Electronic Arts, Seattle
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Electronic Arts, Seattle Employees
Gifford Hardwood Floors, LLC February 2004 - Present
Jaleco Entertainment June 2002 - February 2004
Electronic Arts, Seattle January 1998 - January 2002
Art Institute January 1997 - January 2000
Sierra On-Line January 1995 - January 1998
Education
ArtCenter College of Design 1990 — 1994
BFA of Illustration, Illustration and Painting
Art Institute of Seattle
Ricks College
Associates Degree, Arts and Sciences
ArenaNet LLC July 2014 - Present
Glu Mobile May 2012 - July 2014
Novel, Inc. October 2011 - May 2012
Griptonite Games November 2009 - September 2011
Griptonite Games 2009 - September 2011
Amaze Entertainment 2002 - November 2006
Electronic Arts Seattle 1996 - 2001
ea seattle 1996 - 2001
Electronic Arts 1996 - 2001
Manley & Associates 1994 - 1996
Skills
Xbox 360, Game Engines, Artificial Intelligence, Casual Games, Console, Console Games, Game Design, Game Development, Game Programming, Gameplay, Lua, Mobile Games, PS3, Perforce, Programming, PSP, Software Engineering, Wii, Video Games, Xbox, Unity3D, DirectX, Maya, Level Design
Education
University of Washington 1983 — 1994
Bachelor of Arts
Olympic College 1981 — 1983
WGT Media Inc May 2015 - Present
Electronic Arts- MAXIS May 2011 - May 2015
Electronic Arts- MAXIS May 2009 - May 2011
LucasArts August 2007 - May 2009
Turn 10 Studios (Microsoft) April 2005 - June 2007
Microsoft Game Studios October 2002 - April 2005
Electronic Arts- Seattle July 1998 - September 2002
Skills
Game Development, Environment Art, Video Games, Xbox 360, Xbox, Shaders, Game Design, Animation, Maya, Texturing, Creative Direction, Gameplay, 3D Studio Max, Traditional Animation, Cinematics, Art Direction, Mobile Games, Art, Computer Animation, UV mapping, Social Games, 3D, Computer Games, Computer Graphics, Character Animation, Concept Design, PS3, Casual Games, Wii, Level Design, Zbrush, Unreal Engine 3, Console, Texture Painting, Low Poly Modeling, Game Art, 3D Modeling, Perforce, Game Mechanics, Multiplayer, Mudbox, UV Mapping
Education
University of California, Berkeley 1994 — 1998
Bachelor of Architecture, Architecture, High Honors
Heavy Iron Studios / THQ 2003 - Present
Surreal Software December 2002 - October 2003
Electronic Arts Seattle January 1997 - November 2002
The 3DO Company April 1996 - January 1997
Northstar Studios December 1994 - April 1996
Education
University of Utah 1988 — 1991
Masters, Computer Science
University of California, Berkeley 1983 — 1987
Microsoft June 2010 - Present
Microsoft April 2003 - June 2010
Xbox May 2002 - April 2003
Electronic Arts, Seattle April 2000 - February 2002
Electronis Arts, Seattle September 1999 - April 2000
Los Alamos National Laboratory 1990 - 1996
Skills
PS3, Xbox 360, Game Development, Video Games, Game Design, Partner Management, Product Marketing, Online Gaming, Casual Games, Mobile Devices, iOS, Mobile Games, Computer Graphics, Perforce, Gaming, Mobile Applications, Xbox, Social Games, Console, MMO, Monetization, Computer Games, Wii, iPhone
Education
University of Oxford 1985 — 1989
Wizards of the Coast November 2008 - Present
Sierra Online / Activision Blizzard May 2006 - September 2008
Amaze Entertainment / KnowWonder February 2003 - May 2006
Microsoft Game Studios January 2002 - February 2003
Electronic Arts- Seattle October 1998 - January 2002
Take Two Interactive Software November 1996 - November 1997
Skills
Xbox, 3D, Game Development, MMO, Xbox 360, User Interface, PS3, User Experience, Traditional Animation, Video Games, Computer Games, Texturing, Game Design
Education
Pennsylvania State University- University Park 1989 — 1993
Bachelor of Arts (BA)
Glu Mobile January 2014 - Present
Area 52 Games July 2013 - Present
Smart Bomb Interactive August 2012 - Present
The Amazing Society October 2008 - August 2012
Sierra Online - Seattle June 2007 - October 2008
Nintendo of America March 2006 - June 2007
Microsoft Games Studios/Xbox February 2002 - December 2005
Electronic Arts Seattle February 1994 - February 2002
TDP Advertising & Design June 1992 - March 1993
X-Height Design Consultancy June 1989 - February 1993
Skills
Graphic Design, User Interface Design, Video Games, Creative Direction, Video Game Development, User Interface, Graphics
Education
Ulster University 1985 — 1988
B.A. hons, Graphic Design
Ulster University 1984 — 1985
Certificate of Fine Art Studies, Foundation (Design)
Microsoft May 2011 - Present
Sony Online Entertainment January 2009 - March 2011
Sony Online Entertainment January 2007 - January 2009
Knife Edge Software January 2004 - December 2006
Electronic Arts Seattle 1997 - 2003
EA (EA Seattle) 1996 - 2003
Skills
Havok, PhysX, Physics, C++, Lint, Code Analysis, PS3, Unreal Engine 3, Simulation, Graphics and Rendering, Performance Analysis, Graphics, Xbox 360, Perforce, Game Development, Video Games, Simulations, XB, Multithreading, Game Design
Education
University of Washington 2000 — 2003
MSc, Computer Science
University of Washington 1991 — 1993
MSc, Physics
Oregon State University 1984 — 1989
BSc, Mechanical Engineering
Contract 3d artist June 2012 - Present
Zipper Interactive October 2006 - June 2012
Microsoft Game Studio September 2003 - October 2006
Electronic Arts Seattle September 1997 - October 2002
Microsoft Digital Backlot IMP working with Flight Sim Group, Sports Group, Kids Group, Tools & Tech January 1996 - September 1997
RSP/Running With Scissors. Publishers Hi-Tech Expressions, Starwave March 1992 - December 1995
freelance 1990 - 1992
Skills
PS3, UV mapping, Xbox 360, Video Games, Xbox, Game Development, Maya, Level Design, Game Design, Texturing, 3D, Gameplay, Animation, Environment Art, Low Poly Modeling, Unreal Engine 3, Zbrush, Computer Games, Console, Texture Painting, Digital Sculpting
Education
University of Arizona
bachelor of fine arts
Microsoft November 2012 - Present
KineMotion Health January 2012 - January 2013
OMNI Audio (was Omni Interactive Audio) March 2002 - November 2012
Electronic Arts Seattle 1996 - 2002
Manley & Associates 1992 - 1996
Skills
Game Design, Audio, Sound Design, Recording, Composition, Computer Programming
Education
Oberlin College 1986 — 1991
Bachelor of Arts (B.A.), Computer Science
Oberlin Conservatory of Music 1986 — 1991
Bachelor of Music, Technology in music and related arts