High Moon Studios

Industry: Video game developer

Description

High Moon Studios is an American video game developer that used to be a part of Sierra Entertainment. After a period as an independent studio, the developer was acquired by Vivendi Games in January 2006 and retained the current name. It is now owned by Activision Blizzard, a parent company of Activision. Headquarters: San Diego, CA Number of employees: 100 Founded: March 2005, Carlsbad, CA Predecessor: Sammy Corporation Parent organizations: Activision Blizzard, Activision, Sierra Entertainment, Sammy Corporation, VG Treasury SAS

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High Moon Studios Employees

Employee
Years
Job
Industry
Mark Benavente Mark Benavente Greater San Diego Area Details
Mark Benavente's High Moon Studios Experience August 2004 - October 2005
Job Systems Administrator at Sony Computer Entertainment America
Industry Entertainment
Experience
PlayStation  April 2015 - Present
PlayStation  October 2007 - April 2015
PlayStation  December 2005 - October 2007
High Moon Studios   August 2004 - October 2005

Skills
Game Design, Linux, Game Development, Video Games

Education
University of California, San Diego
Bachelor of Science (BS), Computer Science

John Michaud John Michaud Greater San Diego Area Details
John Michaud's High Moon Studios Experience April 2014 - July 2014
Job Compliance Specialist at The Behemoth
Industry Entertainment
Experience
The Behemoth  July 2014 - Present
Plastic Booty Collectibles   January 2007 - Present
High Moon Studios   April 2014 - July 2014
Sony Computer Entertainment America  May 2009 - December 2013
Aswembar Productions   October 2005 - June 2011

Skills
Video Games, Texturing, PS3, 3D Modeling, Sculpture, 3D, Software Testing, DevTrack, DevTest, Game Design, Xbox 360, Manufacturing, Microsoft Excel, Silicone mold making, Resin Casting, MMO, Gameplay, Game Testing, Playstation, JIRA, PS4, Xbox One, Bugzilla, MIG Welding

Education
The Art Institiute of California - San Diego   2005 — 2008
BS, Game Art and Design

ITT Technical Institute-San Diego
AS, Computer Engineering Technologies/Technicians

Scott Connary Scott Connary Temecula, California Details
Scott Connary's High Moon Studios Experience February 2014 - Present
Job Desktop Support Technician at High Moon Studios
Industry Computer Networking
Experience
High Moon Studios   February 2014 - Present
ITT Technical Institute  December 2011 - Present
Staples Copycenter  February 2013 - February 2014
United States Air Force  June 2003 - January 2011

Skills
Computer Hardware, Help Desk Support, Computer Maintenance, Microsoft Office, Team Leadership, Troubleshooting, DHCP, Active Directory, WDS, Computer Security, Public Speaking, Teaching, Management, Windows 7, Computer Repair, Switches, Technical Support, Network Administration, Supervisory Skills, Employee Training, Strategic Planning, Networking, Batch Files, Network Security, Network Architecture, VMware, Windows Server, VirtualBox, Leadership, Server Management, Remote Desktop, Hardware, OS X, Outlook, System Administration, Information Technology, Server Administration, Perforce, Server Rooms, Desktop Deployment, Linux, Netgear, Disk Encryption, Remote Troubleshooting

Education
ITT Technical Institute-San Diego   2013 — 2015
Bachelor's degree, Information Systems and Cyber Security, A

ITT Technical Institute-San Diego   2011 — 2013
Associates of Science Degree, Network and System Administration/Administrator, A

Airman leadership School   2009 — 2009
Military and Strategic Leadership, A+

MiraCosta College
Computer Science

Keith Guerrette Keith Guerrette Los Angeles, California Details
Keith Guerrette's High Moon Studios Experience November 2006 - August 2008
Job RealTime Effects Artist, Consultant, and Entrepreneur
Industry Computer Games
Experience
Naughty Dog  August 2008 - September 2014
High Moon Studios   November 2006 - August 2008
Full Sail Real World Education  October 2005 - November 2006
Formula 5 Media, LLC   August 2005 - June 2006
Rune Studio Graphics   February 2006 - April 2006

Skills
Visual Effects, Video Games, Particle Effects, Shaders, Maya, Compositing, Unreal Engine 3

Education
Full Sail University   2004 — 2005
Baccalaureate of Science, Entertainment Business

Full Sail University   2003 — 2004
Associate of Science, Computer Animation

Roy Orr Roy Orr Los Angeles, California Details
Roy Orr's High Moon Studios Experience October 2006 - June 2008
Job Creative Director & CoFounder at Fugitive Games
Industry Computer Games
Experience
Fugitive Games, LLC   June 2014 - Present
Spark Unlimited  August 2011 - August 2013
Grasshopper Manufacture   January 2010 - April 2011
Orr Family Partners   October 2008 - July 2009
Midway Studios Austin  July 2008 - August 2008
High Moon Studios   October 2006 - June 2008
America's Army/Guildhall at SMU   July 2006 - October 2006

Skills
Level Design, Unreal 3, Xbox 360, PS3, Multiplayer, Video Game Development, Game Development, Video Games, Gameplay, Game Design, Unreal Engine 3, Game Mechanics, Computer Games, Mobile Games, Perforce, Scripting, Social Games, Casual Games, Maya, Unreal Editor, Console, Xbox, 3D, 3D Studio Max, Unreal Engine

Education
The Guildhall at Southern Methodist University   2005 — 2006
Certificate of Masters Degree in Interactive Technology, Level Design

Southern Methodist University   2002 — 2004
n/a

St. Edward's University
BBA, Business Management

Alexander Chiang Alexander Chiang Champaign, Illinois Details
Alexander Chiang's High Moon Studios Experience June 2015 - Present
Job Associate Rendering Engineer at High Moon Studios
Industry Computer Software
Experience
High Moon Studios   June 2015 - Present
Quicket Solutions  October 2013 - June 2014
Activision  June 2012 - August 2012

Skills
Computer Science, C++, Java, Android, Computer Graphics, Artificial Intelligence, Mobile Devices, User Interface Design, Game Development, Game Design, C

Education
University of Illinois at Urbana-Champaign   2011 — 2015
Bachelor’s Degree, Computer Science, GPA: 3.76

North Allegheny Senior High School   2007 — 2011
GPA: 4.45, Class Rank: 9/625

Blake Asbill Blake Asbill Carlsbad, California Details
Blake Asbill's High Moon Studios Experience June 2012 - September 2012
Job Software Engineer at Bartlet Jones Supernatural Detective Agency
Industry Computer Software
Experience
Bartlet Jones Supernatural Detective Agency  May 2014 - Present
ViaSat  July 2013 - May 2014
High Moon Studios   June 2012 - September 2012

Skills
C++, C#, C, Objective-C, Unity3D, Unreal Engine 3, Game Development, TCL, Computer Science, Test Automation, Linux, Windows, OS X, Perforce, JIRA, DevTrack

Education
UC Davis   2009 — 2013
Bachelor's degree, Computer Science

Corina Bello Corina Bello Greater San Diego Area Details
Corina Bello's High Moon Studios Experience March 2014 - Present
Job Associate Sound Designer at High Moon Studios
Industry Music
Experience
High Moon Studios   March 2014 - Present
Bang Zoom! Entertainment  January 2014 - March 2014
Pitbull Audio   October 2013 - March 2014
AVLM and Fuller Lighting   September 2013 - March 2014
Sony Mentorship Progam   May 2013 - December 2013
AVT Event Technologies, Inc  January 2013 - November 2013
Mainly Mozart  March 2013 - June 2013
Noodles & Company  February 2010 - January 2013
Hired Guns Pictures/ National University   November 2012 - November 2012
UCSD  January 2012 - March 2012

Skills
Live Sound, music editing, Sound Design, Studio Recording, Mixing, Field Recording, Pro Tools, Logic Pro, Final Cut Pro, Management, Customer Service, Marketing, Sound for Film, Audio Post Production, Boom Operator, ADR recording, Live Recording, Location Recording, Foley, AV, Game Audio, Game Audio..., Video Games, Music, Video Production, Film, Editing

Education
The Art Institute of California-San Diego   2010 — 2013
Bachelor's degree, Audio Production

Jarrette Torcedo Jarrette Torcedo Novato, California Details
Jarrette Torcedo's High Moon Studios Experience August 2005 - October 2008
Job Cinematic Scripter/Designer at 2K Games
Industry Computer Software
Experience
2K Games (XCOM2)   October 2014 - Present
2K  October 2013 - Present
2K Games (Evolve)   October 2013 - October 2014
Cinematic Game Designer   June 2012 - October 2013
Cinematic Game Designer   June 2012 - October 2013
2K Marin (The Bureau: XCOM Declassified)   June 2012 - September 2013
High Moon Studios (Transformers: Fall of Cybertron)   July 2011 - June 2012
inXile Entertainment (Hunted: The Demon's Forge)   March 2010 - April 2011
High Moon Studios (Transformers: War for Cybertron)   February 2009 - March 2010
High Moon Studios   August 2005 - October 2008

Skills
Unreal Engine 3, Cinematics, Maya, Premiere, Level Design, Scripting, Video Games, Illustrator, Game Development, Unreal Editor, Perforce, Animation, Storyboarding, Xbox 360, Unreal 3, Game Design, PS3, Unreal Engine, Xbox, Console, Gameplay

Education
California State University San Marcos   1995 — 2001
B.S., Computer Science

Robert Lund Robert Lund Los Angeles, California Details
Robert Lund's High Moon Studios Experience November 2011 - December 2012
Job Concept Artist at Treyarch
Industry Design
Experience
Treyarch  January 2013 - Present
High Moon Studios   November 2011 - December 2012

Education
Laguna College of Art and Design   2009 — 2011
Entertainment Design

Lee Imes Lee Imes Oceanside, California Details
Lee Imes's High Moon Studios Experience February 2012 - April 2013
Job Senior Character Artist at Rockstar Games
Industry Computer Games
Experience
Rockstar Games  August 2013 - Present
High Moon Studios   February 2012 - April 2013
id Software  September 2009 - June 2011
Heatwave Interactive  April 2009 - September 2009
heatwave   2009 - 2009
KingsIsle Entertainment  December 2007 - October 2008
Collective Studios  2005 - 2007
Midway Games  2000 - 2004

Skills
Zbrush, Mudbox, Maya, 3D Studio Max, Photoshop, Character, Anatomy, Unreal Engine 3, UV mapping, Texturing, Unreal, Max, Unreal Editor, Game Development, PS3, Unreal 3, XSI, Video Games, Xbox 360, Rigging, Texture, Character Modeling, Texture Creation, Video Game Development, Texture Painting, 3D, Asset Creation, Console, Texture Artist, Digital Sculpting, Game Art, Character Design, 2D, Low Poly Modeling, Character Rigging, Mental Ray, Game Engines, Hard Surface Modeling, Rendering, Perforce, Hard Surface, Character Animation, 3D animation, Animation, Environment Art, Game Design, Concept Design, 3D Modeling, Lighting, Computer Animation

Education
San Antonio College   2000 — 2001
lightwave accredited degree, lightwave 3d

Sean Miller Sean Miller Baltimore, Maryland Area Details
Sean Miller's High Moon Studios Experience June 2010 - April 2013
Job Animation Director at ZeniMax Online Studios
Industry Computer Software
Experience
Creative Consultant  September 2013 - April 2014
High Moon Studios   June 2010 - April 2013
Highmoon Studios   September 2007 - June 2010
High Moon Studios   April 2006 - August 2007
High Moon Studios   March 2001 - April 2006
Oddworld Inhabitants, Inc.   1997 - 2002
FedEx Kinko's  1995 - 1997
US Army Reserves  November 1989 - November 1993

Skills
Video Games, Motion Capture, Maya, Art Direction, 3D Studio Max, Max, Photoshop, 3D Modeling, Animation, Texturing, Autodesk MotionBuilder, Agile Methodologies, Game Development, Production Managment, Xbox 360, Compositing, Creative Direction, After Effects, Cinematics, Unreal Engine 3, Unreal Editor, 3D, Character Animation, Game Design, Shaders, Game Mechanics, Gameplay, PS3, Team Leadership, Level Design, Digital Painting, Console, Casual Games, Mobile Games, Zbrush, Traditional Animation, Lighting, Computer Games, Unity3D, UV mapping, Storyboarding, Social Games, Perforce, Cross-functional Team..., Certified Scrum Master..., Storytelling, Animation Direction, Mentoring, Kismet, Computer Animation

Education
Scrum Master Certification
Certified Scrum Master, Scrum/Agile Development

Savannah College of Art and Design   1994 — 1997
BFA, Computer Art and Animation

Suffolk County Community College   1990 — 1993
Associate of Arts (AA), Liberal Arts and Sciences, General Studies and Humanities

Erich Rigling Erich Rigling San Francisco Bay Area Details
Erich Rigling's High Moon Studios Experience 2006 - 2007
Job Art Director at Freelance Art Director
Industry Entertainment
Experience
ICEG - Entertainment   June 2014 - Present
Freelance Art Director  February 2012 - May 2014
Rivet Games  February 2011 - February 2012
Seavue Studios   April 2008 - March 2011
Secret Level Games/SEGA   June 2007 - April 2008
High Moon Studios   2006 - 2007
The Wild a CG Feature from Disney   June 2003 - June 2006
Industrial Light & Magic/Lucas Film   1995 - 2001

Skills
Concept Design, Art Direction, Storyboarding, Team Building, Texturing, Animation, Rigging, 3D, Cinematics, Maya, Character Design, Zbrush, 3D animation, After Effects, Video Games, Lighting, Illustration, UV mapping, Modeling, Photoshop, Video Game Development, Illustrator, Game Development, Drawing, Rendering, Perforce, 2D, Flash, Art, PS3, Xbox 360, User Interface Design, Motion Graphics, Visual Effects, Texture, Painting, Film, Graphic Design, Mental Ray, Pre-visualization, Project Management, Outsourcing, Digital Painting, Texture Painting, Conceptual Art, Unreal Engine 3, 3D Modeling, Unity3D, Unreal Editor, Motion Capture

Education
Academy of Art University
BFA, Illustration, Animation, Computer Graphics

Darryl Brownstone Darryl Brownstone Murrieta, California Details
Darryl Brownstone's High Moon Studios Experience January 2014 - July 2015
Job 3D Artist at Obsidian Entertainment
Industry Computer Games
Experience
Obsidian Entertainment  July 2015 - Present
High Moon Studios   January 2014 - July 2015

Skills
3D Modeling, Hard Surface Modeling, High Poly Modeling, Low Poly Modeling, UV mapping, Texturing, Autodesk 3D Max, Autodesk Maya, Adobe Creative Suite, Adobe Photoshop, Zbrush, Mudbox, Unreal Engine 3, Wacom Tablet, Environment Art, 3D Studio Max, Maya

Education
The Art Institute of California-Inland Empire   2009 — 2011
Bachelor of Applied Science (B.A.Sc.), Media Arts and Animatin

ITT Technical Institute-San Diego   2006 — 2008
Associate of Science (A.S.), Multimedia / Visual Communications

Alisha Lawson Alisha Lawson Irvine, California Details
Alisha Lawson's High Moon Studios Experience September 2011 - September 2012
Job Software Engineer at Pattern Insight
Industry Computer Games
Experience
Pattern Insight   September 2013 - Present
High Moon Studios   September 2011 - September 2012
High Moon Studios   September 2008 - September 2011
High Moon Studios   September 2006 - September 2008
The Neurosciences Institute  June 2005 - September 2006

Skills
Game Development, Unreal Engine 3, Gameplay, Xbox 360, PS3, Perforce, Video Games, Programming, Scripting, Unreal Editor, 3D, Game Mechanics, Level Design, Console, Game Design

Education
University of California, San Diego   2010 — 2013
Masters, Computer Science

University of California, San Diego   2002 — 2006
BS, Cognitive Science

Aaron Canaday Aaron Canaday Orange County, California Area Details
Aaron Canaday's High Moon Studios Experience July 2007 - October 2007
Job Founder at Treefort Academy
Industry Computer Games
Experience
Treefort Academy   June 2015 - Present
Red 5 Studios  July 2012 - June 2015
Bioware  December 2007 - June 2012
High Moon Studios   July 2007 - October 2007
Lost Disciples - Prototype Team   September 2006 - May 2007
TheWiire.com   2005 - 2007
Max Gaming Technologies   2003 - 2005
Register Guard Newspaper   2002 - 2004

Skills
Asset Production, World Building, Texturing, UV mapping, Unreal Editor, Texture Painting, Modeling, Lighting, Illustration, Game Development, Environment Art, 3D Studio Max, 3D Modeling, UV Mapping, Video Games

Education
Art Institute of California - San Diego   2004 — 2007
BS

The Art Institute of California-San Diego   2004 — 2007
Game Art and Design

Nate Stebbing Nate Stebbing Los Angeles, California Details
Nate Stebbing's High Moon Studios Experience May 2006 - August 2006
Job Part Time Assistant at Atmosphere Entertainment
Industry Entertainment
Experience
Atmosphere Entertainment  June 2015 - Present
Brigham Young University  July 2012 - Present
United States Senate  August 2012 - December 2012
Brigham Young University  September 2010 - April 2011
Kaman's Art Shoppes, Inc   2010 - 2011
High Moon Studios   May 2006 - August 2006

Skills
Screenwriting, Final Cut Pro, Video Editing, Photoshop, Adobe Creative Suite, Editing, Illustrator, After Effects, Video, Film Production, Premiere, Video Production, Photography, Storyboarding

Education
Brigham Young University   2006 — 2013
Media Arts, Film

Sandi Spier Sandi Spier Raleigh-Durham, North Carolina Area Details
Sandi Spier's High Moon Studios Experience January 2008 - August 2008
Job Marketing & Digital Communications Consultant
Industry Entertainment
Experience
Spier Marketing Services   September 2014 - Present
NTN Buzztime  October 2008 - September 2014
Comm Link Consulting   February 2011 - May 2011
High Moon Studios   January 2008 - August 2008
High Moon Studios   March 2005 - December 2007
Sammy Studios  January 2004 - March 2005
Interplay  February 2003 - January 2004
Interplay  November 2000 - February 2003
Interplay  November 1999 - November 2000

Skills
Online Advertising, HTML, Social Media, Email Marketing, Project Management, Joomla, Bugzilla, Partnerships, ExactTarget, Focus Groups, Community Development, Consumer Marketing, Online Marketing, Social Media Marketing, Management, Leadership, Video Games, Advertising, Digital Marketing, Marketing, Facebook, Marketing Communications, Strategy

Education
Keller Graduate School of Management of DeVry University   2002 — 2004
MBA, Business Administration, Project Management

University of California, San Diego   1995 — 1999
BA, Visual Arts Studio, Computing in Arts

Poway High School   1991 — 1995
GED, art, animal health, science, writing

JAE HYUK KWAK JAE HYUK KWAK Greater San Diego Area Details
JAE HYUK KWAK's High Moon Studios Experience July 2012 - Present
Job Sr. Engine Programmer
Industry Program Development
Experience
High Moon Studios   July 2012 - Present
THQ  June 2010 - June 2012
NC soft  January 2005 - February 2006

Skills
Xbox 360, PS3, DirectX, HLSL, Game Development, Perforce, Video Game Development, Shaders, OpenGL, Video Games, Unreal Engine 3, C++, Network Programming, Win32, Unreal Editor, User Interface, Visual Studio, PHP, JavaScript, Java

Education
George Mason University   2007 — 2009
M.S., Software Engineering

Korea University   1997 — 2005
B.S, Computer Science Education

Ken Bishop Ken Bishop Greater Los Angeles Area Details
Ken Bishop's High Moon Studios Experience December 2010 - April 2011
Job Freelance Senior Character Artist @ A52/Elastic
Industry Broadcast Media
Experience
Zoic Studios  December 2008 - Present
Independent  November 2008 - Present
High Moon Studios   December 2010 - April 2011
Electronic Arts  March 2010 - June 2010
High Moon Studios   February 2010 - March 2010
Electronic Arts  May 2008 - December 2008
Electronic Arts Los Angeles  October 2002 - May 2008
Zygote Media   2000 - 2002

Skills
Texturing, 3D Modeling, Animation, Lighting, Concept Design, Visual Concepts, Drawing, Painting, Low Poly Modeling, Shading, Cinematics, Art Direction, Film, Zbrush, Look Development, Character Animation, Props, Modeling, Texture Artist, Storyboarding, Creature Animation, Art, Character Rigging, Game Development, Maya, MEL, Digital Sculpting, Conceptual Art, Digital Painting, Visual Effects, 3D, Unreal engine, Shaders, Pre-visualization, Characters, UV mapping, Hard Surface Modeling, Mental Ray, Unreal Engine 3, Video Games, Character Modelling, Computer Graphics, Texture Painting, Environment Art

Education
Brigham Young University   1993 — 2000
BFA, Illustration

AJ Briones AJ Briones Greater Los Angeles Area Details
AJ Briones's High Moon Studios Experience February 2006 - February 2008
Job Previs / Postvis / VFX Supervisor @ HALON Entertainment & Director @ Defiant Images
Industry Motion Pictures and Film
Experience
Defiant Images   2012 - Present
Halon Entertainment  December 2009 - Present
The Third Floor, Inc.   September 2009 - Present
Lightstorm Entertainment  June 2008 - September 2009
Digital Domain  April 2008 - June 2008
High Moon Studios   February 2006 - February 2008
Midway Games  2005 - February 2006
Midway Games  2002 - 2005
Inhouse Design Studios (Owner)   2000 - 2002
Sega of America  1998 - 2000

Skills
Maya, Autodesk MotionBuilder, Character Animation, Motion Capture, Storyboarding, Nuke, Traditional Animation, Animation, After Effects, Cinematics, Video Games, Management, Compositing, Game Design, Game Development, Visual Effects, 3D, Film, Pre-visualization

Education
AnimationMentor.com   2006 — 2007

Academy of Art University   1994 — 1998

Watts Atelier of the Arts

Chris Pasetto Chris Pasetto San Marcos, California Details
Chris Pasetto's High Moon Studios Experience April 2007 - Present
Job Senior Designer at High Moon Studios
Industry Computer Games
Experience
High Moon Studios   April 2007 - Present
Rockstar Games  November 2003 - March 2007
Interplay Entertainment Corp.  2000 - 2003

Skills
PS3, Xbox 360, Game Development, Gameplay, Level Design, Game Design, Unreal Engine 3, Video Games, Game Mechanics, Unreal Editor, Computer Games, Maya, Console, Perforce, 3D, Cinematics, World Building

Education
University of Illinois at Urbana-Champaign   1993 — 1995
Master of Arts (M.A.), English Language and Literature, General

Penn State University   1989 — 1993
Bachelor of Arts (B.A.), English Language and Literature, General

Brian Holinka Brian Holinka Greater San Diego Area Details
Brian Holinka's High Moon Studios Experience July 2011 - June 2012
Job Senior Designer at Blizzard Entertainment
Industry Computer Games
Experience
Blizzard Entertainment  August 2012 - Present
High Moon Studios   July 2011 - June 2012
THQ  May 2008 - June 2011
KAOS Studios, THQ   June 2005 - May 2008
DICE (EA Digital Illusions CE AB)   September 2004 - May 2005
Trauma Studios   May 2004 - September 2004
United States Air Force  August 2002 - May 2004

Skills
Game Mechanics, Vehicles, Game Design, Online Advertising, PS3, Game Development, Video Games, Xbox 360, Perforce, Multiplayer, Maya, Animation

Education
William & Mary   2000 — 2002
MS, Computer Science

University of Notre Dame   1996 — 2000
BS, Computer Science

St. Joseph's Collegiate Institute   1992 — 1996

James Morford James Morford Orange County, California Area Details
James Morford's High Moon Studios Experience 2014 - 2014
Job Environment Artist at inXile Entertainment
Industry Entertainment
Experience
inXile Entertainment  January 2013 - January 2014
High Moon Studios   2014 - 2014
The Art Institute  2013 - 2013

Skills
3D Studio Max, Photoshop, Maya, Modeling, UV mapping, Texturing, Hard Surface Modeling, Low Poly Modeling, Zbrush, Digital Sculpting, Game Art, 3D Modeling, Prop Modeling, Props, Environment Art, Xbox 360, Game Development, Texture Painting, Texture Artist, Video Games, Cinematics, 3D, Unity3D, Level Design, PS3, Unreal Editor, Mudbox, Game Design, Unreal Engine 3

Education
The Art Institute of California-Orange County   2010 — 2013
Bachelor's Degree, Game Art & Design

Jeremy Jung Jeremy Jung Greater Los Angeles Area Details
Jeremy Jung's High Moon Studios Experience November 2010 - February 2011
Job Game Designer at Disney Mobile
Industry Computer Games
Experience
Disney Mobile  September 2014 - Present
Disney Mobile  April 2012 - March 2014
Mercury Insurance  November 2011 - April 2012
Intrinsic Games  March 2011 - July 2011
High Moon Studios   November 2010 - February 2011
FIEA  January 2010 - August 2010
FIEA  August 2009 - December 2009
Intrinsic Games  February 2008 - May 2009
Blizzard Entertainment  May 2008 - August 2008
Vivendi Games  May 2007 - August 2007

Skills
Perforce, Flash, Photoshop, ISTQB foundation level..., Unity3D, C#, JavaScript, Scrum, Unreal Engine, JIRA, PowerPoint, Keynote, Outlook, Dropbox, Box.net, Gamebryo, Microsoft Excel, Game Design, Game Development, Level Design, Rapid Prototyping, Maya, Video Games

Education
University of Central Florida   2009 — 2010
MS, Interactive Entertainment

University of Southern California   2004 — 2008
BA, Communication

University of Southern California   2004 — 2008
Minor, Video Game Design and Management

Jake Baet Jake Baet San Diego, California Details
Jake Baet's High Moon Studios Experience August 2012 - February 2013
Job FX Artist at Psyonix
Industry Computer Games
Experience
Psyonix  July 2014 - Present
FXVille  December 2013 - June 2014
High Moon Studios   August 2012 - February 2013
High Moon Studios   October 2011 - September 2012
Papaya Studio  July 2011 - August 2011
Emotional Robots Inc.  September 2010 - April 2011
MEDL Mobile  June 2010 - September 2010

Skills
Unreal Engine 3, MEL, 3D Studio Max, Scripting, Unreal, Particle Effects, Unreal Editor, Max, Visual Effects, Xbox 360, Perforce, Gameplay, Maxscript, Particle, Kismet, Video Games, Maya, PS3, Level Design, Character Animation, Environment Art, Low Poly Modeling

Education
Art Institute of California-Orange County   2008 — 2010
Visual & Game Programming, FX & Technical Art

Cypress College   2005 — 2007
Associate in Science, Liberal Arts, Computer Programming

Michael Bellipanni Michael Bellipanni Chicago, Illinois Details
Michael Bellipanni's High Moon Studios Experience November 2010 - April 2013
Job Game Designer at Molten Games
Industry Computer Games
Experience
NetherRealm Studios  July 2014 - Present
Molten Games  June 2013 - March 2014
High Moon Studios   November 2010 - April 2013
Critical Mass Interactive  February 2010 - September 2010
Ignition Entertainment  April 2009 - January 2010
Gamecamp!   2005 - 2008
Midway Games  June 2007 - August 2007

Skills
Game Design, Level Design, Unreal Editor, Kismet, Game Development, Gameplay, Game Mechanics, Cinematics, Unreal Engine, Scripting, Source Engine, Unreal Engine 3, Video Games, PS3, Lighting, Xbox 360, Single-Player, Multi-Player, C++, C, Unreal 3

Education
Texas State University   2004 — 2009
BA in Computer Science, Game Development, Computer Science, Art

Austin Community College   2005 — 2005
Game Development

Justin Harrison Justin Harrison Greater San Diego Area Details
Justin Harrison's High Moon Studios Experience July 2007 - April 2013
Job Animator at Rockstar Games
Industry Animation
Experience
Rockstar Games  June 2014 - Present
3dmotive   October 2011 - Present
Molten Games  June 2013 - March 2014
Sony Computer Entertainment America  April 2013 - June 2013
High Moon Studios   July 2007 - April 2013
Critical Moves   August 2006 - May 2007
(Private and Public Instruction)   June 2000 - 2007
With a Twist Studio  June 2006 - August 2006

Skills
Autodesk MotionBuilder, Game Development, Maya, Traditional Animation, 3D Studio Max, Animation, 3D, Video Games, Cinematics, Level Design, Character Animation, Zbrush, Characters, Facial Animation, Game Engines, Texturing, Unreal Engine 3, Motion Capture, Gameplay, Character Rigging, PS3, Unreal Editor, Computer Animation, Xbox 360, Pre-visualization, Perforce, Game Design, Computer Games, MEL, UV mapping, Rigging, Max, Texture Painting, Props, Digital Sculpting, Mental Ray, Environment Art, Low Poly Modeling

Education
College for Creative Studies   2001 — 2006
BFA, 3D Animation/Video Game Design

Jeffrey Tamayo Jeffrey Tamayo San Diego, California Details
Jeffrey Tamayo's High Moon Studios Experience March 2012 - April 2013
Job I'm now a Rockstar! ;D
Industry Computer Games
Experience
Rockstar Games  June 2014 - Present
Sony Computer Entertainment America  April 2013 - August 2013
High Moon Studios   March 2012 - April 2013
High Moon Studios   July 2010 - February 2012
High Moon Studios   September 2005 - June 2010
High Moon Studios   January 2004 - August 2005
Midway Games  December 2002 - December 2003
Midway Games  July 2001 - December 2002
Midway Games  February 1998 - July 2001
Electric Castles Wunderland Nickle Arcade   January 1995 - February 1998

Skills
Video Games, Game Development, Production Support, Product Management, Software Quality..., Quality Assurance, Console Games, Xbox 360, PS3, Gameplay, Unreal Engine 3, Perforce, DevTrack, iPhone Support, MindManager, Microsoft Excel, Microsoft Word, Windows, Casual Games, Mobile Games, Apple, iOS, iPad, iPhone, Publishing, Computer Games, Game Design, Level Design, Social Games, Console, Unreal Editor, Interactive..., World Building, MMORPG, Game Balance, Video Game Production, PSP, Online Gaming

Education
Scrum Master Certification   2013 — 2013
Agile Project Management

Scrum Master Certification   2005 — 2005
Agile Game/Software Development

San Diego Mesa College   1996 — 2001
Associate's degree in Liberal Arts

Joshua Sonsteng Joshua Sonsteng Greater San Diego Area Details
Joshua Sonsteng's High Moon Studios Experience February 2014 - Present
Job Quality Assurance tester
Industry Computer Games
Experience
High Moon Studios   February 2014 - Present
Informed Studios   March 2012 - December 2014
WorkforceLogic  January 2011 - October 2013
Deb's Day Care   October 2002 - August 2007

Skills
QA tester, JIRA, Bug Tracking, Game Development, Game Design, Test Cases, Test Planning, Video Games, Quality Assurance, Software Quality..., Black Box Testing, Game Testing, Confluence, Regression Testing

Education
Palomar College   2007 — 2010

2009 Palomar Community College   2007 — 2009
Computer Science; Japanese

2003-2007 Poway High School   2003 — 2007

Charleen Au Charleen Au Greater Los Angeles Area Details
Charleen Au's High Moon Studios Experience March 2010 - October 2011
Job Environment Artist at Sony Santa Monica
Industry Computer Games
Experience
SCEA Santa Monica Studio   August 2015 - Present
The Workshop Entertainment  May 2015 - Present
Section Studios  January 2015 - May 2015
The Workshop Entertainment  June 2013 - October 2014
SCEA Santa Monica Studio   September 2011 - January 2013
High Moon Studios   March 2010 - October 2011
High Moon Studios   January 2007 - March 2010

Skills
Xbox 360, Zbrush, PS3, Photoshop, Maya, Unreal Engine 3, 3D Studio Max, Multiplayer, Animation, Game Development, Video Games, Texturing, Environment Art, Low Poly Modeling, Computer Graphics, Lighting, Unreal Editor, UV mapping, UV Mapping, ZBrush, 3D

Education
The Art institute of California - Los Angeles   2004 — 2007
BS, Game art and Design

Edinburgh College of Art

Daryl Jennings Daryl Jennings Portland, Oregon Area Details
Daryl Jennings's High Moon Studios Experience 2003 - 2003
Job Entrepreneur
Industry Computer & Network Security
Experience
External IT  January 2012 - March 2014
Bravura Networks   June 2006 - January 2012
High Moon Studios   2003 - 2003
Sammy Studios  2001 - 2003

Skills
Dell PowerEdge Servers, ConnectWise, Microsoft Servers, Kaseya, Fortinet, IP Phones, Software Development, Scripting, ITIL, Altiris, Acronis, .NET, HTML, Microsoft Exchange, VMware ESX, Networking, Network Administration, Network Design, Network Architecture, VMware, VMware Infrastructure, VMware Server, Hyper-V, Virtualization, Storage Virtualization, Kaspersky Antivirus, AVG, ShoreTel, APX, Moxy, Thomson One Analytics, Active Directory, SQL, Microsoft SQL Server, Disaster Recovery, Backup Solutions, shadow protect, SAN, DAS, High Availability..., Barracuda Spam Filter, Sonicwall, Offsite Backup, Replication Technologies, WAN Optimisation, Network Security, Cloud Computing, Remote Desktop, Terminal Services, Citrix Metaframe

Education
Palomar College   1999 — 2009

Brad Boyles Brad Boyles Orange County, California Area Details
Brad Boyles's High Moon Studios Experience March 2011 - April 2013
Job 3D Artist at Obsidian Entertainment
Industry Computer Games
Experience
Obsidian Entertainment  May 2013 - Present
High Moon Studios   March 2011 - April 2013
Obsidian Entertainment  December 2010 - March 2011
The Atomic Cafe [student project]   May 2009 - February 2010

Skills
UV mapping, Zbrush, Unreal Engine 3, 3D Studio Max, Maya, Game Development, Video Games, Texturing, 3D, Texture Artist, Texture Painting, Game Art, Photoshop, Xbox 360, Props, Modeling, Normal Mapping, Hard Surface Modeling, Low Poly Modeling, Lighting, PS3, Perforce, Gamebryo, Digital Sculpting, Environment Art, Level Design, Unreal Editor, 3D Vehicle Creation, Quixel SUITE

Education
The Art Institute of California-Orange County   2007 — 2010
BS, Game Art and Design

Bakersfield College   2007 — 2007

Nick Vona Nick Vona Orange County, California Area Details
Nick Vona's High Moon Studios Experience August 2005 - October 2007
Job Freelance Web Designer / CG Animator at Freelance
Industry Animation
Experience
Freelance  June 2012 - Present
Trader Joe's  June 2012 - Present
Sony Pictures Imageworks  January 2011 - May 2011
Krome Studios  March 2009 - September 2010
Pandemic Studios  October 2007 - March 2009
High Moon Studios   August 2005 - October 2007
Sony Computer Entertainment America (SCEA)   August 2003 - February 2005
Microsoft  October 2002 - June 2003

Skills
Maya, Character, Animation, Cinematics, XSI, Visual Effects, After Effects, Premiere, Character Rigging, 3D animation, Character Animation, Motionbuilder, motion capture, Computer Animation, Autodesk MotionBuilder

Education
Animation Mentor   2008 — 2010
Certificate, Character Animation

Academy of Art University   1997 — 2001
BFA, 3D Animation and Modeling

Academy of Art University   1997 — 2001
BFA, 3d Animation and Modeling; Fine Arts

San Francisco City College

Eric Harms Eric Harms Greater Denver Area Details
Eric Harms's High Moon Studios Experience March 2006 - August 2008
Job Senior Engineer at Backflip Studios
Industry Computer Games
Experience
Backflip Studios  November 2012 - Present
END Games   January 2011 - October 2012
Idol Minds  December 2011 - March 2012
Orphic Media   August 2011 - December 2011
Orphic Media   September 2010 - December 2011
NetDevil  September 2008 - September 2010
High Moon Studios   March 2006 - August 2008
Shiny Entertainment  March 2004 - February 2006
Jaleco Entertainment  May 1998 - December 2003

Skills
Audio Programming, Game Programming, Game Development, FMOD, OpenAL, Scream, C, C++, C#, Visual Basic, PS3, Xbox 360, Unreal Engine 3, Unity3D, DirectX, Cross-platform..., Scrum, Perforce, Music Programming, Xbox, Casual Games, Digital Audio, JavaScript, Game Design, Video Games, Agile Methodologies, MMO, Audio Processing, Gameplay, 3D, Programming, Mobile Games, iOS Development

Education
University of Nebraska at Kearney   1994 — 1998
Bachelor of Science, Computer Science

Sean Letts Sean Letts Greater San Diego Area Details
Sean Letts's High Moon Studios Experience March 2005 - October 2008
Job
Industry Animation
Experience
Rockstar San Diego  October 2008 - Present
High Moon Studios   March 2005 - October 2008
High Moon Studios   October 2003 - March 2005
Electronic Arts  2001 - 2003
Electronic Arts  2000 - 2001
Electronic Arts  1999 - 2000
Vancouver Film School  1998 - 2000
Image Engine Design Inc.  March 1999 - May 1999
MacLaren McCann  1994 - 1996
McCann Erickson  1992 - 1994

Skills
Maya, Video Games, Animation, Motion Capture, Art Direction, Character Animation, Team Management, Creative Direction, Autodesk MotionBuilder, Scrum, Visual Effects, Game Mechanics, Computer Graphics, Cinematics, Python, Nuance, Team Building, Facial Animation, Game Development, Game Art, Game Design, Xbox 360, Film, Unreal Engine 3, Character Rigging, PS3

Education
Sheridan College

University of Western Ontario

University of Western Ontario

Vancouver Film School

Chuck Yager Chuck Yager Greater San Diego Area Details
Chuck Yager's High Moon Studios Experience May 2013 - Present
Job Executive Producer at High Moon Studios
Industry Computer Games
Experience
High Moon Studios   May 2013 - Present
High Moon Studios   August 2010 - April 2013
High Moon Studios   June 2007 - August 2010
High Moon Studios   October 2003 - June 2007
Ubisoft  October 2000 - October 2003
TLC  1999 - 2000

Skills
International Relations, Process Scheduler, Game Development, Team Management, Video Games, Xbox 360, PS3, Master Scheduling, Licensing Negotiations, Team Leadership, Business Development, PC, Agile Methodologies, Game Design, Social Games, Console, Unreal Engine 3, Mobile Games, Gameplay, Character Animation, Casual Games, Level Design, Wine Tasting, Animation, MMO, Unreal Editor, MMORPG, Wii, Product Development, Product Management, Perforce, Video Game Production, DevTrack, Playstation, Online Gaming, Monetization, Multiplayer

Education
Sonoma State University   1994 — 1999
BS, Criminal Justice, Business, Psychology

Adrian Paladini Adrian Paladini Greater Los Angeles Area Details
Adrian Paladini's High Moon Studios Experience April 2006 - August 2006
Job Illustrator / Graphics / Designer / Artist at POPRAGEOUS
Industry Entertainment
Experience
POPRAGEOUS   November 2014 - Present
Freelance Digital Artist / Concept Design / Illustration / Graphics   January 1997 - Present
Rhythm & Hues  February 2008 - December 2012
Disney Consumer Products  September 2007 - March 2008
High Moon Studios   April 2006 - August 2006

Skills
photoshop, Illustrator, zbrush, painter, Conceptual Art, Character Designs, Storyboarding, Zbrush, Digital Painting, Concept Design, Character Animation, Photoshop, Matte Painting, Creature Animation, Visual Effects, Look Development, Drawing, Maya, Characters, Digital Art, 3D Modeling, Compositing, Environment Art, Visual Arts, Comics, Painting, Nuke, After Effects, 3D Studio Max, 3D, Art Direction, Illustration, Texturing, Video Games, Digital Matte Painting, Digital Illustration, Art, Animation, Props, Texture Painting, Low Poly Modeling, Game Art, Digital Compositing, Background Art, Visual Storytelling, Shading, Digital Sculpting

Education
Art Center College of Design   2004 — 2007
Bachelor of Arts (B.A.), Illustration

Marc-Antoine Argenton Marc-Antoine Argenton Greater San Diego Area Details
Marc-Antoine Argenton's High Moon Studios Experience March 2004 - August 2008
Job CTO, Machine Zone San Diego
Industry Entertainment
Experience
Machine Zone, Inc.   September 2014 - Present
Appy Entertainment, Inc.   November 2008 - September 2014
High Moon Studios   March 2004 - August 2008
Eden Games  January 1997 - February 2003

Skills
Computer Science, Game Development, Video Games, PS3, Xbox 360, Game Design, Gameplay, Perforce, Console, Mobile Games, Casual Games, Social Games, Level Design, Multiplayer, Maya, Unreal Engine 3, Computer Games, Game Mechanics, Unity3D, Unreal Editor, Game Programming, 3D

Education
Ecole supérieure d'Informatique, Electronique et Automatique   1992 — 1997
Bachelor of Science (BS), Computer Science

Bradley Wascher Bradley Wascher Pittsburgh, Pennsylvania Details
Bradley Wascher's High Moon Studios Experience November 2011 - February 2013
Job Environment Artist at Schell Games
Industry Computer Games
Experience
Schell Games  March 2013 - Present
Liquid Development  January 2011 - Present
High Moon Studios   November 2011 - February 2013
3D Motive   October 2012 - December 2012
Cedar Store Inc   April 2010 - October 2011

Skills
3D, Modeling, Graphic Design, Zbrush, Unreal Engine 3, UV mapping, Unreal, Mudbox, Texturing, Hard Surface Modeling, Unreal Editor, Level Design, 3D Studio Max, Props, Character, Max, Game Design, Video Games, Perforce, Low Poly Modeling, Character Modeling, Environment Art, Digital Sculpting, Environment Modeling, Photoshop, Texture Artist, Game Development, Texture Painting, Asset Creation, Texture, Game Art, Organic Modeling, Texture Creation, World Building, Unreal 3, Xbox 360, PS3, Game Engines, 2D, Video Game Development, Computer Games, Maya

Education
Art Institute of Pittsburgh   2006 — 2009
Bachelors, Game Art and Design

Chris D'Ambrosio Chris D'Ambrosio Sparks Glencoe, Maryland Details
Chris D'Ambrosio's High Moon Studios Experience September 2011 - April 2012
Job Lead Audio Designer at Firaxis Games / Spin Echo Productions
Industry Computer Games
Experience
Firaxis Games  October 2014 - Present
Sony Online Entertainment  May 2012 - Present
Cyber Griffin   March 2012 - April 2012
High Moon Studios   September 2011 - April 2012
Vicarious Visions  January 2009 - February 2011
Alto Music NYC   September 2008 - January 2009
Cybersound Studios  June 2007 - May 2008

Skills
Sound Design, Audio Editing, Audio Mixing, Dialogue, Dialogue Editing, Composition, Music Production, Music Synthesis, Music Implementation, Sound Design..., Dialogue implementation, Music, Video Games, Pro Tools, PS3, Xbox 360, Game Development, SFX, Sound, MIDI, Mastering, Recording, Gameplay, Wii, Console

Education
Berklee College of Music   2004 — 2008
Bachelor of Arts, Electronic Production and Design

Meelad Sadat Meelad Sadat Seattle, Washington Details
Meelad Sadat's High Moon Studios Experience March 2005 - October 2008
Job Head of Global Communications, ArenaNet
Industry Computer Games
Experience
ArenaNet  November 2013 - Present
Ayzenberg Group  June 2011 - November 2013
Comm Link Consulting   October 2010 - June 2011
the[a]listdaily (www.thealistdaily.com)   September 2009 - August 2010
High Moon Studios   March 2005 - October 2008
Sammy Studios  September 2002 - March 2005
Bender/Helper Impact  September 2000 - August 2002
Hill and Knowlton, Los Angeles   September 1999 - September 2000

Skills
Press Kits, Product Management, Public Relations, Editing, Event Planning, Media Studies, Video Games, Interactive..., Online Gaming, Entertainment, Copywriting, Content Strategy, PS3, Game Development, Marketing, Computer Games, Social Networking, Corporate Communications, Strategic Communications, Editorial, Publishing, Newsletters, Social Games, Casual Games, Creative Direction

Education
Worcester State University   1994 — 1997
BA, Communications, Film & TV

University of Massachusetts, Amherst   1989 — 1993

Oreon Lothamer Oreon Lothamer Carlsbad, California Details
Oreon Lothamer's High Moon Studios Experience 2004 - 2005
Job Sr Systems Engineer at Quickplay
Industry Information Technology and Services
Experience
Quickplay  July 2015 - Present
PROVEN, Inc.   January 2015 - July 2015
Phacil, Inc  September 2013 - December 2014
SAIC  February 2010 - September 2013
Mercury Insurance  November 2006 - November 2010
Digital Solutions Inc  July 2007 - February 2010
Prescription Solutions  March 2003 - November 2006
High Moon Studios   2004 - 2005

Skills
Servers, Active Directory, Disaster Recovery, Cloud Computing, Data Center, Enterprise Architecture, IT Strategy, Microsoft Exchange, Netbackup, SAN, Troubleshooting, VMware ESX, Unix, IT Service Management, ITIL

Education
University of Oregon   1997 — 2001
BS, Computer and Information Science

Lauren Neighbors Lauren Neighbors Greater San Diego Area Details
Lauren Neighbors's High Moon Studios Experience May 2014 - Present
Job Tehnical Artist Optimizer, High Moon Studios
Industry Computer Games
Experience
High Moon Studios   May 2014 - Present
Sony Online Entertainment  December 2012 - June 2014
Kaman's Art Shoppes, Inc   June 2012 - September 2012
The Art Institute of California, A College of Argosy University  April 2011 - December 2011
Bank of America  July 2010 - April 2011
The Walt Disney Company  August 2009 - March 2010
The Disneyland Resort  August 2009 - March 2010
Disney College  August 2009 - January 2010

Skills
Maya, Photoshop, Character Animation, Character Design, Texturing, Photography, Motion Graphics, Video Editing, Animation, After Effects, Visual Effects, Modeling, Graphics, Image Editing, Illustration, 3D Modeling, 3D Studio Max, Premiere, Video Games

Education
Art Institute of San Diego   2010 — 2012

University of Oregon   2007 — 2009
Digital Arts

Art Institute of California
Media Arts and Animation; Digital Arts Student

Jeffrey Froehlich Jeffrey Froehlich Greater San Diego Area Details
Jeffrey Froehlich's High Moon Studios Experience October 2008 - Present
Job Finance Manager at High Moon Studios
Industry Accounting
Experience
High Moon Studios   October 2008 - Present
Malin, Bergquist & Company, LLP   June 2005 - August 2008

Education
Penn State University   2001 — 2005
Bachelor of Science, Finance

Arthur Hadley Arthur Hadley El Cajon, California Details
Arthur Hadley's High Moon Studios Experience January 2011 - May 2011
Job Student at Cuyamaca College
Industry Computer Software
Experience
Sony Computer Entertainment America  May 2011 - August 2013
High Moon Studios   January 2011 - May 2011

Skills
Spanish-English, Bilingual, Teamwork, Close Attention to..., Customer Service, Hospitality, Computer Science, Computer Hardware, Microsoft Technologies, Software, C++ Language, Microsoft Office, Microsoft Excel, Microsoft Word, PowerPoint

Education
Cuyamaca College   2012 — 2014

Gun Park Gun Park Greater Los Angeles Area Details
Gun Park's High Moon Studios Experience January 2008 - June 2010
Job Character Artis
Industry Computer Games
Experience
Blur Studio  May 2012 - Present
Turtle Rock Studios  October 2011 - April 2012
Luma Pictures  October 2010 - February 2011
Sony Computer Entertainment America  August 2010 - October 2010
High Moon Studios   January 2008 - June 2010
EA  May 2005 - January 2008
Studio Gigante  December 2003 - May 2005

Skills
3D Modeling, Digital Sculpting, Texturing, Rigging, Character Animation, Maya, 3D Studio Max, Zbrush, Mudbox, UV Layout, UV mapping, Texture Artist, Mental Ray, Video Games, Hard Surface Modeling, Storyboarding, Traditional Animation, Low Poly Modeling

Education
Academy of Art University   2001 — 2003
Bachelor of Fine Arts, Computer Graphics

Kookmin University
Bachelor of Engineering, Mechanical Engineering

Adam Shields Adam Shields Greater San Diego Area Details
Adam Shields's High Moon Studios Experience December 2013 - Present
Job Lead Quality Assurance Tester
Industry Computer Games
Experience
High Moon Studios   December 2013 - Present
Unemployed  April 2013 - December 2013
High Moon Studios   August 2012 - April 2013
High Moon Studios   October 2011 - July 2012
High Moon Studios   September 2010 - June 2011
High Moon Studios   September 2009 - June 2010
Nelson Staffing  March 2009 - September 2009

Skills
PS3, DevTrack, JIRA, Xbox 360, Video Games, Game Development, Gameplay, Perforce, Console, Level Design, Bug Tracking, Unreal Engine 3, Casual Games, Multiplayer, Online Gaming, Quality Assurance, MMORPG, Unreal 3, PSP, Game Testing, Xbox, 3D, Game Mechanics, Game Balance, Playstation

Education
Palomar College

Mongsub Song Mongsub Song Greater Los Angeles Area Details
Mongsub Song's High Moon Studios Experience June 2006 - May 2007
Job Concept
Industry Entertainment
Experience
Blizzard Entertainment  March 2010 - April 2013
Red 5 Studios  May 2008 - March 2010
Red 5 Studios  May 2007 - May 2008
High Moon Studios   June 2006 - May 2007
High Moon Studios   2003 - 2006

Skills
Video Games, Game Development, Cinematics, Concept Design, Game Design, Texturing, Digital Painting, Conceptual Art, PS3, Xbox 360, Texture Painting, Environment Art, Game Art, Storyboarding, Art, Level Design, Character Animation, Characters, 3D, Low Poly Modeling, Digital Sculpting, Unreal Engine 3, MMORPG, UV mapping

Education
Art Center College of Design   2000 — 2003
BFA, Entertainment Illustration

SADI (Samsung Art & Design Institute)   1995 — 1996

Seth Stockholm Seth Stockholm Vista, California Details
Seth Stockholm's High Moon Studios Experience July 2013 - Present
Job Animator at High Moon Studios
Industry Animation
Experience
High Moon Studios   July 2013 - Present
Sony San Diego   March 2013 - July 2013
High Moon Studios   June 2012 - March 2013
High Moon Studios   July 2011 - April 2012
High Moon Studios   November 2010 - April 2011
Savannah College of Art and Design  August 2009 - March 2010
Partner's Design  January 2007 - March 2008
Albright College  October 2002 - January 2006

Skills
Maya Animation, Maya Modeling, Unreal Editor, Animation, Texturing, After Effects, 3D, Rigging, Illustrator, Flash, Video Games, Autodesk MotionBuilder, Adobe Creative Suite, Modeling, Maya, Game Development, Computer Animation, Character Animation, Drawing, PS3, Cinematics, Unreal Engine 3, Traditional Animation, Facial Animation, Creative Direction, Graphics, Xbox 360, Zbrush, UV mapping

Education
Savannah College of Art and Design   2008 — 2010
Master of Arts (MA), Animation

Albright College   2002 — 2005
Bachelors of Arts, Fine Arts, Digital Media

Cazenovia College   1999 — 2001
Associates in Applied Science, Graphic Design

Erik Reeves Erik Reeves Dallas/Fort Worth Area Details
Erik Reeves's High Moon Studios Experience February 2009 - June 2009
Job Marvel/Upperdeck sketchcard artist, Concept Artist / Comic Artist
Industry Entertainment
Experience
Upper Deck  February 2012 - Present
High Moon Studios   February 2009 - June 2009
Soarion Studios LLC   January 2009 - March 2009
Barking Lizards Technologies  October 2007 - November 2008

Skills
Characters, Storyboarding, Vehicles, Video Games, Comics, Animation, Illustration, Photoshop, Film, Digital Painting, Character Animation, Conceptual Art, Zbrush, Traditional Animation, Concept Design, Game Art, Environment Art, User Interface Design, Art, Creative Direction, Digital Illustration, Game Design, Comic Books, ZBrush

Education
Art Institute of Dallas   1992 — 1994
Design and Visual Communications, General

Ashley M. Barnett Ashley M. Barnett San Diego, California Details
Ashley M. Barnett's High Moon Studios Experience 2014 - Present
Job Artist
Industry Computer Games
Experience
High Moon Studios   2014 - Present
Sony Online Entertainment  March 2009 - August 2013
Tutor  August 2008 - December 2009
Art Institute of California San Diego  October 2006 - March 2009

Skills
Maya, UV mapping, Character Animation, 3D Studio Max, Computer Animation, Rigging, Modeling, Photoshop, Normal Mapping, Game Art, Props, Characters, Texturing, Digital Sculpting, Hard Surface Modeling, Environment Art, 3D, Zbrush, UV Mapping, ZBrush

Education
Art Institute of California, San Diego   2006 — 2009
Bachelor's of Science, Game Art & Design

University of California, Irvine   2000 — 2005
B.S., Earth System Science

Gilbert Duenas Gilbert Duenas San Diego, California Details
Gilbert Duenas's High Moon Studios Experience November 2011 - June 2012
Job Future Person on Mars
Industry Information Technology and Services
Experience
Rockstar Games  September 2015 - Present
High Moon Studios   November 2011 - June 2012
Midway Games  May 1999 - August 2009
Midway Games  February 1998 - May 1999

Skills
Programming, Java, C++, Project Management, XML, Windows, Scrum, Databases, JavaScript, Visio, HTML, Quality Assurance, SQL, Linux, Data Mining, Business Intelligence, Python, Agile Methodologies, MySQL, PHP, CSS, SDLC, Tableau, SPSS, SAS Enterprise, Weka, GNU/Linux, Prolog, C#, Unity3D, Houdini, AutoIt

Education
UCSD Extension   2013 — 2015
Data Mining Certificate, Information Technology and Software Engineering

California State University-San Marcos   2012 — 2015
Bachelor of Science (BS), Computer Science, Information Systems Option

California State University-San Marcos - College of Business Administration   2013 — 2015
Minor, Business Administration and Management, General

Travis Hoffstetter Travis Hoffstetter San Francisco Bay Area Details
Travis Hoffstetter's High Moon Studios Experience March 2009 - August 2010
Job Lead Gameplay Designer at Electronic Arts (EA)
Industry Computer Games
Experience
Electronic Arts (EA) / Visceral Games   June 2015 - Present
Electronic Arts  July 2013 - May 2015
Crystal Dynamics  January 2013 - July 2013
Crystal Dynamics  August 2010 - December 2012
High Moon Studios   March 2009 - August 2010
High Moon Studios   September 2007 - March 2009
High Moon Studios   April 2007 - August 2007
University of Texas Institute for Advanced Technology   July 2006 - January 2007

Skills
Level Design, Gameplay, Game Design, Video Games, Unreal Engine 3, Game Mechanics, Xbox 360, Multiplayer, PS3, Game Development, Unreal Editor, Scripting, Maya, World Building, Combat Design, Computer Games, 3D

Education
Southern Methodist University   2005 — 2007
Masters of Inetractive Technology, Level Design Specialization

Saint Louis University   2000 — 2005
Bachelor of Science, Computer Science

Michael Elgo Michael Elgo Greater San Diego Area Details
Michael Elgo's High Moon Studios Experience July 2012 - October 2012
Job Advertising and Visual Solutions.
Industry Marketing and Advertising
Experience
Michael Elgo Creative   December 2011 - Present
High Moon Studios   July 2012 - October 2012
House For Charity   April 2011 - March 2012
mediadirect.   December 1998 - December 2011
Adventure 16  1996 - 1998
Spectrum Marketing  October 1995 - November 1996

Skills
Graphic Design, Advertising, Creative Direction, Web Design, Social Media, Logo Design, Online Advertising, Social Media Marketing, Art Direction, Copywriting, Email Marketing, Corporate Identity, Marketing Communications, Branding & Identity, Brochures, Marketing, Illustrator, InDesign, Corporate Branding, Graphics, Website Development, Direct Mail, Creative Strategy, Brand Development, Typography, Newsletters, Lead Generation, Adobe Creative Suite, Posters

Education
The Advertising Arts College   1993 — 1995
Bachelor of Advertising Arts, Graphic Design

San Diego State University-California State University

Alexander Crast Alexander Crast Huntington Beach, California Details
Alexander Crast's High Moon Studios Experience November 2011 - May 2012
Job Student & QA Tester
Industry Computer Games
Experience
Volt Workforce Solutions  May 2015 - September 2015
Sony Computer Entertainment America LLC  August 2012 - January 2013
High Moon Studios   November 2011 - May 2012
GameStop  September 2007 - January 2011

Skills
Quality Assurance, Game Mechanics, Game Design, Level Design, DevTrack, Game Programming, PS4/Orbis Development, Xbox One/Durango..., Unreal Engine 3, Digital Art, Maya 2015, Photoshop CC 2014, Unity3D, Visual C#, DevTest, PS3, Xbox 360, PC Games, Multiplayer, Game Maker, Gameplay, Video Games, Computer Games, Illustrator CC 2014

Education
Golden West College
Associate’s Degree, Psychology, 3.70 GPA

Rancho Buena Vista High School
High School, 3.30 GPA

Dori Arazi Dori Arazi Greater Los Angeles Area Details
Dori Arazi's High Moon Studios Experience June 2006 - October 2008
Job Cinematographer at SCEA
Industry Computer Games
Experience
SCEA Santa Monica Studios   August 2014 - Present
Craviator   October 2012 - Present
Big Red Button Entertainment, Inc.   November 2013 - July 2014
Sony Computer Entertainment America  April 2013 - July 2013
808 pictures   2013 - 2013
Electronic Arts  June 2011 - September 2012
THQ  August 2009 - May 2011
Midway Games  October 2008 - August 2009
High Moon Studios   June 2006 - October 2008
Giant Killer Robots  January 2004 - June 2006

Skills
Maya, Cinematics, Video Games, Animation, Character Animation, Visual Effects, Autodesk MotionBuilder, Motion Capture, 3D, Facial Animation, Team Management, Team Leadership, Unreal Engine 3, Cross-functional Team..., Storyboarding, Team Building, Lighting, Computer Animation, Pre-visualization, Film, Creative Direction, Scripting, Character Rigging, Animation Direction, Game Development

Education
Global Cinematography Institute   2013 — 2014
Cinematography and Film/Video Production

Academy of Art University   1999 — 2004
BFA, 3D animation, modeling, rigging

Joyce Ramos Joyce Ramos Moreno Valley, California Details
Joyce Ramos's High Moon Studios Experience April 2014 - Present
Job Technical Artist at Obsidian Entertainment
Industry Entertainment
Experience
Obsidian Entertainment  June 2015 - Present
High Moon Studios   April 2014 - Present
Synosure Games, Inc   February 2014 - March 2014

Skills
Character Animation, Maya, Character Rigging, 3D Studio Max, Zbrush, Unity3D, Unreal Engine 3, Maya Dynamics, MelScript, Motion Capture, Python, C++ Language, C#, Photoshop, After Effects

Education
The Art Institute of California-Orange County   2011 — 2014
Bachelor's degree, Visual & Game Programming

Michael Tapley Michael Tapley Seattle, Washington Details
Michael Tapley's High Moon Studios Experience April 2012 - April 2012
Job FTE: Tester II at Big Fish
Industry Computer Games
Experience
Empty Seal, LLC   March 2015 - Present
Big Fish  September 2014 - Present
Glu Mobile  March 2014 - September 2014
Apple  April 2011 - April 2014
Glu Mobile  September 2013 - March 2014
GameSamba  June 2013 - August 2013
Arizona Traffic Safety School   January 2012 - May 2013
Microsoft  July 2012 - July 2012
High Moon Studios   April 2012 - April 2012
R&J New Media   June 2006 - October 2010

Skills
Microsoft Word, Microsoft Excel, PowerPoint, Windows 7, Mac OS X, iOS, Android, Windows Phone, OS X, Training, iPhone, iWork, Game Design, iPad, iLife, Mac, Computer Hardware

Education
MiraCosta College   2008 — 2010
Certificate of Competency, Recording Arts Technology/Technician

Palomar College   2006 — 2008
Music Appreciation, Health, English

Orange Glen High School   2002 — 2006
High school diploma

Alfonso Fonzy Elenes Alfonso Fonzy Elenes Greater Los Angeles Area Details
Alfonso Fonzy Elenes's High Moon Studios Experience January 2012 - January 2014
Job Senior UI Designer at Infinity Ward
Industry Computer Games
Experience
Infinity Ward  September 2014 - Present
Neversoft Entertainment  January 2014 - September 2014
High Moon Studios   January 2012 - January 2014
Collins College  June 2011 - November 2011
Big Bang Entertainment, LLC   November 2009 - November 2011
Cheyenne Mountain Entertainment  August 2007 - August 2009
Resolutions  October 2005 - August 2007

Skills
User Interface Design, Graphic Design, Color Theory, Photoshop, Illustrator, Flash, Scaleform, ActionScript, JavaScript, HTML + CSS, Dreamweaver, HTML, Console, Gameplay, User Interface, Game Development, Video Games, MMO, Game Design, Unreal Editor, Unreal Engine 3

Education
Collins College   2002 — 2005
Bachelor's, Game Design

David Mershon David Mershon Greater Los Angeles Area Details
David Mershon's High Moon Studios Experience August 2004 - January 2005
Job Game Lab Artist In Residence at UCLA
Industry Computer Games
Experience
Blue Marble Game Co.  August 2012 - Present
UCLA  January 2014 - January 2015
Colvard Learning Systems   May 2011 - August 2011
Cred.fm   May 2010 - August 2010
Pandemic Studios  February 2007 - September 2008
Sony Online Entertainment  April 2005 - February 2007
High Moon Studios   August 2004 - January 2005
Rockstar Games  August 2003 - July 2004
New Pencil  June 2002 - August 2002

Skills
Unity3D, Game Design, Game Development, Video Games, Gameplay, Maya, UV mapping, Perforce, Console, Game Mechanics, Game Programming, Environment Art, ActionScript, Game Art, Computer Games, Texturing

Education
University of Southern California   2009 — 2012
Master of Fine Arts (MFA), Interactive Media, Graduate

Academy of Art University   1999 — 2003
Bachelor of Fine Arts (BFA), Computer Art, Undergraduate

Carl Prescott Carl Prescott Greater San Diego Area Details
Carl Prescott's High Moon Studios Experience 2011 - 2013
Job Interactive Designer and Flash Developer
Industry Internet
Experience
Geary Interactive  October 2007 - Present
Carl Prescott Interactive Media   August 2007 - Present
High Moon Studios   2011 - 2013
SiteLab International  June 2002 - August 2007
Technology Solutions Company  July 2000 - June 2002
Replay TV   March 1999 - July 2000
Carl Prescott Illustration/MultiMedia Design   1992 - 1999

Education
Rhode Island School of Design   1989 — 1992
B.A., Illustration/Design

University of California, Santa Cruz   1987 — 1989

Jamie Briant Jamie Briant Greater San Diego Area Details
Jamie Briant's High Moon Studios Experience May 2004 - December 2006
Job Lead Cloud Architect, Cloud Platform Engineering at Thermo Fisher Scientific
Industry Computer Software
Experience
Thermo Fisher Scientific  August 2013 - Present
The Active Network  May 2012 - August 2013
BinaryFinery.com   January 2010 - May 2012
Bunkspeed  January 2007 - January 2010
StateSharp.NET   2000 - 2008
High Moon Studios   May 2004 - December 2006
Exertris Ltd   January 2001 - January 2004
Neversoft, Inc   February 2000 - January 2001
Angel Studios  June 1996 - February 2000
Crystal Dynamics  January 1995 - May 1996

Skills
C++, C#, Software Development, Architecture, Java, Agile, Scrum, Programming, .NET, Software Engineering, Software Design, Visual Studio, Linux, Windows, Mobile, Start-ups, iPhone, Android, Google App Engine, EC2, Amazon Web Services, Tomcat, Agile Methodologies, jQuery, Mobile Applications, Amazon EC2, MySQL, JavaScript, Cloud Computing, Eclipse, Ruby on Rails, Mobile Devices, Web Development, ASP.NET, Spring, Amazon Web Services..., User Interface

Education
University of Cambridge   1993 — 1994
International Relations

Imperial College London   1988 — 1992
BSc (Hons 1st Class), Physics

Chris Egert Chris Egert Los Angeles, California Details
Chris Egert's High Moon Studios Experience December 2010 - May 2011
Job
Industry Music
Experience
Infinity Ward  July 2014 - Present
Neversoft Entertainment  August 2011 - July 2014
High Moon Studios   December 2010 - May 2011
Pomann Sound  January 2007 - August 2010

Skills
Dialogue Editing, Recording, Sound Design, Video Games, Sound, Post Production, Composition, Foley, Music Production, Sound Editing, Audio Engineering, Music, PS3, Pro Tools, Film, Audio Editing, Xbox 360, Animation, Voice Over, Studio Recording, Audio Post Production, FMOD

Education
Savannah College of Art and Design   2002 — 2006
BFA, Interactive Design and Game Development

JoJo Seaman JoJo Seaman Greater San Diego Area Details
JoJo Seaman's High Moon Studios Experience March 2014 - December 2014
Job Game Designer at SGN
Industry Computer Games
Experience
SGN (Social Gaming Network)   January 2015 - Present
High Moon Studios   March 2014 - December 2014
Trion Worlds, Inc.   2013 - 2014
High Moon Studios   2009 - 2010
Sony Online Entertainment  May 2009 - August 2009
Midway Games  2005 - 2009
SkinIt Inc.  January 2007 - November 2007
Sony Computer Entertainment America  January 2004 - March 2005

Skills
Troubleshooting, Technical Support, Software Installation, Hardware Installation, Digital Media, Routers, VPN, Switches

Education
MicroSkills   2004 — 2005
A+, N+, MCP, MCDST Certifications

Grossmont College   2001 — 2003
Associate of Arts (AA), Digital Communication and Media/Multimedia

Academy of Art University
BFA in Game Design, Game Design and Development

Alastair Patrick Alastair Patrick San Francisco Bay Area Details
Alastair Patrick's High Moon Studios Experience April 2004 - October 2008
Job CTO at CEF Aanalyzer
Industry Computer Software
Experience
CEF Analyzer LLC   October 2013 - Present
Google  October 2008 - October 2013
High Moon Studios   April 2004 - October 2008
Kuju Entertainment Ltd   February 2001 - April 2004
Almost Alien Ltd   October 1999 - February 2001
The University of Edinburgh  September 1998 - September 1999
CEC Systems   September 1997 - September 1998
Franfam Ltd   February 1995 - September 1997

Education
The University of Edinburgh   1995 — 1999
BEng

Damon Wilson-Hart Damon Wilson-Hart Greater San Diego Area Details
Damon Wilson-Hart's High Moon Studios Experience November 2007 - Present
Job Lead Environment Artist at High Moon Studios
Industry Computer Games
Experience
High Moon Studios   November 2007 - Present
Swordfish Studios   February 2006 - November 2007
Headfirst  February 2002 - November 2005

Skills
Game Development, Texturing, Unreal 3, Unreal Engine 3, 3D Studio Max, Low Poly Modeling, UV mapping, Shaders, Digital Sculpting, Video Games, Perforce, Environment Art, Mudbox, Premiere, Xbox 360, PS3, Unreal Editor, Cinematics, Gameplay, 3D, Level Design, Console, Unreal Engine, Game Art, World Building, Multiplayer

Education
Staffordshire University   1993 — 1996
BA (Hons), Graphic Design and Illustration

Sean Houghton Sean Houghton Santa Monica, California Details
Sean Houghton's High Moon Studios Experience January 2008 - July 2011
Job
Industry Computer Games
Experience
Santa Monica Studio   July 2011 - Present
High Moon Studios   January 2008 - July 2011
High Moon Studios   January 2006 - January 2008
Sammy Studios (High Moon Studios)   September 2003 - January 2006
Gratuitous Games   1999 - 2003
Vision Scape Imaging   1998 - 2000
Bluesky Software  1997 - 1998
Alias Wavefront  June 1992 - August 1992

Skills
PS3, Xbox 360, Perforce, C++, Xbox, Game Programming, Unreal Engine 3, Telemetry, Python, Build Pipeline, AngularJS, Playstation4, Jenkins, SQLAlchemy, Oracle PL/SQL..., MySQL, PostgreSQL, Ant, JavaScript, jQuery, Tableau, Data Visualization, Animation, XML, Game Development, Character Animation, Perl

Education
San Diego State University-California State University   1994 — 1999
Bachelor, Computer Science

Jim Tilander Jim Tilander Greater Los Angeles Area Details
Jim Tilander's High Moon Studios Experience October 2004 - June 2006
Job Sr. Technical Director, Tools at Activision
Industry Computer Games
Experience
Activision  April 2015 - Present
Sony Computer Entertainment America  July 2014 - April 2015
Sony Computer Entertainment America  March 2014 - June 2014
Sony Computer Entertainment America  April 2010 - February 2014
Sony Computer Entertainment America  October 2007 - March 2010
Sony Computer Entertainment America  June 2008 - June 2009
Lucasarts  June 2006 - September 2007
High Moon Studios   October 2004 - June 2006
Digital Illusions CE AB   October 2001 - November 2004

Skills
PS3, Xbox 360, Artificial Intelligence, Lua, Game Programming, Game Development, DirectX, Perforce, Gameplay, Game Design, Shaders, HLSL, OpenGL, Computer Games, Computer Graphics, Video Games, Scripting, Mobile Games

Education
Chalmers University of Technology   1995 — 2001
MSc.

Chuck Cuevas Chuck Cuevas Orange County, California Area Details
Chuck Cuevas's High Moon Studios Experience November 2003 - February 2005
Job Senior Producer looking to improve your team!
Industry Computer Software
Experience
Spin Master Ltd.  October 2009 - January 2014
Vivendi Universal Games  June 2005 - October 2008
High Moon Studios   November 2003 - February 2005
Interplay Entertainment Corp.  January 1997 - November 2003

Skills
Social Games, MMO, Xbox 360, PS3, Mobile Games, Gameplay, Video Games, Computer Games, Game Design, Game Development, Level Design, Casual Games, Interactive..., Online Gaming, Multiplayer, Wii, Perforce, Console

Education
California State University-Fullerton   1983 — 1996
BS, Computer Science

Lucy Boyd-Wilson Lucy Boyd-Wilson Greater San Diego Area Details
Lucy Boyd-Wilson's High Moon Studios Experience November 2003 - April 2013
Job
Industry Computer Software
Experience
High Moon Studios   November 2003 - April 2013
SolWorks   June 2001 - September 2003
MathEngine   March 1999 - January 2001
Jazz Media Network   January 1998 - December 1998
Softimage  1992 - 1997
Virtual Prototypes  1988 - 1992

Skills
Video Games, PS3, Agile Methodologies, 3D, Animation, Computer Graphics, Perforce, Image Processing, Game Development, Gameplay, Artificial Intelligence, Computer Games, Xbox 360, Shaders, C++, Visual Studio, Drawing, Unreal Engine 3, Console, Programming, Scrum, Game Programming, Game Design, OpenGL, Python

Education
McGill University   1984 — 1987
M.Sc., Comuter Science

McGill University   1981 — 1984
B.A., Mathematics and Computer Science

Concordia University
B.F.A., Studio Arts

Mike Nuthals Mike Nuthals Greater San Diego Area Details
Mike Nuthals's High Moon Studios Experience July 2006 - April 2013
Job
Industry Computer Games
Experience
High Moon Studios   July 2006 - April 2013
Schreiber Foods Inc  April 2004 - June 2006
Papa Johns  September 2002 - April 2004

Skills
Unreal Engine 3, Game Design, Level Design, Video Games, Multiplayer, Game Development, Gameplay, Xbox 360, Unreal Engine, Cinematics, Unreal Editor, Scripting, Game Mechanics, PS3, Computer Games, Console

Education
St. Norbert College   1999 — 2003
BS, Computer Science

ITT Technical Institute   2003 — 2006
BS, Digital Entertainment and Game Design

Alan O'Brien Alan O'Brien Greater San Diego Area Details
Alan O'Brien's High Moon Studios Experience May 2007 - August 2008
Job Sr. Animator at Rockstar Games
Industry Animation
Experience
Rockstar Games  July 2009 - Present
Art Institute San Diego   October 2005 - July 2010
Mira Costa College  September 2008 - June 2010
Sony Computer Entertainment  2008 - 2009
High Moon Studios   May 2007 - August 2008
Xtrackrz, Inc.   April 2007 - August 2007
Sony Computer Entertainment Cinematics Solutions Group   February 2006 - February 2007
Midway Games  June 1998 - December 2003
Adrenalin Entertainment  November 1995 - June 1998

Skills
Autodesk MotionBuilder, Computer Animation, Animation, Character Rigging, Graphics, Maya, Character Animation, Rigging, Cinematics, Texturing, Video Games, After Effects, Facial Animation, Computer Graphics, 3D Modeling, Motion Capture, Max

Education
William Paterson University of New Jersey   1993 — 1995
MA, Computer Animation

Seton Hall University   1984 — 1988
BA, Film Production/Computer Graphics

Buffy Bailey Buffy Bailey Greater Los Angeles Area Details
Buffy Bailey's High Moon Studios Experience September 2007 - July 2008
Job Previz Artist & Animator
Industry Entertainment
Experience
Halon Entertainment  May 2012 - Present
Halon Entertainment  November 2011 - January 2012
Animation Mentor  2010 - July 2011
Halon Entertainment  May 2011 - May 2011
Halon Entertainment  May 2010 - May 2010
Lightstorm Entertainment  July 2008 - September 2009
High Moon Studios   September 2007 - July 2008
High Moon Studios   February 2007 - September 2007
High Moon Studios   November 2006 - February 2007

Skills
Autodesk MotionBuilder, Maya, Character Animation, Traditional Animation, Pre-visualization, Motion Capture, Film, Facial Animation, 3D, Visual Effects, Cinematics, Drawing, Concept Design, Animation

Education
AnimationMentor.com   2010 — 2011
Character Animation

University of California, San Diego   2000 — 2005
B.A, Visual Arts: Studio Art

University of KwaZulu-Natal   2004 — 2004
Studio Art

Eniker Molnar Eniker Molnar San Francisco Bay Area Details
Eniker Molnar's High Moon Studios Experience 2002 - November 2011
Job Senior Manager, Performance and Talent Management at Machine Zone, Inc.
Industry Computer Games
Experience
Machine Zone, Inc.   January 2015 - Present
Electronic Arts (EA)   April 2014 - January 2015
Electronic Arts  November 2011 - April 2014
High Moon Studios   2002 - November 2011
Inflow  1999 - 2002
Starr Computing   1998 - 1999
Spieker Properties  1997 - 1998
Walters & Ward, APC   1991 - 1997

Skills
Employee Relations, Performance Management, Recruiting, HRIS, Benefits Administration, Training, Payroll, Start-ups, Onboarding, Talent Acquisition, Talent Management, Human Resources, Business Development, Game Development, Technical Recruiting, Video Games, Employer Branding, Personnel Management, Management, Applicant Tracking..., Casual Games, College Recruiting, Workforce Planning, HR Policies

Education
UCSD
Bachelor of Arts (BA), Communication, General

Dan Holbert Dan Holbert Carlsbad, California Details
Dan Holbert's High Moon Studios Experience September 2007 - August 2013
Job Founder/Creative Director at Dissident Logic
Industry Computer Games
Experience
Dissident Logic   August 2013 - Present
High Moon Studios   September 2007 - August 2013
Mad Doc Software  August 2006 - August 2007
ATI  January 2005 - July 2006

Skills
Xbox 360, Game Development, Perforce, PS3, Video Games, Unreal Engine 3, Console, Gameplay, Game Programming, DirectX, Level Design, Multiplayer, Game Design

Education
University of Central Florida   2002 — 2006
BS, Computer Science

Forest High School

Angie Lai Angie Lai San Francisco Bay Area Details
Angie Lai's High Moon Studios Experience July 2006 - March 2007
Job Senior concept artist at Activision Sledgehammer
Industry Computer Games
Experience
Activision - Sledgehammer   April 2010 - Present
Electronic Arts  July 2009 - May 2010
Crystal Dynamics  May 2007 - January 2009
High Moon Studios   July 2006 - March 2007
Midway Games  May 2004 - July 2006

Skills
Video Games, Illustration, Environment Art, Art, Character Animation, Texturing, Art Direction, Conceptual Art, Game Development, Concept Design, Digital Painting, Game Art

Education
College for Creative Studies   1999 — 2003

Mark Loperfido Mark Loperfido Greater San Diego Area Details
Mark Loperfido's High Moon Studios Experience May 2007 - Present
Job Senior Sound Designer at High Moon Studios
Industry Entertainment
Experience
High Moon Studios   May 2007 - Present
Rockstar San Diego  2002 - 2004
Angel Studios  2001 - 2002

Skills
Audio Engineering, Sound Design, Field Recording, Dialogue Editing, Pro Tools, Unreal Engine 3, Game Development, Xbox 360, PS3, Video Games, Unreal Engine, Unreal Editor, FMOD, After Effects, Game Design, DevTrack, Sound Editing, Sound, Multiplayer, Game Mechanics

Education
Full Sail University   2005 — 2006
Associate of Science Degree, Recording Arts

Gene Padigos Jr. Gene Padigos Jr. Greater San Diego Area Details
Gene Padigos Jr.'s High Moon Studios Experience May 2006 - May 2007
Job FOH Manager
Industry Restaurants
Experience
Old Town Mexican Cafe   July 2011 - Present
Rise of Speedmen   January 2000 - Present
59th and Lex Cafe Bloomingdales   May 2007 - July 2011
High Moon Studios   May 2006 - May 2007

Skills
Corporate Communications, Team Leadership, Multitasker, Employee Loyalty, Fast Learner

Education
San Diego City College   2008 — 2009
BS, Business

San Diego School of Creative and Performing Arts   1993 — 1996
Music

Jonathan Burnside Jonathan Burnside Orlando, Florida Area Details
Jonathan Burnside's High Moon Studios Experience 2007 - 2008
Job Programmer, Teacher, Manager
Industry Computer Games
Experience
Full Sail University  July 2011 - Present
Full Sail University  2009 - Present
Needle Rat Press, LLC   April 2012 - Present
Esper Hosting, Inc.   January 2012 - July 2013
Midway Games  2008 - 2009
High Moon Studios   2007 - 2008
Rainbow Studios  December 2005 - July 2007
Full Sail Real World Education  2002 - 2005

Skills
C++, C#, C, DirectX, HLSL, Game Development, Game Programming, OpenGL, GLSL, Unreal Engine 3, Xbox 360, Gameplay, Game Design, Visual Studio, Video Games, Programming, XNA, PS3, Artificial Intelligence, Game Mechanics, Mobile Games, Scripting, Texturing, Teaching, Maya, 3D, Tortoise SVN, Animation, Unity3D, Unreal Editor, Social Games, D3D, Gameplay Programming, Computer Graphics, Computer Games, Game Engines, Linear Algebra, Level Design, Lua, ActionScript, Team Management, ProDG, UnrealScript, Scrum, Perforce, Shaders, Win32 API

Education
Full Sail University   2000 — 2002
Bachelor of Science, Game Development

Lamar Ingram Lamar Ingram Greater San Diego Area Details
Lamar Ingram's High Moon Studios Experience November 2006 - February 2008
Job Game Designer
Industry Computer Games
Experience
Upper Deck  February 2008 - November 2009
High Moon Studios   November 2006 - February 2008

Education
Southern Methodist University   2004 — 2006
Digital Game Development

Austin College   1997 — 2001
BA, Psychology

Kendyll Gray Kendyll Gray United States Details
Kendyll Gray's High Moon Studios Experience April 2004 - November 2008
Job Independent Contractor
Industry Computer Games
Experience
Independent  May 2009 - Present
High Moon Studios   April 2004 - November 2008
MP3.com  2001 - 2004
Vivendi/Universal (MP3.com)   2001 - 2004
Turnquist Schmitt Kitrosser & McMahon   1997 - 2000

Skills
Revenue Recognition, Financial Reporting, Video Games, Budgets, Start-ups, SEC filings, Financial Modeling, Forecasting, GAAP, Mergers & Acquisitions, Online Gaming, Sarbanes-Oxley Act, Strategic Financial..., Mobile Games, US GAAP

Education
San Diego State University-California State University   1993 — 1997
Bachelor of Science, Accounting

Joey Hammer Joey Hammer Greater San Diego Area Details
Joey Hammer's High Moon Studios Experience June 2005 - April 2007
Job Pragmatic Software Engineer
Industry Computer Games
Experience
Machine Zone, Inc.   December 2014 - Present
HERE, a Nokia company  November 2010 - September 2014
PixelActive Inc.   July 2007 - November 2010
Experimental Game Lab, UCSD   October 2004 - June 2007
High Moon Studios   June 2005 - April 2007

Education
University of California, San Diego   2005 — 2007
MS, Computer Science

University of California, San Diego   2000 — 2005
BA, Mathematics- Computer Science

University of California, San Diego   2000 — 2005
BA, Interdisciplinary Computing in the Arts

Mauricio Hoffman Mauricio Hoffman Los Angeles, California Details
Mauricio Hoffman's High Moon Studios Experience 2002 - 2005
Job Art Director, Animator, Entrepreneur
Industry Entertainment
Experience
MonkeyBrain Studios Inc.   September 2010 - Present
Laguna College of Art and Design  2010 - Present
Superplay Games   March 2011 - August 2012
Blizzard Entertainment  2005 - September 2010
High Moon Studios   2002 - 2005
Sammy Studios  2002 - 2005
Oddworld Inhabitants  June 2000 - December 2002
Mauricio Hoffman Ilustración y Diseño   December 1996 - June 1999

Skills
Character Animation, Cinematics, Video Games, Photoshop, Maya, Character Design, Animation, Computer Animation, Management Of Creative..., Outsourcing, Art Direction, Mentoring, Game Development, Rigging, Texturing, Art, Concept Design, Drawing, Digital Painting, Conceptual Art, Environment Art, Storyboarding, Creative Direction, Game Art, UV mapping, UV Mapping

Education
Vancouver Film School   1999 — 2000
Associate, Animation

Universidad Anáhuac   1992 — 1996
Bachelor, Graphic Design

Naye

Aaron Beechler Aaron Beechler San Diego, California Details
Aaron Beechler's High Moon Studios Experience December 2006 - November 2010
Job Senior Systems Designer at Rockstar Games
Industry Computer Games
Experience
Rockstar Games  January 2014 - Present
Trion Worlds, Inc.   January 2012 - October 2013
Playwell Studios - LEGO Digital Group   December 2010 - January 2012
High Moon Studios   December 2006 - November 2010

Skills
Scripting, Game Design, Game Theory, Unreal Engine 3, Lua, ActionScript, MMO, Level Design, Technical Design, Gameplay, Game Development, Perforce, Video Games, Video Game Development, Unreal Editor, Scrum, Unreal 3, Video Game Design, Computer Games, World Building, Multiplayer, Xbox 360, PS3, Game Balance, Console, Environment Art

Education
Rochester Institute of Technology   2006 — 2007
Master's Degree, Game Design

State University of New York College at Buffalo   1999 — 2005
Bachelors, Computer Science, Media Studies

Preston Whitaker Preston Whitaker Ithaca, New York Area Details
Preston Whitaker's High Moon Studios Experience August 2004 - June 2005
Job at Envisage Information Systems
Industry Computer Software
Experience
Envisage Information Systems  August 2011 - June 2015
GlobalSubmit  May 2009 - July 2011
GlobalSubmit  September 2008 - May 2009
Hands-On Mobile  September 2006 - September 2008
Hands-On Mobile  July 2005 - September 2006
High Moon Studios   August 2004 - June 2005

Skills
Game Development, J2ME, BREW, Android, Mobile Devices, Agile Methodologies, Test Planning, Software Development, Java, JavaScript, Mobile Games, Software Quality..., Mobile Applications

Education
University of California, Santa Cruz   1996 — 2000
Bachelor of Science (B.S.), Computer Science

Eugene Hansen Eugene Hansen Redwood City, California Details
Eugene Hansen's High Moon Studios Experience August 2011 - April 2013
Job Character Technical Artist at Trion Worlds
Industry Entertainment
Experience
Trion Worlds, Inc.   June 2014 - Present
Molten Games  June 2013 - March 2014
High Moon Studios   August 2011 - April 2013
High Moon Studios   October 2007 - August 2011
High Moon Studios   August 2006 - October 2007
Cogswell Polytechnical College  January 2006 - August 2006
Cogswell Polytechnical College  August 2005 - January 2006

Skills
Maya, Game Development, Unreal Engine 3, Animation, 3D, Computer Graphics, Video Games, Character..., Maya Tools Programming, Python Programming, Character Rigging, Motionbuilder Tools..., Perforce, Unreal Editor, MEL, Autodesk MotionBuilder, Game Design, Zbrush, Rigging, Texturing, Level Design, UV mapping, Motion Capture, Cinematics, PS3, Modeling, Character Animation, Characters, Scripting, Xbox 360, Unreal Engine

Education
Cogswell Polytechnical College   2003 — 2005
Bachelor of Arts, Computer and Video Imaging: Technical Directing

West Valley College   2002 — 2003

Nick Lutz Nick Lutz San Diego, California Details
Nick Lutz's High Moon Studios Experience 2004 - 2005
Job at
Industry Internet
Experience
Akamai Technologies  April 2015 - Present
Nathan Kunes Inc.   June 2012 - April 2015
Hewlett-Packard  December 2006 - August 2008
High Moon Studios   2004 - 2005

Skills
Software Engineering, Agile Methodologies, Software Development, Red Hat Linux, Quality Assurance, Integration, Python, XML, Linux

Education
University of California, Santa Cruz   2010 — 2012
Bachelor of Science (B.S.), Computer Science

Palomar College   2008 — 2010
Computer Science, Business

Sarah Hendley Sarah Hendley Greater San Diego Area Details
Sarah Hendley's High Moon Studios Experience May 2006 - August 2007
Job Human Resources Generalist at Brandes Investment Partners
Industry Computer Software
Experience
Brandes Investment Partners  October 2014 - Present
Brandes Investment Partners  September 2011 - Present
High Moon Studios, an Activision Blizzard company   August 2007 - October 2008
High Moon Studios   May 2006 - August 2007
High Moon Studios   September 2002 - May 2006
SGX Pharmaceuticals, an Eli Lilly company   April 2001 - July 2002
Stratagene Cloning Systems   August 1997 - April 2001

Skills
Performance Management, Recruiting, Employee Relations, Human Resources, Personnel Management, Employee Engagement, Employee Benefits, Organizational..., HRIS, Coaching, Management, Interviews, Payroll, New Hire Orientations

Education
University of California, Santa Barbara
B.S., Cell and Developmental Biology

Rosendo Deynata Rosendo Deynata Greater San Diego Area Details
Rosendo Deynata's High Moon Studios Experience November 2007 - September 2008
Job Technical Support Specialist II at SDCCU
Industry Information Technology and Services
Experience
San Diego County Credit Union  November 2013 - Present
Trion Worlds, Inc.   2012 - October 2013
UC San Diego  September 2008 - May 2012
High Moon Studios   November 2007 - September 2008
California Western School of Law  August 2005 - September 2006
High Moon Studios (Sega/Sammy Studios)   December 2003 - February 2005
Delkin Devices  August 2000 - May 2002

Skills
Desktop Support..., Remote Troubleshooting, Windows Server, Active Directory, Windows System..., Software Installation, Technical Support, Account management, Customer Service, Network Security, Cisco VoIP, Backup Exec, Windows 7, Network Administration, Project Management, Servers, Windows XP, VPN, Trade Shows, Exchange 2010/2007/2003, Help Desk Support, Integration, Windows, System Deployment, Hardware, Firewalls, Perforce, Databases, Networking, Norton Ghost, DNS, Microsoft Exchange, Security

Education
Coleman College   1999 — 2000
Certification, Computer Applications and Networks

Josh Krolak Josh Krolak Greater San Diego Area Details
Josh Krolak's High Moon Studios Experience March 2011 - Present
Job Producer at High Moon Studios
Industry Computer Games
Experience
High Moon Studios   March 2011 - Present
High Moon Studios   February 2007 - March 2011
High Moon Studios   September 2006 - February 2007

Skills
PS3, Xbox 360, Video Games, Gameplay, Unreal Engine 3, Console, Online Gaming, Multiplayer, Game Design, Computer Games, Game Development, Level Design, DevTrack, Casual Games, Unreal Editor, Social Games, Xbox, Game Mechanics, Mobile Games, MMO, World Building

Education
Cal State Fullerton
BA, Raido, TV, & Film

Katie (Young Oh Choi) Lim Katie (Young Oh Choi) Lim Greater San Diego Area Details
Katie (Young Oh Choi) Lim's High Moon Studios Experience January 2011 - April 2013
Job 3D artist
Industry Computer Games
Experience
High Moon Studios   January 2011 - April 2013
High Moon Studios   October 2006 - January 2011
Stormfront Productions  October 2005 - April 2006

Skills
Unreal Engine 3, Video Games, Maya, Texturing, UV mapping, 3D Studio Max, Mudbox, Photoshop, P4, DevTrack, Xbox 360, Game Development, PS3, 3D, Environment Art, Game Design, Gameplay, Level Design, Lighting, Unreal Editor

Education
Academy of Art University   2003 — 2006
Bachelor of Fine Arts (BFA), Game

청강문화산업대학 / Chungkang College of Cultural Industries   1999 — 2001
Associate of Arts (AA), Computer Games

Matt Bettelman Matt Bettelman Greater San Diego Area Details
Matt Bettelman's High Moon Studios Experience March 2011 - March 2012
Job Game Designer at Treyarch
Industry Computer Games
Experience
Treyarch  March 2012 - Present
High Moon Studios   March 2011 - March 2012
High Moon Studios   October 2008 - March 2011
High Moon Studios   April 2008 - October 2008
High Moon Studios   October 2006 - April 2008

Skills
PS3, Xbox 360, Unreal Editor, Game Development, Gameplay

Education
University of Puget Sound   2002 — 2006
BS, Computer Science

Dave Cravens Dave Cravens Greater San Diego Area Details
Dave Cravens's High Moon Studios Experience March 2012 - Present
Job Senior Creative Director at High Moon Studios
Industry Entertainment
Experience
High Moon Studios   March 2012 - Present
High Moon Studios   March 2005 - March 2012
Sammy Studios  May 2004 - March 2005
Interplay Productions, Inc.   April 2000 - May 2004
Interplay Productions, Inc.   February 1997 - April 2000

Skills
Editing, Cinematics, Video Games, Post Production, PS3, After Effects, Xbox 360, Compositing, Unreal Engine 3, Premiere, Game Development, Game Design

Education
University of Minnesota-Twin Cities   1992 — 1996
BA, Journalism / Advertising

Gabriel Sheets Gabriel Sheets Greater San Diego Area Details
Gabriel Sheets's High Moon Studios Experience July 2006 - Present
Job Senior Game Designer at High Moon Studios
Industry Computer Games
Experience
High Moon Studios   July 2006 - Present
Klear Games   January 2006 - March 2006
Sitel  January 2004 - January 2005
Spherion  March 2004 - October 2004
Constellation Bar   August 2003 - December 2003
Wenzhou Loves Health Products   June 2002 - December 2002
Kanpai Pasasa   January 2002 - May 2002
Howard Overseas Study Center   December 1999 - May 2001

Skills
Game Development, Unreal Engine 3, Game Design, Xbox 360, Video Games, Visual Effects, Level Design, Unreal Editor, Gameplay, PS3, Multiplayer, Game Mechanics, Computer Games, Console, Cinematics, Maya

Education
Southern Methodist University   2005 — 2006
Digital Game Development, Game Level Design

The University of Texas at Austin   1994 — 1998
Asian Studies, Asian Religion, Asian Literature, Chinese Language

Vlad Dumitrascu Vlad Dumitrascu San Francisco Bay Area Details
Vlad Dumitrascu's High Moon Studios Experience February 2014 - August 2014
Job Sr. Technical Artist at DeNA West
Industry Computer Games
Experience
DeNA West  September 2014 - Present
High Moon Studios   February 2014 - August 2014
Robotoki  September 2013 - January 2014
Spark Unlimited  August 2011 - July 2013
Art Institute  April 2010 - August 2011
Heavy Iron Studios  August 2008 - August 2011
Backbone Entertainment  February 2006 - August 2008
National Geographic Society  January 2005 - April 2005
Manifest Games   May 2004 - July 2004

Skills
Texturing, Maya, MEL, 3D, 3D Modeling, Photoshop, Character Rigging, Scripting, Rigging, Perforce, Unreal Engine 3, 3D Studio Max, Python, Zbrush, Shader Creation, Tools..., 3D rendering, Art, Game Scripting, After Effects, Mental Ray, HLSL, JavaScript, Havok, Technical Support, Unreal 4, Cloth Simulation, Radient, GSC Scripting, ZBrush

Education
Academy of Art University   2003 — 2006
BFA 3D Animation, 3D Modeling and Animation

California State University-Fullerton   1999 — 2000
Certificate in Digital Animation, Digital Animation/CGI

Eric Yiskis Eric Yiskis Las Vegas, Nevada Area Details
Eric Yiskis's High Moon Studios Experience June 2002 - June 2005
Job Programming Development Director at Petroglyph Games
Industry Computer Games
Experience
Petroglyph Games  June 2005 - Present
High Moon Studios   June 2002 - June 2005
Oddworld Inhabitants  June 1995 - June 2002

Skills
C++, Game Development, Artificial Intelligence, Video Games, iOS development, Technical Direction, Technical Writing, Team Leadership, Online Gaming, Objective-C, XML, C#, Mobile Game Development, Perforce, Visual Studio, Game Programming, Gameplay, MMO, Mobile Games, Xbox 360, MMORPG, Game Engines, Computer Games, Game Mechanics

Education
California Polytechnic State University-San Luis Obispo   1985 — 1990
Bachelor's degree, Computer Science

Ronald Salleza Ronald Salleza Greater San Diego Area Details
Ronald Salleza's High Moon Studios Experience February 2014 - Present
Job Quality Assurance Tester at High Moon Studios
Industry Computer Games
Experience
High Moon Studios   February 2014 - Present
Sony Electronics  September 2012 - February 2014
High Moon Studios   October 2011 - July 2012
THQ  June 2010 - July 2011
High Moon Studios   September 2009 - June 2010
Midway Home Entertainment  January 2004 - September 2009
Midway Home Entertainment  October 2000 - January 2004
AMC Theatres  April 2000 - June 2001
Midway Home Entertainment  April 2000 - October 2000
Starworks Arena   September 1998 - March 2000

Skills
Quality Assurance, DevTrack, Test Planning, Testing, Software Quality..., Visio, Perforce, JIRA

Education
San Diego Mesa College   1998 — 2015
Associate of Arts (AA), Business Management, 3.66

Georgia Military College   1996 — 1997
Business Management

Unit Supply Specialist Course   1994 — 1994
Certification, Logistics

Samuel F.B. Morse High School   1991 — 1994
Diploma, General

Adam Anthony Adam Anthony San Marcos, California Details
Adam Anthony's High Moon Studios Experience September 2015 - Present
Job QA Software Engineer at Phunware, Inc.
Industry Animation
Experience
High Moon Studios   September 2015 - Present
Phunware, Inc.   October 2012 - August 2015
Sony Online Entertainment  June 2010 - January 2011

Skills
Quality Assurance, Maya, Zbrush, JavaScript, Illustrator, 3D Modeling, 3D rendering, Animation, Character Animation, Character Designs, Final Cut Pro, 3D graphics, Unity3D, 3D Studio Max, Adobe Creative Suite, Photoshop, Digital Illustration, Character Rigging, Art, Color Theory, SQL, Black Box Testing, White Box Testing, JIRA, Test Cases, Manual Testing, Regression Testing, ActionScript, Mobile Applications, Agile Methodologies, Java, Game Development, Game Design, Android, Test Planning, Testing, Mobile Devices

Education
Academy of Art University   2012 — 2015
Bachelor's degree, Game Art and Animation

2011 San Diego Mesa Community College   2007 — 2012
Associates of Science degree; a B.S. of Fine Arts, Multimedia

San Diego Mesa College   2008 — 2011
A.S., Multimedia

Jason Prey Jason Prey Greater San Diego Area Details
Jason Prey's High Moon Studios Experience March 2014 - March 2015
Job Quality Assurance Specialist at NCSOFT
Industry Animation
Experience
NCSOFT  March 2015 - Present
High Moon Studios   March 2014 - March 2015
Molten Games  December 2013 - March 2014
Trion Worlds, Inc.   February 2012 - July 2013
Yontoo LLC   July 2011 - November 2011
Sony Computer Entertainment America  September 2008 - July 2011
GameStop  October 2004 - January 2011
Disguise, Inc  April 2007 - November 2007

Skills
PS3, Video Games, Game Development, Gameplay, JIRA, Hansoft, DevTrack, Proprietary Software, Browsers, Firefox, Google Chrome, Internet Explorer, Apple Safari, Debugging, Debugging Code, Blender, Adobe In Design, Adobe After Effects, Adobe Illustrator, Adobe Photoshop, Macromedia Flash, 3D Studio Max, Quark Express, Alias Maya, Motion Builder, Microsoft Word, Microsoft Excel, Dreamweaver, HTML Programming, CSS Programming, JavaScript, Photoshop, Console, Game Testing, Game Design, Xbox 360, Wii, Level Design, Unreal Engine 3

Education
Platt College   2004 — 2008
Bachelors of Arts, Multimedia Designs with an emphasis in 3D Animation and Modeling

Platt College   2004 — 2008
Associates, Degree in Multimedia Design

Palomar College   2002 — 2004
General Education, Graphic Design with an emphasis in Animation

Mark Sedsor Mark Sedsor Toronto, Canada Area Details
Mark Sedsor's High Moon Studios Experience May 2009 - June 2009
Job Lead Vocalist at SPfusion(Band)
Industry Music
Experience
SPfusion(Band)   February 2011 - Present
Sedsor Gaming Studio   May 2010 - February 2011
High Moon Studios   May 2009 - June 2009

Education
Indiana University of Pennsylvania   2003 — 2008
Bachelor, English, Buisness

Corey McKemy Corey McKemy Orange County, California Area Details
Corey McKemy's High Moon Studios Experience June 2015 - Present
Job Associate Mission Designer at High Moon Studios
Industry Computer Games
Experience
High Moon Studios   June 2015 - Present
Carbine Studios  May 2013 - November 2014
The Guildhall at SMU  June 2011 - May 2013
University of Texas at Dallas  August 2006 - December 2010

Skills
Unreal Engine 3, Game Design, Maya, Game Development, 3D Modeling, Computer Graphics, C++, 3D Studio Max, Photoshop, Microsoft Office, Java, C#, Mudbox, Zbrush, Rigging, Video Games, UV mapping, Environment Art, Gameplay, Unreal Editor, Lua, Texturing, Level Design, World Building, UnrealScript, Computer Games, Game Mechanics, Unity3D, MMO, Perforce, Teamwork, ZBrush

Education
Southern Methodist University   2011 — 2013
Master of Interactive Technology (MIT), Game Design

The University of Texas at Dallas   2006 — 2010
Major, Arts and Technology

Chris Furst Chris Furst Greater San Diego Area Details
Chris Furst's High Moon Studios Experience October 2010 - February 2011
Job 3D Artist at Trion World Network
Industry Computer Games
Experience
Trion World Network  February 2010 - June 2011
High Moon Studios   October 2010 - February 2011
rockstar  2005 - 2010
Rockstar San Diego  2005 - 2010
Rockstar Games  2005 - 2010

Education
Arizona State University   1994 — 1996
A.A., Art

Travis Wiglesworth Travis Wiglesworth Greater San Diego Area Details
Travis Wiglesworth's High Moon Studios Experience August 2005 - April 2013
Job Level Designer at Rockstar San Diego
Industry Computer Games
Experience
Rockstar Games  May 2014 - Present
Sony Computer Entertainment America  July 2013 - February 2014
High Moon Studios   August 2005 - April 2013
Army Game Project   2001 - 2004
Sony Online Entertainment  2000 - 2001

Skills
World Building, Unreal 3, Level Design, Multiplayer, Unreal Engine 3, Gameplay, Unreal Editor, Game Design, Xbox 360, Unreal, PS3, Console, Game Development, Video Games, Perforce, Scripting, Artificial Intelligence, Game Mechanics, Video Game Development, Computer Games, Combat Design, Xbox, Game Balance, Cinematics, Video Game Design, FPS, Playstation, Document Design, Online Gaming

Education
Monterey Peninsula College
Associate of Arts (A.A.)

San Diego State University-California State University

Dan Kit Dan Kit Greater San Diego Area Details
Dan Kit's High Moon Studios Experience December 2010 - Present
Job Senior Environment Artist II at High Moon Studios
Industry Computer Games
Experience
High Moon Studios   December 2010 - Present
Namco Bandai Games America  March 2009 - November 2010
BottleRocket Entertainment  June 2007 - February 2009
High Moon Studios   June 2006 - June 2007
High Moon Studios   June 2005 - June 2006
Sammy Studios  June 2004 - June 2005
Midway Games  January 2003 - June 2004

Skills
Maya, Zbrush, Level Design, Lighting, Game Development, 3D Modeling, Texturing, Video Games, 3D, PS3, Unreal Engine 3, Environment Art, Unreal Engine, Xbox 360, Unreal Editor, Gamebryo, Animation, Low Poly Modeling, UV mapping, Cinematics, Texture Painting, Gameplay, Console, Game Design

Education
University of California, San Diego   1997 — 2002
BA

Paolo Surricchio Paolo Surricchio San Francisco, California Details
Paolo Surricchio's High Moon Studios Experience February 2013 - May 2014
Job Graphics Programmer at Camposanto
Industry Computer Games
Experience
Camposanto   May 2014 - Present
High Moon Studios   February 2013 - May 2014
High Moon Studios   May 2012 - February 2013
Team Sniny Palm Trees   August 2011 - May 2012
DigiPen Institute of Technology  September 2010 - May 2012
Team Ecemec: Eclectic Emerald Echidna   January 2011 - May 2011
Università degli Studi di Milano-Bicocca  January 2010 - May 2010

Skills
OpenGL, C++, Algorithms, C, Java, DirectX 9.0, HLSL, Shader Debugging, Graphics Math, DirectX, Programming, Data Structures, Video Games, Game Design, GLSL, Game Development, Shaders, Visual Studio, Software Engineering, Unreal Engine 3, Xbox 360, Game Programming, 3D

Education
Digipen Institute of Technology   2010 — 2012
MSCS, Master of Science in Computer Science

Università degli Studi di Milano-Bicocca   2007 — 2010
BS, Bachelor of Science in Computer Science

Erik Hill Erik Hill San Diego, California Details
Erik Hill's High Moon Studios Experience July 2005 - March 2007
Job C++ Software Engineer
Industry Computer Software
Experience
Experimental Game Lab, UCSD   April 2007 - Present
High Moon Studios   July 2005 - March 2007
Experimental Game Lab, UCSD   January 2005 - March 2007

Skills
C++, Python, AS3, PHP, C, MEL, HLSL, Java, MySQL, Visual Studio, Xcode, Git, SVN, gtest, Maya, Photoshop, Boost, OGRE, FMOD, OpenCV, OpenGL, CGAL, Maya API, NVAPI

Education
University of California, San Diego   2004 — 2007
MS, Computer Science

University of California, San Diego   2000 — 2004
BA, Mathematics - Computer Science

Joe Rota Joe Rota Oceanside, California Details
Joe Rota's High Moon Studios Experience December 2012 - February 2013
Job Student at MiraCosta College
Industry Music
Experience
High Moon Studios   December 2012 - February 2013
Tilly's  July 2011 - December 2012

Education
MiraCosta College   2010 — 2013
Associate of Arts (AA), Liberal Arts and Sciences/Liberal Studies

William Hurd William Hurd Greater Los Angeles Area Details
William Hurd's High Moon Studios Experience January 2014 - Present
Job Art Optimizer
Industry Computer Games
Experience
High Moon Studios   January 2014 - Present

Skills
Maya, 3D Studio Max, Photoshop, Unreal Engine, Zbrush, Mudbox, Python, Qt

Education
The Art Institute of California-Inland Empire   2008 — 2012
Bachelor of Science (BS), Game Art and Design

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