Giant Sparrow

Industry: Company

Description

Giant Sparrow is an independent video game company based in Santa Monica, California, led by creative director Ian Dallas. Their first game, The Unfinished Swan, was released in 2012 for the PlayStation 3 and 2014 for PlayStation 4. Headquarters: Santa Monica, CA Founded: March 22, 2009, Santa Monica, CA Key person: Ian Dallas Type of business: Privately held company

Giant Sparrow List of Employees There's an exhaustive list of past and present employees! Get comprehensive information on the number of employees at Giant Sparrow. You can filter them based on skills, years of employment, job, education, department, and prior employment.

Giant Sparrow Salaries. You can even request information on how much does Giant Sparrow pay if you want to. Learn about salaries, pros and cons of working for Giant Sparrow directly from the past employees.

Find People by Employers You can rekindle an old relationship, reconnect with a long-lost friend, former boss, business acquaintance who might be useful in your new line of work. With our employee database, the possibilities are endless. All you have to do is type in a couple of keywords and we'll bring you the exact information you wanted!

16 Giant Sparrow employees in database. Find out everything there's to know about Giant Sparrow employees. We offer you a great deal of unbiased information from the internal database, personal records, and many other details that might be of interest to you.

Giant Sparrow Employees

Employee
Years
Job
Industry
Michael Fallik Michael Fallik Greater Los Angeles Area Details
Michael Fallik's Giant Sparrow Experience May 2013 - Present
Job Producer at Giant Sparrow
Industry Computer Games
Experience
Giant Sparrow   May 2013 - Present
Studio Art Centers International  September 2012 - December 2012
Rivono, Inc.   June 2012 - August 2012
JAMS :: Everything in life is a story. Make your story jam.   May 2012 - June 2012
Massive Joe Studios   August 2011 - April 2012
Duck Studios  February 2011 - August 2011
Keck School of Medicine & Lucas School of Cinematic Art collaboration   September 2010 - January 2011
Duck Studios  August 2010 - October 2010
Common Threads  August 2010 - September 2010
Dog Eat Dog   July 2010 - August 2010

Skills
Animation, Character Animation, Maya, After Effects, Storyboarding, Traditional Animation, 3D, Film, Compositing, JIRA, DevTrack

Education
University of Southern California   2007 — 2010
Masters of Fine Arts, Animation

Vancouver Film School   2004 — 2005
Diploma, Diploma in Classical Animation

Theo Aretos Theo Aretos Greater Los Angeles Area Details
Theo Aretos's Giant Sparrow Experience June 2013 - Present
Job Concept Artist at Giant Sparrow
Industry Higher Education
Experience
Giant Sparrow   June 2013 - Present
inXile Entertainment  March 2015 - June 2015
Riot Games  July 2013 - August 2013
Pixelbionic   May 2013 - June 2013
Section Studios  April 2013 - May 2013
DreamWorks Animation  March 2012 - August 2012
Otis College of Art and Design  August 2011 - December 2011

Skills
Storyboarding, Conceptual Art, After Effects, Digital Painting, Maya, Photoshop, Painting, Zbrush

Education
Otis College of Art and Design   2009 — 2013
Bachelor of Fine Arts (B.F.A.), Digital Media

Chris Oates Chris Oates Las Vegas, Nevada Details
Chris Oates's Giant Sparrow Experience August 2010 - October 2012
Job Graphics Software Engineer
Industry Computer Software
Experience
Lytro Inc.  September 2015 - Present
Lytro Inc.  July 2014 - October 2014
Jet Set Games, Inc.   November 2012 - April 2014
Giant Sparrow   August 2010 - October 2012
EA SPORTS  January 2010 - April 2010
University of North Carolina at Chapel Hill  August 2002 - January 2010
Emergent Game Technologies  May 2007 - May 2008
Objectivity  August 1998 - July 2000
UC Santa Cruz  September 1995 - December 1997

Skills
Programming, Computer Graphics, C++, C#, Python, Xbox 360, Playstation 3, Nintendo 3ds, DirectX, OpenGL, Gamebryo, XNA, 3DS Max, Maya, Cat Herding, HTML, 3D Studio Max, Game Programming, PS3, XML, Software Engineering

Education
UNC Chapel Hill   2002 — 2010
MS, Computer Science

UCSC   1993 — 1998
BA, Computer Science

Avi Yeyni Avi Yeyni Greater Los Angeles Area Details
Avi Yeyni's Giant Sparrow Experience September 2014 - May 2015
Job Animator at Sony Computer Entertainment America
Industry Animation
Experience
Sony Computer Entertainment America  May 2015 - Present
Giant Sparrow   September 2014 - May 2015
Freelance Animator  December 2008 - February 2015
SuperVillain Studios  September 2013 - September 2014
The Graphic Film Company / Simon West Production   June 2013 - September 2013
Hydrogen Whiskey Studios  May 2013 - May 2013
Studio Schoss   August 2011 - April 2013
snowball VFX   October 2009 - August 2011
Animation Lab  June 2008 - November 2008

Skills
Character Animation, Computer Animation, Animation, Film, Video Games, Facial Animation, Cinematics

Education
Bezalel Academy of Art and Design   2005 — 2009
Bachelor of Arts (B.A.), Animation

Frame by Frame online animation school   2012 — 2012

Ian Dallas Ian Dallas Greater Los Angeles Area Details
Ian Dallas's Giant Sparrow Experience April 2009 - Present
Job Creative Director at Giant Sparrow
Industry Computer Games
Experience
Giant Sparrow   April 2009 - Present
Telltale Games  May 2007 - September 2007
Spaceballs: The Animated Series   October 2006 - April 2007
The Onion  June 2000 - March 2003

Education
University of Southern California   2007 — 2009
MFA, Interactive Media

Yale University   1996 — 2000
BA, Film Studies

Brandon Martynowicz Brandon Martynowicz Greater Los Angeles Area Details
Brandon Martynowicz's Giant Sparrow Experience November 2014 - Present
Job Lead Artist at Giant Sparrow
Industry Entertainment
Experience
Giant Sparrow   November 2014 - Present
Otis College of Art and Design  January 2015 - May 2015
Treyarch  April 2012 - November 2014
Otis College of Art and Design  August 2013 - January 2014
Blizzard Entertainment  November 2010 - May 2012
ImageMovers Digital  January 2009 - October 2010
Factor 5  July 2008 - December 2008
LucasArts  May 2006 - July 2008
The Yaguchi Group   June 2004 - June 2006
Electronic Arts  June 2005 - August 2005

Skills
Texturing, 3D, Computer Graphics, Game Art, Modeling, UV mapping, Film, Matte Painting, Cinematics, Maya, Nuke, Renderman, Zbrush, 3D Studio Max, Props, Shaders, Visual Effects, Lighting, Rendering, Special Effects, Mudbox, Texture Artist, Environment Art, Look Development, Digital Art, Texture Painting, Game Development, Video Games, Conceptual Art, Low Poly Modeling, Digital Sculpting, Mental Ray, Hard Surface Modeling, Shading, UV Mapping, ZBrush

Education
Otis College of Art and Design   2002 — 2006
Bachelors, Digital Media

Moorpark College   2000 — 2003
Associate, Art

Chelsea Hash Chelsea Hash Greater Los Angeles Area Details
Chelsea Hash's Giant Sparrow Experience November 2013 - Present
Job Technical Artist at Giant Sparrow
Industry Computer Games
Experience
Giant Sparrow   November 2013 - Present
Freelance  June 2010 - Present
Sweety High  February 2013 - October 2013
1st Playable Productions  February 2012 - February 2013
Polytechnic Institute of New York University  January 2009 - June 2010
1st Playable Productions  May 2005 - March 2010

Skills
Game Design, Game Development, Unity3D, Video Games, Maya, 3D Studio Max, OpenGL, Animation, User Interface Design, Game Scripting, 3D visualization, User Experience Design, Gameplay Programming, 3D, Environment Art, UV mapping, Texturing, Computer Games, Character Animation, Gameplay, Wii, User Interface

Education
New York University - Polytechnic School of Engineering   2009 — 2010
MS, Integrated Digital Media

Rensselaer Polytechnic Institute   2002 — 2006
Bachelor of Science (BS), Electronic Arts

Joshua Beeler Joshua Beeler Seattle, Washington Details
Joshua Beeler's Giant Sparrow Experience February 2012 - October 2012
Job Technical Director at MBS Games
Industry Computer Games
Experience
Mechanical Butterfly Studios   April 2014 - Present
Mechanical Butterfly Studios   May 2013 - April 2014
Self-Employed  October 2012 - May 2013
Giant Sparrow   February 2012 - October 2012
Giant Sparrow   August 2010 - February 2012
The Odd Gentlemen   October 2008 - March 2010
Big Huge Games  March 2008 - September 2008
Big Huge Games  August 2007 - March 2008
DigiPen Institute of Technology  September 2006 - April 2007
DigiPen Institute of Technology  June 2005 - August 2005

Skills
Perforce, Gameplay, Game Development, Gameplay Programming, Systems Programming, Xbox 360, PS3, Video Games, Game Programming, C++, Lua, C#, Git, iOS development, JavaScript, HTML, Brewing, Craft Beer, Sake, Argentine Tango, Console, Game Mechanics, Computer Games, Casual Games

Education
Digipen Institute of Technology   2003 — 2008
Real-Time Interactive Simulation, Computer Science, Mathematics, Physics

University of California, Los Angeles   2009 — 2011
Japanese Language

Benjamin Esposito Benjamin Esposito Santa Monica, California Details
Benjamin Esposito's Giant Sparrow Experience June 2011 - November 2012
Job Game maker
Industry Entertainment
Experience
Little Flag   January 2013 - Present
Giant Sparrow   June 2011 - November 2012
Dejobaan Games, LLC   June 2010 - August 2010
EMPAC  September 2009 - January 2010
Rensselaer Polytechnic Institute  September 2008 - July 2009

Skills
Unity3D, Maya, Flash, Level Design, Game Scripting, Source Engine, Game Design

Education
Rensselaer Polytechnic Institute   2007 — 2011
BS, Electronic Media Arts and Communications

University of Leeds   2009 — 2010
Poetry

David Siems David Siems Seattle, Washington Details
David Siems's Giant Sparrow Experience April 2010 - August 2010
Job Software Engineer at Electronic Arts
Industry Computer Games
Experience
Electronic Arts  August 2010 - Present
Giant Sparrow   April 2010 - August 2010
The Odd Gentlemen   October 2008 - March 2010
Surreal Software  July 2007 - September 2008

Skills
Xbox 360, PS3, C++, Python, Lua, C#, Problem Solving, C, JavaScript, Programming, Gameplay, Game Programming, Gameplay Programming, Video Game Development, Game Development, Perforce, Console, Xbox, Visual Studio, Win32, Linear Algebra, Video Games

Education
Digipen Institute of Technology   2003 — 2007
RTIS

Greg Prior Greg Prior Los Angeles, California Details
Greg Prior's Giant Sparrow Experience January 2015 - Present
Job Junior Environment Artist at Giant Sparrow
Industry Entertainment
Experience
Giant Sparrow   January 2015 - Present
Big Red Button Entertainment, Inc.   December 2013 - December 2014
Sony Computer Entertainment America  October 2011 - July 2013

Education
Moorpark College
Associate's degree

Chu-Hsuan Kuang Chu-Hsuan Kuang Greater Los Angeles Area Details
Chu-Hsuan Kuang's Giant Sparrow Experience July 2014 - Present
Job Gameplay and tools engineer at Giant Sparrow
Industry Computer Games
Experience
Giant Sparrow   July 2014 - Present
Team Signal Games   June 2013 - Present
Zindagi Games  October 2013 - May 2014
Sony Computer Entertainment America  January 2013 - May 2013
Microsoft  July 2012 - August 2012
Netcellent System Co.   March 2008 - May 2011
Institute for Information Industry  September 2005 - June 2007
Chiao Tung University   February 2006 - January 2007

Education
Carnegie Mellon University   2011 — 2013
Master's Degree, Entertainment Technology

National Chiao Tung University   2005 — 2007
Master's Degree, Multimedia Engineering

National Chiao Tung University   2001 — 2005
Bachelor's Degree, Computer Science and Information Engineering

Thomas Huynh Thomas Huynh Orange County, California Area Details
Thomas Huynh's Giant Sparrow Experience July 2015 - Present
Job Animator at Giant Sparrow
Industry Animation
Experience
Giant Sparrow   July 2015 - Present
Freelance  May 2015 - Present
Liquid Entertainment  April 2013 - August 2013

Skills
Maya, Character Animation, Animation, Gameplay, 3D Studio Max, Cinematics, 3D, Video Games, Computer Animation

Education
California State University-Fullerton   2011 — 2014
Bachelor's Degree, Entertainment Art and Animation

iAnimate.net   2012 — 2015
Character Animation for Video Games

AnimSquad

Dimitri Frazao Dimitri Frazao Santa Monica, California Details
Dimitri Frazao's Giant Sparrow Experience September 2011 - September 2011
Job Technical Artist at Giant Squid
Industry Computer Games
Experience
Giant Squid   September 2014 - Present
Big Red Button Entertainment, Inc.   October 2011 - September 2014
Giant Sparrow   September 2011 - September 2011
Walt Disney Feature Animation  September 2007 - August 2008
Renegade Animation  June 2007 - August 2007

Skills
Character Animation, Traditional Animation, Maya, Animation, MEL, Flash Animation, Character Rigging, Texturing, Film, Computer Animation, Rigging, Storyboarding, Photoshop, Directing

Education
Academy of Art University   2009 — 2011
Master of Fine Arts (MFA), Animation, Interactive Technology, Video Graphics and Special Effects

California Institute of the Arts   2003 — 2007
BFA, 2D Character Animation

GOBELINS l'école de l'image   2006 — 2006
6 month exchange program

Nathan Frost Nathan Frost Lake Forest, California Details
Nathan Frost's Giant Sparrow Experience September 2009 - August 2011
Job Developer at Turtle Rock Studios
Industry Computer Software
Experience
Turtle Rock Studios  April 2014 - Present
Nathan Frost Music   August 2011 - Present
Mechanical Butterfly Studios   January 2013 - April 2014
Nathan Frost Videogame Consultation   August 2011 - April 2014
Giant Sparrow   September 2009 - August 2011
Planet Moon Studios  December 2008 - August 2009
Crystal Dynamics  October 2006 - November 2008
Crystal Dynamics  May 2004 - October 2006

Skills
Video Games, Game Design, Software Engineering, Game Programming, Xbox 360, Game Development, Object Oriented Design, PS3, Gameplay, DirectX, Console, Lua, Multiplayer, Unity3D, Maya, Wii, Game Mechanics, C++, Perforce, Game Engines, 3D, Xbox, Gameplay Programming, OpenGL, Shaders, Computer Graphics, Scripting, Computer Games, Mobile Games, MMO

Education
DigiPen Institute of Technology   2000 — 2004
BSc, Honors, Realtime Simulations Engineering (Computer Science)

Similar Companies