Flying Lab Software

Industry: Online game company

Description

Headquarters: Seattle, WA Founded: 1997

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Flying Lab Software Employees

Employee
Years
Job
Industry
Clint Kreider Clint Kreider Kirkland, Washington Details
Clint Kreider's Flying Lab Software Experience October 2006 - December 2011
Job Test Associate II at Microsoft
Industry Computer Games
Experience
Microsoft  March 2014 - Present
Bungie  July 2012 - September 2013
Flying Lab Software   October 2006 - December 2011
Microsoft  May 2004 - October 2006
Technovative Applications   July 2001 - October 2003

Skills
Software Quality..., Testing, Test Planning, Bug Tracking, Teamwork, Team Management, Game Design, Game Development, Customer Service, C, C++, Java, XML, Excel, Microsoft Office, JIRA, Black Box Testing, Video Games

Education
University of Washington   2011 — 2012
Certificate, C++

University of Washington   2005 — 2006
Certificate, Game Development

Principia College   1997 — 2001
BS, Physics

Nathan Lange Nathan Lange Greater Seattle Area Details
Nathan Lange's Flying Lab Software Experience May 2005 - July 2008
Job Character Artist at Cryptic Studios
Industry Computer Games
Experience
Cryptic Studios  June 2014 - Present
Airtight Games  March 2012 - September 2013
KingsIsle Entertainment  July 2010 - February 2012
Gas Powered Games  August 2009 - July 2010
ArenaNet  July 2008 - May 2009
Flying Lab Software   May 2005 - July 2008
Valkyrie Entertainment, LLC   December 2004 - May 2005

Skills
Zbrush, Maya, Texturing, 3D, 3D Studio Max, Environment Art, Photoshop, Video Games, 3D Modeling, Dinosaurs, Art, Unreal Engine 3, UV mapping

Education
Art Institute of Seattle   2003 — 2005

Brent Eiklor Brent Eiklor Greater Seattle Area Details
Brent Eiklor's Flying Lab Software Experience September 2008 - December 2011
Job QA Engineer at DoubleDown Interactive
Industry Computer Games
Experience
DoubleDown Interactive  August 2012 - Present
Glu Mobile  April 2012 - August 2012
Flying Lab Software   September 2008 - December 2011

Skills
Black Box Testing, Ad Hoc Testing, Manual Testing, Build Verification..., Release Verification..., Test Case Generation, Game Design Documents, Game Design, Agile Methodologies, Test Planning, Video Games, Atlassian JIRA, Perforce, Bug Tracking, Scrum, Bugzilla, V&V, MMO, Game Development, Ad-hoc, Social Games, Xbox 360, Software Lifecycle, Multiplayer

Education
Mansfield University of Pennsylvania   2003 — 2008
Bachelor of Arts, English

Jordan Ewing Jordan Ewing Greater Seattle Area Details
Jordan Ewing's Flying Lab Software Experience October 2008 - April 2009
Job Character Artist at Valkyrie Entertainment, LLC
Industry Computer Games
Experience
Valkyrie Entertainment, LLC   December 2014 - Present
S2 Games  November 2013 - September 2014
Carbine Studios  May 2013 - November 2013
Blizzard Entertainment  May 2012 - August 2012
Flying Lab Software   October 2008 - April 2009

Skills
Texturing, 3D Studio Max, Maya, Photoshop, Zbrush, UV mapping, Mudbox, Digital Painting, Character Animation, Digital Sculpting, Conceptual Art, Game Art, Unity3D, Unreal Editor, Game Development, Rigging, Headus, Topogun, UDK, Marmoset Toolbag, Concept Design, Texture Painting, Low Poly Modeling, After Effects, Environment Art, Video Games

Education
Southern Methodist University   2011 — 2012
Master of Interactive Technology, Art Creation

Art Institute of Seattle   2007 — 2010
BFA, Game Art & Design

Colleen Flynn Colleen Flynn Greater Los Angeles Area Details
Colleen Flynn's Flying Lab Software Experience September 2007 - March 2008
Job Travel and Tourism Specialist for the Luxury Travel Industry, Sales Team Leader
Industry Hospitality
Experience
Self Employed - Travel and Tourism Consultant   March 2012 - Present
Seaworthy Services   September 2014 - December 2014
The Ranch at Rock Creek  2009 - 2012
2004-2007 Seattle Realty Group   January 2004 - September 2008
Flying Lab Software   September 2007 - March 2008
Windermere Real Estate  October 1998 - January 2004
Real Estate  January 1997 - January 2004

Skills
New Business Development, New Media, Opening New Markets, Sales, Marketing, Social Media Marketing, Sales Management, Tourism, Account Management, Travel Management, Leisure Travel, Management, Event Management, Event Planning, Recruiting, Hospitality, Trade Shows, Tour Operators, Hotels, Training, Vacation, Online Marketing, Customer Service, B2B, Cruises, Marketing Strategy

Education
Art Institutue of Seattle   2005 — 2009
Media Arts

Art Institute of Seattle   2005 — 2008
Media Arts

Ka Yin (Gary) Lee Ka Yin (Gary) Lee Greater Seattle Area Details
Ka Yin (Gary) Lee's Flying Lab Software Experience March 2008 - January 2012
Job character artist
Industry Computer Games
Experience
Microsoft  May 2015 - Present
Zombie Studios  February 2013 - February 2015
Microsoft  January 2012 - January 2013
Flying Lab Software   March 2008 - January 2012
Digital Dungeons, Inc   June 2000 - June 2002

Skills
UV mapping, Game Development, Video Games, Texturing, Xbox 360, Zbrush, Game Design, Perforce, Maya, MMO, Computer Games, Digital Sculpting, Low Poly Modeling, 3D Modeling, 3D, ZBrush, UV Mapping, Character Modelling

Education
The Seattle Sculpture Atelier
continuing education, figure sculpture

Art Institute of Seattle   2007 — 2008
continuing education, Game Art Design

Art Institute of Seattle   1998 — 2000
AAA, computer animation

Tim Stiles Tim Stiles Greater Seattle Area Details
Tim Stiles's Flying Lab Software Experience January 2007 - April 2007
Job Tier IV Technical Support Specialist at DocuSign
Industry Computer Software
Experience
DocuSign  October 2014 - Present
DocuSign, Inc.   February 2011 - Present
Full Slate   November 2010 - February 2011
Chameleon Labs   March 2007 - January 2011
Flying Lab Software   January 2007 - April 2007
True Fabrications  October 2006 - January 2007
New Media Synergy   September 2006 - October 2006
Victory Studios  April 2006 - June 2006

Skills
Audio Engineering, Technology, Customer Support, Customer Service..., Programming, Web Development, Audio Editing, Audio Post Production, Sound, Project Management, Sound Design, Recording, HTML, Databases, XML, Software Documentation, Web Applications, Music Production, Web Design, Mobile Devices, Management, Enterprise Software

Education
Humboldt State University   2001 — 2004
BS, Computer Information Systems, 3.8

Art Institute of Seattle   2005 — 2006
AA, Audio Production, 4.0

Jeff Kurtenacker Jeff Kurtenacker Orange County, California Area Details
Jeff Kurtenacker's Flying Lab Software Experience 2006 - 2007
Job Audio Manager/Lead Composer at Carbine Studios
Industry Music
Experience
Carbine Studios  November 2014 - Present
Carbine Studios  October 2008 - Present
Expanded Books   October 2005 - January 2013
SomaTone Interactive Audio  July 2007 - October 2010
Flying Lab Software   2006 - 2007
Blizzard Entertainment  2001 - 2004

Skills
Composition, Sound Design, Orchestration, Songwriting, Music Production, Computer Games, Music, Sound, Gameplay, Film Scoring, Audio Post Production, Original Music, Recording, Studio Recording, PS3, Xbox 360, Audio Engineering, MMORPG, Game Audio, Sound Editing

Education
UCLA Extension   2001 — 2003
Certificate, Film Scoring

Lawrence University   1995 — 1999
BA, Music Composition & Audio/Video Technology

Matthew Dulemba Matthew Dulemba Greater Seattle Area Details
Matthew Dulemba's Flying Lab Software Experience June 2011 - September 2011
Job Artist at L.O.S.T. Comic
Industry Media Production
Experience
Chow Foods  March 2014 - Present
L.O.S.T. Comic   January 2014 - Present
Sorcerers Path   February 2014 - April 2015
Heresy Game Design   April 2013 - July 2013
Microsoft Media Labs   April 2012 - May 2012
Flying Lab Software   June 2011 - September 2011
U.S. Coast Guard   October 2003 - August 2007

Skills
Maya, Zbrush, Unreal Engine 3, Photoshop, Video Games, After Effects, 3D Studio Max, 3D Modeling, Storyboarding, Illustrator, Animation, Premiere, Flash, Adobe Creative Suite, Digital Art, Art

Education
Art Institute of Seattle   2007 — 2012
Bachelor of Fine Arts (BFA), Game Art and Design

Shorewood High School   1999 — 2003

Jacob Sauer Jacob Sauer Port Orchard, Washington Details
Jacob Sauer's Flying Lab Software Experience 2012 - 2012
Job Independent Contractor at Sauer Productions
Industry Media Production
Experience
Sauer Productions   July 2013 - Present
EZTVSpots.com   2013 - 2013
Flying Lab Software   2012 - 2012

Skills
Game Development, Game Design, Video Games, Visual Effects, Compositing, Gameplay, Maya, Shave and a Haircut, Nuke, Eyeon Fusion, After Effects, Cryptic Engine, Animation, Computer Animation, UV mapping, Texturing, Character Animation, 3D Modeling

Education
The Art Institute of Seattle   2010 — 2013
Bachelor of Fine Arts (B.F.A.), Media Arts and Animation

Olympic College   2008 — 2010
Associate of Technical Arts, Digital Media Arts

Olympic College   2008 — 2010
Associate of Technical Arts, Animation Design

Olympic College   2006 — 2008
Associate's degree, General Studies

Marissa Monera Marissa Monera Greater New York City Area Details
Marissa Monera's Flying Lab Software Experience February 2008 - March 2008
Job Sr. Manager Product Analytics at Viacom
Industry Information Technology and Services
Experience
Viacom  September 2015 - Present
Viacom  January 2015 - September 2015
Viacom  August 2014 - December 2014
HIAS  July 2014 - August 2014
Metaverse Mod Squad  December 2013 - August 2014
Caloocan Gas Corporation   September 2008 - October 2013
Bioware  September 2011 - July 2012
Trion Worlds, Inc.   March 2011 - September 2011
IGN Entertainment  October 2003 - March 2011
Flying Lab Software   February 2008 - March 2008

Skills
Community Management, Project Management, Video Games, Online Gaming, Community Sites, Content Management, Social Networking, Social Media, Blogging, MMORPG, WordPress, HTML, XML, JavaScript, User Experience

Education
University of Santo Tomas   1976 — 1980
Bachelor of Science (cum laude)

Woodrow Engle Woodrow Engle Greater Seattle Area Details
Woodrow Engle's Flying Lab Software Experience September 2005 - August 2008
Job Environment Artist
Industry Computer Games
Experience
Turn 10   November 2012 - Present
Turn 10 Studios  November 2010 - September 2011
Sucker Punch Productions  September 2008 - April 2009
Flying Lab Software   September 2005 - August 2008

Skills
Zbrush, Environment Art, Texturing, Game Development, 3D Studio Max, Xbox 360, Maya, Video Games

Education
Art Institute of Seattle   2002 — 2005
BFA, Animation Art and Design

Katherine Field Katherine Field Greater Salt Lake City Area Details
Katherine Field's Flying Lab Software Experience 2008 - 2010
Job Community Manager at WildWorks
Industry Marketing and Advertising
Experience
WildWorks  October 2015 - Present
Needle  April 2014 - July 2015
Changyou.com (US) Inc.   2014 - 2014
ChangYou.com (US) Inc.   2012 - 2014
Bioware  December 2011 - June 2012
Wizards of the Coast - Hasbro  August 2011 - December 2011
NCSoft  2010 - June 2011
Flying Lab Software   2008 - 2010
University of Washington  1998 - 2008
City of Olympa   1991 - 1995

Skills
Community Management, Video Games, MMORPG, JIRA, Microsoft Office, Social Media, Blogging, Creative Writing, Project Management, YouTube, HTML, Forums, Mobile Games, Online Content Creation, Google Analytics, Project Planning, Digital Marketing, vBulletin, Wordpress, Twitter, Live Events, Email Marketing, Social Media Strategist, iContact, Online Metrics, Online Forum Creation..., Creative Content..., Live Event Design, Live Event Producer, Press Releases, Game Analysis, Software Quality..., Test Cases, Release Notes, RightNow, SpiraTest, Digital River, Cybersource, Alfresco, Facebook Fan Page..., Pinterest, SPSS, Online Advertising, Mobile Game Development, Facebook Marketing, Facebook Fan Page..., Facebook API, Customer Acquisition, Social Game Development, Engagement Marketing

Education
University of Washington   1998 — 2006
Post-Bacc, Neuropsychology

The Evergreen State College   1991 — 1993
B.A., Liberal Arts

University of Oregon   1988 — 1990
Double Major, Telecommunications and Biological Psychology

John Scott Tynes John Scott Tynes Seattle, Washington Details
John Scott Tynes's Flying Lab Software Experience April 2006 - March 2008
Job Microsoft Director of Student Developer Evangelism Programs
Industry Computer Software
Experience
Microsoft Developer Evangelism   February 2015 - Present
Freelance Creator   April 1991 - Present
Microsoft Developer Evangelism   August 2012 - February 2015
Microsoft Game Studios  May 2009 - August 2012
Microsoft Game Studios  March 2008 - May 2009
Flying Lab Software   April 2006 - March 2008
Flying Lab Software   October 2002 - April 2006
Tynes Cowan Corporation   September 1990 - January 2003
Daedalus Entertainment   July 1995 - July 1996
Wizards of the Coast  May 1994 - June 1995

Skills
Game Design, Writing, Worldbuilding, IP creation, Ideation, Xbox 360, Multiplayer, Xbox, World Building, Video Games, Computer Games, Idea Generation, IP, Game Development, Publishing, Casual Games, Game Mechanics, Scripting, MMO, Perforce, Editing, Console, Social Games, Wii, PS3, Level Design

Education
University of Missouri-Columbia   1989 — 1993
Bachelor, Journalism

Marc Watkins Marc Watkins Chicago, Illinois Details
Marc Watkins's Flying Lab Software Experience August 2005 - February 2008
Job Senior JIRA/Confluence Systems Administrator at Grainger
Industry Business Supplies and Equipment
Experience
Grainger (Peterson Technology)   December 2012 - Present
Glu Mobile  June 2011 - June 2012
Nerjyzed Entertainment  August 2009 - May 2011
SysTest Labs  February 2008 - January 2009
Flying Lab Software   August 2005 - February 2008
Microsoft  April 2000 - August 2005
Nintendo  1999 - 1999
Annapolis Brainware   1996 - 1999
Excalibur Animation and Graphics   1993 - 1995
Various Locations  1981 - 1991

Skills
JIRA, Video Games, Game Development, Quality Assurance, Test Cases, Scrum, Testing, Test Planning, Bug Tracking, Test Management, Game Testing, Mobile Applications, Mobile Games, MMO, Operating Systems, Software Quality..., Game Design, Agile Methodologies, Perforce, Bugzilla, PS3, Computer Games, Test Automation, Agile Project Management, Agile, Black Box Testing, Mobile, System Testing, Windows, Regression Testing, Manual Testing, Software Development, Gaming, User Acceptance Testing, Documentation, Microsoft Office, Team Management, Certified Scrum Master..., A+ Certified, Network+ Certified, Security+, Project+ Certified, Electronic Voting..., Console Games, PC Games, QA, GreenHopper, Structure, Instructional Manuals, Confluence

Education
Texas A&M University   1987 — 1991
Nautical Archaeology

Arizona State University   1986 — 1987
Archaeology

The Hebrew University   1985 — 1986

Elmira College   1981 — 1985
BA, Anthropology/Archaeology

Robbie Knapic Robbie Knapic Seattle, Washington Details
Robbie Knapic's Flying Lab Software Experience September 2011 - January 2012
Job Freelance Artist and Illustrator
Industry Computer Games
Experience
Xerox  August 2014 - Present
Nimbus Games Inc.   January 2012 - September 2013
Flying Lab Software   September 2011 - January 2012

Skills
Maya, Texturing, UV mapping, Photoshop, Game Design, After Effects, Digital Painting, Premiere, Modeling, Perforce, Lighting, Conceptual Art, Character Design, Game Development, Illustrator, 3D, Microsoft Office, Fusion, Nuke, Mudbox, Zbrush, Environment Art, Animation, Digital Sculpting, Unity3D

Education
Art Institute of Seattle   2009 — 2013
126 Credits Completed, Media Arts and Animation

Art Institute of Seattle   2009 — 2012
Media Arts and Animation

Alison Burkley Alison Burkley Vidalia, Louisiana Details
Alison Burkley's Flying Lab Software Experience April 2010 - December 2011
Job 3d Designer at Synect Media
Industry Computer Games
Experience
Synect Media  February 2014 - Present
Self-Employed  December 2011 - Present
Art Institute of Seattle  October 2012 - June 2015
Flying Lab Software   April 2010 - December 2011
Flying Lab Software   August 2009 - April 2010
Griptonite Games (Foundation 9 Entertainment)   February 2009 - July 2009
I Can Has Cheezburger   September 2008 - January 2009
Excell Data  June 2007 - June 2008
Giant Campus  May 2006 - August 2006
firefly digital media inc   April 2003 - June 2004

Skills
Character Animation, Maya, Photoshop, UV mapping, 3D Modeling, Texturing, Zbrush, Video Games, Character Rigging, Game Development, Illustrator, Character Modeling, Bodypaint, Game Design, Characters, Traditional Animation, Character Art, Skinning, Low Poly Modeling, Organic Modeling, Graphic Design, Changing Environments, Web Design, Level Design, Digital Painting, Freehand, Adobe Freehand, 3D, Marvelous Designer, Substance Painter

Education
University of Louisiana at Lafayette   2002 — 2005
BFA, Visual Arts & Computer Animation

Louisiana State University   1998 — 2002

Kimberly Wolcott Kimberly Wolcott Greater Seattle Area Details
Kimberly Wolcott's Flying Lab Software Experience November 2009 - May 2011
Job Freelance Character Animator, Concept Artist and College Instructor
Industry Animation
Experience
Sanford-Brown College (formerly International Academy of Design & Technology)   November 2011 - Present
Learning Developer   April 2013 - August 2013
Kibble Games Inc.   October 2011 - February 2013
Heart Rate Games   June 2011 - August 2011
Flying Lab Software   November 2009 - May 2011
Zombie Studios  July 2009 - October 2009
Lustre Communications  February 2009 - June 2009
The Art Institute of Seattle  April 2007 - June 2009
International Minute Press  April 2006 - April 2007
Outback Steakhouse  April 2000 - January 2006

Skills
Maya, 3D Animation, Character Rigging, Motion Builder, Softimage XSI, Perforce, JIRA, Unreal Engine, 3D Studio Max, Adobe Premiere, Adobe After Effects, Adobe Flash, Adobe Photoshop, Adobe Illustrator, Adobe InDesign, Microsoft Office, Conceptual Art, Clay/Sculpy Sculpture, Traditional 2D Animation, Script Writer, Storyboarding, Watercolor, Acrylic Painting, Gouache Painting, Game Testing, Adobe, Flash, Premiere, Photoshop, Character Animation, Animation, Video Games

Education
Art Institute of Seattle   2007 — 2009
Bachelors, Media Arts and Animation

North Idaho College   2003 — 2006
Applied Associate of Science, Graphic Design

Benjamin Zari Benjamin Zari Greater Seattle Area Details
Benjamin Zari's Flying Lab Software Experience 2008 - 2009
Job QA Tester at Camouflaj game studio
Industry Computer Games
Experience
Camouflaj game studio  November 2013 - Present
Gamma Ray Games   July 2011 - November 2012
Flying Lab Software   2008 - 2009
Wizards of the Coast  1998 - 1999

Skills
Video Games, Computer Games, Xbox 360, Sound, Sound Design, Recording, Audio Engineering, Photoshop, Unreal Engine 3, Sound Editing, Game Development, Online Gaming, Pro Tools, Voice Acting, MMO, MMORPG, Game Design, Unity3D, Level Design, Audio Mixing, Gameplay

Education
Shoreline Community College   2008 — 2011

Lake Washington High school

Ben Zirkle Ben Zirkle Greater Seattle Area Details
Ben Zirkle's Flying Lab Software Experience June 2008 - September 2008
Job 3d Artist at 360 Start
Industry Computer Games
Experience
360 Start   December 2008 - Present
Flying Lab Software   June 2008 - September 2008
Social Motion Corp   February 2008 - July 2008

Education
Art Institute of Seattle   2005 — 2008
BFA, Media Arts & Animation

Jonathan Stroh Jonathan Stroh Greater Seattle Area Details
Jonathan Stroh's Flying Lab Software Experience August 2008 - December 2011
Job Senior Artist at Artifact Technologies
Industry Computer Games
Experience
Artifact Technologies  March 2012 - Present
Flying Lab Software   August 2008 - December 2011
Global Wonder   August 2000 - November 2007
James L Coffin Films   May 2000 - August 2000

Skills
Illustration, Conceptual Art, Flash Animation, Art Direction, Animation, Digital Painting, Concept Design, Character Design, Storyboarding, Video Games, Perforce, Character Animation, Texturing, Game Design, MMO, User Interface Design, Office 2010, User Interface, Level Design, Game Development, Computer Games, Environment Art

Education
James L Coffin School of Animation   1999 — 2000
2d Animation

Bellevue Community College   1996 — 1998
AA Arts and Sciences

Greg Frizzell Greg Frizzell San Francisco Bay Area Details
Greg Frizzell's Flying Lab Software Experience May 2005 - September 2008
Job Sr. Environment Artist at Trion Worlds, Inc.
Industry Computer Games
Experience
Trion Worlds, Inc.   July 2011 - Present
Trion World Network, Inc.   September 2008 - July 2011
Flying Lab Software   May 2005 - September 2008
Lidar VFX   June 2004 - April 2005

Skills
Maya, Video Games, UV mapping, Environment Art, Modeling, 3D, Concept Design, Texturing, 3D Modeling

Education
Art Institute of Seattle   2002 — 2004
Associate of Arts (A.A.), Animation, 3.9

Mesmer Animation Labs   2001 — 2001

Priscilla Firstenberg Priscilla Firstenberg Greater Seattle Area Details
Priscilla Firstenberg's Flying Lab Software Experience June 2005 - April 2006
Job Environment Artist at 5TH Cell Media
Industry Computer Games
Experience
5TH Cell Media  March 2014 - Present
www.ArtofPri.com   November 2006 - Present
Camouflaj game studio  September 2013 - March 2014
ArenaNet  September 2010 - December 2011
Griptonite Games  June 2010 - August 2010
Griptonite Games  October 2008 - May 2009
Microsoft  September 2007 - September 2008
Oberon Media  October 2006 - June 2007
Flying Lab Software   June 2005 - April 2006
Art Institute of Seattle  November 2004 - August 2005

Skills
Texturing, Maya, Photoshop, Zbrush, UV mapping, Art, 3D Studio Max, Digital Painting, Video Games, Game Development, Illustration, 3D, Environment Art, Digital Sculpting, Modeling, Character Design

Education
FuturePoly   2010 — 2010
Artistic game development

Art Institute of Seattle   2003 — 2006
BFA, Media Arts & Animation

Diana J. Lee Diana J. Lee Greater Seattle Area Details
Diana J. Lee's Flying Lab Software Experience January 2007 - August 2011
Job UI/Graphic Artist at Flying Lab Software
Industry Computer Games
Experience
Flying Lab Software   January 2007 - August 2011
Run Studios  December 2006 - December 2006
Flying Lab Software   June 2006 - December 2006

Skills
Storyboarding, Ink, Maya, After Effects, Sony Vegas, Flash, Drawing, Concept Design, Premiere, Painting, Game Design, Sculpture, Lightroom, Photoshop, Web Design, Video Games, Texturing, Level Design, Zbrush, Game Development, UV mapping, MMO, User Interface

Education
Art Institute of Seattle   2003 — 2006
Bachelor's, Media Arts & Animation

Chris Trout Chris Trout Greater Seattle Area Details
Chris Trout's Flying Lab Software Experience 2012 - 2012
Job Director at SketchFoundry
Industry Computer Games
Experience
Seattle Tech Experts   March 2014 - Present
Pixelfist Games   January 2012 - Present
InterConnection.org  April 2013 - March 2014
MarketStar  April 2012 - July 2013
Flying Lab Software   2012 - 2012
Signs Now  2010 - 2012

Skills
Maya, Zbrush, Photoshop, Computer Hardware, Computer Repair, xnormals, nDo, Marmoset, UDK, Unreal Engine, Unity, Illustrator, Vector Illustration, Digital Illustration, Texturing, Unwrapping, 3D Modeling, Environment Art, Guitarist, Tattoo, Leadership, Management, Project Management, Tutoring, Computer Graphics, Visual Effects, After Effects, Video Editing, Unreal Engine 3, ZBrush

Education
Cornish College of the Arts   2014 — 2016
Bachelor of Fine Arts (BFA), Design and Applied Arts

The Art Institute of Seattle   2010 — 2012
Bachelor Of Fine Art Game Design

Spokane Falls Community College   2008 — 2010
Associates Of Fine Art

Fiona Turner Fiona Turner Greater Seattle Area Details
Fiona Turner's Flying Lab Software Experience June 2010 - August 2011
Job Character Artist at Harebrained Schemes
Industry Computer Games
Experience
Harebrained Schemes  May 2012 - Present
Flying Lab Software   June 2010 - August 2011
GameStop  August 2008 - June 2010
Flying Lab Software   November 2009 - May 2010
Frogchildren Studios   April 2009 - May 2009
The Art Institute of Seattle  2005 - 2008
The Art Institute of Seattle  July 2005 - July 2006

Skills
3D Modeling, Texturing, Digital Sculpting, Costume Design, Digital Compositing, Concpet Art, Digital Painting, Photoshop, Maya, Zbrush, Headus UV Layout, 3D Studio Max, Bodypaint, UV mapping, Props, Character Design, After Effects, Environment Art, Concept Design, Sculpture, Illustration, Digital Illustration, Art, Headus, Character Animation, Animation, Drawing, Perforce, Lighting, Game Design, Computer Animation, Flash

Education
Art Institute of Seattle   2005 — 2008
BFA, Media Arts & Animation

anna berentsen anna berentsen Greater Seattle Area Details
anna berentsen's Flying Lab Software Experience August 2009 - February 2010
Job Freelance Artist at Annagator
Industry Animation
Experience
Annagator   March 2014 - Present
Firestick Games   March 2013 - April 2013
DistinctDev, Inc.   April 2012 - April 2013
Zombie Studios  March 2010 - April 2011
Flying Lab Software   August 2009 - February 2010
Flying Lab Software   November 2008 - July 2009

Education
Art Institute of Seattle   2007 — 2009
Bachelor of Fine Arts (B.F.A.), Media Arts and Animation

Anna Murchison Anna Murchison Baltimore, Maryland Area Details
Anna Murchison's Flying Lab Software Experience April 2006 - July 2008
Job Zone Lead at ZeniMax Online Studios
Industry Computer Games
Experience
ZeniMax Online Studios  December 2009 - Present
Carbine Studios  August 2008 - August 2009
Flying Lab Software   April 2006 - July 2008
Northwest Territorial Mint  July 2005 - February 2006
Hampshire College  February 2003 - October 2004

Skills
Game Design, Game Development, Computer Games, Gameplay, Game Mechanics, Online Gaming, Narrative, Scripting, Digital Storytelling, Content Design, MMORPG, Multiplayer, World Building, Xbox, Quest Design

Education
Hampshire College   2000 — 2004

Don Maddock Don Maddock Greater Seattle Area Details
Don Maddock's Flying Lab Software Experience September 2009 - March 2010
Job Sr. Coordinator, Sales Support at Wizards of the Coast
Industry Entertainment
Experience
Wizards of the Coast  June 2013 - Present
Wizards of the Coast  May 2012 - Present
Freelance  September 2006 - October 2012
Hasbro / Wizards of the Coast   April 2011 - May 2012
Wizards of the Coast  March 2010 - April 2011
Arena Sports  March 2007 - September 2010
Flying Lab Software   September 2009 - March 2010
Microsoft  January 2008 - January 2009
Flying Lab Software   June 2007 - December 2007
Zones, Inc.   2001 - 2002

Skills
Video Games, Illustration, Texturing, MMO, Game Design, UV mapping, Game Development

Education
Art Institute of Seattle   2003 — 2007

Jeff DuLong Jeff DuLong Seattle, Washington Details
Jeff DuLong's Flying Lab Software Experience January 2003 - January 2008
Job 3D Artist Environment Artist
Industry Computer Games
Experience
DigiPen Institute of Technology  April 2013 - Present
Freelance  April 2011 - Present
Air Tight Games   2010 - 2010
Aquent  2009 - 2010
Tuxedo Technologies Group  2008 - 2009
Flying Lab Software   January 2003 - January 2008
Microsoft  2001 - 2003
FILTER LLC  1999 - 2001
Electronic Arts  1998 - 1999

Skills
Texturing, Zbrush, Maya, Unreal Editor, 3D Studio Max, UV mapping, Lighting, Photoshop, Storyboarding, Unreal Engine 3, Modeling, Illustration, Concept Design, Illustrator, Environmental Design, 2D, Graphic Design, Level Design, Character, Character Design, Character Animation, Game Design, Xbox 360, Animation, 3D, User Interface Design, Art Direction, Video Games, Game Development, Digital Painting, Computer Graphics, Social Games, 3D Modeling, Computer Animation, Traditional Animation, UV Mapping, ZBrush

Education
Art Institute of Seattle   1995 — 1997
Animation - Modeling - Design

Bellevue Community College   1988 — 1990
AA

Central Washington University

University of Washington

Brian Vrsalovich Brian Vrsalovich Seattle, Washington Details
Brian Vrsalovich's Flying Lab Software Experience July 2008 - August 2010
Job
Industry Information Technology and Services
Experience
DomainTools  January 2013 - Present
Pearson VUE  November 2011 - May 2012
Amazon.com  June 2011 - November 2011
Genelex  January 2011 - June 2011
Flying Lab Software   July 2008 - August 2010
Cruzio - The Internet Store, LLC   February 2004 - January 2008
Hostelling International USA  January 2003 - September 2003
Hampton Inn & Suites  June 2002 - December 2002
Inns of America Suites   March 2001 - June 2002
Emigh Ace Hardware   December 2000 - February 2001

Education
North Seattle Community College   2012 — 2012
Associate of Arts and Sciences (AAS), Network and System Administration/Administrator

American River College   2000 — 2001
English, Psychology

Harbor High School   1992 — 1996
Architectual Drafting, Electronics, Graphic Arts

Todd Schultz Todd Schultz Greater Seattle Area Details
Todd Schultz's Flying Lab Software Experience September 2007 - August 2010
Job Quality Assurance at Deloitte Digital
Industry Computer Software
Experience
Deloitte Digital  February 2015 - Present
Quardev, Inc.   September 2014 - February 2015
Deloitte Digital  January 2012 - September 2014
Ubermind  November 2010 - January 2012
Expedia  April 2010 - August 2010
Flying Lab Software   September 2007 - August 2010
Servant Church   August 2006 - July 2007
Safeco Insurance  July 2003 - August 2006
Jetstream Software Inc   June 1999 - June 2001
Microsoft Corp  September 1998 - June 1999

Skills
SDLC, Process Improvement, Agile Project Management, Quality Assurance, Software Quality..., Test Design, White Box Testing, Black Box Testing, Test Cases, Test Planning, Executing Test Plans, Resource Management, Resource Allocation, Waterfall, People Management, Scrum, XP, Mobile, Mobile Applications, Mobile Software, Mobile Solutions, Interviewing, Conducting Interviews, Mentoring, Staff Mentoring, Mentoring Of Staff, Video Games, Agile Methodologies, Solutions Marketing, Mobile Devices, Testing, XML, Management, Software Development, Web Applications, Test Strategy, Continuous Integration, iPhone, iOS, Integration, Agile Testing, Test Automation, Usability Testing

Education
Central Washington University   1991 — 1995
B.S., Business Administration (Marketing)

Cindy Ball Cindy Ball Greater Seattle Area Details
Cindy Ball's Flying Lab Software Experience July 2011 - January 2012
Job Senior Program Manager at Microsoft
Industry Media Production
Experience
Microsoft  June 2013 - Present
Microsoft  February 2012 - June 2013
Flying Lab Software   July 2011 - January 2012
Flying Lab Software   July 2008 - June 2011
Global Wonder Entertainment   June 1997 - June 2008
California Institute of Technology  August 1992 - June 1997
Hanna-Barbera Productions  June 1990 - August 1992
ARAMARK  1987 - June 1990
BMDP Statistical Software   1985 - 1987

Skills
Game Development, Video Games, Online Gaming, User Interface Design, User Experience, Game Design, Flash, MMO, Scrum, Mobile Devices, MMORPG, Social Games, Digital Media, Content Management, Mobile Applications, Computer Games, Information Architecture, User Interface, Animation, Agile Methodologies, Online Advertising, Xbox 360

Education
Caltech   1995 — 1997
MS, Computer Science

Vo Hoang Vo Hoang Greater Seattle Area Details
Vo Hoang's Flying Lab Software Experience July 2006 - December 2011
Job Character Artist at HoloSpark
Industry Computer Games
Experience
HoloSpark   July 2015 - Present
Freelance  May 2015 - Present
Cryptic Studios  October 2012 - April 2015
Gas Powered Games  June 2011 - December 2011
Flying Lab Software   July 2006 - December 2011

Skills
Photoshop, Texturing, Video Games, Illustration, UV mapping, Bodypaint, Character Animation, Zbrush, Maya, Storyboarding, Concept Design, Conceptual Art, Unreal Engine 3, Modeling, 3D, 3D Studio Max, Flash, Digital Painting, Perforce, Digital Sculpting, Traditional Animation, 3D Modeling, Character, Character Modeling, Mudbox, Character Design, Texture Painting, Illustrator, 2D, Unity, Substance Painter, Substance Designer, Unreal Engine 4, 3DCoat, Manga Studio, Sketchbook Pro

Education
Art Institute of Seattle   2003 — 2006
Bachelor's degree, design and animation

Arts Institute of Seattle
B.F.A, 3D Design and Animation, Illustration

Chelsea Schetzle Chelsea Schetzle Seattle, Washington Details
Chelsea Schetzle's Flying Lab Software Experience 2011 - May 2011
Job Currently Freelance
Industry Entertainment
Experience
Cryptic Studios  September 2013 - March 2015
Boldman Creative Solutions, LLC   October 2012 - July 2013
Paula's Choice  December 2011 - June 2012
Flying Lab Software   2011 - May 2011
University of Alaska  September 2005 - January 2006
Regional Medical Center  March 2004 - April 2004

Skills
Photoshop, Texturing, Maya, UV mapping, Modeling, Digital Painting, Perforce, Texture Painting, Zbrush, Character Modeling, Low Poly Modeling, Rigging, 3D Modeling, Marmoset, Digital Sculpting, 3D Coat, Character Animation, Level Design, 3D, 3D Studio Max, UV Mapping, ZBrush, Mudbox

Education
Art Institute of Seattle   2007 — 2010
Bachelor of Art, partial

University of Alaska Anchorage   2005 — 2006
Associates, Computer Information Systems

Art Institute of San Francisco   2004 — 2005
Bachelor of Science, partial

Tom Tobey Tom Tobey Greater San Diego Area Details
Tom Tobey's Flying Lab Software Experience June 2006 - July 2008
Job Senior Animator at Daybreak Games
Industry Animation
Experience
Daybreak Games  February 2015 - Present
Art Institute of San Diego  July 2014 - Present
Sony Online Entertainment  August 2008 - February 2015
Flying Lab Software   June 2006 - July 2008
Monolith  June 2005 - June 2006
Sony Online Entertainment  March 2002 - June 2005
Electronic Arts  September 2001 - January 2002
Midway Home Entertainment  September 2000 - September 2001
Crystal Dynamics  January 2000 - September 2000
Sony Computer Entertainment America  April 1996 - June 2000

Skills
Maya, Character Animation, Video Games, Animation, Character Rigging, Game Development, Computer Animation, Traditional Animation, Max, Cartoons, Hyjinks, Controlled Chaos, Autodesk MotionBuilder, 3D Studio Max

Education
Pennsylvania State University   1982 — 1989
BA, Art / Graphic Design

Joe Kubert School of Cartoon and Graphic Art   1986 — 1989
Animation

Elizabeth Schofield Elizabeth Schofield Claremont, California Details
Elizabeth Schofield's Flying Lab Software Experience June 2007 - August 2007
Job Instructional Designer at Harvey Mudd College
Industry Education Management
Experience
Harvey Mudd College  June 2015 - Present
Harvey Mudd College  June 2013 - June 2015
N/A  July 2013 - September 2014
Harvey Mudd College  April 2010 - May 2013
E. & J. Gallo Winery   2012 - 2013
Gliya   June 2012 - July 2012
National Science Foundation  June 2011 - July 2011
Harvey Mudd College  April 2010 - April 2011
Harvey Mudd College  December 2009 - October 2010
Flying Lab Software   June 2007 - August 2007

Skills
Mathematics, Writing, Statistics, Linear Programming, Curriculum Design, Team Leadership, Tutoring, Mentoring, Matlab, Java, HTML, Prolog, Scheme/Racket, Python, Digital Art, Microsoft Word, PowerPoint, Microsoft Excel, Public Speaking, Project Management, Technical Writing, Linear Algebra, Physics, Leadership, Data Analysis, LaTeX, Programming

Education
Walden University   2015 — 2017
Master of Science (M.S.), Instructional Design

Harvey Mudd College   2009 — 2013
BS, Mathematics, 3.57

Forest Ridge School of the Sacred Heart   2001 — 2009
Diploma, High School/Secondary Diplomas and Certificates, 3.98

Kirsten Andrews Kirsten Andrews Greater Seattle Area Details
Kirsten Andrews's Flying Lab Software Experience November 2009 - December 2010
Job Event Manager, Field Marketing at Precor
Industry Events Services
Experience
Precor  August 2015 - Present
Freelance Event Production  2004 - 2015
Freelance Event Production  2004 - 2015
Skype  February 2013 - October 2013
Vendor for Microsoft   August 2011 - July 2012
Freelance, self employed  January 2011 - September 2011
Flying Lab Software   November 2009 - December 2010
Live Event Industry   2003 - 2009
Seattle Kitesurfing Association   December 1999 - December 2003
Microsoft  2000 - 2003

Skills
Editing, Project Management, Social Media, Volunteering, Content Development, Content Management, Fundraising, Spanish

Education
School Year Abroad through Phillips Academy, Andover
Year of study abroad in Barcelona, Spain

The Evergreen State College
Bachelor of Arts, Communications and Language, Spanish & German

Universidad de Granada
All things Spanish

Universität Salzburg
German language and literature

na

Oscar Baechler Oscar Baechler Greater Seattle Area Details
Oscar Baechler's Flying Lab Software Experience 2007 - 2007
Job Adjunct Professor, MMDP and ART departments at Lake Washington Institute of Technology
Industry Media Production
Experience
Lake Washington Institute of Technology  January 2015 - Present
Baechler Creative LLC   January 2008 - Present
Pearson  April 2012 - Present
Wiley Publishing, Inc.   June 2011 - June 2012
Prophetic Sky, Inc   August 2008 - June 2011
EDMC  March 2006 - April 2007
Flying Lab Software   2007 - 2007

Skills
Blender, Adobe Creative Suite, Autodesk Maya, Autodesk Mudbox, 3D Studio Max, Python, Maya, Animation, Mudbox, Digital Illustration, Flash, Computer Animation, Texturing, 3D, ActionScript, Compositing, Video Games, Premiere, 3D Modeling, Illustration

Education
Art Institute of Seattle   2004 — 2008
Bachelor of Fine Arts (BFA), Media Arts and Animation

Janice Von Itter Janice Von Itter San Francisco Bay Area Details
Janice Von Itter's Flying Lab Software Experience February 2007 - April 2010
Job Senior Product Designer at Fitbit
Industry Computer Software
Experience
Fitbit  April 2015 - Present
GoPro  October 2014 - April 2015
Microsoft  August 2013 - July 2014
Microsoft  April 2010 - August 2013
Flying Lab Software   February 2007 - April 2010
University of Washington  January 2005 - May 2007

Skills
User Experience, Human Computer..., Video Games, User Interface Design, Storyboarding, Game Design, User Experience Design, Interaction Design, Information Architecture, Information Design, User Interface, User Research, Social Media, Digital Media, Product Design, Wireframes, Virtual Worlds, Card Sorting, Usability Testing, User-centered Design, Creative Direction, Mobile Devices, VUI Design, Multiplayer Design, Contextual Inquiry, Heuristic Evaluation, Paper Prototyping

Education
University of Washington   2005 — 2007
MS, Human Centered Design and Engineering

Boston University   1998 — 2002
BS, Journalism

School of Visual Concepts   2011 — 2013

Bryan Fu Bryan Fu Seattle, Washington Details
Bryan Fu's Flying Lab Software Experience November 2004 - February 2005
Job Contract Animator at Disney Interactive
Industry Computer Games
Experience
Smashing Ideas  October 2013 - March 2014
Z2Live  July 2012 - July 2013
Glu Mobile  September 2011 - July 2012
Griptonite Games  March 2005 - August 2011
Flying Lab Software   November 2004 - February 2005

Skills
Character Animation, Flash Animation, Traditional Animation, Photoshop, Character Rigging, Animation, 3D, Digital Illustration, Art, Characters, Rigging, Max, Maya, Video Games, Xbox 360, Facial Animation, Game Development, Storyboarding, Layout, Modeling, Computer Animation, User Interface, Unity3D, Gameplay, Conceptual Art, Game Design, Cinematics, Perforce, Concept Design, After Effects, Visual Effects, PS3, Casual Games, Mobile Games, Flash, Computer Games, Unreal Engine 3, Adobe Creative Suite, 3D Studio Max, Environment Art

Education
Art Institute of Seattle   2002 — 2005
Associates Degree, Animation and Art

University of Arkansas at Little Rock   1996 — 2002
Bachelor's Degree, Management Information Systems

Lindsey Krassin Lindsey Krassin Greater Seattle Area Details
Lindsey Krassin's Flying Lab Software Experience March 2005 - August 2011
Job Animator/Illustrator/Visual Storyteller
Industry Animation
Experience
Self-Employed  March 2005 - Present
Boldman Creative Solutions, LLC   December 2012 - August 2013
Art Institute of Seattle  December 2012 - June 2014
Creativello   August 2012 - January 2013
Nation9   2012 - 2013
Flying Lab Software   March 2005 - August 2011

Skills
Character Animation, Digital Illustration, Motion Graphics, Animation, Illustration, Storyboarding, Traditional Animation, Character Rigging, Maya, Game Design, Conceptual Art, Video Games, Concept Design, After Effects, Zbrush, Creative Direction, 2D graphics, Computer Games, Game Development, Digital Painting, Ebooks, Computer Animation, Texturing, Compositing, Illustrator, Interactive Media, Visual Effects, Character Design, StoryboardPro

Education
Art Institute of Seattle   2002 — 2006
Bachelor of Fine Art, Media Art and Animation

Jeromy Nail Jeromy Nail Greater Seattle Area Details
Jeromy Nail's Flying Lab Software Experience August 2007 - January 2008
Job Music Designer/DJ at JeromyNail.com
Industry Music
Experience
JeromyNail.com   June 2001 - Present
Amazon  May 2014 - October 2014
Avanade  January 2011 - April 2014
Platinum Records   January 2010 - January 2011
Oseao Media Group   January 2010 - September 2010
DMX (now Mood Media)   March 2008 - May 2009
Flying Lab Software   August 2007 - January 2008

Skills
Music, Audio, Sound Design, Photoshop, Microsoft Office, ProToos, Logic Pro, Final Cut Pro, Audio Editing, Audio Engineering, Audio Mixing, Sound, Audio Post Production, Recording, Audio Branding, Record Labels, Post Production, Remixing, DJ, New Media, Music Production, Pro Tools, Reason, Professional Audio, Ableton Live, Music Industry

Education
Shoreline Community College   2005 — 2007
AAAS, Digital Audio Engineering

University of Washington   1997 — 2001
BFA, BA, Photography, Art History

Goethe-Institut Schwäbisch Hall   2000 — 2000
Germanics

Western Washington University   1995 — 1997

Erick F. Reyes Erick F. Reyes Greater Seattle Area Details
Erick F. Reyes's Flying Lab Software Experience August 2008 - May 2009
Job B.S., M.S. in Computer Science
Industry Computer Software
Experience
Concur  January 2015 - Present
Concur Technologies  June 2012 - Present
Aditi Technologies  October 2011 - May 2012
Aditi Technologies  March 2011 - April 2011
Playteau, Inc.   October 2010 - March 2011
Bungie  June 2010 - August 2010
Flying Lab Software   August 2008 - May 2009
Ominous Development   June 2008 - August 2008

Skills
Game Design, Game Development, Human-computer..., Game Testing, C++, C#, CSS, HTML, Quality Assurance, Excel, Troubleshooting, Teamwork, Team Leadership, User Interface Design, User Experience, UML, Photoshop, SQL, Databases, Documentation, Java, XML, Visio, Visual Studio, Computer Science, MS Project, RAID, Level Design, Black Box Testing, White Box Testing, Perforce, JIRA, XNA, Tortoise SVN, Doxygen, Programming, Mathematics, Creative Problem Solving, Probability, Statistics, Audacity, Xbox 360, Windows, Facebook, Creative Writing, Technical Writing, Computer Games, Social Games, Casual Games, Mobile Games

Education
Digipen Institute of Technology   2007 — 2010
MS, Computer Science

Universidad de las Américas, A.C.   2002 — 2007
BS, Computer Science

Ryan Faillace Ryan Faillace Greater Seattle Area Details
Ryan Faillace's Flying Lab Software Experience January 2008 - March 2008
Job Video Editor at Hasbro
Industry Computer Games
Experience
Hasbro  February 2015 - Present
Twitch.TV / ESS Agency / Various   December 2012 - December 2014
Motiga, Inc.   October 2013 - February 2014
NCsoft  May 2009 - December 2012
NCsoft  May 2009 - April 2010
Flying Lab Software   January 2008 - March 2008

Skills
Video Editing, Final Cut Studio, Video Production, Photoshop, Live Streaming, Camera Operating, Illustration, Motion Graphics, Storyboarding, Non-linear Editing, Video Games, 3D Modeling, Video Podcasts, Audio Post Production, MMORPG, Adobe Creative Suite, Computer Games, MMO, Character Animation, Video, Creative Direction, Game Design, Illustrator, Social Games, Sound

Education
Art Institute of Seattle   2004 — 2008
BFA, Media Arts & Animation, Game Art & Design

Illinois Institute of Art   2003 — 2004
Bachelor of Fine Arts (B.F.A.)

Kyle Steed Kyle Steed Greater Seattle Area Details
Kyle Steed's Flying Lab Software Experience September 2008 - December 2011
Job Illustrator at Zachtronics Industries
Industry Computer Games
Experience
Artifact Technologies  July 2015 - Present
Zachtronics Industries   July 2012 - July 2015
Flying Lab Software   September 2008 - December 2011

Skills
Concept Design, Illustration, Environment Art, Facebook Games, Social Games, User Interface Art, Video Games, Art, Facebook, MMO, Texturing, Maya

Education
Art Institute of Seattle   2005 — 2009
Bachelor of Fine Arts (BFA), Media Arts and Animation

Jeremy Estrellado Jeremy Estrellado Woodinville, Washington Details
Jeremy Estrellado's Flying Lab Software Experience June 2007 - July 2008
Job Environment Artist at Massive Entertainment A Ubisoft Studio
Industry Computer Games
Experience
Massive Entertainment - A Ubisoft Studio   May 2014 - Present
Microsoft  October 2012 - May 2014
Warner Bros. Entertainment Group of Companies  January 2009 - October 2012
Zombie Studios  August 2008 - December 2008
Flying Lab Software   June 2007 - July 2008

Skills
Texturing, Zbrush, 3D Studio Max, Maya, Xbox 360, Environment Art, Photoshop, Unreal Editor, Low Poly Modeling, Unreal Engine 3, Digital Sculpting, Hardsurface Modeling, Video Games, Xbox, Mudbox, Normal Mapping, PS3, 3D, Props, Shaders, UV mapping, World Machine 2, Lighting, Texture Painting, Gameplay, Console, Game Development, Computer Games, Unreal Engine, Perforce, Physical Materials, Imaged Based Lighting, Xbox One, Architecture, Ddo Texture Creation, Unity3D, Marmoset Skyshop, Modo, UV Mapping

Education
Art Institute of Seattle   2004 — 2008
Media Arts & Animation — Bachelor of Fine Arts, Environment Asset Creation

Scott Willoughby Scott Willoughby Phoenix, Arizona Details
Scott Willoughby's Flying Lab Software Experience December 2009 - December 2011
Job User Experience / User Interface / Web Designer at Cyberitas Enterprises and Cyberitas Technologies
Industry Graphic Design
Experience
Cyberitas Enterprises and Cyberitas Technologies  April 2013 - Present
Unified Brand  November 2012 - June 2013
Freelance Graphic Design  January 2002 - November 2012
Fingerfood Studios   February 2012 - March 2012
Flying Lab Software   December 2009 - December 2011
Flying Lab Software   December 2009 - December 2011

Skills
Graphic Design, User Interface Design, Web Design, Photoshop, Illustrator, Flash, Adobe Creative Suite, Typography, Logo Design, Identity Design, Joomla Web Development, HTML + CSS, Joomla, Branding & Identity, HTML, Character Animation, Video Games, Conceptual Art, Maya, Game Development, Game Design, Illustration, Storyboarding, Graphics, User Interface, Concept Design, Mobile Applications, Creative Direction, After Effects, MMO

Education
Seattle Central Community College   2000 — 2002
AAS, Graphic Design and Illustration

Eric Cassels Eric Cassels Greater Seattle Area Details
Eric Cassels's Flying Lab Software Experience March 2008 - January 2012
Job Senior Artist at Bungie
Industry Computer Games
Experience
Bungie  January 2012 - Present
Flying Lab Software   March 2008 - January 2012

Education
Art Institute of Seattle   2006 — 2008
Game Art and Design

Art Institute of Seattle   2001 — 2003
Associates, Media Arts

Drew Clowery Drew Clowery Greater Seattle Area Details
Drew Clowery's Flying Lab Software Experience October 2009 - June 2010
Job CEO at Brass Manticore Games LLC
Industry Computer Games
Experience
WildTangent  June 2015 - Present
Brass Manticore Games LLC   March 2014 - October 2014
Doubledown Interactive  November 2011 - March 2014
Trion World Network  June 2010 - October 2011
Flying Lab Software   October 2009 - June 2010
Flying Lab Software   July 2008 - October 2009
Flying Lab Software   October 2006 - July 2008
Mythic Entertainment  December 2001 - January 2003

Skills
Game Design, Video Games, ActionScript, Online Gaming, MMO, Flash, Game Mechanics, Perforce, MMORPG, Multiplayer, Computer Games, Game Development, C++, Level Design, Gameplay, Social Games

Education
Full Sail University   2004 — 2005
BS, Game Design and Development

Eric Rea Eric Rea Greater Seattle Area Details
Eric Rea's Flying Lab Software Experience November 2008 - March 2012
Job UX/UI Designer
Industry Computer Games
Experience
Big Fish  January 2014 - Present
Z2  August 2013 - December 2013
Harebrained Schemes  January 2013 - June 2013
Rainspark Labs   March 2012 - November 2012
Flying Lab Software   November 2008 - March 2012
Giant Campus  January 2007 - October 2008
Ascension Games llc   2004 - 2007

Skills
User Experience, Flash, Web Design, Graphic Design, Animation, User Interface, Video Games, User Experience Design, Game Design, Game Development, Maya, Zbrush, User Interface Design, 3D Studio Max, Interaction Design, Perforce, Character Animation, Texturing, Social Games, Storyboarding

Education
University of Washington   2004 — 2005
Certificate of Game Animation, 3D Game animation and Modeling

New School University   2003 — 2004
Webdesign Certificate, Website Design

The University of Montana   1994 — 1998
Fine Arts

Chris VanderLeest Chris VanderLeest Greater Seattle Area Details
Chris VanderLeest's Flying Lab Software Experience May 2005 - August 2005
Job Senior Artist at HoloSpark
Industry Computer Games
Experience
HoloSpark   July 2015 - Present
Cryptic Studios  April 2014 - May 2015
U4iA Games  September 2012 - January 2014
U4iA Games  July 2011 - September 2012
Sony Online Entertainment  September 2010 - April 2011
Sony Online Entertainment  May 2008 - September 2010
Nintendo Software Technology  May 2006 - January 2008
Flying Lab Software   May 2005 - August 2005

Skills
Maya, Unreal Editor, Photoshop, Unreal Engine 3, Texturing, UV mapping, Zbrush, 3D, 3D Studio Max, Lighting, Modeling, Unity3D, Environment Art, Video Games, Level Design, Texture Painting, PS3, Game Development, Xbox 360

Education
Digipen Institute of Technology   2003 — 2005
AAA, 3D Computer Animation

University of the Ozarks   1999 — 2003
Bachelors, Art

Ted Warnock Ted Warnock Greater Seattle Area Details
Ted Warnock's Flying Lab Software Experience May 2010 - April 2012
Job Animation Lead at Hidden Path Entertainment
Industry Animation
Experience
Hidden Path Entertainment  September 2015 - Present
Ted Warnock (Sole Proprietor)   2009 - Present
Camouflaj game studio  May 2014 - September 2015
Zombie Studios  September 2012 - April 2014
Disney Interactive Media Group  April 2012 - September 2012
Flying Lab Software   May 2010 - April 2012
Sega Studios San Francisco  February 2009 - May 2010
WB / Monolith Productions   June 2004 - December 2008
Atari / Legend Entertainment   June 2000 - February 2004
Kronos Digital Entertainment  1995 - 2000

Skills
3D Studio Max, Maya, Perforce, Character Animation, 3D animation, Video Games, Havok, Animation, Concept Development, Concept Design, Game Development, Animation Design, Animation Director, Computer Animation, UV mapping, Xbox 360, PS3, Texturing, Cinematics, Zbrush, Game Design, Animation Direction, Gameplay, Unreal Editor, Motion Capture, Premiere, Traditional Animation, Leadership, Flash, Computer Graphics, MMO, Flash Animation, Creature Animation, Illustrator

Education
American Animation Institute

California Institute of the Arts

Columbus College of Art and Design
BFA

Digipen Institute of Technology

Tim Burris Tim Burris Greater Seattle Area Details
Tim Burris's Flying Lab Software Experience October 2004 - December 2011
Job Software Engineer at Bungie
Industry Computer Games
Experience
Bungie  February 2012 - Present
Flying Lab Software   October 2004 - December 2011
Volt/Microsoft  August 2002 - August 2004

Skills
Perforce, Video Games, Game Development, Scripting, Xbox 360, Test Automation, Level Design, Maya, C#, Computer Games, Agile Methodologies, Unity3D, Black Box Testing, Test Planning, Unix, Scrum, JIRA, MMO, Game Design, Multiplayer, Bug Tracking, Gameplay, .NET, C++

Education
Lehigh University   1998 — 2002
BS, Computer Science

Erick Lee Erick Lee Greater Seattle Area Details
Erick Lee's Flying Lab Software Experience August 2008 - December 2011
Job Software Engineer at zulily
Industry Computer Software
Experience
zulily  October 2013 - Present
Optify - Marketing in Real-Time   January 2012 - September 2013
Flying Lab Software   August 2008 - December 2011
Amazon.com  March 2000 - August 2008

Education
Princeton University   1996 — 2000

Jaclyn Shumate Jaclyn Shumate Greater Seattle Area Details
Jaclyn Shumate's Flying Lab Software Experience July 2006 - July 2008
Job Audio Lead at PopCap Games
Industry Media Production
Experience
PopCap Games  March 2013 - Present
Microsoft  November 2011 - November 2012
Griptonite Games  May 2010 - November 2011
Amaze Entertainment  August 2008 - May 2010
Flying Lab Software   July 2006 - July 2008

Skills
Video Games, Sound Design, Sound, Recording, Music, Wii, PS3, Xbox 360, Game Development, Unreal Engine 3, Game Design, Mobile Devices, Computer Games, Console, Gameplay, Mobile Games, Casual Games, Voice Over

Education
Barnard College   1997 — 2001
Bachelor's Degree, Urban Studies, Cum Laude

Shoreline Community College   2004 — 2006
Digital Audio

Joram Hughes Joram Hughes Greater Los Angeles Area Details
Joram Hughes's Flying Lab Software Experience 2004 - March 2008
Job Technical Artist at Blizzard Entertainment
Industry Computer Games
Experience
Blizzard Entertainment  June 2009 - Present
Realtime Technology   August 2008 - June 2009
Flying Lab Software   2004 - March 2008
Integrated Visual Concepts, Inc   1998 - 2002
Ignia LLC   1998 - 2000
Applied Technical Services  1993 - 1996

Skills
Maya, Texturing, Game Development, 3D Studio Max, 3D, Video Games, Rigging, MEL, Flash, Shaders, Lighting, Photoshop, Visual Effects, Modeling, Game Design, Zbrush, PS3, Unity3D, Compositing, Texture Painting, Low Poly Modeling, Scripting, Level Design, Animation, Xbox 360, Environment Art, Character Rigging, Gameplay, MMO, Computer Games, UV mapping, Mudbox, Mental Ray, Unreal Engine 3, Cinematics, Character Animation, Digital Sculpting, Autodesk MotionBuilder, MMORPG, Perforce, Multiplayer, Unreal Editor, Game Art, World Building, Max, Hard Surface Modeling, Digital Painting, Console, Particle Effects

Education
Art Institute of Seattle   2003 — 2005

David Bass David Bass Austin, Texas Details
David Bass's Flying Lab Software Experience May 2008 - April 2009
Job Community Manager at Spiceworks
Industry Information Technology and Services
Experience
Spiceworks  May 2014 - Present
Carbine Studios  June 2012 - May 2014
BioWare  December 2010 - May 2012
Gazillion Entertainment  April 2010 - November 2010
Cryptic Studios  April 2009 - February 2010
Flying Lab Software   May 2008 - April 2009
Coldfront, LLC   November 2006 - May 2008
Miles Technologies  May 2007 - August 2007
Brandeis Theater Company  January 2007 - May 2007
CompUSA, Inc.   May 2006 - August 2006

Skills
Community Management, Event Management, HTML, Photoshop, PHP, Java, Microsoft Office, Video Games, Game Development, CSS, Creative Writing, Editing, User Experience, Wordpress, Social Media, MMO, MMORPG, Social Games, Facebook, WordPress, Social Networking, Community Sites, Computer Games, Online Gaming

Education
Brandeis University   2005 — 2009
B.A., Computer Science

Noah Presnell Noah Presnell United States Details
Noah Presnell's Flying Lab Software Experience November 2006 - October 2010
Job Environment Artist looking for work
Industry Computer Games
Experience
Cryptic Studios  November 2012 - April 2015
Bootsnake Games   May 2011 - March 2012
Airtight Games  October 2010 - April 2011
Flying Lab Software   November 2006 - October 2010
Flying Lab Software   March 2006 - November 2006

Skills
Computer Games, Low Poly Modeling, UV mapping, Texturing, Video Games, Game Design, Unreal Engine 3, Xbox 360, Unreal Editor, Texture Painting, Level Design, Mudbox, Digital Sculpting, Environment Art, MMO, Multiplayer, Zbrush, Game Development, Maya, Perforce

Education
Art Institute of Seattle   2003 — 2006
Associate of Applied Arts, Animation; Art and Design

Art Institute of Seattle
Associate of Arts (A.A.)

Nick Rudolph Nick Rudolph Greater Seattle Area Details
Nick Rudolph's Flying Lab Software Experience September 2005 - November 2006
Job VFX/World Artist at Camouflaj game studio
Industry Computer Games
Experience
Camouflaj game studio  February 2015 - Present
Zombie Studios  June 2011 - January 2015
Microsoft Research and Development   June 2010 - June 2011
Microsoft - Xbox LIVE  March 2008 - March 2010
HandHeld Games  July 2007 - March 2008
WXP  June 2007 - August 2007
Global Wonder Entertainment   January 2006 - June 2007
Flying Lab Software   September 2005 - November 2006
Microsoft  August 2004 - September 2005

Skills
Texturing, Zbrush, Modeling, Unreal Engine 3, Shaders, Special Effects, Particle Effects, Unreal Engine 4, Fume FX, After Effects, Unity, Android Development, iOS development, Low Poly Modeling, 3D Modeling, ZBrush, UV mapping, Level Design, Texture Painting

Education
Seattle Art Institute   2002 — 2005

Seattle Central College   2001 — 2002
Modeling for Games

Mesmer Animation Labs   2001 — 2001
3DS Certified Game Development, 3D Studio max for Game Development

Green River Community College   1998 — 2000
Certificate of Multimedia Design, Animation Web Production

Bert Harvey Bert Harvey Greater Seattle Area Details
Bert Harvey's Flying Lab Software Experience August 2005 - May 2009
Job Portfolio Manager/Operational Manager For Games on Demand
Industry Computer Games
Experience
Accretive Technology Group  September 2015 - Present
VMC  April 2014 - July 2015
VMC  January 2013 - April 2014
VMC  June 2011 - January 2013
VMC  April 2011 - June 2011
Flying Lab Software   August 2005 - May 2009
Quardev Laboratories   June 2005 - August 2005
Monolith Productions  March 2004 - June 2005
Microsoft  December 2003 - March 2004
VMC  August 2002 - November 2003

Skills
Black Box Testing, Storyboarding, Video Games, Team Management, Software Documentation, Process Improvement, Content Management, Content Writing, Bug Tracking, Bug Fixing, Issue Identification, XML, Visio, excel, PowerPoint, Microsoft Excel, perforce, Process Flow..., permaculture, Permaculture, Xbox 360, Troubleshooting, Lua, JIRA, Computer Games, System Testing, Mobile Games, Maya, Scrum, Test Planning, MMORPG, Console, Multiplayer, Test Automation, PS3, Unity3D, Perforce, MMO, Testing, Game Development, Social Games, Game Design, Online Gaming, Level Design, Quality Assurance, Wii, Casual Games, Mobile Devices, Unreal Engine 3, Texturing

Education
Edmonds Community College   2009 — 2011
Certificate, Restoration Horticulture

Citrus College   1999 — 2000
none, Basic undergrad requirements

Skagit Valley Community College   1998 — 1999
none, Basic undergrad requirements

Coupeville High School   1994 — 1998
Diploma, General studies

Te-Jui Chiu Te-Jui Chiu Mountlake Terrace, Washington Details
Te-Jui Chiu's Flying Lab Software Experience October 2006 - October 2008
Job 3D Character Artist at 5TH Cell Media
Industry Computer Games
Experience
5TH Cell Media  April 2013 - Present
ArenaNet  November 2008 - April 2013
Flying Lab Software   October 2006 - October 2008
Flying Lab   2006 - 2008

Skills
UV mapping, Zbrush, Texturing, Maya, Digital Sculpting, 3D, Low Poly Modeling, Environment Art, Video Games, Character Animation, Level Design

Education
Art Institute of Seattle   2004 — 2007
Bachelors, Media and Animation

Matt Tobiason Matt Tobiason Orange County, California Area Details
Matt Tobiason's Flying Lab Software Experience 2006 - 2008
Job Lead Game Designer at Carbine Studios
Industry Computer Games
Experience
Carbine Studios  April 2015 - Present
Carbine Studios  March 2011 - April 2015
Carbine Studios  August 2008 - March 2011
Flying Lab Software   2006 - 2008

Skills
Game Design, MMO, Video Games, Scripting, MMORPG

Education
The Evergreen State College   2000 — 2004
B.A., Film

ASIJ

Malia McClurg Malia McClurg Greater Seattle Area Details
Malia McClurg's Flying Lab Software Experience August 2008 - December 2008
Job English and History Teacher at The Archer School for Girls
Industry Computer Software
Experience
The Archer School for Girls  September 2012 - Present
Seattle Public Schools  January 2011 - August 2012
Flying Lab Software   August 2008 - December 2008
Dartmoor School  September 2007 - October 2008

Skills
Curriculum Mapping, Curriculum Design, Curriculum Development, Writing, Creative Writing, Report Writing, News Writing, Editing, Team Leadership, Team Management, Gifted Education, Gifted Children, Interdisciplinary..., Staff Development, Coaching, Public Speaking, Community Outreach, Research, Public Relations, Teaching, ESL, Nonprofits

Education
Antioch University Seattle   2008 — 2010
MA.Ed., Education focus in Gifted Education

Saint Mary's College of California   2003 — 2007
B.A., English/Women's Studies

Eric Rane Eric Rane Greater Seattle Area Details
Eric Rane's Flying Lab Software Experience April 2000 - April 2002
Job Lead Gameplay Programmer for Guild Wars 2 at ArenaNet
Industry Computer Games
Experience
ArenaNet  April 2013 - Present
ArenaNet  December 2005 - Present
Amaze Entertainment  2002 - 2005
Flying Lab Software   April 2000 - April 2002
E-Notez   1999 - 2000
Microsoft  March 1999 - September 1999
NetHelp International   1997 - 1999

Skills
Game Development, Awesomeness, Gameplay, Game Design, Java, Console, Perforce, Game Programming, Gameplay Programming, OpenGL, Video Games, Microsoft SQL Server, Computer Games, User Experience, C++, DirectX, MMO, Multiplayer, Social Games, Lua, HLSL, Maya, Game Mechanics

Education
Digipen Institute of Technology   1999 — 2001
A.S., Interactive Simulation Media.

College of the Redwoods   1997 — 1999

Dustin Haynes Dustin Haynes Greater Seattle Area Details
Dustin Haynes's Flying Lab Software Experience 2005 - 2005
Job Founder and Art Director at Fat Rascal Games
Industry Animation
Experience
Fat Rascal Games   February 2014 - Present
Zynga  September 2011 - February 2014
Gasworks Games, Inc.   March 2010 - September 2011
Smith and Tinker   August 2009 - February 2010
FXVille  April 2009 - July 2009
Amaze Entertainment  November 2005 - January 2009
Griptonite Games  November 2005 - January 2009
Flying Lab Software   2005 - 2005

Skills
Character Animation, Maya, Video Games, Texturing, Game Development, Rigging, Character Rigging, Game Design, Shadowing, Sleep Disorders, Illustration, Gameplay, Animation, Illustrator, Sandwiches, Permanent Makeup, User Interface Design

Education
Art Institute of Seattle   2002 — 2005
AA, Animation, Illustration, Graphic Design

Heidi Gaertner Heidi Gaertner Greater Seattle Area Details
Heidi Gaertner's Flying Lab Software Experience March 2003 - March 2008
Job Technology Director at Big Fish Games
Industry Computer Games
Experience
Big Fish Games  September 2010 - Present
5TH Cell Media  April 2009 - March 2012
Flying Lab Software   March 2003 - March 2008
Microsoft  1999 - 2003

Skills
Game Development, User Interface, Xbox 360, Game Design, Computer Games, MMO, Perforce, Video Games, Software Development, Mobile Games

Education
Princeton University   1991 — 1995
BSE, Civil Engineering/Architecture

Princeton University
Bachelor of Science and Engineering, Civil Engineering/Architecture

Sean Hewitt Sean Hewitt Greater Seattle Area Details
Sean Hewitt's Flying Lab Software Experience November 2009 - August 2011
Job Technical Writer at 343 Industries
Industry Animation
Experience
343 Industries  May 2013 - Present
University of Washington  April 2013 - July 2013
Disney Interactive Media Group  January 2012 - November 2012
Flying Lab Software   November 2009 - August 2011
Giant Thinkwell   2010 - 2011
Frogchildren Studios   October 2008 - October 2009
Lake Washington Technical College  January 2009 - March 2009
TT123   2008 - 2008
Bloop   2002 - 2008
University of Washington Professional & Continuing Education  2003 - 2003

Skills
Character Rigging, Maya, Rigging, Animation, Lighting, Rendering, Texturing, Zbrush, UV mapping, Max, Character, 3D Studio Max, Special Effects, Character Animation, 3D, Pipelines, Modeling, After Effects, MEL, Scripting, Video Games, Photoshop, Premiere, Shaders, Illustrator, Character Modeling, Mental Ray, Perforce, 3D Modeling, Facial Rigging, Facial Animation, Skinning, Shave & Haircut, Digital Sculpting, Game Development, Game Design

Education
Lake Washington Institute of Technology   1999 — 2002
AA, Multimedia and Design

Alex Pelayre Alex Pelayre Greater Seattle Area Details
Alex Pelayre's Flying Lab Software Experience October 2008 - December 2011
Job Artist at DoubleDown Interactive
Industry Computer Games
Experience
DoubleDown Interactive  January 2014 - Present
Massively Fun, Inc.   January 2012 - December 2013
Gas Powered Games  June 2011 - December 2011
Flying Lab Software   October 2008 - December 2011

Skills
Texturing, 3D, 3D Modeling, Concept Design, Illustration, Game Art, Game Development, Video Games, Maya, UV mapping, Perforce, Environment Art, Low Poly Modeling

Education
Art Institute of Seattle   2005 — 2009
BA, Media Arts & Animation

Brittany Jackson Brittany Jackson Greater Seattle Area Details
Brittany Jackson's Flying Lab Software Experience June 2010 - May 2011
Job Artist and Designer at Trivial Technology
Industry Computer Games
Experience
Trivial Technology   May 2014 - Present
International Academy of Design and Technology  October 2012 - November 2013
Lizard Brain Studio   August 2013 - September 2013
Boldman Creative Solutions, LLC   November 2012 - December 2012
Boldman Creative Solutions, LLC   October 2012 - October 2012
Flying Lab Software   June 2010 - May 2011
Flying Lab Software   November 2009 - June 2010
Office Depot  April 2008 - September 2009

Skills
After Effects, Maya, Photoshop, Flash, Dreamweaver, Unity3D, Zbrush, JavaScript, Conceptual Art, Level Design, 3D Studio Max, Game Design, Digital Painting, Video Games, Character Animation, UV mapping, Texturing, Rigging, Computer Games, 3D Modeling, Animation, Concept Design, 3D, Art, ZBrush, UV Mapping

Education
Art Institute of Seattle   2006 — 2009
Bachelor's, Animation and Media Arts

Renita Orellana Renita Orellana Greater Denver Area Details
Renita Orellana's Flying Lab Software Experience November 2009 - June 2010
Job Art Teacher at Saint Vrain Valley School District
Industry Primary/Secondary Education
Experience
Saint Vrain Valley School District  August 2014 - Present
Gunnison Public Schools   December 2013 - August 2014
Gunnison Center for the Arts   May 2013 - August 2014
The Trailhead Children's Museum   May 2013 - August 2014
Western State College of Colorado  August 2012 - May 2014
Flying Lab Software   November 2009 - June 2010
Art Institute of Seattle  September 2006 - December 2009

Skills
Concept Design, Illustration, Hard Surface Modeling, UV mapping, Texturing, Digital Painting, Storyboarding, Animation, Conceptual Art, Video Games, Character Animation, Visual Effects, Art, Sculpture, Painting, Graphics, Layout, Drawing

Education
Western State Colorado University   2012 — 2014
Master of the Arts in Education, Art Teacher Education

Art Institute of Seattle   2006 — 2009
Bachelor, Media Arts and Animation

Bryan Yarrow Bryan Yarrow Greater Seattle Area Details
Bryan Yarrow's Flying Lab Software Experience April 2009 - August 2011
Job Experience Designer at Fun Bits
Industry Computer Games
Experience
Fun Bits   June 2015 - Present
Cryptic Studios  November 2012 - April 2015
Flying Lab Software   April 2009 - August 2011
Flying Lab Software   October 2005 - April 2009

Skills
MMO, Game Design, MMORPG, Video Games, Game Development, Zbrush, Perforce, Online Gaming, Computer Games, Unreal Editor, Multiplayer, Level Design, Texturing, Unity3D, Social Games, Game Mechanics, Gameplay, Xbox 360, Game Testing, Unreal Engine 3

Education
Hampshire College   2001 — 2005
Bachelor of Arts, Video Game Design

Tyler Mason Tyler Mason Greater Seattle Area Details
Tyler Mason's Flying Lab Software Experience November 2011 - January 2013
Job Associate Designer at Monolith Productions (WB Games)
Industry Computer Games
Experience
Monolith Productions (WB Games)   July 2015 - Present
Cryptic Studios  June 2014 - May 2015
Portalus Games   February 2013 - June 2014
Moon Monster Games   August 2011 - August 2013
Flying Lab Software   November 2011 - January 2013
Flying Lab Software   September 2010 - November 2011
University of Chicago  September 2007 - June 2010

Skills
Game Design, MMO, Writing, Video Games, Game Development, Paleontology, RPG

Education
University of Chicago   2007 — 2010
Master's Degree, Paleontology

Northeastern University   2002 — 2007
Bachelor's Degree, Geology/Earth Science, General

Heath Gifford Heath Gifford Greater Seattle Area Details
Heath Gifford's Flying Lab Software Experience August 2011 - December 2011
Job Senior Software Engineer at Dropforge Games
Industry Computer Software
Experience
Double Down Interactive  September 2012 - March 2015
GameHouse/RealNetworks   April 2012 - August 2012
Flying Lab Software   August 2011 - December 2011
Zipper Interactive  October 2005 - October 2010

Skills
Game Development, Real World Simulation, 3D Math, Software Design, Computer Hardware, Computer Networking, Simulations, User Interface Design, Networking, Xbox 360, PS3, Multiplayer, Perforce, Gameplay

Education
Eastern Washington University   2000 — 2005
Bachelor of Science

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