Gunfire Games

Industry: Video game developer

Description

Gunfire Games is an American video game development studio founded by David L. Adams in 2014. Founder: David L. Adams Founded: August 2014 Number of employees: 60 (2017) Owner: David L. Adams Headquarters: Austin, TX

Gunfire Games List of Employees There's an exhaustive list of past and present employees! Get comprehensive information on the number of employees at Gunfire Games. You can filter them based on skills, years of employment, job, education, department, and prior employment.

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14 Gunfire Games employees in database. Find out everything there's to know about Gunfire Games employees. We offer you a great deal of unbiased information from the internal database, personal records, and many other details that might be of interest to you.

Gunfire Games Employees

Employee
Years
Job
Industry
Matt Skidmore Matt Skidmore Austin, Texas Details
Matt Skidmore's Gunfire Games Experience March 2015 - Present
Job Associate Designer at Gunfire Games
Industry Computer Games
Experience
Gunfire Games   March 2015 - Present
Randalls  May 2013 - March 2014

Skills
Sound Design, Pro Tools, Cubase, FMOD, Studio Recording, Audio Post Production, SFX Editing, Foley, Sound Mixing, ADR recording, Video Games, Piano Playing, Cash Register, Fresh Produce, Fuel

Education
Savannah College of Art and Design   2008 — 2012
Bachelor of Fine Arts (BFA), Sound Design

Mcgill Toolen Catholic Highschool   2004 — 2008

Graziano Mastronardi Graziano Mastronardi Austin, Texas Details
Graziano Mastronardi's Gunfire Games Experience August 2015 - Present
Job Level Artist at Bioware Austin
Industry Computer Games
Experience
Gunfire Games   August 2015 - Present
Bioware  February 2014 - February 2015
Edge of Reality  June 2013 - December 2013
Spark Unlimited  April 2013 - June 2013
Containment Field  January 2013 - April 2013

Skills
Autodesk Maya, Autodesk 3ds Max, Adobe Photoshop, Adobe Flash, Pixologic Zbrush, Quixel NDO2, xNormal, CrazyBump, 3d Modelling, Spanish, Italian, Photoshop, 3D Studio Max, Zbrush, Maya, 3D Modeling, Game Design, Lighting

Education
Art Institute of California   2009 — 2012
Bachelor of Science, Computer Science

The Art Institute of California-Los Angeles   2009 — 2012
Bachelor of Science (B.S.), Game Art and Design

Scott Marshall Scott Marshall Austin, Texas Area Details
Scott Marshall's Gunfire Games Experience November 2014 - Present
Job Senior Animator at Gunfire Games
Industry Computer Games
Experience
Gunfire Games   November 2014 - Present
Ground Level Photography   June 2013 - Present
Bioware  August 2014 - November 2014
Crytek  January 2013 - August 2014
Vigil Games  September 2010 - January 2013
Vicious Cycle Software, Inc.   March 2006 - August 2010
Pearson  November 2004 - December 2005

Skills
After Effects, Wii, Animation, 3D Studio Max, Computer Animation, Video Games, Traditional Animation, Maya, PS3, Autodesk MotionBuilder, Xbox 360, Premiere, Flash

Education
Art Institute of Phoenix   2001 — 2004
BA, Game Art and Design

Richard Vorodi Richard Vorodi Austin, Texas Details
Richard Vorodi's Gunfire Games Experience October 2014 - Present
Job Senior Game Designer at Gunfire Games
Industry Computer Games
Experience
Gunfire Games   October 2014 - Present
Crytek USA Corp   January 2013 - September 2014
Vigil Games  May 2011 - January 2013
Nintendo Software Technology Corporation  December 2006 - May 2011
Nintendo Software Technology Corporation  July 2003 - December 2006
Nintendo Software Technology Corporation  September 2001 - July 2003

Skills
Level Design, Game Design, Video Games, Gameplay, Computer Games, Game Development, Console, Casual Games, Video Game Development, World Building

Education
Digipen Institute of Technology

John Pearl John Pearl Austin, Texas Area Details
John Pearl's Gunfire Games Experience August 2014 - Present
Job Design Director / Principal Artist at Gunfire Games
Industry Computer Games
Experience
Gunfire Games   August 2014 - Present
Crytek USA Corp   January 2013 - August 2014
Vigil Games  May 2011 - January 2013
Vigil Games  June 2010 - May 2011
Vigil Games / THQ   June 2007 - June 2010
Stormfront Studios  November 2005 - June 2007
Paradigm Entertainment / Atari   April 2002 - November 2005
Dreamforge Intertainment  2000 - 2001

Skills
Game Development, Video Games, Xbox 360, PS3, Environment Art, 3D, Game Design, Team Building, Art Direction, Console, MMO, Gameplay, Normal Mapping, Texturing, Level Design, UV mapping, Xbox, Computer Games, Texture Painting, Team Leadership, Maya, World Building, Texture Artist, Cinematics, Unreal 3, Multiplayer, Perforce, Game Mechanics, Hansoft, Mentoring, 3D Studio Max, Max, Hard Surface Modeling, Digital Sculpting, MMORPG, Passion for Quality, Shaders, Gluten Intolerance, Zbrush, Changing Environments, Creative Problem Solving, Console Games, Photoshop, WiiU, CryEngine, Game Art, Low Poly Modeling, 3D Modeling, Unity, Combat Design

Education
Columbus College of Art and Design   1996 — 2000

Benjamin Klingler Benjamin Klingler Austin, Texas Area Details
Benjamin Klingler's Gunfire Games Experience October 2014 - Present
Job Programmer at Gunfire Games
Industry Computer Games
Experience
Gunfire Games   October 2014 - Present
BattleCry Studios  July 2014 - October 2014
Crytek, USA   January 2014 - July 2014
Southern Methodist University Biometrics Research Lab   January 2010 - December 2011

Skills
C++, OpenGL, Unreal Engine 3, UnrealScript, Java, Programming, Android, Software Development, Game Development, C, Game Design, Level Design, Perforce, Visual Studio, Scripting, Gameplay, Computer Games, Video Games

Education
The Guildhall at Southern Methodist University   2012 — 2013
M.S., Interactive Technology, Specialization in Software Development

Southern Methodist University   2008 — 2012
B.S., Computer Science, Specialization in Gaming

Christian Radich Christian Radich Schertz, Texas Details
Christian Radich's Gunfire Games Experience May 2015 - Present
Job Programmer at Gunfire Games
Industry Computer Software
Experience
Gunfire Games   May 2015 - Present
E2open  October 2012 - April 2015

Skills
Programming, Software Development, Software Engineering, Software Design, Network Security, Linux, Windows, Java, Unix, XML, JavaScript, Perl

Education
The University of Texas at San Antonio
Bachelor’s of Science, Computer Science; Software Engineering and Computer and Information Security

Nicolas Fikac Nicolas Fikac Cedar Park, Texas Details
Nicolas Fikac's Gunfire Games Experience October 2014 - Present
Job Designer at Gunfire Games
Industry Computer Software
Experience
Gunfire Games   October 2014 - Present
Red Fly Studio  July 2014 - October 2014
Crytek USA Corp.   January 2013 - July 2014
Vigil Games  October 2011 - January 2013

Skills
3D Studio Max, Unreal Engine 3, UnrealScript, Unity3D, Photoshop, Level Design, Xbox 360, PS3, Perforce, DevTrack, Game Development, Game Design, Microsoft Excel, Computer Games, Game Mechanics, Gameplay, Texturing, Game Programming, Zbrush, Visio, PC, Excel, Reason, JavaScript, C++, CryEngine

Education
Austin Community College   2008 — 2011
Associate of Arts and Sciences (AAS), Video Game Design.

James Bowie High School HS   1998 — 2002
High School Diploma, USA

Colin Post Colin Post Austin, Texas Area Details
Colin Post's Gunfire Games Experience August 2014 - Present
Job Principal Artist at Gunfire Games
Industry Computer Games
Experience
Gunfire Games   August 2014 - Present
Crytek  January 2013 - August 2014
Vigil Games  November 2010 - January 2013
Vigil Games  August 2010 - November 2010
Epic Games  April 2010 - August 2010
Vigil Games  February 2009 - April 2010
Midway Amusement Games, LLC  October 2005 - February 2009
Brella Productions  April 2005 - October 2005
EthnicGrocer.com  March 2001 - October 2001

Skills
PS3, Xbox 360, Wii, Video Games, Animation, MMO, Illustrator, User Interface, Game Development, Flash, World Building, Graphic Design, Illustration, Xbox, After Effects, User Experience, Shaders, Game Art, Environment Art, Texturing, Console, Perforce, Computer Games, 3D Studio Max, Art Direction, Changing Environments, UV mapping, Texture Painting, Unreal Engine 3, Unreal Editor, Level Design, Game Design, Gameplay, Low Poly Modeling, Unreal 3, Zbrush

Education
Illinois Institute of Art - Shaumburg   2003 — 2005
BFA, Interactive Media Design

American Academy of Art   1998 — 2000
Illustration and Fine Art

Robins, Jeremy Robins, Jeremy Austin, Texas Area Details
Robins, Jeremy's Gunfire Games Experience September 2015 - Present
Job Audio Director at Bioware
Industry Computer Games
Experience
Gunfire Games   September 2015 - Present
Bioware  July 2014 - Present
Crytek  January 2013 - July 2014
Vigil Games  August 2007 - February 2013
NCSOFT  November 2004 - August 2007
3 Dog Studios   January 2000 - September 2002

Skills
Video Games, Video Game Development, Sound Design, PS3, Xbox 360, Game Development, Computer Games, Console, Wii, Game Design, Unreal Engine 3, MMORPG, MMO, Unreal Editor, FMOD, Video Game Production, Hansoft, Wwise, Gameplay, Xbox, Casual Games, Perforce, Mobile Games, Cinematics, Field Recording, Multiplayer, Sound, Online Gaming, Game Balance, Game Mechanics, Social Games, Level Design, PSP, Max, Unreal 3, Interactive..., DevTrack, SFX, Game Audio, Dialogue Editing

Education
South Plains College
Associate of Arts and Sciences (AAS), Sound Technology

Jason Ford Jason Ford Austin, Texas Area Details
Jason Ford's Gunfire Games Experience August 2015 - Present
Job Gameplay Designer at Gunfire Games
Industry Computer Games
Experience
Gunfire Games   August 2015 - Present
5TH Cell Media  November 2014 - August 2015
BattleCry Studios  July 2014 - November 2014
Crytek  February 2013 - July 2014
Vigil Games  November 2011 - January 2013
Spacetime Studios, LLC   January 2011 - November 2011
Bioware  April 2009 - January 2011
NCSoft  June 2008 - November 2009
NCsoft  July 2007 - June 2008
N Erjyzed Entertainment   February 2007 - July 2007

Skills
Video Games, MMO, Game Design, Game Development, MMORPG, Xbox 360, Level Design, Gameplay, Computer Games, PS3, Perforce, Unreal Engine 3, Multiplayer, Wii, Social Games, Online Gaming, Maya, 3D Studio Max, Unreal Editor, Casual Games

Education
King College   1998 — 2001

Adam Pitts Adam Pitts Austin, Texas Area Details
Adam Pitts's Gunfire Games Experience September 2014 - May 2015
Job Sr. Character Artist at Arkane Studios
Industry Computer Games
Experience
Arkane Studios  June 2015 - Present
Gunfire Games   September 2014 - May 2015
Crytek  January 2013 - August 2014
Vigil Games  September 2011 - January 2013
Sony Online Entertainment  July 2008 - April 2011
Petroglyph Games  April 2005 - July 2008

Skills
Game Development, PS3, Maya, Environment Art, Texturing, Zbrush, Xbox 360, Video Games, Props, Lighting, UV mapping, World Building, Rigging, Modeling, Animation

Education
Art Institute of Dallas   1999 — 2001

Chris Mead Chris Mead Austin, Texas Area Details
Chris Mead's Gunfire Games Experience September 2014 - Present
Job Principle Animator at Gunfire Games
Industry Computer Games
Experience
Gunfire Games   September 2014 - Present
Crytek USA Corp.   January 2013 - August 2014
Vigil Games  July 2008 - January 2013
NCsoft  February 2005 - June 2008
Ion Storm  January 2004 - February 2005
Rockstar Games  January 2002 - January 2004
Human Code  April 1995 - June 2001

Skills
PS3, Video Games, Character Animation, Xbox 360, Game Development, Animation, Rigging, Scripting, Gameplay, Cinematics, Computer Games, Characters, Facial Animation, Xbox, Maya, Perforce, Console, 3D Studio Max, Autodesk MotionBuilder, Computer Animation, Character Rigging

Education
The University of Texas at Austin   1990 — 1995

Marcus Luna De Leon Marcus Luna De Leon Austin, Texas Area Details
Marcus Luna De Leon's Gunfire Games Experience March 2015 - Present
Job Get ready!
Industry Computer Games
Experience
Gunfire Games   March 2015 - Present
BattleCry Studios  November 2014 - March 2015
Crytek  November 2013 - July 2014
Vigil Games  October 2011 - January 2013
Certain Affinity  May 2011 - November 2011
Twisted Pixel Games  November 2010 - July 2011
Junction Point Studios  March 2010 - November 2010
Twisted Pixel Games  August 2009 - February 2010

Skills
Xbox 360, Video Games, Perforce, Console, PS3, Unreal Editor, Game Design, Game Development, Level Design, Wii, Gameplay, Concept Design, JIRA, Multiplayer, Video Game Development, Quality Assurance, 3D, Lighting, Scripting, World Building, Microsoft Office, After Effects, Unreal Engine 3, Problem Solving, Xbox, Unreal, Unreal 3, Game Mechanics, Video Game Design, Computer Games, Combat Design, Document Design, Content Design, Playstation, UnrealScript, Game Balance

Education
Austin Community College

DeVry University

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