Electronic Arts Los Angeles
Industry: Video game developer
DescriptionDICE Los Angeles is an American video game developer and a division of EA DICE. The company was founded in March 1995 as joint venture between DreamWorks and Microsoft under the name DreamWorks Interactive. It was acquired by Electronic Arts and renamed EA Los Angeles in 2000, and to Danger Close Games in 2010. Headquarters: Los Angeles, CA Founded: March 22, 1995, Los Angeles, CA Parent organizations: DreamWorks Studios (50%, 1995–2000), Founders: David Geffen, Jeffrey Katzenberg
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Electronic Arts Los Angeles Employees
NanoTech Gaming March 2014 - Present
Freelance Game Design work May 2013 - February 2014
Magic Pixel Games March 2010 - May 2013
Electronic Arts May 2008 - March 2010
Electronic Arts, Los Angeles June 2005 - May 2008
Midway Games San Diego March 2005 - June 2005
High Moon Studios (Vivendi Universal Games) April 2004 - February 2005
Left Field Productions February 2003 - March 2004
Midway Games West (formerly Time Warner Interactive and Atari Games) August 1993 - October 2002
Skills
Xbox 360, PS3, Video Games, Spelling, Game Development, Game Design, Interaction Design, Console, User Interface, Casual Games, Mobile Games, 3D, Online Gaming, Unreal Engine 3, Unreal Editor, Social Games, Perforce, Texturing, Maya, Video Game Production, Gameplay, Computer Games, Level Design, Game Mechanics, Character Animation, Teamwork
Education
California Lutheran University 2007 — 2010
BS Computer Information Systems
Learning Tree University 2004 — 2004
Certificate, 3D Animation & Special Effects
Various Universities 1990 — 2003
Art, Programming
Leigh High School 1985 — 1989
Blizzard Entertainment May 2012 - Present
Obsidian Entertainment 2008 - May 2012
Electronic Arts Los Angeles August 2006 - October 2008
Neversoft Entertainment 2005 - 2006
Electronic Arts January 2005 - May 2005
Skills
Field Recording, Dialogue Editing, Audio Post Production, wwise, Unreal Engine 3, Music Supervision, Music Production, Sound Design, Audio Editing, Wwise, SFX, Pro Tools, Console, Sound, Game Development, PS3, Wii, Sound Editing, Computer Games, Video Games, FMOD, Xbox 360, Sound Forge, MIDI, Game Design, Xbox, Unreal Editor, Foley, Perforce, Mastering, Video Game Production
Education
University of Colorado Denver 2000 — 2004
Music Industry Studies, Audio Production
Gamkedo LLC December 2013 - Present
IndieCade July 2014 - Present
Various (Both Indie Games and Publisher-Funded Projects) February 2008 - Present
Georgia Institute of Technology September 2010 - May 2014
Will Wright's Stupid Fun Club May 2011 - August 2011
Camp Galileo Summer Quest June 2009 - July 2009
ZipZapPlay (later acquired, became PopCap San Francisco) November 2007 - November 2008
Electronic Arts Los Angeles May 2007 - October 2007
Home November 1995 - August 2007
Electronic Arts Los Angeles June 2006 - August 2006
Skills
Game Design, Game Development, Video Games, ActionScript, Gameplay, Programming, OpenGL, Photoshop, 3D, User Interface Design, Project Management, Unity3D, Unreal Engine 3, Artificial Intelligence, Animation, PHP, Level Design, iPhone, Game Programming, iOS development, Scripting, Interaction Design, Maya, Perforce, User Experience, Modeling, Rapid Prototyping, Human Computer..., Flash, Algorithms, Processing, Computer Graphics, 3D Studio Max, Lua, Objective-C, iOS
Education
Carnegie Mellon University 2003 — 2007
Computer Science, CS (Major), Business (Minor), Cognitive Psychology, HCI, 3.43
Georgia Tech 2010 — 2012
Master's degree, Digital Media, 4.0
Central High School 1999 — 2003
Electronic Arts (EA) June 2014 - Present
Electronic Arts September 2012 - June 2014
Electronic Arts November 2011 - September 2012
Electronic Arts Los Angeles July 2011 - November 2011
Ignited September 2009 - July 2011
Ignited January 2009 - July 2011
Ignited, LLC August 2006 - January 2009
Skills
iOS, Mobile Applications, Mobile Marketing, Marketing Strategy, Marketing Communications, Social Media Marketing, In-game Advertising, Production Managment, Print Management, Commercial Photography, Production Art, Resource Management, CRM, Interactive Advertising, Account Management, Cross-platform..., Android, Localization, Teaching, Intellectual Property..., illustration, Talent Management, Advertising, Bookbinding, Gaming, Illustration
Education
University of California, Los Angeles 2000 — 2004
BA
Gearbox Software August 2014 - Present
Electronic Arts Salt Lake August 2010 - July 2014
Activision - Luxoflux August 2007 - September 2010
Electronic Arts Los Angeles June 2005 - July 2007
Electronic Arts December 2004 - June 2005
Electronic Arts July 2004 - November 2004
Activision - Infinity Ward February 2002 - July 2004
2015 Inc July 1999 - February 2002
Studio Blue February 1998 - June 1999
Skills
Art Direction, Color Theory, Lighting, Lighting Design, Creative Direction, Composition, Digital Illustration, Conceptual Art, Visual Arts, Visual Storytelling, Digital Storytelling, Interactive Storytelling, Storytelling, Visual Communication, Game Development, 3D visualization, Production Planning, Management, Leadership, Team Leadership, Mentoring, Cinematography, Texturing, Character Modelling, Media Production, Game Design, Content Modeling, 3D Studio Max, Zbrush, Architecture, Illustration, Video Games, SIMS, Layout, Photoshop, Concept Design, Call of Duty, Medal of Honor, Transformers, Toys, Animation, Low Poly Modeling, Texture Painting, Computer Games, UV mapping, Honor, Environment Art, Console, Unreal Editor, Style Guides
Education
Art Institute of Dallas 1995 — 1997
Computer Animation and Multi Media
High 5 Games December 2012 - Present
High 5 Games August 2012 - Present
38 Studios July 2008 - May 2012
THQ February 2004 - June 2008
Electronic Arts Los Angeles 2000 - 2004
Sony Animation 1998 - 2000
Disney Interactive Studios 1993 - 1998
Skills
Art, Game Development, Art Direction, Game Design, Creative Direction, Video Games, Animation, Storyboarding, Concept Design, Character Animation, Texturing, PS3, Maya, Perforce, Xbox 360, Social Games, Digital Painting, MMO, Level Design, Gameplay, Conceptual Art, Computer Games, Environment Art, Game Art, Mobile Games, Console
Education
ArtCenter College of Design 1988 — 1992
BFA, Illustration
Zoic Studios December 2008 - Present
Independent November 2008 - Present
High Moon Studios December 2010 - April 2011
Electronic Arts March 2010 - June 2010
High Moon Studios February 2010 - March 2010
Electronic Arts May 2008 - December 2008
Electronic Arts Los Angeles October 2002 - May 2008
Zygote Media 2000 - 2002
Skills
Texturing, 3D Modeling, Animation, Lighting, Concept Design, Visual Concepts, Drawing, Painting, Low Poly Modeling, Shading, Cinematics, Art Direction, Film, Zbrush, Look Development, Character Animation, Props, Modeling, Texture Artist, Storyboarding, Creature Animation, Art, Character Rigging, Game Development, Maya, MEL, Digital Sculpting, Conceptual Art, Digital Painting, Visual Effects, 3D, Unreal engine, Shaders, Pre-visualization, Characters, UV mapping, Hard Surface Modeling, Mental Ray, Unreal Engine 3, Video Games, Character Modelling, Computer Graphics, Texture Painting, Environment Art
Education
Brigham Young University 1993 — 2000
BFA, Illustration
Undisclosed Startup January 2015 - Present
Electronic Arts - Waystone Games May 2014 - January 2015
Sportvision September 2013 - May 2014
Virtual Intelligence Inc October 2012 - September 2013
Summer Camp Studios June 2012 - October 2012
38 Studios December 2007 - May 2012
Electronic Arts Montreal September 2005 - November 2007
Electronic Arts Los Angeles September 2002 - September 2005
VR-1 / Jaleco Entertainment June 1996 - May 2002
Skills
Game Development, Game Programming, Server Programming, Console Games, Unreal Engine 3, Unity3D, C++, C#, Python, Perl, iOS development, Version Control, MMORPG, FPS, Perforce, Xbox 360, PS3, PC, Xbox, PS2, MySQL, Microsoft SQL Server, PostgreSQL, Computer Games, Gameplay, Multiplayer, DirectX, Objective-C, OpenGL, Scripting, Online Gaming, Mobile Games, Game Design, Video Games, iOS Development
Education
University of Colorado Boulder 1990 — 1996
B.S., Computer Science
University of Colorado Boulder 1990 — 1996
B.A., Mathematics
Ready At Dawn Studios August 2008 - January 2015
Game Creation Society January 2006 - December 2007
Electronic Arts Los Angeles May 2007 - August 2007
Carnegie Mellon University January 2007 - April 2007
Honeywell Vocollect May 2006 - August 2006
Skills
Maya, C++, Lua, Java, C#
Education
Carnegie Mellon University 2004 — 2008
BS, Computer Science, Human Computer Interaction, Japanese
Thomas Jefferson High School for Science and Technology 2001 — 2004
High School
Electronic Arts March 2010 - November 2011
Electronic Arts Los Angeles 2007 - March 2010
University of Pennsylvania January 2006 - May 2007
Electronic Arts Los Angeles June 2006 - September 2006
Skills
OpenGL, Video Games, Game Development, Perforce, Computer Graphics, Python, PS3, Xbox 360, Game Programming, Game Design, DirectX, Gameplay, Lua, Computer Games, C++, C#, Java
Education
University of Pennsylvania 2005 — 2007
MS, Computer Graphics
B. M. S. College of Engineering 2000 — 2004
BE, Computer Science
National College 1998 — 2000
ELectronics
Zynga September 2012 - Present
Bioware March 2010 - August 2012
Electronic Arts May 1999 - August 2012
Electronic Arts - Los Angeles April 2005 - February 2010
Electronic Arts - Maxis May 1999 - April 2005
Skills
Game Development, Computer Games, Gameplay, Game Design, Perforce, Xbox 360, Video Games, PS3, Mobile Games, C++, Social Games, User Interface, Multiplayer, C#, Scripting, Casual Games, MMO, Game Programming, Programming, Console
Education
University of California, Berkeley 1997 — 1999
BA, Computer Science
University of Arkansas 1995 — 1997
Computer Science, Mathematics
Vilonia High School, Vilonia, Arkansas 1994 — 1995
High School, Foreign Student Exchange Program
I Liceum Ogólnokształcace im. E. Dembowskiego, Gliwice, Poland 1991 — 1994
High School, Mathematics Profile
Petroglyph Games February 2014 - Present
Prehistoric Software August 2013 - Present
Microsoft July 2009 - August 2013
Brown University May 2007 - May 2009
Electronic Arts Los Angeles June 2008 - August 2008
Skills
Software Engineering, C#, Software Development, C++, Programming, Video Games, Distributed Systems, Algorithms, Computer Science, Game Development, Machine Learning, Game Design, SQL, Testing, Java
Education
Brown University 2005 — 2009
Sc.B., Math and Computer Science
David&Goliath July 2015 - Present
TBWA\Chiat\Day November 2012 - Present
TBWA\Chiat\Day June 2011 - November 2012
TBWA Chiat Day August 2010 - June 2011
US Census Bureau April 2010 - June 2010
U.S. Census Bureau March 2010 - April 2010
Luxoflux June 2009 - August 2009
Luxoflux February 2009 - August 2009
Pandemic Studios September 2008 - January 2009
Electronic Arts Los Angeles February 2008 - September 2008
Skills
Microsoft Excel, Outlook, Customer Service, Microsoft Word, Finance, Wordpress, Software Development, Government, Retail Sales, DevTrack, Photoshop, Process Scheduler, Video Games, Game Development, WordPress, Quality Assurance, Budgets, Management, Leadership, Windows, Microsoft Office
Education
California State University-Northridge 2004 — 2007
BA, History
Pierce College 2000 — 2004
AA, History
South Park Studios February 2006 - Present
Spark Unlimited May 2012 - August 2012
Spark Unlimited May 2007 - February 2008
Brain Zoo Studios April 2005 - February 2006
Spark Unlimited July 2002 - November 2004
Electronic Arts Los Angeles July 2001 - July 2002
Dreamworks Interactive July 2001 - June 2002
Film Roman September 1996 - August 1998
Film Roman June 1996 - September 1996
Skills
Cinematics, Character Animation, Maya, Facial Animation, Computer Animation, Animation, Unreal Engine 3, Character Rigging, Rigging, Texturing, Traditional Animation, 3D, Video Games, Computer Graphics, Xbox 360, Game Development
Education
University of California, Los Angeles 1994 — 1998
Masters of Fine Ats, Animation
UC Berkeley 1990 — 1994
Bachelor or Arts, Architecture
Pipeworks Software May 2010 - Present
Electronic Arts Los Angeles May 2004 - April 2010
TimeGate Studios September 2003 - May 2004
Dynamic Animation Systems January 2002 - August 2003
Artifact Entertainment February 2001 - November 2001
Atomic Games February 1998 - December 2000
Digital Cafe July 1994 - February 1998
Skills
Mudbox, Zbrush, Maya, 3D Studio Max, Flash, Photoshop, Illustrator, Gamebryo, Painting, Texturing, Visual Effects, Unreal Editor, PS3, Gameplay, Game Development, Unreal Engine 3, Unity3D, Game Design, Level Design, Video Games, Perforce, Environment Art, Animation, Xbox 360, Xbox, ZBrush
Education
Minneapolis College of Art and Design 1992 — 1995
Media Arts
Microsoft Game Studios [Turn 10 Studios] August 2014 - Present
Microsoft Game Studios [Turn 10 Studios] May 2011 - August 2014
The University of Texas at Austin 2010 - 2011
The University of Texas at Austin 2010 - 2011
Microsoft Game Studios [Turn 10] May 2010 - August 2010
Electronic Arts Los Angeles May 2009 - August 2009
Texas Instruments June 2008 - August 2008
Google June 2007 - August 2007
Skills
Game Development, C++, C#, Gameplay, Scripting, Computer Science, Java, Perforce, DirectX
Education
The University of Texas at Austin 2006 — 2010
Bachelors, Electrical Engineering, Computer Science
Blizzard Entertainment June 2011 - Present
Sony Computer Entertainment America April 2010 - June 2011
Electronic Arts Los Angeles March 2004 - April 2010
. 1995 - 2004
UCLA 2001 - 2001
The Los Angeles Film School 1999 - 2001
Alesis 1993 - 1994
Skywalker Sound 1992 - 1992
Skills
Sound Design, Pro Tools, Sound, PS3, Video Games, Game Development, Xbox 360, Sound Forge, Computer Games, Sound Editing, Steinberg Nuendo, Music Production
Education
New York University 1994 — 1996
M.A., Music Composition
University of California, Berkeley 1989 — 1993
B.S., Electrical Engineering and Computer Science
thatgamecompany June 2012 - Present
thatgamecompany May 2006 - May 2012
Electronic Arts Maxis June 2006 - February 2007
USC Game Innovation Lab August 2005 - April 2006
Electronic Arts Los Angeles June 2005 - September 2005
Electronic Arts Los Angeles January 2005 - May 2005
Annenberg Communication Center June 2004 - December 2004
Institute of Creative Technology March 2004 - December 2004
WonderGust September 2000 - May 2003
Education
University of Southern California 2003 — 2006
MFA, Interactive Media
Donghua University 2001 — 2003
Minor, Art & Design
Shanghai Jiao Tong University 1999 — 2003
BS, Computer Science & Engineering
Chapman University August 2013 - Present
Electronic Arts Los Angeles August 2007 - August 2013
Electronic Arts April 2007 - August 2007
International Images December 2006 - February 2007
Verizon Wireless October 2005 - November 2006
Cerro Coso College Child Development Center February 2005 - July 2005
Tokyo Joe's Studios of Self Defense June 2001 - July 2004
Electronic's Boutique December 2002 - April 2004
Primal Interactive September 2002 - December 2002
Massachusetts College of Art August 2001 - May 2002
Skills
Microsoft Office, Customer Service, Teamwork, HTML, Video Games, Flash, Photoshop, Illustrator, Windows, Public Relations, Sales, Maya, Time Management, Quality Assurance, SharePoint, PowerPoint, Management, Zbrush, Microsoft Excel, 3D Studio Max, Outlook, Microsoft Word, Animation, Team Building, Computer Animation, Traditional Animation
Education
Chapman University 2013 — 2016
Doctorate of Physical Therapy
Massachusetts College of Art and Design 1998 — 2003
BFA
Cerro Coso Community College 2004 — 2005
N/A
Sucker Punch Productions April 2009 - June 2011
Sucker Punch Productions November 2008 - April 2009
Electronic Arts Los Angeles July 2007 - October 2008
Electronic Arts Los Angeles May 2006 - August 2006
Skills
Game Design, Game Development, Game Prototyping
Education
Harvey Mudd College 2003 — 2007
B.S., Computer Science
Pound Sand January 2014 - Present
Electronic Arts March 2013 - December 2013
EA Danger Close Games November 2010 - March 2013
Electronic Arts November 2009 - November 2010
Electronic Arts Los Angeles September 2006 - September 2009
EA Los Angeles 2006 - September 2008
Electronic Arts September 2004 - September 2006
Electronic Arts UK Chertsey 2004 - 2006
Argonaut Games Ltd 1997 - 2004
Skills
Game Development, PS3, Xbox 360, Video Games, Gameplay, Character Animation, Maya, Character Rigging, Animation, MEL, Visual Effects, Art Direction, Facial Animation, Texturing, 3D, Computer Graphics, Cinematics, Unreal Engine 3, Autodesk MotionBuilder, Environment Art, UV mapping, Texture Painting, Game Design, XSI, UV Mapping, Computer Games, Perforce, Mobile Games, Console, Computer Animation
Education
University of Portsmouth 1995 — 1997
Master of Arts, 3D Virtual Set Design and Animation
Bournemouth Film School 1993 — 1995
Bachelor’s Degree, Film and Television Production
Drexel University September 2015 - Present
Drexel University June 2015 - Present
Game-U Enterprises, LLC May 2014 - Present
Freelance October 2009 - Present
Happy Giant June 2013 - October 2014
LucasArts September 2005 - October 2011
Spark Unlimited August 2002 - September 2005
Electronic Arts Los Angeles January 2000 - August 2002
DreamWorks Interactive December 1998 - January 2000
WayForward Technologies December 1997 - December 1997
Skills
Game Design, Writing, Game Development, AI Design, Character Design, Level Design, System Design, Weapons, Dialogue, Research, Proofreading, Team Management, Scripting, Photography, Military History, Maya, Photoshop, 3D Studio Max, Unreal Engine 3, Illustrator, Artificial Intelligence, Lua, Documentation, Character Animation, Dialog Programs, Multiplayer, Wii, Computer Games, Gameplay, Xbox 360, Casual Games, Social Games, Video Games, Video Game Production, PSP, Perforce, Texturing, Animation, Online Gaming, Mobile Games, MMO, Game Programming, Unity3D, Unreal Editor, Console, Zbrush, Computer Graphics, MMORPG
Education
Institute of Computer Technology 1994 — 1995
AA, Computer Science
California Institute of the Arts 1990 — 1992
Character Animation
R.P. Delio and Company, Inc July 2014 - Present
VTV Video October 2012 - June 2014
Microsoft June 2011 - September 2012
Lucasarts March 2007 - July 2011
Microsoft January 2007 - March 2007
Mobicore, LLC January 2006 - February 2007
Port of Long Beach rail project 2003 - 2005
Port of Long Beach rail project 2003 - 2005
Port of Long Beach rail project 2003 - 2005
Electronic Arts, Los Angeles March 2001 - April 2004
Skills
PS3, Sound Design, Video Games, Game Development, SFX, Sound, Composition, Game Design, Social Games, Xbox 360, Maya, Gameplay, Scripting, Perforce, Music, Computer Games, Wii, Mobile Games, Console, Xbox, Audio Editing, Audio Processing, Project Planning, Software Project..., Technical Liaison, Team Leadership
Education
Bowling Green State University 1991 — 1996
BS in GIS/Jazz, Music, Computer Mapping, Physics
Bowling Green State University 1990 — 1995
Bachelor of Applied Science (B.A.Sc.), GIS, Computer Mapping, Geotechnology, Computer Science
Cloud Imperium Games June 2014 - September 2014
United Front Games November 2010 - March 2011
UTV Ignition Entertainment March 2010 - December 2010
Electronic Arts December 2008 - August 2010
Electronic Arts Los Angeles 2004 - 2009
Electronic Arts March 2006 - December 2008
Electronic Arts May 2004 - February 2006
Digital Anvil - MS Games Studio October 1998 - September 2003
Skills
Cinematics, Visual Effects, Game Development, Animation, Video Games, Film, Motion Capture, Plot, Motion Graphics, Concept Design, Perforce, Character Animation, Computer Animation, Scripting, Unreal Engine 3, Maya, Xbox 360, PS3
Education
Duke University 1981 — 1984
Theater Arts
Godzilab Inc October 2010 - Present
Electronic Arts Los Angeles October 2006 - October 2010
Electronic Arts UK December 2005 - October 2006
F4 January 2002 - December 2005
MASA December 1999 - September 2001
Polygon Studio March 1998 - August 1999
Skills
Xbox 360, PS3, Game Development, Video Games, Unreal Engine 3, Architecture, Graphics, 3D, Gameplay, Online Gaming, DirectX, Game Mechanics, Project Management, User Experience, Computer Games, Console, iPhone, Perforce, Monetization, OpenGL, Game Engines, Game Design, Game Programming, Mobile Games, Rendering, MMO, Social Games, Architectures, Mobile Interface Design, Casual Games, Cross-platform..., Wii, Animation, Lua, Multiplayer, OOP, Gameplay Programming
Education
Epita 1997 — 2000
Institut supérieur d'Electronique de Paris 1996 — 1997
Alina Chau February 2013 - Present
Academy of Art University July 2014 - Present
Lucas Film July 2010 - February 2013
Happy Medium 2013 - 2013
Woodbury University 2005 - June 2010
Technicolor Interactive Services March 2005 - October 2009
Tigar Hare Studios January 2005 - March 2005
Electronic Arts Los Angeles June 2002 - January 2005
NeoPets Inc. April 2002 - September 2002
Museum Without Walls December 2001 - March 2002
Skills
Storyboarding, Drawing, Storytelling, Painting, Layout, Animation, Character Animation, Maya, After Effects, Computer Animation, Traditional Animation, Film, Visual Effects, Compositing, Premiere, Motion Graphics, Final Cut Pro, 3D Studio Max, Video Games, Feature Films, Flash Animation, Conceptual Art, Cartoons, Illustration, Lighting, Flash, Visual Arts, Short Films, Illustrator, Digital Painting, 3D, Creative Direction, Digital Illustration, Cinematics, Art, Concept Design, Computer Graphics, Character Designs, Art Direction, Logo Design, Texturing, Nuke
Education
University of California, Los Angeles 1998 — 2001
Master in Fine Arts
Hong Kong Baptist University 1994 — 1997
Bachelor of Social Science
University of Liverpool 1995 — 1995
Certificate
Van Chevrolet Buick GMC February 2014 - Present
New Kid Designs February 2009 - Present
Jose Albanil Photography February 2009 - Present
Rainbow Studios May 2005 - February 2010
Electronic Arts Los Angeles 2002 - 2005
Presto Studios, Inc 1991 - 2002
Skills
Illustrator, InDesign, Maya, Video Games, 3D Studio Max, 3D, Photoshop, Illustration, Environment Art, Concept Design, Dreamweaver, Modeling, Art, Game Development, Texturing, Game Design, UV mapping, Xbox 360, PS3, Digital Photography, Animation
Education
University of California Santa Cruz 1989 — 1991
BA
La Jolla High School 1985 — 1988
NetSpend April 2014 - Present
Turbine February 2012 - 2014
LEGO Group April 2010 - March 2012
Electronic Arts Los Angeles 2003 - April 2010
Fat Cat Innovations 2002 - 2008
Walletware 2000 - 2002
Skills
Perforce, Game Development, MMO, HTML, Testing, Video Games, Steam SDK (Valve), Pando Installer, Perl Script, Build Forge, CruiseControl, MSI Factory, Nullsoft (NSIS), Komodo, Scrum, Gameplay, Xbox 360, Multiplayer, Databases, Computer Games
Education
California State University-Fullerton 1997 — 2001
BS, Computer Science
Consultant January 1994 - Present
Blizzard Entertainment January 2012 - December 2012
PGA TOUR August 2011 - September 2011
Irwin Entertainment May 2011 - September 2011
Guerrilla Games October 2010 - December 2010
Electronic Arts Los Angeles August 2004 - April 2010
Playground Media Group March 2008 - March 2010
Los Angeles Film School October 2001 - July 2004
TVN Entertainment Corporation February 1998 - March 2001
Los Angeles Theatre Works October 1998 - December 2000
Skills
Sound Design, Pro Tools, Post Production, Audio Post Production, Dialogue Editing, Sound, Audio Engineering, Field Recording, Recording, SFX, Film, Foley, Voice Over, Video, Video Games, Television, Dvd, Commercials
Education
Full Sail Center for the Recording Arts 1989 — 1989
A.S.
Florida Southern College 1984 — 1988
B.S.
Qualcomm November 2013 - Present
Qualcomm July 2012 - November 2013
Qualcomm August 2010 - July 2012
Rockstar Games August 2009 - August 2010
Electronic Arts September 2008 - May 2009
Luxoflux February 2008 - September 2008
Electronic Arts Los Angeles December 2003 - February 2008
LucasArts Entertainment June 2003 - December 2003
LucasArts Entertainment August 2001 - June 2003
Purdue University August 1999 - May 2001
Skills
C++, Lighting, Rendering, FX, Xbox 360, C#, OpenGL, OpenGL ES, DirectX, PS3, Visual Effects, FX Options, Game Development, Video Games, Xbox, Shaders, Cross-platform..., Mobile Games, Perforce, Mobile Applications, 3D Studio Max, Maya, Game Programming, Lua, Computer Graphics, Game Design, Game Engines, GPU, Objective-C, 3D graphics, Win32 API, HLSL, GLSL
Education
Purdue University 1996 — 2001
BS, Computer Graphics Technology
The Hohng Company July 2012 - Present
Double Tap Entertainment Group January 2010 - February 2013
Electronic Arts Los Angeles July 2006 - February 2009
Walt Disney Feature Animation January 2006 - June 2006
Pixar Animation Studios April 2000 - October 2005
Square USA September 1996 - February 2000
Walt Disney Feature Animation Florida April 1994 - July 1996
Skills
Maya, 3D, Animation, Film Production, Computer Animation, After Effects, Game Development, Rigging, Video Games, Photoshop, Cinematics, Computer Graphics, Texturing, Character Animation, Traditional Animation, Film, Modeling
Education
School of Visual Arts 1991 — 1994
BFA, Illustration
The Workshop Entertainment April 2013 - Present
Bioware November 2011 - 2012
Torpex Games April 2009 - January 2011
LucasArts August 2007 - September 2008
Heavy Iron Studios June 2006 - July 2007
Electronic Arts, Los Angeles November 2005 - June 2006
Activision February 2003 - September 2005
Treyarch Corp. April 2001 - February 2003
Skills
Gameplay, Video Games, PS3, Perforce, Path Finding, Xbox 360, Game Design, Computer Graphics, Computer Games, Xbox, Artificial Intelligence, Game Development, Wii
Education
Colorado State University 1998 — 2000
Masters, Computer Science - Vision and Robotics
Fort Lewis College 1994 — 1998
Bachelors, Computer Science - Minor in Math
Insomniac Games April 2014 - Present
Insomniac Games January 2012 - April 2014
Oversee.net September 2005 - January 2007
Art Institute of California - Los Angeles January 2005 - January 2007
Electronic Arts - Los Angeles June 2003 - December 2005
Young Art America January 2003 - June 2003
B Co 1-23 INF, US Army January 1999 - January 2003
Skills
Texturing, Video Games, Game Development, Quality Assurance, Leadership, Flash, Game Design, Creative Direction, DevTrack, Management, Databases, Concept Design, Test Planning
Education
University of California, Santa Barbara 1995 — 1999
Art Institute of California, Los Angeles 2005 — 2007
Disneytoon Studios March 2011 - Present
Self-employed May 2001 - Present
Electronic Arts July 2007 - February 2011
Electronic Arts August 2005 - July 2007
Electronic Arts Los Angeles September 2003 - August 2005
Electronic Arts August 2002 - September 2003
110 Design May 1999 - July 2002
Skills
Video Games, Game Development, Art, Concept Design, Character Animation, Storyboarding, Art Direction, Maya, Photoshop, Animation, Computer Animation, Cinematics, Lighting, 3D
Education
Otis College of Art and Design 1997 — 2001
BFA, Illustration
Freelance July 2011 - Present
CI Games November 2012 - November 2014
AppKin Studios May 2009 - June 2011
Spark Unlimited 2004 - November 2008
Spark Unlimited 2002 - 2004
Electronic Arts Los Angeles 2000 - 2002
Digital Domain 2000 - 2000
Dreamworks Interactive 1999 - 2000
Skills
Game Design, Unreal Engine 3, Gameplay, Scripting, Unreal Editor, Video Games, Level Design, Video Game Development, Game Development, Xbox 360, PS3, Console, Game Mechanics, Perforce, Computer Games, Video Game Design, Creative Writing, Game Balance, Xbox, Casual Games
Education
Indiana University Bloomington 1990 — 1995
B.A.
a2z Research and Development – Orange County October 2011 - Present
Northrop Grumman 2008 - October 2011
Thales Avionics February 2006 - August 2008
XL Dynamics May 2005 - February 2006
Electronic Arts Los Angeles June 2004 - November 2004
Skills
Java, Software Engineering, Software Development, Agile Methodologies, C++, Object Oriented Design, Software Design, Distributed Systems, Embedded Software, Eclipse, Perl, REST, Git, Subversion
Education
University of California, Riverside 1999 — 2004
Amazon March 2014 - Present
Eidos Montréal August 2007 - March 2014
Electronic Arts Montréal April 2006 - August 2007
Electronic Arts Los Angeles July 2002 - July 2005
Skills
Gameplay Systems, User Interface..., Game Engine Development, C++, C#, Python, Tools Development, Game Mechanics, Game Localization, Graphics Programming, Scripting Systems, Gameplay, Game Programming, HLSL, Lua, Video Game Development, Game Development, Game Engines, Gameplay Programming, Computer Graphics, Object Oriented Design, Visual Studio, Localization, User Interface, Shaders, DirectX, Debugging, Artificial Intelligence, Unreal Engine 3, Scaleform, XNA, PHP, SQL
Education
Universidad de San Carlos de Guatemala
BS, Systems engineering and Computer Science
MindOverEye/Source Interlink Media June 2012 - Present
MojoMedia Creative Services July 2008 - Present
Inhance Digital December 2010 - May 2012
Treyarch/Activision January 2004 - December 2007
Electronic Arts Los Angeles July 2004 - December 2004
Black Ops Entertainment January 2003 - October 2003
Prolific Publishing March 2000 - September 2001
Skills
Video Games, Xbox 360, Texturing, 3D, Character Animation, Zbrush, 3D Modeling, Concept Design, Visual Effects, Film, Computer Graphics, Maya, Post Production, Animation, Commercials, Computer Animation, Art, After Effects, PS3, ZBrush
Education
University of California, Irvine 1997 — 1999
Fine Arts, Painting, Sculpturing, Digital Media
Blacksheep Productions Inc. Concept DesignerBlacksheep Productions Inc.1998 - 2008
Electronic Arts Los Angeles 2005 - 2006
Creative Capers Entertainment 2002 - 2004
Education
ArtCenter College of Design 1994 — 1997
Halon Entertainment April 2013 - Present
Next Impulse Media January 2010 - Present
Disability Group, Inc. October 2009 - April 2013
Disability Group, Inc January 2009 - April 2013
Electronic Arts September 2004 - October 2008
Electronic Arts Los Angeles January 2004 - January 2008
New Line Cinema April 1998 - July 2004
New Line Cinema January 2000 - January 2004
New Line Cinema January 1998 - January 2000
Skills
Active Directory, Microsoft Office, Photoshop, Console, Xbox 360, Software, Wordpress, Outlook, Microsoft Exchange, Mac OS X, Social Networking, OS X, Social Media Marketing, Blogging, Salesforce.com, Video Games, Servers, Promotions, Software Documentation, Teen Pregnancy..., WordPress, VPN, Troubleshooting, Networking, XP, Windows XP, Management, Technical Support, Leadership, Cisco Technologies, Scripting, Information Technology
Education
Adams State College 1992 — 1996
BA, Speech Communication/Theatre Arts
Adams State University 1992 — 1996
Bachelor's degree, Theatre/Theater
Moo.do May 2012 - Present
JRaph, LLC October 2011 - April 2012
Microsoft May 2009 - October 2011
Microsoft August 2008 - May 2009
Electronic Arts - Los Angeles May 2007 - August 2007
EyeTracking June 2002 - July 2006
Skills
Computer Science, iPhone, C#, Software Development, OpenGL, Objective-C, Software Engineering, C++, JavaScript, iOS development, Game Development, Mobile Applications, Software Design, Distributed Systems, Mobile Devices
Education
Carnegie Mellon University 2004 — 2008
BS, Computer Science
Migrant Editors OwnerBughoundzJanuary 2011 - Present
Yvette Represents 1995 - Present
Apple ACT 2007 - 2010
Electronic Arts Los Angeles 2004 - 2010
Apple Genius Group 2007 - 2009
Migrant Editors 2006 - 2009
Vivendi Universal 2005 - 2009
Electronic Arts 2004 - 2009
Electronic Arts 2004 - 2009
EA 2003 - 2009
Skills
Cinematics, Commercials, Feature Films, Film, Film Production, Final Cut Pro, Photoshop, Post Production, Sound Design, Television, Video, Video Editing, Video Production
Education
University of Denver 1971 — 1975
Belmont Hill School
Tilting Point June 2014 - Present
Irrational Games June 2009 - August 2013
Electronic Arts Los Angeles September 2005 - May 2009
2K Games August 2005 - September 2005
Skills
PS3, Xbox 360, Game Development, Video Games, Console, Perforce, Gameplay, Computer Games, Quality Assurance, Multiplayer, Unreal Engine 3, Xbox, Team Management, Project Planning, Level Design, Test Planning, Wii, Game Mechanics, Project Management, JIRA, Casual Games, DevTrack, Seapine Test Track Pro, Bug Tracking, Game Testing, Metrics, Metrics Reporting, Java, C++, Python, Unity3D, Test Management, Management
Education
Brown University 2001 — 2005
Bachelor's, Computer Science
Electronic Arts - Los Angeles 2005 - Present
Education
University of California, Riverside 2001 — 2004
B.A., Music, Theater
2K Games July 2012 - Present
THQ March 2010 - July 2012
Electronic Arts Los Angeles September 2009 - March 2010
Hilton Hotels Corporation January 2006 - April 2009
Impact Sports Management February 2005 - January 2006
Power Entertainment September 2003 - February 2005
Skills
Strategic Partnerships, Corporate Communications, Marketing, Integrated Marketing, Public Relations, Business Planning, Product Marketing, Brand Awareness, Television, Digital Marketing, Management, Video Games, Digital Media, Sales, Brand Management, Online Advertising, Online Marketing, Competitive Analysis, Mobile Marketing, Digital Strategy
Education
University of Richmond
BA, Psychology
University of Richmond
Bachelor's Degree, Psychology
Tecolote Research February 2008 - Present
City of Torrance December 2000 - March 2007
Electronic Arts Los Angeles 2007 - 2007
Skills
Earned Value Management, Program Management, Leadership, Government Contracting, DoD, Security Clearance, Aerospace, Analysis, Defense, Air Force, Proposal Writing, Project Planning
Education
Biola University 2000 — 2006
Bachelor of Business Administration (BBA), Accounting and Business/Management
DIRECTV December 2009 - May 2015
Carrera Agency contract for DirecTV April 2009 - December 2009
MusicIP October 2007 - November 2008
Electronic Arts Los Angeles June 2004 - September 2007
Skills
Bugzilla, Test Automation, XML, Linux, PHP, Android, Mobile Applications, Software Development, Agile Methodologies, Integration, Testing, Software Quality..., Test Planning, SQL, Web Services, Regression Testing, Web Applications, JIRA
Education
San Diego State University-California State University 2000 — 2003
Bachelor of Science, Information Systems
Grab Games September 2013 - Present
Grab Games September 2011 - August 2013
Intrinsic Games May 2010 - August 2011
Electronic Arts Los Angeles June 2009 - April 2010
Intrinsic Games August 2008 - May 2009
Electronic Arts Los Angeles June 2008 - August 2008
Skills
Game Design, Gameplay, Game Development, C++, Video Games, Character Animation, Scripting, Mobile Devices, Level Design, Computer Games, Perforce
Education
University of Southern California 2005 — 2009
B.S., Computer Science (Games)
USC Institute for Creative Technologies January 2013 - Present
USC Institute for Creative Technologies September 2010 - December 2012
USC Institute for Creative Technologies April 2009 - August 2010
Electronic Arts Los Angeles August 2008 - March 2009
Electronic Arts Los Angeles May 2007 - July 2008
Liquid Entertainment June 2006 - December 2006
Activision May 2005 - August 2005
Pandemic Studios January 2004 - May 2004
Skills
Game Development, Game Design, Video Games, Quality Assurance, Unity3D, PS3, Perforce, Xbox 360, Mobile Games, Game Programming, Maya, Computer Graphics, Scripting
Education
University of Southern California 2001 — 2006
B.A., Fine Arts
TapZen July 2014 - Present
Sony Santa Monica October 2010 - July 2014
Rhythm & Hues October 2008 - October 2010
Digital Domain February 2008 - October 2008
Rhythm & Hues May 2007 - February 2008
Electronic Arts, Los Angeles April 2005 - March 2007
THQ August 2004 - March 2005
Activision April 2004 - August 2004
Electronic Arts July 2003 - March 2004
MGM July 2002 - September 2002
Skills
Human Resources, Video Games, Photoshop, Animation, Game Development, 3D, Television, Temporary Placement, Talent Acquisition, Talent Management, Maya, Visual Effects, Recruiting, Xbox 360, Computer Games, Microsoft Office, Onboarding, Technical Recruiting, Pipeline Development, Texturing
Education
San Francisco State University
Freelance Software Developer (Independent Software Professional) February 2010 - Present
iPostcards 2012 - 2012
Jobspring Partners 2011 - 2011
Activision 2005 - 2008
Electronic Arts - Los Angeles 2002 - 2004
7 Studios 2001 - 2002
Realtime Associates January 1992 - January 1995
Skills
Game Programming, Console, iPhone, Android, Xbox 360, PS3, Objective-C, Network Programming, Game Development, iPad, C++, Artificial Intelligence, Unity3D, C, Gaming, Gameplay, Wii, iOS, Computer Graphics, JavaScript, Perforce, Casual Games, Unreal Engine 3, Video Games, Lua, Mobile Games, Game Design, Computer Games, Social Games, Game Mechanics, MMO, Xbox, Multiplayer, Mobile Applications, Online Gaming, Level Design, 3D, iOS Development, Maya
Education
The University of New Mexico 1984 — 1990
Bachelors of Science, Computer Engineering