Funomena Company

Industry: Video game developer

Description

Founded: January 2013, San Francisco, CA

Funomena List of Employees There's an exhaustive list of past and present employees! Get comprehensive information on the number of employees at Funomena. You can filter them based on skills, years of employment, job, education, department, and prior employment.

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Funomena Employees

Employee
Years
Job
Industry
Isaiah Reed Isaiah Reed San Francisco Bay Area Details
Isaiah Reed's Funomena Experience September 2014 - December 2014
Job Entrepreneur, Software Engineer
Industry Computer Games
Experience
Jamba Juice  May 2014 - Present
Track and Field  2012 - Present
Funomena   September 2014 - December 2014
Funomena   March 2014 - August 2014
Bay Area Video Coalition  September 2013 - December 2013

Skills
Game Development, Game Programming, C++, Team Leadership, Game Design, Unreal Engine 3, 3D Modeling, JavaScript, Unity3D, Maya, Photoshop, Computer Hardware, Editing, Video Editing, Networking, Xcode, Illustrator, System Administration, Troubleshooting, Microsoft Visual Studio..., Unreal Editor, Objective-C, Game AI, Gameplay, Mudbox, MMORPG, Perforce, Gameplay Programming, iPhone, HTML, Public Speaking, Java, iPhone Application..., Video Games, Microsoft Office, OS X, Web Development, Programming, Video Production, Social Media, Social Networking

Education
City College of San Francisco   2012 — 2014
i.e., Computer Science

Deer Valley High School   2008 — 2012
High School Diploma, Computer Science

Glenn Alexander Hernandez Glenn Alexander Hernandez San Francisco Bay Area Details
Glenn Alexander Hernandez's Funomena Experience November 2013 - Present
Job Concept Artist at Funomena
Industry Animation
Experience
Funomena   November 2013 - Present

Skills
Computer Animation, Animation, Concept Design, Character Designs, Character Animation, Storyboarding, Maya, Art, 3D, Art Direction, Conceptual Art, Digital Painting, Film, Stop Motion, Traditional Animation, Video Games

Education
The Animation Collaborative
Advanced Character Design

Animationmentor.com   2007 — 2008
Certificate: Character Animation (pending), Animation

St. Olaf College   1998 — 2002
BA Studio Art, Fine/Studio Arts, General

Ted Aronson Ted Aronson San Francisco Bay Area Details
Ted Aronson's Funomena Experience January 2014 - Present
Job Designer/Engineer
Industry Computer Games
Experience
Funomena   January 2014 - Present
MindSnacks  June 2012 - October 2013
Zynga  September 2010 - May 2012
Tembo LLC   May 2010 - September 2010
The Childrens Hospital of Philadelphia  June 2009 - May 2010
Electronic Arts  May 2008 - August 2008

Skills
ActionScript, C#, Java, Game Design, Gameplay Programming, Development Tools, Tools Design, Video Games, C++, Game Development, Computer Graphics, JavaScript, HTML 5, User Interface, Agile Methodologies

Education
University of Pennsylvania   2006 — 2010
BSE, Digital Media Design

Lauren Cason Lauren Cason San Francisco Bay Area Details
Lauren Cason's Funomena Experience September 2014 - Present
Job Artist at Funomena
Industry Entertainment
Experience
Funomena   September 2014 - Present
Proletariat, Inc.   July 2013 - September 2014
Harmonix Music Systems  December 2012 - July 2013
Zynga  June 2012 - October 2012
38 Studios  June 2011 - May 2012
AS220  May 2011 - April 2012
The MIT Game Lab   January 2011 - May 2011

Skills
Autodesk Maya, Zbrush, Illustration, Character Design, Texturing, Modeling, Prop Design, Game Design, Character, Character Animation, Maya, 3D Studio Max, Blender, Sculptris, Prop Making, Concept Design, 3D Modeling, Video Games, Photoshop

Education
Rhode Island School of Design   2008 — 2012
BFA, Illustration

Jon McElroy Jon McElroy San Francisco Bay Area Details
Jon McElroy's Funomena Experience August 2014 - June 2015
Job Lead Software Engineer at Funomena
Industry Computer Games
Experience
Funomena   August 2014 - June 2015
Electronic Arts  August 2012 - July 2014
38 Studios  June 2011 - May 2012
Sony Online Entertainment  June 2010 - June 2011
Crossborders  July 2009 - June 2010
Lapis Digital   September 2009 - January 2010

Skills
C++, C#, Unity, Unity3D, Rendering, OpenGL, Visual Studio, Xcode, Unreal Engine, GLSL, HLSL, Game Development, Gameplay, User Interface, Game Programming, ActionScript, Lua, Scaleform, Mobile Games, MMO, Objective-C, Python, Eclipse, Japanese, Corona SDK, Video Games, Perforce

Education
Ithaca College   2004 — 2007
B.S., Cinema, Photography and Media Arts

筑波大学 / University of Tsukuba   2006 — 2007
Japanese Studies

Pierce College   2002 — 2004
A.A.S., Arts and Sciences

Robin Hunicke Robin Hunicke San Francisco Bay Area Details
Robin Hunicke's Funomena Experience September 2012 - Present
Job
Industry Computer Games
Experience
Funomena   September 2012 - Present
UC Santa Cruz  October 2014 - Present

Skills
Game Design, Game Development, Video Game Production, Game Mechanics, UX, UI, Multiplayer, Wii, PS3, Computer Science, Artificial Intelligence, Gameplay, Game, Video Games, User Experience, Level Design, User Interface, Team Leadership, Change Management, Social Games, Computer Games, Console, Unity3D, Public Speaking, Casual Games, Interactive...

Education
Northwestern University   1998 — 2011
PhD

University of Chicago   1997 — 1999
M.S. Research, AI & Robotics

University of Chicago   1991 — 1995
BA

Alyse Miller Alyse Miller Orlando, Florida Details
Alyse Miller's Funomena Experience May 2015 - Present
Job Animator at Funomena
Industry Animation
Experience
Funomena   May 2015 - Present
Falcon's Creative Group   February 2014 - May 2015
MunkyFun  November 2012 - October 2013
Phosphor Games  June 2012 - September 2012
Graphic Design and Illustration   May 2010 - August 2012
Chipotle Mexican Grill  May 2011 - August 2011
Dr. Lenz Orthodontics   2006 - 2008

Skills
Character Animation, Maya, Animation, 3D, Texturing, Computer Animation, Photoshop, Zbrush, Storyboarding, UV mapping, Lighting, Premiere, Modeling, 3D Modeling, Visual Arts, Texture Painting, Nuke, Autodesk MotionBuilder, Visual Development, Character Design, Character Modeling, 3D animation, Perforce, Unity, Vray, Flash Animation

Education
Ringling School of Art and Design   2008 — 2012
Bachelor of Fine Arts (B.F.A.), Animation

Waubonsie Valley High School   2004 — 2008
High School

John Austin John Austin San Francisco Bay Area Details
John Austin's Funomena Experience June 2014 - September 2014
Job Experience Designer and Developer
Industry Computer Games
Experience
Funomena   June 2014 - September 2014
Microsoft  June 2013 - August 2013
Google  May 2012 - August 2012
Northrop Grumman  August 2008 - June 2011

Skills
Software Engineering, Artificial Intelligence, Machine Learning, Computer Science, Robotics, Algorithms, Object Oriented Design, Java, C#, Android, Eclipse, Python, C++, Game Design, Game Development, Image Recognition, Image Processing, Visual Studio, Neural Networks, Software Design, Programming, GUI, Debugging, Windows Phone, OpenGL, Git, Mobile Games, Mobile Applications, Front-end Coding, Amazon Mechanical Turk, Amazon Web Services..., CUDA, Interactive Media, Computer Vision, JavaScript

Education
Cornell University   2011 — 2015
Bachelor of Engineering (B.E.), Computer Science

Keita Takahashi Keita Takahashi San Francisco, California Details
Keita Takahashi's Funomena Experience June 2013 - Present
Job Designer at Funomena
Industry Computer Games
Experience
Funomena   June 2013 - Present
freelancer  October 2010 - Present
Tiny Speck, Inc  June 2011 - November 2012
Namco Bandai Games  April 1999 - September 2010

Skills
Game Design, Video Games, Animation, Illustration, Illustrator, Photoshop, Concept Design, Level Design, Game Development, User Interface Design, Creative Direction, Character Animation, Storyboarding, User Experience, Computer Games, Flash Animation, Computer Animation

Education
武蔵野美術大学 / Musashino Art University   1995 — 1999
Bachelor of Arts (B.A.), Sculpture

Ryan Mohler Ryan Mohler San Francisco Bay Area Details
Ryan Mohler's Funomena Experience July 2014 - Present
Job Animator at Funomena
Industry Computer Games
Experience
Funomena   July 2014 - Present
Spacejunk Media  September 2013 - June 2014
Aesthetic Games   March 2013 - April 2014
BitGremlin   October 2012 - March 2014
Reflexion Health  December 2013 - February 2014
Mountainwheel Games   August 2012 - September 2013
Danoweb Studios   August 2011 - November 2012
Parabox LLC   June 2011 - August 2012
Tako Games   June 2011 - October 2011
IVIN 3D   May 2010 - August 2011

Skills
3D animation, Character Animation, Facial Animation, Rigging, Maya, Storyboarding, After Effects, Special Effects, Photoshop, Character Modeling, Low Poly Modeling, Zbrush, Texturing, Unity3D, Game Development, CSS, HTML, Graphic Design, Web Design, 3D Modeling, Animation, Computer Animation, Modeling, Traditional Animation, Character Rigging, Flash, Motion Graphics

Education
Ohio University   2008 — 2012
Bachelor of Science in Communication, Digital Media: Special Effects, Games, and Animation

Vikram Subramanian Vikram Subramanian San Francisco Bay Area Details
Vikram Subramanian's Funomena Experience June 2013 - Present
Job Software Engineer
Industry Computer Software
Experience
Funomena   June 2013 - Present
Freelance  February 2013 - June 2013
Google  May 2010 - February 2013
Microsoft  July 2001 - April 2010

Skills
Event Management, Distributed Systems, Server Side Programming, Game Programming, Game Development, Scalability, Game Design, Python, Algorithms, Software Design, Object Oriented Design, Software Engineering

Education
Indian Institute of Technology, Madras   1997 — 2001
Bachelor of Technology (B.Tech.), Computer Science and Engineering

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