Handheld Games

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Handheld Games Employees

Employee
Years
Job
Industry
Jacob Weberg Jacob Weberg Greater Seattle Area Details
Jacob Weberg's Handheld Games Experience 2006 - 2008
Job Artist at DoubleDown Interactive
Industry Computer Games
Experience
DoubleDown Interactive  July 2014 - Present
DoubleDown Interactive  January 2014 - Present
Massively Fun, Inc.   February 2012 - December 2013
ArenaNet  October 2011 - February 2012
ArenaNet  October 2010 - October 2011
Fugazo   March 2010 - May 2010
Monkey Barrel Games   May 2008 - March 2010
HandHeld Games   2006 - 2008

Skills
Zbrush, Digital Sculpting, Maya, Texturing, Low Poly Modeling, Unity3D, Blender, 3D Studio Max, Photoshop, High Poly Modeling

Education
Future Poly   2010 — 2010
Game Developement

Art Institute of Seattle   2003 — 2005

Cedarcrest High School

Jonathan Wills Jonathan Wills Greater Seattle Area Details
Jonathan Wills's Handheld Games Experience April 2007 - March 2008
Job Senior Software Development Engineer | Game Development | Tools
Industry Computer Software
Experience
Microsoft  October 2008 - September 2014
Volt  March 2008 - October 2008
Handheld Games   April 2007 - March 2008

Skills
Game Development, Visual Studio, Software Engineering, C#, Test Automation, Testing, .NET, C++, Scrum, C, Programming, Computer Science, Network Programming, XML, Test Cases, JavaScript, TypeScript, WinForms, WPF, XAML, HTML5, CSS, Unity 3D, Java, Mono Develop, Source Depot, Git, Physics Simulation, Artificial Intelligence, Constrained Optimization, Socket Programming, WebSockets, DirectX, OpenGL, Game Design

Education
Digipen Institute of Technology   2003 — 2007
Bachelor of Science (BS), Computer Science (Real-time Interactive Simulation)

Tabitha Smith Tabitha Smith Greater Seattle Area Details
Tabitha Smith's Handheld Games Experience 2007 - 2008
Job Technical Writer
Industry Writing and Editing
Experience
Google  April 2013 - Present
Microsoft via Allyis   November 2012 - April 2013
Google via Randstad  September 2010 - September 2012
Handheld Games   2007 - 2008

Skills
Technical Writing, Content Management, Composition, Team Management, Problem Solving, HTML, CSS, JavaScript, Microsoft Office, Microsoft Word, Microsoft Excel, Google Sites, Google Docs, Notepad++, Photoshop, GIMP, Communication, Coordination, Collaboration, Creative Writing, Quality Assurance, Editing, Databases, SQL, Training, User Experience, Troubleshooting

Education
Bellevue College   2014 — 2015
Project Management Certificate Classes

Lake Washington Technical College   2009 — 2010
Programming and Application Development Classes

ITT Technical Institute-Everett   2005 — 2007
Associate of Applied Science, Multimedia

Eric Hook Eric Hook Greater Seattle Area Details
Eric Hook's Handheld Games Experience 2005 - 2005
Job Project Manager / Software Engineer
Industry Computer Software
Experience
Hook Studios  January 2006 - Present
Handheld Games   2005 - 2005
Sierra Entertainment  April 1998 - August 2004
Sierra On-Line  August 1999 - September 2001
Hook Studios  July 1995 - May 1998
Presto Studios  June 1992 - June 1995

Skills
Video Game Development, Game Development, Creative Direction, Art Direction, Game Design, Computer Graphics, Arts Administration, Art, 3D, Maya, Modo, 3D Studio Max, Modeling, Texturing, UV mapping, Photoshop, Lighting, Rendering, After Effects, Final Cut Pro, Premiere, Localization, Production, System Testing, JavaScript, Video Games, Computer Animation, HTML 5, Agile Methodologies, C++, JSON, Character Animation, Concept Design, iOS development, Xbox 360, Google App Engine, Java

Education
Oregon State University   2013 — 2014
Bachelor of Science (BS), Computer Science, 3.95 GPA

University of Washington   1988 — 1992
BA, Economics

David Mahoney PMP,Scrum Master, ITIL Certified David Mahoney PMP,Scrum Master, ITIL Certified Greater San Diego Area Details
David Mahoney PMP,Scrum Master, ITIL Certified's Handheld Games Experience September 2006 - April 2007
Job Service Now Certified Implementation Specialist
Industry Computer Software
Experience
ServiceNow - The Enterprise IT Cloud Company  October 2013 - Present
Giri Solutions   August 2012 - October 2013
Robert Half Technology  August 2011 - August 2012
Luth Research  April 2011 - August 2011
DingDit Games   May 2009 - April 2011
Paleo Entertainment   June 2007 - April 2009
Handheld Games   September 2006 - April 2007

Skills
Objective-C, C++, C, Software Project..., Social Networking, Business Development, Client Liaison, SQL, OOP, PHP, C#, Web Services, Software Development, JavaScript, Agile Methodologies, Visual Studio, UML, Web Development, AJAX, Information Technology, Databases, Programming, Scrum, Eclipse, Oracle, Microsoft SQL Server, iOS development, XML, SDLC, MySQL, Mobile Applications, Front-end, Manufacturing, jQuery, Web Applications, Networking, Web Design, Subversion, Object Oriented Design, Earned Value Management, Microsoft Project, Risk Management, Agile & Waterfall...

Education
Digipen Institute of Technology   2003 — 2006
Bachelor's degree, Computer Science

San Diego State University-California State University   2013 — 2014
Project Management

Andrew Lum Andrew Lum Greater Seattle Area Details
Andrew Lum's Handheld Games Experience October 2006 - September 2007
Job Executive Producer, Studio Head at Glu Mobile
Industry Computer Games
Experience
Glu Mobile  November 2014 - Present
D.E.A.N.A. Fit   May 2014 - October 2014
Fugazo, Inc.   October 2007 - April 2014
Handheld Games   October 2006 - September 2007
Sandlot Games  2004 - 2006

Skills
Game Design, Casual Games, Game Development, Mobile Games, Video Games, Gameplay, Social Games, Computer Games, Online Gaming, Game Mechanics, Monetization, Game Programming, MMO, PS3, Xbox 360, Wii, Multiplayer, Console, iPhone, Nintendo DS, User Interface, Business Development, Entrepreneurship

Education
University of California, Santa Barbara   1999 — 2003
Bachelor of Arts (B.A.), Law and Society

El Toro   1995 — 1999

Akio Segawa Akio Segawa Greater Seattle Area Details
Akio Segawa's Handheld Games Experience 2005 - August 2009
Job Art Producer 5TH CELL
Industry Computer Games
Experience
5TH Cell Media  September 2009 - Present
Handheld games   2005 - August 2009

Skills
Game Development, Video Games

Education
Bellevue Community College   2000 — 2002
gaming, gaming art track

Brad Wiggins Brad Wiggins San Francisco, California Details
Brad Wiggins's Handheld Games Experience July 2004 - November 2006
Job Techsavvy game design expert & evangelist
Industry Computer Games
Experience
Regicide Games   November 2014 - Present
SK Planet, Inc.   February 2014 - November 2014
Zynga  December 2012 - June 2013
Seeds  April 2012 - August 2012
XEODesign, Inc.   February 2012 - March 2012
Digital Chocolate  September 2011 - February 2012
Perfect World Entertainment, Inc.   June 2010 - August 2011
Funtinue   November 2009 - May 2010
Namco Networks  November 2006 - November 2008
Handheld Games   July 2004 - November 2006

Skills
Content Design, Unity3D, Combat Design, Interaction Design, C#, Git, Systems Design, Analytics, Data Simulation, Mobile Games, Game Design, Mobile Application..., Adobe Creative Suite, UI/UX, Social Games, Agile Application..., Rapid Prototyping, Paper Prototyping, Casual Games, Level Design, Game Development, Video Games, Game Mechanics, Gameplay, ActionScript, Flash, User Interface, User Experience, Pitches, C++, JIRA, XNA, SQL, JavaScript, PHP, C, HTML, Visio, Gamififcation, User Interface Design, Computer Games

Education
Digipen Institute of Technology   2000 — 2004
Real Time Interactive Simulation

Cape Elizabeth High School   1996 — 2000

David Howe David Howe Seattle, Washington Details
David Howe's Handheld Games Experience February 2006 - August 2006
Job Director of Product at Ritani
Industry Internet
Experience
Ritani  January 2015 - Present
Wetpaint  April 2014 - December 2014
Red Nova Labs  April 2007 - March 2014
Handheld Games   February 2006 - August 2006
Central Washington University Testing Services   February 2005 - December 2005
DBH Studios   January 1998 - December 2005
Creative Images Photography   January 2000 - July 2002

Skills
Web Design, Web Development, Game Design, Product Management, Game Programming, Product Development, Product Ownership, Technical Product..., Team Leadership, Mobile App Development, Cross-functional Team..., C, C++, Objective-C, Java, CouchDB, MongoDB, MySQL, HTML 5, CSS3, Javascript, Ruby, Chef, PHP, CVS, Git, VSS, HG, Photoshop, 3DSMax, Blender, Programming, SEO, ActionScript, User Interface Design, CSS, HTML, Visual Studio, Flash, Start-ups, Video Games, Web Applications, Web Analytics, Mobile Applications, Project Management, Mobile Product..., Program Management

Education
Central Washington University   2005 — 2005
Computer Science - Web Development

Digipen Institute of Technology   2003 — 2005
Real Time Interactive Simulation

Jim Heale Jim Heale Greater Seattle Area Details
Jim Heale's Handheld Games Experience March 2008 - August 2009
Job Producer at Handheld Games
Industry Computer Software
Experience
Brimstone Fire Safety Management   May 2009 - Present
Smith & Tinker, Inc.   January 2010 - February 2010
Handheld Games   March 2008 - August 2009
Microsoft Xbox  February 2001 - October 2003
Microsoft  September 1996 - February 2001

Education
University of Washington   2007 — 2008
Certification, Software Product Management

University of Southern California   1986 — 1990

Jesse Bernoudy Jesse Bernoudy Greater Seattle Area Details
Jesse Bernoudy's Handheld Games Experience January 2007 - August 2007
Job Windows Phone Developer at Salesforce
Industry Computer Software
Experience
Microsoft  April 2013 - 2014
Nytec Inc.  October 2010 - April 2013
Internal Drive Gaming Academy   June 2010 - October 2010
FILTER @ Microsoft Hardware   August 2009 - April 2010
Microsoft  September 2007 - May 2009
Handheld Games   January 2007 - August 2007
Zipper Interactive  March 2006 - August 2006
ArenaNet  August 2005 - March 2006
Nintendo Software Technology  April 2005 - August 2005

Skills
C#, Software Design, WPF, Visual Studio, User Interface, C++, User Experience, Scrum, XAML, Software Development, Silverlight, Agile Methodologies, Interaction Design, Software Engineering, Expression Blend, Programming, .NET, JavaScript, CSS, Game Development, User Interface Design, XNA, DirectX, Software Prototyping, Windows, Subversion, OpenGL, TFS, HTML5, MVVM, Xbox, Game Design, Windows 8 Store Apps, HTML 5, SQL, Test Driven Development

Education
Digipen Institute of Technology   2002 — 2005
BSc, Real Time Interactive Simulation

William Short William Short San Diego, California Details
William Short's Handheld Games Experience July 2003 - August 2003
Job Artist/Animator
Industry Online Media
Experience
Pipeworks Software  September 2005 - August 2012
Voria Studios   October 2003 - December 2004
Handheld Games   July 2003 - August 2003
Nintendo Software Technology  May 2001 - July 2001

Skills
Character Animation, Acting, 3D Studio Max, Maya, Autodesk MotionBuilder, Photoshop, Premiere, Outsourcing Management, Asset Managment, Schedules, Game Development, Animation, Video Games, Level Design, Concept Design, Xbox 360, Wii, Modeling, Traditional Animation, PS3

Education
Digipen Institute of Technology   2000 — 2002
Associates, 3D Computer animation

Matthew English Matthew English San Francisco, California Details
Matthew English's Handheld Games Experience May 2006 - August 2006
Job Engineering Program Manager at iHeartRadio
Industry Computer Software
Experience
iHeartRadio  August 2015 - Present
Razer  February 2014 - August 2015
Personal Project  November 2013 - August 2015
Product Management Consortium  November 2012 - February 2014
Microsoft  August 2012 - August 2013
Advanced Interactive Systems  October 2010 - August 2012
Microsoft  July 2009 - July 2010
Hidden Path Entertainment  June 2007 - June 2009
Handheld Games   May 2006 - August 2006

Skills
Game Development, Software Development, C++, Project Management, C#, Program Management, User Interface, Video Games, C, MS Project, Business Intelligence, Business Analysis, Requirement..., Game Programming, WPF, Regular Expressions, Database Visualization, Microsoft Excel, Visio, Microsoft Office, Getting Products Shipped, Xbox 360, Public Speaking, Events Organisation, Speech Recognition, QNet, Valve Texture Editor, Valve Particle Editor, Xbox One, Tortoise SVN, Git, Redmine, JIRA, Scrum

Education
Digipen Institute of Technology   2003 — 2007
Bachelor of Science (B.S.), Computer Science

Glen Miyamura Glen Miyamura Greater Seattle Area Details
Glen Miyamura's Handheld Games Experience November 2007 - May 2008
Job Project Manager at Sound Advertising Group
Industry Marketing and Advertising
Experience
Sound Advertising Group   May 2013 - Present
Sound Advertising Group   February 2013 - Present
Guppy Media Guppy Games  September 2012 - January 2013
Guppy Media Guppy Games  September 2011 - September 2012
Plexipixel  April 2011 - August 2011
Zipper Interactive  May 2009 - September 2010
Nintendo of America  November 2008 - May 2009
Handheld Games   November 2007 - May 2008

Skills
Affiliate Marketing, Digital Media, Online Advertising, Video Games, Online Marketing, Animation, PPC, SEO, Advertising, Web Design, Google Adwords, Analytics, Digital Marketing, Mobile Marketing, Adobe Creative Suite, Graphic Design, Lead Generation, Landing Page..., Viral Marketing, Web Development, Mobile Advertising, Web Marketing, User Interface Design, WordPress, Campaign Management, Product Management, Email Marketing, Monetization, Mobile Applications, Mobile Devices, Conversion Optimization, User Experience, Online Lead Generation, Media Buying, Search Advertising, Social Media Marketing, Flash, Ad Networks, Quality Assurance, Google Analytics, Customer Acquisition, SEM, Social Networking, Display Advertising, E-commerce, Web Analytics, Scrum

Education
School of Visual Concepts   2012 — 2012
UX Design Course 1

Art Institute of Seattle   2005 — 2008
BFA, Media Arts and Animation

Dan Silber Dan Silber Washington D.C. Metro Area Details
Dan Silber's Handheld Games Experience November 2005 - June 2007
Job Media Design Specialist at GP Strategies Corporation
Industry Computer Games
Experience
GP Strategies Corporation  August 2012 - Present
Concept Solutions  November 2007 - August 2012
Handheld Games   November 2005 - June 2007
Pathways Springville   2002 - 2003
Pinnacle Design and Consulting   2001 - 2002

Skills
Maya, Pixel Art, Flash, Actionscript, 3D, Photoshop, Animation, Web Development, Game Development, Video Editing, Game Design, User Experience, ActionScript, Video Games, PS3, Graphic Design, Xbox 360, Level Design, Illustrator, Graphics, Gameplay, Adobe Creative Suite, Computer Games, 3D Studio Max, Art, Mobile Games

Education
Art Institute of Vancouver   2003 — 2005
game art

Art Academy of Cincinnati   1987 — 1999
BFA, Traditional Painting

Cherylyn Nelson Cherylyn Nelson Greater Seattle Area Details
Cherylyn Nelson's Handheld Games Experience November 2005 - December 2007
Job Freelance Artist
Industry Computer Games
Experience
Work from Home  January 2008 - Present
HandHeld Games   November 2005 - December 2007

Skills
Animation, Photoshop, Art, Production, Art Direction, Game Art, 2D, Graphics, Game Development, Video Games, Video Game Development, Traditional Animation, Digital Painting, Character Animation, Environment Art, Game Design

Education
Digipen Institute of Technology   2003 — 2005
3D Computer Animation, Art

Washington State University   2000 — 2002
Fine/Studio Arts, General

Lyndon Moore III Lyndon Moore III Portland, Oregon Area Details
Lyndon Moore III's Handheld Games Experience January 2005 - October 2009
Job SDET Lead at Experis
Industry Computer Games
Experience
Experis  January 2011 - Present
Experis  September 2010 - January 2011
Self  March 2010 - September 2010
Jakks Pacific  March 2010 - March 2010
Smith & Tinker, Inc.   October 2009 - March 2010
Handheld Games   January 2005 - October 2009
Handheld Games   May 2004 - January 2005
Handheld Games   June 2002 - May 2004
Nintendo of America  May 2001 - September 2001
Nintendo of America  May 2000 - September 2000

Skills
C++, Game Development, Video Games, Console, Scripting, Game Design, Debugging, Mobile Devices, Unity3D, Xbox 360, Software Development, Perforce, Databases, Testing, Win32 API, Quality Assurance, Test Planning, Project Management, Gameplay, Computer Games

Education
Digipen Institute of Technology   1998 — 2002
Computer Sciences, Game Production and Design

Bo Frank Bo Frank Seattle, Washington Details
Bo Frank's Handheld Games Experience October 2004 - October 2005
Job ActiveCast Founder, Art and Tech Director
Industry Computer Software
Experience
ActiveCast   August 2014 - Present
Freelancing  July 2013 - December 2014
Explore Consulting  June 2012 - July 2013
TRC Interactive  September 2010 - July 2012
FooMojo, Inc.   June 2009 - May 2010
SocialMedia.com  November 2007 - June 2009
ImageKind   October 2006 - October 2007
MDLogix   July 2006 - August 2006
Handheld Games   October 2004 - October 2005
Tagora   June 2001 - June 2004

Skills
Flash, ActionScript, CSS, JavaScript, User Experience, XHTML, jQuery, HTML, Photoshop, Game Development, Graphic Design, Dreamweaver, HTML5, Game Design, Art Direction, Google Analytics, Web Design, Adobe Creative Suite, Social Media, Mobile Applications, Front-end, Mobile Devices, PHP, Flex, Firebug, W3C Validation, Mobile Games, Casual Games, VMware, Bugzilla, Multimedia, Mobile, Motion Graphics, Front-end Development, Social Media Marketing, Sencha, MySQL, Advertising, SEO, Drawing, Rapid Prototyping, Agile Methodologies, Editing, Project Management, Hiring, Consulting, Responsive Web Design, Mobile Technology, webRTC

Education
Pratt Fine Arts Center   1988 — 1989
Painting

University of Arizona   1990 — 1996
BFA, Fine and Studio Arts

Maggie Harbaugh Maggie Harbaugh Greater Los Angeles Area Details
Maggie Harbaugh's Handheld Games Experience 2005 - 2008
Job Freelance Artist at Bento Box Entertainment LLC
Industry Animation
Experience
Bento Box Entertainment LLC  August 2015 - Present
University of Southern California  August 2014 - Present
Bento Box Entertainment LLC  June 2015 - August 2015
University of Southern California  August 2013 - June 2015
Titmouse  May 2014 - August 2014
The Evergreen State College  September 2012 - June 2013
Handheld Games   2005 - 2008

Skills
Adobe Creative Suite, Editing, Art, Flash, Animation, Character Animation, Graphics, Video Games, Final Cut Pro, Traditional Animation, Flash Animation, Graphic Design, Computer Graphics, Modeling, Game Development, Drawing, Video Editing, Storyboarding

Education
University of Southern California   2013 — 2016
Master of Fine Arts (MFA), Animation

The Evergreen State College   2010 — 2013
Bachelor of Arts (B.A.), Animation and Media

Art Institute of Seattle   2003 — 2005
Associates, Animation Art and Design

Morgan Dudra Morgan Dudra Seattle, Washington Details
Morgan Dudra's Handheld Games Experience November 2005 - March 2009
Job 3D Terrain Artist at Wargaming Seattle
Industry Computer Games
Experience
Wargaming Seattle  January 2014 - Present
Freelance Contracts  June 2002 - Present
Super X Studios   August 2009 - May 2010
Handheld Games   November 2005 - March 2009
Digipen  September 1998 - May 2000

Skills
Game Development, Conceptual Design, Web Design, Digital Painting, Video Games, PS3, 3D, Illustration, Game Design, Animation, Art, Gameplay, Xbox 360, Interaction Design, Environment Art, Concept Design, Level Design, Wii, 3D graphics, 3D Studio Max, Casual Games, Character Animation, Traditional Animation, Flash, Computer Games, Nintendo DS, Zbrush, Unreal Engine 3, Perforce, Unreal Editor, Texturing, Storyboarding, Unity3D

Education
Palmer College of Chiropractic   2012 — 2013
Associate of Science (A.S.), Chiropractic Technology

Digipen Institute of Technology   2000 — 2002
Associate of Arts (AA), 3D Computer Animation

Joel Casebeer Joel Casebeer Greater Seattle Area Details
Joel Casebeer's Handheld Games Experience August 2005 - May 2007
Job 2d Animator at Glu
Industry Animation
Experience
Glu Mobile  December 2014 - Present
Fugazo   March 2009 - April 2013
Robot Super Brain   April 2007 - March 2011
Handheld Games   August 2005 - May 2007
Digipen  June 2005 - August 2005

Skills
Game Design, Game Development, Animation, Character Animation, Computer Animation, PS3, Xbox 360, Video Games, 3D, Digital Painting

Education
Digipen Institute of Technology   2003 — 2005
AAA, 3D Computer Animation, Art and animation

Ryan Touchon Ryan Touchon Greater Seattle Area Details
Ryan Touchon's Handheld Games Experience July 2005 - Present
Job Lead Artist at Hanhdheld Games
Industry Computer Games
Experience
Handheld Games   July 2005 - Present
Humongous Entertainment  1999 - 2001
Humongous Entertainment  1997 - 1999
Humongous Entertainment  1996 - 1997

Education
Art Institute of Seattle   1994 — 1996

Matthew Pellicane Matthew Pellicane Orange County, California Area Details
Matthew Pellicane's Handheld Games Experience May 2006 - December 2007
Job Senior Systems Designer at Glu Mobile
Industry Computer Games
Experience
Glu Mobile  July 2015 - Present
Carbine Studios  June 2011 - October 2014
5TH Cell Media  December 2007 - February 2011
Handheld Games   May 2006 - December 2007
Handheld Games   November 2005 - May 2006
5TH Cell  February 2005 - November 2005

Skills
Game Design, Game Development, Gameplay, Level Design, Perforce, Scripting, Video Games, Computer Games, MMO, Multiplayer, Game Mechanics, Social Games, MMORPG, Casual Games, Character Animation, PS3, Mobile Games

Education
University of Delaware   1999 — 2004
B.A., Theatre Production and English with a concentration in Drama

Shane Beck Shane Beck Greater Seattle Area Details
Shane Beck's Handheld Games Experience September 2005 - February 2009
Job Automotive Software Engineer at EB, Elektrobit
Industry Computer Games
Experience
EB, Elektrobit  April 2010 - Present
WXP  April 2009 - November 2009
Handheld Games   September 2005 - February 2009

Education
Digipen Institute of Technology   2000 — 2005

Sean Popp Sean Popp Greater Seattle Area Details
Sean Popp's Handheld Games Experience January 2006 - May 2008
Job Animator at DoubleDown Interactive
Industry Computer Games
Experience
DoubleDown Interactive  March 2014 - Present
Massively Fun, Inc.   February 2013 - July 2013
Monkey Barrel Games   June 2008 - April 2012
Handheld Games   January 2006 - May 2008

Skills
After Effects, Photoshop, Flash, ActionScript, 3D Studio Max, Blender, Unity3D

Education
Art Institute of Seattle   2003 — 2005

Ben York Ben York Greater Salt Lake City Area Details
Ben York's Handheld Games Experience 2004 - 2006
Job SE at Electronic Arts
Industry Computer Games
Experience
Electronic Arts  CoderElectronic Arts Salt Lake2006 - Present
Handheld Games   2004 - 2006

Education
Digipen Institute of Technology   2002 — 2003

Michigan Technological University   1998 — 2002
BS, Computer Science

David Jaedyn Conley David Jaedyn Conley Greater Seattle Area Details
David Jaedyn Conley's Handheld Games Experience June 2007 - March 2008
Job Composer/ Score Producer/ Musician
Industry Music
Experience
Mydnyte Productions   December 1998 - Present
Handheld Games   June 2007 - March 2008
Atronic of Australia   August 2002 - October 2006
Mydnyte Productions Australia   August 2001 - October 2005
Classical KING FM 98.1  February 1999 - August 2001
Muzak, LLC  August 1998 - September 2000
Pierce College  1998 - 1999
The Lakewood Playhouse   May 1996 - September 1997
Jupiter  1988 - 1993

Skills
Sound Design, Sound, Recording, Music, Audio Engineering, Composition, Orchestration, Film, Film Scoring, Entertainment, Video Production, Music Production, Television, Radio, Songs, Sound Editing, Video Games, Studio Recording, Original Music, Pro Tools, Soundtrack, MIDI, Music Theory, Online Advertising, Digital Media, Audio Post Production, Music Industry, Keyboards, Singing, Logic Pro, Live Sound, Music Supervision, Music Technology, Remixing, Piano, Songwriting, Orchestral Music, Music Licensing, Guitar, Bass, Music Education, Music Publishing, DAW, Audio Editing, Electronic Music, Field Recording, Advertising, Jingles, Digital Audio, Mixer

Education
University of Melbourne   2001 — 2004
Master of Music, Music Composition, Film Music Composition and Production

Cornish College of the Arts   1994 — 1998
Bachelor of Music, Music Composition, Film Music Composition, Production

Pierce College at Fort Steilacoom   1993 — 1994
Associates Degree, Music, Business, Production, Recording

Russel Roehling Russel Roehling Greater Seattle Area Details
Russel Roehling's Handheld Games Experience November 2005 - June 2008
Job Russel Roehling, freelance Illustrator
Industry Entertainment
Experience
Roehling Studio   January 2009 - Present
Fugazo   May 2008 - December 2008
Handheld Games   November 2005 - June 2008
Arcana comics   July 2007 - July 2007

Skills
Digital Painting, Animation, Illustrator, Storyboarding, Art

Education
Art Institute of Seattle   2004 — 2007
BA, Media Arts and Animation

Central Washington University   2001 — 2003
BA, Psychology

Lyndon Asuncion Lyndon Asuncion Greater Seattle Area Details
Lyndon Asuncion's Handheld Games Experience September 2005 - May 2008
Job 3D Environment Artist
Industry Computer Games
Experience
Her Interactive  August 2010 - July 2015
Monkey Barrel Games   May 2008 - August 2010
HandHeld Games   September 2005 - May 2008
HandHeld Games   2005 - 2008

Skills
3d modeling, texturing, Digital Painting, 3D Studio Max, Topogun, Photoshop, Texturing, 3D Modeling, Digital Sculpting, Art, UV mapping, Environment Art, Zbrush, Traditional Animation, Video Games, 3D, UV Mapping, Texture Painting, Game Art, ZBrush

Education
Future Poly   2010 — 2010
3d modeling / Texturing / Concept Art

Art Institute of Seattle   2002 — 2004
AA, 3d animation and design

Brandon Mann Brandon Mann Greater Seattle Area Details
Brandon Mann's Handheld Games Experience September 2007 - October 2008
Job Software Engineer at Z2
Industry Computer Games
Experience
Z2  November 2014 - Present
343 Industries  June 2014 - October 2014
Serellan   August 2012 - April 2014
Fugazo   November 2011 - December 2012
WB Games  November 2010 - November 2011
Zombie Studios  February 2010 - October 2010
Surreal Software / WB games   October 2008 - January 2010
Handheld Games   September 2007 - October 2008
Full Sail Real World Education  September 2005 - July 2007

Skills
Gameplay, Game Development, PS3, Xbox 360, Perforce, DirectX, User Interface, Unreal Engine 3, Gameplay Programming, Console, UnrealScript, Game Design, Unity3D, Lua, OpenGL, Video Games, Visual Studio, Game Programming

Education
Full Sail University   2005 — 2007
Bachelor of Science (B.S.), Game Development and Design

Keith Yates Keith Yates Greater Los Angeles Area Details
Keith Yates's Handheld Games Experience May 2008 - August 2008
Job Senior Software Engineer at OTOY, Inc.
Industry Computer Games
Experience
OTOY, Inc.   September 2014 - Present
Electronic Arts  March 2013 - October 2013
Electronic Arts  October 2012 - March 2013
The Odd Gentlemen LLC  March 2012 - May 2012
iCONECT  October 2010 - February 2012
Savage Entertainment  August 2008 - August 2010
Handheld Games   May 2008 - August 2008
Handheld Games   August 2006 - March 2008

Skills
Gameplay Programming, C#, Xbox 360, PS3, Programming, PSP, Lua, Game Development, C++, C, Perforce, Visual Studio, Python, HTML, User Interface, PHP, JavaScript, Subversion, Perl, SQL, Game Programming, Computer Games, Wii, Objective-C, Xbox, Console, OpenGL, Mobile Games, Gameplay, Game Design, Video Games, Scripting, iOS development

Education
DeVry University   2005 — 2007
Bachelor’s Degree in Technical Management, Management, Computer Science, Math

Digipen Institute of Technology   2002 — 2005
Bachelor's Degree in Real Time Interactive Simulation, English, Computer Science, Math, Physics

Daniel Kerlinsky Daniel Kerlinsky Greater Seattle Area Details
Daniel Kerlinsky's Handheld Games Experience January 2007 - October 2009
Job Game Designer
Industry Computer Games
Experience
Glu Mobile  August 2011 - November 2012
Griptonite Games  April 2010 - August 2011
Handheld Games   January 2007 - October 2009
Handheld Games   April 2004 - January 2007
Handheld Games   June 2003 - March 2004
Handheld Games   September 2002 - May 2003

Skills
Game Design, Game Development, Programming, Photoshop, Xbox 360, Casual Games, Video Games, Level Design, Unity3D, PS3, Unreal Editor, Computer Games, Nintendo DS, Mobile Games, Quality Assurance, User Experience, Gameplay, Unreal Engine 3, Illustrator

Education
Digipen Institute of Technology
BS in Computer Science in Real-Time Interactive Simulation

Gerrin Tramis Gerrin Tramis Greater Los Angeles Area Details
Gerrin Tramis's Handheld Games Experience 2004 - 2008
Job Writer/Director/Animator
Industry Motion Pictures and Film
Experience
Freelance  November 2011 - Present
Handheld Games   2004 - 2008

Skills
Character Animation, Storyboarding, Storytelling, Social Media, Feature Films, Comic Books, Animation, Pro Tools, Film, Commercials, Art, Comics, Studio Recording, Books, Entertainment, Screenwriting, Art Direction, Graphic Design, Film Production, Illustration, Television, Post Production, Video Games, Final Cut Pro, Traditional Animation, Video Editing, Final Draft, Directing, Premiere, Video Production, Cartoons, Scripting, Creative Writing, Digital Painting, Conceptual Art, Comic Art, Concept Design, Digital Illustration, Flash Animation, Photoshop, Editing

Education
The Film School   2008 — 2008
Playwriting and Screenwriting

Digipen Institute of Technology   2003 — 2006

Nick Rudolph Nick Rudolph Greater Seattle Area Details
Nick Rudolph's Handheld Games Experience July 2007 - March 2008
Job VFX/World Artist at Camouflaj game studio
Industry Computer Games
Experience
Camouflaj game studio  February 2015 - Present
Zombie Studios  June 2011 - January 2015
Microsoft Research and Development   June 2010 - June 2011
Microsoft - Xbox LIVE  March 2008 - March 2010
HandHeld Games   July 2007 - March 2008
WXP  June 2007 - August 2007
Global Wonder Entertainment   January 2006 - June 2007
Flying Lab Software  September 2005 - November 2006
Microsoft  August 2004 - September 2005

Skills
Texturing, Zbrush, Modeling, Unreal Engine 3, Shaders, Special Effects, Particle Effects, Unreal Engine 4, Fume FX, After Effects, Unity, Android Development, iOS development, Low Poly Modeling, 3D Modeling, ZBrush, UV mapping, Level Design, Texture Painting

Education
Seattle Art Institute   2002 — 2005

Seattle Central College   2001 — 2002
Modeling for Games

Mesmer Animation Labs   2001 — 2001
3DS Certified Game Development, 3D Studio max for Game Development

Green River Community College   1998 — 2000
Certificate of Multimedia Design, Animation Web Production

Aljernon Bolden Aljernon Bolden Greater Seattle Area Details
Aljernon Bolden's Handheld Games Experience May 2007 - October 2009
Job Software Developer at Harebrained Schemes LLC
Industry Computer Games
Experience
Harebrained Schemes LLC   October 2010 - Present
Smith & Tinker, Inc.   January 2010 - October 2010
Smith & Tinker, Inc.   October 2009 - October 2010
Handheld Games   May 2007 - October 2009
Handheld Games   May 2007 - October 2009

Education
Full Sail University   2003 — 2005
Bachelors of Science, Game Design & Development

Cory Baker Cory Baker Greater Seattle Area Details
Cory Baker's Handheld Games Experience November 2005 - August 2009
Job 2D3D Artist
Industry Computer Games
Experience
Mafuga   January 2009 - Present
Handheld Games   November 2005 - August 2009
Mobliss  April 2004 - October 2005
Humongous Entertainment (Atari)   1996 - 2003

Skills
Game Design, Mobile Games, Game Development, Video Games, Animation, Maya, Casual Games, PS3, 3D, Computer Animation, Gameplay, Computer Games, Xbox 360, Level Design, Texturing, Unity3D

Education
Art Institute of Seattle   1994 — 1996
Associates Degree, Visual Communications (Illustration)

Charles Doan Charles Doan Greater Seattle Area Details
Charles Doan's Handheld Games Experience June 2006 - June 2008
Job Animator at DoubleDown Interactive
Industry Computer Games
Experience
DoubleDown Interactive  September 2014 - Present
Fugazo   January 2009 - April 2014
Visible.net  November 2008 - January 2009
PBS  July 2008 - November 2008
Handheld Games   June 2006 - June 2008

Skills
Animation, Video Games, Art, Game Development, Game Design, Photoshop, Flash, Digital Painting, Traditional Animation, Character Animation, Storyboarding

Education
Art Institute of Seattle   2005 — 2008
BFA, Animation

Bellevue Community College   2003 — 2005
AA, general studies

Noah Hopson-Walker Noah Hopson-Walker United States Details
Noah Hopson-Walker's Handheld Games Experience April 2009 - August 2009
Job Quality Assurance Engineer at Amazon
Industry Computer Software
Experience
Amazon  November 2012 - Present
Aditi Staffing  April 2012 - October 2012
Microsoft (through Prithvi Catalytic)   December 2010 - April 2012
Microsoft (through Compucom Excell)   September 2009 - September 2010
Handheld Games   April 2009 - August 2009
Microsoft (through Compucom Excell)   October 2008 - March 2009
Handheld Games   December 2006 - September 2008
Volt  May 2004 - September 2006
California State University  January 2003 - May 2003

Skills
Visual Studio, C++, C, Programming, OpenGL, Computer Hardware, Physics, Rendering, Tutoring, Xbox 360

Education
Digipen Institute of Technology   2003 — 2007
Bachelor of Science, Real Time Interactive Simulation (Computer Science)

Digipen Institute of Technology   2003 — 2007
Bachelor of Science; B.A, Real-Time Interactive Simulation (Computer Science); English

California State University, Fresno   1999 — 2003
Bachelor of the Arts, English

Arturo Anguiano Arturo Anguiano Greater Seattle Area Details
Arturo Anguiano's Handheld Games Experience March 2006 - November 2009
Job Artist at HandHeld Games
Industry Computer Games
Experience
Handheld Games   March 2006 - November 2009
Volt Information Sciences  October 2004 - November 2005

Skills
Art, Game Design, Video Games, Casual Games, Character Animation, Console Games, Game Development, Xbox 360, Gameplay, Perforce, Game Programming, PS3

Education
Art Institute of Seattle   2002 — 2005
Animation Arts and Design

Evan Odabashian Evan Odabashian San Francisco Bay Area Details
Evan Odabashian's Handheld Games Experience September 2007 - August 2008
Job Software Engineer
Industry Computer Software
Experience
Tech Soft 3D  December 2011 - Present
Nihilistic Software  September 2010 - December 2011
Tech Soft 3D  August 2008 - August 2010
Handheld Games   September 2007 - August 2008
San Diego State University  January 2007 - June 2007

Skills
C++, C#, OpenGL, iOS development, DirectX, Android Development

Education
University of California, Davis   2004 — 2006
B.S., Physics

Butte College   2002 — 2004

Jason Flegle Jason Flegle Greater Salt Lake City Area Details
Jason Flegle's Handheld Games Experience 2004 - 2007
Job Computer Games Professional
Industry Computer Games
Experience
Frozen Codebase  2009 - 2011
Sensory Sweep  2007 - 2009
Handheld Games   2004 - 2007

Education
Digipen Institute of Technology   1998 — 2002
Real Time Computer Simulation, Computer Science

Lindsay Grant Lindsay Grant Newport Coast, California Details
Lindsay Grant's Handheld Games Experience 2007 - 2008
Job MultiMedia Artist and 3D/2D Product Designer
Industry Media Production
Experience
BeezWax Studios   March 2008 - Present
Bellevue College  August 2010 - December 2010
BDA  January 2010 - August 2010
ITT Technical Institute-Animation Industry   2008 - 2009
Handheld Games   2007 - 2008
3rd Date with Nate Brown Television Show   2007 - 2008
Seattle Art Museum  2004 - 2005
Duke University  2001 - 2003

Education
Art Institute of Seattle   2005 — 2007
BFA, Media Art and 3D Animation

University of Colorado Boulder   1998 — 2001
BA, English Literature, Cultural Anthropology

The Country Day School   1990 — 1998
High School

William Van Keulen II William Van Keulen II Greater Seattle Area Details
William Van Keulen II's Handheld Games Experience April 2007 - September 2008
Job Software Development Engineer at Microsoft Studios on Project Spark
Industry Computer Software
Experience
Microsoft Studios (Team Dakota)   November 2011 - Present
Microsoft  May 2010 - May 2011
Handheld Games   April 2007 - September 2008

Skills
C++, Game Development, C#, Software Development, C, Programming, Java, Xbox 360, Xbox One, Video Games, Software Design, Software Engineering, Game Programming, User Interface..., Computer Science, User Interface, XML, XAML, Object Oriented Design, Visual Studio, Scrum, SQL, SQLite, Expression Blend, WPF

Education
University of Hawaii at Manoa   2000 — 2006
BS, Computer Science

Aiea High School   1996 — 2000

Emmanuel Apilado Emmanuel Apilado Madison, Wisconsin Area Details
Emmanuel Apilado's Handheld Games Experience August 2006 - January 2007
Job QA Lead at Raven Software
Industry Computer Games
Experience
Raven Software  November 2009 - Present
Walgreens  January 2007 - August 2011
Epic  July 2008 - May 2009
Handheld Games   August 2006 - January 2007

Skills
Video Games, Graphic Design, Xbox 360, PS3, Quality Assurance, Web Design, Game Design, Art, 3D, Game Development, Level Design, Unreal Engine 3, Middle Management, Creative Writing, Microsoft Excel, JIRA, DevTrack, Xbox One, Playstation, PS4, Steam, Photo Editing, Computer Games, Photoshop

Education
Art Institute of Seattle   2003 — 2005
AAA, Animation, Art and Design, 3.875

Andre Tuwera Andre Tuwera Seattle, Washington Details
Andre Tuwera's Handheld Games Experience January 2006 - October 2007
Job Software Developer at Corbis
Industry Information Technology and Services
Experience
Corbis  April 2012 - Present
Roxagi Corporation   June 2009 - March 2012
US Techs   October 2008 - December 2010
Knowledge Anywhere  January 2009 - February 2009
HandHeld Games   January 2006 - October 2007
Microstar Laboratories   April 2004 - December 2005

Skills
SQL, ASP.NET, WCF, Silverlight, Microsoft SQL Server, Visual Studio, T-SQL, C#, SharePoint, C++, Java, CSS, jQuery, VB.NET, C, MVC 2/3, BizTalk

Education
University of Washington   1999 — 2001
Bachelor of Science, Electrical Engineering

North Seattle Community College
Associate of Science (A.Sc.), Electrical and Electronics Engineering