Art Center College of Design
Bachelor of Arts (B.A.), Entertainment Arts

Robert Hodri Robert Hodri Richardson, Texas Details
Robert Hodri's Crytek Experience September 2012 - September 2014
Job Senior 3D Artist at id Software
Industry Computer Games
Experience
id Software  April 2015 - Present
id Software  October 2014 - April 2015
Crytek   September 2012 - September 2014
Crytek   November 2010 - August 2012
Crytek   November 2009 - November 2010

Skills
Environment Art, CryEngine, Game Art, 3D, Art, UV mapping, Low Poly Modeling, Digital Sculpting, Hard Surface Modeling, Modeling, Texturing, Zbrush, Props, Texture Painting, Unreal Engine 3, Lighting, Level Design

Education
Technische Universität Darmstadt   2004 — 2009
Master's degree, Sociology with labor organization as major subject

Universität Hohenheim   2003 — 2004
not finished, social economy (Sozialökonomie)

Joseph K. Garrahan Joseph K. Garrahan Puerto Rico area Details
Joseph K. Garrahan's Crytek Experience April 2012 - July 2014
Job Senior Animator at Iron Galaxy Studios
Industry Animation
Experience
Iron Galaxy Studios / Microsoft Game Studios   August 2014 - Present
Freelance Artist  February 2009 - Present
Crytek   April 2012 - July 2014
Sony Pictures Imageworks  January 2011 - April 2011
UNDOdigital, Inc.   2006 - 2011
Dygra Films   February 2010 - November 2010
Atlantic University College  February 2006 - February 2010
Sajo, García & Partners   February 2005 - February 2006
ERC Communications   April 2001 - August 2001

Skills
3D animation, Commercials, Texturing, Character Animation, Film, Feature Films, Animation, Modeling, Art, Broadcast, Advertising, 3D, Television, Maya, Rigging, Compositing, Lighting, Character, After Effects, Motionbuilder, Computer Animation, Facial Animation, Visual Effects, Autodesk MotionBuilder, Computer Graphics, Video Games, Cinematics

Education
Animation Mentor   2009 — 2010
Degree in Advanced Character Animation, Character Animation

Savannah College of Art and Design   1999 — 2004
Bachelor of Fine Arts, Character Animation in Computer Art

Temple University Japan   2002 — 2003
Study Abroad Program, Japanese Language and Culture

Academia del Perpetuo Socorro

Richard Gardner Richard Gardner Lake Forest, California Details
Richard Gardner's Crytek Experience January 2013 - July 2014
Job Environment Artists at Turtle Rock Studios
Industry Computer Games
Experience
Turtle Rock Studios  August 2015 - Present
Kojima Productions   July 2014 - August 2015
Crytek   January 2013 - July 2014
Crytek   November 2009 - January 2013
Ubisoft  June 2009 - November 2009

Skills
Environment Art, Props, Particle Effects, Hard Surface Modeling, Texturing, Zbrush, CryEngine, Game Engines, World Building, Game Development

Education
TEESSIDE UNIVERSITY   2005 — 2009
BA, Creative Digital Media

Alex McCarthy Alex McCarthy San Francisco, California Details
Alex McCarthy's Crytek Experience November 2008 - July 2010
Job Senior Software Engineer, Google X at Google
Industry Computer Software
Experience
Google  June 2014 - Present
Google  December 2013 - June 2014
Google  July 2012 - November 2013
Google  October 2010 - June 2012
Crytek   November 2008 - July 2010
Digital Extremes  January 2007 - January 2008
Cosmic Infinity   September 2005 - August 2006
University of Toronto Schools  January 2005 - April 2005
Defence Research and Development Canada – Toronto   May 2004 - August 2004
University of Waterloo  September 2003 - April 2004

Skills
C++, Java, STL, Xbox 360, Gameplay, Game Development, Perforce, Video Game Development, Video Games, Game Programming, Console, Visual Studio, JIRA, Gameplay Programming, Google App Engine, GWT, Guice, Android, Lua, Mathematics, Computer Science, PS3, Game Design, Agile Methodologies, Artificial Intelligence, Python

Education
University of Waterloo   2003 — 2008
BCS, Computer Science

Lund University   2006 — 2006
Computer Science

Markham District High School   1999 — 2003
High School

T. Elliot Cannon T. Elliot Cannon Allen, Texas Details
T. Elliot Cannon's Crytek Experience November 2004 - March 2009
Job 20 Year Design Veteran
Industry Computer Games
Experience
Southern Methodist University  May 2015 - Present
Self -Employed  January 2015 - Present
id Software  2014 - 2015
Tripwire Interactive LLC  April 2012 - October 2013
Vigil Games  April 2011 - April 2012
Ubisoft  July 2009 - March 2011
Crytek   November 2004 - March 2009
Amaze Entertainment  July 2002 - November 2003
Cyan Worlds, Inc.   March 2000 - November 2000
The Collective  May 1999 - March 2000

Skills
Game Design, Writing, Architecture, Project Management, Video Games, Gameplay, Game Mechanics, Gameplay Systems, Technical Writing, Creative Writing, Level Design, Game Development, Xbox 360, Computer Games, Multiplayer, Perforce, PS3, Console, Unreal Engine 3, Unreal Editor, MMO

Education
Florida Agricultural and Mechanical University   1985 — 1992
Bachelor's Degree, Architecture

Gavian Whishaw Gavian Whishaw Seattle, Washington Details
Gavian Whishaw's Crytek Experience February 2005 - September 2008
Job
Industry Computer Games
Experience
ArenaNet  November 2012 - Present
Summer Camp Studios   June 2012 - Present
38 Studios  October 2008 - May 2012
38 Studios  October 2008 - October 2009
Crytek   February 2005 - September 2008
Electronic Arts Canada  2001 - 2004
Business in Vancouver  1998 - 2001
Island Publishers   1996 - 1998

Skills
MMO, Game Development, Video Games, PS3, Xbox 360, Game Design, Computer Games, Gameplay, Multiplayer, Xbox, Mobile Game Development, Mobile Games, Social Games, Agile Methodologies, Casual Games, Unity3D, Perforce, Game Mechanics, Online Gaming, MMORPG, Console, Unreal Engine 3, Monetization, Character Animation, Game Programming, Scrum, Interactive..., Gaming, Cross-platform...

Education
University of Victoria   1992 — 1996
M.A

The University of Lethbridge   1986 — 1990
B.A.

Marco Koegler Marco Koegler Orange County, California Area Details
Marco Koegler's Crytek Experience December 2004 - November 2008
Job Technical Director at Blizzard Entertainment
Industry Computer Games
Experience
Blizzard Entertainment  February 2013 - Present
Blizzard Entertainment  September 2011 - February 2013
Blizzard Entertainment  May 2009 - September 2011
Ubisoft  December 2008 - April 2009
Crytek   December 2004 - November 2008
Crytek   April 2004 - December 2004
Crytek   March 2003 - April 2004

Skills
Programming, Problem Solving, Graphics, Refactoring, Shaders, DirectX, Lua, MMO, Multiplayer, Game Development, Video Games, Game Programming, Online Gaming, Game Design

Education
University of Koblenz and Landau   1997 — 2003
Diplom

Colin Post Colin Post Austin, Texas Area Details
Colin Post's Crytek Experience January 2013 - August 2014
Job Principal Artist at Gunfire Games
Industry Computer Games
Experience
Gunfire Games  August 2014 - Present
Crytek   January 2013 - August 2014
Vigil Games  November 2010 - January 2013
Vigil Games  August 2010 - November 2010
Epic Games  April 2010 - August 2010
Vigil Games  February 2009 - April 2010
Midway Amusement Games, LLC  October 2005 - February 2009
Brella Productions  April 2005 - October 2005
EthnicGrocer.com  March 2001 - October 2001

Skills
PS3, Xbox 360, Wii, Video Games, Animation, MMO, Illustrator, User Interface, Game Development, Flash, World Building, Graphic Design, Illustration, Xbox, After Effects, User Experience, Shaders, Game Art, Environment Art, Texturing, Console, Perforce, Computer Games, 3D Studio Max, Art Direction, Changing Environments, UV mapping, Texture Painting, Unreal Engine 3, Unreal Editor, Level Design, Game Design, Gameplay, Low Poly Modeling, Unreal 3, Zbrush

Education
Illinois Institute of Art - Shaumburg   2003 — 2005
BFA, Interactive Media Design

American Academy of Art   1998 — 2000
Illustration and Fine Art

Gabriella Kiszely Gabriella Kiszely Hungary area Details
Gabriella Kiszely's Crytek Experience July 2008 - Present
Job HR Manager at Crytek
Industry Human Resources
Experience
Crytek   July 2008 - Present
Budapest University of Technology and Economics, Student Center, Career Center   October 2006 - June 2008
McKinsey & Company  October 2004 - September 2006
Splash Damage   September 2003 - August 2004
Living in the U.K.   August 2001 - August 2003
Nursery School  June 1998 - July 2001

Skills
Talent Management, Performance Management, Recruiting, Employee Relations, HR Consulting, Employee Engagement, Human Resources, HR Policies, Onboarding, Leadership Development, Management, Interviews, Employer Branding, Personnel Management

Education
Budapest Corvinus University   2005 — 2008
BA, Human Resources Management

Williams College, London   2003 — 2004
Diploma, Human Resources Management

University of Western Hungary   1994 — 1998
BA and BA, Pedagogy and Social Pedadogy, Cum Laude

Robins, Jeremy Robins, Jeremy Austin, Texas Area Details
Robins, Jeremy's Crytek Experience January 2013 - July 2014
Job Audio Director at Bioware
Industry Computer Games
Experience
Gunfire Games  September 2015 - Present
Bioware  July 2014 - Present
Crytek   January 2013 - July 2014
Vigil Games  August 2007 - February 2013
NCSOFT  November 2004 - August 2007
3 Dog Studios   January 2000 - September 2002

Skills
Video Games, Video Game Development, Sound Design, PS3, Xbox 360, Game Development, Computer Games, Console, Wii, Game Design, Unreal Engine 3, MMORPG, MMO, Unreal Editor, FMOD, Video Game Production, Hansoft, Wwise, Gameplay, Xbox, Casual Games, Perforce, Mobile Games, Cinematics, Field Recording, Multiplayer, Sound, Online Gaming, Game Balance, Game Mechanics, Social Games, Level Design, PSP, Max, Unreal 3, Interactive..., DevTrack, SFX, Game Audio, Dialogue Editing

Education
South Plains College
Associate of Arts and Sciences (AAS), Sound Technology

Tamás Strezeneczki Tamás Strezeneczki Hungary area Details
Tamás Strezeneczki's Crytek Experience July 2012 - June 2014
Job Games Physics Expert
Industry Computer Games
Experience
Crytek   July 2012 - June 2014
Codemasters  May 2010 - June 2012
Crytek Hungary   June 2008 - April 2010
Codemasters  April 2006 - June 2008
Electronic Arts  July 2005 - March 2006
Clevers Games   January 2001 - June 2005
Nokia Mobile Phones  January 1999 - December 2000
Artesyn Technologies  July 1998 - January 1999

Skills
Embedded Systems, Hardware, Racing, Physics, C++, Real Time, Assembly, RTOS, Mathematics, Motorsports, Microcontrollers, Xbox 360, Console, PS3, Perforce, Xbox, x86 Assembly, Gameplay Programming, Game Programming, MMO, Video Games, Programming, Gameplay, Multiplayer, Game Development, HLSL, DirectX, Manufacturing

Education
Széchényi István Egyetem   1995 — 1998
BSC, Computer Science

Péch Antal College   1993 — 1995
Technician, Mechatronics

Jason Ford Jason Ford Austin, Texas Area Details
Jason Ford's Crytek Experience February 2013 - July 2014
Job Gameplay Designer at Gunfire Games
Industry Computer Games
Experience
Gunfire Games  August 2015 - Present
5TH Cell Media  November 2014 - August 2015
BattleCry Studios  July 2014 - November 2014
Crytek   February 2013 - July 2014
Vigil Games  November 2011 - January 2013
Spacetime Studios, LLC   January 2011 - November 2011
Bioware  April 2009 - January 2011
NCSoft  June 2008 - November 2009
NCsoft  July 2007 - June 2008
N Erjyzed Entertainment   February 2007 - July 2007

Skills
Video Games, MMO, Game Design, Game Development, MMORPG, Xbox 360, Level Design, Gameplay, Computer Games, PS3, Perforce, Unreal Engine 3, Multiplayer, Wii, Social Games, Online Gaming, Maya, 3D Studio Max, Unreal Editor, Casual Games

Education
King College   1998 — 2001

Craig Tiller Craig Tiller San Francisco Bay Area Details
Craig Tiller's Crytek Experience November 2007 - May 2009
Job Senior Software Engineer at Google
Industry Computer Software
Experience
Google  December 2013 - Present
Google  January 2012 - December 2013
Blizzard Entertainment  July 2009 - December 2011
Crytek   November 2007 - May 2009
Crytek   July 2004 - October 2007
Microforte   2003 - 2004
Kojo   2001 - 2003

Skills
C++, Game Development, Game Programming, Server Side Programming, c, Protocol Design, Multiplayer, Code Generation, Matchmaking, C, STL, Programming, Software Engineering, Scrum, OpenGL, DirectX, MMO, Mobile Games, Lua, Algorithms, Python, Multithreading, Xbox 360, Databases, Video Games, Gameplay, Perforce, Scripting, Design Patterns, Social Games, Win32 API, Game Design, Scalability, Debugging

Education
Flinders University   1998 — 2001
Bachelor of Science, Physics

Immanuel College

Adam Pitts Adam Pitts Austin, Texas Area Details
Adam Pitts's Crytek Experience January 2013 - August 2014
Job Sr. Character Artist at Arkane Studios
Industry Computer Games
Experience
Arkane Studios  June 2015 - Present
Gunfire Games  September 2014 - May 2015
Crytek   January 2013 - August 2014
Vigil Games  September 2011 - January 2013
Sony Online Entertainment  July 2008 - April 2011
Petroglyph Games  April 2005 - July 2008

Skills
Game Development, PS3, Maya, Environment Art, Texturing, Zbrush, Xbox 360, Video Games, Props, Lighting, UV mapping, World Building, Rigging, Modeling, Animation

Education
Art Institute of Dallas   1999 — 2001

François Roughol François Roughol Greater Seattle Area Details
François Roughol's Crytek Experience March 2010 - April 2011
Job Senior Mission Designer at Sucker Punch Productions
Industry Computer Games
Experience
Sucker Punch Productions  January 2015 - Present
Half Glass Games   January 2014 - Present
Lighthaus Inc.   September 2014 - March 2015
Rubika   October 2014 - October 2014
Irrational Games  September 2011 - September 2013
Crytek   March 2010 - April 2011
Ubisoft Montreal  January 2009 - March 2010
Ubisoft Porto Alegre   November 2009 - December 2009
Ubisoft Montreal  October 2007 - December 2008
Ubisoft Annecy   November 2006 - September 2007

Skills
Level Design, Software Project..., Game Design, Source Engine, CryEngine 3, Anvil Engine, Online Community..., Online Marketing, Game Development, Game Engines..., Gameplay, Scripting, Unreal Engine 3, Team Leadership, FPS, Xbox 360, PS3, Unreal Editor, Recruiting, Console, CryEngine, Game Engines, Unreal 3, 3D Studio Max, Community Management

Education
Groupe Ecole supérieure de Commerce de Dijon-Bourgogne   2000 — 2004
Bachelors Degree, International trade, marketing and communication

Franco-British Chamber of Commerce and Industry   2002 — 2002
Certificate, English for Business Communication

Housatonic Valley Regional High School   1998 — 1999

Aaron de Leon Aaron de Leon Bellevue, Washington Details
Aaron de Leon's Crytek Experience August 2012 - June 2013
Job 3d Hard Surface Artist at Bungie
Industry Design
Experience
Bungie  July 2015 - Present
IllFonic  September 2013 - June 2015
Crytek   August 2012 - June 2013
The Collectors Showcase   January 2009 - April 2012
TimeGate Studios  April 2007 - June 2008

Skills
Zbrush, Digital Painting, Video Games, 3D, Texturing, Unreal Editor, Drawing, 3D Studio Max, Maya, Art, After Effects, Unreal Engine 3, Mental Ray, Modeling, Environment Art, Character Animation, Concept Development, Sculpture, Low Poly Modeling, Dreamweaver, Game Development, Texture Painting, 3D Modeling, Traditional Animation, Photoshop, Premiere, UV mapping, Animation, Texture Artist, Computer Animation, Conceptual Art, Illustration, Game Art, Digital Sculpting

Education
Art Institute of Houston
Bachelor of Fine Arts, Media Arts and Animation

Brazosport College

Margaret Wuller Margaret Wuller Greater Los Angeles Area Details
Margaret Wuller's Crytek Experience 2013 - 2013
Job Creative Director / Concept Artist at The Neuland LLC
Industry Animation
Experience
The Neuland LLC   2014 - Present
DreamWorks Animation  2013 - Present
Picture Book Project Foundation   2007 - Present
Crytek   2013 - 2013
DreamWorks Animation  2007 - 2013
Curious Pictures  October 2002 - December 2007

Skills
Concept Design, Illustration, Graphic Design, Set Design, Animation, Compositing, Visual Effects, Character Designs

Education
Rhode Island School of Design   1998 — 2001
BFA, Animation, Illustration

Alexandra Cicorschi Alexandra Cicorschi Los Angeles, California Details
Alexandra Cicorschi's Crytek Experience June 2009 - February 2012
Job Art Outsource Manager at Kabam
Industry Computer Games
Experience
Kabam  February 2015 - Present
Ready At Dawn Studios  March 2012 - Present
Crytek   June 2009 - February 2012
Electronic Arts  February 2008 - May 2009
Arktis Media   September 2006 - July 2007
4me Film Studios   January 2004 - January 2007
„pèlerinages“ Kunstfest Weimar   July 2006 - September 2006
„pèlerinages“ Kunstfest Weimar GmbH   April 2005 - October 2005
Togo Design   October 2003 - October 2004
1Asalt, Bukarest   March 2003 - October 2004

Skills
Outsourcing Management, Outsourcing, Maya, Video Games, Game Development, Environment Art, Cinematics, Computer Games, Game Art

Education
Bauhaus-Universität Weimar   2004 — 2007
Diploma, Fine Arts

   2002 — 2004
Traditional Graphics

Hadobás Szilárd Hadobás Szilárd Hungary area Details
Hadobás Szilárd's Crytek Experience February 2012 - March 2014
Job Senior Animator at Kiloo
Industry Entertainment
Experience
Kiloo   September 2015 - Present
White Noise Filmstudio Ltd.   March 2014 - August 2015
Crytek   February 2012 - March 2014
Crytek   March 2008 - February 2012
Mesharray   February 2008 - November 2011
Aenima CGS   August 2006 - December 2007

Skills
Rigging, Character Animation, Animation, 3D Studio Max, Motionbuilder, Pipeline Development, Special Effects, Perforce, Autodesk MotionBuilder, UV mapping, Scripting, Maxscript, Video Games, Motion Capture, Computer Graphics, Game Development, Character Rigging

Education
Animation Mentor   2012 — 2013
Diploma in Advanced Studies of Character Animation

Eötvös Loránd University   2002 — 2008
BsC, Computer Sciences

Eötvös Loránd Tudományegyetem   1998 — 2005
MsC, Physics

Sascha Demetrio Sascha Demetrio Irvine, California Details
Sascha Demetrio's Crytek Experience November 2005 - March 2011
Job Senior Software Engineer II at Blizzard Entertainment
Industry Computer Games
Experience
Blizzard Entertainment  August 2010 - Present
Crytek   November 2005 - March 2011
ComBOTS   August 2005 - October 2005
b.comp GmbH   January 2000 - June 2005

Skills
Parallel Programming, Compiler Technology, Distributed Systems, Linux, Programming, API, Multithreading, Xbox 360, Python, C++, Visual Studio, Subversion, C, Perl, OpenGL, Computer Graphics, Agile, Win32, Software Engineering, Software Development, Java, Development Tools, Architecture, XML, Optimization, 3D, Scrum, Assembly, DirectX, Game Development, Graphics, Algorithms, PHP, Debugging, OOP, STL, Software Design, CVS, Embedded Systems, Scripting, Threads, Cross-platform..., PS3, Console, Object Oriented Design

Education
Technische Universität Darmstadt   1996 — 2000
Computer Science

Universität des Saarlandes   1992 — 1996
Pre-degree, Computer Science, Mathmatics

Marcus Luna De Leon Marcus Luna De Leon Austin, Texas Area Details
Marcus Luna De Leon's Crytek Experience November 2013 - July 2014
Job Get ready!
Industry Computer Games
Experience
Gunfire Games  March 2015 - Present
BattleCry Studios  November 2014 - March 2015
Crytek   November 2013 - July 2014
Vigil Games  October 2011 - January 2013
Certain Affinity  May 2011 - November 2011
Twisted Pixel Games  November 2010 - July 2011
Junction Point Studios  March 2010 - November 2010
Twisted Pixel Games  August 2009 - February 2010

Skills
Xbox 360, Video Games, Perforce, Console, PS3, Unreal Editor, Game Design, Game Development, Level Design, Wii, Gameplay, Concept Design, JIRA, Multiplayer, Video Game Development, Quality Assurance, 3D, Lighting, Scripting, World Building, Microsoft Office, After Effects, Unreal Engine 3, Problem Solving, Xbox, Unreal, Unreal 3, Game Mechanics, Video Game Design, Computer Games, Combat Design, Document Design, Content Design, Playstation, UnrealScript, Game Balance

Education
Austin Community College

DeVry University

Jordan Stefanelli Jordan Stefanelli Austin, Texas Area Details
Jordan Stefanelli's Crytek Experience March 2013 - Present
Job Build Engineer at Crytek
Industry Wireless
Experience
Crytek   March 2013 - Present
Crytek   January 2013 - Present
Vigil Games  May 2011 - January 2013
American Mobile Networks   September 2010 - May 2011
American Mobile networks   2010 - 2011

Skills
Game Development, JavaScript, Xbox 360, MySQL, jQuery, PHP, Video Games, Game Design, PS3, Python, User Interface, Web Development, ActionScript, C#, Web Design

Education
The School of the Art Institute of Chicago   2008 — 2010
BFA, Web Design, Microcontroller Programming, Custom Audio Software Design

The School of the Art Institute of Chicago   2007 — 2010
Bachelor's degree, Computer Programming

Mark Kercso Mark Kercso Hungary area Details
Mark Kercso's Crytek Experience September 2013 - July 2014
Job Software Engineer at Sophos
Industry Information Technology and Services
Experience
Sophos  July 2014 - Present
Crytek   September 2013 - July 2014
Geomant  June 2012 - September 2013
Siemens Enterprise Communications  June 2011 - March 2012

Skills
C++, Java, C#, Eclipse, Android, OpenCV, Objective-C, PHP, ASP.NET, LINQ, iPhone, Ada programming, DirectX, OpenGL, OpenGL ES, OpenCL, Visual Basic, PL/SQL, MySQL, Perl, NoSQL

Education
Eötvös Loránd Tudományegyetem   2009 — 2013
Bachelor of Science (BSc), Computer Software Engineering

Similar Companies