Electronic Arts Los Angeles

Industry: Video game developer

Description

DICE Los Angeles is an American video game developer and a division of EA DICE. The company was founded in March 1995 as joint venture between DreamWorks and Microsoft under the name DreamWorks Interactive. It was acquired by Electronic Arts and renamed EA Los Angeles in 2000, and to Danger Close Games in 2010. Headquarters: Los Angeles, CA Founded: March 22, 1995, Los Angeles, CA Parent organizations: DreamWorks Studios (50%, 1995–2000), Founders: David Geffen, Jeffrey Katzenberg

Electronic Arts Los Angeles List of Employees There's an exhaustive list of past and present employees! Get comprehensive information on the number of employees at Electronic Arts Los Angeles. You can filter them based on skills, years of employment, job, education, department, and prior employment.

Electronic Arts Los Angeles Salaries. You can even request information on how much does Electronic Arts Los Angeles pay if you want to. Learn about salaries, pros and cons of working for Electronic Arts Los Angeles directly from the past employees.

Find People by Employers You can rekindle an old relationship, reconnect with a long-lost friend, former boss, business acquaintance who might be useful in your new line of work. With our employee database, the possibilities are endless. All you have to do is type in a couple of keywords and we'll bring you the exact information you wanted!

57 Electronic Arts Los Angeles employees in database. Find out everything there's to know about Electronic Arts Los Angeles employees. We offer you a great deal of unbiased information from the internal database, personal records, and many other details that might be of interest to you.

Electronic Arts Los Angeles Employees

Employee
Years
Job
Industry
Stephen Riesenberger Stephen Riesenberger Las Vegas, Nevada Area Details
Stephen Riesenberger's Electronic Arts Los Angeles Experience June 2005 - May 2008
Job Creative Director, Game Designer at NanoTech Gaming
Industry Gambling & Casinos
Experience
NanoTech Gaming   March 2014 - Present
Freelance Game Design work   May 2013 - February 2014
Magic Pixel Games  March 2010 - May 2013
Electronic Arts  May 2008 - March 2010
Electronic Arts, Los Angeles  June 2005 - May 2008
Midway Games San Diego   March 2005 - June 2005
High Moon Studios (Vivendi Universal Games)   April 2004 - February 2005
Left Field Productions  February 2003 - March 2004
Midway Games West (formerly Time Warner Interactive and Atari Games)   August 1993 - October 2002

Skills
Xbox 360, PS3, Video Games, Spelling, Game Development, Game Design, Interaction Design, Console, User Interface, Casual Games, Mobile Games, 3D, Online Gaming, Unreal Engine 3, Unreal Editor, Social Games, Perforce, Texturing, Maya, Video Game Production, Gameplay, Computer Games, Level Design, Game Mechanics, Character Animation, Teamwork

Education
California Lutheran University   2007 — 2010
BS Computer Information Systems

Learning Tree University   2004 — 2004
Certificate, 3D Animation & Special Effects

Various Universities   1990 — 2003
Art, Programming

Leigh High School   1985 — 1989

Scott Lawlor Scott Lawlor Greater Los Angeles Area Details
Scott Lawlor's Electronic Arts Los Angeles Experience August 2006 - October 2008
Job Senior Sound Designer II Audio Systems Designer at Blizzard Entertainment
Industry Computer Games
Experience
Blizzard Entertainment  May 2012 - Present
Obsidian Entertainment  2008 - May 2012
Electronic Arts Los Angeles   August 2006 - October 2008
Neversoft Entertainment  2005 - 2006
Electronic Arts  January 2005 - May 2005

Skills
Field Recording, Dialogue Editing, Audio Post Production, wwise, Unreal Engine 3, Music Supervision, Music Production, Sound Design, Audio Editing, Wwise, SFX, Pro Tools, Console, Sound, Game Development, PS3, Wii, Sound Editing, Computer Games, Video Games, FMOD, Xbox 360, Sound Forge, MIDI, Game Design, Xbox, Unreal Editor, Foley, Perforce, Mastering, Video Game Production

Education
University of Colorado Denver   2000 — 2004
Music Industry Studies, Audio Production

Chris DeLeon Chris DeLeon Los Angeles, California Details
Chris DeLeon's Electronic Arts Los Angeles Experience May 2007 - October 2007
Job Game Development Coach, Founder of Gamkedo
Industry Computer Games
Experience
Gamkedo LLC   December 2013 - Present
IndieCade  July 2014 - Present
Various (Both Indie Games and Publisher-Funded Projects)   February 2008 - Present
Georgia Institute of Technology  September 2010 - May 2014
Will Wright's Stupid Fun Club   May 2011 - August 2011
Camp Galileo Summer Quest   June 2009 - July 2009
ZipZapPlay (later acquired, became PopCap San Francisco)   November 2007 - November 2008
Electronic Arts Los Angeles   May 2007 - October 2007
Home  November 1995 - August 2007
Electronic Arts Los Angeles   June 2006 - August 2006

Skills
Game Design, Game Development, Video Games, ActionScript, Gameplay, Programming, OpenGL, Photoshop, 3D, User Interface Design, Project Management, Unity3D, Unreal Engine 3, Artificial Intelligence, Animation, PHP, Level Design, iPhone, Game Programming, iOS development, Scripting, Interaction Design, Maya, Perforce, User Experience, Modeling, Rapid Prototyping, Human Computer..., Flash, Algorithms, Processing, Computer Graphics, 3D Studio Max, Lua, Objective-C, iOS

Education
Carnegie Mellon University   2003 — 2007
Computer Science, CS (Major), Business (Minor), Cognitive Psychology, HCI, 3.43

Georgia Tech   2010 — 2012
Master's degree, Digital Media, 4.0

Central High School   1999 — 2003

Annie Choi Annie Choi Greater Los Angeles Area Details
Annie Choi's Electronic Arts Los Angeles Experience July 2011 - November 2011
Job Senior Manager of Content Production, Global Creative at Electronic Arts
Industry Marketing and Advertising
Experience
Electronic Arts (EA)   June 2014 - Present
Electronic Arts  September 2012 - June 2014
Electronic Arts  November 2011 - September 2012
Electronic Arts Los Angeles   July 2011 - November 2011
Ignited  September 2009 - July 2011
Ignited  January 2009 - July 2011
Ignited, LLC  August 2006 - January 2009

Skills
iOS, Mobile Applications, Mobile Marketing, Marketing Strategy, Marketing Communications, Social Media Marketing, In-game Advertising, Production Managment, Print Management, Commercial Photography, Production Art, Resource Management, CRM, Interactive Advertising, Account Management, Cross-platform..., Android, Localization, Teaching, Intellectual Property..., illustration, Talent Management, Advertising, Bookbinding, Gaming, Illustration

Education
University of California, Los Angeles   2000 — 2004
BA

Justin Thomas Justin Thomas Dallas/Fort Worth Area Details
Justin Thomas's Electronic Arts Los Angeles Experience June 2005 - July 2007
Job Art Director at Gearbox Software
Industry Computer Games
Experience
Gearbox Software  August 2014 - Present
Electronic Arts Salt Lake   August 2010 - July 2014
Activision - Luxoflux   August 2007 - September 2010
Electronic Arts Los Angeles   June 2005 - July 2007
Electronic Arts  December 2004 - June 2005
Electronic Arts  July 2004 - November 2004
Activision - Infinity Ward   February 2002 - July 2004
2015 Inc   July 1999 - February 2002
Studio Blue  February 1998 - June 1999

Skills
Art Direction, Color Theory, Lighting, Lighting Design, Creative Direction, Composition, Digital Illustration, Conceptual Art, Visual Arts, Visual Storytelling, Digital Storytelling, Interactive Storytelling, Storytelling, Visual Communication, Game Development, 3D visualization, Production Planning, Management, Leadership, Team Leadership, Mentoring, Cinematography, Texturing, Character Modelling, Media Production, Game Design, Content Modeling, 3D Studio Max, Zbrush, Architecture, Illustration, Video Games, SIMS, Layout, Photoshop, Concept Design, Call of Duty, Medal of Honor, Transformers, Toys, Animation, Low Poly Modeling, Texture Painting, Computer Games, UV mapping, Honor, Environment Art, Console, Unreal Editor, Style Guides

Education
Art Institute of Dallas   1995 — 1997
Computer Animation and Multi Media

Thom Ang Thom Ang Greater New York City Area Details
Thom Ang's Electronic Arts Los Angeles Experience 2000 - 2004
Job Vice President Creative at High 5 Games
Industry Computer Games
Experience
High 5 Games  December 2012 - Present
High 5 Games  August 2012 - Present
38 Studios  July 2008 - May 2012
THQ  February 2004 - June 2008
Electronic Arts Los Angeles   2000 - 2004
Sony Animation  1998 - 2000
Disney Interactive Studios  1993 - 1998

Skills
Art, Game Development, Art Direction, Game Design, Creative Direction, Video Games, Animation, Storyboarding, Concept Design, Character Animation, Texturing, PS3, Maya, Perforce, Xbox 360, Social Games, Digital Painting, MMO, Level Design, Gameplay, Conceptual Art, Computer Games, Environment Art, Game Art, Mobile Games, Console

Education
ArtCenter College of Design   1988 — 1992
BFA, Illustration

Ken Bishop Ken Bishop Greater Los Angeles Area Details
Ken Bishop's Electronic Arts Los Angeles Experience October 2002 - May 2008
Job Freelance Senior Character Artist @ A52/Elastic
Industry Broadcast Media
Experience
Zoic Studios  December 2008 - Present
Independent  November 2008 - Present
High Moon Studios  December 2010 - April 2011
Electronic Arts  March 2010 - June 2010
High Moon Studios  February 2010 - March 2010
Electronic Arts  May 2008 - December 2008
Electronic Arts Los Angeles   October 2002 - May 2008
Zygote Media   2000 - 2002

Skills
Texturing, 3D Modeling, Animation, Lighting, Concept Design, Visual Concepts, Drawing, Painting, Low Poly Modeling, Shading, Cinematics, Art Direction, Film, Zbrush, Look Development, Character Animation, Props, Modeling, Texture Artist, Storyboarding, Creature Animation, Art, Character Rigging, Game Development, Maya, MEL, Digital Sculpting, Conceptual Art, Digital Painting, Visual Effects, 3D, Unreal engine, Shaders, Pre-visualization, Characters, UV mapping, Hard Surface Modeling, Mental Ray, Unreal Engine 3, Video Games, Character Modelling, Computer Graphics, Texture Painting, Environment Art

Education
Brigham Young University   1993 — 2000
BFA, Illustration

Jon Laff Jon Laff San Francisco Bay Area Details
Jon Laff's Electronic Arts Los Angeles Experience September 2002 - September 2005
Job
Industry Computer Games
Experience
Undisclosed Startup  January 2015 - Present
Electronic Arts - Waystone Games   May 2014 - January 2015
Sportvision  September 2013 - May 2014
Virtual Intelligence Inc   October 2012 - September 2013
Summer Camp Studios   June 2012 - October 2012
38 Studios  December 2007 - May 2012
Electronic Arts Montreal  September 2005 - November 2007
Electronic Arts Los Angeles   September 2002 - September 2005
VR-1 / Jaleco Entertainment   June 1996 - May 2002

Skills
Game Development, Game Programming, Server Programming, Console Games, Unreal Engine 3, Unity3D, C++, C#, Python, Perl, iOS development, Version Control, MMORPG, FPS, Perforce, Xbox 360, PS3, PC, Xbox, PS2, MySQL, Microsoft SQL Server, PostgreSQL, Computer Games, Gameplay, Multiplayer, DirectX, Objective-C, OpenGL, Scripting, Online Gaming, Mobile Games, Game Design, Video Games, iOS Development

Education
University of Colorado Boulder   1990 — 1996
B.S., Computer Science

University of Colorado Boulder   1990 — 1996
B.A., Mathematics

Gregory Peng Gregory Peng Seattle, Washington Details
Gregory Peng's Electronic Arts Los Angeles Experience May 2007 - August 2007
Job Game Developer
Industry Computer Games
Experience
Ready At Dawn Studios  August 2008 - January 2015
Game Creation Society   January 2006 - December 2007
Electronic Arts Los Angeles   May 2007 - August 2007
Carnegie Mellon University  January 2007 - April 2007
Honeywell Vocollect  May 2006 - August 2006

Skills
Maya, C++, Lua, Java, C#

Education
Carnegie Mellon University   2004 — 2008
BS, Computer Science, Human Computer Interaction, Japanese

Thomas Jefferson High School for Science and Technology   2001 — 2004
High School

Rohith Ravindranath Rohith Ravindranath Los Angeles, California Details
Rohith Ravindranath's Electronic Arts Los Angeles Experience 2007 - March 2010
Job Gameplay Engineer
Industry Computer Games
Experience
Electronic Arts  March 2010 - November 2011
Electronic Arts Los Angeles   2007 - March 2010
University of Pennsylvania  January 2006 - May 2007
Electronic Arts Los Angeles   June 2006 - September 2006

Skills
OpenGL, Video Games, Game Development, Perforce, Computer Graphics, Python, PS3, Xbox 360, Game Programming, Game Design, DirectX, Gameplay, Lua, Computer Games, C++, C#, Java

Education
University of Pennsylvania   2005 — 2007
MS, Computer Graphics

B. M. S. College of Engineering   2000 — 2004
BE, Computer Science

National College   1998 — 2000
ELectronics

Blazej Stompel Blazej Stompel Austin, Texas Area Details
Blazej Stompel's Electronic Arts Los Angeles Experience April 2005 - February 2010
Job Principal Software Engineer at Zynga
Industry Computer Games
Experience
Zynga  September 2012 - Present
Bioware  March 2010 - August 2012
Electronic Arts  May 1999 - August 2012
Electronic Arts - Los Angeles  April 2005 - February 2010
Electronic Arts - Maxis  May 1999 - April 2005

Skills
Game Development, Computer Games, Gameplay, Game Design, Perforce, Xbox 360, Video Games, PS3, Mobile Games, C++, Social Games, User Interface, Multiplayer, C#, Scripting, Casual Games, MMO, Game Programming, Programming, Console

Education
University of California, Berkeley   1997 — 1999
BA, Computer Science

University of Arkansas   1995 — 1997
Computer Science, Mathematics

Vilonia High School, Vilonia, Arkansas   1994 — 1995
High School, Foreign Student Exchange Program

I Liceum Ogólnokształcace im. E. Dembowskiego, Gliwice, Poland   1991 — 1994
High School, Mathematics Profile

Micah Lapping-Carr Micah Lapping-Carr Las Vegas, Nevada Details
Micah Lapping-Carr's Electronic Arts Los Angeles Experience June 2008 - August 2008
Job Game Programmer at Petroglyph Games
Industry Computer Games
Experience
Petroglyph Games  February 2014 - Present
Prehistoric Software   August 2013 - Present
Microsoft  July 2009 - August 2013
Brown University  May 2007 - May 2009
Electronic Arts Los Angeles   June 2008 - August 2008

Skills
Software Engineering, C#, Software Development, C++, Programming, Video Games, Distributed Systems, Algorithms, Computer Science, Game Development, Machine Learning, Game Design, SQL, Testing, Java

Education
Brown University   2005 — 2009
Sc.B., Math and Computer Science

Joshua Sterns Joshua Sterns Greater Los Angeles Area Details
Joshua Sterns's Electronic Arts Los Angeles Experience February 2008 - September 2008
Job Account Executive at David&Goliath
Industry Financial Services
Experience
David&Goliath  July 2015 - Present
TBWA\Chiat\Day   November 2012 - Present
TBWA\Chiat\Day   June 2011 - November 2012
TBWA Chiat Day  August 2010 - June 2011
US Census Bureau  April 2010 - June 2010
U.S. Census Bureau   March 2010 - April 2010
Luxoflux  June 2009 - August 2009
Luxoflux  February 2009 - August 2009
Pandemic Studios  September 2008 - January 2009
Electronic Arts Los Angeles   February 2008 - September 2008

Skills
Microsoft Excel, Outlook, Customer Service, Microsoft Word, Finance, Wordpress, Software Development, Government, Retail Sales, DevTrack, Photoshop, Process Scheduler, Video Games, Game Development, WordPress, Quality Assurance, Budgets, Management, Leadership, Windows, Microsoft Office

Education
California State University-Northridge   2004 — 2007
BA, History

Pierce College   2000 — 2004
AA, History

Neil Ishimine Neil Ishimine Greater Los Angeles Area Details
Neil Ishimine's Electronic Arts Los Angeles Experience July 2001 - July 2002
Job Character Animator
Industry Animation
Experience
South Park Studios  February 2006 - Present
Spark Unlimited  May 2012 - August 2012
Spark Unlimited  May 2007 - February 2008
Brain Zoo Studios  April 2005 - February 2006
Spark Unlimited  July 2002 - November 2004
Electronic Arts Los Angeles   July 2001 - July 2002
Dreamworks Interactive  July 2001 - June 2002
Film Roman  September 1996 - August 1998
Film Roman  June 1996 - September 1996

Skills
Cinematics, Character Animation, Maya, Facial Animation, Computer Animation, Animation, Unreal Engine 3, Character Rigging, Rigging, Texturing, Traditional Animation, 3D, Video Games, Computer Graphics, Xbox 360, Game Development

Education
University of California, Los Angeles   1994 — 1998
Masters of Fine Ats, Animation

UC Berkeley   1990 — 1994
Bachelor or Arts, Architecture

Charles Jacobi Charles Jacobi Eugene, Oregon Area Details
Charles Jacobi's Electronic Arts Los Angeles Experience May 2004 - April 2010
Job Senior Environment Artist at Pipeworks Software
Industry Computer Games
Experience
Pipeworks Software  May 2010 - Present
Electronic Arts Los Angeles   May 2004 - April 2010
TimeGate Studios  September 2003 - May 2004
Dynamic Animation Systems  January 2002 - August 2003
Artifact Entertainment  February 2001 - November 2001
Atomic Games  February 1998 - December 2000
Digital Cafe  July 1994 - February 1998

Skills
Mudbox, Zbrush, Maya, 3D Studio Max, Flash, Photoshop, Illustrator, Gamebryo, Painting, Texturing, Visual Effects, Unreal Editor, PS3, Gameplay, Game Development, Unreal Engine 3, Unity3D, Game Design, Level Design, Video Games, Perforce, Environment Art, Animation, Xbox 360, Xbox, ZBrush

Education
Minneapolis College of Art and Design   1992 — 1995
Media Arts

Matt deWet Matt deWet Seattle, Washington Details
Matt deWet's Electronic Arts Los Angeles Experience May 2009 - August 2009
Job Game Developer (Tech Incubation) at Microsoft Game Studios [Turn 10 Studios]
Industry Computer Games
Experience
Microsoft Game Studios [Turn 10 Studios]   August 2014 - Present
Microsoft Game Studios [Turn 10 Studios]   May 2011 - August 2014
The University of Texas at Austin  2010 - 2011
The University of Texas at Austin  2010 - 2011
Microsoft Game Studios [Turn 10]   May 2010 - August 2010
Electronic Arts Los Angeles   May 2009 - August 2009
Texas Instruments  June 2008 - August 2008
Google  June 2007 - August 2007

Skills
Game Development, C++, C#, Gameplay, Scripting, Computer Science, Java, Perforce, DirectX

Education
The University of Texas at Austin   2006 — 2010
Bachelors, Electrical Engineering, Computer Science

Evan T. Chen Evan T. Chen Irvine, California Details
Evan T. Chen's Electronic Arts Los Angeles Experience March 2004 - April 2010
Job Sound Design Supervisor at Blizzard Entertainment
Industry Computer Games
Experience
Blizzard Entertainment  June 2011 - Present
Sony Computer Entertainment America  April 2010 - June 2011
Electronic Arts Los Angeles   March 2004 - April 2010
.   1995 - 2004
UCLA  2001 - 2001
The Los Angeles Film School  1999 - 2001
Alesis  1993 - 1994
Skywalker Sound  1992 - 1992

Skills
Sound Design, Pro Tools, Sound, PS3, Video Games, Game Development, Xbox 360, Sound Forge, Computer Games, Sound Editing, Steinberg Nuendo, Music Production

Education
New York University   1994 — 1996
M.A., Music Composition

University of California, Berkeley   1989 — 1993
B.S., Electrical Engineering and Computer Science

Jenova Chen Jenova Chen Santa Monica, California Details
Jenova Chen's Electronic Arts Los Angeles Experience June 2005 - September 2005
Job President & Creative Director at thatgamecompany
Industry Computer Games
Experience
thatgamecompany  June 2012 - Present
thatgamecompany  May 2006 - May 2012
Electronic Arts Maxis  June 2006 - February 2007
USC Game Innovation Lab   August 2005 - April 2006
Electronic Arts Los Angeles   June 2005 - September 2005
Electronic Arts Los Angeles   January 2005 - May 2005
Annenberg Communication Center   June 2004 - December 2004
Institute of Creative Technology   March 2004 - December 2004
WonderGust   September 2000 - May 2003

Education
University of Southern California   2003 — 2006
MFA, Interactive Media

Donghua University   2001 — 2003
Minor, Art & Design

Shanghai Jiao Tong University   1999 — 2003
BS, Computer Science & Engineering

Charleen Boucher Charleen Boucher Greater Los Angeles Area Details
Charleen Boucher's Electronic Arts Los Angeles Experience August 2007 - August 2013
Job Doctor of Physical Therapy Student at Chapman University
Industry Consumer Services
Experience
Chapman University  August 2013 - Present
Electronic Arts Los Angeles   August 2007 - August 2013
Electronic Arts  April 2007 - August 2007
International Images   December 2006 - February 2007
Verizon Wireless  October 2005 - November 2006
Cerro Coso College Child Development Center   February 2005 - July 2005
Tokyo Joe's Studios of Self Defense   June 2001 - July 2004
Electronic's Boutique  December 2002 - April 2004
Primal Interactive   September 2002 - December 2002
Massachusetts College of Art  August 2001 - May 2002

Skills
Microsoft Office, Customer Service, Teamwork, HTML, Video Games, Flash, Photoshop, Illustrator, Windows, Public Relations, Sales, Maya, Time Management, Quality Assurance, SharePoint, PowerPoint, Management, Zbrush, Microsoft Excel, 3D Studio Max, Outlook, Microsoft Word, Animation, Team Building, Computer Animation, Traditional Animation

Education
Chapman University   2013 — 2016
Doctorate of Physical Therapy

Massachusetts College of Art and Design   1998 — 2003
BFA

Cerro Coso Community College   2004 — 2005
N/A

Joe Ishikura Joe Ishikura Greater New York City Area Details
Joe Ishikura's Electronic Arts Los Angeles Experience July 2007 - October 2008
Job Senior Game Designer
Industry Computer Games
Experience
Sucker Punch Productions  April 2009 - June 2011
Sucker Punch Productions  November 2008 - April 2009
Electronic Arts Los Angeles   July 2007 - October 2008
Electronic Arts Los Angeles   May 2006 - August 2006

Skills
Game Design, Game Development, Game Prototyping

Education
Harvey Mudd College   2003 — 2007
B.S., Computer Science

Leon Brazil Leon Brazil Greater Los Angeles Area Details
Leon Brazil's Electronic Arts Los Angeles Experience September 2006 - September 2009
Job Animation Director
Industry Computer Games
Experience
Pound Sand  January 2014 - Present
Electronic Arts  March 2013 - December 2013
EA Danger Close Games   November 2010 - March 2013
Electronic Arts  November 2009 - November 2010
Electronic Arts Los Angeles   September 2006 - September 2009
EA Los Angeles   2006 - September 2008
Electronic Arts  September 2004 - September 2006
Electronic Arts UK Chertsey   2004 - 2006
Argonaut Games Ltd   1997 - 2004

Skills
Game Development, PS3, Xbox 360, Video Games, Gameplay, Character Animation, Maya, Character Rigging, Animation, MEL, Visual Effects, Art Direction, Facial Animation, Texturing, 3D, Computer Graphics, Cinematics, Unreal Engine 3, Autodesk MotionBuilder, Environment Art, UV mapping, Texture Painting, Game Design, XSI, UV Mapping, Computer Games, Perforce, Mobile Games, Console, Computer Animation

Education
University of Portsmouth   1995 — 1997
Master of Arts, 3D Virtual Set Design and Animation

Bournemouth Film School   1993 — 1995
Bachelor’s Degree, Film and Television Production

Tony Rowe Tony Rowe Philadelphia, Pennsylvania Details
Tony Rowe's Electronic Arts Los Angeles Experience January 2000 - August 2002
Job Adjunct Professor at Drexel University
Industry Computer Games
Experience
Drexel University  September 2015 - Present
Drexel University  June 2015 - Present
Game-U Enterprises, LLC   May 2014 - Present
Freelance  October 2009 - Present
Happy Giant   June 2013 - October 2014
LucasArts  September 2005 - October 2011
Spark Unlimited  August 2002 - September 2005
Electronic Arts Los Angeles   January 2000 - August 2002
DreamWorks Interactive  December 1998 - January 2000
WayForward Technologies  December 1997 - December 1997

Skills
Game Design, Writing, Game Development, AI Design, Character Design, Level Design, System Design, Weapons, Dialogue, Research, Proofreading, Team Management, Scripting, Photography, Military History, Maya, Photoshop, 3D Studio Max, Unreal Engine 3, Illustrator, Artificial Intelligence, Lua, Documentation, Character Animation, Dialog Programs, Multiplayer, Wii, Computer Games, Gameplay, Xbox 360, Casual Games, Social Games, Video Games, Video Game Production, PSP, Perforce, Texturing, Animation, Online Gaming, Mobile Games, MMO, Game Programming, Unity3D, Unreal Editor, Console, Zbrush, Computer Graphics, MMORPG

Education
Institute of Computer Technology   1994 — 1995
AA, Computer Science

California Institute of the Arts   1990 — 1992
Character Animation

Brian Tibbetts Brian Tibbetts Honolulu, Hawaii Details
Brian Tibbetts's Electronic Arts Los Angeles Experience March 2001 - April 2004
Job Technical Sound Designer, Futurist Inventor, PM, IT, Production, Gaming Audio, AR/VR, Energy Engineer, Gamification,
Industry Computer Games
Experience
R.P. Delio and Company, Inc   July 2014 - Present
VTV Video   October 2012 - June 2014
Microsoft  June 2011 - September 2012
Lucasarts  March 2007 - July 2011
Microsoft  January 2007 - March 2007
Mobicore, LLC   January 2006 - February 2007
Port of Long Beach rail project   2003 - 2005
Port of Long Beach rail project   2003 - 2005
Port of Long Beach rail project   2003 - 2005
Electronic Arts, Los Angeles  March 2001 - April 2004

Skills
PS3, Sound Design, Video Games, Game Development, SFX, Sound, Composition, Game Design, Social Games, Xbox 360, Maya, Gameplay, Scripting, Perforce, Music, Computer Games, Wii, Mobile Games, Console, Xbox, Audio Editing, Audio Processing, Project Planning, Software Project..., Technical Liaison, Team Leadership

Education
Bowling Green State University   1991 — 1996
BS in GIS/Jazz, Music, Computer Mapping, Physics

Bowling Green State University   1990 — 1995
Bachelor of Applied Science (B.A.Sc.), GIS, Computer Mapping, Geotechnology, Computer Science

Harry Jarvis Harry Jarvis Austin, Texas Area Details
Harry Jarvis's Electronic Arts Los Angeles Experience 2004 - 2009
Job Pursuing new opportunities
Industry Computer Games
Experience
Cloud Imperium Games  June 2014 - September 2014
United Front Games  November 2010 - March 2011
UTV Ignition Entertainment  March 2010 - December 2010
Electronic Arts  December 2008 - August 2010
Electronic Arts Los Angeles   2004 - 2009
Electronic Arts  March 2006 - December 2008
Electronic Arts  May 2004 - February 2006
Digital Anvil - MS Games Studio   October 1998 - September 2003

Skills
Cinematics, Visual Effects, Game Development, Animation, Video Games, Film, Motion Capture, Plot, Motion Graphics, Concept Design, Perforce, Character Animation, Computer Animation, Scripting, Unreal Engine 3, Maya, Xbox 360, PS3

Education
Duke University   1981 — 1984
Theater Arts

Jerome Lanquetot Jerome Lanquetot Greater Los Angeles Area Details
Jerome Lanquetot's Electronic Arts Los Angeles Experience October 2006 - October 2010
Job CoFounder at Godzilab Inc
Industry Computer Games
Experience
Godzilab Inc   October 2010 - Present
Electronic Arts Los Angeles   October 2006 - October 2010
Electronic Arts UK   December 2005 - October 2006
F4   January 2002 - December 2005
MASA  December 1999 - September 2001
Polygon Studio   March 1998 - August 1999

Skills
Xbox 360, PS3, Game Development, Video Games, Unreal Engine 3, Architecture, Graphics, 3D, Gameplay, Online Gaming, DirectX, Game Mechanics, Project Management, User Experience, Computer Games, Console, iPhone, Perforce, Monetization, OpenGL, Game Engines, Game Design, Game Programming, Mobile Games, Rendering, MMO, Social Games, Architectures, Mobile Interface Design, Casual Games, Cross-platform..., Wii, Animation, Lua, Multiplayer, OOP, Gameplay Programming

Education
Epita   1997 — 2000

Institut supérieur d'Electronique de Paris   1996 — 1997

Alina Chau Alina Chau San Francisco Bay Area Details
Alina Chau's Electronic Arts Los Angeles Experience June 2002 - January 2005
Job Art Director / Story Development
Industry Animation
Experience
Alina Chau   February 2013 - Present
Academy of Art University  July 2014 - Present
Lucas Film   July 2010 - February 2013
Happy Medium  2013 - 2013
Woodbury University  2005 - June 2010
Technicolor Interactive Services  March 2005 - October 2009
Tigar Hare Studios  January 2005 - March 2005
Electronic Arts Los Angeles   June 2002 - January 2005
NeoPets Inc.   April 2002 - September 2002
Museum Without Walls   December 2001 - March 2002

Skills
Storyboarding, Drawing, Storytelling, Painting, Layout, Animation, Character Animation, Maya, After Effects, Computer Animation, Traditional Animation, Film, Visual Effects, Compositing, Premiere, Motion Graphics, Final Cut Pro, 3D Studio Max, Video Games, Feature Films, Flash Animation, Conceptual Art, Cartoons, Illustration, Lighting, Flash, Visual Arts, Short Films, Illustrator, Digital Painting, 3D, Creative Direction, Digital Illustration, Cinematics, Art, Concept Design, Computer Graphics, Character Designs, Art Direction, Logo Design, Texturing, Nuke

Education
University of California, Los Angeles   1998 — 2001
Master in Fine Arts

Hong Kong Baptist University   1994 — 1997
Bachelor of Social Science

University of Liverpool   1995 — 1995
Certificate

Jose Albanil Jose Albanil Phoenix, Arizona Area Details
Jose Albanil's Electronic Arts Los Angeles Experience 2002 - 2005
Job Sales and Leasing Profesional at Van Chevrolet Buick GMC
Industry Computer Games
Experience
Van Chevrolet Buick GMC   February 2014 - Present
New Kid Designs   February 2009 - Present
Jose Albanil Photography   February 2009 - Present
Rainbow Studios  May 2005 - February 2010
Electronic Arts Los Angeles   2002 - 2005
Presto Studios, Inc   1991 - 2002

Skills
Illustrator, InDesign, Maya, Video Games, 3D Studio Max, 3D, Photoshop, Illustration, Environment Art, Concept Design, Dreamweaver, Modeling, Art, Game Development, Texturing, Game Design, UV mapping, Xbox 360, PS3, Digital Photography, Animation

Education
University of California Santa Cruz   1989 — 1991
BA

La Jolla High School   1985 — 1988

Darryll Rohr Darryll Rohr Austin, Texas Area Details
Darryll Rohr's Electronic Arts Los Angeles Experience 2003 - April 2010
Job Senior Software Configuration Management Engineer at Netspend
Industry Financial Services
Experience
NetSpend  April 2014 - Present
Turbine  February 2012 - 2014
LEGO Group  April 2010 - March 2012
Electronic Arts Los Angeles   2003 - April 2010
Fat Cat Innovations   2002 - 2008
Walletware   2000 - 2002

Skills
Perforce, Game Development, MMO, HTML, Testing, Video Games, Steam SDK (Valve), Pando Installer, Perl Script, Build Forge, CruiseControl, MSI Factory, Nullsoft (NSIS), Komodo, Scrum, Gameplay, Xbox 360, Multiplayer, Databases, Computer Games

Education
California State University-Fullerton   1997 — 2001
BS, Computer Science

Ed Cerrato Ed Cerrato Irvine, California Details
Ed Cerrato's Electronic Arts Los Angeles Experience August 2004 - April 2010
Job Senior Sound Designer 1 Blizzard Entertainment
Industry Computer Games
Experience
Consultant  January 1994 - Present
Blizzard Entertainment  January 2012 - December 2012
PGA TOUR  August 2011 - September 2011
Irwin Entertainment  May 2011 - September 2011
Guerrilla Games  October 2010 - December 2010
Electronic Arts Los Angeles   August 2004 - April 2010
Playground Media Group  March 2008 - March 2010
Los Angeles Film School  October 2001 - July 2004
TVN Entertainment Corporation   February 1998 - March 2001
Los Angeles Theatre Works   October 1998 - December 2000

Skills
Sound Design, Pro Tools, Post Production, Audio Post Production, Dialogue Editing, Sound, Audio Engineering, Field Recording, Recording, SFX, Film, Foley, Voice Over, Video, Video Games, Television, Dvd, Commercials

Education
Full Sail Center for the Recording Arts   1989 — 1989
A.S.

Florida Southern College   1984 — 1988
B.S.

Pete Brubaker Pete Brubaker Greater San Diego Area Details
Pete Brubaker's Electronic Arts Los Angeles Experience December 2003 - February 2008
Job Staff Engineer / Manager (Tools Architect) at Qualcomm
Industry Computer Games
Experience
Qualcomm  November 2013 - Present
Qualcomm  July 2012 - November 2013
Qualcomm  August 2010 - July 2012
Rockstar Games  August 2009 - August 2010
Electronic Arts  September 2008 - May 2009
Luxoflux  February 2008 - September 2008
Electronic Arts Los Angeles   December 2003 - February 2008
LucasArts Entertainment  June 2003 - December 2003
LucasArts Entertainment  August 2001 - June 2003
Purdue University  August 1999 - May 2001

Skills
C++, Lighting, Rendering, FX, Xbox 360, C#, OpenGL, OpenGL ES, DirectX, PS3, Visual Effects, FX Options, Game Development, Video Games, Xbox, Shaders, Cross-platform..., Mobile Games, Perforce, Mobile Applications, 3D Studio Max, Maya, Game Programming, Lua, Computer Graphics, Game Design, Game Engines, GPU, Objective-C, 3D graphics, Win32 API, HLSL, GLSL

Education
Purdue University   1996 — 2001
BS, Computer Graphics Technology

Sangwoo Hong Sangwoo Hong Greater Los Angeles Area Details
Sangwoo Hong's Electronic Arts Los Angeles Experience July 2006 - February 2009
Job Owner at The Hohng Company
Industry Entertainment
Experience
The Hohng Company   July 2012 - Present
Double Tap Entertainment Group   January 2010 - February 2013
Electronic Arts Los Angeles   July 2006 - February 2009
Walt Disney Feature Animation  January 2006 - June 2006
Pixar Animation Studios  April 2000 - October 2005
Square USA  September 1996 - February 2000
Walt Disney Feature Animation Florida  April 1994 - July 1996

Skills
Maya, 3D, Animation, Film Production, Computer Animation, After Effects, Game Development, Rigging, Video Games, Photoshop, Cinematics, Computer Graphics, Texturing, Character Animation, Traditional Animation, Film, Modeling

Education
School of Visual Arts   1991 — 1994
BFA, Illustration

Tim Probst Tim Probst Austin, Texas Area Details
Tim Probst's Electronic Arts Los Angeles Experience November 2005 - June 2006
Job AI Programmer
Industry Computer Games
Experience
The Workshop Entertainment  April 2013 - Present
Bioware  November 2011 - 2012
Torpex Games   April 2009 - January 2011
LucasArts  August 2007 - September 2008
Heavy Iron Studios  June 2006 - July 2007
Electronic Arts, Los Angeles  November 2005 - June 2006
Activision  February 2003 - September 2005
Treyarch Corp.   April 2001 - February 2003

Skills
Gameplay, Video Games, PS3, Perforce, Path Finding, Xbox 360, Game Design, Computer Graphics, Computer Games, Xbox, Artificial Intelligence, Game Development, Wii

Education
Colorado State University   1998 — 2000
Masters, Computer Science - Vision and Robotics

Fort Lewis College   1994 — 1998
Bachelors, Computer Science - Minor in Math

Ricky Yoon Ricky Yoon Greater Los Angeles Area Details
Ricky Yoon's Electronic Arts Los Angeles Experience June 2003 - December 2005
Job Lead Quality Analyst at Insomniac Games
Industry Computer Games
Experience
Insomniac Games  April 2014 - Present
Insomniac Games  January 2012 - April 2014
Oversee.net  September 2005 - January 2007
Art Institute of California - Los Angeles  January 2005 - January 2007
Electronic Arts - Los Angeles  June 2003 - December 2005
Young Art America   January 2003 - June 2003
B Co 1-23 INF, US Army   January 1999 - January 2003

Skills
Texturing, Video Games, Game Development, Quality Assurance, Leadership, Flash, Game Design, Creative Direction, DevTrack, Management, Databases, Concept Design, Test Planning

Education
University of California, Santa Barbara   1995 — 1999

Art Institute of California, Los Angeles   2005 — 2007

Toby Wilson Toby Wilson Greater Los Angeles Area Details
Toby Wilson's Electronic Arts Los Angeles Experience September 2003 - August 2005
Job Art Director at Disneytoon Studios
Industry Animation
Experience
Disneytoon Studios  March 2011 - Present
Self-employed  May 2001 - Present
Electronic Arts  July 2007 - February 2011
Electronic Arts  August 2005 - July 2007
Electronic Arts Los Angeles   September 2003 - August 2005
Electronic Arts  August 2002 - September 2003
110 Design   May 1999 - July 2002

Skills
Video Games, Game Development, Art, Concept Design, Character Animation, Storyboarding, Art Direction, Maya, Photoshop, Animation, Computer Animation, Cinematics, Lighting, 3D

Education
Otis College of Art and Design   1997 — 2001
BFA, Illustration

Stephen Skelton Stephen Skelton Greater Los Angeles Area Details
Stephen Skelton's Electronic Arts Los Angeles Experience 2000 - 2002
Job Freelance Game Designer/Writer
Industry Computer Games
Experience
Freelance  July 2011 - Present
CI Games   November 2012 - November 2014
AppKin Studios   May 2009 - June 2011
Spark Unlimited  2004 - November 2008
Spark Unlimited  2002 - 2004
Electronic Arts Los Angeles   2000 - 2002
Digital Domain  2000 - 2000
Dreamworks Interactive  1999 - 2000

Skills
Game Design, Unreal Engine 3, Gameplay, Scripting, Unreal Editor, Video Games, Level Design, Video Game Development, Game Development, Xbox 360, PS3, Console, Game Mechanics, Perforce, Computer Games, Video Game Design, Creative Writing, Game Balance, Xbox, Casual Games

Education
Indiana University Bloomington   1990 — 1995
B.A.

Michael Siwapinyoyos Michael Siwapinyoyos Greater Los Angeles Area Details
Michael Siwapinyoyos's Electronic Arts Los Angeles Experience June 2004 - November 2004
Job Solutions Architect at a2z Research and Development
Industry Computer Software
Experience
a2z Research and Development – Orange County   October 2011 - Present
Northrop Grumman  2008 - October 2011
Thales Avionics  February 2006 - August 2008
XL Dynamics   May 2005 - February 2006
Electronic Arts Los Angeles   June 2004 - November 2004

Skills
Java, Software Engineering, Software Development, Agile Methodologies, C++, Object Oriented Design, Software Design, Distributed Systems, Embedded Software, Eclipse, Perl, REST, Git, Subversion

Education
University of California, Riverside   1999 — 2004

Luis Sempé Luis Sempé Orange County, California Area Details
Luis Sempé's Electronic Arts Los Angeles Experience July 2002 - July 2005
Job Senior Software Engineer at Amazon
Industry Computer Software
Experience
Amazon  March 2014 - Present
Eidos Montréal  August 2007 - March 2014
Electronic Arts Montréal   April 2006 - August 2007
Electronic Arts Los Angeles   July 2002 - July 2005

Skills
Gameplay Systems, User Interface..., Game Engine Development, C++, C#, Python, Tools Development, Game Mechanics, Game Localization, Graphics Programming, Scripting Systems, Gameplay, Game Programming, HLSL, Lua, Video Game Development, Game Development, Game Engines, Gameplay Programming, Computer Graphics, Object Oriented Design, Visual Studio, Localization, User Interface, Shaders, DirectX, Debugging, Artificial Intelligence, Unreal Engine 3, Scaleform, XNA, PHP, SQL

Education
Universidad de San Carlos de Guatemala
BS, Systems engineering and Computer Science

Daniel I-Hsiao Lin Daniel I-Hsiao Lin Greater Los Angeles Area Details
Daniel I-Hsiao Lin's Electronic Arts Los Angeles Experience July 2004 - December 2004
Job Producer
Industry Entertainment
Experience
MindOverEye/Source Interlink Media   June 2012 - Present
MojoMedia Creative Services   July 2008 - Present
Inhance Digital  December 2010 - May 2012
Treyarch/Activision  January 2004 - December 2007
Electronic Arts Los Angeles   July 2004 - December 2004
Black Ops Entertainment  January 2003 - October 2003
Prolific Publishing  March 2000 - September 2001

Skills
Video Games, Xbox 360, Texturing, 3D, Character Animation, Zbrush, 3D Modeling, Concept Design, Visual Effects, Film, Computer Graphics, Maya, Post Production, Animation, Commercials, Computer Animation, Art, After Effects, PS3, ZBrush

Education
University of California, Irvine   1997 — 1999
Fine Arts, Painting, Sculpturing, Digital Media

Dave Max Dave Max Greater Los Angeles Area Details
Dave Max's Electronic Arts Los Angeles Experience 2005 - 2006
Job Conceptual Designer at Blacksheep Productions Inc.
Industry Entertainment
Experience
Blacksheep Productions Inc.   Concept DesignerBlacksheep Productions Inc.1998 - 2008
Electronic Arts Los Angeles   2005 - 2006
Creative Capers Entertainment  2002 - 2004

Education
ArtCenter College of Design   1994 — 1997

Scott Sinnott Scott Sinnott Greater Los Angeles Area Details
Scott Sinnott's Electronic Arts Los Angeles Experience January 2004 - January 2008
Job IT Manager at Halon Entertainment
Industry Law Practice
Experience
Halon Entertainment  April 2013 - Present
Next Impulse Media  January 2010 - Present
Disability Group, Inc.   October 2009 - April 2013
Disability Group, Inc  January 2009 - April 2013
Electronic Arts  September 2004 - October 2008
Electronic Arts Los Angeles   January 2004 - January 2008
New Line Cinema  April 1998 - July 2004
New Line Cinema  January 2000 - January 2004
New Line Cinema  January 1998 - January 2000

Skills
Active Directory, Microsoft Office, Photoshop, Console, Xbox 360, Software, Wordpress, Outlook, Microsoft Exchange, Mac OS X, Social Networking, OS X, Social Media Marketing, Blogging, Salesforce.com, Video Games, Servers, Promotions, Software Documentation, Teen Pregnancy..., WordPress, VPN, Troubleshooting, Networking, XP, Windows XP, Management, Technical Support, Leadership, Cisco Technologies, Scripting, Information Technology

Education
Adams State College   1992 — 1996
BA, Speech Communication/Theatre Arts

Adams State University   1992 — 1996
Bachelor's degree, Theatre/Theater

Jay Meistrich Jay Meistrich Seattle, Washington Details
Jay Meistrich's Electronic Arts Los Angeles Experience May 2007 - August 2007
Job CoFounder at Moo.do
Industry Computer Software
Experience
Moo.do   May 2012 - Present
JRaph, LLC   October 2011 - April 2012
Microsoft  May 2009 - October 2011
Microsoft  August 2008 - May 2009
Electronic Arts - Los Angeles  May 2007 - August 2007
EyeTracking   June 2002 - July 2006

Skills
Computer Science, iPhone, C#, Software Development, OpenGL, Objective-C, Software Engineering, C++, JavaScript, iOS development, Game Development, Mobile Applications, Software Design, Distributed Systems, Mobile Devices

Education
Carnegie Mellon University   2004 — 2008
BS, Computer Science

Nate Hubbard Nate Hubbard Greater Los Angeles Area Details
Nate Hubbard's Electronic Arts Los Angeles Experience 2004 - 2010
Job Owner/Editor at Migrant Editors
Industry Media Production
Experience
Migrant Editors   OwnerBughoundzJanuary 2011 - Present
Yvette Represents   1995 - Present
Apple ACT   2007 - 2010
Electronic Arts Los Angeles   2004 - 2010
Apple Genius Group   2007 - 2009
Migrant Editors   2006 - 2009
Vivendi Universal  2005 - 2009
Electronic Arts  2004 - 2009
Electronic Arts  2004 - 2009
EA  2003 - 2009

Skills
Cinematics, Commercials, Feature Films, Film, Film Production, Final Cut Pro, Photoshop, Post Production, Sound Design, Television, Video, Video Editing, Video Production

Education
University of Denver   1971 — 1975

Belmont Hill School

Robert Tzong Robert Tzong Greater Philadelphia Area Details
Robert Tzong's Electronic Arts Los Angeles Experience September 2005 - May 2009
Job Senior Quality Assurance Manager at Tilting Point
Industry Computer Games
Experience
Tilting Point  June 2014 - Present
Irrational Games  June 2009 - August 2013
Electronic Arts Los Angeles   September 2005 - May 2009
2K Games  August 2005 - September 2005

Skills
PS3, Xbox 360, Game Development, Video Games, Console, Perforce, Gameplay, Computer Games, Quality Assurance, Multiplayer, Unreal Engine 3, Xbox, Team Management, Project Planning, Level Design, Test Planning, Wii, Game Mechanics, Project Management, JIRA, Casual Games, DevTrack, Seapine Test Track Pro, Bug Tracking, Game Testing, Metrics, Metrics Reporting, Java, C++, Python, Unity3D, Test Management, Management

Education
Brown University   2001 — 2005
Bachelor's, Computer Science

Louie Soriano Louie Soriano Greater Los Angeles Area Details
Louie Soriano's Electronic Arts Los Angeles Experience 2005 - Present
Job IT at Electronic Arts Los Angeles
Industry Computer Games
Experience
Electronic Arts - Los Angeles  2005 - Present

Education
University of California, Riverside   2001 — 2004
B.A., Music, Theater

Nik Karlsson Nik Karlsson San Francisco Bay Area Details
Nik Karlsson's Electronic Arts Los Angeles Experience September 2009 - March 2010
Job Brand Marketing Professional
Industry Marketing and Advertising
Experience
2K Games  July 2012 - Present
THQ  March 2010 - July 2012
Electronic Arts Los Angeles   September 2009 - March 2010
Hilton Hotels Corporation  January 2006 - April 2009
Impact Sports Management  February 2005 - January 2006
Power Entertainment   September 2003 - February 2005

Skills
Strategic Partnerships, Corporate Communications, Marketing, Integrated Marketing, Public Relations, Business Planning, Product Marketing, Brand Awareness, Television, Digital Marketing, Management, Video Games, Digital Media, Sales, Brand Management, Online Advertising, Online Marketing, Competitive Analysis, Mobile Marketing, Digital Strategy

Education
University of Richmond
BA, Psychology

University of Richmond
Bachelor's Degree, Psychology

Matt Stanbery Matt Stanbery Greater Los Angeles Area Details
Matt Stanbery's Electronic Arts Los Angeles Experience 2007 - 2007
Job Advanced Analyst at Tecolote Research
Industry Defense & Space
Experience
Tecolote Research  February 2008 - Present
City of Torrance  December 2000 - March 2007
Electronic Arts Los Angeles   2007 - 2007

Skills
Earned Value Management, Program Management, Leadership, Government Contracting, DoD, Security Clearance, Aerospace, Analysis, Defense, Air Force, Proposal Writing, Project Planning

Education
Biola University   2000 — 2006
Bachelor of Business Administration (BBA), Accounting and Business/Management

David Baer David Baer Greater Los Angeles Area Details
David Baer's Electronic Arts Los Angeles Experience June 2004 - September 2007
Job Software Quality Assurance Manager at DirecTV
Industry Computer Software
Experience
DIRECTV  December 2009 - May 2015
Carrera Agency contract for DirecTV   April 2009 - December 2009
MusicIP  October 2007 - November 2008
Electronic Arts Los Angeles   June 2004 - September 2007

Skills
Bugzilla, Test Automation, XML, Linux, PHP, Android, Mobile Applications, Software Development, Agile Methodologies, Integration, Testing, Software Quality..., Test Planning, SQL, Web Services, Regression Testing, Web Applications, JIRA

Education
San Diego State University-California State University   2000 — 2003
Bachelor of Science, Information Systems

Keith Riley Co Keith Riley Co Greater Los Angeles Area Details
Keith Riley Co's Electronic Arts Los Angeles Experience June 2009 - April 2010
Job Senior Game Designer at Grab Games
Industry Computer Games
Experience
Grab Games  September 2013 - Present
Grab Games  September 2011 - August 2013
Intrinsic Games  May 2010 - August 2011
Electronic Arts Los Angeles   June 2009 - April 2010
Intrinsic Games  August 2008 - May 2009
Electronic Arts Los Angeles   June 2008 - August 2008

Skills
Game Design, Gameplay, Game Development, C++, Video Games, Character Animation, Scripting, Mobile Devices, Level Design, Computer Games, Perforce

Education
University of Southern California   2005 — 2009
B.S., Computer Science (Games)

Robert Finney Robert Finney Greater Los Angeles Area Details
Robert Finney's Electronic Arts Los Angeles Experience August 2008 - March 2009
Job Programmer Analyst II at USC Institute for Creative Technologies
Industry Research
Experience
USC Institute for Creative Technologies  January 2013 - Present
USC Institute for Creative Technologies  September 2010 - December 2012
USC Institute for Creative Technologies  April 2009 - August 2010
Electronic Arts Los Angeles   August 2008 - March 2009
Electronic Arts Los Angeles   May 2007 - July 2008
Liquid Entertainment  June 2006 - December 2006
Activision  May 2005 - August 2005
Pandemic Studios  January 2004 - May 2004

Skills
Game Development, Game Design, Video Games, Quality Assurance, Unity3D, PS3, Perforce, Xbox 360, Mobile Games, Game Programming, Maya, Computer Graphics, Scripting

Education
University of Southern California   2001 — 2006
B.A., Fine Arts

Marlina Balandra Marlina Balandra Greater Los Angeles Area Details
Marlina Balandra's Electronic Arts Los Angeles Experience April 2005 - March 2007
Job Sr. Operations Manager at TapZen
Industry Computer Games
Experience
TapZen  July 2014 - Present
Sony Santa Monica  October 2010 - July 2014
Rhythm & Hues  October 2008 - October 2010
Digital Domain  February 2008 - October 2008
Rhythm & Hues  May 2007 - February 2008
Electronic Arts, Los Angeles  April 2005 - March 2007
THQ  August 2004 - March 2005
Activision  April 2004 - August 2004
Electronic Arts  July 2003 - March 2004
MGM  July 2002 - September 2002

Skills
Human Resources, Video Games, Photoshop, Animation, Game Development, 3D, Television, Temporary Placement, Talent Acquisition, Talent Management, Maya, Visual Effects, Recruiting, Xbox 360, Computer Games, Microsoft Office, Onboarding, Technical Recruiting, Pipeline Development, Texturing

Education
San Francisco State University

Clancy Imislund Clancy Imislund Greater Los Angeles Area Details
Clancy Imislund's Electronic Arts Los Angeles Experience 2002 - 2004
Job Freelance Software Developer (Independent Software Professional)
Industry Computer Software
Experience
Freelance Software Developer (Independent Software Professional)   February 2010 - Present
iPostcards   2012 - 2012
Jobspring Partners  2011 - 2011
Activision  2005 - 2008
Electronic Arts - Los Angeles  2002 - 2004
7 Studios  2001 - 2002
Realtime Associates  January 1992 - January 1995

Skills
Game Programming, Console, iPhone, Android, Xbox 360, PS3, Objective-C, Network Programming, Game Development, iPad, C++, Artificial Intelligence, Unity3D, C, Gaming, Gameplay, Wii, iOS, Computer Graphics, JavaScript, Perforce, Casual Games, Unreal Engine 3, Video Games, Lua, Mobile Games, Game Design, Computer Games, Social Games, Game Mechanics, MMO, Xbox, Multiplayer, Mobile Applications, Online Gaming, Level Design, 3D, iOS Development, Maya

Education
The University of New Mexico   1984 — 1990
Bachelors of Science, Computer Engineering

Similar Companies