Flying Lab Software
Industry: Online game company
DescriptionHeadquarters: Seattle, WA Founded: 1997
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Flying Lab Software Employees
Microsoft March 2014 - Present
Bungie July 2012 - September 2013
Flying Lab Software October 2006 - December 2011
Microsoft May 2004 - October 2006
Technovative Applications July 2001 - October 2003
Skills
Software Quality..., Testing, Test Planning, Bug Tracking, Teamwork, Team Management, Game Design, Game Development, Customer Service, C, C++, Java, XML, Excel, Microsoft Office, JIRA, Black Box Testing, Video Games
Education
University of Washington 2011 — 2012
Certificate, C++
University of Washington 2005 — 2006
Certificate, Game Development
Principia College 1997 — 2001
BS, Physics
Cryptic Studios June 2014 - Present
Airtight Games March 2012 - September 2013
KingsIsle Entertainment July 2010 - February 2012
Gas Powered Games August 2009 - July 2010
ArenaNet July 2008 - May 2009
Flying Lab Software May 2005 - July 2008
Valkyrie Entertainment, LLC December 2004 - May 2005
Skills
Zbrush, Maya, Texturing, 3D, 3D Studio Max, Environment Art, Photoshop, Video Games, 3D Modeling, Dinosaurs, Art, Unreal Engine 3, UV mapping
Education
Art Institute of Seattle 2003 — 2005
DoubleDown Interactive August 2012 - Present
Glu Mobile April 2012 - August 2012
Flying Lab Software September 2008 - December 2011
Skills
Black Box Testing, Ad Hoc Testing, Manual Testing, Build Verification..., Release Verification..., Test Case Generation, Game Design Documents, Game Design, Agile Methodologies, Test Planning, Video Games, Atlassian JIRA, Perforce, Bug Tracking, Scrum, Bugzilla, V&V, MMO, Game Development, Ad-hoc, Social Games, Xbox 360, Software Lifecycle, Multiplayer
Education
Mansfield University of Pennsylvania 2003 — 2008
Bachelor of Arts, English
Valkyrie Entertainment, LLC December 2014 - Present
S2 Games November 2013 - September 2014
Carbine Studios May 2013 - November 2013
Blizzard Entertainment May 2012 - August 2012
Flying Lab Software October 2008 - April 2009
Skills
Texturing, 3D Studio Max, Maya, Photoshop, Zbrush, UV mapping, Mudbox, Digital Painting, Character Animation, Digital Sculpting, Conceptual Art, Game Art, Unity3D, Unreal Editor, Game Development, Rigging, Headus, Topogun, UDK, Marmoset Toolbag, Concept Design, Texture Painting, Low Poly Modeling, After Effects, Environment Art, Video Games
Education
Southern Methodist University 2011 — 2012
Master of Interactive Technology, Art Creation
Art Institute of Seattle 2007 — 2010
BFA, Game Art & Design
Self Employed - Travel and Tourism Consultant March 2012 - Present
Seaworthy Services September 2014 - December 2014
The Ranch at Rock Creek 2009 - 2012
2004-2007 Seattle Realty Group January 2004 - September 2008
Flying Lab Software September 2007 - March 2008
Windermere Real Estate October 1998 - January 2004
Real Estate January 1997 - January 2004
Skills
New Business Development, New Media, Opening New Markets, Sales, Marketing, Social Media Marketing, Sales Management, Tourism, Account Management, Travel Management, Leisure Travel, Management, Event Management, Event Planning, Recruiting, Hospitality, Trade Shows, Tour Operators, Hotels, Training, Vacation, Online Marketing, Customer Service, B2B, Cruises, Marketing Strategy
Education
Art Institutue of Seattle 2005 — 2009
Media Arts
Art Institute of Seattle 2005 — 2008
Media Arts
Microsoft May 2015 - Present
Zombie Studios February 2013 - February 2015
Microsoft January 2012 - January 2013
Flying Lab Software March 2008 - January 2012
Digital Dungeons, Inc June 2000 - June 2002
Skills
UV mapping, Game Development, Video Games, Texturing, Xbox 360, Zbrush, Game Design, Perforce, Maya, MMO, Computer Games, Digital Sculpting, Low Poly Modeling, 3D Modeling, 3D, ZBrush, UV Mapping, Character Modelling
Education
The Seattle Sculpture Atelier
continuing education, figure sculpture
Art Institute of Seattle 2007 — 2008
continuing education, Game Art Design
Art Institute of Seattle 1998 — 2000
AAA, computer animation
DocuSign October 2014 - Present
DocuSign, Inc. February 2011 - Present
Full Slate November 2010 - February 2011
Chameleon Labs March 2007 - January 2011
Flying Lab Software January 2007 - April 2007
True Fabrications October 2006 - January 2007
New Media Synergy September 2006 - October 2006
Victory Studios April 2006 - June 2006
Skills
Audio Engineering, Technology, Customer Support, Customer Service..., Programming, Web Development, Audio Editing, Audio Post Production, Sound, Project Management, Sound Design, Recording, HTML, Databases, XML, Software Documentation, Web Applications, Music Production, Web Design, Mobile Devices, Management, Enterprise Software
Education
Humboldt State University 2001 — 2004
BS, Computer Information Systems, 3.8
Art Institute of Seattle 2005 — 2006
AA, Audio Production, 4.0
Carbine Studios November 2014 - Present
Carbine Studios October 2008 - Present
Expanded Books October 2005 - January 2013
SomaTone Interactive Audio July 2007 - October 2010
Flying Lab Software 2006 - 2007
Blizzard Entertainment 2001 - 2004
Skills
Composition, Sound Design, Orchestration, Songwriting, Music Production, Computer Games, Music, Sound, Gameplay, Film Scoring, Audio Post Production, Original Music, Recording, Studio Recording, PS3, Xbox 360, Audio Engineering, MMORPG, Game Audio, Sound Editing
Education
UCLA Extension 2001 — 2003
Certificate, Film Scoring
Lawrence University 1995 — 1999
BA, Music Composition & Audio/Video Technology
Chow Foods March 2014 - Present
L.O.S.T. Comic January 2014 - Present
Sorcerers Path February 2014 - April 2015
Heresy Game Design April 2013 - July 2013
Microsoft Media Labs April 2012 - May 2012
Flying Lab Software June 2011 - September 2011
U.S. Coast Guard October 2003 - August 2007
Skills
Maya, Zbrush, Unreal Engine 3, Photoshop, Video Games, After Effects, 3D Studio Max, 3D Modeling, Storyboarding, Illustrator, Animation, Premiere, Flash, Adobe Creative Suite, Digital Art, Art
Education
Art Institute of Seattle 2007 — 2012
Bachelor of Fine Arts (BFA), Game Art and Design
Shorewood High School 1999 — 2003
Sauer Productions July 2013 - Present
EZTVSpots.com 2013 - 2013
Flying Lab Software 2012 - 2012
Skills
Game Development, Game Design, Video Games, Visual Effects, Compositing, Gameplay, Maya, Shave and a Haircut, Nuke, Eyeon Fusion, After Effects, Cryptic Engine, Animation, Computer Animation, UV mapping, Texturing, Character Animation, 3D Modeling
Education
The Art Institute of Seattle 2010 — 2013
Bachelor of Fine Arts (B.F.A.), Media Arts and Animation
Olympic College 2008 — 2010
Associate of Technical Arts, Digital Media Arts
Olympic College 2008 — 2010
Associate of Technical Arts, Animation Design
Olympic College 2006 — 2008
Associate's degree, General Studies
Viacom September 2015 - Present
Viacom January 2015 - September 2015
Viacom August 2014 - December 2014
HIAS July 2014 - August 2014
Metaverse Mod Squad December 2013 - August 2014
Caloocan Gas Corporation September 2008 - October 2013
Bioware September 2011 - July 2012
Trion Worlds, Inc. March 2011 - September 2011
IGN Entertainment October 2003 - March 2011
Flying Lab Software February 2008 - March 2008
Skills
Community Management, Project Management, Video Games, Online Gaming, Community Sites, Content Management, Social Networking, Social Media, Blogging, MMORPG, WordPress, HTML, XML, JavaScript, User Experience
Education
University of Santo Tomas 1976 — 1980
Bachelor of Science (cum laude)
Turn 10 November 2012 - Present
Turn 10 Studios November 2010 - September 2011
Sucker Punch Productions September 2008 - April 2009
Flying Lab Software September 2005 - August 2008
Skills
Zbrush, Environment Art, Texturing, Game Development, 3D Studio Max, Xbox 360, Maya, Video Games
Education
Art Institute of Seattle 2002 — 2005
BFA, Animation Art and Design
WildWorks October 2015 - Present
Needle April 2014 - July 2015
Changyou.com (US) Inc. 2014 - 2014
ChangYou.com (US) Inc. 2012 - 2014
Bioware December 2011 - June 2012
Wizards of the Coast - Hasbro August 2011 - December 2011
NCSoft 2010 - June 2011
Flying Lab Software 2008 - 2010
University of Washington 1998 - 2008
City of Olympa 1991 - 1995
Skills
Community Management, Video Games, MMORPG, JIRA, Microsoft Office, Social Media, Blogging, Creative Writing, Project Management, YouTube, HTML, Forums, Mobile Games, Online Content Creation, Google Analytics, Project Planning, Digital Marketing, vBulletin, Wordpress, Twitter, Live Events, Email Marketing, Social Media Strategist, iContact, Online Metrics, Online Forum Creation..., Creative Content..., Live Event Design, Live Event Producer, Press Releases, Game Analysis, Software Quality..., Test Cases, Release Notes, RightNow, SpiraTest, Digital River, Cybersource, Alfresco, Facebook Fan Page..., Pinterest, SPSS, Online Advertising, Mobile Game Development, Facebook Marketing, Facebook Fan Page..., Facebook API, Customer Acquisition, Social Game Development, Engagement Marketing
Education
University of Washington 1998 — 2006
Post-Bacc, Neuropsychology
The Evergreen State College 1991 — 1993
B.A., Liberal Arts
University of Oregon 1988 — 1990
Double Major, Telecommunications and Biological Psychology
Microsoft Developer Evangelism February 2015 - Present
Freelance Creator April 1991 - Present
Microsoft Developer Evangelism August 2012 - February 2015
Microsoft Game Studios May 2009 - August 2012
Microsoft Game Studios March 2008 - May 2009
Flying Lab Software April 2006 - March 2008
Flying Lab Software October 2002 - April 2006
Tynes Cowan Corporation September 1990 - January 2003
Daedalus Entertainment July 1995 - July 1996
Wizards of the Coast May 1994 - June 1995
Skills
Game Design, Writing, Worldbuilding, IP creation, Ideation, Xbox 360, Multiplayer, Xbox, World Building, Video Games, Computer Games, Idea Generation, IP, Game Development, Publishing, Casual Games, Game Mechanics, Scripting, MMO, Perforce, Editing, Console, Social Games, Wii, PS3, Level Design
Education
University of Missouri-Columbia 1989 — 1993
Bachelor, Journalism
Grainger (Peterson Technology) December 2012 - Present
Glu Mobile June 2011 - June 2012
Nerjyzed Entertainment August 2009 - May 2011
SysTest Labs February 2008 - January 2009
Flying Lab Software August 2005 - February 2008
Microsoft April 2000 - August 2005
Nintendo 1999 - 1999
Annapolis Brainware 1996 - 1999
Excalibur Animation and Graphics 1993 - 1995
Various Locations 1981 - 1991
Skills
JIRA, Video Games, Game Development, Quality Assurance, Test Cases, Scrum, Testing, Test Planning, Bug Tracking, Test Management, Game Testing, Mobile Applications, Mobile Games, MMO, Operating Systems, Software Quality..., Game Design, Agile Methodologies, Perforce, Bugzilla, PS3, Computer Games, Test Automation, Agile Project Management, Agile, Black Box Testing, Mobile, System Testing, Windows, Regression Testing, Manual Testing, Software Development, Gaming, User Acceptance Testing, Documentation, Microsoft Office, Team Management, Certified Scrum Master..., A+ Certified, Network+ Certified, Security+, Project+ Certified, Electronic Voting..., Console Games, PC Games, QA, GreenHopper, Structure, Instructional Manuals, Confluence
Education
Texas A&M University 1987 — 1991
Nautical Archaeology
Arizona State University 1986 — 1987
Archaeology
The Hebrew University 1985 — 1986
Elmira College 1981 — 1985
BA, Anthropology/Archaeology
Xerox August 2014 - Present
Nimbus Games Inc. January 2012 - September 2013
Flying Lab Software September 2011 - January 2012
Skills
Maya, Texturing, UV mapping, Photoshop, Game Design, After Effects, Digital Painting, Premiere, Modeling, Perforce, Lighting, Conceptual Art, Character Design, Game Development, Illustrator, 3D, Microsoft Office, Fusion, Nuke, Mudbox, Zbrush, Environment Art, Animation, Digital Sculpting, Unity3D
Education
Art Institute of Seattle 2009 — 2013
126 Credits Completed, Media Arts and Animation
Art Institute of Seattle 2009 — 2012
Media Arts and Animation
Synect Media February 2014 - Present
Self-Employed December 2011 - Present
Art Institute of Seattle October 2012 - June 2015
Flying Lab Software April 2010 - December 2011
Flying Lab Software August 2009 - April 2010
Griptonite Games (Foundation 9 Entertainment) February 2009 - July 2009
I Can Has Cheezburger September 2008 - January 2009
Excell Data June 2007 - June 2008
Giant Campus May 2006 - August 2006
firefly digital media inc April 2003 - June 2004
Skills
Character Animation, Maya, Photoshop, UV mapping, 3D Modeling, Texturing, Zbrush, Video Games, Character Rigging, Game Development, Illustrator, Character Modeling, Bodypaint, Game Design, Characters, Traditional Animation, Character Art, Skinning, Low Poly Modeling, Organic Modeling, Graphic Design, Changing Environments, Web Design, Level Design, Digital Painting, Freehand, Adobe Freehand, 3D, Marvelous Designer, Substance Painter
Education
University of Louisiana at Lafayette 2002 — 2005
BFA, Visual Arts & Computer Animation
Louisiana State University 1998 — 2002
Sanford-Brown College (formerly International Academy of Design & Technology) November 2011 - Present
Learning Developer April 2013 - August 2013
Kibble Games Inc. October 2011 - February 2013
Heart Rate Games June 2011 - August 2011
Flying Lab Software November 2009 - May 2011
Zombie Studios July 2009 - October 2009
Lustre Communications February 2009 - June 2009
The Art Institute of Seattle April 2007 - June 2009
International Minute Press April 2006 - April 2007
Outback Steakhouse April 2000 - January 2006
Skills
Maya, 3D Animation, Character Rigging, Motion Builder, Softimage XSI, Perforce, JIRA, Unreal Engine, 3D Studio Max, Adobe Premiere, Adobe After Effects, Adobe Flash, Adobe Photoshop, Adobe Illustrator, Adobe InDesign, Microsoft Office, Conceptual Art, Clay/Sculpy Sculpture, Traditional 2D Animation, Script Writer, Storyboarding, Watercolor, Acrylic Painting, Gouache Painting, Game Testing, Adobe, Flash, Premiere, Photoshop, Character Animation, Animation, Video Games
Education
Art Institute of Seattle 2007 — 2009
Bachelors, Media Arts and Animation
North Idaho College 2003 — 2006
Applied Associate of Science, Graphic Design
Camouflaj game studio November 2013 - Present
Gamma Ray Games July 2011 - November 2012
Flying Lab Software 2008 - 2009
Wizards of the Coast 1998 - 1999
Skills
Video Games, Computer Games, Xbox 360, Sound, Sound Design, Recording, Audio Engineering, Photoshop, Unreal Engine 3, Sound Editing, Game Development, Online Gaming, Pro Tools, Voice Acting, MMO, MMORPG, Game Design, Unity3D, Level Design, Audio Mixing, Gameplay
Education
Shoreline Community College 2008 — 2011
Lake Washington High school
360 Start December 2008 - Present
Flying Lab Software June 2008 - September 2008
Social Motion Corp February 2008 - July 2008
Education
Art Institute of Seattle 2005 — 2008
BFA, Media Arts & Animation
Artifact Technologies March 2012 - Present
Flying Lab Software August 2008 - December 2011
Global Wonder August 2000 - November 2007
James L Coffin Films May 2000 - August 2000
Skills
Illustration, Conceptual Art, Flash Animation, Art Direction, Animation, Digital Painting, Concept Design, Character Design, Storyboarding, Video Games, Perforce, Character Animation, Texturing, Game Design, MMO, User Interface Design, Office 2010, User Interface, Level Design, Game Development, Computer Games, Environment Art
Education
James L Coffin School of Animation 1999 — 2000
2d Animation
Bellevue Community College 1996 — 1998
AA Arts and Sciences
Trion Worlds, Inc. July 2011 - Present
Trion World Network, Inc. September 2008 - July 2011
Flying Lab Software May 2005 - September 2008
Lidar VFX June 2004 - April 2005
Skills
Maya, Video Games, UV mapping, Environment Art, Modeling, 3D, Concept Design, Texturing, 3D Modeling
Education
Art Institute of Seattle 2002 — 2004
Associate of Arts (A.A.), Animation, 3.9
Mesmer Animation Labs 2001 — 2001
5TH Cell Media March 2014 - Present
www.ArtofPri.com November 2006 - Present
Camouflaj game studio September 2013 - March 2014
ArenaNet September 2010 - December 2011
Griptonite Games June 2010 - August 2010
Griptonite Games October 2008 - May 2009
Microsoft September 2007 - September 2008
Oberon Media October 2006 - June 2007
Flying Lab Software June 2005 - April 2006
Art Institute of Seattle November 2004 - August 2005
Skills
Texturing, Maya, Photoshop, Zbrush, UV mapping, Art, 3D Studio Max, Digital Painting, Video Games, Game Development, Illustration, 3D, Environment Art, Digital Sculpting, Modeling, Character Design
Education
FuturePoly 2010 — 2010
Artistic game development
Art Institute of Seattle 2003 — 2006
BFA, Media Arts & Animation
Flying Lab Software January 2007 - August 2011
Run Studios December 2006 - December 2006
Flying Lab Software June 2006 - December 2006
Skills
Storyboarding, Ink, Maya, After Effects, Sony Vegas, Flash, Drawing, Concept Design, Premiere, Painting, Game Design, Sculpture, Lightroom, Photoshop, Web Design, Video Games, Texturing, Level Design, Zbrush, Game Development, UV mapping, MMO, User Interface
Education
Art Institute of Seattle 2003 — 2006
Bachelor's, Media Arts & Animation
Seattle Tech Experts March 2014 - Present
Pixelfist Games January 2012 - Present
InterConnection.org April 2013 - March 2014
MarketStar April 2012 - July 2013
Flying Lab Software 2012 - 2012
Signs Now 2010 - 2012
Skills
Maya, Zbrush, Photoshop, Computer Hardware, Computer Repair, xnormals, nDo, Marmoset, UDK, Unreal Engine, Unity, Illustrator, Vector Illustration, Digital Illustration, Texturing, Unwrapping, 3D Modeling, Environment Art, Guitarist, Tattoo, Leadership, Management, Project Management, Tutoring, Computer Graphics, Visual Effects, After Effects, Video Editing, Unreal Engine 3, ZBrush
Education
Cornish College of the Arts 2014 — 2016
Bachelor of Fine Arts (BFA), Design and Applied Arts
The Art Institute of Seattle 2010 — 2012
Bachelor Of Fine Art Game Design
Spokane Falls Community College 2008 — 2010
Associates Of Fine Art
Harebrained Schemes May 2012 - Present
Flying Lab Software June 2010 - August 2011
GameStop August 2008 - June 2010
Flying Lab Software November 2009 - May 2010
Frogchildren Studios April 2009 - May 2009
The Art Institute of Seattle 2005 - 2008
The Art Institute of Seattle July 2005 - July 2006
Skills
3D Modeling, Texturing, Digital Sculpting, Costume Design, Digital Compositing, Concpet Art, Digital Painting, Photoshop, Maya, Zbrush, Headus UV Layout, 3D Studio Max, Bodypaint, UV mapping, Props, Character Design, After Effects, Environment Art, Concept Design, Sculpture, Illustration, Digital Illustration, Art, Headus, Character Animation, Animation, Drawing, Perforce, Lighting, Game Design, Computer Animation, Flash
Education
Art Institute of Seattle 2005 — 2008
BFA, Media Arts & Animation
Annagator March 2014 - Present
Firestick Games March 2013 - April 2013
DistinctDev, Inc. April 2012 - April 2013
Zombie Studios March 2010 - April 2011
Flying Lab Software August 2009 - February 2010
Flying Lab Software November 2008 - July 2009
Education
Art Institute of Seattle 2007 — 2009
Bachelor of Fine Arts (B.F.A.), Media Arts and Animation
ZeniMax Online Studios December 2009 - Present
Carbine Studios August 2008 - August 2009
Flying Lab Software April 2006 - July 2008
Northwest Territorial Mint July 2005 - February 2006
Hampshire College February 2003 - October 2004
Skills
Game Design, Game Development, Computer Games, Gameplay, Game Mechanics, Online Gaming, Narrative, Scripting, Digital Storytelling, Content Design, MMORPG, Multiplayer, World Building, Xbox, Quest Design
Education
Hampshire College 2000 — 2004
Wizards of the Coast June 2013 - Present
Wizards of the Coast May 2012 - Present
Freelance September 2006 - October 2012
Hasbro / Wizards of the Coast April 2011 - May 2012
Wizards of the Coast March 2010 - April 2011
Arena Sports March 2007 - September 2010
Flying Lab Software September 2009 - March 2010
Microsoft January 2008 - January 2009
Flying Lab Software June 2007 - December 2007
Zones, Inc. 2001 - 2002
Skills
Video Games, Illustration, Texturing, MMO, Game Design, UV mapping, Game Development
Education
Art Institute of Seattle 2003 — 2007
DigiPen Institute of Technology April 2013 - Present
Freelance April 2011 - Present
Air Tight Games 2010 - 2010
Aquent 2009 - 2010
Tuxedo Technologies Group 2008 - 2009
Flying Lab Software January 2003 - January 2008
Microsoft 2001 - 2003
FILTER LLC 1999 - 2001
Electronic Arts 1998 - 1999
Skills
Texturing, Zbrush, Maya, Unreal Editor, 3D Studio Max, UV mapping, Lighting, Photoshop, Storyboarding, Unreal Engine 3, Modeling, Illustration, Concept Design, Illustrator, Environmental Design, 2D, Graphic Design, Level Design, Character, Character Design, Character Animation, Game Design, Xbox 360, Animation, 3D, User Interface Design, Art Direction, Video Games, Game Development, Digital Painting, Computer Graphics, Social Games, 3D Modeling, Computer Animation, Traditional Animation, UV Mapping, ZBrush
Education
Art Institute of Seattle 1995 — 1997
Animation - Modeling - Design
Bellevue Community College 1988 — 1990
AA
Central Washington University
University of Washington
DomainTools January 2013 - Present
Pearson VUE November 2011 - May 2012
Amazon.com June 2011 - November 2011
Genelex January 2011 - June 2011
Flying Lab Software July 2008 - August 2010
Cruzio - The Internet Store, LLC February 2004 - January 2008
Hostelling International USA January 2003 - September 2003
Hampton Inn & Suites June 2002 - December 2002
Inns of America Suites March 2001 - June 2002
Emigh Ace Hardware December 2000 - February 2001
Education
North Seattle Community College 2012 — 2012
Associate of Arts and Sciences (AAS), Network and System Administration/Administrator
American River College 2000 — 2001
English, Psychology
Harbor High School 1992 — 1996
Architectual Drafting, Electronics, Graphic Arts
Deloitte Digital February 2015 - Present
Quardev, Inc. September 2014 - February 2015
Deloitte Digital January 2012 - September 2014
Ubermind November 2010 - January 2012
Expedia April 2010 - August 2010
Flying Lab Software September 2007 - August 2010
Servant Church August 2006 - July 2007
Safeco Insurance July 2003 - August 2006
Jetstream Software Inc June 1999 - June 2001
Microsoft Corp September 1998 - June 1999
Skills
SDLC, Process Improvement, Agile Project Management, Quality Assurance, Software Quality..., Test Design, White Box Testing, Black Box Testing, Test Cases, Test Planning, Executing Test Plans, Resource Management, Resource Allocation, Waterfall, People Management, Scrum, XP, Mobile, Mobile Applications, Mobile Software, Mobile Solutions, Interviewing, Conducting Interviews, Mentoring, Staff Mentoring, Mentoring Of Staff, Video Games, Agile Methodologies, Solutions Marketing, Mobile Devices, Testing, XML, Management, Software Development, Web Applications, Test Strategy, Continuous Integration, iPhone, iOS, Integration, Agile Testing, Test Automation, Usability Testing
Education
Central Washington University 1991 — 1995
B.S., Business Administration (Marketing)
Microsoft June 2013 - Present
Microsoft February 2012 - June 2013
Flying Lab Software July 2011 - January 2012
Flying Lab Software July 2008 - June 2011
Global Wonder Entertainment June 1997 - June 2008
California Institute of Technology August 1992 - June 1997
Hanna-Barbera Productions June 1990 - August 1992
ARAMARK 1987 - June 1990
BMDP Statistical Software 1985 - 1987
Skills
Game Development, Video Games, Online Gaming, User Interface Design, User Experience, Game Design, Flash, MMO, Scrum, Mobile Devices, MMORPG, Social Games, Digital Media, Content Management, Mobile Applications, Computer Games, Information Architecture, User Interface, Animation, Agile Methodologies, Online Advertising, Xbox 360
Education
Caltech 1995 — 1997
MS, Computer Science
HoloSpark July 2015 - Present
Freelance May 2015 - Present
Cryptic Studios October 2012 - April 2015
Gas Powered Games June 2011 - December 2011
Flying Lab Software July 2006 - December 2011
Skills
Photoshop, Texturing, Video Games, Illustration, UV mapping, Bodypaint, Character Animation, Zbrush, Maya, Storyboarding, Concept Design, Conceptual Art, Unreal Engine 3, Modeling, 3D, 3D Studio Max, Flash, Digital Painting, Perforce, Digital Sculpting, Traditional Animation, 3D Modeling, Character, Character Modeling, Mudbox, Character Design, Texture Painting, Illustrator, 2D, Unity, Substance Painter, Substance Designer, Unreal Engine 4, 3DCoat, Manga Studio, Sketchbook Pro
Education
Art Institute of Seattle 2003 — 2006
Bachelor's degree, design and animation
Arts Institute of Seattle
B.F.A, 3D Design and Animation, Illustration
Cryptic Studios September 2013 - March 2015
Boldman Creative Solutions, LLC October 2012 - July 2013
Paula's Choice December 2011 - June 2012
Flying Lab Software 2011 - May 2011
University of Alaska September 2005 - January 2006
Regional Medical Center March 2004 - April 2004
Skills
Photoshop, Texturing, Maya, UV mapping, Modeling, Digital Painting, Perforce, Texture Painting, Zbrush, Character Modeling, Low Poly Modeling, Rigging, 3D Modeling, Marmoset, Digital Sculpting, 3D Coat, Character Animation, Level Design, 3D, 3D Studio Max, UV Mapping, ZBrush, Mudbox
Education
Art Institute of Seattle 2007 — 2010
Bachelor of Art, partial
University of Alaska Anchorage 2005 — 2006
Associates, Computer Information Systems
Art Institute of San Francisco 2004 — 2005
Bachelor of Science, partial
Daybreak Games February 2015 - Present
Art Institute of San Diego July 2014 - Present
Sony Online Entertainment August 2008 - February 2015
Flying Lab Software June 2006 - July 2008
Monolith June 2005 - June 2006
Sony Online Entertainment March 2002 - June 2005
Electronic Arts September 2001 - January 2002
Midway Home Entertainment September 2000 - September 2001
Crystal Dynamics January 2000 - September 2000
Sony Computer Entertainment America April 1996 - June 2000
Skills
Maya, Character Animation, Video Games, Animation, Character Rigging, Game Development, Computer Animation, Traditional Animation, Max, Cartoons, Hyjinks, Controlled Chaos, Autodesk MotionBuilder, 3D Studio Max
Education
Pennsylvania State University 1982 — 1989
BA, Art / Graphic Design
Joe Kubert School of Cartoon and Graphic Art 1986 — 1989
Animation
Harvey Mudd College June 2015 - Present
Harvey Mudd College June 2013 - June 2015
N/A July 2013 - September 2014
Harvey Mudd College April 2010 - May 2013
E. & J. Gallo Winery 2012 - 2013
Gliya June 2012 - July 2012
National Science Foundation June 2011 - July 2011
Harvey Mudd College April 2010 - April 2011
Harvey Mudd College December 2009 - October 2010
Flying Lab Software June 2007 - August 2007
Skills
Mathematics, Writing, Statistics, Linear Programming, Curriculum Design, Team Leadership, Tutoring, Mentoring, Matlab, Java, HTML, Prolog, Scheme/Racket, Python, Digital Art, Microsoft Word, PowerPoint, Microsoft Excel, Public Speaking, Project Management, Technical Writing, Linear Algebra, Physics, Leadership, Data Analysis, LaTeX, Programming
Education
Walden University 2015 — 2017
Master of Science (M.S.), Instructional Design
Harvey Mudd College 2009 — 2013
BS, Mathematics, 3.57
Forest Ridge School of the Sacred Heart 2001 — 2009
Diploma, High School/Secondary Diplomas and Certificates, 3.98
Precor August 2015 - Present
Freelance Event Production 2004 - 2015
Freelance Event Production 2004 - 2015
Skype February 2013 - October 2013
Vendor for Microsoft August 2011 - July 2012
Freelance, self employed January 2011 - September 2011
Flying Lab Software November 2009 - December 2010
Live Event Industry 2003 - 2009
Seattle Kitesurfing Association December 1999 - December 2003
Microsoft 2000 - 2003
Skills
Editing, Project Management, Social Media, Volunteering, Content Development, Content Management, Fundraising, Spanish
Education
School Year Abroad through Phillips Academy, Andover
Year of study abroad in Barcelona, Spain
The Evergreen State College
Bachelor of Arts, Communications and Language, Spanish & German
Universidad de Granada
All things Spanish
Universität Salzburg
German language and literature
na
Lake Washington Institute of Technology January 2015 - Present
Baechler Creative LLC January 2008 - Present
Pearson April 2012 - Present
Wiley Publishing, Inc. June 2011 - June 2012
Prophetic Sky, Inc August 2008 - June 2011
EDMC March 2006 - April 2007
Flying Lab Software 2007 - 2007
Skills
Blender, Adobe Creative Suite, Autodesk Maya, Autodesk Mudbox, 3D Studio Max, Python, Maya, Animation, Mudbox, Digital Illustration, Flash, Computer Animation, Texturing, 3D, ActionScript, Compositing, Video Games, Premiere, 3D Modeling, Illustration
Education
Art Institute of Seattle 2004 — 2008
Bachelor of Fine Arts (BFA), Media Arts and Animation
Fitbit April 2015 - Present
GoPro October 2014 - April 2015
Microsoft August 2013 - July 2014
Microsoft April 2010 - August 2013
Flying Lab Software February 2007 - April 2010
University of Washington January 2005 - May 2007
Skills
User Experience, Human Computer..., Video Games, User Interface Design, Storyboarding, Game Design, User Experience Design, Interaction Design, Information Architecture, Information Design, User Interface, User Research, Social Media, Digital Media, Product Design, Wireframes, Virtual Worlds, Card Sorting, Usability Testing, User-centered Design, Creative Direction, Mobile Devices, VUI Design, Multiplayer Design, Contextual Inquiry, Heuristic Evaluation, Paper Prototyping
Education
University of Washington 2005 — 2007
MS, Human Centered Design and Engineering
Boston University 1998 — 2002
BS, Journalism
School of Visual Concepts 2011 — 2013
Smashing Ideas October 2013 - March 2014
Z2Live July 2012 - July 2013
Glu Mobile September 2011 - July 2012
Griptonite Games March 2005 - August 2011
Flying Lab Software November 2004 - February 2005
Skills
Character Animation, Flash Animation, Traditional Animation, Photoshop, Character Rigging, Animation, 3D, Digital Illustration, Art, Characters, Rigging, Max, Maya, Video Games, Xbox 360, Facial Animation, Game Development, Storyboarding, Layout, Modeling, Computer Animation, User Interface, Unity3D, Gameplay, Conceptual Art, Game Design, Cinematics, Perforce, Concept Design, After Effects, Visual Effects, PS3, Casual Games, Mobile Games, Flash, Computer Games, Unreal Engine 3, Adobe Creative Suite, 3D Studio Max, Environment Art
Education
Art Institute of Seattle 2002 — 2005
Associates Degree, Animation and Art
University of Arkansas at Little Rock 1996 — 2002
Bachelor's Degree, Management Information Systems
Self-Employed March 2005 - Present
Boldman Creative Solutions, LLC December 2012 - August 2013
Art Institute of Seattle December 2012 - June 2014
Creativello August 2012 - January 2013
Nation9 2012 - 2013
Flying Lab Software March 2005 - August 2011
Skills
Character Animation, Digital Illustration, Motion Graphics, Animation, Illustration, Storyboarding, Traditional Animation, Character Rigging, Maya, Game Design, Conceptual Art, Video Games, Concept Design, After Effects, Zbrush, Creative Direction, 2D graphics, Computer Games, Game Development, Digital Painting, Ebooks, Computer Animation, Texturing, Compositing, Illustrator, Interactive Media, Visual Effects, Character Design, StoryboardPro
Education
Art Institute of Seattle 2002 — 2006
Bachelor of Fine Art, Media Art and Animation
JeromyNail.com June 2001 - Present
Amazon May 2014 - October 2014
Avanade January 2011 - April 2014
Platinum Records January 2010 - January 2011
Oseao Media Group January 2010 - September 2010
DMX (now Mood Media) March 2008 - May 2009
Flying Lab Software August 2007 - January 2008
Skills
Music, Audio, Sound Design, Photoshop, Microsoft Office, ProToos, Logic Pro, Final Cut Pro, Audio Editing, Audio Engineering, Audio Mixing, Sound, Audio Post Production, Recording, Audio Branding, Record Labels, Post Production, Remixing, DJ, New Media, Music Production, Pro Tools, Reason, Professional Audio, Ableton Live, Music Industry
Education
Shoreline Community College 2005 — 2007
AAAS, Digital Audio Engineering
University of Washington 1997 — 2001
BFA, BA, Photography, Art History
Goethe-Institut Schwäbisch Hall 2000 — 2000
Germanics
Western Washington University 1995 — 1997
Concur January 2015 - Present
Concur Technologies June 2012 - Present
Aditi Technologies October 2011 - May 2012
Aditi Technologies March 2011 - April 2011
Playteau, Inc. October 2010 - March 2011
Bungie June 2010 - August 2010
Flying Lab Software August 2008 - May 2009
Ominous Development June 2008 - August 2008
Skills
Game Design, Game Development, Human-computer..., Game Testing, C++, C#, CSS, HTML, Quality Assurance, Excel, Troubleshooting, Teamwork, Team Leadership, User Interface Design, User Experience, UML, Photoshop, SQL, Databases, Documentation, Java, XML, Visio, Visual Studio, Computer Science, MS Project, RAID, Level Design, Black Box Testing, White Box Testing, Perforce, JIRA, XNA, Tortoise SVN, Doxygen, Programming, Mathematics, Creative Problem Solving, Probability, Statistics, Audacity, Xbox 360, Windows, Facebook, Creative Writing, Technical Writing, Computer Games, Social Games, Casual Games, Mobile Games
Education
Digipen Institute of Technology 2007 — 2010
MS, Computer Science
Universidad de las Américas, A.C. 2002 — 2007
BS, Computer Science
Hasbro February 2015 - Present
Twitch.TV / ESS Agency / Various December 2012 - December 2014
Motiga, Inc. October 2013 - February 2014
NCsoft May 2009 - December 2012
NCsoft May 2009 - April 2010
Flying Lab Software January 2008 - March 2008
Skills
Video Editing, Final Cut Studio, Video Production, Photoshop, Live Streaming, Camera Operating, Illustration, Motion Graphics, Storyboarding, Non-linear Editing, Video Games, 3D Modeling, Video Podcasts, Audio Post Production, MMORPG, Adobe Creative Suite, Computer Games, MMO, Character Animation, Video, Creative Direction, Game Design, Illustrator, Social Games, Sound
Education
Art Institute of Seattle 2004 — 2008
BFA, Media Arts & Animation, Game Art & Design
Illinois Institute of Art 2003 — 2004
Bachelor of Fine Arts (B.F.A.)
Artifact Technologies July 2015 - Present
Zachtronics Industries July 2012 - July 2015
Flying Lab Software September 2008 - December 2011
Skills
Concept Design, Illustration, Environment Art, Facebook Games, Social Games, User Interface Art, Video Games, Art, Facebook, MMO, Texturing, Maya
Education
Art Institute of Seattle 2005 — 2009
Bachelor of Fine Arts (BFA), Media Arts and Animation
Massive Entertainment - A Ubisoft Studio May 2014 - Present
Microsoft October 2012 - May 2014
Warner Bros. Entertainment Group of Companies January 2009 - October 2012
Zombie Studios August 2008 - December 2008
Flying Lab Software June 2007 - July 2008
Skills
Texturing, Zbrush, 3D Studio Max, Maya, Xbox 360, Environment Art, Photoshop, Unreal Editor, Low Poly Modeling, Unreal Engine 3, Digital Sculpting, Hardsurface Modeling, Video Games, Xbox, Mudbox, Normal Mapping, PS3, 3D, Props, Shaders, UV mapping, World Machine 2, Lighting, Texture Painting, Gameplay, Console, Game Development, Computer Games, Unreal Engine, Perforce, Physical Materials, Imaged Based Lighting, Xbox One, Architecture, Ddo Texture Creation, Unity3D, Marmoset Skyshop, Modo, UV Mapping
Education
Art Institute of Seattle 2004 — 2008
Media Arts & Animation — Bachelor of Fine Arts, Environment Asset Creation
Cyberitas Enterprises and Cyberitas Technologies April 2013 - Present
Unified Brand November 2012 - June 2013
Freelance Graphic Design January 2002 - November 2012
Fingerfood Studios February 2012 - March 2012
Flying Lab Software December 2009 - December 2011
Flying Lab Software December 2009 - December 2011
Skills
Graphic Design, User Interface Design, Web Design, Photoshop, Illustrator, Flash, Adobe Creative Suite, Typography, Logo Design, Identity Design, Joomla Web Development, HTML + CSS, Joomla, Branding & Identity, HTML, Character Animation, Video Games, Conceptual Art, Maya, Game Development, Game Design, Illustration, Storyboarding, Graphics, User Interface, Concept Design, Mobile Applications, Creative Direction, After Effects, MMO
Education
Seattle Central Community College 2000 — 2002
AAS, Graphic Design and Illustration
Bungie January 2012 - Present
Flying Lab Software March 2008 - January 2012
Education
Art Institute of Seattle 2006 — 2008
Game Art and Design
Art Institute of Seattle 2001 — 2003
Associates, Media Arts
WildTangent June 2015 - Present
Brass Manticore Games LLC March 2014 - October 2014
Doubledown Interactive November 2011 - March 2014
Trion World Network June 2010 - October 2011
Flying Lab Software October 2009 - June 2010
Flying Lab Software July 2008 - October 2009
Flying Lab Software October 2006 - July 2008
Mythic Entertainment December 2001 - January 2003
Skills
Game Design, Video Games, ActionScript, Online Gaming, MMO, Flash, Game Mechanics, Perforce, MMORPG, Multiplayer, Computer Games, Game Development, C++, Level Design, Gameplay, Social Games
Education
Full Sail University 2004 — 2005
BS, Game Design and Development
Big Fish January 2014 - Present
Z2 August 2013 - December 2013
Harebrained Schemes January 2013 - June 2013
Rainspark Labs March 2012 - November 2012
Flying Lab Software November 2008 - March 2012
Giant Campus January 2007 - October 2008
Ascension Games llc 2004 - 2007
Skills
User Experience, Flash, Web Design, Graphic Design, Animation, User Interface, Video Games, User Experience Design, Game Design, Game Development, Maya, Zbrush, User Interface Design, 3D Studio Max, Interaction Design, Perforce, Character Animation, Texturing, Social Games, Storyboarding
Education
University of Washington 2004 — 2005
Certificate of Game Animation, 3D Game animation and Modeling
New School University 2003 — 2004
Webdesign Certificate, Website Design
The University of Montana 1994 — 1998
Fine Arts
HoloSpark July 2015 - Present
Cryptic Studios April 2014 - May 2015
U4iA Games September 2012 - January 2014
U4iA Games July 2011 - September 2012
Sony Online Entertainment September 2010 - April 2011
Sony Online Entertainment May 2008 - September 2010
Nintendo Software Technology May 2006 - January 2008
Flying Lab Software May 2005 - August 2005
Skills
Maya, Unreal Editor, Photoshop, Unreal Engine 3, Texturing, UV mapping, Zbrush, 3D, 3D Studio Max, Lighting, Modeling, Unity3D, Environment Art, Video Games, Level Design, Texture Painting, PS3, Game Development, Xbox 360
Education
Digipen Institute of Technology 2003 — 2005
AAA, 3D Computer Animation
University of the Ozarks 1999 — 2003
Bachelors, Art
Hidden Path Entertainment September 2015 - Present
Ted Warnock (Sole Proprietor) 2009 - Present
Camouflaj game studio May 2014 - September 2015
Zombie Studios September 2012 - April 2014
Disney Interactive Media Group April 2012 - September 2012
Flying Lab Software May 2010 - April 2012
Sega Studios San Francisco February 2009 - May 2010
WB / Monolith Productions June 2004 - December 2008
Atari / Legend Entertainment June 2000 - February 2004
Kronos Digital Entertainment 1995 - 2000
Skills
3D Studio Max, Maya, Perforce, Character Animation, 3D animation, Video Games, Havok, Animation, Concept Development, Concept Design, Game Development, Animation Design, Animation Director, Computer Animation, UV mapping, Xbox 360, PS3, Texturing, Cinematics, Zbrush, Game Design, Animation Direction, Gameplay, Unreal Editor, Motion Capture, Premiere, Traditional Animation, Leadership, Flash, Computer Graphics, MMO, Flash Animation, Creature Animation, Illustrator
Education
American Animation Institute
California Institute of the Arts
Columbus College of Art and Design
BFA
Digipen Institute of Technology
Bungie February 2012 - Present
Flying Lab Software October 2004 - December 2011
Volt/Microsoft August 2002 - August 2004
Skills
Perforce, Video Games, Game Development, Scripting, Xbox 360, Test Automation, Level Design, Maya, C#, Computer Games, Agile Methodologies, Unity3D, Black Box Testing, Test Planning, Unix, Scrum, JIRA, MMO, Game Design, Multiplayer, Bug Tracking, Gameplay, .NET, C++
Education
Lehigh University 1998 — 2002
BS, Computer Science
zulily October 2013 - Present
Optify - Marketing in Real-Time January 2012 - September 2013
Flying Lab Software August 2008 - December 2011
Amazon.com March 2000 - August 2008
Education
Princeton University 1996 — 2000
PopCap Games March 2013 - Present
Microsoft November 2011 - November 2012
Griptonite Games May 2010 - November 2011
Amaze Entertainment August 2008 - May 2010
Flying Lab Software July 2006 - July 2008
Skills
Video Games, Sound Design, Sound, Recording, Music, Wii, PS3, Xbox 360, Game Development, Unreal Engine 3, Game Design, Mobile Devices, Computer Games, Console, Gameplay, Mobile Games, Casual Games, Voice Over
Education
Barnard College 1997 — 2001
Bachelor's Degree, Urban Studies, Cum Laude
Shoreline Community College 2004 — 2006
Digital Audio
Blizzard Entertainment June 2009 - Present
Realtime Technology August 2008 - June 2009
Flying Lab Software 2004 - March 2008
Integrated Visual Concepts, Inc 1998 - 2002
Ignia LLC 1998 - 2000
Applied Technical Services 1993 - 1996
Skills
Maya, Texturing, Game Development, 3D Studio Max, 3D, Video Games, Rigging, MEL, Flash, Shaders, Lighting, Photoshop, Visual Effects, Modeling, Game Design, Zbrush, PS3, Unity3D, Compositing, Texture Painting, Low Poly Modeling, Scripting, Level Design, Animation, Xbox 360, Environment Art, Character Rigging, Gameplay, MMO, Computer Games, UV mapping, Mudbox, Mental Ray, Unreal Engine 3, Cinematics, Character Animation, Digital Sculpting, Autodesk MotionBuilder, MMORPG, Perforce, Multiplayer, Unreal Editor, Game Art, World Building, Max, Hard Surface Modeling, Digital Painting, Console, Particle Effects
Education
Art Institute of Seattle 2003 — 2005
Spiceworks May 2014 - Present
Carbine Studios June 2012 - May 2014
BioWare December 2010 - May 2012
Gazillion Entertainment April 2010 - November 2010
Cryptic Studios April 2009 - February 2010
Flying Lab Software May 2008 - April 2009
Coldfront, LLC November 2006 - May 2008
Miles Technologies May 2007 - August 2007
Brandeis Theater Company January 2007 - May 2007
CompUSA, Inc. May 2006 - August 2006
Skills
Community Management, Event Management, HTML, Photoshop, PHP, Java, Microsoft Office, Video Games, Game Development, CSS, Creative Writing, Editing, User Experience, Wordpress, Social Media, MMO, MMORPG, Social Games, Facebook, WordPress, Social Networking, Community Sites, Computer Games, Online Gaming
Education
Brandeis University 2005 — 2009
B.A., Computer Science
Cryptic Studios November 2012 - April 2015
Bootsnake Games May 2011 - March 2012
Airtight Games October 2010 - April 2011
Flying Lab Software November 2006 - October 2010
Flying Lab Software March 2006 - November 2006
Skills
Computer Games, Low Poly Modeling, UV mapping, Texturing, Video Games, Game Design, Unreal Engine 3, Xbox 360, Unreal Editor, Texture Painting, Level Design, Mudbox, Digital Sculpting, Environment Art, MMO, Multiplayer, Zbrush, Game Development, Maya, Perforce
Education
Art Institute of Seattle 2003 — 2006
Associate of Applied Arts, Animation; Art and Design
Art Institute of Seattle
Associate of Arts (A.A.)
Camouflaj game studio February 2015 - Present
Zombie Studios June 2011 - January 2015
Microsoft Research and Development June 2010 - June 2011
Microsoft - Xbox LIVE March 2008 - March 2010
HandHeld Games July 2007 - March 2008
WXP June 2007 - August 2007
Global Wonder Entertainment January 2006 - June 2007
Flying Lab Software September 2005 - November 2006
Microsoft August 2004 - September 2005
Skills
Texturing, Zbrush, Modeling, Unreal Engine 3, Shaders, Special Effects, Particle Effects, Unreal Engine 4, Fume FX, After Effects, Unity, Android Development, iOS development, Low Poly Modeling, 3D Modeling, ZBrush, UV mapping, Level Design, Texture Painting
Education
Seattle Art Institute 2002 — 2005
Seattle Central College 2001 — 2002
Modeling for Games
Mesmer Animation Labs 2001 — 2001
3DS Certified Game Development, 3D Studio max for Game Development
Green River Community College 1998 — 2000
Certificate of Multimedia Design, Animation Web Production
Accretive Technology Group September 2015 - Present
VMC April 2014 - July 2015
VMC January 2013 - April 2014
VMC June 2011 - January 2013
VMC April 2011 - June 2011
Flying Lab Software August 2005 - May 2009
Quardev Laboratories June 2005 - August 2005
Monolith Productions March 2004 - June 2005
Microsoft December 2003 - March 2004
VMC August 2002 - November 2003
Skills
Black Box Testing, Storyboarding, Video Games, Team Management, Software Documentation, Process Improvement, Content Management, Content Writing, Bug Tracking, Bug Fixing, Issue Identification, XML, Visio, excel, PowerPoint, Microsoft Excel, perforce, Process Flow..., permaculture, Permaculture, Xbox 360, Troubleshooting, Lua, JIRA, Computer Games, System Testing, Mobile Games, Maya, Scrum, Test Planning, MMORPG, Console, Multiplayer, Test Automation, PS3, Unity3D, Perforce, MMO, Testing, Game Development, Social Games, Game Design, Online Gaming, Level Design, Quality Assurance, Wii, Casual Games, Mobile Devices, Unreal Engine 3, Texturing
Education
Edmonds Community College 2009 — 2011
Certificate, Restoration Horticulture
Citrus College 1999 — 2000
none, Basic undergrad requirements
Skagit Valley Community College 1998 — 1999
none, Basic undergrad requirements
Coupeville High School 1994 — 1998
Diploma, General studies
5TH Cell Media April 2013 - Present
ArenaNet November 2008 - April 2013
Flying Lab Software October 2006 - October 2008
Flying Lab 2006 - 2008
Skills
UV mapping, Zbrush, Texturing, Maya, Digital Sculpting, 3D, Low Poly Modeling, Environment Art, Video Games, Character Animation, Level Design
Education
Art Institute of Seattle 2004 — 2007
Bachelors, Media and Animation
Carbine Studios April 2015 - Present
Carbine Studios March 2011 - April 2015
Carbine Studios August 2008 - March 2011
Flying Lab Software 2006 - 2008
Skills
Game Design, MMO, Video Games, Scripting, MMORPG
Education
The Evergreen State College 2000 — 2004
B.A., Film
ASIJ
The Archer School for Girls September 2012 - Present
Seattle Public Schools January 2011 - August 2012
Flying Lab Software August 2008 - December 2008
Dartmoor School September 2007 - October 2008
Skills
Curriculum Mapping, Curriculum Design, Curriculum Development, Writing, Creative Writing, Report Writing, News Writing, Editing, Team Leadership, Team Management, Gifted Education, Gifted Children, Interdisciplinary..., Staff Development, Coaching, Public Speaking, Community Outreach, Research, Public Relations, Teaching, ESL, Nonprofits
Education
Antioch University Seattle 2008 — 2010
MA.Ed., Education focus in Gifted Education
Saint Mary's College of California 2003 — 2007
B.A., English/Women's Studies
ArenaNet April 2013 - Present
ArenaNet December 2005 - Present
Amaze Entertainment 2002 - 2005
Flying Lab Software April 2000 - April 2002
E-Notez 1999 - 2000
Microsoft March 1999 - September 1999
NetHelp International 1997 - 1999
Skills
Game Development, Awesomeness, Gameplay, Game Design, Java, Console, Perforce, Game Programming, Gameplay Programming, OpenGL, Video Games, Microsoft SQL Server, Computer Games, User Experience, C++, DirectX, MMO, Multiplayer, Social Games, Lua, HLSL, Maya, Game Mechanics
Education
Digipen Institute of Technology 1999 — 2001
A.S., Interactive Simulation Media.
College of the Redwoods 1997 — 1999
Fat Rascal Games February 2014 - Present
Zynga September 2011 - February 2014
Gasworks Games, Inc. March 2010 - September 2011
Smith and Tinker August 2009 - February 2010
FXVille April 2009 - July 2009
Amaze Entertainment November 2005 - January 2009
Griptonite Games November 2005 - January 2009
Flying Lab Software 2005 - 2005
Skills
Character Animation, Maya, Video Games, Texturing, Game Development, Rigging, Character Rigging, Game Design, Shadowing, Sleep Disorders, Illustration, Gameplay, Animation, Illustrator, Sandwiches, Permanent Makeup, User Interface Design
Education
Art Institute of Seattle 2002 — 2005
AA, Animation, Illustration, Graphic Design
Big Fish Games September 2010 - Present
5TH Cell Media April 2009 - March 2012
Flying Lab Software March 2003 - March 2008
Microsoft 1999 - 2003
Skills
Game Development, User Interface, Xbox 360, Game Design, Computer Games, MMO, Perforce, Video Games, Software Development, Mobile Games
Education
Princeton University 1991 — 1995
BSE, Civil Engineering/Architecture
Princeton University
Bachelor of Science and Engineering, Civil Engineering/Architecture
343 Industries May 2013 - Present
University of Washington April 2013 - July 2013
Disney Interactive Media Group January 2012 - November 2012
Flying Lab Software November 2009 - August 2011
Giant Thinkwell 2010 - 2011
Frogchildren Studios October 2008 - October 2009
Lake Washington Technical College January 2009 - March 2009
TT123 2008 - 2008
Bloop 2002 - 2008
University of Washington Professional & Continuing Education 2003 - 2003
Skills
Character Rigging, Maya, Rigging, Animation, Lighting, Rendering, Texturing, Zbrush, UV mapping, Max, Character, 3D Studio Max, Special Effects, Character Animation, 3D, Pipelines, Modeling, After Effects, MEL, Scripting, Video Games, Photoshop, Premiere, Shaders, Illustrator, Character Modeling, Mental Ray, Perforce, 3D Modeling, Facial Rigging, Facial Animation, Skinning, Shave & Haircut, Digital Sculpting, Game Development, Game Design
Education
Lake Washington Institute of Technology 1999 — 2002
AA, Multimedia and Design
DoubleDown Interactive January 2014 - Present
Massively Fun, Inc. January 2012 - December 2013
Gas Powered Games June 2011 - December 2011
Flying Lab Software October 2008 - December 2011
Skills
Texturing, 3D, 3D Modeling, Concept Design, Illustration, Game Art, Game Development, Video Games, Maya, UV mapping, Perforce, Environment Art, Low Poly Modeling
Education
Art Institute of Seattle 2005 — 2009
BA, Media Arts & Animation
Trivial Technology May 2014 - Present
International Academy of Design and Technology October 2012 - November 2013
Lizard Brain Studio August 2013 - September 2013
Boldman Creative Solutions, LLC November 2012 - December 2012
Boldman Creative Solutions, LLC October 2012 - October 2012
Flying Lab Software June 2010 - May 2011
Flying Lab Software November 2009 - June 2010
Office Depot April 2008 - September 2009
Skills
After Effects, Maya, Photoshop, Flash, Dreamweaver, Unity3D, Zbrush, JavaScript, Conceptual Art, Level Design, 3D Studio Max, Game Design, Digital Painting, Video Games, Character Animation, UV mapping, Texturing, Rigging, Computer Games, 3D Modeling, Animation, Concept Design, 3D, Art, ZBrush, UV Mapping
Education
Art Institute of Seattle 2006 — 2009
Bachelor's, Animation and Media Arts
Saint Vrain Valley School District August 2014 - Present
Gunnison Public Schools December 2013 - August 2014
Gunnison Center for the Arts May 2013 - August 2014
The Trailhead Children's Museum May 2013 - August 2014
Western State College of Colorado August 2012 - May 2014
Flying Lab Software November 2009 - June 2010
Art Institute of Seattle September 2006 - December 2009
Skills
Concept Design, Illustration, Hard Surface Modeling, UV mapping, Texturing, Digital Painting, Storyboarding, Animation, Conceptual Art, Video Games, Character Animation, Visual Effects, Art, Sculpture, Painting, Graphics, Layout, Drawing
Education
Western State Colorado University 2012 — 2014
Master of the Arts in Education, Art Teacher Education
Art Institute of Seattle 2006 — 2009
Bachelor, Media Arts and Animation
Fun Bits June 2015 - Present
Cryptic Studios November 2012 - April 2015
Flying Lab Software April 2009 - August 2011
Flying Lab Software October 2005 - April 2009
Skills
MMO, Game Design, MMORPG, Video Games, Game Development, Zbrush, Perforce, Online Gaming, Computer Games, Unreal Editor, Multiplayer, Level Design, Texturing, Unity3D, Social Games, Game Mechanics, Gameplay, Xbox 360, Game Testing, Unreal Engine 3
Education
Hampshire College 2001 — 2005
Bachelor of Arts, Video Game Design
Monolith Productions (WB Games) July 2015 - Present
Cryptic Studios June 2014 - May 2015
Portalus Games February 2013 - June 2014
Moon Monster Games August 2011 - August 2013
Flying Lab Software November 2011 - January 2013
Flying Lab Software September 2010 - November 2011
University of Chicago September 2007 - June 2010
Skills
Game Design, MMO, Writing, Video Games, Game Development, Paleontology, RPG
Education
University of Chicago 2007 — 2010
Master's Degree, Paleontology
Northeastern University 2002 — 2007
Bachelor's Degree, Geology/Earth Science, General
Double Down Interactive September 2012 - March 2015
GameHouse/RealNetworks April 2012 - August 2012
Flying Lab Software August 2011 - December 2011
Zipper Interactive October 2005 - October 2010
Skills
Game Development, Real World Simulation, 3D Math, Software Design, Computer Hardware, Computer Networking, Simulations, User Interface Design, Networking, Xbox 360, PS3, Multiplayer, Perforce, Gameplay
Education
Eastern Washington University 2000 — 2005
Bachelor of Science