Hangar 13
Industry: Video game developer
DescriptionHangar 13 is an American video game developer based in Novato, California, in the area of the former Hamilton Air Force Base. Founded by Haden Blackman on December 4, 2014, as division of 2K Games, the company's debut game was Mafia III, which was released in October 2016. Parent organization: 2K Games Founder: Haden Blackman Founded: December 4, 2014, Novato, CA Headquarters: Novato, CA Number of employees: 150 (2016) Video game: Mafia III
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Hangar 13 Employees
Hangar 13 August 2014 - Present
SGN (Social Gaming Network) February 2014 - August 2014
2K Marin July 2011 - October 2013
Vicarious Visions March 2010 - October 2010
Vicarious Visions April 2008 - March 2010
Skills
Level Design, Unreal Engine 3, Task Management, Gameplay, Creative Writing
Education
Imperial College London
State University of New York at Oswego
BA, English: Creative Writing
Hangar 13 July 2014 - Present
KIXEYE May 2013 - July 2014
Zynga June 2012 - April 2013
Buzz Monkey Software December 2011 - May 2012
5TH Cell Media February 2008 - August 2011
Skills
C++, Computer Graphics, Direct3D, DirectX, OpenGL, Flash, ActionScript, Java, Android Development, Scaleform, 3D graphics, Gameplay Programming, User Interface..., Console Games, HTML, XML, Shaders
Education
Digipen Institute of Technology 2003 — 2008
Bachelor of Science (B.S.), Computer Science
Hangar 13 April 2014 - Present
Independent August 2011 - Present
2K Czech February 2013 - April 2014
Black Element Software July 2007 - January 2012
Memos Software December 2006 - July 2007
Skills
Game Development, C++, Programming, Video Games, Artificial Intelligence, Computer Graphics, OpenGL, Direct3D, HTML, HLSL, Visual C++, Visual C#, PHP, C#, OGRE, Unity3D, CryEngine, Unreal Engine 3, Hero Engine, Peer-to-peer, MMORPG, User Experience, .NET, Generic Programming, Multiplayer, Software Architecture, Scalable Systems, Game Design
Education
Czech Technical University in Prague 2006 — 2008
Multimedia and Computer Graphics Technologies
GameInstitute.com 2007 — 2010
Computer Graphics
Gymnazium Pisek 2000 — 2006
National Exam in French Language, French Language and Literature
Hangar 13 February 2015 - Present
Turbine March 2012 - February 2014
Turbine October 2011 - February 2014
Turbine July 2011 - March 2012
Skills
MMO, Computer Games, Game Design, Gameplay, Quality Assurance, Video Games, MMORPG, Hansoft, Game Mechanics, Online Gaming, Photoshop, Illustrator, Level Design, Unreal Engine 3, Seapine Test Track Pro, Game Development, Content Design, Windows, World Building, CryEngine, Forums, Community, Perforce, Xbox One, PS4
Education
Becker College 2007 — 2011
Bachelor's Degree, Game and Interactive Media Design
Hangar 13 May 2015 - Present
Cogswell Project X Productions January 2015 - May 2015
Cogswell Star Thief Studios January 2014 - May 2015
Cogswell Polytechnical College November 2013 - May 2015
Cogswell Mediaworks January 2014 - February 2015
Cogswell Project X Productions February 2012 - September 2013
The 48 Hour Film Project June 2012 - August 2012
Forever 21 February 2011 - August 2012
Skills
Music Production, Music, Microsoft Office, Singing, Social Media, Video Editing, Photoshop, Social Networking, Public Speaking, Blogging, Event Planning, Facebook, Pro Tools, Audio Editing, Sound, Audio Post Production, Sound Design, Post Production, Recording, Video Production, Mac, Film, Project Management
Education
Cogswell Polytechnical College 2011 — 2015
Digital Audio Technology, Audio Production
Hangar 13 February 2015 - Present
Second Avenue Learning November 2012 - October 2014
1st Playable Productions December 2011 - May 2012
Rochester Institute of Technology September 2011 - May 2012
Rochester Institute of Technology March 2011 - May 2011
Rochester Institute of Technology September 2008 - March 2011
Skills
Game Design, Video Games, ActionScript, Flash, C#, Unity3D, Game Development, Computer Games, Game Mechanics, C++, Java, XNA, JavaScript, HTML 5, PHP, MySQL, Objective-C, Programming, Visual Studio, HTML, CSS, Game Programming, HTML5
Education
Rochester Institute of Technology 2008 — 2012
Bachelor's Degree, Game Design and Development
East Brunswick High School
Hangar 13 February 2015 - Present
FunPlus May 2014 - January 2015
Zynga March 2014 - May 2014
Zynga January 2013 - March 2014
Arkadium December 2011 - February 2012
Large Animal Games June 2010 - August 2010
Game Lab Studios January 2008 - March 2008
Skills
Game Design, Video Games, Unity3D, Creative Writing, Maya, Photoshop, Game Development, Social Games, Storyboarding, Microsoft Office, Art, Casual Games, Time Management, Teamwork, Storytelling, Public Speaking, User Experience, Publishing, Unreal Engine 3, Sketchbook Pro, Goal Oriented, Creativity, Hansoft, JIRA, Expansions, Character Designs, World Design, Level Design, Game Mechanics, Multiplayer, Gameplay, Creative Direction, Game Balance, Game Design Documents, Unreal Editor, Animation, Narrative, Concept Design, Content Design, 3D Modeling, World Building, Game Testing, Quality Assurance, Gameplay Systems, Quest Design, Interactive Storytelling, Free to Play, Unreal Engine, Bug Tracking, Virtual Worlds
Education
Marist College 2009 — 2012
Bachelor of the Arts, Major: Communication - Game Studies/Interactive Media, Minor: Creative Writing, Magna Cum Laude
Marist College 2009 — 2012
Bachelor of Arts (B.A.), Game and Interactive Media Design
Hangar 13 December 2014 - Present
2K October 2013 - December 2014
2K Marin September 2011 - October 2013
Cloudburst Games, LLC January 2011 - July 2011
Skills
Animation, Unity, FaceFX, MotionBuilder, Photoshop, Crytek, 3D Studio Max, Unreal Engine 3, Maya, Cinematics
Education
Animation Mentor 2011 — 2011
Animals and Creatures Master Class
Academy of Art University 2007 — 2010
Hangar 13 September 2013 - Present
2K Czech a.s., Czech Republic November 2010 - August 2013
Radiant Systems Inc., Czech Republic September 2008 - November 2010
Eurocom Developments Ltd, United Kingdom May 2007 - September 2008
Illusion Softworks, Czech Republic May 2002 - May 2007
Skills
Technical Leadership, Software Development, Game Development, Gameplay Programming, Software Design, Object Oriented Design, Design Patterns, Database Development, Database Design, Optimization, Multithreading, Programming, C, C++, C/C++ STL, C#, SQL, Visual Studio, TFS, Subversion, Perforce, Bugzilla, Enterprise Architect, Windows, Agile, STL, XML, Scrum, Tortoise SVN, Win32, OOP, Visual C++, Cross-platform..., Win32 API, Agile Methodologies, Video Games, Computer Games, PS3, Xbox 360, Databases, Lua, Game Programming, OpenGL, Gameplay, DirectX, Unity3D, Xbox, Console, HLSL, Game Design
Education
Univerzita Hradec Králové, Fakulta informatiky a managementu 2008 — 2010
Master's degree - Ing., Applied Informatics - Faculty of Informatics and Management
Univerzita Hradec Králové, Fakulta informatiky a managementu 2004 — 2006
Bachelor's degree - Bc., Applied Informatics - Faculty of Informatics and Management
Gymnázium U Libeňského zámku 1992 — 1996
Hangar 13 September 2015 - Present
External IT June 2012 - August 2015
Energy Transfer August 2011 - June 2012
Skills
Game Design, JavaScript, C++, Game Programming, Python, Game Engines, Unity3D, WebGL, OpenGL, DirectX, SFML, CryEngine, Unreal Engine 3, Unreal Engine, Java, C#, OOP, Lua, Game Maker, Android Development, Game Development, Gaming Industry, Computer Games, Artificial Intelligence, Game Math
Education
University of Houston 2013 — 2015
Bachelor’s Degree, Computer Science
Richland College 2012 — 2013
Interactive Simulation and Game Programming
Houston Community College 2007 — 2009
Digital Gaming and Simulation
Hangar 13 April 2013 - Present
Human Head Studios October 2009 - April 2013
Destineer Studios / Atomic Games February 2007 - August 2009
Propaganda Games December 2005 - January 2007
Surreal Software July 2002 - September 2005
Monolith Productions November 1999 - June 2002
Sierra On-Line July 1999 - September 1999
Heuristic Park, Inc. June 1996 - June 1999
Skills
Interactive Storytelling, Game Design, Level Design, Combat Design, Photoshop, Game Development, Scripting, PS3, Xbox 360, World Building, Mentoring, Tools Design, User Interface Design, Team Management, Game Mechanics, Narrative Design, SketchUp, Game Balance, Unreal, Texturing, Document Design, Prototyping, Low Poly Modeling, Multiplayer, FPS, Fun, Information Design, Narrative, Environment Art, Character Animation, Gameplay, Console, Casual Games, Animation, Perforce, Cinematics, Unreal 3, Computer Games, Unity3D
Education
Atlanta College of Art 1995 — 1997
Bachelor of Arts (B.A.), Fine and Studio Arts
Montgomery College 1993 — 1994
Associate of Arts (AA), Computer Graphics
Southern Illinois University 1992 — 1992
Film & Video Production
Montana State University 1990 — 1991
Graphic Design & Theater
Winthrop University 1989 — 1990
School of Fine Arts
Hangar 13 February 2015 - Present
Crystal Dynamics November 2013 - January 2015
MONOTHETIC September 2013 - December 2013
Sledgehammer Games July 2012 - October 2012
Center for Computer Research in Music and Acoustics - Stanford University April 2011 - May 2012
Storm Rascal Studios November 2010 - June 2011
Sirikata/Speed Limits for Stanford Humanities May 2009 - October 2009
Skills
3D Studio Max, Photoshop, Texture Artist, Web Design, Unreal Engine 3, UnrealScript, Maya, Source SDK, HTML + CSS, Zbrush, Mudbox, Environment Art, Level Design, Texturing, Unreal, Unreal Engine, 3D Modeling, 3D, Video Games, Texture Painting, Game Development, Game Design, Digital Painting, SDK development, After Effects, Unity3D, Unreal Editor, Scripting, Kismet, Game Engines, Lighting, ZBrush
Education
Academy of Art University 2009 — 2013
Game Design, 3D Modeling, Level Design, Animation
Sonoma Academy 2005 — 2009
Firaxis Games January 2015 - Present
Hangar 13 April 2009 - January 2015
Method Solutions December 2008 - March 2009
Gearbox Software August 2007 - November 2008
Visual Concepts September 2006 - June 2007
Raven Software / Activision February 2005 - September 2006
WMS Gaming, Inc. 2000 - 2005
Microprose April 1997 - December 1999
Skills
Video Games, PS3, Xbox 360, Game Development, Game Design, Gameplay, Hansoft, PC Games, Agile & Waterfall..., Kanban, Outsourcing Management, Video Game Production, Multiplayer, Wii, Computer Games, Console, Quality Assurance, Social Games, Perforce, Xbox, MMO, Casual Games, Game Mechanics, Unreal Engine 3, Interactive...
Education
DePaul University 2000 — 2003
Bachelor of Arts (B.A.), Software Development
Hangar 13 October 2014 - Present
FreakSugar April 2014 - Present
Twitch June 2009 - Present
Nerdist Industries April 2014 - October 2014
Paste Magazine December 2013 - October 2014
MTV Networks / Logo November 2010 - October 2014
Twistory Studios 2013 - July 2013
Microsoft October 2010 - January 2013
Comics Bulletin January 2009 - June 2012
MangaLife October 2009 - June 2011
Skills
HTML, Wordpress, Movable Type, Video Games, Editing, Blogging, Scripting, Game Development, Visual Source Safe, Film, Content Management, Web Content Creation, Online Publishing, Xbox 360, Playstation 3, Playstation 4, Nintendo 3DS, Wii U, Windows 7, Xbox LIVE, Television, Video, WordPress, Magazines, Social Media, Writing, Technical Writing, Animation, Character Animation, Content Strategy, Storytelling, Game Mechanics
Education
University of Houston 1997 — 2002
BA, Psychology
Hangar 13 July 2014 - Present
Sungura Games, LLC 2014 - 2014
Skills
Microsoft Excel, Microsoft Word, PowerPoint, Teamwork, Social Media, Public Speaking, C++, English, Customer Service, Research, Photoshop, 3D physics programming, graphics programming
Education
DeVry University-Texas 2009 — 2014
Bachelor's degree, Game and Simulation Programming
Hangar 13 September 2015 - Present
2K Czech July 2014 - September 2015
Trinerdis August 2013 - June 2014
Amberg Technologies June 2012 - September 2013
Skills
C/C++, OpenGL, Java, Qt, Microsoft Visual Studio, Computer graphics, C#, Direct3D, GLSL, HLSL, x86 Assembly, MFC, Qt Creator, Eclipse, 3DS Max, MaxScript, Unity
Education
Masaryk University Brno 2010 — 2015
Computer graphics and image processing
Secondary School of Electrical Engineering 2006 — 2010
Electronic computer systems
Hangar 13 January 2015 - Present
KIXEYE April 2013 - January 2015
Cerebral Cortez September 2012 - March 2013
Goko December 2011 - October 2012
Clockwork Interactive August 2011 - December 2011
Max Process Equipment October 2006 - November 2011
Resolution Independents August 2009 - July 2011
Johnson Controls August 2005 - July 2006
SAIC September 2004 - July 2005
United States Marine Corps January 2001 - September 2004
Skills
Texturing, Maya, Zbrush, Character Rigging, After Effects, Photoshop, Modeling, MEL, Python, Visual Effects, 3D, Video Games, ZBrush, Animation, Character Animation, Rigging, Game Development
Education
Academy of Art University 2006 — 2011
Bachelors of Fine Arts, Animation and Visual Effects
Associated Technical College-San Diego 2004 — 2004
Certified, Tellecomunication Technology
Hangar 13 August 2013 - Present
Terminal Reality July 2002 - July 2013
Skills
C++, Game Programming, Game Development, Xbox 360, PS3, Wii U, iOS, PC, Microsoft Visual Studio..., Xcode, iPad, iPhone Application..., OpenGL, DirectX, Video Games, Gameplay, Cross-platform..., Perforce, Xbox, PSP
Education
DeVry University-Texas 1999 — 2002
Bachelor of Science (B.S.), Computer Information Systems, 4.0
Hangar 13 July 2014 - Present
ZeniMax Online Studios January 2010 - June 2014
Emergent Game Technologies January 2008 - May 2009
Skills
Game Development, User Interface, MMO, Gameplay, C++, Lua, ActionScript, Scaleform, Perforce, Visual Studio, JIRA, XML
Education
University of California, Davis 2003 — 2007
Bachelor of Science (BS), Computer Science
Hangar 13 January 2015 - Present
2K Czech May 2013 - January 2015
Octane Games Ltd. July 2012 - October 2012
Nitro Games Ltd. February 2012 - June 2012
Skills
Destructible Asset..., Environment Art, Game Development, Video Games, 3D Modeling, Texturing, Maxscript, 3D Studio Max, Level Design, Game Design, UV mapping, Scripting, Photoshop, Unreal Engine 3, Unreal Editor, Low Poly Modeling, Normal Mapping, C#, Hard Surface Modeling, Mudbox, Unity3D, High Poly Modeling, Unreal Development Kit, Roadkill, 3D graphics, SpeedTree, C++, Havok Vision Engine, Ndo2, Microsoft Excel, Target Meshes for...
Education
Hogeschool West-Vlaanderen - Vlaamse Autonome Hogeschool 2009 — 2012
Digital Arts & Entertainment, Game Development
Immaculata Institute 2005 — 2009
High School Degree, IT Management, Graduated with Honors
Hangar 13 May 2015 - Present
Hangar 13 April 2014 - May 2015
Irrational Games September 2012 - March 2014
Skills
PS3, Game Development, Sound Design, Music Production, QA Build Engineer, Quality Assurance, Build Delivery, Build Release, Technical QA, Game Design, Creative Writing, Philosophy, Level Design, Xbox 360, PC Development, Video Games, Gameplay, Game Engines, Concert Band, Film Theory, Unreal Engine 3, Perforce, Console, Game Mechanics, Computer Games, Unreal Editor, MMO
Education
Suffolk University 2005 — 2009
BS, Philosophy
Hangar 13 October 2014 - Present
Machine Zone August 2014 - October 2014
Zynga April 2013 - August 2014
Zynga June 2012 - April 2013
Rochester Institute of Technology August 2008 - December 2011
Rochester Institute of Technology September 2011 - November 2011
Rochester Institute of Technology January 2011 - May 2011
Asseco Solutions, a,s. June 2010 - August 2010
Computer Renaissance September 2007 - September 2009
Skills
C#, XNA, ActionScript, C, Game Development, Java, Visual Studio, PHP, JavaScript, Git, DirectX, OpenGL, C++
Education
Rochester Institute of Technology 2008 — 2012
Degree: BS, Game Design and Development
Hangar 13 May 2013 - Present
BOOM! Studios May 2014 - Present
Marvel Comics May 2009 - Present
Top Cow Productions 2008 - Present
Self October 2011 - March 2013
Petroglyph Games May 2010 - September 2011
Dynamite Entertainment 2010 - August 2011
DC Comics February 2010 - June 2011
Sucker Punch Productions August 2008 - May 2010
Gas Powered Games April 2006 - August 2008
Skills
Video Game Development, Video Games, Comic Books, Transmedia Storytelling, Creative Writing, Press Releases, Books, Script Writing, Game Development, Screenwriting, Storytelling, Entertainment, Publishing, Editorial, PS3, Copywriting, World Building, Computer Games, Game Design, Editing, Magazines, Newsletters, Freelance Writing, Content Strategy, Fiction, Comics, Narrative, Scripting, Graphic Novels, Gameplay, Video, Science Fiction, Writing, Novels, Web Content
Education
University of Nebraska at Omaha 1995 — 1996
MFA, English
University of Nebraska-Lincoln 1990 — 1995
BA, English
Hangar 13 May 2013 - Present
Impossible Studios July 2012 - February 2013
Big Huge Games May 2010 - August 2012
Nelson Precast October 2006 - May 2010
Big Huge Games 2005 - 2006
Skills
Game Development, Video Games, 3D Studio Max, Gameplay, Xbox 360, Animation, Level Design, Photoshop, PS3, Game Design, Unreal Engine, Matinee, 3D Modeling, Unreal Engine 3, Unreal Editor, Leadership, World Building, Lighting, Texture Painting, Environment Art, Mentoring, Creative Strategy, 3D, Computer Games, Console, Game Mechanics, Cinematics, iOS, Perforce, Unity3D, Content Design
Education
The Maryland Institute College of Art 2001 — 2005
BFA, Ceramics
The Maryland Institute College of Art 2001 — 2005
BFA, Ceramic Sculpture
Hangar 13 October 2014 - Present
KIXEYE February 2013 - September 2014
Nihilistic Software October 2010 - December 2012
Electronic Arts April 2009 - December 2009
Ubisoft December 2004 - April 2008
WXP November 2000 - November 2004
Radical Entertainment March 1998 - August 1999
Skills
Perforce, DirectX, Video Games, C++/CLI, C#, WinForms, Win32, WPF, .NET 4.5, TPL, Multithreading, Cross-platform..., User Interface, Visual Studio, XML, XNA, Unity3D
Education
McGill University 1988 — 1991
B.Eng., Electrical Engineering
Hangar 13 August 2015 - Present
NCTP Inc July 2014 - Present
Toys For Bob January 2014 - June 2014
2K Marin June 2012 - August 2013
GameStop April 2011 - May 2012
Cinemark October 2010 - September 2011
Taco Bell March 2009 - November 2010
Skills
Retail Sales, Retail, Store Management, POS, Visual Merchandising, Cashiering, Merchandising, Store Operations, Inventory Management, Phone Skills, Video Games, Customer Service, Phone Etiquette, Driving Results, Planograms, Customer Satisfaction, Microsoft Office, Sales, Inventory Control, Quality Assurance, Seapine Test Track Pro, Xbox 360, Computer Games, Perforce, Unreal Engine 3, Unreal Editor, PS3, Outlook, Microsoft Word, Microsoft Excel, Photoshop, Leadership, Troubleshooting, Creative Writing, Wii, Bug Tracking, Online Gaming, Time Management, Customer Experience
Education
Santa Rosa Junior College 2012 — 2016
General Education
Nova Education Center 2009 — 2011
High School Diploma, General Studies
Novato High School 2007 — 2009
Hangar 13 May 2015 - Present
Apophis February 2015 - May 2015
Apophis August 2014 - December 2014
Sony Computer Entertainment America May 2014 - August 2014
USC Graduate School March 2013 - December 2013
Morgan Stanley August 2009 - December 2012
Skills
C++, C, C#, Visual Studio, JavaScript, Unreal Engine 3, Unreal Engine 4, Unity3D, DirectX, Game Design, Perforce, Maya, Java, Eclipse, SQL, DB2, Unix, Photoshop, HTML, jQuery, T-SQL, Tortoise SVN, Lua, Programming, Paint, Unreal Editor, Unity, Game Development, Unreal Engine
Education
University of Southern California 2013 — 2014
Master's degree, Computer Science (Game Development)
IIT Madras 2005 — 2009
Bachelor of Technology (B.Tech.), Computer Science
Hangar 13 December 2014 - Present
Telltale Games June 2011 - December 2014
Georgia Game Developers Association October 2008 - September 2011
Thrust Interactive March 2011 - June 2011
Thrust Interactive October 2008 - June 2011
Magitech August 2008 - October 2008
Savannah College of Art & Design September 2003 - March 2008
"ActionCON" Half-Life 2 Mod Team September 2007 - November 2007
Youth Theatre Workshop July 2001 - September 2007
"Temple Dash" Board Game Team February 2007 - March 2007
Skills
Unity3D, Maya, Game Design, Game Development, Level Design, Flash, Animation, Video Games, Photoshop, 3D, After Effects, Unreal Editor, Game Mechanics, Computer Games, Gameplay
Education
Savannah College of Art and Design 2003 — 2008
BFA, Interactive Design & Game Developmenet
Hangar 13 January 2015 - Present
2K April 2014 - August 2014
Cloudburst Games, LLC June 2013 - June 2014
Flutter Short Film 2010 - 2013
Moon Fine Art Studio 2006 - 2008
Skills
Character Animation, Maya, Animation, Computer Animation, After Effects, Storyboarding, Photoshop, Premiere, Film, Texturing, Traditional Animation, Facial Animation, Digital Illustration, Illustrator, Art, Compositing, UV mapping, faceware, Adobe Flash, Mudbox, Character Rigging, Rigging, Visual Effects
Education
Animation collaborative 2014 — 2015
Advanced Animation Critique workshop
Academy of Art University 2009 — 2013
MFA, Animation & vfx
Ewha Womans University 2004 — 2009
Bachelor of Fine Arts (BFA), Fine and Studio Arts
Hangar 13 January 2015 - Present
Academy of Art University 2007 - Present
The Animation Workshop, VIA University College February 2015 - February 2015
Toys For Bob/ Activision Blizzard December 2011 - December 2014
LucasArts January 2010 - December 2011
Sega Studios San Francisco 2006 - December 2009
autumn moon entertainment December 2006 - May 2007
Shaba Games July 2004 - December 2006
Shaba Games 2003 - 2006
Stormfront Studios 2002 - 2004
Skills
Maya, Animation, Character Animation, Traditional Animation, Rigging, Scripting, UV mapping, 3D, Video Games, Texturing, Storyboarding, Zbrush, PS3, Gameplay, Game Development, Game Design, Computer Animation, Xbox 360, Illustration, Visual Effects, Level Design, Autodesk MotionBuilder, Unreal Engine 3, Digital Painting, Unity3D, 3D Studio Max, Conceptual Art
Education
Animation Mentor 2012 — 2012
New York Academy of Art 1990 — 1996
MFA, Figurative Painting
Kenyon College 1985 — 1989
BA, English
University of Exeter 1987 — 1987
English Language and Literature/Letters
Hangar 13 February 2015 - Present
Double Fine Productions May 2008 - January 2015
Crystal Dynamics, Inc. November 2007 - April 2008
Crystal Dynamics, Inc November 2005 - November 2007
Crystal Dynamics, Inc November 2001 - November 2005
Z-Axis July 2000 - November 2001
CrystalDynamics, Inc December 1996 - July 2000
Abalone, Inc. November 1995 - November 1996
CrystalGraphics 1992 - 1995
Michael Sechman 1989 - 1991
Skills
Maya, Environment Art, Xbox 360, Game Development, Video Games, Texturing, Level Design, PS3, UV mapping, Architectural Design, Perforce
Education
University of California, Berkeley 1988 — 1990
BA
University of California, Davis 1985 — 1988
Hangar 13 July 2014 - Present
2K August 2013 - July 2014
2K Czech June 2009 - August 2013
Visual Connection a.s. April 2008 - October 2008
Skills
3D Studio Max, Zbrush, Maxscript, Vray, Hansoft, Perforce, Photoshop, Rigging, Rendering, Eyeon Fusion, Mental Ray, Digital Sculpting, Maya, Texture Painting, Xbox 360, UV mapping, Low Poly Modeling, 3D Modeling, Game Development, Game Design, Hard Surface Modeling, 3D, PS3, Normal Mapping, Computer Graphics, Unreal Engine 3, Character Animation, Mudbox, Computer Games, UV Mapping, Autodesk MotionBuilder
Education
Masarykova univerzita Brno 2009 — 2010
Mgr., Informatics
Masaryk University Brno 2006 — 2009
Bc., Informatics, Graphic and Design
Hangar 13 September 2013 - Present
h.grenade 2007 - Present
Crystal Dynamics March 2010 - August 2013
The Collective / Konami 2007 - 2007
LABEL Interactive 2001 - 2007
Nuclear Dawn 2004 - 2006
Code20 1999 - 2001
X:CREATIVE 1992 - 1999
Skills
Creative Direction, Graphic Design, Game Design, User Interface, User Interface Design, Scaleform, ActionScript, Flash, Game Development, Art, Illustration, Photoshop, Illustrator, Unity3D, Maya, Video Games, 3D, Character Animation, Concept Design, Motion Graphics, Computer Animation, Graphics, Xbox 360, After Effects
Education
Collins College 1992 — 1994
Associate of Art, Visual Communication
Hangar 13 March 2014 - Present
2K Czech February 2013 - March 2014
Arooga December 2012 - January 2013
Climax June 2011 - December 2012
EA August 2009 - June 2011
Less Lethal Games June 2008 - August 2008
Skills
3D, Drawing, Design Documents, Sculpture, Unreal Engine 3, Xbox 360, PS3, Gameplay, Game Design, Level Design, Game Development, Video Games, Unreal Editor, Maya, Texturing, Unity3D, C#, Mobile Game Development
Education
London South Bank University 2006 — 2009
BA (HONS), Games Culture
The Computer Graphics College Sydney 2000 — 2003
Advanced Diploma, 3D Animation and Visual Effects
Hangar 13 January 2015 - Present
2K November 2007 - Present
Inspired Hires November 2007 - Present
Shawn Nelson Animation & Design May 2007 - October 2007
Houseplans.com November 2004 - May 2007
IMSI/Design 2004 - 2006
Mattel, Inc. January 2000 - June 2000
Mindscape February 1998 - January 2000
Mattel Interactive 1999 - 2000
Shiny Entertainment 1995 - 1996
Skills
Resume and Portfolio..., Interview Preparation, Onboarding, Recruiting, Talent Acquisition, Video Games, Sourcing, Microsoft Office, Internet Recruiting, Applicant Tracking..., Resume, College Recruiting, Online Advertising, Technical Recruiting, Talent Management, Game Development, Benefits Negotiation, Interviews, Training, Management, Executive Search, Social Networking, Employee Relations, Mobile Games, Temporary Placement, Online Gaming, Marketing, Social Games, Game Design, Computer Games, iPhone, Xbox 360, MMO, Quality Assurance, Photoshop
Education
University of Southern California 1988 — 1992
BA
Tamalpais High School 1984 — 1988
High School Graduate
Hangar 13 May 2015 - Present
2K July 2014 - May 2015
Quest for Big November 2013 - March 2014
Ex'pression College September 2011 - March 2014
Holuakoa Gardens February 2011 - September 2011
Skills
Maya, Photoshop, 3D Modeling, Texturing, Computer Animation, UV mapping, Rigging, Compositing, Dynamics, Shading, After Effects, Nuke, Zbrush, Mudbox, Mental Ray, 3D rendering, Painting, Sculpture, Drawing, Microsoft Office, Windows, Animation
Education
Ex'pression College of Digital Arts 2011 — 2014
Bachelor of Applied Science (BASc), 3D Animation and Visual Effects
Hawaii Community College
Liberal Arts, General Education
Hangar 13 April 2015 - Present
Hangar 13 November 2013 - April 2015
2K Marin/Novato Division October 2012 - October 2013
2K Marin/Novato Division October 2010 - September 2012
2K Marin/Novato Division March 2010 - September 2010
2K Marin/Novato Division April 2008 - February 2010
StormFront Studios, Inc. January 2007 - March 2008
StormFront Studios August 2005 - December 2006
Skills
PS3, Game Development, Xbox 360, Video Games, Unreal Engine 3, Level Design, Texturing, Shaders, Lighting, 3D Studio Max, Computer Games, Computer Graphics, Maya, Unreal Engine, Photoshop, Perforce, Unreal Editor, Texture Artist, Gameplay, Game Design, Texture Painting, Zbrush, 3D, Unreal, Cinematics, Game Mechanics, Environment Art, UV mapping, Unreal 3, Multiplayer, Unity3D, HLSL, Artists, Photography, Max, 3D Modeling, Game Art, Casual Games, MEL, Lightroom, Landscape Photography, Wii, MMO, Mobile Games, Mudbox, HDRI, Unreal Engine 4, Unreal Blueprint, Color Management
Education
Academy of Art University 2001 — 2005
BFA, Computer Arts: 3D Game Environment
GANDHI Memorial International School, Indonesia 1989 — 2001
High school diploma, Science
Hangar 13 January 2015 - Present
Sledgehammer Games June 2013 - October 2014
Crystal Dynamics May 2011 - May 2012
Crystal Dynamics May 2010 - September 2010
Zynga Game Network November 2009 - May 2010
Crystal Dynamics July 2008 - July 2009
Lucas Arts June 2007 - July 2008
Atari Inc January 2006 - June 2007
Skills
Level Design, Gameplay, Game Mechanics, Video Game Development, Game Design, Maya, Scripting, Video Games, Game Development
Education
Cuesta College 2002 — 2004
General Education, Art, Design
Hangar 13 January 2014 - Present
Pixar Animation Studios June 2012 - January 2014
Domaine Chandon August 2011 - June 2012
ImageMovers Digital September 2008 - May 2011
ImageMovers Digital September 2007 - August 2008
LucasArts May 2006 - September 2007
LucasArts August 2004 - May 2006
LucasArts June 2001 - August 2004
LucasArts December 2000 - June 2001
LucasArts June 2000 - December 2000
Skills
Oracle Financials, Oracle Discoverer, SAP R/3, Advanced Managment..., Micros
Education
San Diego State University-California State University 1993 — 1997
Bachelor of Science, Emphasis Accounting
Hangar 13 June 2015 - Present
Hangar 13 October 2013 - June 2015
2K Marin June 2011 - September 2013
2K Marin February 2009 - May 2011
Entertainment Technology Center Carnegie Mellon University August 2007 - May 2009
RadioShack October 2006 - August 2007
The Children's Institute August 2005 - October 2006
Skills
Game Design, Game Development, Gameplay, Video Games, Unreal Engine 3, PS3, Xbox 360, Perforce, Computer Games, Level Design, Hansoft, Console, Multiplayer, Video Game Production, Game Mechanics, Casual Games, MMO
Education
Carnegie Mellon University 2007 — 2009
Masters Entertainment Technology (MET), Entertainment Technology
Slippery Rock University of Pennsylvania 2001 — 2005
Bachelor of Arts (BA), Communication, General
Hangar 13 January 2015 - Present
Hangar 13 October 2013 - January 2015
2K September 2013 - October 2013
2K Games November 2010 - October 2013
Hampshire College September 2009 - May 2010
Hampshire College September 2008 - May 2009
DriveSavers Data Recovery June 2008 - August 2008
DriveSavers Data Recovery May 2007 - September 2007
DriveSavers Data Recovery May 2006 - August 2006
Skills
Game Design, Video Games, Level Design, Unreal Engine 3, Game Development, Xbox 360, Multiplayer, PS3, Computer Games, Gameplay, Perforce, Unreal Editor, Online Gaming, Bug Tracking, Photoshop, Quality Assurance, Python
Education
Hampshire College 2005 — 2010
BA, Liberal Arts
Hangar 13 July 2015 - Present
Float (Hybrid Entertainment) May 2014 - May 2015
Mixamo April 2010 - September 2013
Cogswell Polytechnical College 2009 - 2009
Cinematico, Inc. 2006 - 2006
Skills
Character Animation, Motion Capture, Maya, Autodesk MotionBuilder, Computer Animation, Animation, Facial Animation, 3D, Traditional Animation, Character Rigging
Education
Academy of Art University 2000 — 2005
Bachelor of Arts (BA), Animation, Interactive Technology, Video Graphics and Special Effects
Animation Mentor
Creatures and Animals
De Anza College
Hangar 13 May 2015 - Present
Zynga May 2013 - Present
Zynga February 2012 - May 2013
Zynga March 2011 - February 2012
LucasArts June 2009 - September 2010
LucasArts April 2009 - June 2009
LucasArts May 2007 - April 2009
Synthesis Magazine January 2006 - November 2007
IODA October 2006 - May 2007
Skills
Xbox 360, Wii, Game Development, Video Games, Character Animation, Game Design, Social Games, Computer Games, Quality Assurance, Multiplayer, Gameplay, Animation, Video Game Production, Mobile Games, Unreal Engine 3, Casual Games, Creative Direction, Maya, MMO, Interactive..., Scripting
Education
California State University-Chico 2001 — 2004
Philosophy, Religious Studies