Emerald City Games
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Emerald City Games Employees
Schell Games July 2014 - Present
Trendy Entertainment LLC December 2011 - May 2014
Puppy Punch Productions April 2011 - December 2011
Trendy Entertainment LLC September 2010 - April 2011
Blue Omega Entertainment June 2007 - June 2009
Emerald City Games November 2008 - March 2009
Radical Axis June 2006 - October 2006
Skills
Art Direction, Storyboarding, Concept Design, Photoshop, Video Games, Animation, Game Design, Traditional Media, Digital Painting, Maya, Environment Art, Creative Direction, Interior Design, Traditional Animation, Game Development, Art, Illustration, Musical Direction, Animal Training, Clown, Texturing, Music Direction, Cheesy Joke Factory
Education
Savannah College of Art and Design 2004 — 2005
BFA, Sequential Art
Sandhills Community College 2001 — 2003
AFA, Fine Art
S2 Games February 2014 - Present
Emerald City Games March 2012 - February 2014
Turbine May 2012 - September 2012
Skills
Zbrush, Unreal Engine 3, Texture Painting, Texturing, Maya, Unreal Editor, UV mapping, Visual Effects, Rigging, Character Rigging, 3D Modeling, Character Animation, Game Development, Unity3D, Low Poly Modeling, Photoshop, Digital Sculpting, Level Design, 3D, Hard Surface Modeling, 3D Coat, Modeling, Game Design, Mudbox, Computer Animation
Education
Full Sail University 2009 — 2011
game art, game art
Emerald City Games August 2012 - Present
Skills
3D Modeling, Texture Painting, Lighting, 3D Studio Max, 3D visualization, 3D rendering, Drawing, Painting, Sculpture, Digital Sculpting
Education
Chaffey College 2009 — 2011
Emerald city games June 2014 - Present
Gala lab. January 2012 - October 2013
Flaskon March 2011 - September 2011
Groom entertainment February 2010 - March 2011
Skills
3D, Graphics, Character Animation, Drawing, Art, Game Design, Video Games, Mobile Games, MMO, Zbrush, Computer Games, Texturing, Casual Games, UV mapping, Unreal Engine 3, Low Poly Modeling, Social Games, Digital Sculpting, Unity3D, 3D Modeling, 3D Studio Max, Texture Painting, Game Art, Texture Artist, Environment Art, Hard Surface Modeling, Computer Animation
Education
Pan-Pacific College 2014 — 2014
Vancouver, translation and interpreting courses
Dongduk Women's University 2005 — 2010
Game and Interactive Media Design, Bachelor's Degree(A+)
Disney ABC Television Group July 2014 - Present
Titmouse April 2013 - July 2014
Disney Television Animation May 2013 - July 2013
ADHD March 2013 - April 2013
Titmouse October 2012 - November 2012
Titmouse August 2011 - July 2012
Six Point Harness October 2010 - August 2011
Emerald City Games April 2010 - September 2010
Legacy Interactive April 2009 - March 2010
Skills
Illustration, Flash, Art Direction, Concept Design, Digital Illustration, User Interface Design, Art, Painting, Digital Painting, Background Art
Education
Savannah College of Art and Design
BFA 2008, Sequential Art
Disney Design Group, Walt disney Imagineering, and Disney Events Group September 2010 - Present
Emerald city games May 2009 - Present
Skills
Visual Communication, Photoshop, Disney, Illustration, Illustrator, Digital Illustration, Digital Painting
Education
Farmingdale State University of New York 2001 — 2005
Bachelor of Technology, Visual Communication
Cartel & Co. February 2015 - Present
Contract Artist & Unity Developer January 2013 - 2015
Emerald City Games January 2013 - May 2013
Lionhead Studios September 2009 - September 2012
Kuju Entertainment May 2008 - August 2009
Kuju Entertainment May 2008 - November 2008
EA Games March 2006 - February 2008
Criterion Games January 2005 - March 2006
Lea Design January 2004 - January 2006
Holomatix March 2002 - January 2004
Skills
Environment Art, Unreal Engine 3, Texture Artist, Unreal, UV mapping, Unreal Editor, Texturing, Zbrush, PS3, Shaders, Xbox 360, XSI, Computer Games, Maya, Asset Creation, Texture Creation, Unreal 3, Low Poly Modeling, Texture Painting, Video Games, World Building, Organic Modeling, Perforce, Wii, Shake, 2D, Video Game Development, Character Rigging, Animation, Digital Sculpting, 3D animation, Illustration, Environment Modeling, Game Art, Hard Surface Modeling, Normal Mapping, Xbox, Mental Ray, Console, 3D, Gameplay
Education
Bournemouth University 1995 — 1999
BS, Natural History Illustration
Mill Hill School 1986 — 1992
Emerald City Games January 2014 - Present
Hothead Games October 2008 - January 2014
Hothead Games October 2008 - January 2014
Gas Powered Games July 2007 - October 2008
Skills
Video Games, Character Animation, 3D, Texturing, Maya, Animation, Modeling, Xbox 360, Traditional Animation, Photoshop, 3D Studio Max, Mobile Games, Game Development, Drawing, Character, PS3, Unreal Editor, Level Design, Game Design, Environment Art, Gameplay, Concept Design, UV mapping, Wii, Cinematics, Low Poly Modeling, Unity3D
Education
Digipen Institute of Technology 2005 — 2007
AAA, Traditional and Computer Graphic Art
British Columbia Institute of Technology 1998 — 1999
Associates, Mechanical Drafting
Electronic Poets 2014 - 2015
Emerald City Games August 2012 - February 2013
CCAD IT HelpDesk 2011 - 2013
Skills
Conceptual Art, Illustration, Graphic Design, UV texture painter, Information Technology, Adobe Creative Suite, Character Concept Design, Monsters, Environment Art
Education
Columbus College of Art & Design 2009 — 2013
Emerald City Games March 2012 - Present
Kingdom Death March 2013 - Present
Skills
Maya, Photoshop, 3D Modeling, 3D Studio Max, Zbrush, 3D, UV mapping, Texturing, Modeling, Art, High Risk Pregnancy, Digital Sculpting
Education
New York Institute of Technology-Old Westbury 2006 — 2010
Bachelor of Fine Arts (B.F.A.)