Emotional Robots Inc.

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Emotional Robots Inc. Employees

Employee
Years
Job
Industry
Robert Weaver Robert Weaver Greater Los Angeles Area Details
Robert Weaver's Emotional Robots Inc. Experience July 2013 - February 2014
Job 3D Character Animator at USC Institute for Creative Technologies
Industry Animation
Experience
USC Institute for Creative Technologies  April 2014 - Present
Guidant  February 2014 - April 2014
Emotional Robots Inc.   July 2013 - February 2014
Deutsch & Hydrogen Whiskey   September 2013 - October 2013
Hydrogen Whiskey Studios  May 2013 - May 2013
Hydrogen Whiskey Studios  December 2012 - February 2013
Spark Unlimited  November 2012 - December 2012
Spark Unlimited  June 2012 - August 2012
Hydrogen Whiskey Studios  August 2011 - June 2012
Buck  June 2011 - July 2011

Skills
CG Animation, Acting, Voice Acting, 3D animation, Character, Maya, Cinematics, Animation, Video Games, Feature Films, Character Animation, Motionbuilder, Facial Animation, Traditional Animation, 3D, Unreal Engine 3, Cartoons, Gameplay, Unreal Editor, Unreal, PS3, Xbox, Drawing, Storytelling, Motion Capture, Characters, Creature Animation, Unreal 3, Perforce, Keyframe Animation, Unreal Engine, Alienbrain, Photoshop, Pre-visualization, Computer Animation, Autodesk MotionBuilder, Storyboarding, Film, Conceptual Art, Illustration, Xbox 360, Game Development, Game Design

Education
Sheridan College   1991 — 1995
Received diploma, Classical Animation

Daniel Mullins Daniel Mullins Jacksonville, Florida Details
Daniel Mullins's Emotional Robots Inc. Experience July 2010 - December 2013
Job Game Developer
Industry Computer Software
Experience
Atlatl Software  May 2014 - July 2015
UBM Tech  March 2015 - March 2015
Blaze Branch Entertainment   June 2009 - May 2014
Emotional Robots Inc.   July 2010 - December 2013
3rdElement Studios   April 2012 - December 2012
Regal Entertainment Group  October 2003 - November 2004

Skills
Game Design, Level Design, Video Games, Photoshop, Unreal Editor, Unity, Game Development, C#, Kismet, Wireframes, Visio, OmniGraffle, Game Mechanics, Animation, Mobile Games, Gameplay Programming, JavaScript, Concept Design, JIRA, Project Management

Education
Savannah College of Art and Design   2006 — 2009
Bachelor of Fine Arts, Interactive Design & Game Development, GPA 3.0

Albert Wood Albert Wood Greater Los Angeles Area Details
Albert Wood's Emotional Robots Inc. Experience March 2012 - July 2012
Job Animator/Matchmover at Encore Hollywood
Industry Animation
Experience
Encore Hollywood  August 2014 - Present
XSEED JKS  October 2012 - November 2013
Checkpoint Studios Inc.  July 2012 - September 2012
Emotional Robots Inc.   March 2012 - July 2012
Papaya Studio  November 2010 - August 2011
IndieAnimation Studios   May 2006 - January 2009
DNA Productions  March 2005 - June 2005
Kensington Falls Studio   June 2002 - August 2002

Skills
Rigging, Character Animation, Animation, Maya, Cinematics, Video Games, Traditional Animation, 3D Studio Max, Computer Graphics, Facial Animation, Flash, Premiere, XSI, Cartoons, Autodesk MotionBuilder

Education
Edinboro University of Pennsylvania   1997 — 2002
BFA Appilied Media Arts/Animation, Animation

Dusten Sobotta Dusten Sobotta Los Angeles, California Details
Dusten Sobotta's Emotional Robots Inc. Experience September 2011 - December 2011
Job Lead Engineer, Smart Helmet SDK at DAQRI
Industry Computer Software
Experience
DAQRI  November 2014 - Present
DAQRI  March 2014 - November 2014
Phosphor Games  January 2012 - September 2013
Emotional Robots Inc.   September 2011 - December 2011
Jolokia Games   August 2011 - November 2011
Student Team: Insidious Studios   2010 - 2010
metamoorephosis/TapMe Games   2009 - 2010
Tavros Technology   2008 - 2008
Whitehall School District   2005 - 2006

Skills
C++, C#, Unreal Engine 3, XNA, Perforce, Visual Studio, Git, Objective-C, UnrealScript, STL, Xcode, Subversion, Qt, Vim, Assembly, Angelscript, Ogre3D, OSG, Bullet Physics, Lua, OpenAL, OpenGL, CMake, CodeBlocks, Apache, LDAP, SVN, Trac, Bugzilla, Hansoft, SilverStripe, Google Apps, Game Development, DirectX, Game Design, Game Mechanics, iOS, Gameplay Programming, iOS development, Android Development

Education
Tribeca Flashpoint Academy   2009 — 2011
AAS, Computer Science

University of Illinois at Chicago   2007 — 2008
Computer Science

University of Wisconsin-Eau Claire   2006 — 2007
Computer Science, Psychology

Jake Baet Jake Baet San Diego, California Details
Jake Baet's Emotional Robots Inc. Experience September 2010 - April 2011
Job FX Artist at Psyonix
Industry Computer Games
Experience
Psyonix  July 2014 - Present
FXVille  December 2013 - June 2014
High Moon Studios  August 2012 - February 2013
High Moon Studios  October 2011 - September 2012
Papaya Studio  July 2011 - August 2011
Emotional Robots Inc.   September 2010 - April 2011
MEDL Mobile  June 2010 - September 2010

Skills
Unreal Engine 3, MEL, 3D Studio Max, Scripting, Unreal, Particle Effects, Unreal Editor, Max, Visual Effects, Xbox 360, Perforce, Gameplay, Maxscript, Particle, Kismet, Video Games, Maya, PS3, Level Design, Character Animation, Environment Art, Low Poly Modeling

Education
Art Institute of California-Orange County   2008 — 2010
Visual & Game Programming, FX & Technical Art

Cypress College   2005 — 2007
Associate in Science, Liberal Arts, Computer Programming

Zach Lehman Zach Lehman Los Angeles, California Details
Zach Lehman's Emotional Robots Inc. Experience June 2010 - June 2012
Job Games Director at Stream TV Networks, Inc.
Industry Computer Games
Experience
Stream TV Networks, Inc.   July 2014 - Present
Stream TV Networks   January 2014 - May 2014
Plastic Piranha, LLC   July 2012 - December 2013
Emotional Robots Inc.   June 2010 - June 2012
Depth Team Inc   April 2011 - February 2012
GCC Studios   January 2009 - January 2010
JPMorgan Chase  July 2008 - January 2010
IGDA  2008 - 2010
Wandering Samurai Studios   June 2006 - November 2008
Lot3k Team   February 2002 - August 2005

Skills
Software Project..., Atlassian JIRA, C++, JavaScript, Photoshop, 3D Studio Max, Programming, Game Development, Unreal Engine 3, Scripting, Scrum, Agile Methodologies, Perforce, Video Games, Unity3D, Mobile Games, Multiplayer, Computer Games

Education
University of North Carolina at Charlotte   2007 — 2011
BS, Computer Science

Chris Percle Chris Percle Austin, Texas Area Details
Chris Percle's Emotional Robots Inc. Experience 2010 - August 2011
Job Environment Artist at Armature Studio
Industry Computer Games
Experience
Armature Studio  October 2012 - Present
TimeGate Studios  October 2011 - June 2012
Heroes & Fantasies   August 2006 - October 2011
Emotional Robots Inc.   2010 - August 2011

Skills
Unreal Engine 3, Unreal Editor, UV mapping, Zbrush, Mudbox, Texturing, Low Poly Modeling, Game Design, World Building, Game Development, Video Games, Digital Sculpting, UnrealScript, 3D, PS3, Xbox 360

Education
DeVry University
Bachelor of Science, Game and Simulation Programming

Tad Langehaug Tad Langehaug San Francisco Bay Area Details
Tad Langehaug's Emotional Robots Inc. Experience March 2009 - March 2011
Job 3D Artist at Machine Zone, Inc.
Industry Computer Games
Experience
Machine Zone, Inc.   January 2015 - Present
Quark Games  October 2012 - December 2014
Bigpoint Inc  March 2011 - October 2012
WMS Gaming  August 2010 - March 2011
Emotional Robots Inc.   March 2009 - March 2011

Skills
3D Modeling, Texturing, Animation, Game Development, Art, Video Games, Game Design, Conceptual Art, 3D, Art Direction, Maya, Compositing, Illustration

Education
Sierra College   2006 — 2010

Jaret Illingworth Jaret Illingworth Baltimore, Maryland Area Details
Jaret Illingworth's Emotional Robots Inc. Experience July 2010 - January 2012
Job Level Designer at Treyarch Studios
Industry Computer Games
Experience
Treyarch  February 2015 - Present
ZeniMax Online Studios  February 2012 - February 2015
Depth   June 2011 - January 2012
Emotional Robots Inc.   July 2010 - January 2012

Skills
Level Design, Lighting, Photoshop, Kismet, Matinee, Tortoise SVN, Cascade, Material Editor, Documentation, Level Pre-Production, Perforce

Education
University of Advancing Technology   2008 — 2011
Bachelor of Arts, Game Design

James Caskey James Caskey Washington D.C. Metro Area Details
James Caskey's Emotional Robots Inc. Experience December 2010 - December 2011
Job Founder, Game Designer, Artist Triforge Industries
Industry Computer Games
Experience
Triforge Industries   July 2009 - Present
Emotional Robots Inc.   December 2010 - December 2011
Perpetual FX Creative  July 2010 - December 2010
Electronic Arts  August 2009 - December 2009
Visarts  2005 - 2006

Skills
3DS Max, Maya, Zbrush, Mudbox, Photoshop, Illustrator, Unreal Engine 3, UDK, 3D Modeling, UV mapping, Materials, Texturing, World Building, Environment Art, Level Design, Character Animation, Game Design, 3D, 3D Studio Max, Video Games, PS3, Digital Sculpting, Low Poly Modeling, Unreal Editor, Unity3D, Texture Painting, Game Development, Mental Ray

Education
Savannah College of Art and Design   2006 — 2009
Interactive Design and Game Development, 3D Modeling, Level Design

Montgomery College   2004 — 2006
Graphic Design, Graphic Design, Digital Art

Patrick Paquin Patrick Paquin Toronto, Canada Area Details
Patrick Paquin's Emotional Robots Inc. Experience April 2013 - June 2013
Job Artist
Industry Computer Games
Experience
Swappz Interactive  November 2013 - December 2013
GSW Worldwide  March 2012 - November 2013
Ganz  May 2010 - November 2013
Emotional Robots Inc.   April 2013 - June 2013
G4BOX INC.  June 2009 - May 2010
Blue Systems GmbH   October 2009 - January 2010
Emotional Robots Inc.   June 2009 - November 2009
Cerebral Vortex Games   July 2007 - September 2007

Skills
Video Games, 3D Studio Max, MMO, Game Development, Unreal Editor, Photoshop, Unity3D, Computer Games, Texturing, Maya, Online Gaming, Game Design, Zbrush, 3D Modeling, UV mapping, Low Poly Modeling, Concept Design, Digital Sculpting, Conceptual Art, Character Modelling, Texture Painting, Modeling, 3D, Illustration, Digital Painting, Gameplay, Mudbox, Mobile Games, Art, Sculpture, Game Mechanics, 3D graphics, Characters, Level Design, Awesomeness, UV Mapping, ZBrush

Education
International Academy of Design   2006 — 2007
Diploma, Video Game Design and Development

Sheridan College   2001 — 2002

Ryan Bowlin Ryan Bowlin Saint Louis, Missouri Details
Ryan Bowlin's Emotional Robots Inc. Experience March 2011 - May 2011
Job Lead Artist at Playtika / CIE
Industry Computer Games
Experience
Playtika / CIE   May 2015 - Present
CIE / Playtika   March 2014 - May 2015
WMS Gaming  October 2010 - March 2014
Defiant Development PTY Ltd   April 2012 - May 2012
Emotional Robots Inc.   March 2011 - May 2011
InstantAction  August 2010 - September 2010
Red Dust Studios   May 2009 - July 2010
ohai, inc.   March 2009 - April 2009
Simutronics Corp.  August 2006 - February 2009

Skills
Texture Painting, Illustration, Graphic Design, GUI, Concept Design, Props, Texturing, Conceptual Art, Digital Painting, Game Design, Game Development, Video Games

Education
Fontbonne University
BFA, Drawing