Electronic Arts, Tiburon

Industry: Video game development company

Description

EA Tiburon is an Electronic Arts video game development studio located in Maitland, Florida, United States founded in 1994. It was formerly known as Tiburon Entertainment, which was acquired by EA in 1998. Parent organization: Electronic Arts Headquarters: Maitland, FL Founded: 1994, Maitland, FL

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Electronic Arts, Tiburon Employees

Employee
Years
Job
Industry
John Amos John Amos Longwood, Florida Details
John Amos's Electronic Arts, Tiburon Experience February 2005 - November 2009
Job Lead UI Artist at FanDuel Inc.
Industry Computer Games
Experience
FanDuel Inc.  June 2015 - Present
Zygobot   August 2013 - Present
Zynga  November 2014 - May 2015
Full Sail University  August 2012 - October 2014
Chatter Sports   May 2012 - December 2012
Video Gaming Technologies  May 2010 - July 2012
Electronic Arts - Tiburon  February 2005 - November 2009
Electronic Arts - Tiburon  February 2005 - November 2009
Hypnotix, Inc.   June 1995 - July 2005
Syandus   December 2003 - March 2005

Skills
Video Games, Maya, Animation, Xbox 360, Game Development, PS3, 3D Studio Max, 3D, Perforce, 3D Modeling, After Effects, Game Design, Flash, Photoshop, Texturing, Character Animation, Premiere, Illustration, Traditional Animation, UV mapping, Art, Scrum, Project Planning, Illustrator, Storyboarding, Concept Design, Computer Animation, Dreamweaver, Unity3D, Modeling, Graphic Design, Gamebryo, QuarkXPress, Rigging, Sound Forge, Character Modeling, Video Game Development, Compositing, Character Rigging, Agile, Modo, Microsoft Excel, 3D animation, Character Design, 2D, MS Project, Project Coordination, Excel, UV Mapping

Education
Joe Kubert School of Cartoon and Graphic Art   1994 — 1995
Narrative Art/Animation

University of North Carolina/Chapel Hill   1988 — 1992
BA, Studio Art

Vance Senior High School

Scott Malo Scott Malo Athens, Georgia Details
Scott Malo's Electronic Arts, Tiburon Experience June 2005 - June 2008
Job Digital Media Artist/Project Manager
Industry Media Production
Experience
Cogent Education  August 2015 - Present
Malo Digital   April 2011 - Present
Zoom Digital Animation Studio   August 2012 - July 2015
Louisiana Immersive Technologies Enterprise (LITE)   July 2008 - July 2012
Electronic Arts - Tiburon  June 2005 - June 2008
Media Convergence Laboratory   August 2001 - May 2005
Camelot Music  May 1992 - August 2001

Skills
Video Game Development, Computer Graphics, Animation, Production, Video Games, Game Development, Xbox 360, PS3, 3D Modeling, Game Design, Wii, Video Editing, Maya, Unity3D, After Effects, Computer Animation, Premiere, Art, Lighting, Flash, Web Design, Video, Digital Media, Texturing, 3D visualization, Compositing, 3D, 3D Visualization

Education
University of Central Florida   2000 — 2002
BA, Digital Media

Northwest Florida State College   1998 — 2000
AA, Studio Art - Traditional

Shana T Bryant Shana T Bryant Greater Seattle Area Details
Shana T Bryant's Electronic Arts, Tiburon Experience February 2006 - May 2006
Job Producer, HoloLens at Microsoft
Industry Computer Games
Experience
Microsoft  March 2015 - Present
SK Planet, Inc.   March 2014 - November 2014
PlayFirst, Inc.   November 2012 - January 2014
Capcom  July 2011 - October 2012
Capcom  August 2008 - July 2011
Midway Home Entertainment  November 2007 - July 2008
Midway Home Entertainment  May 2006 - November 2007
Electronic Arts-Tiburon  February 2006 - May 2006
Electronic Arts-Tiburon  May 2003 - February 2006

Skills
International Business, Japanese business..., Production, Quality Assurance, Testing, Video Games, Mobile Games, Scheduling, Project Management, Budgeting, Social Media, Problem-solving, Mentoring, Creative Writing, Technical Writing, Training, Adobe Photoshop, Final Cut Pro, MS Office, Social Games, Game Development, Xbox 360, Wii, PS3, Console, DevTrack, JIRA, Process Scheduler, Budgets, Playstation, Microsoft Office, Certified Scrum Master..., Gameplay, Computer Games, Monetization, Metrics, Games as a Service, Cornerstone, Console Games, Game Design, Game Mechanics, Online Gaming, Casual Games, Photoshop, Scrum

Education
University of Florida   1997 — 2002
BS, Computer and Informational Sciences

Peter Santoki Peter Santoki Greater San Diego Area Details
Peter Santoki's Electronic Arts, Tiburon Experience September 2003 - April 2006
Job Senior Graphics Programmer at Sony Online Entertainment
Industry Computer Games
Experience
Sony Online Entertainment  October 2014 - Present
Jagex San Diego   September 2011 - September 2014
CONFETTI Special Effects, Inc.   June 2009 - September 2011
Rockstar Games  May 2006 - May 2009
Electronic Arts Tiburon  September 2003 - April 2006

Skills
Xbox 360, Video Games, C++, Animation, Computer Graphics, DirectX, PS3, Social Games, Gameplay, Game Development, Visual Effects, Graphics, C, Game Programming, Perforce, Java, Game Design, OpenGL, Computer Games, Mobile Games

Education
U.C. Berkeley
BS, Electrical Engineering + Computer Science

Nathanael Hartmann Nathanael Hartmann Orlando, Florida Area Details
Nathanael Hartmann's Electronic Arts, Tiburon Experience December 2011 - Present
Job Software Engineer at Electronic Arts
Industry Computer Games
Experience
Electronic Arts - Tiburon  December 2011 - Present
Fire Breathing Kittens   February 2011 - July 2011

Skills
C++, ActionScript, C/C++ STL, Visual Studio, C#, FlashDevelop, Agile Methodologies, Hansoft, Video Games, XML, Game Development, Game Design, Unity3D, DirectX, OpenGL, Gameplay Programming, Game Programming, Programming, User Interface, Lua, XNA, HLSL, Perforce, Gameplay

Education
Full Sail University   2009 — 2011
B.S, Game Development

University of Central Florida   2007 — 2009
Athletic Training

Aaron Jeromin Aaron Jeromin Redmond, Washington Details
Aaron Jeromin's Electronic Arts, Tiburon Experience January 2007 - May 2007
Job
Industry Consumer Electronics
Experience
Microsoft  October 2014 - Present
Talldrinks, LLC   April 2003 - Present
Electronic Arts  June 2002 - September 2014
Studio 500 / House of Moves East Coast Facility   September 2006 - September 2011
UCF - FIEA   August 2006 - September 2011
Deeb Studios  January 2009 - December 2009
Push  January 2009 - December 2009
360Ed  April 2007 - April 2008
Electronic Arts - Tiburon  January 2007 - May 2007
Electronic Arts  2002 - 2007

Skills
Maya, MEL, Perforce, Zbrush, Autodesk MotionBuilder, Mudbox, After Effects, Lighting, Photoshop, Premiere, Python, iOS development, Augmented Reality, Disruptive Technologies, Business Strategy, Arduino, Computer Hardware, Automation, Motion Capture, Human Computer..., Mobile Game Development, Brainstorm Facilitation, Value Selling, Written Communication, Technical Documentation, Technical Presentations, College Teaching, Delegation, Texture Painting, Unreal Engine 3, Character Animation, Game Development, Xbox 360, Computer Graphics, Game Design, Texturing, Video Games, Modeling, Character Rigging, Animation, UV mapping, Rigging, 3D, Compositing, Scripting, Unity3D, 3D Modeling, HLSL, Unreal Editor, Level Design

Education
Ringling School of Art and Design   1998 — 2002
BFA

Erin Anderson Erin Anderson San Francisco Bay Area Details
Erin Anderson's Electronic Arts, Tiburon Experience November 2009 - August 2010
Job Sr. Technical Developer Relations Manager at Electronic Arts (EA)
Industry Computer Games
Experience
Electronic Arts (EA)   July 2014 - Present
Sony Computer Entertainment America LLC  January 2013 - July 2014
GREE International, Inc  October 2011 - December 2012
Cognizant Technology Solutions  January 2011 - October 2011
Electronic Arts, Tiburon   November 2009 - August 2010
Florida Interactive Entertainment Academy  August 2008 - August 2009
AT&T  July 1996 - August 2008

Skills
C#, Agile Methodologies, Visual Studio, XML, Python, ActionScript, C++, Programming, Objective-C, Android, Java, Scrum, Game Development, Game Design, Video Games, C, Xbox 360, PS3, Eclipse, Flash, Mobile Games, OOP, iOS, Xcode

Education
Florida Interactive Entertainment Academy   2008 — 2009
Master of Science, Interactive Entertainment

University of South Florida   2005 — 2008
BS, Computer Engineering

University of South Florida   2005 — 2008
BS, Computer Science

Julius Hocott Julius Hocott Portland, Oregon Area Details
Julius Hocott's Electronic Arts, Tiburon Experience 2002 - 2002
Job Pro Tools Technician at Ground Control Pro Audio / Avid
Industry Entertainment
Experience
Ground Control Pro Audio / Avid   February 2011 - Present
Pixel Multimedia   November 2008 - February 2011
Full Sail University  July 1998 - November 2008
Mazer Creative Services   2004 - 2004
Electronic Arts Tiburon  2002 - 2002

Skills
MIDI, Audio Post Production, Pro Tools, Mixing, Music Production, Sound, Recording, Songs, Professional Audio, Logic Pro, Film, Concerts, Music Education, Audio Editing, Post Production, Multimedia, Field Recording, Editing, Sound Design, Music, Audio Engineering, Musical Theatre, Live Recording, Video, Sound Editing, Live Sound, Studio Recording

Education
Full Sail University   1997 — 2008
B.S., Music Business, Audio Engineering

Southington High School   1991 — 1995

Scot Scott Scot Scott Greater Chicago Area Details
Scot Scott's Electronic Arts, Tiburon Experience 2005 - 2007
Job Modern Media Artist
Industry Design
Experience
no company  January 2009 - Present
Game Time Live Sports Services   June 2011 - October 2011
Day 1 Studios  November 2007 - December 2008
Electronic Arts - Tiburon  2005 - 2007
2K Sports / Visual Concepts   2005 - 2005
High Voltage Software Inc   2000 - 2004

Skills
Video Games, Character Animation, Photography, 3D Modeling, Graphic Design

Education
Illinois Institute of Art - Chicago   1997 — 2001
BFA

William Conine William Conine Orlando, Florida Area Details
William Conine's Electronic Arts, Tiburon Experience August 2011 - October 2013
Job Senior Software Engineer at Ocean Optics
Industry Computer Software
Experience
Ocean Optics  December 2013 - Present
Electronic Arts Tiburon  August 2011 - October 2013
General Dynamics C4 Systems  July 2006 - June 2011

Skills
Software Design, C++, Object Oriented Design, Software Engineering, ClearCase, System Architecture, Embedded Software, Cross-platform..., Software Development, Embedded Systems, Perforce, C, PS3, Wii, Xbox, C#, Java, Agile Methodologies, Systems Engineering, Programming, Technical Leadership, System Design, Game Development, Integration, Iterated function...

Education
University of Central Florida   2010 — 2012
Masters of Science, Electrical Engineering

Pacific Lutheran University   2003 — 2006
Bachelor of Science, Mathematics

Pacific Lutheran University   2003 — 2006
Bachelor of Science, Computer Science

Pacific Lutheran University   2002 — 2006
Bachelor of Science, Computer Engineering

Ryan Patten Ryan Patten Mount Dora, Florida Details
Ryan Patten's Electronic Arts, Tiburon Experience April 2015 - Present
Job Test Lead / Analyst II at Electronic Arts: Tiburon
Industry Information Technology and Services
Experience
Electronic Arts: Tiburon  April 2015 - Present
accesso  August 2014 - April 2015
Electronic Arts (EA)   July 2008 - August 2014

Skills
QA Analyst, Writing checklists,..., phone, tablet, and..., Next generation console..., Microsoft and Sony..., My SQLyog, Basic Linux, Quality Assurance, Agile Methodologies, Test Planning

Education
Mount Dora High

Mount Dora High

University of Central Florida
BS

Jacques Hennequet Jacques Hennequet Urbana-Champaign, Illinois Area Details
Jacques Hennequet's Electronic Arts, Tiburon Experience March 2001 - September 2003
Job
Industry Computer Games
Experience
Deep Silver Volition  March 2015 - Present
Startup Company  September 2013 - September 2014
THQ Montreal   July 2012 - August 2013
Volition-Inc./THQ   October 2010 - July 2012
Volition-Inc./THQ   January 2009 - July 2012
Volition-Inc./THQ   October 2003 - December 2008
Electronic Arts Tiburon  March 2001 - September 2003
Driveskills   August 2000 - February 2001
Strategic Simulations, Inc.   1997 - 2000

Skills
Video Games, Xbox 360, PS3, Game Development, Cinematics, Game Concepts, World Design, Story/Narrative, Team Building, Team Leadership, Game, Creative Direction, Management, Game Design, Gameplay, Multiplayer, Xbox, Mobile Games, Casual Games, MMO, Computer Games

Education
New York University   1981 — 1983
BFA

University of Paris V   1974 — 1977
PCEM (First Cycle of Medical Studies)

Ecole Sant Martin de France (French Baccalaureat 1974)   1968 — 1974
Baccalaureat (French)

Thomas Kenney Thomas Kenney San Francisco Bay Area Details
Thomas Kenney's Electronic Arts, Tiburon Experience November 2010 - August 2012
Job Software Engineer at Electronic Arts (EA)
Industry Computer Games
Experience
Electronic Arts (EA)   April 2014 - Present
Iron Galaxy Studios  August 2012 - April 2014
Electronic Arts - Tiburon  November 2010 - August 2012
Electronic Arts - Tiburon  August 2010 - November 2010
Florida Interactive Entertainment Academy  August 2009 - August 2010

Skills
C#, Python, C++, ActionScript, Game Design, Java, Video Games, Game Development, Perforce, Perl, Xbox 360, Visual Studio, SQL, Unity3D

Education
University of Central Florida   2009 — 2010
MS, Interactive Entertainment

Duke University   2005 — 2009
BA, Computer Science, Literature

Christopher Bulger Christopher Bulger Greater Boston Area Details
Christopher Bulger's Electronic Arts, Tiburon Experience February 2004 - June 2005
Job Senior Product Manager at Runkeeper
Industry Online Media
Experience
Runkeeper  March 2014 - Present
Moontoast, LLC  September 2012 - February 2014
Compete, Inc.   July 2011 - September 2012
Compete, Inc.   March 2009 - July 2011
Compete, Inc.   December 2007 - March 2009
Long Term Care Group  April 2006 - May 2007
Radixx International  August 2005 - February 2006
Electronic Arts - Tiburon  February 2004 - June 2005

Skills
Agile Methodologies, Product Management, Scrum, Agile Project Management, Analytics, Quality Assurance, User Experience, Strategy, Product Requirements, Web Analytics, Software Development, E-commerce, Product Development, Mobile Devices, Software Quality..., Product Marketing, Requirements Gathering, Market Requirements..., Usability Testing, Web Applications, Wireframes, Monetization, Agile, Requirements Analysis, Product Planning, Information Architecture, Testing, Web Development, Mobile Applications, SaaS, Big Data, Business Development, Certified Scrum Master..., Product Launches, Requirements..., Requirements Management, User Interface Design, Agile Testing, Roadmap, Market Requirements, Mobile Phone Apps

Education
University of Connecticut   1999 — 2003
Bachelor of Arts, Politcial Science; Minor in Business

Thomas Trently Thomas Trently Greater Seattle Area Details
Thomas Trently's Electronic Arts, Tiburon Experience May 2012 - August 2012
Job Technical Artist
Industry Computer Games
Experience
343 Industries  May 2013 - September 2015
Ringling College of Art and Design  August 2009 - May 2013
Electronic Arts Tiburon  May 2012 - August 2012
Georgia State University  July 2011 - August 2011

Skills
Python, Unreal Development Kit, Maya, Unreal, MEL, Unreal Editor, Zbrush, Unreal Engine 3, Perforce, Perforce Admin, Scripting, Game Development, Character Rigging

Education
Ringling School of Art and Design   2009 — 2013
Bachelor Fine Arts, Game Art and Design

Calvert Hall   2005 — 2009

Darryl Stephens Darryl Stephens Washington D.C. Metro Area Details
Darryl Stephens's Electronic Arts, Tiburon Experience 2005 - December 2007
Job Owner at VIDSION Small Business Solutions
Industry Education Management
Experience
VIDSION Small Business Solutions   March 2015 - Present
A.T. Kearney   July 2013 - March 2015
Howard University - Small Business Development Center   August 2012 - May 2013
Education Pioneers  June 2012 - August 2012
15th Ink LLC   January 2008 - December 2010
Electronic Arts - Tiburon  2005 - December 2007

Skills
Marketing, Newsletters, Community Outreach, Non-profits, Fundraising, Event Planning, Grant Writing, Public Speaking, Social Media, Research, Event Management, Editing, Data Analysis, Strategic Planning, Public Relations, Volunteer Management, Budgets, Program Management, Microsoft Office, PowerPoint

Education
Howard University   2011 — 2013
MBA, Logistics, Materials, and Supply Chain Management

Full Sail University   2003 — 2004
Recording Arts, Associate

Georgia State University   2001 — 2003
BBA, Marketing

Obray Williams Obray Williams Houston, Texas Area Details
Obray Williams's Electronic Arts, Tiburon Experience 2005 - 2006
Job Freelance Concept Artist
Industry Computer Games
Experience
Oscar MIke Games   March 2011 - March 2012
Pi Studios  November 2006 - February 2011
Electronic Arts Tiburon  2005 - 2006
Otis College of Art and Design  December 2004 - April 2005
Electronic Arts LA   July 2004 - January 2005

Skills
Pixel Art, Maya, Autodesk MotionBuilder, Character Animation, 3D Modeling, After Effects, Animation, Video Games, Storyboarding, Game Development, Texture Artist, Concept Design, 3D, 3D Studio Max, Xbox 360, Premiere, Perforce

Education
Otis College of Art and Design   2000 — 2004
Digital Arts

Scott Forbes, CSM Scott Forbes, CSM Orlando, Florida Area Details
Scott Forbes, CSM's Electronic Arts, Tiburon Experience July 2011 - Present
Job Development Director at Electronic Arts
Industry Computer Games
Experience
Electronic Arts -Tiburon  July 2011 - Present
Electronic Arts - Tiburon  June 2008 - July 2011
Electronic Arts - Tiburon  December 2006 - June 2008
Electronic Arts - Tiburon  September 2005 - December 2006
Electronic Arts - Tiburon  December 2002 - September 2005
Seaworld - Orlando  August 2000 - February 2002

Skills
Video Games, Xbox 360, PS3, Game Development, Gameplay, Quality Assurance, Game Design, Project Management, Agile Methodologies, MMO, Scrum, Online Gaming, Casual Games, Computer Games, Hansoft, Process Improvement, Certified Scrum Master..., Microsoft Office, Social Games, Perforce, DevTrack, Mobile Games, Wii, Multiplayer, JIRA, Console, Test Planning, Character Animation, Confluence, Xbox, Bug Tracking, Game Testing, Agile Project Management, Software Quality..., Gameplay Programming, Leadership, Mobile Applications, Software Development, Testing, Management, PS4, Xbox One

Education
University of Florida   1998 — 2000

State University of New York College at Oswego   1993 — 1995

Steven Short Steven Short Tampa/St. Petersburg, Florida Area Details
Steven Short's Electronic Arts, Tiburon Experience August 2006 - January 2007
Job Vice President Business Development at United Soccer League
Industry Sports
Experience
United Soccer Leagues  January 2015 - Present
United Soccer League   March 2011 - January 2015
United Soccer League   March 2010 - March 2011
Kraft Construction Company, Inc   March 2008 - July 2009
MT Associates   October 2007 - March 2008
Walt Disney World Sports   August 2006 - July 2007
Electronic Arts - Tiburon  August 2006 - January 2007
University of Tennessee Men's Athletics   August 2001 - May 2003
Walt Disney World Resort  January 2001 - June 2001

Skills
Event Management, Public Relations, Advertising, Market Research, PowerPoint, Word, InDesign, Photoshop, Mac, Operations, Ticket Sales, Sponsorship Sales, Sponsorship Activation, Presentation Development, Presentation Preparation, Microsoft Word, Marketing, Sales, Sponsorship, Sports Marketing, Sports Management, Newsletters, Event Planning, Sports, Social Media, Marketing Strategy, Public Speaking

Education
UF Hough Graduate School of Business   2015 — 2017
Master of Business Administration (M.B.A.)

University of Tennessee-Knoxville   2004 — 2005
M.S., Sport Management

University of Tennessee-Knoxville   2001 — 2003
B.S., Communications - Public Relations

Carson-Newman University   1997 — 1998

Ted Sedberry Ted Sedberry Indianapolis, Indiana Area Details
Ted Sedberry's Electronic Arts, Tiburon Experience August 2003 - August 2005
Job Senior Consultant, Project Manager NE Services at Salesforce Marketing Cloud
Industry Computer Software
Experience
Salesforce Marketing Cloud  October 2014 - Present
TurboSquid, Inc.   April 2011 - October 2014
Volition  July 2010 - April 2011
Volition  April 2009 - July 2010
TurboSquid, Inc.   June 2008 - January 2009
TurboSquid, Inc.   October 2007 - June 2008
TurboSquid, Inc. GameFlood   November 2006 - October 2007
The Art Institute of Indianapolis  January 2006 - November 2006
Electronic Arts - Tiburon  August 2003 - August 2005
Electronic Arts - Tiburon  August 2001 - August 2003

Skills
Game Development, Video Games, Project Management, Texturing, Graphic Design, Xbox 360, 3D Modeling, Agile Methodologies, Cross-functional Team..., Management, Leadership, Character Rigging, Scripting, PS3, Computer Graphics

Education
Purdue University   1997 — 1999
Bachelor of Science (B.S.), Computer Graphics Technology

Purdue University   1995 — 1997
Associate of Science (A.S.), Technical Graphics

Tommy Cinquegrano Tommy Cinquegrano San Francisco Bay Area Details
Tommy Cinquegrano's Electronic Arts, Tiburon Experience 2001 - 2006
Job
Industry Computer Games
Experience
Sledgehammer Games - Activision   October 2010 - Present
Color Glass Photography   2009 - Present
Printshop BK   2008 - Present
THQ  2006 - September 2010
Awesome Incorporated  2005 - 2010
Electronic Arts - Tiburon  2001 - 2006

Skills
Art Direction, Lighting, Photography, Photoshop, Maya, Texturing, After Effects, Animation, Character Animation, Environment Art, Video Games, Rendering, Unreal Editor, Game Development, Compositing, Drawing, Digital Painting, Matte Painting, Radiant, Painting, Graphics, Unreal Engine 3, Computer Animation, Image Editing, Photo Editing, Cinematography, Color Grading, 3D, Illustration, Visualization, modeling

Education
Ringling College of Art and Design   1998 — 2002
BFA

Rhode Island School of Design   2000 — 2000

Pine View   1994 — 1998
High School Diploma

Marty Altman Marty Altman Greater Atlanta Area Details
Marty Altman's Electronic Arts, Tiburon Experience August 2005 - June 2006
Job Professor at Savannah College of Art and Design
Industry Entertainment
Experience
Savannah College of Art and Design  2012 - Present
computer graphics and digital production   February 2011 - Present
Louisiana Immersive Technologies Enterprise (LITE)   December 2007 - January 2011
computer graphics & digital production   June 2006 - November 2007
Electronic Arts - Tiburon  August 2005 - June 2006
University of Central Florida  July 2002 - April 2005
Science Applications International Corporation  June 2001 - July 2002
Walt Disney Feature Animation  October 1995 - June 2001
Institute for Simulation and Training, UCF   May 1993 - October 1995

Education
University of Central Florida
Master of Science, Computer Science

University of Central Florida
Bachelor of Science, Computer Science

Jeff Doc Ecker Jeff Doc Ecker Orlando, Florida Area Details
Jeff Doc Ecker's Electronic Arts, Tiburon Experience March 2002 - February 2011
Job Owner/CEO, Hedoncast LLC
Industry Entertainment
Experience
Hedoncast   July 2011 - Present
Virtual Operations   December 2013 - Present
Hilarity Ensues Productions   October 2001 - July 2011
Electronic Arts - Tiburon  March 2002 - February 2011
Clear Channel Communications  May 1998 - February 2003
Citadel Communications  November 1996 - January 1998
WKPS-FM   September 1993 - May 1997

Skills
Voice Acting, Public Speaking, Broadcast, Radio, Music Videos, Editing, Entertainment, Audio Engineering, Directing, Video Games, Xbox 360, Film, Game Design, Photography, Copywriting, Content Writing

Education
Penn State University   1992 — 1997
Journalism, Political Science, Natural Science

Justin W. Withers Justin W. Withers Austin, Texas Area Details
Justin W. Withers's Electronic Arts, Tiburon Experience May 2007 - October 2008
Job Director of Clinical Operations at DermResearch Inc.
Industry Pharmaceuticals
Experience
DermResearch Inc.  October 2008 - Present
Electronic Arts Tiburon  May 2007 - October 2008
Electronic Arts Tiburon  October 2006 - April 2007
Nintendo of America  May 2006 - September 2006
Tulane University  January 2006 - May 2006
Acclaim Entertainment  March 2004 - August 2004
Acclaim Entertainment  November 2002 - April 2004
Acclaim Entertainment  January 1999 - October 2002

Skills
Video Games, Production, Creative Development, Product Development, Budgeting, Advertising, Game Design, PS3, Game Development, Budgets, Clinical Research, Dermatology, Clinical Trials, Neurology, EDC, CTMS, GCP, CRO, Drug Development, Clinical Development, Medical Writing

Education
Tulane University - A.B. Freeman School of Business   2004 — 2006
MBA, Marketing and Entrepreneurship

The University of Texas at Austin - Red McCombs School of Business   2005 — 2005
MBA, Brand Management and Entrepreneurship

Stephen F. Austin State University

David Givone David Givone Greater Los Angeles Area Details
David Givone's Electronic Arts, Tiburon Experience May 2001 - August 2001
Job Senior Programmer at Blizzard Entertainment
Industry Computer Games
Experience
Blizzard Entertainment  April 2010 - Present
Pandemic Studios  August 2002 - November 2009
Pandemic Studios  May 2002 - August 2002
Electronic Arts - Tiburon  May 2001 - August 2001
University at Buffalo  January 2000 - May 2000
Center of Excellence for Document Analysis and Recognition  February 1997 - August 1999
Cymfony  June 1996 - February 1997

Skills
Perforce, Xbox 360, PS3, Video Games, Shaders, Xbox, DirectX, HLSL, Lua, OpenGL, Computer Graphics, Texturing, Cross-platform..., Zbrush, Visual Studio, Python, C++, Game Development

Education
University of Southern California   2001 — 2003
Computer Science

University at Buffalo   1996 — 2001
Bachelor of Science, Computer Science, Computer Engineering

Don Norbury Don Norbury Greater Seattle Area Details
Don Norbury's Electronic Arts, Tiburon Experience January 2005 - November 2006
Job Senior Development Lead at Microsoft
Industry Computer Software
Experience
Microsoft  October 2012 - Present
Irrational Games  September 2008 - October 2012
LucasArts  November 2006 - July 2008
Electronic Arts - Tiburon  January 2005 - November 2006

Skills
Game Development, Gameplay, PS3, Artificial Intelligence, Xbox, Unreal Engine 3, Video Games, Game Design, Kynapse, Perforce, Multiplayer, DirectX, Animation, Game Programming, Computer Games, Cross-platform..., PSP, Console, Xbox One, Game Mechanics

Education
Georgia Institute of Technology   1998 — 2003
Computer Science, Graphics and A.I.

Aaron B. Koontz Aaron B. Koontz Austin, Texas Details
Aaron B. Koontz's Electronic Arts, Tiburon Experience November 2002 - March 2006
Job Experienced Entertainment Manager in Film and Software Production
Industry Entertainment
Experience
Rocksauce Studios  May 2015 - Present
Paper Street Pictures, LLC   April 2012 - Present
Rocksauce Studios  July 2014 - May 2015
Zynga  August 2011 - June 2013
THQ  October 2007 - August 2011
Electronic Arts  March 2006 - October 2007
Electronic Arts  June 2007 - September 2007
Electronic Arts - Tiburon  November 2002 - March 2006
Various Film & Video Production Houses   February 2001 - November 2004
Universal Pictures  January 2001 - February 2003

Skills
Film Production, Directing, Team Management, Quality Assurance, Game Development, Social Games, Game Design, Film Editing, DevTrack, Mobile Games, Video Games, Hansoft, MMO, Test Planning, JIRA, Automation, Outsourcing, Perforce, Gambling, Leadership, Leading Development..., Management, Team Leadership, Strategic Planning, Team Building

Education
Full Sail University   1999 — 2001
B.A., Film & Entertainment Business

Manu Kapoor Manu Kapoor Vancouver, Canada Area Details
Manu Kapoor's Electronic Arts, Tiburon Experience June 2006 - August 2006
Job FrontEnd Developer at Mobio Technologies
Industry Internet
Experience
Mobio Technologies, Inc  August 2012 - Present
Wyley Interactive   April 2012 - August 2012
Tradable Bits   July 2011 - April 2012
British Columbia Institute of Technology  November 2010 - June 2011
Self-Employed  October 2009 - September 2010
Floodgate Entertainment  January 2008 - October 2009
Experimental Game Lab, Georgia Institute of Technology   July 2005 - May 2007
Electronic Arts, Tiburon   June 2006 - August 2006
HCL Technologies, India  July 2002 - August 2002

Skills
JavaScript, CSS, Web Applications, Ember.js, D3.js, Data Visualization, User Interface Design, Interaction Design, User Experience, Game Development, HTML 5, Python, Information..., User Interface, Linux, Mobile Applications, User Experience Design, Web Development, Front-end, HTML, HTML5

Education
Georgia Institute of Technology   2005 — 2007
MS, Digital Media

British Columbia Institute of Technology   2010 — 2011
Senior Certificate in Web Development

IP University   2001 — 2005
B.Tech, Computer Science

Michael S. Edelnant Michael S. Edelnant Orlando, Florida Area Details
Michael S. Edelnant's Electronic Arts, Tiburon Experience March 2007 - March 2008
Job Design Supervisor, UX
Industry Nonprofit Organization Management
Experience
Abila  September 2015 - Present
SoftRock  August 2014 - September 2015
STATS LLC  August 2011 - August 2014
STATS LLC  March 2008 - August 2011
Electronic Arts Tiburon  March 2007 - March 2008
Full Sail Real World Education  October 2005 - March 2007
ERA Europe  April 2005 - November 2005
Center for the Application of Information Technologies (CAIT)   August 2001 - 2004

Skills
User Interface Design, User Experience, Wire Framing, Prototyping, Mobile Design, JavaScript, jQuery, ActionScript, XML, HTML5, XHTML, CSS, SASS, Photoshop, Illustrator, Fireworks, Premiere, After Effects, Flash, HTML 5, Usability, InDesign, Graphic Design, Web Design, Front-end, CSS3, User Interface, Adobe Fireworks, Web Applications, CMS, PHP, Web Development, WordPress, User Experience Design, HTML, Web Standards, Adobe Creative Suite, Graphics, Layout, Branding & Identity, Interaction Design, Branding, Dreamweaver

Education
Full Sail University   2012 — 2015
Bachelor of Science (B.S.)

Full Sail University   2004 — 2005
Associate of Science Degree in Digital Media

Western Illinois University   2000 — 2003

The American Academy of Art   1997 — 1999

Stephen Goncher Stephen Goncher Orlando, Florida Area Details
Stephen Goncher's Electronic Arts, Tiburon Experience October 2008 - June 2012
Job Software Engineer at Knetik Media
Industry Computer Software
Experience
Knetik Media   October 2013 - Present
Web Solutions of America  October 2013 - October 2013
Sky Parlor Studios  July 2012 - August 2013
Electronic Arts Tiburon  October 2008 - June 2012
Toptech Systems  April 2007 - September 2008
Silicon Optix  October 2006 - February 2007
Walt Disney World  January 2005 - September 2005

Skills
Software Engineering, Perforce, Python, C++, C#, XML, Linux, JavaScript, Shell Scripting, Windows, Microsoft Office, Visual Studio, Putty, Cygwin, HTML, Git, Subversion, PHP, MySQL, SQL, CakePHP, jQuery, AJAX, Windows Batch, GNU Make, Amazon Web Services..., QNX, GCC, C, Bash, Software Development, Programming, Object Oriented Design, OOP, Software Design, Eclipse, Scripting, Game Development, Scrum, Java, iOS development, Unity3D, Cross-platform..., Apache, Web Services, Video Games, Xbox 360, Build Automation, Web Applications, Web Development

Education
University of Central Florida   2005 — 2007
Masters of Science, Software Engineering

University of Central Florida   2001 — 2005
Bachelors of Science, Computer Engineering

Christopher Colon Christopher Colon Orlando, Florida Details
Christopher Colon's Electronic Arts, Tiburon Experience June 2005 - April 2006
Job Student at Valencia College
Industry Entertainment
Experience
Fine Tune Enterprises   April 2011 - Present
Law Offices of Francisco Colon, P.A.   May 2006 - April 2011
Electronic Arts Tiburon  June 2005 - April 2006

Skills
Maya, Character Animation, Photoshop, Zbrush, Texturing, Digital Painting, Illustration, Computer Animation, Animation, UV mapping, Drawing, Storyboarding

Education
Valencia Community College   2010 — 2012
Associate of Science (AS), Cinematography and Film/Video Production

Ringling School of Art and Design   2001 — 2005
Bachelor of Fine Arts (B.F.A.), Computer Animation

Chris Bromby Chris Bromby Orlando, Florida Area Details
Chris Bromby's Electronic Arts, Tiburon Experience September 2004 - January 2007
Job Studio Art Director at nSpace
Industry Motion Pictures and Film
Experience
n-Space  April 2009 - Present
Self-employed  November 2003 - Present
n-Space, Inc.   May 2008 - March 2009
n-Space, Inc.   February 2008 - May 2008
n-Space, Inc.   January 2007 - February 2008
Electronic Arts - Tiburon  September 2004 - January 2007
Walt Disney Feature Animation  April 2000 - March 2004
Fort Myers Broadcasting Company  August 1996 - July 1997

Skills
Art Direction, Character Animation, Video Games, Animation, Texturing, Game Development, Concept Design, Storyboarding, Game Design, Zbrush, UV mapping, Texture Painting, Maya, Rigging, Visual Effects, 3D Studio Max, Xbox 360, Low Poly Modeling, 2D art, Level Design, Traditional Animation, PS3

Education
University of Central Florida   1997 — 2000
BFA

Edison Community College   1995 — 1997
Associate of Arts (A.A.)

Ryan Faraji Ryan Faraji Orlando, Florida Area Details
Ryan Faraji's Electronic Arts, Tiburon Experience 2005 - Present
Job Character Artist at Electronic Arts
Industry Entertainment
Experience
Electronic Arts  April 2013 - Present
Electronic Arts  July 2005 - Present
Electronic Arts - Tiburon  2005 - Present

Skills
3D Studio Max, Premiere, Photoshop, Illustrator, Final Cut Pro, Dreamweaver, Sound Forge, Adobe AIR, Adobe Audition, Texturing, Maya, Zbrush, UV mapping, Animation, Video Games, substance designer, Texture Painting, Mudbox, 3D Modeling, 3D, Xbox 360, PS3, Game Development, Wii

Education
Cleveland Institute of Art   2000 — 2005
BFA, Technology Intergrated Media Environment

Cleveland Institute of Art   2000 — 2005
Bachelor of Fine Arts (BFA), Digital Media

Terrance Newell Terrance Newell Greater Seattle Area Details
Terrance Newell's Electronic Arts, Tiburon Experience July 2003 - September 2007
Job Art Director at Microsoft Turn 10 Studios
Industry Computer Games
Experience
Turn 10 Studios Div. of Microsoft Studios   October 2008 - Present
2K Sports/Take 2 Interactive   October 2007 - October 2008
Electronic Arts - Tiburon  July 2003 - September 2007
Friendly Software/About Golf   August 1997 - July 2003
Ohio Department of Transportation  February 1992 - July 1997

Skills
Texturing, Xbox 360, PS3, Modeling, Video Game Development, Game Development, Video Games, 3D Studio Max, Perforce, Maya, Console, Photoshop, Computer Games, 3D, UV mapping, Art Direction, Texture Painting, AutoCAD, Environment Art, Game Design, Level Design, Wii, User Interface Design

Education
Bowling Green State University   1988 — 1992

Clint McLean Clint McLean Charleston, South Carolina Area Details
Clint McLean's Electronic Arts, Tiburon Experience September 2006 - December 2006
Job Senior Production Operations Administrator at Blackbaud
Industry Computer Software
Experience
Blackbaud  December 2010 - Present
Blackbaud  July 2010 - December 2010
Blackbaud, Inc  February 2009 - July 2010
Blackbaud, Inc  January 2008 - February 2009
Hollister/Abercrombie   October 2007 - January 2008
United States Army  January 2007 - September 2007
Electronic Arts Tiburon  September 2006 - December 2006
Steve Madden, Inc   August 2005 - August 2006
College of Charleston  May 2004 - January 2005
Slicker, Inc   May 2002 - November 2004

Skills
Network Administration, SQL Server, Windows Server, Microsoft SQL Server, SQL, Windows, Blackbaud NetCommunity, DNS, Active Directory, Raiser's Edge, Information Technology..., CompTIA Network+, Troubleshooting, Citrix, Testing, Software Installation, Technical Support, IIS, VMware, SaaS, Cloud Computing, Networking, Databases, Servers, Data Center, Integration, Hands-on Training, CRM, Quality Assurance, Software Documentation, Enterprise Software, Software Implementation, Database Administration, System Administration, Management, Operating Systems, Web Applications, Training

Education
College of Charleston   2001 — 2005
Bachelors of Arts, Communication with a Media Studies Concentration

Brian Highsmith Brian Highsmith Orlando, Florida Area Details
Brian Highsmith's Electronic Arts, Tiburon Experience November 2010 - April 2011
Job Animator at NetherRealm Studios
Industry Computer Games
Experience
NetherRealm Studios/ WB   July 2012 - Present
Electronic Arts  September 2011 - July 2012
Electronic Arts - Tiburon  November 2010 - April 2011
n-Space  April 2006 - October 2010
n-Space  April 2006 - October 2010

Skills
Wii, Game Development, Animation, Unity3D, Video Games, PS3, Game Design, Gameplay, Texturing, Character Animation, Computer Graphics, Game Engines, Motion Capture, Cinematics, Xbox 360

Education
Full Sail University
Associate Science Degree, Computer Animation

Arthur Roberts Arthur Roberts Melbourne, Florida Area Details
Arthur Roberts's Electronic Arts, Tiburon Experience January 2011 - April 2013
Job Senior Software Engineer
Industry Computer Software
Experience
Advanced Micro Devices  April 2013 - Present
Electronic Arts - Tiburon  January 2011 - April 2013
AuthenTec, Inc. (now Apple)   August 2007 - January 2011
KLA-Tencor Corporation  May 2004 - August 2007
GE Imatron, Inc.   December 1999 - March 2004
Rohwedder, Inc.   February 1997 - December 1999
Harris Corporation  April 1996 - February 1997
United Space Alliance  October 1992 - April 1996
Lockheed Martin Corporation  September 1989 - June 1991

Skills
Windows, C++, C, STL, Visual Studio, Perforce, ClearCase, JIRA, Hansoft, Code Collaborator, Confluence, UML, Design Patterns, CLI, OpenGL, DirectX, Win32, COM, DCOM, IDL, MySQL, SQLite, Linux, Agile, Software Development, MFC, Multithreading, Visual C++, Threads, Win32 API, Agile Methodologies, Device Drivers, Software Design, Algorithms, Embedded Software

Education
Florida Institute of Technology   1987 — 1992
BS

Ron Betta Ron Betta Windermere, Florida Details
Ron Betta's Electronic Arts, Tiburon Experience 2003 - 2006
Job Author & Fitness Professional
Industry Health, Wellness and Fitness
Experience
Ron Betta Fitness   August 2003 - Present
LA Fitness  October 2012 - July 2014
Premise Entertainment   June 2012 - July 2013
Walt Disney World  January 2012 - June 2013
24 Hour Fitness  September 2009 - March 2011
Premise Entertainment   2008 - August 2009
Walt Disney Imagineering  July 2006 - August 2008
Cecropia, Inc.   March 2006 - August 2006
Electronic Arts- Tiburon  2003 - 2006
24 Hour Fitness  February 2002 - July 2003

Skills
Writing, Production, Customer Service, Fitness, Entertainment, Social Media, Public Speaking, Teaching, Nutrition, Coaching, Photoshop, Training, Team Building, Microsoft Excel, Event Planning, Public Relations, Event Management, Management, Budgets, Social Networking, Time Management, PowerPoint, Marketing, Microsoft Office, Social Media Marketing, Leadership, Sports, Facebook, Advertising, Leadership Development, Entrepreneurship, Blogging, Sales, Wellness Coaching

Education
American College of Sports Medicine   2007 — 2013
CPT

National Academy of Sports Medicine   2010 — 2011
CPT, CES, GFS

University of Central Florida   1994 — 1998
Bachelor of Arts

Steven Julson Steven Julson Orlando, Florida Area Details
Steven Julson's Electronic Arts, Tiburon Experience September 2010 - November 2010
Job Project Manager at nSpace
Industry Computer Games
Experience
n-Space  February 2011 - Present
Florida Interactive Entertainment Academy  January 2010 - February 2011
Electronic Arts Tiburon  September 2010 - November 2010
BizCentral USA  February 2008 - July 2008

Skills
Game Design, Unity3D, Game Development, Video Games, New Media, Perforce, Maya, Level Design, Mobile Games, PS3, Texturing, Unreal Engine 3, 3D, 3D Studio Max, UV mapping, Xbox 360, Gameplay, Zbrush, Photoshop

Education
Florida Interactive Entertainment Academy   2009 — 2010
M.S., Interactive Entertainment

University of Central Florida   2003 — 2007
B.A., Creative Writing

John O'Leske John O'Leske Orlando, Florida Area Details
John O'Leske's Electronic Arts, Tiburon Experience March 2002 - August 2005
Job Course Director at Full Sail University
Industry Computer Games
Experience
Full Sail University  August 2015 - Present
Full Sail University  April 2010 - August 2015
Full Sail University  June 2007 - April 2010
Full Sail University  November 2005 - June 2007
Electronic Arts Tiburon  March 2002 - August 2005
Got Game Entertainment   January 2002 - February 2002

Skills
DirectX, OpenGL, C#, C++, Visual Studio, Game Development, Game Design, Game Programming, Unity3D, Video Games, XML, Scrum, Tortoise SVN, Level Design, Game Mechanics, Agile Methodologies

Education
Full Sail University   2011 — 2013
Bachelors of Science, Game Development

Full Sail University   2000 — 2002
Associate of Science, Game Development

Frank Cordero Frank Cordero Orlando, Florida Area Details
Frank Cordero's Electronic Arts, Tiburon Experience 2004 - June 2008
Job Course Director at Full Sail University
Industry Computer Games
Experience
Full Sail University  June 2010 - Present
Full Sail University  July 2009 - June 2010
Full Sail University  March 2009 - July 2009
Electronic Arts  2008 - March 2009
Electronic Arts - Tiburon  2004 - June 2008
Electronic Arts - Tiburon  January 2004 - August 2004
Walt Disney Imagineering  September 2003 - February 2004
Ringling College of Art and Design  August 2003 - December 2003
Walt Disney Feature Animation  May 1995 - August 2003

Skills
Character Animation, 3D Character Modeling..., Maya, Zbrush, Photoshop, Illustrator, Mudbox, Storyboarding, Nuke

Education
Full Sail University   2012 — 2013
BS, Computer Animation, 3.9 GPS

Passalacqua School of Drawing and Illustration   1989 — 1998
Illustration and Design

The New School   1985 — 1989
BFA, Illustration

Derek Larson Derek Larson Madison, Wisconsin Area Details
Derek Larson's Electronic Arts, Tiburon Experience November 2008 - March 2009
Job Artist Asset Team at Raven Software
Industry Computer Games
Experience
Raven Software  April 2014 - Present
Raven Software  February 2012 - April 2014
Raven Software  2011 - February 2012
Raven Software  September 2010 - February 2011
Freelance  March 2009 - September 2010
Electronic Arts - Tiburon  November 2008 - March 2009
Full Sail University  November 2006 - September 2008

Skills
Video Games, Zbrush, UV mapping, Texturing, Environment Art, 3D Modeling, Maya, Photoshop

Education
Full Sail University   2006 — 2008
Bachelor of Science (BS), Computer Animation

Miguel Molinari Miguel Molinari Greater New York City Area Details
Miguel Molinari's Electronic Arts, Tiburon Experience July 2005 - September 2006
Job Director of Product/BI at SNAP Interactive
Industry Computer Software
Experience
SNAP Interactive, Inc.   October 2014 - Present
FreshPlanet  February 2014 - October 2014
Arkadium  August 2011 - November 2013
RockGamer Studios   August 2009 - March 2013
Longtail Studios  June 2008 - August 2009
Electronic Arts - Tiburon  July 2005 - September 2006
Electronic Arts  February 2001 - July 2005

Skills
C++, Game Design, User Interface Design, Localization, C#, Video Games, Graphics, Game Mechanics, Social Games, Game Development, ActionScript, Wii, PS3, Maya, Interactive..., DirectX, Game Programming, Xbox 360, Mobile Games, Casual Games, Monetization, OpenGL, Gameplay, Computer Games, Multiplayer, Console, Video Game Production, Level Design, MMO, Online Gaming

Education
Full Sail University   1999 — 2001
AS, Game Design and Development

University of Central Florida   1996 — 1998

Pradeep Jayaraman Pradeep Jayaraman Greater Atlanta Area Details
Pradeep Jayaraman's Electronic Arts, Tiburon Experience May 2009 - August 2009
Job Game developer at Cadillac Jack
Industry Computer Software
Experience
Cadillac Jack  June 2012 - Present
ArchieMD  June 2010 - June 2012
Georgia Institute of Technology  August 2009 - May 2010
Electronic Arts - Tiburon  May 2009 - August 2009

Skills
Unity3D, Tortoise SVN, C++, C#, Computer Graphics, Game Development, Augmented Reality

Education
Georgia Institute of Technology   2008 — 2010
Master of Science, Computer Science - Graphics

Anna University
Bachelors Degree, Information Technology Engineering 2004 ­ 08

Reynol Guillen Reynol Guillen Longwood, Florida Details
Reynol Guillen's Electronic Arts, Tiburon Experience 2008 - 2009
Job Senior Lighting Lead at EA Tiburon
Industry Animation
Experience
Electronic Arts (EA)   November 2014 - Present
EA Tiburon  April 2012 - November 2014
Reel FX  November 2009 - March 2012
Ignition Entertainment  July 2009 - November 2009
Electronic Arts - Tiburon  2008 - 2009
Reel FX  February 2008 - July 2008
Reel FX Creative Studio   2006 - 2007

Skills
Lighting, Compositing, Renderman, Maya, Texturing, Short Films, Nuke, Mental Ray

Education
Ringling School of Art and Design   2002 — 2006
Bachelors of Fine Arts, Computer Animation

Israel Cirilo Israel Cirilo Orlando, Florida Area Details
Israel Cirilo's Electronic Arts, Tiburon Experience November 2008 - September 2009
Job Experienced Video Game Compliance Tester and leader
Industry Computer Games
Experience
n-Space  August 2011 - March 2012
Electronic Arts Tiburon  November 2008 - September 2009
Electronic Arts Tiburon  March 2006 - November 2008
Electronic Arts Tiburon  January 2006 - March 2006
Electronic Arts Tiburon  May 2005 - January 2006

Skills
Xbox 360, PSP, PS3, Video Games, Test Planning, Testing, Game Testing, Console, Gameplay, Bug Tracking, Test Track Pro, Quality Assurance, Software Quality..., Test Cases, Word, Excel, Game Design, Mobile Games, Computer Games, MMO, Hansoft, Xbox, Game Development, Casual Games, Social Games

Education
University of Phoenix   2013 — 2015

eric griswold eric griswold Baton Rouge, Louisiana Details
eric griswold's Electronic Arts, Tiburon Experience December 2006 - November 2012
Job QA Project Manager at Electronic Arts
Industry Computer Games
Experience
Electronic Arts  November 2012 - Present
Electronic Arts - Tiburon  December 2006 - November 2012

Skills
Quality Assurance, Video Games, Xbox 360, Game Design, Testing, Project Management, Team Building, Project Planning, Performance Metrics, Strategic Planning, Risk Management, Risk Assessment, Risk Analysis, Staffing Analysis, Metrics Analysis, Projections, Staffing Models, Succession Planning, Project Implementation, Project Execution, Microsoft Excel, Microsoft Word, Microsoft Project, Microsoft SQL Server, Access, Hansoft, JIRA, Confluence

Education
Valencia Community College   2001 — 2002
AA degree, Journalism

Georgia Southwestern State University   1998 — 1999
N/A, Business

Jeffrey Snyder Jeffrey Snyder Orlando, Florida Area Details
Jeffrey Snyder's Electronic Arts, Tiburon Experience March 2009 - April 2011
Job Audio Visual Technician
Industry Telecommunications
Experience
Orlando Health  May 2011 - Present
Dr. Phillips Hospital  April 2011 - Present
Electronic Arts Tiburon  March 2009 - April 2011
Electronic Arts  March 2009 - February 2011
Technicom Audio Visual   March 2008 - October 2008
Technicom Audio Visual   March 2008 - October 2008
DSK Media Solutions   August 2007 - March 2008
DSK Media Solutions   August 2007 - March 2008
Citadel Broadcasting  June 2007 - March 2008
AMC Theatres  2003 - 2007

Skills
Video Production, Video Editing, Video, Television, Sound, Producing, Broadcast, Film, Photography, Advertising, Camera, Radio, Commercials, Recording, Music

Education
Kutztown University of Pennsylvania   2002 — 2007
BS, Electronic Media

Kutztown University of Pennsylvania
Bachelor of Science, Electronic Media

Chris Latham Chris Latham Orlando, Florida Area Details
Chris Latham's Electronic Arts, Tiburon Experience March 2008 - April 2009
Job Course Director of Game Music Composition at Full Sail University
Industry Computer Games
Experience
Full Sail University  February 2012 - Present
Engine Audio   August 2006 - Present
Full Sail University  October 2009 - February 2012
Full Sail  April 2002 - September 2009
Electronic Arts - Tiburon  March 2008 - April 2009
Full Sail  April 2002 - June 2007
Red House Interactive   January 2001 - January 2002

Skills
Sound Design, Pro Tools, Audio Engineering, Sound, Piano, Recording, MIDI, Audio Post Production, Audio Editing, Studio Recording, Guitar, Field Recording, Signal Flow, Logic Pro, Video Games, Composition, Music Production, FMOD, Audio Processing, Game Audio, Sound Editing, Mastering, Music Industry, Professional Audio, Game Audio Implemenation, Dialogue Editing, UnrealScript, Noise Reduction, Objective-C, Mixing, Production Sound, Music Programming, Live Sound, Voice Over, Game Development, Digital Audio, Xbox 360, Sound Mixing, Location Sound, OpenAL, Audio Programming, Digidesign Pro Tools, Audio Mixing, MIDI sequencing

Education
Middle Tennessee State University   1998 — 2001
Bachelor of Science, Recording Industry

Florida State University   1996 — 1998
Associates Degree, General Studies

Hunter Poitevint Hunter Poitevint Orlando, Florida Area Details
Hunter Poitevint's Electronic Arts, Tiburon Experience April 2004 - October 2007
Job Rendering Engineer Frostbite Engine EA
Industry Computer Games
Experience
Electronic Arts  December 2008 - Present
Sony Online Entertainment - Austin   November 2007 - November 2008
Electronic Arts - Tiburon  April 2004 - October 2007
Factory1 Games   January 2004 - March 2004

Skills
Cross-platform..., Console, C++, PS3, Xbox 360, Computer Games, Lua, Artificial Intelligence, Game Mechanics, Visual Studio, User Interface, Maya, Mobile Games, Game Engines, C#, Python, x86 Assembly, PS4, Xbox One, PC, DirectX, HLSL, PSSL, Shaders, PIX, Debugging Code, Software Configuration...

Education
Southeastern Louisiana University   1997 — 2003
BS, Computer Science

Southeastern Louisiana University   1997 — 2003
BS, Mathematics

Jesse Gazaway Jesse Gazaway Orlando, Florida Area Details
Jesse Gazaway's Electronic Arts, Tiburon Experience May 2005 - September 2006
Job
Industry Marketing and Advertising
Experience
Lightmaker  September 2012 - Present
Lightmaker  December 2009 - September 2012
Lightmaker  September 2009 - December 2010
Lightmaker  August 2007 - September 2009
Lightmaker, Inc.   September 2006 - August 2007
Electronic Arts - Tiburon  May 2005 - September 2006
One to One Gulfcoast   May 2004 - August 2004
Blue Mountain Publishing   July 2001 - December 2003
The National Auction Group   March 1999 - July 2001
Craftmaster Printers, Inc.   August 1999 - March 2000

Skills
Digital Strategy, Creative Direction, Digital Marketing, Content Strategy, Interactive Creative..., Creative Campaign..., Creative Strategy, Creative Solutions, Creative Briefs, Mobile Marketing, Web Applications, Mobile Technology, Mobile Applications, Mobile Design, Photoshop, User Experience, User Interface Design, User Experience Design, User-centered Design, User Research, Illustrator, Dreamweaver, Maya, Shake, Axure, InDesign, Catalyst, Motionbuilder, Zbrush, Mudbox, Adobe Creative Suite, After Effects, Premiere, Flash, iOS Design, Digital Media, Agency Leadership, Team Mentoring, Application..., Web Video, Executive Management, Web Design, Autodesk MotionBuilder, Concept Development, Video Games, Graphics

Education
Ringling School of Art and Design   2001 — 2005
Bachelors of Fine Art, Computer Animation

Reggie Hope Reggie Hope Columbia, Missouri Details
Reggie Hope's Electronic Arts, Tiburon Experience February 2009 - May 2009
Job Artist
Industry Computer Games
Experience
PepsiCo  June 2013 - Present
Crystal Clear Art   May 2012 - January 2013
Ideas Orlando  February 2011 - May 2011
Electronic Arts Bioware   June 2009 - June 2010
Electronic Arts Tiburon  February 2009 - May 2009
Electronic Arts Tiburon  August 2008 - December 2008

Skills
•Traditional & Digital..., •Maya, •Zbrush, •Level Design, •Texturing, •Heroblade Engine, •Unreal Engine, •Perforce, •Gamebryo Engine

Education
Florida Interactive Entertainment Academy   2006 — 2008

Ringling College of Art and Design   2000 — 2004

Jeremy Strauser Jeremy Strauser Greater New York City Area Details
Jeremy Strauser's Electronic Arts, Tiburon Experience January 2007 - May 2011
Job Vice President and General Manager of Digital at The Topps Company
Industry Computer Games
Experience
The Topps Company  January 2015 - Present
Independent Consultant  August 2012 - December 2014
Bee Cave Games  September 2012 - August 2014
Zynga Austin   April 2012 - August 2012
Zynga  May 2011 - April 2012
Electronic Arts - Tiburon  January 2007 - May 2011
Electronic Arts - Tiburon  November 1997 - January 2007
Electronic Arts  May 1995 - October 1997

Skills
Team Leadership, Strategic Planning, Business Strategy, Game Development, Software Development, Football, Basketball, Social Games, Video Games, Computer Games, Mobile Games, Game Design, Poker, Blackjack, Sports, Business Management, Operations Management, Facebook, Mobile Devices, Start-ups, Video Game Design, Video Game Production, Organizational..., Profit & Loss Management, Strategy, Licensing Agreements, Licensing Negotiations, Partner Management, Media Spokesperson, Strategic Partnerships, User Interface, User Experience, Virtual Goods, Casual Games, Online Gaming, Monetization, Cross-platform..., Gaming Industry, Corporate Finance, Employee Benefits, Licensing, Gameplay, PS3, Management, MMO, Gaming, Xbox 360, Product Management, Entrepreneurship, Digital Distribution

Education
The George Washington University   1991 — 1995
BA, Political Science

Szymon Swistun Szymon Swistun San Francisco Bay Area Details
Szymon Swistun's Electronic Arts, Tiburon Experience May 2005 - September 2007
Job Software Architect, Advisor & Entrepreneur
Industry Computer Games
Experience
Osmo  July 2015 - Present
Zynga  May 2012 - Present
November Software   January 2011 - May 2012
embodee  April 2009 - March 2011
LucasArts  September 2007 - October 2010
Electronic Arts - Tiburon  May 2005 - September 2007
IBM - Extreme Blue  May 2004 - August 2004
Georgia Tech Research Institute  June 2002 - May 2004
Electronic Arts – Tiburon   May 2003 - August 2003

Skills
PS3, Xbox 360, Game Development, Perforce, Computer Graphics, Gaming, Video Games, Game Programming, OpenGL, Rendering, Gameplay, Mobile Games, Social Games, Texturing, Maya, Shaders, Xbox, C++, 3D Modeling, iOS, Android, Mobile Game Development, Multithreading, 3D graphics, Character Animation, Game Design, Unity3D, Computer Games, Cross-platform...

Education
Georgia Institute of Technology   2001 — 2005
B.S., Computer Science

Tim Spangler Tim Spangler Austin, Texas Details
Tim Spangler's Electronic Arts, Tiburon Experience June 2008 - October 2012
Job
Industry Computer Games
Experience
Bee Cave Games  October 2012 - Present
Electronic Arts - Tiburon  June 2008 - October 2012
Electronic Arts-Tiburon  June 2006 - May 2008
Electronic Arts - Tiburon  May 2006 - August 2006
Electronic Arts - Tiburon  March 2002 - April 2006
Electronic Arts - Tiburon  August 1999 - March 2002

Skills
Art Direction, User Experience Design, User Interface Design, Creative Direction, Console, Game Design, Game Mechanics, User Interface, Game Development, Social Game Development, Presentation Skills, Agile Methodologies, Video Games, Computer Games, Usability, User Experience, Xbox 360, Wii, PS3, Casual Games, Mobile Games, Social Games, Casino Gaming, Character Animation, Texture Painting, Gameplay, Graphic Design, Photoshop, Perforce, Xbox, 3D, Environment Art, Computer Animation, Multiplayer, Character Rigging, Low Poly Modeling, Storyboarding, Conceptual Art, Mobile Devices

Education
Shippensburg University of Pennsylvania   1994 — 2000
Bachelor, Art

Art Institute of Pittsburgh   1996 — 1999
Associate, Multimedia

Gerard C. Merritt, MBA, CSM, CSP, CSPO Gerard C. Merritt, MBA, CSM, CSP, CSPO Orlando, Florida Area Details
Gerard C. Merritt, MBA, CSM, CSP, CSPO's Electronic Arts, Tiburon Experience June 2005 - April 2006
Job Executive Producer at CelleC Games
Industry Higher Education
Experience
CelleC Games  July 2011 - Present
Full Sail University  September 2008 - Present
Drareg, Inc   October 2005 - Present
COMSYS, Inc - FIRST DATA Corporation (Client);   September 2010 - April 2011
Full Sail University  January 2009 - February 2010
Connextions, Inc.   December 2006 - October 2007
Law & Associates, Inc.   April 2006 - December 2006
Electronic Arts - Tiburon  June 2005 - April 2006
Lockheed Martin MFC  July 2001 - June 2005
Siemens ICN  October 1994 - June 2001

Skills
Project Management, Software Project..., Agile Project Management, Game Development, Game Design, Technical Documentation, Technical Leadership, Business Planning, Project Planning, Quality Management, Lean Software..., Lean Thinking, Lean Transformation, Operations Management, Resource Allocation, Management Consulting, Mobile Game Development, Team Leadership, Cross-functional Team..., Curriculum Development

Education
Lockheed Martin - Operations Leadership Development Program   2002 — 2005
OLDP Graduate, Operations Management and Supervision

Rollins College - Crummer Graduate School of Business   2002 — 2005
MBA, Marketing with a Specialization in Operations

University of Central Florida   1999 — 2001
BS, Electrical Engineering Technology

Seminole Community College   1998 — 1999
AA, General

Seminole State College of Florida   1995 — 1997
AS, Telecommunications Technology

Walt Whitman IS 246

Wiley Milligan Wiley Milligan Austin, Texas Details
Wiley Milligan's Electronic Arts, Tiburon Experience November 2007 - September 2008
Job QA Director Games at Everi Holdings Inc.
Industry Computer Games
Experience
Everi Holdings Inc.  July 2015 - Present
Everi Holdings Inc.  May 2014 - July 2015
Electronic Arts  June 2013 - March 2014
Electronic Arts  June 2012 - June 2013
Electronic Arts  September 2008 - June 2012
Electronic Arts - Tiburon  November 2007 - September 2008
Electronic Arts - Tiburon  April 2005 - November 2007

Skills
PS3, Xbox 360, Social Games, Software Project..., Resource Management, Project Planning, Video Games, Microsoft Excel, Software Quality..., Operations Management, Testing, Data Analysis, Xbox, Quality Assurance, DevTrack, Wii, PSP, Test Cases, Test Planning, Agile Project Management, Scrum, Waterfall, Agile Testing, Test Management, Project Management, Web Testing, Performance Testing, Game Balance, Regression Testing, Game Testing, Bug Tracking, MMO, Computer Games, Gameplay

Education
LSU   2011 — 2012
Project Management

Florida Atlantic University   2002 — 2004
Urban and Regional Planning

Tallahassee Community College   2000 — 2002
General Studies

Jeff Poole Jeff Poole Orlando, Florida Area Details
Jeff Poole's Electronic Arts, Tiburon Experience August 2000 - January 2006
Job Digital Designer/Animator
Industry Animation
Experience
tHAt AniMaTiOn HoUse LLc.   March 2009 - Present
Universal Studios Hollywood  April 2013 - April 2014
Electronic Arts  November 2011 - June 2012
2K Sports  October 2007 - March 2009
360ed  June 2007 - September 2007
Electronic Arts Tiburon  August 2000 - January 2006
Spin Productions Inc.   January 2000 - April 2000
MainFrame Entertainment Inc.   October 1996 - November 1999

Skills
2D, 3D, Flash, Flash Animation, Art Direction, 2D graphics, Animation, Character, 3D animation, Maya, Character Design, Character Animation, Computer Animation, Traditional Animation, Texturing, Rigging, Cinematics, Facial Animation, Autodesk MotionBuilder, Computer Graphics, Xbox 360, Lighting, Motion Capture, Creative Direction, Storyboarding, Zbrush, Visual Effects, Compositing

Education
Ontario College of Art and Design   1994 — 1997
2 year exceled Grad program., 3D animation

Sheridan College   1990 — 1993
2 years credits, Classical Animation

Michael Pedro Michael Pedro Austin, Texas Area Details
Michael Pedro's Electronic Arts, Tiburon Experience May 2005 - September 2006
Job Lead Concept Artist at Certain Affinity
Industry Computer Games
Experience
Certain Affinity  July 2014 - Present
Certain Affinity  May 2011 - July 2014
Sony Online Entertainment  November 2010 - May 2011
Sony Online Entertainment  July 2008 - November 2010
Sony Online Entertainment  October 2006 - July 2008
Imaginary Friends Studio   November 2005 - October 2006
Electronic Arts - Tiburon  May 2005 - September 2006
SpiralHouse Ltd   February 2005 - February 2005
Alderac Entertainment Group  December 2004 - December 2004

Skills
Texturing, Concept Design, Environment Modeling, Illustration, Maya, Lighting, Modeling, Zbrush, Drawing, Unreal Engine 3, Character Design, Digital Painting, Game Development, 3D, Visual Development, Storyboarding, Conceptual Art, 2D, Character, Changing Environments, Environment Art, Unreal Editor, Game Art, Texture Artist, Texture Painting, Video Games, 3D Modeling, Low Poly Modeling, UV mapping, PS3, Characters, Matte Painting, Computer Animation, Digital Sculpting, Xbox 360, Traditional Animation, Character Animation, Visual Arts, ZBrush

Education
Ringling School of Art and Design   2001 — 2005
BFA, Computer Animation

A. Crawford Mosley High School   1999 — 2001

Evan Mead Evan Mead Irvine, California Details
Evan Mead's Electronic Arts, Tiburon Experience May 2006 - August 2006
Job Senior Animator at Carbine Studios
Industry Computer Games
Experience
Carbine Studios  March 2015 - Present
Ready At Dawn Studios  June 2012 - January 2015
Big Huge Games\38 Studios   June 2010 - May 2012
ZeniMax Online Studios  March 2009 - June 2010
Raven Software  January 2009 - March 2009
Big Rooster   July 2007 - December 2008
Electronic Arts- Tiburon  May 2006 - August 2006

Skills
Cinematics, Video Games, Character Animation, Maya, Gameplay, Rigging, Game Development, Animation, Computer Games

Education
Ringling College of Art and Design   2003 — 2007
BFA, Computer Animation

The University of Georgia   2001 — 2003
Fine/Studio Arts, General

Mark Stefanowicz Mark Stefanowicz Austin, Texas Area Details
Mark Stefanowicz's Electronic Arts, Tiburon Experience 2006 - December 2009
Job Chief Visual Officer at Spiral Toys
Industry Computer Games
Experience
Spiral Toys   September 2015 - Present
Rosetta Stone  April 2013 - Present
Spiral Toys (OTCQB: STOY)   June 2015 - September 2015
Rosetta Stone  April 2013 - June 2015
Disney - Junction Point Studios   November 2010 - 2013
Disney - Junction Point Studios   January 2010 - November 2010
Electronic Arts - Tiburon  2006 - December 2009
EA Tiburon  2004 - 2006
Electronic Arts  2003 - 2004
The Yacobian Group  1999 - 2003

Skills
Game Development, Texturing, Character Animation, Video Games, Wii, Xbox 360, Game Design, PS3, UV mapping, Computer Games, Cinematics, Storyboarding, Console, Maya, Mobile Games, MMO, Animation, Social Games, Level Design, Zbrush, Perforce, Xbox, Gameplay, Flash, Unreal Engine 3, Environment Art, Casual Games, Unreal Editor, 3D, 3D Studio Max, After Effects, Computer Graphics, Concept Development, Conceptual Art, UIX, Team Leadership, Educational Leadership, Employee Training, Video Production, video effects, Sculpture, World Machine

Education
Lesley University   1993 — 1997

Dave Northcutt Dave Northcutt Greater Atlanta Area Details
Dave Northcutt's Electronic Arts, Tiburon Experience 1998 - 2000
Job Senior Technical Artist at Tripwire Interactive LLC
Industry Computer Games
Experience
Tripwire Interactive LLC  2014 - Present
CCP  2013 - 2014
Freelance  2013 - 2013
Backbone Entertainment  2010 - 2012
ImageMovers Digital  2008 - 2010
Visual Concepts / 2K Sports   2007 - 2008
Electronic Arts  2005 - 2007
Visual Concepts  2000 - 2005
Electronic Arts Tiburon  1998 - 2000
Freelance  1997 - 1998

Skills
Modeling, Character Rigging, Maya, Zbrush, Mudbox, Python, MEL, Photoshop, UV mapping, Scripting, Texturing, Cloth Simulation, Rigging, Character, Texture Artist, Game Development, Character Animation, Texture Painting, Video Games, Game Design, 3D Studio Max, Hard Surface Modeling, Perforce, 3D, Computer Graphics, Cinematics, Digital Sculpting, Environment Art, Low Poly Modeling, Xbox 360, Autodesk MotionBuilder, Unreal Engine 3, Motion Capture, UV Mapping

Education
The School of the Art Institute of Chicago   1991 — 1994
M.F.A.

Trinity University   1987 — 1991
B.A.

Cesar Gustavo Rodriguez Cesar Gustavo Rodriguez Orlando, Florida Area Details
Cesar Gustavo Rodriguez's Electronic Arts, Tiburon Experience October 2007 - July 2008
Job Character Animator at Electronic Arts (EA)
Industry Computer Games
Experience
Electronic Arts (EA)   March 2014 - Present
n-Space  March 2013 - October 2013
Electronic Arts  September 2011 - March 2013
EA  September 2010 - April 2011
n-Space  July 2008 - August 2010
Electronic Arts-TIBURON  October 2007 - July 2008
Electronic Arts  June 2005 - October 2007
Ringling College of Art and Design  2002 - 2004
Save-A-Lot  October 1998 - June 2001

Skills
Modeling, Autodesk MotionBuilder, Texturing, Maya, Animation, Photoshop, Skinning, Character Rigging, Storyboarding, Character Concept Design, Drawing, Traditional Art Media, Premier, Character Animation, Rigging, 3D, Computer Animation, Environment Art, 3D Studio Max, Perforce, Motion Capture, Computer Graphics, UV mapping, Illustration, Zbrush, Texture Painting

Education
Ringling School of Art and Design   2001 — 2005
BFA, Computer Animation

Dustin Hansen Dustin Hansen Pawtucket, Rhode Island Details
Dustin Hansen's Electronic Arts, Tiburon Experience February 2000 - April 2005
Job Director of Design at Hasbro Interactive
Industry Consumer Goods
Experience
Hasbro  July 2014 - Present
EA - Electronic Arts   November 2007 - Present
Electronic Arts (EA)   November 2007 - July 2014
Polystew LLC   April 2005 - January 2008
Electronic Arts, Tiburon   February 2000 - April 2005

Skills
Video Games, Animation, Xbox 360, Game Development, Illustrator, Creative Direction, Mobile Games, Photoshop, Game Design, Storyboarding, Maya, Computer Games, Gameplay

Education
Southern Utah University   1993 — 1995
Bachelor's Degree, Art/Illustration

Snow College   1989 — 1991
Associate's Degree, Art and Illustration

Michael Weilbacher Michael Weilbacher Greater Seattle Area Details
Michael Weilbacher's Electronic Arts, Tiburon Experience December 1995 - July 2002
Job
Industry Computer Games
Experience
Redmond Minecraft Team, Microsoft Studios, Xbox at Microsoft   September 2014 - Present
Microsoft  September 2010 - February 2015
Sony Online Entertainment  January 2010 - September 2010
WBIE   July 2009 - January 2010
Midway Amusement Games, LLC  October 2006 - July 2009
Midway Amusement Games, LLC  July 2002 - October 2006
Electronic Arts - Tiburon  December 1995 - July 2002

Skills
Strategic Planning, Game Development, Team Management, System Architecture, C++, C#, Python, Animation, LAMP, Windows Azure, Unreal Engine 3, Unreal Engine 4, CryEngine, Video Games, Mobile Games, Console, Xbox 360, Mobile Devices, Xbox One, Xbox, Wii, PS3

Education
University of Florida   1990 — 1995
Computer Engineering

Alan Goykhman Alan Goykhman Greater San Diego Area Details
Alan Goykhman's Electronic Arts, Tiburon Experience January 2006 - July 2007
Job Senior Graphics Engineer at Rockstar Games
Industry Computer Games
Experience
Rockstar Games  February 2009 - Present
Pandemic Studios  August 2007 - December 2008
Electronic Arts Tiburon  January 2006 - July 2007
Factset Research Systems  July 2004 - December 2005

Skills
DirectX, HLSL, STL, Game Programming, C++, 3D, Assembly, PowerPC, C, Xbox 360, Computer Graphics, PS3, Shaders, Direct3D, X86, x86 Assembly, XML

Education
Carnegie Mellon University   1999 — 2004
BS, Computer Science, Minor in General Engineering

Eugene Chin Eugene Chin Austin, Texas Area Details
Eugene Chin's Electronic Arts, Tiburon Experience June 2005 - Present
Job Software Engineer, Certified ScrumMaster
Industry Computer Software
Experience
Electronic Arts - Tiburon  June 2005 - Present
Atomic Games  January 2004 - January 2005
Atomic Games  April 2001 - December 2004
Tietronix Software, Inc.   May 2001 - September 2003

Skills
Console, Video Games, Artificial Intelligence, User Interface, Certified Scrum Master..., Game Development, C++, Game Programming, Gameplay Programming, Perforce, Programming, Xbox 360

Education
University of Houston-Clear Lake   1999 — 2001
MS, Computer Science

University of Houston   1994 — 1998
BS, Chemical Engineer

Luwan high school

Elio Rutigliano, PMP CSM Elio Rutigliano, PMP CSM San Francisco Bay Area Details
Elio Rutigliano, PMP CSM's Electronic Arts, Tiburon Experience June 2004 - August 2004
Job Exploring opportunities
Industry Computer Games
Experience
E-Line Media  November 2013 - July 2015
Razer  September 2012 - November 2013
Backbone Entertainment  December 2010 - September 2012
Namco Bandai Games America  August 2009 - December 2010
ng:moco:)   October 2008 - July 2009
Crystal Dynamics  June 2005 - October 2008
Electronic Arts - Tiburon  June 2004 - August 2004

Skills
Agile Project Management, Waterfall, Scrum, Microsoft Office, Visio, Visual Basic, Xbox 360, Playstation 3, iPhone development, Perforce, Tortoise SVN, JIRA, Test Track Pro, Hansoft, TWiki, Mac OS X, Windows 7, MS Project, Software Project..., Concept Development, Budgeting, Schedule Control, Schedule Analysis, Cross-functional Team..., Client Engagement, Contract Development, Outsourcing Management, Risk Management, Localization, Focus Groups, PS3, Gameplay, Casual Games, Game Development, Level Design, Seapine Test Track Pro, Game Design, Wii, MMO

Education
Arizona State University   2015 — 2017
Master of Business Administration (M.B.A.)

Carnegie Mellon University   2004 — 2005
Masters of Entertainment Technology

Boston College   1999 — 2003
B.A., Computer Science, Economics

Loel Phelps Loel Phelps Greater Salt Lake City Area Details
Loel Phelps's Electronic Arts, Tiburon Experience May 2005 - April 2009
Job Senior Designer at EA Salt Lake
Industry Computer Software
Experience
EA Salt Lake  February 2011 - Present
EA Salt Lake  March 2009 - Present
EA Salt Lake  February 2010 - February 2011
Electronic Arts Tiburon  May 2005 - April 2009
Electronic Arts  May 2005 - April 2009
2015 Inc   June 2003 - February 2005
Sunstorm Interactive  May 2002 - February 2003
Meltdown Productions   November 1999 - May 2001

Skills
Whiteboxing, Level Optimization and..., Event Scripting, Tool Design, Game Development, Xbox 360, Game Design, Gameplay, Level Design, Video Games, Unity3D, Texturing, Wii, Lua, Xbox, Character Animation, Game Engines, 3D Modeling, Scripting, Multiplayer, PS3, Maya, Game Mechanics, Game Programming, Unreal Engine 3, Console, Unreal Editor, Traditional Animation

Education
Art Institute of Seattle   1998 — 2000
AAA, Animation Arts and Design

Marcus Cenci Marcus Cenci Urbana-Champaign, Illinois Area Details
Marcus Cenci's Electronic Arts, Tiburon Experience July 2006 - February 2008
Job
Industry Computer Games
Experience
THQ - Volition, Inc   May 2010 - Present
THQ - Volition, Inc   February 2008 - May 2010
Electronic Arts - Tiburon  July 2006 - February 2008
Electronic Arts - Tiburon  February 2002 - July 2006

Skills
Xbox 360, PS3, Xbox, Modeling, Game Development, Mobile Games, 3D Modeling, Perforce, Video Games, Maya, Console, Leadership, Gamecube, Computer Games, 3D Studio Max, Game Mechanics, Texturing, Unity3D, 3D, Environment Art

Education
Art Institute of Pittsburgh   1998 — 2002
BFA, Computer Animation and Multimedia Design

Wesley Grandmont III Wesley Grandmont III Greater Seattle Area Details
Wesley Grandmont III's Electronic Arts, Tiburon Experience September 1997 - November 2006
Job Lead Technical Art Director at Microsoft Studios (343 Industries)
Industry Computer Games
Experience
Microsoft Studios (343 Industries)   January 2013 - Present
Microsoft Studios (343 Industries)   October 2011 - December 2012
Microsoft Studios (Good Science Studio)   August 2009 - October 2011
Dreamhive, LLC   November 2006 - August 2009
Electronic Arts-Tiburon  September 1997 - November 2006
University of Central Florida (UCF)   January 2006 - April 2006
Curious Pictures, NYC   June 1995 - August 1997
LDR Productions, Central NH   September 1992 - May 1996

Education
Syracuse University   1993 — 1997
BFA, Computer Graphics, Illustration

Jeremy Gritton Jeremy Gritton Orange County, California Area Details
Jeremy Gritton's Electronic Arts, Tiburon Experience January 2005 - February 2007
Job Senior Cinematic Artist at Blizzard Entertainment
Industry Entertainment
Experience
Blizzard Entertainment  April 2007 - Present
Electronic Arts Tiburon  January 2005 - February 2007
Nav Air Orlando   December 2002 - August 2004

Skills
Texturing, Cinematics, Texture Painting, Video Games, UV mapping, Low Poly Modeling, Mudbox, Digital Sculpting, Hard Surface Modeling

Education
University of Florida   2000 — 2004
Bachelor of Arts, Digital Arts and Sciences

Shaobin Tao Shaobin Tao Redmond, Washington Details
Shaobin Tao's Electronic Arts, Tiburon Experience December 2005 - March 2011
Job Problem Solver
Industry Computer Software
Experience
Microsoft  April 2013 - Present
AMD  July 2012 - March 2013
AMD  March 2011 - June 2012
Electronic Arts Tiburon  December 2005 - March 2011
DTL MoriSeiki   March 2004 - December 2005
PTC  February 2001 - March 2004
Varatech Engineering Consultants, Inc   November 1999 - February 2001

Education
Tennessee Technological University   1997 — 1999
M.S., Mechanical Engineering

Tsinghua University   1994 — 1997
M.S., Precision Instruments and Mechanology

University of Science and Technology Beijing   1990 — 1994
B.S., Mining Machinery

Michael Milson Michael Milson Orlando, Florida Area Details
Michael Milson's Electronic Arts, Tiburon Experience January 2006 - Present
Job Quality Assurance Tester at Electronic Arts Tiburon
Industry Computer Games
Experience
Electronic Arts Tiburon  January 2006 - Present

Education
Full Sail University   2004 — 2005
B.S, Game Design and Development

Dante Duphorne Dante Duphorne Orlando, Florida Area Details
Dante Duphorne's Electronic Arts, Tiburon Experience August 1999 - September 2013
Job Owner | Senior Artist at Dante's Digital Images
Industry Computer Games
Experience
Electronic Arts - Tiburon  August 1999 - September 2013

Skills
PS3, Xbox 360, Texturing, 3D, Xbox, Cinematics, Lighting, Compositing, Rendering, Game Development, Video Games, Game Design, Art Direction, Maya, Wii, Environment Art, Photography, Texture Painting, Zbrush, Concept Design, ZBrush, Computer Animation, Animation, Perforce, UV Mapping, Computer Games, 3D Modeling

Education
The University of New Mexico   1990 — 1995
Bachelor of Arts in Architecture, Major - Architecture / Minor - Communications and Journalism

Richard Venable Richard Venable Dallas/Fort Worth Area Details
Richard Venable's Electronic Arts, Tiburon Experience July 2005 - June 2008
Job Senior iOS Software Engineer
Industry Online Media
Experience
Epicfox   March 2014 - Present
Allogy Interactive  October 2009 - Present
Biblefox.com   July 2008 - Present
Electronic Arts Tiburon  July 2005 - June 2008

Skills
Swift, UIKit, CloudKit, Core Data, iOS development, Software Development, Game Design, Objective-C, Testing, C++, Game Development, Software Documentation, Mobile Applications, Programming, HTML, iOS, Eclipse, Game Programming, SEO, User Interface, Xbox 360

Education
The University of Texas at Austin   2001 — 2005
Bachelor of Arts (B.A.), Computer Science

Erwin Tibayan Erwin Tibayan Orlando, Florida Area Details
Erwin Tibayan's Electronic Arts, Tiburon Experience 2006 - Present
Job Environment modeler at EA
Industry Animation
Experience
Electronic Arts - Tiburon  2006 - Present
Riha Design Group Inc   June 2004 - August 2006
Sock Puppet Studios   June 2003 - December 2003
Metroedit/Toonranch   November 2002 - April 2003

Skills
Maya, 3D, Zbrush, 3D Studio Max, Photoshop, 3D Modeling, Unreal Editor, UV mapping, Visual Effects, After Effects, Storyboarding, Texturing, Texture Painting, Environment Art, Hard Surface Modeling, Digital Sculpting, Illustrator, Bodypaint, InDesign, Premiere, Mental Ray, Modeling, Lighting, Microsoft Office, Frostbite, ZBrush, UV Mapping

Education
Illinois Institute of Art Chicago   2001 — 2002
BFA, Media Art and Animation

DePaul University   1995 — 2000
BA, Fine Art

Orlando Eskrima

Paul Fleetwood Paul Fleetwood Orlando, Florida Area Details
Paul Fleetwood's Electronic Arts, Tiburon Experience December 2006 - November 2011
Job Technical Director at FanDuel Inc.
Industry Computer Software
Experience
FanDuel Inc.  September 2015 - Present
IZEA  June 2015 - September 2015
Knetik   April 2015 - June 2015
SPLYT   November 2011 - March 2015
Electronic Arts-Tiburon  December 2006 - November 2011
Northrop Grumman  August 2000 - July 2006

Skills
C++, PHP, OOP, C, Linux, Xbox 360, Windows, Perforce, C#, JavaScript, Programming, User Interface, Software Engineering, Eclipse, Subversion, Visual Studio, Python, Perl, Java, Objective-C, Amazon Web Services..., JSON, Apache, MySQL, Hadoop, jQuery, Unix Shell Scripting, Unix, Git, Web Services, Web Applications, AngularJS, Couchbase, RedShift, Analytics, Object Oriented Design, Architecture

Education
University of Central Florida   1997 — 2001
Bachelor of Science, Computer Engineering

Daniel Bekins Daniel Bekins Orlando, Florida Area Details
Daniel Bekins's Electronic Arts, Tiburon Experience August 2005 - Present
Job Software Engineer at Electronic Arts Tiburon
Industry Computer Games
Experience
Electronic Arts - Tiburon  August 2005 - Present

Skills
Perforce, Game Development, Xbox 360, PS3, Game Programming, Video Games, C++, OpenGL, C#, Gameplay

Education
Purdue University   1998 — 2005
M.S., Computer Science

James Sidletsky James Sidletsky Charleston, South Carolina Area Details
James Sidletsky's Electronic Arts, Tiburon Experience September 2007 - November 2007
Job Lead Modeling and Animation Instructor at Trident Technical College
Industry Computer Games
Experience
Trident Technical College  August 2008 - Present
Mighty 8th Airforce Museum   January 2008 - August 2008
Savannah College of Art and Design  2007 - 2008
Electronic Arts Tiburon  September 2007 - November 2007
Z&H Publishing   April 2000 - August 2006
Metro Services Guide   April 2000 - August 2006
Computer Career Institute at Johns Hopkins Universit   August 2005 - July 2006
Corcoran College of Art & Design  2004 - 2004

Skills
Advertising, Art, NURBS, Video Editing, Maya, Multimedia, Animation, Rigging, Unreal Engine 3, Adobe Creative Suite, 3D Modeling, Graphic Design, 3D, Storyboarding, Texturing, Graphics, Creative Direction, Typography, Traditional Animation, Game Design, Video Games, After Effects, Visual Effects, Modeling, Lighting, 3D Studio Max

Education
Savannah College of Art and Design   2006 — 2008
MFA, Interactive Design and Game Development

Corcoran College of Art and Design   2003 — 2004
Continuing ed, 3D Animation

James Madison University   1994 — 1999
BFA, Animation

Katy Cody Katy Cody Hartford, Connecticut Area Details
Katy Cody's Electronic Arts, Tiburon Experience January 2005 - January 2006
Job QA Manager at ESPN
Industry Computer Games
Experience
ESPN  March 2015 - Present
ESPN  July 2014 - March 2015
ESPN  November 2012 - April 2014
Venan Entertainment, Inc.   January 2006 - July 2012
Electronic Arts - Tiburon  January 2005 - January 2006
Florida Youth Academy   January 2002 - February 2003

Skills
Gameplay, Mobile Games, Social Games, Game Development, Game Design, Mobile Applications, Quality Assurance, Casual Games, Video Games, Game Mechanics, Xbox 360, PS3, Wii, Computer Games, Agile Methodologies, Perforce, MMO, Mobile Devices, Online Gaming, Console, User Interface Design, Scrum, Level Design

Education
Full Sail University   2003 — 2004
Associate of Science (A.S.), Game Design & Development

University of South Florida   2000 — 2002
MA, Rehabilitation Counseling

University of South Florida   2000 — 2002
MA, Mental health Counseling

University of South Florida   1998 — 2000
BA, Psychology

Jon North Jon North Greater New York City Area Details
Jon North's Electronic Arts, Tiburon Experience January 2001 - July 2002
Job SW at Bloomberg LP
Industry Computer Software
Experience
Bloomberg LP  April 2014 - Present
NVIDIA  June 2013 - March 2014
NVIDIA  August 2007 - June 2013
Excel Energy Technologies   2007 - 2007
2015, Inc.   2002 - 2004
Electronic Arts Tiburon  January 2001 - July 2002
Delex Systems, Inc.   June 2000 - December 2000
Global Trade Technologies   May 1999 - June 2000

Skills
OpenGL, Perl, Computer Architecture, DirectX, Software Development, Xbox, CUDA, OpenCL, Java, Android, Embedded Software, GLSL, JavaScript, High Performance...

Education
Bowling Green State University   1995 — 1999
BA, Mathematics

Kyle Freeborg Kyle Freeborg Orlando, Florida Area Details
Kyle Freeborg's Electronic Arts, Tiburon Experience May 2005 - January 2012
Job QA Project Lead at Electronic Arts
Industry Computer Games
Experience
Electronic Arts  February 2012 - Present
ELECTRONIC ARTS - TIBURON  May 2005 - January 2012
Electronic Arts  January 2004 - March 2005
Electronic Arts  May 2002 - January 2004

Skills
Test Planning, Quality Assurance, PS3, Xbox 360, Testing, Test Cases, Video Games, DevTrack, Wii, Bug Tracking, Perforce, Gameplay, Xbox, Computer Games, JIRA, Project Planning, Hansoft, Multiplayer, Game Testing, Game Development, Mobile Games, Databases, Management, Console

Education
Central Michigan University   1998 — 1999

John Rotolo John Rotolo Orlando, Florida Area Details
John Rotolo's Electronic Arts, Tiburon Experience 1997 - 2005
Job Network Manager at UCF/FIEA
Industry Entertainment
Experience
UCF/FIEA   IT Manager360Ed2006 - Present
Florida Interactive Entertainment Academy  2005 - Present
FIEA  2005 - Present
Virtual Operations   2013 - 2013
Electronic Arts  1997 - 2005
EA - Tiburon  1997 - 2005
Electronic Arts Tiburon  1997 - 2005

Education
Rutgers University-New Brunswick   1987 — 1991
BS, Electrical Engineering

D'Juan Irvin D'Juan Irvin Orlando, Florida Area Details
D'Juan Irvin's Electronic Arts, Tiburon Experience February 2008 - May 2008
Job Lab Specialist at Full Sail University
Industry Design
Experience
Full Sail University  June 2012 - Present
GAMINGtruth.com   October 2006 - Present
djuanDesign Studio   October 2005 - Present
Flow Buick & GMC   October 2010 - December 2011
FiftyOne Marketing   July 2009 - December 2010
ARC Design Agency   January 2009 - May 2010
Electronic Arts Tiburon  February 2008 - May 2008
Full Sail Real World Education  August 2007 - February 2008
Full Sail Real World Education  October 2005 - July 2007

Skills
Adobe Creative Suite, Web Design, Web Development, Photoshop, InDesign, Flash, Photography, Photo Editing, Online Journalism, Gaming, Online Gaming, Community Engagement, Web 2.0, Website Development, Website Redesign, Graphic Design, Logo Design, User Interface Design, Windows 7, Mac OS X, Browsers, Lightroom, ActionScript, After Effects, Final Cut Pro, Dreamweaver, User Experience, User Interface, CSS, Premiere, OS X, XHTML, Game Design, Creative Direction, Interaction Design, Unreal Engine 3, Multimedia, MySQL, CMS, Storyboarding, Image Editing, Usability, Video Editing, Video Games, Motion Graphics, WordPress, Animation, HTML 5, Mac, Illustrator

Education
Full Sail University   2013 — 2014
Bachelor's Degree, Digital Arts & Design

Full Sail University   2004 — 2005
Digital Media

Joe Nax Joe Nax Orlando, Florida Area Details
Joe Nax's Electronic Arts, Tiburon Experience March 2005 - September 2007
Job President at Virtual Operations
Industry Information Technology and Services
Experience
Virtual Operations   January 2013 - Present
Electronic Arts  April 2009 - March 2013
Electronic Arts  September 2007 - April 2009
Electronic Arts - Tiburon  March 2005 - September 2007
Electronic Arts - Tiburon  April 2003 - March 2005
Electronic Arts - Tiburon  June 2001 - April 2003
Electronic Arts - Tiburon  July 1999 - June 2001
Nooter Corporation  May 1996 - June 1999

Skills
IT Strategy, Strategy, IT Management, Leadership, Process Improvement, Strategic Planning, Governance, Game Development, Vendor Management, Information Technology, Video Games, Program Management, Change Management, Online Gaming, Scripting, Agile Project Management, Enterprise Software, Management, Xbox 360, Software Development, Game Design, Outsourcing, Casual Games, IT Service Management, Project Portfolio..., MMO, MS Project, Cross-functional Team..., Enterprise Architecture, IT Operations, Business Analysis, Monetization, Gaming, SharePoint, Networking, SDLC

Education
Florida Institute of Technology   2009 — 2011
Business Administration and Management, General

University of Missouri-Saint Louis   1996 — 1998
N/A, IT

St. Louis Community College   1992 — 1996
AAS, IT:Networking

Jeff Fiorentino Jeff Fiorentino United States Details
Jeff Fiorentino's Electronic Arts, Tiburon Experience May 2008 - December 2008
Job A/V Technician at Tritech Communications
Industry Entertainment
Experience
Tritech Communications  July 2011 - Present
Electronic Arts Tiburon  May 2008 - December 2008
Bounce House Orlando   November 2007 - March 2008
Panera Bread - Various   July 2005 - July 2006
Best Buy  July 2005 - July 2006
general cleaning   April 2004 - January 2005

Skills
Pro Tools, Video Games, Sound Design, Sound, Audio Engineering

Education
Full Sail University   2006 — 2010
BS, Audio Engineering

Full Sail University
Bachelor of Science Degree in Recording Arts, Recording Arts

Kevin Creese Kevin Creese San Diego, California Details
Kevin Creese's Electronic Arts, Tiburon Experience 2005 - December 2012
Job Senior Software Engineer at Sony Computer Entertainment America LLC
Industry Computer Games
Experience
Sony Computer Entertainment America LLC  December 2012 - Present
Electronic Arts  April 2005 - December 2012
Electronic Arts - Tiburon  2005 - December 2012
TriSnap Technologies   March 2004 - August 2004

Skills
Problem Solving, Algorithms, ActionScript, C++, Optimization, Computer Science, User Interface, Usability, C#, Artificial Intelligence, Technical Writing, Creative Writing, Research, Software Design, Software Engineering, Software Implementation, Problem Analysis, Workflow Analysis, Microsoft Visual Studio..., Perforce, Genetic Algorithms, Natural Language..., User Interface..., User Interface..., Debugging Code, Game Development, Game Programming, Game Design, Parsing, Rapid Prototyping, Algorithm Design, Outsourcing Management, Software Requirements, Requirements Analysis, Video Games, GUI, Xbox 360, PS3, Cross-platform..., Scripting, Programming, Console, Computer Games, User Interface Design, Object Oriented Design, Debugging, HLSL, OpenGL, DirectX, PS4

Education
University of Central Florida
B.S., Computer Science

josh triplett josh triplett Savannah, Georgia Area Details
josh triplett's Electronic Arts, Tiburon Experience March 2008 - May 2008
Job Multimedia Developer at Gulfstream Aerospace
Industry Aviation & Aerospace
Experience
Gulfstream Aerospace  May 2010 - Present
Providence Church  September 2007 - May 2010
Electronic Arts - Tiburon  March 2008 - May 2008
The Forum  September 2003 - May 2004

Education
Savannah College of Art and Design   2005 — 2008

David Bussom David Bussom Orlando, Florida Area Details
David Bussom's Electronic Arts, Tiburon Experience March 2009 - April 2012
Job https://www.facebook.com/pages/DavidBussom3dRenders/265634536796786
Industry Computer Games
Experience
Electronic Arts  April 2012 - Present
Electronic Arts Tiburon  March 2009 - April 2012
Dr. Memory Educational Promo   December 2009 - January 2010
Full Sail  October 2008 - January 2009
M.G Studios  October 2008 - December 2008
The Gourmet Rodent   August 2004 - May 2006

Skills
Fast paced, intelligent worker, Prepared, People person, Confident, Energetic, Very reliable, Maya, Texturing, UV mapping, Mental Ray, Visual Effects, After Effects, Compositing, 3D Studio Max, Rigging, Character Rigging, Modeling, Shake, Rotoscoping, Rendering, Computer Graphics, Changing Environments, Low Poly Modeling, Unreal Editor, Normal Mapping, MEL, Computer Animation, 3D Modeling, 3D, Video Games, Game Development, Game Design, Lighting, Premiere, Photoshop, Fast-paced, PS3, Console

Education
Full Sail University   2006 — 2008
computer animation, Environment and Vehicle Art

Bronson Highschool   2000 — 2003
Diploma

Nathan Jansen Nathan Jansen Orlando, Florida Area Details
Nathan Jansen's Electronic Arts, Tiburon Experience 2010 - 2015
Job Video Game Programmer
Industry Computer Games
Experience
Electronic Arts - Tiburon  2010 - 2015
Virtual Prophecy Entertainment  August 2009 - November 2009

Skills
Game Development, Video Games, Game Design, Software Development, Game Programming, OpenGL, C#, C++, Xbox 360, Unity3D, Perforce, Visual Studio, Gameplay Programming, XBox One, PS3, PS4, Physics Programming

Education
Full Sail University   2007 — 2008
Bachelor of Science, Game Development

Gregory Ingalls Gregory Ingalls Baton Rouge, Louisiana Area Details
Gregory Ingalls's Electronic Arts, Tiburon Experience 2006 - 2008
Job Project Lead at Electronic Arts
Industry Computer Games
Experience
Electronic Arts  June 2012 - Present
Electronic Arts  August 2008 - June 2012
Electronic Arts Tiburon  2006 - 2008

Skills
Human Resources, Project Coordination, Agile Project Management, Recruiting, Information Technology, Database Administration, Problem Solving, Troubleshooting, Networking, PC building, Team Leadership, Team Management, Team Building, Quality Assurance, Video Games, Project Management, DevTrack, PS3, Wii, Xbox 360, Testing, Game Development, Operations Management, Gameplay, MMO, Game Design, Casual Games, Console, Social Games, Computer Games, JIRA

Education
Louisiana State University   2010 — 2012
Continuing Education, Project Management, Completed

Full Sail University   2003 — 2004
Associate of Science (A.S.), Recording Arts Technology/Technician, 92.7

Gino Costantini Gino Costantini Melbourne, Florida Area Details
Gino Costantini's Electronic Arts, Tiburon Experience October 2011 - February 2015
Job Software Engineer Harris corp
Industry Computer Software
Experience
BCP Productions   January 2015 - Present
Harris Corporation  March 2015 - Present
G-N.O   November 2009 - Present
Electronic Arts - Tiburon  October 2011 - February 2015
Harris Corporation  December 2007 - October 2011

Skills
C++, Software Engineering, C#, Software Development, Programming, Game Programming, Game Development, Perforce, WPF, Objective-C, iPhone, Java, jQuery, HTML 5, ASP.NET, User Interface, Agile Methodologies, WCF, DirectX, iOS development, Software Design, Python, OpenGL, C, Visual Studio, XML, OOP, JavaScript, HTML, CSS, Android, Eclipse, .NET, Photoshop, Computer Graphics, Web Development, Object Oriented Design, Android Development, SQL, XNA, Algorithms, Mobile Devices, Visual C, Mobile Applications, LINQ, Design Patterns, Web Services, PS4, Brazilian Jiu-Jitsu, Muay Thai

Education
University of West Florida   2006 — 2007
BS, Computer Science

Pensacola Junior College   2004 — 2005
Associates, General Education

Digipen Institute of Technology   2000 — 2003
Real-Time Interactive Simulation

Victor Estorino Victor Estorino Orlando, Florida Area Details
Victor Estorino's Electronic Arts, Tiburon Experience April 2011 - Present
Job Software Engineer at Electronic Arts Tiburon
Industry Computer Games
Experience
Electronic Arts Tiburon  April 2011 - Present
TimeGate Studios  June 2010 - April 2011
Electronic Arts Tiburon  August 2009 - July 2010
University of Central Florida  August 2008 - August 2009

Skills
Video Game Development, C++, Perforce, Gameplay Programming, Xbox 360, Video Games, C#, C, Flash, ActionScript, JavaScript, UnrealScript, PHP, XML, Programming, Game Development, PS3, Game Design, Game Software Tools

Education
University of Central Florida   2008 — 2009
M.S., Interactive Entertainment

Florida State University   2003 — 2008
Bachelor of Science, Electrical Engineering

Keith Rosier Keith Rosier Bellevue, Washington Details
Keith Rosier's Electronic Arts, Tiburon Experience May 2004 - November 2005
Job Production Designer at Microsoft
Industry Computer Games
Experience
Microsoft  October 2012 - Present
Draconis Development LLC   October 2010 - Present
using::imagination (Full Sail Final Project)   February 2009 - June 2009
Electronic Arts, Tiburon   May 2004 - November 2005

Skills
Level Design, Photoshop, Visio, C++, DirectX, Art

Education
Full Sail University   2007 — 2009
Bachelor of Science in Game Development, Software Programming and Design (Video Game oriented)

University of Florida   1999 — 2003
Political Science, Classics

Roy Papp Roy Papp Orlando, Florida Area Details
Roy Papp's Electronic Arts, Tiburon Experience 2005 - 2009
Job Founder/Member at Zygobot
Industry Higher Education
Experience
Full Sail University  Founder/MemberZygobotAugust 2013 - Present
Electronic Arts - Tiburon  2005 - 2009
Radical Entertainment  1994 - 1998

Skills
Game Development, Game Design, Maya, Video Games, Unity3D, Higher Education, Gameplay, Xbox 360, 3D, Level Design, Unreal Engine 3, PS3, 3D Modeling, Perforce, Texturing

Education
Full Sail University

Shari Bryant Shari Bryant San Francisco Bay Area Details
Shari Bryant's Electronic Arts, Tiburon Experience February 2006 - July 2009
Job Enterprise Project Manager at Applause
Industry Computer Games
Experience
Applause  March 2015 - Present
Self-Employed  November 2009 - Present
Electronic Arts  May 2012 - March 2015
Electronic Arts  August 2009 - May 2012
Electronic Arts Tiburon  February 2006 - July 2009
Electronic Arts Tiburon  January 2004 - February 2006
Rubio Arts, L.C. (WDW)   June 2000 - September 2000

Skills
Illustration, Creative/Technical..., Project Management, Editing, Art, Video Games, Game Development, Quality Assurance, Management, Agile Methodologies, Casual Games, Gameplay, Wii, Social Games, JIRA, Xbox 360, MMO, DevTrack, Game Design, PS3

Education
Academy of Art University   2015 — 2017
Master of Fine Arts (MFA), Illustration

ISI Language School, Shinjuku-ku, Japan   2012 — 2012
Certificate, Japanese Language

University of Florida   1997 — 2002
BFA, Art, Japanese

Corey Belhumeur Corey Belhumeur Greater Boston Area Details
Corey Belhumeur's Electronic Arts, Tiburon Experience May 2009 - August 2009
Job Software Engineer at Pegasystems
Industry Computer Software
Experience
Pegasystems  June 2013 - Present
Worcester Polytechnic Institute  June 2011 - May 2013
Daniel Webster College  February 2010 - May 2011
TYBRIN Corporation  May 2010 - August 2010
Daniel Webster College  February 2010 - August 2010
Daniel Webster College  September 2009 - May 2010
Electronic Arts - Tiburon  May 2009 - August 2009
Daniel Webster College  January 2009 - May 2009

Skills
C++, C#, Java, OpenCL, MySQL, Ruby on Rails, HTML, CSS, PostgreSQL, XNA, Unix, OpenGL, Algorithms

Education
Worcester Polytechnic Institute   2011 — 2013
M.S., Computer Science

Daniel Webster College   2007 — 2011
B.S., Gaming, Simulation, and Robotics

Scott Leierer Scott Leierer Orlando, Florida Details
Scott Leierer's Electronic Arts, Tiburon Experience October 2011 - October 2012
Job Software Engineer at Electronic Arts
Industry Computer Games
Experience
Cole Engineering Services, Inc.   2013 - Present
L-3 Communications  April 2010 - Present
L-3 Communications  April 2009 - Present
Electronic Arts Tiburon  October 2011 - October 2012
Xymogen  July 2011 - October 2011
Florida Tech Library   October 2006 - October 2010

Skills
C++, C#, Java, JavaScript, ActionScript, Unit Testing, Software Engineering, Visual Studio, SQL

Education
Florida Institute of Technology   2006 — 2010
Bachelor of Science (BS), Computer Software Engineering

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