Fun Bits Interactive

Industry: Video game developer

Description

Fun Bits Interactive is an American video game developer founded in 2010 by the core team previously working as Titan Studios. In 2010, three of the team members from Fat Princess of Titan Studios started Atomic Operations, which was then renamed as Fun Bits Interactive. Headquarters: Seattle, WA Founded: 2010, Seattle, WA

Fun Bits Interactive List of Employees There's an exhaustive list of past and present employees! Get comprehensive information on the number of employees at Fun Bits Interactive. You can filter them based on skills, years of employment, job, education, department, and prior employment.

Fun Bits Interactive Salaries. You can even request information on how much does Fun Bits Interactive pay if you want to. Learn about salaries, pros and cons of working for Fun Bits Interactive directly from the past employees.

Find People by Employers You can rekindle an old relationship, reconnect with a long-lost friend, former boss, business acquaintance who might be useful in your new line of work. With our employee database, the possibilities are endless. All you have to do is type in a couple of keywords and we'll bring you the exact information you wanted!

20 Fun Bits Interactive employees in database. Find out everything there's to know about Fun Bits Interactive employees. We offer you a great deal of unbiased information from the internal database, personal records, and many other details that might be of interest to you.

Fun Bits Interactive Employees

Employee
Years
Job
Industry
Genevieve Buckmiller Genevieve Buckmiller Greater Seattle Area Details
Genevieve Buckmiller's Fun Bits Interactive Experience November 2009 - 2012
Job Financial Consultant
Industry Computer Games
Experience
Eltopia Communications   August 2014 - Present
-  2009 - Present
Fun Bits Interactive   November 2009 - 2012
LucasArts, a Lucasfilm Ltd Company   March 2007 - April 2009
Stormfront Studios  October 2003 - March 2007
Sprint Corp.  2000 - 2003

Skills
Budgeting, Financial Analysis, Analysis, Forecasting, Accounting, Budgets, Finance, Video Games, Marketing, Strategic Financial..., Start-ups, Financial Modeling, General Ledger, Payroll, Variance Analysis, Revenue Recognition, Financial Planning

Education
Missouri State University   1996 — 2000
Finance, Finance

University of Ballarat   1999 — 1999
Finance Study Away

University of Missouri-Columbia   1998 — 1998
International Economics Summer Program

Keith Sjoquist Keith Sjoquist Greater Seattle Area Details
Keith Sjoquist's Fun Bits Interactive Experience May 2014 - Present
Job Audio Lead at Fun Bits Interactive
Industry Computer Games
Experience
Fun Bits Interactive   May 2014 - Present
Microsoft  December 2012 - December 2013
Zipper Interactive  2009 - June 2012
Nobodinos   2012 - 2012
Microsoft Game Studios  2006 - 2009
Rompus Recordings Inc.   2004 - 2009
KBCS 91.3, Noncommercial Radio   May 2003 - March 2006
HealthTalk  March 2004 - July 2005
Art Institute of Seattle  January 2003 - September 2003

Skills
Sound Design, Field Recording, Recording, Audio, Studio Recording, Sound, Voice Over, SFX, Game Development, Audio Engineering, Video Games, Audio Post Production, PS3, Pro Tools, Audio Mixing, Audio Editing, Mastering, Composition, MIDI, Post Production, Game Audio, Music, Sound Editing, Dialogue Editing, Console, Music Production, Computer Games, Unreal Engine 3, Xbox 360, Xbox, Perforce, Multiplayer, Game Design, Unity3D, Mobile Games, MMO, Casual Games, Social Games

Education
Art Institute of Seattle   2002 — 2003
Associate of Arts, Audio Production

Western Washington University   1996 — 1998
Bachelor of Arts, Philosophy

Joshua May Joshua May Seattle, Washington Details
Joshua May's Fun Bits Interactive Experience October 2014 - Present
Job Senior Programmer at Fun Bits Interactive
Industry Computer Games
Experience
Fun Bits Interactive   October 2014 - Present
Fun Bits Interactive   October 2013 - October 2014
Zombie Studios  February 2013 - October 2013
Zombie Studios  March 2011 - January 2013
Zetec, Inc.   November 2010 - January 2011
DigiPen Institute of Technology  January 2010 - April 2010
Nintendo of America, Inc.   May 2009 - August 2009

Skills
C++, C#, ActionScript, UnrealScript, Game Development, Backend Development, Qt, Linear Algebra, Calculus, Discrete Mathematics, Visual Studio, Xcode, Perforce, JIRA, Crucible, Fisheye

Education
Digipen Institute of Technology   2006 — 2010
BSCS in Real-Time Interactive Simulation, Computer Science, Mathematics

Philip Branesky Philip Branesky Greater Seattle Area Details
Philip Branesky's Fun Bits Interactive Experience July 2014 - Present
Job 3D Artist at Fun Bits Interactive
Industry Entertainment
Experience
Fun Bits Interactive   July 2014 - Present
Microsoft  May 2013 - May 2014
Microsoft  August 2009 - March 2013
Bloop!   April 2004 - August 2009
Frogchildren Studios   April 2009 - June 2009
The Boeing Company  March 2004 - October 2008
Wizards of the Coast  November 1999 - March 2004

Skills
Maya, 3D Modeling, Character Animation, Zbrush, Texturing, 3D, Animation, Computer Animation, Modeling, Traditional Animation, Mudbox, Video Games, Rigging, Illustration, 3D Studio Max, Illustrator, Drawing, Concept Design, Photoshop, Graphics, Multimedia, ZBrush

Education
Bellevue College   2002 — 2004
AA, 2D/3D Computer Animation & Graphics

Garrett Woodley Garrett Woodley Greater Seattle Area Details
Garrett Woodley's Fun Bits Interactive Experience September 2011 - Present
Job Contract Animator at Fun Bits Interactive
Industry Entertainment
Experience
Fun Bits Interactive   September 2011 - Present
Zipper Interactive  November 2010 - April 2011
Novel, Inc.   September 2010 - November 2010
Microsoft  July 2009 - July 2010
DigiPen Institute of Technology  August 2008 - May 2009
DigiPen Institute of Technology  September 2008 - January 2009
DigiPen Institute of Technology  January 2008 - October 2008

Skills
3D animation, Character Animation

Education
Digipen Institute of Technology   2005 — 2009
Bachelor's of Fine Arts, Production Animation

Iowa State University   2004 — 2005

Kyle Swaim Kyle Swaim Greater Seattle Area Details
Kyle Swaim's Fun Bits Interactive Experience June 2012 - Present
Job Tools Programmer at Fun Bits Interactive
Industry Computer Games
Experience
Fun Bits Interactive   June 2012 - Present
Bigpoint Inc  January 2011 - June 2012
Planet Moon Studios  October 2009 - December 2010
Redbana, U.S.   August 2008 - September 2009
Signature Devices   February 2005 - July 2008
Kelly Services  December 2003 - January 2005

Skills
Game Development, Tools Programming, Gameplay Programming, Software Engineering, Development Tools, Unity3D, Lua, Video Games, OOP

Education
The Evergreen State College   2001 — 2004
BS, Computer Science

Scott Tengelin Scott Tengelin Greater Seattle Area Details
Scott Tengelin's Fun Bits Interactive Experience November 2014 - Present
Job Game test, level design, production
Industry Computer Games
Experience
Fun Bits Interactive   November 2014 - Present
Her Interactive  January 2013 - August 2014
Nintendo  April 2014 - July 2014
Sucker Punch Productions  October 2013 - February 2014
Big Fish Games  May 2008 - November 2012
Gas Powered Games  March 2007 - January 2008
Team Lazarus   2002 - 2006

Skills
Gameplay, Game Design, Level Design, Casual Games, Game Testing, Scripting, World Building, Maya, Social Games, Sound Design, Stage Combat, Texturing, Wii, Multiplayer, Xbox 360, Playstation 4, Video Games, Computer Games, MMO

Education
University of Alaska Anchorage   1989 — 1996
B.A., Theatre

John Mundy John Mundy Greater Seattle Area Details
John Mundy's Fun Bits Interactive Experience November 2009 - Present
Job Creative Director at Fun Bits Interactive
Industry Computer Games
Experience
Fun Bits Interactive   November 2009 - Present
Titan Studios   September 2008 - October 2009
Snowblind Studios  February 2008 - September 2008
Perpetual Entertainment  December 2004 - October 2007
namco  2001 - 2003
Ronin Entertainment   1995 - 2002

Skills
Level Design, Game Design, System Design, Sound Design, Gameplay, Game Development, Multiplayer, MMO, Video Game Development, PS3, Console, Concept Design, Video Games, Perforce, Video Game Production, Social Games, Computer Games, Xbox 360, Mobile Games, Casual Games, Xbox, Game Mechanics, Environment Art, World Building, Unity3D, Dinosaurs, Zombies, Lists, Cakes

Education
University of California: Berkeley
BA

MCHS

Sinaloa

Conor Mullen Conor Mullen Seattle, Washington Details
Conor Mullen's Fun Bits Interactive Experience January 2014 - Present
Job IT Manager at Fun Bits Interactive
Industry Information Technology and Services
Experience
Fun Bits Interactive   January 2014 - Present
All Star Directories  April 2012 - December 2013
Raymond James & Associates, Inc   April 2011 - April 2012
All Star Directories  January 2008 - April 2011

Skills
Google Webmaster Tools, SharePoint, Salesforce.com, Google Analytics, SSIS, Requirements Gathering, Business Requirements, SDLC, Analytics, SEO, Access, Call Center, Data Analysis, SSRS, PPC, Google Adwords, Business Analysis, Lead Generation, Data Mining, Performance Tuning, Linux System..., Windows System..., MySQL, Web Analytics, Visio, SQL, System Administration, Web Development, Help Desk Support, Active Directory

Education
Seattle Central College   2005 — 2009
Business Information Technology, IT, Business

John Eberhardt John Eberhardt Greater Seattle Area Details
John Eberhardt's Fun Bits Interactive Experience February 2014 - Present
Job
Industry Computer Software
Experience
Fun Bits Interactive   February 2014 - Present
Microsoft  July 2013 - February 2014
WorldTribe Media   February 2013 - January 2014
Microsoft  July 2005 - February 2013
Fluent Entertainment   June 2003 - January 2005
Microsoft (MGS)   2000 - 2003
EA (EA Seattle)   1999 - 2000
Black Mace Entertainment   1998 - 1999
Cyclone Studios (3DO)   1997 - 1999
SSI (Mindscape)   1995 - 1997

Skills
Product Management, Software Project..., Agile Methodologies, Agile Project Management, Software Development, Mobile Applications, User Interface Design, Scrum, Business Intelligence, Mobile Devices, PMP, Management, E-commerce, Software Design, SDLC, Start-ups, C#, Software Engineering, Project Management, Program Management, Cloud Computing, Enterprise Architecture, Process Improvement, Requirements Analysis, Team Leadership, Cross-functional Team..., Vendor Management, Quality Assurance, Pre-sales, SharePoint, Solution Architecture, MS Project, Business Analysis, Integration, SaaS, Enterprise Software, Product Development, Team Management, User Experience, Testing, CRM, Strategic Partnerships, IT Strategy, Analytics, Business Process, Outsourcing, Strategy, Project Portfolio..., Game Development, Game Design

Education
University of Southern California   1986 — 1990
BA, Cinema/Television (Produciton)

Marian Catholic   1982 — 1986

Thomas Cameron Micka Thomas Cameron Micka Greater Seattle Area Details
Thomas Cameron Micka's Fun Bits Interactive Experience March 2011 - Present
Job Lead Programmer at Fun Bits Interactive
Industry Computer Games
Experience
Fun Bits Interactive   March 2011 - Present
Micka Studios   August 2008 - March 2011
LucasArts  June 2009 - December 2010
DigiPen Institute of Technology  January 2010 - May 2010
iD Tech Camps  July 2007 - August 2007

Skills
C, C++, C#, Objective-C, GBC Assembly, Lua, Python, Win32, OpenGL, OpenGL ES, iPhone development, PS3 SDK, Wii SDK, XNA, Vita SDK, HAM SDK, GLUT, GLEW, Winsock, Unity3D, Visual Studio, Photoshop, Photography, Xcode, Video Games, PS3, Wii, Scripting, Game Development, Artificial Intelligence, Xbox 360, HLSL, Shaders, iOS development, Character Animation, Gameplay, Game Engines, Animation

Education
Digipen Institute of Technology   2006 — 2010
Real Time Interactive Simulation, Computer Science, Math, Physics, Game Design

Alexander Kleba Alexander Kleba Greater Seattle Area Details
Alexander Kleba's Fun Bits Interactive Experience June 2014 - Present
Job Jr. Designer
Industry Computer Games
Experience
Fun Bits Interactive   June 2014 - Present
Mobius Industries, LLC  April 2014 - July 2014
Zimbrick Fish Hatchery Road  January 2014 - April 2014
Best Buy  October 2013 - April 2014
AMC Theatres  August 2013 - January 2014
Creative Kingdoms, LLC  May 2013 - August 2013

Skills
Maya, Unreal Engine 3, 3D Modeling, Unity3D, Zbrush, Game Design, UV mapping, Video Games, After Effects, Level Design, Adobe Creative Suite, Texturing, Computer Animation, Character Animation, 3D Studio Max, Character Modeling, Unreal Editor, Mudbox, Game Scripting, Hard Surface Modeling, Autodesk Software, Havok Vision Engine, Valve Hammer Editor, C4 Engine, Visual Scripting, Sound Design, Environment Art

Education
Madison Media Institute   2011 — 2013
Associate's Degree, Game Art and Animation

University of Wisconsin-Platteville

Greg Walls Greg Walls Redmond, Washington Details
Greg Walls's Fun Bits Interactive Experience June 2015 - September 2015
Job Producer of Blunderbuss
Industry Computer Games
Experience
Fun Bits Interactive   June 2015 - September 2015
DigiPen Institute of Technology  May 2014 - August 2014
Nintendo  April 2013 - August 2013
USAF  December 2006 - December 2012
GameStop  June 2005 - November 2006

Skills
Game Design, Level Design, Unreal 3, Xbox, Unity, C++, C#, Visual Studio, Object Orientated..., Team Management, OOP, Troubleshooting, Unreal Engine 3, Video Games, Maya, Game Development, Game Programming

Education
Digipen Institute of Technology   2013 — 2015
Bachelor's of Science, Real Time Interaction Simulation, Jr.

Westwood College of Technology   2009 — 2012
video game programming and design, C#, C++, Mathmatics (algebra, trig, calc), Software Engineering, Unreal Development Kit

Cameron Jacobson Cameron Jacobson Greater Seattle Area Details
Cameron Jacobson's Fun Bits Interactive Experience August 2015 - Present
Job Gameplay Programmer at Fun Bits Interactive
Industry Computer Games
Experience
Fun Bits Interactive   August 2015 - Present
Self-employed  January 2015 - Present
Microsoft  May 2010 - November 2013

Skills
C++, Game Development, Physics, Gameplay Programming, Xbox 360, Xbox One, User Interface, Gameplay

Education
Digipen Institute of Technology   2006 — 2010
Bachelor of Science (B.S.), Computer Science

Kayla Freer Kayla Freer Greater Seattle Area Details
Kayla Freer's Fun Bits Interactive Experience March 2015 - Present
Job Social Media and Design
Industry Information Technology and Services
Experience
Fun Bits Interactive   March 2015 - Present
Self-Employed  February 2009 - Present
Grapevine MSP, LLC   December 2013 - May 2014
Hitgrab Inc  February 2013 - October 2013
Hitgrab Inc  January 2011 - October 2013
KGET TV17 - Telemundo 17.3 - CW12  September 2009 - April 2010
Tutoring  June 2002 - December 2009
Kay Jewelers  2005 - October 2009
Gottschalks  October 2006 - October 2007
Bakersfield Condors  January 2002 - November 2005

Skills
Game Design, Social Games, Press Releases, Storyboarding, Video Games, Creative Writing, Storytelling, Mobile Games, Customer Service, Community Building, Creative Writing and..., Social Networking, SEO, Editing, Photoshop, Concept Design, Journalism, Game Development, Casual Games, Facebook, Community Development, Blogging, Illustration, Broadcast Journalism, Social Media Marketing, Game Mechanics, Sales and Marketing, OS X, Content Strategy, Computer Games, Social Media, Translation, Mac OS X, iPhone, Marketing, iOS, Mobile Applications, Gameplay, Digital Media, Performance Metrics, Analytics, Google Analytics, Google Adwords, Online Advertising, KPI Reports, Microsoft Office, iLife, Open Source Software, Android, Adobe Creative Suite

Education
California State University-Bakersfield   2007 — 2011
B.A. English, Concentration in Genre Studies; Minor in Linguistics

University of California, Los Angeles   2005 — 2006
B.A. English, Concentration in World Literature; Minor in Latin

Branden Miller Branden Miller Greater Seattle Area Details
Branden Miller's Fun Bits Interactive Experience June 2011 - August 2011
Job A Graphic Designer seeking new opportunities
Industry Graphic Design
Experience
Capital Business Machines   March 2014 - May 2014
Office Max  July 2013 - April 2014
Fun Bits Interactive   June 2011 - August 2011

Skills
Game Graphic Design, Web Design, Graphic Design, Photoshop, Dreamweaver, HTML, Flash, CSS, PowerPoint, Photography, Social Media, Mac, Logo Design, Typography, Web Development, 3D Studio Max, Graphics, Layout, Drawing, ActionScript, Adobe Creative Suite, InDesign, Illustrator, Flash Animation, Website Development, XHTML, Maya, Image Manipulation, Brochures, Art, Branding, SEO, Social Networking

Education
DeVry University   2010 — 2014
Bachelor's Degree, Science of Multimedia Development & Design

Adrian Sairin Adrian Sairin Seattle, Washington Details
Adrian Sairin's Fun Bits Interactive Experience May 2015 - Present
Job Animator
Industry Animation
Experience
Fun Bits Interactive   May 2015 - Present
E-Line Media  November 2012 - January 2015
Cindev 20th Century Fox   September 2012 - November 2012
Brand New School  February 2002 - April 2012
Superfad  June 2011 - October 2011
Pixomondo  January 2011 - March 2011
Tippett Studio  January 2009 - August 2009
Nihilistic Software  February 2007 - January 2009
Digital Kitchen  August 2006 - September 2006
WiT Animation   September 2000 - February 2005

Skills
Autodesk Maya, Autodesk 3DSMAX, XSI (animation only), Photoshop, Windows 7, Mac OS X, Deadline Render Manager, SHOTGUN, Animation, Maya, 3D Studio Max, Facial Animation, Character Animation, XSI, Visual Effects, OS X, Feature Films, 3D, Video Games, Cinematics, Modeling, Concept Design, Film, Zbrush

Education
Academy of Art University   2004 — 2006
animation

Otis College of Art and Design   1999 — 2002
BFA, Digital Communication and Media/Multimedia

Patrick Laukaitis Patrick Laukaitis Greater Seattle Area Details
Patrick Laukaitis's Fun Bits Interactive Experience November 2014 - Present
Job Senior Programmer at Fun Bits Interactive
Industry Computer Games
Experience
Fun Bits Interactive   November 2014 - Present
343 Industries (Microsoft)   July 2013 - October 2014
ArenaNet  August 2011 - July 2013
Zipper Interactive (SCEA)   May 2006 - August 2011

Skills
Lua, PS3, Game Programming, Console, Computer Graphics, Game Development, Video Game Development, Video Games, OpenGL, Debugging, C++, C, Visual Studio, Perforce, Programming, Multiplayer, Shaders, Computer Games, Software Development, Cross-platform..., Windows, DirectX

Education
Digipen Institute of Technology   2002 — 2006
R.T.I.S., Computer Science

Stephen Oyarijivbie Stephen Oyarijivbie Redmond, Washington Details
Stephen Oyarijivbie's Fun Bits Interactive Experience June 2015 - September 2015
Job Game Designer
Industry Computer Games
Experience
Fun Bits Interactive   June 2015 - September 2015
Microsoft Game Studios  December 2013 - June 2015
Dinosaur Games   June 2013 - June 2014
Mindgamers LLC   September 2012 - May 2013
Rochester Institute of Technology  September 2010 - June 2012
Rochester Institute of Technology  June 2011 - May 2012
Rochester Institute of Technology  August 2005 - May 2012
Rochester Institute of Technology  June 2010 - September 2010
Ratatoskr Entertainment   June 2008 - February 2009

Skills
Game Design, Level Design, 3D Modeling, Video Game Design, Unity3D, Visual Studio, Scripting, DirectX, Adobe Creative Suite, Programming, Game Development, Video Games, Maya, ActionScript, Unreal Engine 3, User Interface Design, Texturing, 3D Studio Max, Computer Animation, Flash, User Interface, Perforce, XNA, Character Animation, 3D, Game Programming, Gameplay, Animation, C++, Java, C#, Unreal Editor, Mudbox, Gameplay Programming, Computer Graphics, OpenGL, Xbox 360, Combat Design, Microsoft Office, Photoshop, Microsoft Excel, Leadership, HTML

Education
Rochester Institute of Technology   2010 — 2012
Master's degree, Game and Interactive Media Design, 3.7

Rochester Institute of Technology   2005 — 2010
Bachelor's degree, Game Design and Development, 3.2

Similar Companies