Ironbelly Studios
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11 Ironbelly Studios employees in database. Find out everything there's to know about Ironbelly Studios employees. We offer you a great deal of unbiased information from the internal database, personal records, and many other details that might be of interest to you.
Ironbelly Studios Employees
Boned Studios July 2015 - Present
Enclara Pharmacia April 2015 - July 2015
VarnerMiller, LLC December 2014 - March 2015
VarnerMiller, LLC June 2014 - December 2014
Ironbelly Studios February 2014 - June 2014
Arakion, LLC. April 2013 - February 2014
Red Storm Entertainment September 2012 - April 2013
Self Employed November 2010 - March 2012
Skills
C#, Unity3D, Shaders, Game Design, Game Development, SFML, Java, LINQ, PHP, CSS, SQL, XML, JavaScript, 3D, 3D Studio Max, Unreal Engine 3, Zbrush, Environment Art, UV mapping, Texturing, Hard Surface Modeling, Video Games, Level Design, Photoshop, Unreal Editor, Normal Mapping, Game Art, Modeling, Texture Painting, Computer Animation, Digital Sculpting, Video Game Development, Unreal, Environment Modeling, Texture Creation, Asset Creation, JSON, HTML, Xbox 360, AngularJS, jQuery, DirectX, OpenGL, WinForms, WPF Development, ASP.NET MVC, ASP.NET, ASP.NET AJAX
Education
The Art Institute of Raleigh-Durham 2012 — 2014
Bachelor of Science (BS), Game Art & Design
Freelance January 2014 - Present
3G Studios Inc. August 2013 - November 2013
Ironbelly Studios March 2012 - August 2012
Play N Trade Video Games January 2011 - July 2011
Angelo C. January 2010 - April 2011
Jesse James Comics March 2010 - September 2010
Atomic Comics August 2006 - January 2009
Skills
Photoshop, Unity3D, Unreal Engine 3, 3D Studio Max, Zbrush, Texturing, After Effects, Low Poly Modeling, UV mapping, Illustration, 3D Modeling, Video Games, Maya, 3D, Game Development
Education
Art Institute of Phoenix 2006 — 2010
Bachelor of Arts (BA), Game Art and Design
Ubisoft April 2014 - Present
Seneca College of Applied Arts and Technology January 2014 - April 2014
VirtuePlay, Inc. July 2013 - October 2013
Ironbelly Studios July 2012 - October 2012
Seneca College of Applied Arts and Technology July 2011 - August 2011
Skills
Game Art, 3D Modeling, High Poly Modeling, Low Poly Modeling, Unreal Editor, Texturing, Game Engines, UV mapping, Level Design, Zbrush, Animation, 3D Studio Max, Photoshop, Marmoset, AutoCAD, Revit
Education
Seneca College of Applied Arts and Technology 2010 — 2011
Post Graduate Certificate, Game Art & Animation
George Brown College 2007 — 2010
Advanced Diploma, Architectural Technologies
Daily Magic Productions July 2013 - Present
Seattle Chinese Times July 2012 - Present
NicoNico Douga. SV Networks LLC. March 2013 - July 2013
Volt Workforce Solutions May 2012 - July 2013
Ironbelly Studios October 2011 - January 2013
Skills
Character Design, Environmental Design, weapon design, Concept Design, Video Game Development, Video Game Design, Illustration, Digital Illustration, Photoshop, Maya, 3D Studio Max, Painter, Autodesk, Zbrush, Software Quality..., Character Animation, Game Design, Game Development, Lighting, Animation, Storyboarding, ZBrush
Education
Savannah College of Art and Design 2006 — 2010
BFA, Illustration
Savannah College of Art and Design 2006 — 2010
Bachelor of Fine Arts (B.F.A.), Illustration
Meez/Donnerwood Media October 2012 - Present
2K Australia April 2014 - May 2014
Whitemoon Dreams, Inc. August 2013 - December 2013
Massive Black September 2012 - December 2012
Ironbelly Studios April 2012 - August 2012
Digital Monkey School March 2010 - July 2010
Think up Inc. July 2009 - September 2009
Skills
Unreal Engine 3, 3D Studio Max, After Effects, Premiere, Photoshop, Final Cut Pro, Unity, Maya, Texturing, Game Design, Video Games, Modeling, Drawing, Texture Artist, Zbrush, Character Animation, Computer Animation, 3D, 3D Modeling, Mental Ray, Conceptual Art, Concept Design, 3D rendering, Lighting, Digital Sculpting, UV mapping, Flash
Education
Academy of Art University 2010 — 2012
Masters of Fine Art, Game Design
Art Institute of Philadelphia 2006 — 2009
Bachelor of Science, Media Arts and Animation
General Dynamics Information Technology March 2012 - Present
Kinesthetic Games December 2011 - Present
Ironbelly Studios June 2011 - November 2011
United States Air Force January 2004 - January 2008
Black Box Network Services August 2000 - December 2003
Black Box Network Service July 2000 - December 2003
Skills
Photoshop, 3D Studio Max, Unreal Engine 3, Mudbox, Unity3D, Normal Mapping, Adobe Creative Suite, Web Design, Computer Maintenance, Military Experience, Low Poly Modeling, Microsoft Office, Torque Game Engine, Dreamweaver, Game Development, HTML + CSS, Wireless Networking, Law Enforcement, Video Editing, CompTIA A+
Education
Collins College 2008 — 2011
Bachelor of Arts, Visual Arts/Game Art
Collins College 2008 — 2011
Visual Arts / Game Art, 3D Modeling / Animation
Spin For Good January 2014 - June 2014
Ptah Game Studio May 2013 - December 2013
Ironbelly Studios May 2012 - December 2012
Superfly Poppyseed Studios August 2010 - November 2012
DW Creations January 2011 - June 2011
Skills
Autodesk 3DS Max, Adobe Photoshop, Zbrush, Modeling, 2D, 3D, Texturing, After Effects, Maya, Illustrator, UV mapping, Rigging, Animation, 3D animation, Unreal, Mental Ray, Microsoft Office, Concept Design, Unreal Engine 3, Digital Sculpting, Word, Low Poly Modeling, Drawing, Bodypaint, Character Modeling, Lighting, Unreal Editor, Mudbox, Texture, Props, Game Design, Environment Art, Environment Modeling, Texture Painting, Hard Surface Modeling, Texture Artist, Organic Modeling, Normal Mapping, Game Art, Texture Creation, Unity3D, Character Animation, Character Design, Matte Painting, Character, Digital Painting, Hard Surface, Max, 3D Studio Max, Photoshop
Education
Art Institute of Phoenix 2008 — 2011
Bachelor of Arts, Game Art & Design
Mohave Community College 2001 — 2008
Certificate, Electrical Technology
Ubisoft May 2012 - Present
Vast Studios April 2012 - May 2012
Vast Studios March 2012 - March 2012
Ironbelly Studios February 2012 - March 2012
playwav August 2010 - January 2012
Seneca College of Applied Arts and Technology July 2011 - August 2011
Shandong University of Art and Design in China 2008 - 2008
Tomorrow Publisher& Omei International Institution 2006 - 2008
Skills
Animation, 3D animation, 2D, Illustration, Art, Zbrush, Unreal Engine 3, Texturing, Maya, 3D, 3D Studio Max, Modeling, Traditional Animation, Flash, Game Art, Photoshop
Education
Seneca College of Applied Arts and Technology 2011 — 2011
Shandong University of Art and Design in China 2005 — 2008
Bachelor, Animation
ACX.com June 2015 - Present
Mitchell Lucas Sounds January 2013 - Present
Output Audio July 2014 - June 2015
Ironbelly Studios 2013 - 2013
The Academy of Contemporary Music January 2011 - December 2012
Skills
Logic Pro, Ableton Live, Reason, UDK, FMOD, Cakewalk Sonar, Music Theory, DSP, Voice Over, Photoshop, Word, MIDI, Audio Design, Audio Post Production, Pro Tools, Creative Writing, Sound Design, Music, Field Recording, Microsoft Word, Sound, Video Games, Wwise, Dialogue Editing, Voice Acting, Digital Signal..., Unreal Engine 3, Game Mechanics, Audio Engineering
Education
University of Central Oklahoma 2011 — 2012
Associate of Applied Sciences (A.A.S.), Audio Production
Purdue University 2006 — 2010
Raven Software November 2013 - Present
Raven Software August 2012 - November 2013
Ironbelly Studios December 2011 - August 2012
The Guildhall at SMU August 2010 - May 2012
Zynga August 2011 - October 2011
DigitalFlux Entertainment, LLC April 2010 - December 2010
AASF #2 (Army Aviation Support Facility #2) May 2005 - August 2010
4th dimension Development Studios April 1997 - August 2010
Raining Genius Studios September 2001 - September 2003
Skills
3D Studio Max, Zbrush, Unreal Development Kit..., CryENGINE 3 SDK, Photoshop, Mudbox, Topogun, Texturing, 3D, Unreal Engine 3, Game Development, Digital Sculpting, Level Design, Character Animation, Video Games, Game Design, Unity3D, Environment Art, Low Poly Modeling, Gameplay, Modeling, Game Art, Maya, Texture Artist, Characters, Xbox 360, Concept Design, Unreal Editor, World Building, Traditional Animation, Animation, 3D Modeling, Hard Surface Modeling, Props, Rigging, Game Mechanics, Changing Environments, Texture Painting, Multiplayer, Shaders, PS3, Computer Animation, UV mapping, UV Mapping, ZBrush
Education
The Guildhall at SMU 2010 — 2012
Certificate of Interactive Technology, Art Creation (video game specific)
Westwood College - Denver North 2008 — 2009
Game Art & Design
Madison Media Institute 2000 — 2000
Certificate, Multimedia Technology
Carthage College 1996 — 1997
Art
Donnerwood Media September 2012 - Present
Sole Proprietor January 2012 - March 2015
Ironbelly Studios March 2012 - August 2012
Aatma Studio October 2011 - November 2011
Academy of Art University July 2010 - July 2011
Ewing Cole DMG January 2008 - January 2009
Tacitus LLC June 2006 - January 2008
Philadelphia University September 2003 - May 2006
Ballinger Architecture and Engineering January 2002 - September 2005
Skills
Texturing, Modeling, UV mapping, Video Games, Environment Art, Photoshop, Digital Sculpting, Architecture, Unity3D, Unreal, Substance Desginer, Quixel nDo/dDo
Education
Academy of Art University 2008 — 2011
Master of Fine Arts, Game Design
Philadelphia University 2001 — 2006
Bachelors, Architecture