Electronic Arts, Maxis
Industry: Electronic game company
DescriptionMaxis is a subsidiary of Electronic Arts. The company was founded in 1987 as Maxis Software, an American independent video game development company, and later became known as Maxis. Most Maxis titles are simulation-based. Maxis founder Will Wright likens them to "digital dollhouses". Founded: 1987, California Headquarters: Redwood Shores, Redwood City, CA Founders: Will Wright, Jeff Braun Subsidiary: Maxis UK Type of business: Subsidiary
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Electronic Arts, Maxis Employees
Asana April 2015 - Present
Electronic Arts, Maxis June 2012 - April 2015
Kiva.org June 2011 - September 2011
Cisco Systems March 2011 - May 2011
Cruise Wise March 2011 - May 2011
Textile CO. (Socks & Underwear), Istanbul, Turkey May 2010 - September 2010
United Parcel Service (UPS), Inc. Atlanta, GA November 2008 - May 2009
Industrial & Systems Engineering, Georgia Tech, Atlanta, GA August 2008 - December 2008
School of Mathematics, Georgia Tech, Atlanta, GA August 2007 - May 2008
Skills
Data Analysis, Python, Statistics, Optimization, Microsoft Excel, Analysis, SQL, Hive, R, Tableau, Looker, Strategy, Business Intelligence, Matlab, Supply Chain Management, Simulations, Splunk, Excel, Business Analytics, Google Analytics, Linear Regression, Inventory Management, Process Optimization, Minitab, Simulation, Monte Carlo Simulation, Production Planning, Data Mining, Analytics
Education
General Assembly 2014 — 2014
Data Science, 12-week boot-camp style course
Stanford University 2010 — 2012
Master of Science, Management Science and Engineering
Georgia Institute of Technology 2005 — 2009
Bachelor of Science, Industrial and Systems Engineering, International Affairs (Minor)
Istanbul Lisesi 1996 — 2004
Middle & High School, Math & Sciences
Undisclosed Startup January 2015 - Present
Electronic Arts - Waystone Games February 2012 - Present
Electronic Arts - Maxis December 2003 - February 2012
Skills
Game Design, Gameplay, Game Development, Video Games, Console, Computer Games, Character Animation
Education
Carnegie Mellon University 2002 — 2004
MFA, Entertainment Technology
Carnegie Mellon University 1998 — 2002
BFA, Creative Writing, Human-Computer Interaction
Netflix March 2014 - Present
Electronic Arts May 2005 - March 2014
Electronic Arts - MAXIS 2005 - 2014
Tucson Embedded Systems, Inc. January 1999 - May 2005
Raytheon Systems January 1996 - January 1999
Skills
JavaScript, User Interface, HTML 5, Game Development, Wii, Gameplay Programming, C++, Game Design, Xbox, Software Engineering, Gameplay, C#, Canvas, Video Games, Nintendo DS, Rx, Game Programming, DirectX, Multiplayer, 3D, ActionScript, Agile Methodologies, Lua, Casual Games, Perforce, Scaleform, Cross-platform..., Perl, Computer Games, Scripting, Computer Graphics, Game Mechanics, Visual Studio, Gamecube, Python, TCP/IP, Video Game Development, Agile, PS2, Flash, Havok, Artificial Intelligence, Perl Script, UML, YouTube API, Git, SSO, TTS, jQuery
Education
Texas A&M University-Commerce 1994 — 2000
M.S., B.S., Computer Science, Mathematics
Savvius December 2011 - Present
Premier Retail Networks August 2009 - December 2011
Premier Retail Networks March 2007 - August 2009
Premier Retail Networks March 2006 - March 2007
Electronic Arts - Maxis February 2003 - March 2006
Ipix March 2000 - December 2002
Variety Of Startups June 1997 - March 2000
Silcon Graphics April 1994 - May 1997
The Imagination Network May 1993 - April 1994
Atari Games August 1992 - May 1993
Skills
SDLC - Agile, Scrum,..., Hiring - The best teams..., Product Development -..., Management - Develop..., Shipping - It takes..., Writing Less Code - All..., Leadership - Respect..., Time Management - Most..., Answer the real..., Process Management - As..., Analytics - Gathering..., Agile Methodologies, Software, Scrum, Management, Software Development, Analytics, Product Development, Quality Assurance, Product Management, Integration, Team Leadership, Start-ups, User Interface Design, Linux
Education
Cal Poly, San Luis Obispo 1983 — 1988
BA, Computer Science
Zynga September 2012 - Present
Bioware March 2010 - August 2012
Electronic Arts May 1999 - August 2012
Electronic Arts - Los Angeles April 2005 - February 2010
Electronic Arts - Maxis May 1999 - April 2005
Skills
Game Development, Computer Games, Gameplay, Game Design, Perforce, Xbox 360, Video Games, PS3, Mobile Games, C++, Social Games, User Interface, Multiplayer, C#, Scripting, Casual Games, MMO, Game Programming, Programming, Console
Education
University of California, Berkeley 1997 — 1999
BA, Computer Science
University of Arkansas 1995 — 1997
Computer Science, Mathematics
Vilonia High School, Vilonia, Arkansas 1994 — 1995
High School, Foreign Student Exchange Program
I Liceum Ogólnokształcace im. E. Dembowskiego, Gliwice, Poland 1991 — 1994
High School, Mathematics Profile
WGT Media Inc May 2015 - Present
Electronic Arts- MAXIS May 2011 - May 2015
Electronic Arts- MAXIS May 2009 - May 2011
LucasArts August 2007 - May 2009
Turn 10 Studios (Microsoft) April 2005 - June 2007
Microsoft Game Studios October 2002 - April 2005
Electronic Arts- Seattle July 1998 - September 2002
Skills
Game Development, Environment Art, Video Games, Xbox 360, Xbox, Shaders, Game Design, Animation, Maya, Texturing, Creative Direction, Gameplay, 3D Studio Max, Traditional Animation, Cinematics, Art Direction, Mobile Games, Art, Computer Animation, UV mapping, Social Games, 3D, Computer Games, Computer Graphics, Character Animation, Concept Design, PS3, Casual Games, Wii, Level Design, Zbrush, Unreal Engine 3, Console, Texture Painting, Low Poly Modeling, Game Art, 3D Modeling, Perforce, Game Mechanics, Multiplayer, Mudbox, UV Mapping
Education
University of California, Berkeley 1994 — 1998
Bachelor of Architecture, Architecture, High Honors
thatgamecompany June 2012 - Present
thatgamecompany May 2006 - May 2012
Electronic Arts Maxis June 2006 - February 2007
USC Game Innovation Lab August 2005 - April 2006
Electronic Arts Los Angeles June 2005 - September 2005
Electronic Arts Los Angeles January 2005 - May 2005
Annenberg Communication Center June 2004 - December 2004
Institute of Creative Technology March 2004 - December 2004
WonderGust September 2000 - May 2003
Education
University of Southern California 2003 — 2006
MFA, Interactive Media
Donghua University 2001 — 2003
Minor, Art & Design
Shanghai Jiao Tong University 1999 — 2003
BS, Computer Science & Engineering
Electronic Arts - Maxis November 2014 - Present
Electronic Arts - Maxis June 2013 - November 2014
Electronic Arts - Maxis February 2013 - June 2013
Bioware January 2012 - February 2013
Electronic Arts - Maxis June 2011 - January 2012
Electronic Arts February 2011 - June 2011
Electronic Arts July 2005 - January 2011
Stainless Steel Studios June 2003 - August 2003
Skills
Perforce, C#, C++, DevTrack, Visual Studio, Java, Testing, Software Documentation, Microsoft Excel, Game Development, Game Design, Microsoft Word, Gameplay, Video Games, Multiplayer, Level Design, Video Game Production, Computer Games, Game Mechanics
Education
Cornell University 2004 — 2005
M.Eng, Computer Science
Cornell University 2000 — 2004
B.A., Computer Science & Psychology
2K Games, Hangar 13 October 2013 - Present
2K Games, 2K Marin May 2012 - October 2013
enVie Interactive October 2009 - May 2012
Electronic Arts, Maxis March 2009 - August 2009
LucasArts May 2008 - August 2008
Skills
C, C++, C#, Python, Perl, Lua, Regular Expressions, Perforce, Tortoise SVN, PHP, JavaScript, SQL, ActionScript, Software Engineering, Game Programming, User Interface..., Unreal Engine 3, Unity3D, BigWorld, Xbox 360, PS3, InstallScript, InstallSheild, Shell, CruiseControl
Education
University of Southern California 2007 — 2008
Master of Science, Computer Science
University of Mumbai 2004 — 2007
Bachelor of Engineering, Computer Engineering
nWay Inc. February 2014 - Present
Ken Nguyen June 2011 - Present
Toys For Bob / Activision February 2013 - November 2013
Electronic Arts/Maxis July 2013 - September 2013
Electronic Arts/ Maxis November 2011 - November 2012
Trion Worlds January 2008 - June 2011
International Academy of Design and Technology May 2010 - July 2010
Trion Worlds, Inc. November 2009 - May 2010
Perpetual Entertainment January 2006 - September 2007
TomMarcoux.com, Inc. October 2003 - April 2004
Skills
Maya, 3D Studio Max, Photoshop, After Effects, SketchUp, Software, AutoCAD, Watercolor, English, Ink, Video Games, Conceptual Art, Storyboarding, Texturing, 3D Modeling, Rendering, Concept Design, Character Animation, 3D, Perforce, Digital Painting, Environment Art, Zbrush, Animation, Game Art, MMO, Low Poly Modeling, Game Development, Level Design, Cinematics, Texture Artist
Education
Academy of Art University 2003 — 2005
MFA, Games, Modeling, Animation
The University of Texas at Arlington 1997 — 1999
Master, Architecture
The University of Texas at Arlington 1994 — 1997
Bachelor, Architecture
Ecole d'Architecture de Paris-Conflans 1993 — 1994
Architecture
Lycee Camille Claudel
Zynga January 2015 - Present
Zynga December 2013 - Present
Zynga August 2011 - December 2013
Electronic Arts May 2009 - July 2011
Electronic Arts- Pogo February 2006 - January 2009
Electronic Arts/ Maxis May 2001 - February 2006
Maxis/Electronic Arts May 1999 - May 2001
Electronic Arts February 1998 - April 1999
Electronic Arts January 1996 - January 1998
Hi-Res Microsystems 1994 - 1995
Education
Rhode Island School of Design 1988 — 1991
BFA, Painting
Freelance Artist April 2005 - Present
REI September 2005 - Present
Electronic Arts - Maxis February 2009 - March 2015
Skills
Maya, Zbrush, Texturing, Character Design, Animation, Rigging, Storyboarding, 3D, Motion Graphics, Sculpture, 3D Studio Max, After Effects, Flash, Illustrator, Photoshop, Concept Design, Flash Animation, Illustration, Modeling, 3D animation, Dreamweaver, InDesign, Rendering, Painting, Drawing, Adobe Creative Suite, UV mapping, Texture Painting, Computer Animation, Graphics, Lighting, 3D Modeling, Video Games, UV Mapping
Education
The Art Institutes of California - San Francisco 2004 — 2008
Bachelor of Science (B.S.), Media Arts and Animation
Santa Rosa Junior College 1999 — 2004
Studies in Art
Asgard Consulting January 2009 - Present
Oh Help Media Corp. January 2008 - April 2009
Gas Powered Games October 2005 - December 2007
Vivendi Universal Games May 2004 - September 2005
Electronic Arts Canada 2000 - May 2004
Wizards of the Coast (Hasbro) March 1999 - May 2000
Electronic Arts Maxis March 1998 - February 1999
ICE Online Inc. February 1990 - February 1998
Cybertech Systems February 1985 - January 1990
Skills
Game Design, Concept Development, Documentation, Market Research, Planning, Online Gaming, Game Development, Video Game Development, Console, MMO, Process Engineering, Video Games, Game Mechanics, Production, Level Design, Creative Direction, Concept Design, Cross-platform..., Multiplayer, Gameplay, Software Documentation, Project Planning, Leadership, Mobile Games, Entrepreneurship, Community Sites, 3D, Unity3D, Brand Development, User Interface, Social Games, Animation, Computer Games, iPhone, Character Animation, Computer Graphics, Scripting, Storyboarding, User Interface Design, Computer Animation, ActionScript, Maya, Flash, iOS development, 3D Studio Max, Mobile Applications, Casual Games, User Experience, Texturing, Monetization
Education
Athabasca University 2003 — 2007
Masters of Business Administration in IT Management, Business
Athabasca University 2001 — 2003
Advanced Graduate Diploma in Management, Business
Fingerprint July 2013 - Present
Disney Interactive Media Group April 2011 - June 2013
Playdom April 2011 - June 2013
Sunpath Consulting March 2011 - May 2011
MindJolt Games November 2010 - March 2011
PlayFirst, Inc. November 2006 - October 2010
Backbone Entertainment March 2005 - September 2006
Electronic Arts, Maxis 2002 - 2005
Riverdeep 2000 - 2002
The Learning Company 1997 - 2002
Skills
Video Games, Game Development, Casual Games, Game Design, Social Games, Gameplay, Project Management, Mobile Games, Computer Games, MMO, Interactive..., Video Game Production, Wii, Game Mechanics, Character Animation, Console, Mobile Devices, User Experience, Monetization, Animation, Level Design, Social Networking, Multiplayer, User Interface, MMORPG, Virtual Goods, Cross-platform..., Online Gaming, Xbox 360, Scrum, Agile Project Management
Education
Stanford University 1992 — 1996
BA, English with Creative Writing emphasis
Valley City High School 1988 — 1992
PeerSpace August 2013 - Present
Product Management and Marketing Solutions June 2013 - February 2015
Electronic Arts May 2012 - April 2013
Electronic Arts Inc February 2011 - May 2012
Electronic Arts June 2008 - February 2011
Electronic Arts, Maxis August 2006 - June 2008
Electronic Arts, Maxis June 2004 - August 2006
Skills
Product Marketing, Product Management, Video Games, Monetization, Brand Development, Social Games, Analytics, Online Marketing, User Experience, Brand Management, Online Gaming, Awareness Raising, Creative Direction, Go-to-market Strategy, Casual Games, Cross Functional Team..., International Business, Cross-functional Team..., Customer Insight, Marketing, Competitive Analysis, Interactive..., Product Development, Digital Marketing, Strategy, Mobile Games, Customer Engagement, Music Consulting, Team Management, International Marketing, Belly Dance, Global Marketing, Entrepreneurship, P&L Management, Early-stage Startups, Fundraising, Sharing Economy, Multi-channel Marketing, Product Launch, Strategic Partnerships, Advertising, Mobile Marketing, Leadership, E-commerce, Management, Start-ups, Digital Media, Marketing Strategy
Education
University of California, Berkeley 2000 — 2004
Bachelor's degree, Political Economy
Universidad de Córdoba 2003 — 2003
Education Abroad Program, Spanish Language and Literature
Click Minded class
Electronic Arts Maxis July 2012 - Present
enVie Interactive January 2011 - May 2012
Namco Bandai Games America August 2006 - January 2011
Perpetual Entertainment August 2004 - August 2006
Backbone Entertainment 2003 - 2004
Shiny Entertainment 2002 - 2003
Skills
Lua, Python, C++, C#, C, JavaScript, Gameplay, Perforce, Game Development, Visual Studio, Scripting, Video Game Development, Subversion, OOP, Agile, MySQL, Scrum, User Interface Design, Software Engineering, Unity3D, Development Tools
Education
University of California, Santa Cruz
Blue Sky Studios July 2008 - February 2011
Blue Sky Studios June 2007 - January 2008
Electronic Arts - MAXIS May 2006 - August 2006
Education
Ringling College of Art and Design 2003 — 2007
BFA, Computer Animation
Visual Concepts January 2014 - Present
Durga Digital, LLC April 2011 - Present
Electronic Arts - Maxis July 2013 - January 2014
Academy of Art University September 2011 - September 2013
Electronic Arts - Visceral Games April 2012 - November 2012
RocketNinja August 2011 - March 2012
ImageMovers Digital April 2009 - December 2010
Ignite Skill Gaming July 2008 - October 2008
Docema LLC November 2003 - July 2005
EA July 2002 - February 2003
Skills
Scripting, Python, PyQt, UV mapping, Modeling, Maya, MEL, Photoshop, Animation, Video Games, PS3, Xbox 360, Teaching, Perforce, SVN, Debugging, Software Testing, Sculpture, Metalsmithing, 3D Modeling
Education
Academy of Art University 2005 — 2008
MFA, 3-D Modeling
Syracuse University 1997 — 2001
BFA, Computer Graphics
Microsoft June 2015 - Present
Electronic Arts - Maxis June 2013 - June 2015
Electronic Arts - Maxis September 2007 - May 2013
Skills
C++, Computer Science, Programming, Game Development, User Interface, Mathematics, JavaScript, Python, Software Engineering, Artificial Intelligence, Video Games, Visual Studio, Objective-C
Education
Brown University 2003 — 2007
Sc.B., Computer Science, Mathematics
Deerfield Academy 2000 — 2003
Electronic Arts - Maxis June 2012 - August 2013
ForgeFX May 2011 - September 2012
Daglow Entertainment May 2011 - July 2011
Freelance November 2010 - June 2011
Digital Monkey School June 2009 - April 2011
Elena Orduyan Piano School June 2009 - April 2011
Tall Chair January 2010 - May 2010
Children's Hospital Oakland Research Institute June 2005 - August 2007
Skills
Maya, After Effects, 3D Studio Max, Photoshop, Sibelius, Texturing, Modeling, Zbrush, 3D, Unity3D, Video Games, Animation, 3D Modeling, Game Development, Character Animation, Computer Animation
Education
Academy of Art University 2007 — 2010
MFA, 3D Animation and Visual Effects, Games Modeling and Texturing
University of California, Berkeley 2001 — 2005
B.S., Nutritional Science: Physiology and Metabolism