Dig-It! Games
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11 Dig-It! Games employees in database. Find out everything there's to know about Dig-It! Games employees. We offer you a great deal of unbiased information from the internal database, personal records, and many other details that might be of interest to you.
Dig-It! Games Employees
Stratford University December 2014 - Present
Sitar Arts Center October 2010 - Present
MetroLogo, LLC June 2013 - December 2014
Intelligent Office September 2012 - April 2013
Dig-It! Games February 2011 - April 2012
Boston University Center for Digital Imaging Arts (CDIA) October 2009 - October 2010
The Art Institutes November 2007 - October 2009
The Woodbridge Town Library April 2005 - August 2007
Lesley Roy Home Couture April 2005 - November 2005
Skills
Event Planning, Community Outreach, Public Speaking, Non-profits, Volunteer Management, Social Media, Fundraising, Management, Public Relations, Editing, Email Marketing, Marketing, Event Management, Sales, Research, Customer Service, Grants, Nonprofits, Grant Writing, Photography, Strategic Communications, Recruiting, Strategic Planning, Teaching, Museums, Adobe Creative Suite, PowerPoint, Newsletters, Leadership, Budgets, Program Management, Art, Social Networking, Blogging, Social Media Marketing, Creative Writing, Facebook, Program Development, Community Development, Graphic Design, Curriculum Design, Marketing Communications, Advertising, Proposal Writing, Higher Education, Staff Development, Press Releases, Photoshop, Online Marketing, InDesign
Education
Tufts University 2001 — 2003
Bachelor's Degree, Fine/Studio Arts, General
Miami University 1999 — 2001
& The John E. Dolibois European Center (MUDEC), Fine/Studio Arts, General
Booz Allen Hamilton January 2014 - Present
D.o. Video Games LLC. July 2011 - December 2013
Dig-It! Games June 2013 - August 2013
OPTiMO Information Technology September 2012 - June 2013
Reybomb Design Industrium August 1995 - December 2012
Rosetta Stone Game Jam 2011 January 2011 - January 2011
Global Game Jam 2011 January 2011 - January 2011
Helios Interactive Inc. June 2010 - December 2010
Game Jam for Healthy Games May 2010 - May 2010
Global Game Jam December 2009 - January 2010
Skills
MS Office Suite, Interaction Design, Game Design, Agile Project Management, User Interface Design, Usability Testing, Photoshop, Flash Animation, Unity3D, Video Editing, Game Development, User Experience, Scrum, Requirements Analysis, Documentation, Creative Direction, Animation, User Interface, Software Documentation, Adobe Creative Suite, Video Games, After Effects, Motion Graphics, Dreamweaver, Flash, Mobile Applications, 3D, Web Development, Agile Methodologies, User Experience Design
Education
Full Sail University 2009 — 2011
M.S., Game Design and Production
American Intercontinental University 2001 — 2003
B.F.A., Visual Communication and Design
Dig-It! Games May 2013 - Present
Alleyne12/ www.alleyne12.com January 2013 - Present
Howard University August 2009 - December 2012
Art Institute of Washington January 2006 - January 2011
Firaxis Games May 1999 - August 2001
Skills
Character Modeling, Hi-Res Sculpting, Architectural Design, Surfacing, Texturing,..., Skinning, Normal & Displacement..., Character Rigging, Animation, Facial Animation, Motion & Particle..., Scene Composition, Lighting Setup, Volumetric &..., 3D Cinematic/Short Film, Full Cinematic Direction, Motion Graphics, Video Post Editing, 3DAnimatics/ Compositing, Low/High Poly Modeling, Character & Mechanical..., Pre-Rendered Cinematic..., Digital Studio..., 3D Art Instruction/..., Seminars/ Lectures, Lightwave3D, Modo, 3D Studio Max, Maya, Softimage XSi, Autodesk MotionBuilder, Mudbox, E-on Vue, Zbrush, Adobe Creative Suite, Art, Drawing, Photography, Photoshop, Visual Arts, Painting, Teaching, Sculpture, Lightwave, 3D Modeling, Computer Animation, 3D visualization, Texturing, Character Animation, Rendering
Education
The Maryland Institute College of Art 1998 — 1999
Master of Arts (MA), 3D Digital Art/ Cinematic Production
Howard University 1994 — 1998
Bachelor's of Fine Arts (BFA), Painting/ Sculpture
Dig-It! Games August 2013 - Present
General Motors September 2011 - July 2012
Skills
3D Art & Animation, Lightwave, Modo, 3D Studio Max, 3D Modeling, 3d Animation, E-on Vue, Softimage, Maya, 3D visualization, Computer Animation, Character Rigging, Rigging, Texturing, Visual Effects, Character Animation, Animation, UV mapping, Motion Graphics, Autodesk MotionBuilder, Mudbox, Zbrush, Film, 3D, 3D graphics, Mental Ray, After Effects, Premiere, 3D Graphics, Digital Compositing, Digital Illustration, Digital Painting, Digital Photography, Digital Sculpting, Hard Surface Modeling, Lighting, Modeling, Rendering, Traditional Animation, Texture Artist, Storyboarding, XSI
Education
Howard University 2012 — 2014
Master of Fine Arts (MFA), Electronic Studio/ 3D Animation
Howard University 2008 — 2012
Bachelor of Fine Arts (BFA), Electronic Studio
Dig-It! Games June 2013 - Present
AARP November 2012 - June 2013
Benxing Entertainment November 2010 - September 2012
Pitney Bowes Business Insight December 1984 - April 2010
Pitney Bowes Business Insight January 1997 - January 2002
Pitney Bowes Business Insight January 1991 - January 1997
Pitney Bowes Business Insight January 1986 - January 1991
Pitney Bowes Business Insight January 1984 - January 1986
Skills
Public Speaking, Leading People, Management, Employee Engagement, Team Building, Project Management, Agile Methodologies, Agile Project Management, Scrum, Software Development, Leadership, Strategy, Product Management, PMP, Enterprise Architecture, Software Project..., Enterprise Software
Education
Indiana University of Pennsylvania 1980 — 1984
Bachelors, Computer Science
WeddingWire June 2015 - Present
Dig-It! Games November 2013 - June 2015
Carney, Inc. August 2011 - November 2013
second avenue software May 2011 - August 2011
second avenue software June 2010 - November 2010
Darkwind Media June 2009 - August 2009
Skills
Objective-C, iOS development, ActionScript, Game Development, C#, DirectX, Lua, C++, OpenGL
Education
Rochester Institute of Technology 2007 — 2011
Bachelor of Science, Game Design & Development, Minor in Japanese Language
Dig-It! Games July 2015 - Present
Zynga June 2014 - August 2014
1st Playable Productions December 2013 - May 2014
Judson/ Hale Aquatics Center at RIT August 2013 - January 2014
Housing Operations at RIT August 2013 - December 2013
iD Tech Camps May 2013 - August 2013
Cafe and Market at the Crossroads August 2012 - May 2013
Aeropostale June 2012 - May 2013
Sol's Underground February 2012 - June 2012
Skills
C++, OpenGL, C#, ActionScript, Flash, Flash Animation, XNA, Java, HTML 5, Microsoft Office, XHTML, Programming, CSS, German, jQuery, JavaScript, SQL, Flash Builder, CAD, Dreamweaver, OS X, Photoshop, Coding Standards, CSS3, Maya, Teamwork, Mac, HTML, Adobe Creative Suite, InDesign
Education
Rochester Institute of Technology 2011 — 2015
Bachelor of Science (BS), Game Design and Development
CSC June 2015 - Present
Dig-It! Games October 2014 - May 2015
NGA October 2012 - October 2014
Toybox July 2008 - August 2012
Toybox May 2008 - July 2008
Brandspank February 2008 - May 2008
Digital Masters October 2007 - October 2007
Skills
Maya, Mental Ray, Nuke, 3D, Realflow, After Effects, Houdini, Rigging, Animation, PFTrack, Texturing, Compositing, Visual Effects, Maxwell Render, Modeling, Bash, Natron, Unreal Engine, Python, MEL, Octane Render
Education
Media Design School 2007 — 2007
Advanced 3D Productions, 3D VFX
Bowling Green State University 2000 — 2005
BFA, Computer Animation
Dig-It! Games July 2015 - Present
National Center for Missing & Exploited Children October 2013 - June 2015
National Center for Missing & Exploited Children August 2011 - September 2013
National Center for Missing & Exploited Children August 2005 - September 2011
AniAdds March 2003 - October 2004
Toysmart January 2004 - July 2004
Argent-Imagemaker January 1999 - January 1999
Skills
Character Animation, Maya, Animation, 3D, Rigging, Character Rigging, Storyboarding, Mudbox, Toon Boom, After Effects, Modeling, Premiere, Photoshop, Mental Ray, Autodesk MotionBuilder, Rendering, Characters, Food, Character, Motionbuilder, Motion Capture, xsens
Education
Savannah College of Art and Design 1999 — 2003
Bacheolor of Fine Art, 3D animation
Art Institute of Ft 1998 — 1999
Dig-It! Games May 2005 - Present
Education
University of Pennsylvania 1996 — 1999
Master’s Degree, Classical, Ancient Mediterranean and Near Eastern Studies and Archaeology
University of North Carolina at Chapel Hill 1995 — 1996
Classical Archaeology
Dartmouth College 1990 — 1994
Bachelor’s Degree, Classical Archaeology
National Cathedral School
National Cathedral School
Maryland Sound International February 2011 - Present
Dig It! games January 2007 - August 2009
Secure Facilities Corporation January 2006 - June 2007
Skills
Photoshop, Cabinetry, Woodworking, 3d artist, Project Management, CNC router operator, Draftsman, Adobe Creative Suite, Art Direction, Drawing, Illustrator, Sketching, Graphics, Fine Art, Illustration, Digital Illustration, Art
Education
The Maryland Institute College of Art 2003 — 2005
Bachelor of Arts (BA), Illustration
Art Institute of Phoenix 1997 — 1999
3D Animation, AAS, Animation and 3d art