Firebrand Games

Industry: Video game developer

Description

Firebrand Games Limited is a British video game developer based in Glasgow, Scotland. Founded by chief executive officer Mark Greenshields in 2006, the company opened a second office in Merritt Island, Florida, in September 2007. Headquarters: Glasgow, United Kingdom Founder: Mark Greenshields Founded: 2006, Glasgow, United Kingdom Predecessor: DC Studios Type of business: Privately held company

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Firebrand Games Employees

Employee
Years
Job
Industry
Jared Gaul Jared Gaul Debary, Florida Details
Jared Gaul's Firebrand Games Experience July 2008 - July 2010
Job Senior Visual Software Engineer
Industry Computer Software
Experience
Fidelity Technologies Corporation  November 2014 - Present
Render Junkies LLC   June 2011 - Present
Lockheed Martin  July 2012 - November 2014
Full Sail University  October 2011 - October 2012
Muse Games  August 2010 - August 2011
Firebrand Games   July 2008 - July 2010
Adacel  October 2006 - July 2008

Skills
Software Engineering, C, Project Management, Integration, Software Development, Linux, Testing, Program Management, Agile Methodologies, Microsoft Office, Object Oriented Design, System Architecture, Systems Engineering, Visual Studio, Software Design

Education
Full Sail University   2004 — 2006
Bachelor's degree, Game Design and Development

Kent State University at Ashtabula   2001 — 2004
Associate of Science (AS), General Studies

Sergey Ivakhnenko Grey Sergey Ivakhnenko Grey Greater Denver Area Details
Sergey Ivakhnenko Grey's Firebrand Games Experience February 2008 - September 2009
Job Senior 3D Designer at O.C. Tanner
Industry Graphic Design
Experience
O.C. Tanner   September 2012 - Present
Interactive Idea   June 2005 - Present
NetDevil  November 2009 - April 2011
Firebrand Games   February 2008 - September 2009
Raydon Corporation  October 2005 - July 2007
Information Display Systems   January 2000 - May 2000

Skills
Computer Animation, Modeling, 3D, Scrum, Low Poly Modeling, Rendering, 3D Modeling, UV mapping, Maya, Animation, 3D Studio Max, Texturing, Video Editing, Video Games, Game Development, Graphics, Perforce, Game Design, Photoshop, Mental Ray, Character Animation, Flash, Texture Artist, 3D visualization, After Effects, 3D graphics, Changing Environments

Education
Full Sail University   2003 — 2004
Computer Animation

Drexel University

Ella McCrea Ella McCrea Baton Rouge, Louisiana Area Details
Ella McCrea's Firebrand Games Experience March 2011 - June 2013
Job UX Product Manager
Industry Computer Software
Experience
Ramware LLC : Antares Technology Solutions & e-Gov Systems   June 2013 - Present
Firebrand Games   March 2011 - June 2013
JOHNS HOPKINS INSTITUTE FOR NANO BIOTECHNOLOGY   May 2009 - June 2010
BULLY ENTERTAINMENT  June 2009 - August 2009

Skills
UX, UI, Software Development, Business Analysis, User Stories, Project Leadership, Design Research, CSS, HTML5, Responsive Web Design, Product Design, User Experience

Education
The Maryland Institute College of Art   2006 — 2010
BFA, Painting, Animation, Art History

David Hahnert David Hahnert Orlando, Florida Details
David Hahnert's Firebrand Games Experience March 2010 - December 2013
Job AI Software Engineer at Electronic Arts (EA)
Industry Computer Games
Experience
Electronic Arts (EA)   February 2014 - Present
Firebrand Games   March 2010 - December 2013
Design Interactive  January 2009 - March 2010

Skills
Gameplay Programming, Game Development, Xbox 360, PS3, Wii, DirectX, Computer Games, MMO, Mobile Games, Console, Game Programming, Game Mechanics, Unreal Engine 3, Video Games, Level Design, Gameplay, ActionScript, Lua, Casual Games, Game Engines, Unity3D, Game Design, Perforce, Multiplayer, Maya, Scripting, iOS development, OpenGL, Social Games, Visual Studio, Unreal Editor, User Interface, Unity, 3D, HLSL

Education
University of Central Florida   2004 — 2009
Bachelor's degree, Computer Science

Lake Brantley High School   2000 — 2004

Davin Harsadi Davin Harsadi Huntsville, Alabama Details
Davin Harsadi's Firebrand Games Experience July 2012 - July 2013
Job 3D Environment Artist
Industry Defense & Space
Experience
Camber Corporation  October 2013 - Present
DavinHarsadi.com   August 2013 - October 2013
Firebrand Games   July 2012 - July 2013
Freelance 3D Artist  August 2011 - July 2012
EDMC  June 2009 - March 2011
Sony Online Entertainment Mentorship Program   July 2010 - December 2010
Savannah College of Art and Design  February 2007 - March 2009
GameStop  November 2007 - December 2008

Skills
Maya, Photoshop, Zbrush, Unreal Development Kit, Modeling, Texturing, 3D rendering, High Poly Modeling, Hard Surface Modeling, Organic Modeling, Modular Modeling, Mudbox, Lighting, Unreal Engine 3, nDo, Crazy Bump, UV mapping, HeadUs UV Layout, Illustrator, After Effects, Marmoset Toolbag, Digital Painting, Art Direction, Level Design, Conceptual Illustration, Life Drawing, Mentoring, Texture Painting, Animation, Xbox 360, 3D Modeling, Unreal Editor, Drawing, UV Mapping, ZBrush, Concept Design

Education
The Art Institute of California - San Diego   2009 — 2011
Bachelor's of Science in Game Art and Design, Game Art and Design, 3.8 GPA

Savannah College of Art and Design   2003 — 2008
Bachelor's of Arts, Computer Animation, 3.8 GPA

Christopher Walch Christopher Walch Orlando, Florida Area Details
Christopher Walch's Firebrand Games Experience February 2014 - Present
Job Lead Artist / Technical Artist at Firebrand Games
Industry Computer Games
Experience
Firebrand Games   February 2014 - Present
Firebrand Games   July 2010 - November 2013
Firebrand Games   December 2008 - July 2010
Firebrand Games   December 2007 - December 2008
CDI Business Solutions  November 2005 - May 2007
American Systems  2006 - 2007
International Academy of Design and Technology  September 2005 - October 2006

Skills
Maya, Photoshop, Rendering, Texturing, Video Games, Animation, Graphics, Mudbox, Game Development, 3D, Lightmapping, PS3, Xbox 360, Wii, UV mapping, Unreal Engine 3, Rigging, Game Engines, Perforce, Gameplay, 3D Studio Max, Computer Games, Mobile Games, Computer Animation, Lighting, After Effects, Game Art, Character Animation, Level Design, Creative Direction, Modeling, Storyboarding, Game Design, Casual Games, Game Mechanics, 3D Modeling, Unity3D, Visual Effects, Hard Surface Modeling, Low Poly Modeling, MMO, Concept Design, Xbox, Texture Painting, Digital Sculpting, Computer Graphics, Environment Art, Unreal Editor, UV Mapping

Education
FullSail Real World Education   2004 — 2005
A.S., Computer Animation

University of North Carolina at Wilmington   2001 — 2003
B.A., Communications Studies

Cape Fear Community College   1999 — 2000
A.A., College Transfer

Cary High School   1993 — 1997
High School Diploma

William Lafleur William Lafleur Seattle, Washington Details
William Lafleur's Firebrand Games Experience May 2011 - April 2013
Job Web Developer / QA Tester
Industry Computer Software
Experience
Hardsuit Labs  April 2015 - Present
Sparkhound  December 2013 - March 2015
Electronic Arts  April 2013 - November 2013
Firebrand Games   May 2011 - April 2013
EA  December 2009 - May 2011

Skills
Xbox 360, Video Games, PS3, Console, Testing, Quality Assurance, Gameplay, Wii, Game Development, Game Mechanics, Mobile Games, Game Testing, Game Design, DevTrack, Computer Games, Xbox, Perforce, JIRA, Test Planning, Game Programming, Gameplay Programming, Video Game Production, Casual Games, Multiplayer, Test Cases, Bug Tracking, Level Design, Social Games, Scripting, Redmine, MMO, iOS development, Lua, PS3 Compliance, Xbox 360 Compliance, Compliance Testing, PSP, Unreal Engine 3, DirectX, Unity3D, IT, Mobile Devices, SQL, C#, C++, Visual Basic, JavaScript, Microsoft Office, Agile Methodologies, Scrum

Education
Louisiana State University and Agricultural and Mechanical College   2005 — 2009
Bachelor of Arts (B.A.), Classics and Classical Languages, Literatures, and Linguistics

Full Sail University   2003 — 2005
Associates, Game Design and Development

Neal McRoberts Neal McRoberts Baton Rouge, Louisiana Details
Neal McRoberts's Firebrand Games Experience June 2012 - Present
Job Associate Producer at Firebrand Games
Industry Computer Games
Experience
Firebrand Games   June 2012 - Present
Firebrand Games   July 2011 - Present
Electronic Arts  February 2010 - July 2011

Education
Louisiana State University

Our Lady of the Lake College

Alexi Gavidia Alexi Gavidia Miami, Florida Details
Alexi Gavidia's Firebrand Games Experience May 2012 - July 2012
Job AMS Agent at Worldwide Flight Services (WFS)
Industry Computer Games
Experience
Worldwide Flight Services (WFS)   January 2014 - Present
Everlast Productions,inc   September 2012 - October 2012
Firebrand Games   May 2012 - July 2012
Sears Holdings Corporation  February 2007 - July 2008

Skills
Sabre, Character Animation, Texturing, Animation, Maya, Modeling, 3D, Photoshop, Concept Design, Rigging, Digital Painting, Unreal Engine 3, Rendering, Computer Animation, Compositing, Storytelling, Graphic Design, Writing, Commercial Skills, Character, Game Art, Zbrush, Unreal Editor, Character Design, UV mapping, Hard Surface Modeling, Character Modeling, Lighting, Storyboarding, 3D animation, Digital Art, Mental Ray, Video Games, Game Design, Art, Computer Graphics, Digital Sculpting, Drawing, 3D Modeling, ZBrush

Education
Full Sail University   2008 — 2011
Bachelor of Science in Game Art, Game Art

Florida International University   2006 — 2008
Architecture, Fine Arts

Robert Morgan Educational Center   2002 — 2006
High School Diploma, Architectural Drafting, Commercial Art

Jeff Friedlander Jeff Friedlander Clearwater, Florida Details
Jeff Friedlander's Firebrand Games Experience August 2010 - May 2011
Job Owner at White Knight Unlimited, LLC
Industry Computer Games
Experience
White Knight Unlimited, LLC   February 2015 - Present
TURBO Studios  September 2013 - June 2014
RockYou  June 2012 - June 2013
Grab Games  July 2011 - April 2012
Firebrand Games   August 2010 - May 2011
Freelance Consultant  May 2009 - May 2010
Big Fish Games  September 2008 - May 2009
Sierra Online  January 2008 - September 2008
Octagon Entertainment  April 2007 - December 2007
Vicious Cycle Software, Inc.   October 2005 - April 2007

Skills
Lua, Microsoft Office, Maya, Game Design, Android, Entertainment, Video Games, Video Game Development, Game Development, Xbox, Level Design, MMORPG, Mobile Games, PS3, Casual Games, Gameplay, Animation, MMO, Xbox 360, Texturing, 3D, Online Gaming, Game Mechanics, Computer Games, Perforce, Console, Wii, Monetization, Multiplayer, PSP, OmniGraffle, Social Game Development, iOS development, iOS, Social Games, Analytics, Competitive Analysis, Demographic Analysis, JSON, Console Games, Unity3D, Unreal Editor, Cross-platform..., Unreal Engine 3, Video Game Production, World Building, Content Design, Interactive..., Free to Play, Virtual Goods

Education
Central Piedmont Community College   1991 — 1995
Criminal Science & Computer Science

James Arndt James Arndt Daytona Beach, Florida Area Details
James Arndt's Firebrand Games Experience April 2008 - June 2010
Job Technical Artist at nSpace
Industry Animation
Experience
fatbox Software   February 2011 - Present
n-Space  April 2015 - July 2015
The DAVE School  January 2015 - April 2015
n-Space  April 2011 - November 2011
Firebrand Games   April 2008 - June 2010
DXD Post FX   January 2008 - April 2008
Lucid Designs   September 2003 - August 2005
L&R Publications   September 2003 - September 2004
Government/Military   October 1998 - September 2003
Marine Corps  1998 - 2003

Skills
Texture Painting, 3D, Animation, Modeling, Texturing, Unity, Game Engines, CryEngine, UDK, Rigging, Lighting, Setup, Unityscript, Javascript, Unreal Engine 3, Particle FX, C#, Visual SVN, Perforce, Game Development, Video Games, Level Design, Maya, Low Poly Modeling, 3D Modeling, Computer Animation, 3D Studio Max, Wii, JavaScript, Visual Effects, Computer Graphics, UV mapping, Motion Graphics, Hard Surface Modeling, Zbrush, Traditional Animation, Digital Sculpting, Unity3D, After Effects, Mudbox, Environment Art, Illustration, Character Rigging, Mental Ray, Unreal Editor, Photoshop, Game Design, Illustrator, Character Animation, Graphics

Education
Full Sail University   2005 — 2007
Asociates Degree, Computer Animation

Defense Information School   1999 — 2000
Basic Graphic Illustrator MOS, Graphic Design

Jennifer Queen Jennifer Queen Metairie, Louisiana Details
Jennifer Queen's Firebrand Games Experience September 2012 - July 2014
Job QA Analyst at TurboSquid
Industry Graphic Design
Experience
TurboSquid  June 2014 - Present
Firebrand Games   September 2012 - July 2014
Electronic Arts  2011 - 2012
CVS Caremark Corporation  February 2011 - September 2011
Novatech Computers   July 2008 - August 2010

Skills
Managing Database, Quality Assurance, Dreamweaver, Photoshop, Microsoft Office, Microsoft Excel, Microsoft Word, HTML, 3D Studio Max, Illustrator, Flash, Visual Basic, Premier, Troubleshooting, Remote Troubleshooting, Internet Troubleshooting, Problem Solving, Collaborative Problem..., Video Games, Software Documentation, Windows 7, Technical Writing, iPhone, Windows, Databases, Windows Vista, Xbox 360, Firefox, Android, Mac, iOS, Adobe Acrobat, Computer Hardware, iPad, Testing, PS3, Bug Tracking, Test Cases, Test Planning, Perforce, Gameplay

Education
ITT Technical Institute-Lake Mary   2005 — 2007
Associate of Science (A.S.), Multimedia/Game Design

Brevard Community College
Associate of Arts (A.A.), General Studies

Dane Caro Dane Caro Geismar, Louisiana Details
Dane Caro's Firebrand Games Experience March 2011 - May 2012
Job Programmer / 3D Artist at Firebrand Games
Industry Computer Games
Experience
Ecliptic Entertainment   November 2008 - Present
Firebrand Games   March 2011 - May 2012
Blue Street Studios   November 2008 - January 2010
Nerjyzed Entertainment  May 2008 - November 2008
Vizual F/X Studios  September 2007 - March 2008

Skills
3D animation, Zbrush, Texturing, Modeling, Animation, Maya, Visual Effects, Photoshop, Character, After Effects, Premiere, 3D, Graphic Design, Illustrator, Game Development, Art Direction, Video Games, Unreal Engine 3, Character Animation, Microsoft Office, Computer Graphics, JavaScript, Video Game Development, Final Cut Pro, Rigging, Unity3D, Torque Game Engine, UV mapping, Motionbuilder, Computer Animation, Gameplay, Mobile Games, Computer Games, Game Design

Education
University of Louisiana at Lafayette   2002 — 2007
Bachelors, Computer animation

David Stensland David Stensland Baton Rouge, Louisiana Details
David Stensland's Firebrand Games Experience September 2011 - May 2012
Job QA Tester at Electronic Arts (EABR)
Industry Computer Games
Experience
Firebrand Games   September 2011 - May 2012
Squishy Pixels   April 2010 - September 2011
Pipeworks Software  May 2008 - April 2009
Allen Communication  August 1998 - August 2000

Skills
Gameplay, Game Design, Level Design, Game Mechanics, Game Development, Maya, Video Games, Social Games, 3D Modeling, Xbox 360, Project Management, WBS, Risk Analysis, Scrum, Confluence, Microsoft Project, Casual Games, Team Leadership, Unity3D, 3D Studio Max, Unreal Editor, Visio, Texturing, Computer Games, Mobile Games, Unreal Engine 3, PS3, ZBrush, Teaching, Team Management, Game Design Documents, Wii, Game Balance, Perforce

Education
Louisiana State University   2015 — 2015
Certificate Program, Business Project Management

Vancouver Film School   2007 — 2008
Game Design

Sean Horning Sean Horning Cleveland/Akron, Ohio Area Details
Sean Horning's Firebrand Games Experience May 2012 - July 2012
Job American Greetings Web Developer
Industry Computer Software
Experience
American Greetings  September 2015 - Present
Software Craftsmanship Guild  April 2015 - July 2015
Dave Walter Inc   February 2013 - October 2014
Firebrand Games   May 2012 - July 2012
Full Sail University  September 2009 - March 2012
Journeys  August 2008 - September 2009

Skills
HTML5, CSS, JavaScript, jQuery, C#, ASP.NET MVC, Maya, Zbrush, Photoshop, 3D Modeling, Game Design, Unreal Engine 3, Art, Gameplay, Texture Artist, UDK, Crazy Bump, Ndo2, Adobe Illustrator, Bump, Texturing

Education
Full Sail University   2009 — 2012
Bachelors of Science Degree, Game Art

Cuyahoga Falls High School   2005 — 2009

Chase Emerick Chase Emerick Baton Rouge, Louisiana Area Details
Chase Emerick's Firebrand Games Experience May 2011 - November 2011
Job Test Engineer at Methods Technology Solutions
Industry Media Production
Experience
Methods Technology Solutions  February 2013 - Present
BrownGreer PLC  July 2012 - February 2013
Firebrand Games   May 2011 - November 2011
Electronic Arts  June 2010 - January 2011
EA Sports North American Test Center   January 2009 - January 2011

Skills
Microsoft Office, Microsoft Excel, DevTrack, DevTest, Bug Tracking, Managing Database, Compliance Testing, Regression Testing, Black Box Testing, Document Review, Test Cases, Management, Software Development..., Oral & Written..., Desktop Publishing, Quality Assurance, Coordination

Education
Louisiana State University   2004 — 2010
Bachelor of Arts and Sciences, Sociology, Communication Studies, Business Administration

Andrew Jackson Fundamental Magnet High School

Louis Henderson Louis Henderson Seattle, Washington Details
Louis Henderson's Firebrand Games Experience August 2010 - September 2011
Job Art Director
Industry Computer Games
Experience
Schell Games  January 2013 - November 2013
Spark Unlimited  November 2011 - December 2011
Firebrand Games   August 2010 - September 2011
Sonic Boom, Inc.   January 2010 - February 2010
Inkling Games   2009 - 2009
Spark Unlimited  2006 - 2008
Genuine Games  2004 - 2005
Spark Unlimited  2002 - 2004
New World Computing  2001 - 2002
New World Computing  2000 - 2001

Skills
Unreal Engine 3, PS3, Xbox 360, Game Development, Texturing, Character Animation, Video Games, Maya, 3D, Animation, Storyboarding, Concept Design, Traditional Animation, Texture Painting, Cinematics, 3D Studio Max, UV mapping, Environment Art, Gameplay, Zbrush, Unreal Editor, Game Art, Wii, Computer Games, Digital Painting, Low Poly Modeling, Lighting, World Building, Console, Shaders, Level Design, Xbox

Education
ArtCenter College of Design   1983 — 1986
BFA, Illustration

Whitman College   1978 — 1982
BA, Honors in Art

St Paul's School   1976 — 1978
Graduated, Art, AP Mathmatics

Nicholas Blottie Nicholas Blottie Austin, Texas Details
Nicholas Blottie's Firebrand Games Experience January 2014 - Present
Job Art Director at Firebrand Games
Industry Graphic Design
Experience
KingsIsle Entertainment  May 2015 - Present
Firebrand Games   January 2014 - Present
Firebrand Games   February 2011 - January 2014
IAP World Services  June 2008 - February 2011

Skills
Illustrator, Graphic Design, Photoshop, Web Design, User Interface Design, Microsoft Office, Adobe Creative Suite, Storyboarding, InDesign, Concept Design, Graphics, Character Design, Drawing, 2D, User Interface, Illustration, Game Art, Digital Art, Conceptual Art, Art Direction, Digital Illustration, Perforce, Creative Direction, Character Animation, Texturing, 3D, Animation, Level Design, UV mapping, Game Development

Education
University of Minnesota-Twin Cities   2001 — 2003
Master of Music, Percussion Performance

Florida State University   1997 — 2001
Bachelor of Music, Music Performance

Ricardo Aguilo Ricardo Aguilo Orlando, Florida Area Details
Ricardo Aguilo's Firebrand Games Experience September 2008 - August 2010
Job Department Chair at Full Sail University
Industry Computer Games
Experience
Full Sail University  March 2011 - Present
Depth First Games   August 2010 - Present
Firebrand Games   September 2008 - August 2010
Blue Street Studios   November 2007 - April 2008
Aguilo Industrial S.A.   November 2002 - November 2007
Full Sail/ Orlando Science Center   May 2007 - July 2007
Cape Environmental  January 1999 - July 2002

Skills
Video Game Design

Education
Full Sail University   2004 — 2006

Steve Dowd Steve Dowd Orlando, Florida Area Details
Steve Dowd's Firebrand Games Experience January 2010 - October 2012
Job Software Engineer at FanDuel Inc.
Industry Program Development
Experience
FanDuel Inc.  June 2015 - Present
BlacKrown, LLC   March 2015 - Present
Zynga  November 2013 - May 2015
Electronic Arts  October 2012 - October 2013
Firebrand Games   January 2010 - October 2012
n-Space  January 2012 - April 2012
Adacel  2008 - 2008
Integrity Arts and Technology Inc -- IDEAS   2007 - 2007
ASGVis   2005 - 2006

Skills
Xbox 360, Game Development, PS3, Gameplay Programming, Wii, Perforce, Video Games, Lua, Game Programming, Gameplay, Game Engines, OpenGL, Game Mechanics, Mobile Games, Visual Studio, Computer Games, Console, Scripting, 3D, Casual Games, Notepad++, Nintendo DS, C++, Xbox, Maya, Windows, Social Games, Cross-platform..., Nintendo 3DS, wxWidgets, iOS development, MS Office, Microsoft Visual Studio..., MVVM, Tortoise SVN, JIRA, OpenGL ES, Microsoft Office, XAML, XML, PS4, Simulations, C#, Simulation, Xbox One, Git, SourceTree, Mac OS, iOS Development

Education
Full Sail University   2003 — 2005
Associate of Science, Game Development

Chubb Institute   2002 — 2003
Specialized Diploma, Web Development and Business Programming

Nathan Champion Nathan Champion Baton Rouge, Louisiana Area Details
Nathan Champion's Firebrand Games Experience March 2011 - May 2013
Job at
Industry Computer Software
Experience
Scientific Games  April 2014 - Present
IBM  June 2013 - April 2014
Firebrand Games   March 2011 - May 2013
Full Sail University  September 2007 - June 2009
Louisiana State University  March 2005 - August 2007

Skills
OpenGL, C, C#, DirectX, Software Development, Game Development, Visual Studio, Programming, Scripting, JavaScript, Artificial Intelligence, OOP, .NET, Unity3D, Xbox 360, Game Design, Gameplay, Java, Perforce, Video Games

Education
Full Sail University   2007 — 2009
BS, Game Design and Development

Louisiana State University   1999 — 2003
BA, Religious Studies

John Seitz John Seitz Winter Park, Florida Details
John Seitz's Firebrand Games Experience January 2009 - November 2011
Job Course Director at Full Sail University
Industry Higher Education
Experience
Full Sail University  November 2011 - Present
Firebrand Games   January 2009 - November 2011
Seitz & Associates   April 2003 - January 2009
Harris Corporation  May 2000 - April 2003
Cyrix / National Semiconductor   January 1998 - May 2000
Boulder Community Network   July 1997 - January 1998
Laboratory of Atmospheric and Space Physics   June 1996 - November 1996
Rob Andrews Land Surveying   February 1993 - June 1996

Skills
Game Design, C++, Game Development, Scripting, Perforce, Testing, Maya, Programming, Video Games, User Interface, Level Design, Unreal Engine 3, Unity3D, Xbox 360, Wii, Game Programming, Unix, Storyboarding, OpenGL, ActionScript, Lua, Gameplay, 3D, Simulations, Texturing, PS3, Computer Games, Animation, Game Mechanics, Mobile Games, DirectX, Casual Games, Zbrush, Computer Animation, Social Games, Gameplay Programming, XNA, Rigging, Character Animation, Unreal Editor, 3D Modeling, Artificial Intelligence, Mental Ray, iOS development, UV mapping

Education
Full Sail University

Full Sail University

Michigan State University
BS, Economics and Psychology

University of Colorado Boulder
BS, Electrical and Computer Engineering

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