FXVille Company

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FXVille Employees

Employee
Years
Job
Industry
Aubrey Pullman Aubrey Pullman Seattle, Washington Details
Aubrey Pullman's FXVille Experience February 2010 - October 2010
Job Senior Lighting Artist at Amazon
Industry Computer Games
Experience
Amazon  August 2015 - Present
Rendermack.com   January 2000 - Present
Crystal Dynamics  November 2014 - May 2015
Bungie  May 2013 - March 2014
Hidden Path Entertainment  November 2010 - April 2013
FXVille   February 2010 - October 2010
Microsoft  September 2008 - September 2009
Newlands & Co.   October 2006 - August 2008
Microsoft (Contract)   February 2003 - June 2006
Sierra Online  1997 - 2000

Skills
Lighting, Rendering, Modeling, Photography, Texturing, Compositing, 3D Studio Max, Game Development, Mental Ray, Photoshop, Environment Art, Level Design, 3D visualization, Vray, Hammer/Source Engine, Radiant/COD Engine, Unreal Engine, Shaders, Video Games, Animation, Computer Graphics, UV mapping, 3D, Gameplay, Xbox 360, UV Mapping

Education
The Evergreen State College   1993 — 1996
B.A., Art

The Pacific Northwest College of Art   1992 — 1993
N/A, Art

Sarah Grissom Sarah Grissom Seattle, Washington Details
Sarah Grissom's FXVille Experience February 2013 - Present
Job Visual Effects Artist at FXVille
Industry Computer Games
Experience
FXVille   February 2013 - Present
Gas Powered Games  June 2012 - January 2013
The Amazing Society  September 2010 - June 2012
Digital Kitchen  April 2010 - August 2010
DigiPen Institute of Technology  January 2009 - April 2010

Skills
Special Effects, Unity3D, Unreal Engine, CryEngine, Video Games, Photoshop, 3D Studio Max, After Effects, Traditional Animation, Social Media, Storyboarding, Premiere, Animation, Character Animation, Game Development

Education
Digipen Institute of Technology   2006 — 2010
BFA, Production Animation

Edmonds Community College   2004 — 2006
N/A, Running Start Program

Ali Sorensen Ali Sorensen Greater Seattle Area Details
Ali Sorensen's FXVille Experience December 2014 - Present
Job Visual FX Artist at FXVille
Industry Animation
Experience
FXVille   December 2014 - Present
Impact Music   January 2013 - Present
Drums on Demand   January 2010 - Present
Avalanche Software  April 2014 - August 2014
Brigham Young University  September 2012 - April 2014
Brigham Young University  August 2011 - September 2012
Quiznos  April 2009 - June 2011
Drums on Demand   June 2007 - July 2008

Skills
90 wpm typing speed, Photoshop, Photo Editing, Maya, Image Editing, Digital Painting, Comics, Music Production, Music, Video Games, Flash Animation, After Effects, Storyboarding, Animation, ActionScript, Character Animation, Computer Animation, Art, Flash, Texturing

Education
Brigham Young University   2009 — 2013
Bachelor of Fine Arts, Animation

Utah Valley University   2009 — 2010
Bachelor of Fine Arts (B.F.A.), Animation, Interactive Technology, Video Graphics and Special Effects

Jake Baet Jake Baet San Diego, California Details
Jake Baet's FXVille Experience December 2013 - June 2014
Job FX Artist at Psyonix
Industry Computer Games
Experience
Psyonix  July 2014 - Present
FXVille   December 2013 - June 2014
High Moon Studios  August 2012 - February 2013
High Moon Studios  October 2011 - September 2012
Papaya Studio  July 2011 - August 2011
Emotional Robots Inc.  September 2010 - April 2011
MEDL Mobile  June 2010 - September 2010

Skills
Unreal Engine 3, MEL, 3D Studio Max, Scripting, Unreal, Particle Effects, Unreal Editor, Max, Visual Effects, Xbox 360, Perforce, Gameplay, Maxscript, Particle, Kismet, Video Games, Maya, PS3, Level Design, Character Animation, Environment Art, Low Poly Modeling

Education
Art Institute of California-Orange County   2008 — 2010
Visual & Game Programming, FX & Technical Art

Cypress College   2005 — 2007
Associate in Science, Liberal Arts, Computer Programming

Will Richer Will Richer Greater Seattle Area Details
Will Richer's FXVille Experience 2010 - 2010
Job Red Dragon Studios
Industry Computer Games
Experience
Youth Tech Inc   April 2011 - Present
Weiv   July 2011 - November 2011
Surreal Software  January 2009 - January 2010
FXVille   2010 - 2010

Skills
Maya, Photoshop, Flash, Illustrator, Adobe AIR, Max, Editing, Zbrush, Unreal Engine 3, Texturing, Unreal Editor, UV mapping, Game Design, Video Games

Education
Art Institute of Seattle   2007 — 2010
BA of Fine Arts, Game Art and Design

Des Moines Area Community Collage   2009 — 2011
Associates Fine Arts, Graphic Design

Noa Barlow Noa Barlow United States Details
Noa Barlow's FXVille Experience December 2012 - Present
Job FX Artist at FXVille
Industry Animation
Experience
The Art Institutes  July 2015 - Present
FXVille   December 2012 - Present
Warner Bros. Games  July 2009 - August 2012
Surreal Software  December 2007 - July 2009

Skills
Particle Effects, Unreal Engine 3, Maya, Special Effects, Visual Effects, Unreal, Character Animation, Unreal Editor, Cinematics, Video Games, Xbox 360, Lighting, PS3, Computer Games, Texturing, Shaders, 3D, Animation

Education
FuturePoly Character Animation Course   2012 — 2012

Art Institute of Seattle   2004 — 2007
Bachelor of Arts (B.A.), Media Arts and Animation

Ryan Barton Ryan Barton Bellevue, Washington Details
Ryan Barton's FXVille Experience August 2014 - Present
Job VFX Artist at FXVille
Industry Entertainment
Experience
FXVille   August 2014 - Present
ArenaNet LLC  October 2013 - August 2014
Blue Sky Studios  June 2013 - August 2013
Brigham Young University  January 2013 - June 2013
Brigham Young University  June 2012 - January 2013

Skills
Shading, Houdini, Maya, 3D Modeling, Texturing, Visual Effects, Unreal Engine 3, Particle Effects, Materials, 3D Studio Max, Environment Art, Python, Mudbox, Shaders, Computer Animation, Scripting, Character Rigging, MEL, Zbrush, Computer Graphics, UV mapping, Animation, Video Games, Photoshop

Education
Future Poly   2014 — 2014
3D Modeling/ Environment Course

Brigham Young University   2011 — 2013
BFA Animation, Animation, Interactive Technology, Video Graphics and Special Effects, Graduate

Lindsay Ruiz Lindsay Ruiz Greater Seattle Area Details
Lindsay Ruiz's FXVille Experience February 2010 - October 2012
Job Senior FX Artist at Bungie
Industry Computer Games
Experience
Bungie  June 2015 - Present
343 Industries (Insight Global)   October 2014 - May 2015
FXVille, Inc.   February 2010 - October 2014
FXVille   February 2010 - October 2012
VMC Game Labs  2009 - 2010

Skills
Modeling, Unreal Engine 3, Video Games, Texturing, UV mapping, Visual Effects, 3D Studio Max, Maya, Animation, Shaders

Education
FuturePoly   2010 — 2011
Digital Painting / Concept Art

ITT Technical Institute   2006 — 2008
Associate of Applied Science, Multimedia

Olympic College   2003 — 2004

Christine Hottovy Christine Hottovy Greater Seattle Area Details
Christine Hottovy's FXVille Experience 2008 - Present
Job FX Artist at FXVille
Industry Computer Games
Experience
FXVille   2008 - Present
Surreal Software  2006 - 2007

Skills
Particle Effects, Unreal Engine 3, Special Effects, Maya, Video Games, 3D Studio Max, Game Design, FX Options, UV mapping, Unreal Editor, Visual Effects, Xbox 360

Education
Art Institute of Seattle
BFA, Media Arts and Animation

Laura Norsen Laura Norsen Greater Seattle Area Details
Laura Norsen's FXVille Experience June 2011 - October 2011
Job 3D Artist 3 at Aquent
Industry Animation
Experience
Aquent  September 2014 - June 2015
Monolith Productions  May 2013 - May 2014
Aquent  March 2012 - March 2013
FXVille   June 2011 - October 2011
Aquent  October 2010 - June 2011
FXVille   July 2010 - October 2010
Aquent  November 2008 - April 2009
Aquent  April 2008 - November 2008

Skills
Texturing, 3D Studio Max, Photoshop, Character Animation, Xbox 360, Video Games, 3D, Animation, Zbrush, Modeling, Unreal Engine 3, 3D Modeling, Computer Animation, Traditional Animation, Illustration, Concept Design, After Effects, Digital Art, Outlook, Microsoft Word, SharePoint, Microsoft Office, Microsoft Excel

Education
Emily Carr University of Art and Design   2003 — 2007
BMA, Animation

Alexandra Pollard Alexandra Pollard Savannah, Georgia Area Details
Alexandra Pollard's FXVille Experience January 2010 - October 2010
Job Intelligence Analyst at U.S. Army
Industry Military
Experience
U.S. Army   March 2011 - Present
FXVille   January 2010 - October 2010
Surreal Software  May 2008 - January 2010
Surreal Software  May 2008 - March 2009
DigiPen Institute of Technology  August 2007 - May 2008
Atlanta Journal Constitution  2001 - 2002

Skills
Intelligence Analysis, Project Management, Professional..., Reporting & Analysis, Data Collection, SIGINT, Instructor-led Training, Problem Solving, Personnel Management, Quality Assurance, Budgeting, Self-management, Conflict Resolution, Troubleshooting, Organization Skills, Military Intelligence, Computer Science, Computer Proficiency, Oral Communication, Written Communication, Video Games, Game Development, Level Design, Gameplay, Game Design, Xbox 360

Education
Defense Language Institute   2011 — 2013
Associate's degree, Modern Standard Arabic

Digipen Institute of Technology   2005 — 2008
Bachelor of Science (BS), Computer Science

LaGrange College   2002 — 2005
Computer Science

Dan Bruington Dan Bruington Greater Seattle Area Details
Dan Bruington's FXVille Experience March 2012 - Present
Job Artist at FXVille
Industry Entertainment
Experience
FXVille   March 2012 - Present
Pacific Science Center  2008 - June 2012
Fuelcell Games   August 2011 - April 2012

Skills
Unreal Engine 3, Maya, Scripting, Photoshop, Premiere, Digital Audio, Visual Effects, Level Design, Unreal Editor, 3D Studio Max, Texturing

Education
University of Alaska Fairbanks   2003 — 2008
BFA, Computer Art

Dustin Haynes Dustin Haynes Greater Seattle Area Details
Dustin Haynes's FXVille Experience April 2009 - July 2009
Job Founder and Art Director at Fat Rascal Games
Industry Animation
Experience
Fat Rascal Games   February 2014 - Present
Zynga  September 2011 - February 2014
Gasworks Games, Inc.   March 2010 - September 2011
Smith and Tinker   August 2009 - February 2010
FXVille   April 2009 - July 2009
Amaze Entertainment  November 2005 - January 2009
Griptonite Games  November 2005 - January 2009
Flying Lab Software  2005 - 2005

Skills
Character Animation, Maya, Video Games, Texturing, Game Development, Rigging, Character Rigging, Game Design, Shadowing, Sleep Disorders, Illustration, Gameplay, Animation, Illustrator, Sandwiches, Permanent Makeup, User Interface Design

Education
Art Institute of Seattle   2002 — 2005
AA, Animation, Illustration, Graphic Design

Reed Shingledecker Reed Shingledecker San Francisco Bay Area Details
Reed Shingledecker's FXVille Experience April 2009 - November 2012
Job VFX Artist at Crystal Dynamics
Industry Computer Games
Experience
Crystal Dynamics  March 2014 - Present
Bungie  December 2012 - February 2014
FXVille   April 2009 - November 2012
Primedia Group   March 2008 - January 2009
Log Rhythms   March 2007 - March 2008

Skills
Environment Art, Xbox 360, Unreal Editor, 3D Modeling, 3D, Wii, Modeling, 3D Studio Max, Texture Painting, Game Development, Texturing, Unreal Engine 3, Visual Effects, Maya, Video Games, Game Design, UV Mapping, Level Design, Texture Artist, Animation, PS3, Photoshop, Computer Games

Education
The Art Institute of Portland   2000 — 2006
Media Arts and Animation, Animation, Editing, Graphic Design

The Art Institute of Portland   2000 — 2006
Bachelor of Science (B.S.), Media Arts and Animation

Eric Dyer Eric Dyer Greater Seattle Area Details
Eric Dyer's FXVille Experience 2011 - 2011
Job 3D/Texture Artist at Idea Spectrum
Industry Wholesale
Experience
Idea Spectrum   August 2012 - Present
FXVille   2011 - 2011
Lolly & Company  February 2007 - May 2010

Skills
Photoshop, Windows, Microsoft Office, Radiant, Customer Service, Microsoft SQL Server, Windows Server, Microsoft Excel, Troubleshooting, Active Directory, Databases, Access, Project Management, Inventory Management, Database Administration, Microsoft Word, Business Analysis, Servers, Team Leadership

Education
The Art Institute of Seattle   2001 — 2005
Bachlors of 3D Art and Animation

University of Nevada-Reno   2000 — 2001