Dig-It! Games

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Dig-It! Games Employees

Employee
Years
Job
Industry
Caitlin Murphy Caitlin Murphy Washington D.C. Metro Area Details
Caitlin Murphy's Dig-It! Games Experience February 2011 - April 2012
Job Senior Admissions Counselor
Industry Higher Education
Experience
Stratford University  December 2014 - Present
Sitar Arts Center  October 2010 - Present
MetroLogo, LLC   June 2013 - December 2014
Intelligent Office  September 2012 - April 2013
Dig-It! Games   February 2011 - April 2012
Boston University Center for Digital Imaging Arts (CDIA)   October 2009 - October 2010
The Art Institutes  November 2007 - October 2009
The Woodbridge Town Library   April 2005 - August 2007
Lesley Roy Home Couture   April 2005 - November 2005

Skills
Event Planning, Community Outreach, Public Speaking, Non-profits, Volunteer Management, Social Media, Fundraising, Management, Public Relations, Editing, Email Marketing, Marketing, Event Management, Sales, Research, Customer Service, Grants, Nonprofits, Grant Writing, Photography, Strategic Communications, Recruiting, Strategic Planning, Teaching, Museums, Adobe Creative Suite, PowerPoint, Newsletters, Leadership, Budgets, Program Management, Art, Social Networking, Blogging, Social Media Marketing, Creative Writing, Facebook, Program Development, Community Development, Graphic Design, Curriculum Design, Marketing Communications, Advertising, Proposal Writing, Higher Education, Staff Development, Press Releases, Photoshop, Online Marketing, InDesign

Education
Tufts University   2001 — 2003
Bachelor's Degree, Fine/Studio Arts, General

Miami University   1999 — 2001
& The John E. Dolibois European Center (MUDEC), Fine/Studio Arts, General

Reynaldo Leon Lor, M.S. Reynaldo Leon Lor, M.S. Washington D.C. Metro Area Details
Reynaldo Leon Lor, M.S.'s Dig-It! Games Experience June 2013 - August 2013
Job UX Architect at Booz Allen Hamilton
Industry Computer Games
Experience
Booz Allen Hamilton  January 2014 - Present
D.o. Video Games LLC.   July 2011 - December 2013
Dig-It! Games   June 2013 - August 2013
OPTiMO Information Technology  September 2012 - June 2013
Reybomb Design Industrium   August 1995 - December 2012
Rosetta Stone Game Jam 2011   January 2011 - January 2011
Global Game Jam 2011   January 2011 - January 2011
Helios Interactive Inc.   June 2010 - December 2010
Game Jam for Healthy Games   May 2010 - May 2010
Global Game Jam  December 2009 - January 2010

Skills
MS Office Suite, Interaction Design, Game Design, Agile Project Management, User Interface Design, Usability Testing, Photoshop, Flash Animation, Unity3D, Video Editing, Game Development, User Experience, Scrum, Requirements Analysis, Documentation, Creative Direction, Animation, User Interface, Software Documentation, Adobe Creative Suite, Video Games, After Effects, Motion Graphics, Dreamweaver, Flash, Mobile Applications, 3D, Web Development, Agile Methodologies, User Experience Design

Education
Full Sail University   2009 — 2011
M.S., Game Design and Production

American Intercontinental University   2001 — 2003
B.F.A., Visual Communication and Design

Brent Alleyne Brent Alleyne Bethesda, Maryland Details
Brent Alleyne's Dig-It! Games Experience May 2013 - Present
Job Art Director/ 3D Artist at Digit! Games, LLC.
Industry Computer Games
Experience
Dig-It! Games   May 2013 - Present
Alleyne12/ www.alleyne12.com   January 2013 - Present
Howard University  August 2009 - December 2012
Art Institute of Washington  January 2006 - January 2011
Firaxis Games  May 1999 - August 2001

Skills
Character Modeling, Hi-Res Sculpting, Architectural Design, Surfacing, Texturing,..., Skinning, Normal & Displacement..., Character Rigging, Animation, Facial Animation, Motion & Particle..., Scene Composition, Lighting Setup, Volumetric &..., 3D Cinematic/Short Film, Full Cinematic Direction, Motion Graphics, Video Post Editing, 3DAnimatics/ Compositing, Low/High Poly Modeling, Character & Mechanical..., Pre-Rendered Cinematic..., Digital Studio..., 3D Art Instruction/..., Seminars/ Lectures, Lightwave3D, Modo, 3D Studio Max, Maya, Softimage XSi, Autodesk MotionBuilder, Mudbox, E-on Vue, Zbrush, Adobe Creative Suite, Art, Drawing, Photography, Photoshop, Visual Arts, Painting, Teaching, Sculpture, Lightwave, 3D Modeling, Computer Animation, 3D visualization, Texturing, Character Animation, Rendering

Education
The Maryland Institute College of Art   1998 — 1999
Master of Arts (MA), 3D Digital Art/ Cinematic Production

Howard University   1994 — 1998
Bachelor's of Fine Arts (BFA), Painting/ Sculpture

Amecia Starks www.ameciastarks.com Amecia Starks www.ameciastarks.com College Park, Maryland Details
Amecia Starks www.ameciastarks.com's Dig-It! Games Experience August 2013 - Present
Job 3D Artist & Art Director at DigIt! Games
Industry Animation
Experience
Dig-It! Games   August 2013 - Present
General Motors  September 2011 - July 2012

Skills
3D Art & Animation, Lightwave, Modo, 3D Studio Max, 3D Modeling, 3d Animation, E-on Vue, Softimage, Maya, 3D visualization, Computer Animation, Character Rigging, Rigging, Texturing, Visual Effects, Character Animation, Animation, UV mapping, Motion Graphics, Autodesk MotionBuilder, Mudbox, Zbrush, Film, 3D, 3D graphics, Mental Ray, After Effects, Premiere, 3D Graphics, Digital Compositing, Digital Illustration, Digital Painting, Digital Photography, Digital Sculpting, Hard Surface Modeling, Lighting, Modeling, Rendering, Traditional Animation, Texture Artist, Storyboarding, XSI

Education
Howard University   2012 — 2014
Master of Fine Arts (MFA), Electronic Studio/ 3D Animation

Howard University   2008 — 2012
Bachelor of Fine Arts (BFA), Electronic Studio

Dayle Hodge Dayle Hodge Columbia, Maryland Details
Dayle Hodge's Dig-It! Games Experience June 2013 - Present
Job Head Producer DigIt Games!
Industry Education Management
Experience
Dig-It! Games   June 2013 - Present
AARP  November 2012 - June 2013
Benxing Entertainment   November 2010 - September 2012
Pitney Bowes Business Insight  December 1984 - April 2010
Pitney Bowes Business Insight  January 1997 - January 2002
Pitney Bowes Business Insight  January 1991 - January 1997
Pitney Bowes Business Insight  January 1986 - January 1991
Pitney Bowes Business Insight  January 1984 - January 1986

Skills
Public Speaking, Leading People, Management, Employee Engagement, Team Building, Project Management, Agile Methodologies, Agile Project Management, Scrum, Software Development, Leadership, Strategy, Product Management, PMP, Enterprise Architecture, Software Project..., Enterprise Software

Education
Indiana University of Pennsylvania   1980 — 1984
Bachelors, Computer Science

Jessica Dommes Jessica Dommes Washington D.C. Metro Area Details
Jessica Dommes's Dig-It! Games Experience November 2013 - June 2015
Job Developer at DigIt! Games
Industry Computer Games
Experience
WeddingWire  June 2015 - Present
Dig-It! Games   November 2013 - June 2015
Carney, Inc.   August 2011 - November 2013
second avenue software  May 2011 - August 2011
second avenue software  June 2010 - November 2010
Darkwind Media  June 2009 - August 2009

Skills
Objective-C, iOS development, ActionScript, Game Development, C#, DirectX, Lua, C++, OpenGL

Education
Rochester Institute of Technology   2007 — 2011
Bachelor of Science, Game Design & Development, Minor in Japanese Language

Natasha Martinez Natasha Martinez Rochester, New York Details
Natasha Martinez's Dig-It! Games Experience July 2015 - Present
Job Game Programming Intern at Zynga
Industry Computer Games
Experience
Dig-It! Games   July 2015 - Present
Zynga  June 2014 - August 2014
1st Playable Productions  December 2013 - May 2014
Judson/ Hale Aquatics Center at RIT   August 2013 - January 2014
Housing Operations at RIT   August 2013 - December 2013
iD Tech Camps  May 2013 - August 2013
Cafe and Market at the Crossroads   August 2012 - May 2013
Aeropostale  June 2012 - May 2013
Sol's Underground  February 2012 - June 2012

Skills
C++, OpenGL, C#, ActionScript, Flash, Flash Animation, XNA, Java, HTML 5, Microsoft Office, XHTML, Programming, CSS, German, jQuery, JavaScript, SQL, Flash Builder, CAD, Dreamweaver, OS X, Photoshop, Coding Standards, CSS3, Maya, Teamwork, Mac, HTML, Adobe Creative Suite, InDesign

Education
Rochester Institute of Technology   2011 — 2015
Bachelor of Science (BS), Game Design and Development

Bryan Woodard Bryan Woodard Bethesda, Maryland Details
Bryan Woodard's Dig-It! Games Experience October 2014 - May 2015
Job Lead 3D Artist
Industry Animation
Experience
CSC  June 2015 - Present
Dig-It! Games   October 2014 - May 2015
NGA  October 2012 - October 2014
Toybox  July 2008 - August 2012
Toybox  May 2008 - July 2008
Brandspank   February 2008 - May 2008
Digital Masters   October 2007 - October 2007

Skills
Maya, Mental Ray, Nuke, 3D, Realflow, After Effects, Houdini, Rigging, Animation, PFTrack, Texturing, Compositing, Visual Effects, Maxwell Render, Modeling, Bash, Natron, Unreal Engine, Python, MEL, Octane Render

Education
Media Design School   2007 — 2007
Advanced 3D Productions, 3D VFX

Bowling Green State University   2000 — 2005
BFA, Computer Animation

Justin Siemaszko Justin Siemaszko Washington D.C. Metro Area Details
Justin Siemaszko's Dig-It! Games Experience July 2015 - Present
Job Art Production Manager at DigIt! Games
Industry Animation
Experience
Dig-It! Games   July 2015 - Present
National Center for Missing & Exploited Children  October 2013 - June 2015
National Center for Missing & Exploited Children  August 2011 - September 2013
National Center for Missing & Exploited Children  August 2005 - September 2011
AniAdds   March 2003 - October 2004
Toysmart  January 2004 - July 2004
Argent-Imagemaker   January 1999 - January 1999

Skills
Character Animation, Maya, Animation, 3D, Rigging, Character Rigging, Storyboarding, Mudbox, Toon Boom, After Effects, Modeling, Premiere, Photoshop, Mental Ray, Autodesk MotionBuilder, Rendering, Characters, Food, Character, Motionbuilder, Motion Capture, xsens

Education
Savannah College of Art and Design   1999 — 2003
Bacheolor of Fine Art, 3D animation

Art Institute of Ft   1998 — 1999

Suzi Wilczynski Suzi Wilczynski Washington D.C. Metro Area Details
Suzi Wilczynski's Dig-It! Games Experience May 2005 - Present
Job CEO/Founder, DigIt! Games
Industry Computer Games
Experience
Dig-It! Games   May 2005 - Present

Education
University of Pennsylvania   1996 — 1999
Master’s Degree, Classical, Ancient Mediterranean and Near Eastern Studies and Archaeology

University of North Carolina at Chapel Hill   1995 — 1996
Classical Archaeology

Dartmouth College   1990 — 1994
Bachelor’s Degree, Classical Archaeology

National Cathedral School

National Cathedral School

Darren Gorthey Darren Gorthey Baltimore, Maryland Area Details
Darren Gorthey's Dig-It! Games Experience January 2007 - August 2009
Job Woodshop manager
Industry Consumer Goods
Experience
Maryland Sound International  February 2011 - Present
Dig It! games  January 2007 - August 2009
Secure Facilities Corporation   January 2006 - June 2007

Skills
Photoshop, Cabinetry, Woodworking, 3d artist, Project Management, CNC router operator, Draftsman, Adobe Creative Suite, Art Direction, Drawing, Illustrator, Sketching, Graphics, Fine Art, Illustration, Digital Illustration, Art

Education
The Maryland Institute College of Art   2003 — 2005
Bachelor of Arts (BA), Illustration

Art Institute of Phoenix   1997 — 1999
3D Animation, AAS, Animation and 3d art