Detonator Games

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Detonator Games Employees

Employee
Years
Job
Industry
Jermaine Jose Jermaine Jose Burbank, California Details
Jermaine Jose's Detonator Games Experience November 2010 - May 2011
Job Painter at Nickelodeon Animation Studios
Industry Animation
Experience
Teenage Mutant Ninja Turtles - Nickelodeon Animation Studios   February 2012 - Present
Dora the Explorer - Nickelodeon Animation Studios   September 2011 - February 2012
Social Titans   November 2010 - November 2011
Nickelodeon Animation Studios  June 2011 - August 2011
Detonator Games   November 2010 - May 2011

Skills
Illustration, Illustrator, Concept Design, Art, Graphic Design, Painting, Film, Storyboarding, Digital Painting, Drawing, Animation, Conceptual Art

Education
Art Institute of Seattle   2007 — 2010
BFA, Media Arts & Animation

Kyle Schwaneke Kyle Schwaneke Greater Seattle Area Details
Kyle Schwaneke's Detonator Games Experience October 2012 - March 2014
Job Software Development Engineer at Microsoft
Industry Computer Games
Experience
Microsoft  July 2015 - Present
Detonator Games   October 2012 - March 2014
Disney Interactive Media Group  September 2011 - April 2012
DigiPen Institute of Technology  2010 - 2011
DigiPen Institute of Technology  2010 - 2010
Aerotek  May 2009 - July 2009
DigiPen Institute of Technology  2009 - 2009
DigiPen Institute of Technology  2008 - 2009

Skills
Programming, Video Games, C, Graphics, C++, Software Development, Visual Studio, OpenGL, Computer Science, Computer Games, Game Development, GLSL, Gameplay, 3D, Shaders, Game Design, Game Programming, Gameplay Programming, Artificial Intelligence, Video Game Development, Computer Graphics, Animation, Computer Animation

Education
Digipen Institute of Technology   2006 — 2011
Bachelor, Real Time Interactive Simulation

Kayla Oswald Kayla Oswald Greater Seattle Area Details
Kayla Oswald's Detonator Games Experience May 2012 - August 2012
Job 3D Artist at Hardsuit Labs
Industry Computer Games
Experience
Hardsuit Labs  May 2015 - Present
Signal Studios  December 2012 - February 2015
Signal Studios  August 2012 - December 2012
Detonator Games   May 2012 - August 2012
DigiPen Institute of Technology  June 2011 - May 2012
Paradise Pet Lodge   August 2008 - February 2012

Skills
3D Studio Max, Texturing, Photoshop, Maya, Zbrush, Drawing, Painting, 3D Modeling, 2D art

Education
Digipen Institute of Technology   2008 — 2012
BFA, Digital Arts and Animation

Digipen Institute of Technology   2008 — 2012
Bachelor of Fine Arts in Digital Art and Animation, Digital Art and Animation

Yura Rusin Yura Rusin Greater Seattle Area Details
Yura Rusin's Detonator Games Experience February 2011 - February 2012
Job User Interface Artist at Hidden Path Entertainment
Industry Computer Software
Experience
Hidden Path Entertainment  August 2015 - Present
Microsoft  January 2014 - July 2015
Camouflaj game studio  September 2012 - September 2014
Cie Games  March 2013 - November 2013
Google  February 2012 - February 2013
Detonator Games   February 2011 - February 2012
PT MGTH International   July 2004 - July 2005
PT Rynet Teknologi   April 2003 - April 2004
Popo Creative Studio   March 2001 - April 2002

Skills
Maya, Vector Art, Casual Games, Zbrush, Animation, 3D visualization, Texturing, Character Animation, Storyboarding, 3D Modeling, 3D Studio Max, After Effects, Traditional Animation, Game Development, Unreal Engine 3, Flash Animation, Game Design, Video Games, Logo Design, Flash, 3D, User Interface, Illustration, Graphics, Dreamweaver, Web Design, InDesign, Computer Animation, Art, Digital Illustration, ActionScript, Vector Illustration, User Interface Design, Graphic Design, ZBrush

Education
Futurepoly   2010 — 2011
Digital Art Core & 3D Modeling

Art Institute of Seattle   2007 — 2010
Bachelor of Fine Arts, Media Art and Animation

Lasalle SIA Singapore   2003 — 2005
Animation

Lasalle International College   2001 — 2003
Associate degree, Computer Graphic and Multimedia

Steven Chith Steven Chith Kent, Washington Details
Steven Chith's Detonator Games Experience May 2012 - August 2012
Job Software Engineer
Industry Computer Software
Experience
Nintendo  February 2015 - Present
Akvelon  January 2013 - October 2014
Detonator Games   May 2012 - August 2012

Skills
C++, Game Design, Game Development, C, Video Games, ActionScript, C#, Unity3D, OpenGL, GLSL, Shaders, Computer Graphics, 2D graphics, 3D graphics, Network Programming, Visual Studio, Artificial Intelligence, Linear Algebra, DirectX, HLSL, Java, JavaScript, FlashDevelop, FMOD, OpenAL, POSIX, Win32 API, Winsock, Linux, HTML 5, Software Engineering, Algorithms, C/C++ STL, Engine Architecture, Data Structures, x86 Assembly, GNU Make, GNU Debugger, Physics, Git, Mercurial, Tortoise SVN

Education
Digipen Institute of Technology   2009 — 2012

Dylan Pharaoh-whitney Dylan Pharaoh-whitney Greater San Diego Area Details
Dylan Pharaoh-whitney's Detonator Games Experience November 2011 - February 2012
Job Games Artist: Concept, 2D, 3D, UI
Industry Computer Games
Experience
Self Employed  February 2014 - Present
SGN (Social Gaming Network)   July 2013 - February 2014
Mob Science   October 2012 - July 2013
Mob Science   February 2012 - October 2012
Detonator Games   November 2011 - February 2012
Freelance Grip/Electric   March 2008 - February 2012
Anchor Tattoo   April 2010 - January 2011
Seattle Grip and Lighting   October 2005 - March 2008

Skills
Character Design, Character Modeling, Drawing and Painting, Maya, Animation, Storyboarding, Photoshop, Flash, 3D Studio Max, Video Editing, Illustrator, Final Cut Pro, Character Animation, 3D Modeling, Game Development, Video Games, ZBrush, 3D, Adobe Creative Suite, Illustration

Education
Art Institute of Seattle   2007 — 2011
BFA, Game Art and Design

Beverly Heath Beverly Heath Greater Seattle Area Details
Beverly Heath's Detonator Games Experience February 2010 - April 2010
Job Artist
Industry Media Production
Experience
Zachtronics Industries   November 2012 - September 2013
Nuevo Retro Games   April 2013 - August 2013
ConsumerSoft   June 2012 - August 2012
Detonator Games   February 2010 - April 2010

Skills
Character Design, Illustration, Illustrator, Digital Painting, Storyboarding, After Effects, Photoshop, Corel Painter, Sketchbook Pro, Conceptual Art, Maya, 3D Modeling, PC & Mac platforms

Education
Full Sail University
Bachelor's Degree, Mobile Development

Computer Graphics Master Academy   2012 — 2012
Certificate of Completion, Environmental Sketching, N/A

Art Institute of Seattle   2006 — 2010
Bachelor's Degree, Media Arts and Animation

Olympic Community College   2004 — 2005
Running Start Program

Brian Poel Brian Poel Greater Seattle Area Details
Brian Poel's Detonator Games Experience 2011 - 2012
Job Producer, Metrics Analyst, Game Designer at Harebrained Schemes
Industry Computer Games
Experience
Harebrained Schemes  2012 - Present
Microsoft  2011 - 2012
Detonator Games   2011 - 2012
PlotLuck Games   2010 - 2012
Wizards of the Coast  2008 - 2009
Wizards of the Coast  2008 - 2008
Oberon Media  2006 - 2008
Oberon Media  2004 - 2006
Surreal Software  2003 - 2004
Taproot Theatre Company  1996 - 2004

Skills
Game Design, Product Management, User Interface Design, Account Management, Business Management, Task Analysis, Financial Forecasting, Information Architecture, Public Speaking, Usability, Business Process Design, Contract Development, Interactive Storytelling

Education
University of Washington   2002 — 2004
MBA, Finance and Product Mgmt

Calvin College   1991 — 1995
Bachelors, Theatre

Dave Rezoski Dave Rezoski Redmond, Washington Details
Dave Rezoski's Detonator Games Experience August 2012 - July 2014
Job Technical Producer at Wargaming Seattle
Industry Computer Games
Experience
Wargaming Seattle  August 2014 - Present
Detonator Games   August 2012 - July 2014
Physicians Interactive  February 2010 - August 2012
Physicians Interactive / MedManage Systems, Inc.   May 2007 - March 2010
Allied Telesis  September 2002 - May 2007
Microsoft / Volt Technical Services   September 2001 - September 2002
Cole & Weber  2000 - 2001
OnHealth   1998 - 2000

Skills
SDLC, SaaS, Software Project..., Software Development, Program Management, Agile Methodologies, Management, Strategy, Project Management, Web Applications, Scrum, Leadership, Business Analysis, Integration, Testing, User Experience, Requirements Analysis, Agile Project Management, Web Services, Mobile Applications, Mobile Devices, Cross-functional Team..., Software Engineering, Quality Assurance, Account Management, Enterprise Software, Team Building, Web Development, Business Intelligence, .NET, XML, ASP.NET, Client Liaison, SOA, Visio, C#, Microsoft SQL Server

Education
Southern New Hampshire University   1989 — 1993
B.S., Business Administration

Jordan Weisman Jordan Weisman Greater Seattle Area Details
Jordan Weisman's Detonator Games Experience 2010 - Present
Job CEO at Harebrained Schemes LLC
Industry Computer Software
Experience
Harebrained Schemes LLC   March 2011 - Present
Smith & Tinker, Inc.   November 2010 - Present
UW Bothell Center for Serious Play   2010 - Present
Detonator Games   2010 - Present
Meteor Solutions  2007 - Present
Smith & Tinker, Inc.   2007 - November 2010
UW Center for Interactive Narrative   2010 - 2010
42 Entertainment  2002 - 2006
WizKids, Inc.   2000 - 2006
Microsoft Corporation  1998 - 2002

Education
United States Merchant Marine Academy   1979 — 1980

Francis W. Parker School   1976 — 1979

Tatsuang Tantakosol Tatsuang Tantakosol Greater Seattle Area Details
Tatsuang Tantakosol's Detonator Games Experience June 2012 - August 2014
Job Artist at Wargaming Seattle
Industry Computer Games
Experience
Wargaming Seattle  August 2014 - Present
Detonator Games   June 2012 - August 2014
DigiPen Institute of Technology  January 2012 - May 2012
Angry Hungry Zombie Cats   September 2011 - February 2012
Papyrography Notebooks   July 2011 - July 2011
DigiPen Institute of Technology  February 2011 - May 2011
DigiPen Institute of Technology  September 2008 - February 2009

Skills
Texturing, Illustration, Character Animation, Art, Concept Art, 3D Studio Max, Watercolor, Concept Design, Animation, Illustrator, Photoshop, 3D Modeling, Game Development, Flash, 3D, Logo Design, Unity, Flash Animation, Drawing, Environment Art, Modeling, Digital Painting, Character Design, User Interface Design, User Experience Design

Education
Digipen Institute of Technology   2008 — 2012
BFA, Digital Art and Animation

The Prince Royal's College   2005 — 2007
High School Diploma