Electronic Arts, Maxis

Industry: Electronic game company

Description

Maxis is a subsidiary of Electronic Arts. The company was founded in 1987 as Maxis Software, an American independent video game development company, and later became known as Maxis. Most Maxis titles are simulation-based. Maxis founder Will Wright likens them to "digital dollhouses". Founded: 1987, California Headquarters: Redwood Shores, Redwood City, CA Founders: Will Wright, Jeff Braun Subsidiary: Maxis UK Type of business: Subsidiary

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Electronic Arts, Maxis Employees

Employee
Years
Job
Industry
Ahmet Emre Eser Ahmet Emre Eser San Francisco, California Details
Ahmet Emre Eser's Electronic Arts, Maxis Experience June 2012 - April 2015
Job Business Technology Developer & Analyst at Asana
Industry Computer Software
Experience
Asana  April 2015 - Present
Electronic Arts, Maxis   June 2012 - April 2015
Kiva.org  June 2011 - September 2011
Cisco Systems  March 2011 - May 2011
Cruise Wise   March 2011 - May 2011
Textile CO. (Socks & Underwear), Istanbul, Turkey   May 2010 - September 2010
United Parcel Service (UPS), Inc. Atlanta, GA   November 2008 - May 2009
Industrial & Systems Engineering, Georgia Tech, Atlanta, GA   August 2008 - December 2008
School of Mathematics, Georgia Tech, Atlanta, GA   August 2007 - May 2008

Skills
Data Analysis, Python, Statistics, Optimization, Microsoft Excel, Analysis, SQL, Hive, R, Tableau, Looker, Strategy, Business Intelligence, Matlab, Supply Chain Management, Simulations, Splunk, Excel, Business Analytics, Google Analytics, Linear Regression, Inventory Management, Process Optimization, Minitab, Simulation, Monte Carlo Simulation, Production Planning, Data Mining, Analytics

Education
General Assembly   2014 — 2014
Data Science, 12-week boot-camp style course

Stanford University   2010 — 2012
Master of Science, Management Science and Engineering

Georgia Institute of Technology   2005 — 2009
Bachelor of Science, Industrial and Systems Engineering, International Affairs (Minor)

Istanbul Lisesi   1996 — 2004
Middle & High School, Math & Sciences

Hunter Howe Hunter Howe San Francisco Bay Area Details
Hunter Howe's Electronic Arts, Maxis Experience December 2003 - February 2012
Job CoFounder and Designer at Undisclosed Startup
Industry Computer Games
Experience
Undisclosed Startup  January 2015 - Present
Electronic Arts - Waystone Games   February 2012 - Present
Electronic Arts - Maxis  December 2003 - February 2012

Skills
Game Design, Gameplay, Game Development, Video Games, Console, Computer Games, Character Animation

Education
Carnegie Mellon University   2002 — 2004
MFA, Entertainment Technology

Carnegie Mellon University   1998 — 2002
BFA, Creative Writing, Human-Computer Interaction

Joey Cato Joey Cato San Francisco Bay Area Details
Joey Cato's Electronic Arts, Maxis Experience 2005 - 2014
Job Senior UI Engineer at Netflix
Industry Entertainment
Experience
Netflix  March 2014 - Present
Electronic Arts  May 2005 - March 2014
Electronic Arts - MAXIS  2005 - 2014
Tucson Embedded Systems, Inc.   January 1999 - May 2005
Raytheon Systems  January 1996 - January 1999

Skills
JavaScript, User Interface, HTML 5, Game Development, Wii, Gameplay Programming, C++, Game Design, Xbox, Software Engineering, Gameplay, C#, Canvas, Video Games, Nintendo DS, Rx, Game Programming, DirectX, Multiplayer, 3D, ActionScript, Agile Methodologies, Lua, Casual Games, Perforce, Scaleform, Cross-platform..., Perl, Computer Games, Scripting, Computer Graphics, Game Mechanics, Visual Studio, Gamecube, Python, TCP/IP, Video Game Development, Agile, PS2, Flash, Havok, Artificial Intelligence, Perl Script, UML, YouTube API, Git, SSO, TTS, jQuery

Education
Texas A&M University-Commerce   1994 — 2000
M.S., B.S., Computer Science, Mathematics

Vincent Sartor Vincent Sartor San Francisco Bay Area Details
Vincent Sartor's Electronic Arts, Maxis Experience February 2003 - March 2006
Job Director of Engineering
Industry Computer Software
Experience
Savvius  December 2011 - Present
Premier Retail Networks  August 2009 - December 2011
Premier Retail Networks  March 2007 - August 2009
Premier Retail Networks  March 2006 - March 2007
Electronic Arts - Maxis  February 2003 - March 2006
Ipix  March 2000 - December 2002
Variety Of Startups   June 1997 - March 2000
Silcon Graphics   April 1994 - May 1997
The Imagination Network   May 1993 - April 1994
Atari Games  August 1992 - May 1993

Skills
SDLC - Agile, Scrum,..., Hiring - The best teams..., Product Development -..., Management - Develop..., Shipping - It takes..., Writing Less Code - All..., Leadership - Respect..., Time Management - Most..., Answer the real..., Process Management - As..., Analytics - Gathering..., Agile Methodologies, Software, Scrum, Management, Software Development, Analytics, Product Development, Quality Assurance, Product Management, Integration, Team Leadership, Start-ups, User Interface Design, Linux

Education
Cal Poly, San Luis Obispo   1983 — 1988
BA, Computer Science

Blazej Stompel Blazej Stompel Austin, Texas Area Details
Blazej Stompel's Electronic Arts, Maxis Experience May 1999 - April 2005
Job Principal Software Engineer at Zynga
Industry Computer Games
Experience
Zynga  September 2012 - Present
Bioware  March 2010 - August 2012
Electronic Arts  May 1999 - August 2012
Electronic Arts - Los Angeles  April 2005 - February 2010
Electronic Arts - Maxis  May 1999 - April 2005

Skills
Game Development, Computer Games, Gameplay, Game Design, Perforce, Xbox 360, Video Games, PS3, Mobile Games, C++, Social Games, User Interface, Multiplayer, C#, Scripting, Casual Games, MMO, Game Programming, Programming, Console

Education
University of California, Berkeley   1997 — 1999
BA, Computer Science

University of Arkansas   1995 — 1997
Computer Science, Mathematics

Vilonia High School, Vilonia, Arkansas   1994 — 1995
High School, Foreign Student Exchange Program

I Liceum Ogólnokształcace im. E. Dembowskiego, Gliwice, Poland   1991 — 1994
High School, Mathematics Profile

Eugene Wong Eugene Wong Berkeley, California Details
Eugene Wong's Electronic Arts, Maxis Experience May 2011 - May 2015
Job Art Director at WGT Media Inc
Industry Computer Games
Experience
WGT Media Inc  May 2015 - Present
Electronic Arts- MAXIS  May 2011 - May 2015
Electronic Arts- MAXIS  May 2009 - May 2011
LucasArts  August 2007 - May 2009
Turn 10 Studios (Microsoft)   April 2005 - June 2007
Microsoft Game Studios  October 2002 - April 2005
Electronic Arts- Seattle  July 1998 - September 2002

Skills
Game Development, Environment Art, Video Games, Xbox 360, Xbox, Shaders, Game Design, Animation, Maya, Texturing, Creative Direction, Gameplay, 3D Studio Max, Traditional Animation, Cinematics, Art Direction, Mobile Games, Art, Computer Animation, UV mapping, Social Games, 3D, Computer Games, Computer Graphics, Character Animation, Concept Design, PS3, Casual Games, Wii, Level Design, Zbrush, Unreal Engine 3, Console, Texture Painting, Low Poly Modeling, Game Art, 3D Modeling, Perforce, Game Mechanics, Multiplayer, Mudbox, UV Mapping

Education
University of California, Berkeley   1994 — 1998
Bachelor of Architecture, Architecture, High Honors

Jenova Chen Jenova Chen Santa Monica, California Details
Jenova Chen's Electronic Arts, Maxis Experience June 2006 - February 2007
Job President & Creative Director at thatgamecompany
Industry Computer Games
Experience
thatgamecompany  June 2012 - Present
thatgamecompany  May 2006 - May 2012
Electronic Arts Maxis  June 2006 - February 2007
USC Game Innovation Lab   August 2005 - April 2006
Electronic Arts Los Angeles  June 2005 - September 2005
Electronic Arts Los Angeles  January 2005 - May 2005
Annenberg Communication Center   June 2004 - December 2004
Institute of Creative Technology   March 2004 - December 2004
WonderGust   September 2000 - May 2003

Education
University of Southern California   2003 — 2006
MFA, Interactive Media

Donghua University   2001 — 2003
Minor, Art & Design

Shanghai Jiao Tong University   1999 — 2003
BS, Computer Science & Engineering

Eric Holmberg-Weidler Eric Holmberg-Weidler San Francisco Bay Area Details
Eric Holmberg-Weidler's Electronic Arts, Maxis Experience November 2014 - Present
Job Creative Director at Electronic Arts Maxis
Industry Entertainment
Experience
Electronic Arts - Maxis  November 2014 - Present
Electronic Arts - Maxis  June 2013 - November 2014
Electronic Arts - Maxis  February 2013 - June 2013
Bioware  January 2012 - February 2013
Electronic Arts - Maxis  June 2011 - January 2012
Electronic Arts  February 2011 - June 2011
Electronic Arts  July 2005 - January 2011
Stainless Steel Studios  June 2003 - August 2003

Skills
Perforce, C#, C++, DevTrack, Visual Studio, Java, Testing, Software Documentation, Microsoft Excel, Game Development, Game Design, Microsoft Word, Gameplay, Video Games, Multiplayer, Level Design, Video Game Production, Computer Games, Game Mechanics

Education
Cornell University   2004 — 2005
M.Eng, Computer Science

Cornell University   2000 — 2004
B.A., Computer Science & Psychology

Arzin Chibber Arzin Chibber San Francisco Bay Area Details
Arzin Chibber's Electronic Arts, Maxis Experience March 2009 - August 2009
Job Software Engineer at 2K Games, Hangar 13
Industry Computer Games
Experience
2K Games, Hangar 13   October 2013 - Present
2K Games, 2K Marin   May 2012 - October 2013
enVie Interactive  October 2009 - May 2012
Electronic Arts, Maxis   March 2009 - August 2009
LucasArts  May 2008 - August 2008

Skills
C, C++, C#, Python, Perl, Lua, Regular Expressions, Perforce, Tortoise SVN, PHP, JavaScript, SQL, ActionScript, Software Engineering, Game Programming, User Interface..., Unreal Engine 3, Unity3D, BigWorld, Xbox 360, PS3, InstallScript, InstallSheild, Shell, CruiseControl

Education
University of Southern California   2007 — 2008
Master of Science, Computer Science

University of Mumbai   2004 — 2007
Bachelor of Engineering, Computer Engineering

Ken Nguyen Ken Nguyen San Francisco Bay Area Details
Ken Nguyen's Electronic Arts, Maxis Experience November 2011 - November 2012
Job 2D/3D Senior Concept Artist
Industry Computer Games
Experience
nWay Inc.  February 2014 - Present
Ken Nguyen   June 2011 - Present
Toys For Bob / Activision   February 2013 - November 2013
Electronic Arts/Maxis  July 2013 - September 2013
Electronic Arts/ Maxis  November 2011 - November 2012
Trion Worlds  January 2008 - June 2011
International Academy of Design and Technology  May 2010 - July 2010
Trion Worlds, Inc.   November 2009 - May 2010
Perpetual Entertainment  January 2006 - September 2007
TomMarcoux.com, Inc.   October 2003 - April 2004

Skills
Maya, 3D Studio Max, Photoshop, After Effects, SketchUp, Software, AutoCAD, Watercolor, English, Ink, Video Games, Conceptual Art, Storyboarding, Texturing, 3D Modeling, Rendering, Concept Design, Character Animation, 3D, Perforce, Digital Painting, Environment Art, Zbrush, Animation, Game Art, MMO, Low Poly Modeling, Game Development, Level Design, Cinematics, Texture Artist

Education
Academy of Art University   2003 — 2005
MFA, Games, Modeling, Animation

The University of Texas at Arlington   1997 — 1999
Master, Architecture

The University of Texas at Arlington   1994 — 1997
Bachelor, Architecture

Ecole d'Architecture de Paris-Conflans   1993 — 1994
Architecture

Lycee Camille Claudel

Sean Baity Sean Baity San Francisco Bay Area Details
Sean Baity's Electronic Arts, Maxis Experience May 2001 - February 2006
Job Senior Designer at Zynga
Industry Computer Games
Experience
Zynga  January 2015 - Present
Zynga  December 2013 - Present
Zynga  August 2011 - December 2013
Electronic Arts  May 2009 - July 2011
Electronic Arts- Pogo   February 2006 - January 2009
Electronic Arts/ Maxis  May 2001 - February 2006
Maxis/Electronic Arts  May 1999 - May 2001
Electronic Arts  February 1998 - April 1999
Electronic Arts  January 1996 - January 1998
Hi-Res Microsystems   1994 - 1995

Education
Rhode Island School of Design   1988 — 1991
BFA, Painting

Luke Napper Luke Napper San Francisco Bay Area Details
Luke Napper's Electronic Arts, Maxis Experience February 2009 - March 2015
Job 3d modeler 3d animation Concept art Graphic Design Environment / Prop modeling Character / Weapon modeling
Industry Computer Games
Experience
Freelance Artist  April 2005 - Present
REI  September 2005 - Present
Electronic Arts - Maxis  February 2009 - March 2015

Skills
Maya, Zbrush, Texturing, Character Design, Animation, Rigging, Storyboarding, 3D, Motion Graphics, Sculpture, 3D Studio Max, After Effects, Flash, Illustrator, Photoshop, Concept Design, Flash Animation, Illustration, Modeling, 3D animation, Dreamweaver, InDesign, Rendering, Painting, Drawing, Adobe Creative Suite, UV mapping, Texture Painting, Computer Animation, Graphics, Lighting, 3D Modeling, Video Games, UV Mapping

Education
The Art Institutes of California - San Francisco   2004 — 2008
Bachelor of Science (B.S.), Media Arts and Animation

Santa Rosa Junior College   1999 — 2004
Studies in Art

Al Escudero Al Escudero Vancouver, Canada Area Details
Al Escudero's Electronic Arts, Maxis Experience March 1998 - February 1999
Job Owner at Asgard Consulting
Industry Design
Experience
Asgard Consulting   January 2009 - Present
Oh Help Media Corp.   January 2008 - April 2009
Gas Powered Games  October 2005 - December 2007
Vivendi Universal Games  May 2004 - September 2005
Electronic Arts Canada  2000 - May 2004
Wizards of the Coast (Hasbro)   March 1999 - May 2000
Electronic Arts Maxis  March 1998 - February 1999
ICE Online Inc.   February 1990 - February 1998
Cybertech Systems  February 1985 - January 1990

Skills
Game Design, Concept Development, Documentation, Market Research, Planning, Online Gaming, Game Development, Video Game Development, Console, MMO, Process Engineering, Video Games, Game Mechanics, Production, Level Design, Creative Direction, Concept Design, Cross-platform..., Multiplayer, Gameplay, Software Documentation, Project Planning, Leadership, Mobile Games, Entrepreneurship, Community Sites, 3D, Unity3D, Brand Development, User Interface, Social Games, Animation, Computer Games, iPhone, Character Animation, Computer Graphics, Scripting, Storyboarding, User Interface Design, Computer Animation, ActionScript, Maya, Flash, iOS development, 3D Studio Max, Mobile Applications, Casual Games, User Experience, Texturing, Monetization

Education
Athabasca University   2003 — 2007
Masters of Business Administration in IT Management, Business

Athabasca University   2001 — 2003
Advanced Graduate Diploma in Management, Business

Solveig Zarubin Solveig Zarubin San Francisco Bay Area Details
Solveig Zarubin's Electronic Arts, Maxis Experience 2002 - 2005
Job Senior Producer at Fingerprint, Inc. A mobile education and entertainment platform for kids.
Industry Computer Games
Experience
Fingerprint  July 2013 - Present
Disney Interactive Media Group  April 2011 - June 2013
Playdom  April 2011 - June 2013
Sunpath Consulting   March 2011 - May 2011
MindJolt Games   November 2010 - March 2011
PlayFirst, Inc.   November 2006 - October 2010
Backbone Entertainment  March 2005 - September 2006
Electronic Arts, Maxis   2002 - 2005
Riverdeep  2000 - 2002
The Learning Company  1997 - 2002

Skills
Video Games, Game Development, Casual Games, Game Design, Social Games, Gameplay, Project Management, Mobile Games, Computer Games, MMO, Interactive..., Video Game Production, Wii, Game Mechanics, Character Animation, Console, Mobile Devices, User Experience, Monetization, Animation, Level Design, Social Networking, Multiplayer, User Interface, MMORPG, Virtual Goods, Cross-platform..., Online Gaming, Xbox 360, Scrum, Agile Project Management

Education
Stanford University   1992 — 1996
BA, English with Creative Writing emphasis

Valley City High School   1988 — 1992

Matt Bendett Matt Bendett San Francisco, California Details
Matt Bendett's Electronic Arts, Maxis Experience August 2006 - June 2008
Job Growing early startups and structuring business objectives
Industry Marketing and Advertising
Experience
PeerSpace  August 2013 - Present
Product Management and Marketing Solutions   June 2013 - February 2015
Electronic Arts  May 2012 - April 2013
Electronic Arts Inc  February 2011 - May 2012
Electronic Arts  June 2008 - February 2011
Electronic Arts, Maxis   August 2006 - June 2008
Electronic Arts, Maxis   June 2004 - August 2006

Skills
Product Marketing, Product Management, Video Games, Monetization, Brand Development, Social Games, Analytics, Online Marketing, User Experience, Brand Management, Online Gaming, Awareness Raising, Creative Direction, Go-to-market Strategy, Casual Games, Cross Functional Team..., International Business, Cross-functional Team..., Customer Insight, Marketing, Competitive Analysis, Interactive..., Product Development, Digital Marketing, Strategy, Mobile Games, Customer Engagement, Music Consulting, Team Management, International Marketing, Belly Dance, Global Marketing, Entrepreneurship, P&L Management, Early-stage Startups, Fundraising, Sharing Economy, Multi-channel Marketing, Product Launch, Strategic Partnerships, Advertising, Mobile Marketing, Leadership, E-commerce, Management, Start-ups, Digital Media, Marketing Strategy

Education
University of California, Berkeley   2000 — 2004
Bachelor's degree, Political Economy

Universidad de Córdoba   2003 — 2003
Education Abroad Program, Spanish Language and Literature

Click Minded class

Mahmud Mahmud Mahmud Mahmud San Francisco Bay Area Details
Mahmud Mahmud's Electronic Arts, Maxis Experience July 2012 - Present
Job Software Engineer
Industry Computer Games
Experience
Electronic Arts Maxis  July 2012 - Present
enVie Interactive  January 2011 - May 2012
Namco Bandai Games America  August 2006 - January 2011
Perpetual Entertainment  August 2004 - August 2006
Backbone Entertainment  2003 - 2004
Shiny Entertainment  2002 - 2003

Skills
Lua, Python, C++, C#, C, JavaScript, Gameplay, Perforce, Game Development, Visual Studio, Scripting, Video Game Development, Subversion, OOP, Agile, MySQL, Scrum, User Interface Design, Software Engineering, Unity3D, Development Tools

Education
University of California, Santa Cruz

Gwynne Simmons Gwynne Simmons Greater New York City Area Details
Gwynne Simmons's Electronic Arts, Maxis Experience May 2006 - August 2006
Job Illustrator and Designer
Industry Animation
Experience
Blue Sky Studios  July 2008 - February 2011
Blue Sky Studios  June 2007 - January 2008
Electronic Arts - MAXIS  May 2006 - August 2006

Education
Ringling College of Art and Design   2003 — 2007
BFA, Computer Animation

Stewart Graff Stewart Graff San Francisco Bay Area Details
Stewart Graff's Electronic Arts, Maxis Experience July 2013 - January 2014
Job Technical Artist at Visual Concepts
Industry Entertainment
Experience
Visual Concepts  January 2014 - Present
Durga Digital, LLC   April 2011 - Present
Electronic Arts - Maxis  July 2013 - January 2014
Academy of Art University  September 2011 - September 2013
Electronic Arts - Visceral Games   April 2012 - November 2012
RocketNinja   August 2011 - March 2012
ImageMovers Digital  April 2009 - December 2010
Ignite Skill Gaming   July 2008 - October 2008
Docema LLC   November 2003 - July 2005
EA  July 2002 - February 2003

Skills
Scripting, Python, PyQt, UV mapping, Modeling, Maya, MEL, Photoshop, Animation, Video Games, PS3, Xbox 360, Teaching, Perforce, SVN, Debugging, Software Testing, Sculpture, Metalsmithing, 3D Modeling

Education
Academy of Art University   2005 — 2008
MFA, 3-D Modeling

Syracuse University   1997 — 2001
BFA, Computer Graphics

Yee Cheng Chin Yee Cheng Chin San Francisco Bay Area Details
Yee Cheng Chin's Electronic Arts, Maxis Experience June 2013 - June 2015
Job Senior Software Engineer at Microsoft
Industry Computer Games
Experience
Microsoft  June 2015 - Present
Electronic Arts - Maxis  June 2013 - June 2015
Electronic Arts - Maxis  September 2007 - May 2013

Skills
C++, Computer Science, Programming, Game Development, User Interface, Mathematics, JavaScript, Python, Software Engineering, Artificial Intelligence, Video Games, Visual Studio, Objective-C

Education
Brown University   2003 — 2007
Sc.B., Computer Science, Mathematics

Deerfield Academy   2000 — 2003

Janet Song Janet Song Emeryville, California Details
Janet Song's Electronic Arts, Maxis Experience June 2012 - August 2013
Job 3D Artist
Industry Computer Games
Experience
Electronic Arts - Maxis  June 2012 - August 2013
ForgeFX   May 2011 - September 2012
Daglow Entertainment   May 2011 - July 2011
Freelance  November 2010 - June 2011
Digital Monkey School   June 2009 - April 2011
Elena Orduyan Piano School   June 2009 - April 2011
Tall Chair  January 2010 - May 2010
Children's Hospital Oakland Research Institute  June 2005 - August 2007

Skills
Maya, After Effects, 3D Studio Max, Photoshop, Sibelius, Texturing, Modeling, Zbrush, 3D, Unity3D, Video Games, Animation, 3D Modeling, Game Development, Character Animation, Computer Animation

Education
Academy of Art University   2007 — 2010
MFA, 3D Animation and Visual Effects, Games Modeling and Texturing

University of California, Berkeley   2001 — 2005
B.S., Nutritional Science: Physiology and Metabolism

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