Irrational Games

Industry: Video game company

Description

Irrational Games was an American video game developer founded in 1997 by three former employees of Looking Glass Studios: Ken Levine, Jonathan Chey, and Robert Fermier. The studio was acquired by Take-Two Interactive in 2006. Defunct: February 23, 2017 Headquarters: Quincy, MA Parent organization: 2K Games (2006–2017) Founded: 1997, Boston, MA Founders: Ken Levine, Robert Fermier, Jonathan Chey

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Irrational Games Employees

Employee
Years
Job
Industry
Jack Ebensteiner Jack Ebensteiner Los Angeles, California Details
Jack Ebensteiner's Irrational Games Experience 2011 - 2012
Job Animator at Treyarch
Industry Animation
Experience
Treyarch  December 2013 - Present
Luma Pictures  September 2013 - October 2013
Naughty Dog  2012 - May 2013
Electronic Arts  2012 - 2012
Irrational Games   2011 - 2012
Naughty Dog  2011 - 2011
Vigil Games  2011 - 2011
EA  May 2010 - August 2010
Gasket Studios  May 2009 - August 2009
Carlson Marketing Group  May 2008 - August 2008

Skills
Character Animation, Maya, Animation, Texturing, Zbrush, 3D, After Effects, Video Games, 3D Studio Max, Premiere, Rigging, Compositing, Cinematics, Autodesk MotionBuilder, Flash

Education
Ringling College of Art and Design   2007 — 2011
Bachelor's Degree, Computer Animation

Animation Mentor
Animals & Creatures

Patrick Balthrop Patrick Balthrop Seattle, Washington Details
Patrick Balthrop's Irrational Games Experience March 2010 - February 2014
Job Audio Director at Interactive Sound & Fury
Industry Computer Games
Experience
Interactive Sound & Fury   February 2014 - Present
Irrational Games   March 2010 - February 2014
Harmonix Music Systems  April 2008 - March 2010
Irrational Games   April 2006 - April 2008
Harmonix Music Systems  March 2005 - April 2006

Skills
Recording, PS3, Sound Design, Video Games, Music Production, Foley, Sound, Post Production, Computer Games, FMOD, Wwise, Field Recording, Game Audio, Console, Audio Post Production, Game Development, Game Design, Perforce, Voice Over, Pro Tools, Sound Editing, Unity3D, User Interface Design, Directing, Gameplay, Xbox 360, Audio Editing, Dialogue Editing, Audio Engineering, Unreal Engine 3, Wii, Sound Forge, Production Sound, SFX, Unreal Editor

Education
Berklee College of Music   2001 — 2005
Bachelor of Music

Raymond Holbrook Raymond Holbrook Greater Boston Area Details
Raymond Holbrook's Irrational Games Experience June 2008 - March 2014
Job IT Engineer at oneZero Financial Systems
Industry Information Technology and Services
Experience
oneZero Financial Systems  April 2014 - Present
Irrational Games   June 2008 - March 2014
Irrational Games   November 2006 - June 2008

Skills
Xbox 360, OS X, Windows 7, PS3, Game Development, Flash, Windows Server OS, Microsoft Exchange, Veeam, Perforce, Active Directory, VMware ESX, Solarwinds, Nagios, Symantec Backup, Websense, Sophos, NetApp, VMware, Blackberry Enterprise..., Ring Central IP Phones, Atlassian JIRA, FogBugz, Atlassian Confluence, Xoreax Incredibuild, Autodesk Software, McAfee Antivirus, Steam, WiseTrack, Video Games, Information Technology, Windows Server

Education
New Horizon College Of Engineering   2013 — 2013
CCNA Certification, Computer Science

Lasell College   2003 — 2007
Bachelor of Science, Criminal Justice

Ashley Hoey Ashley Hoey Greater Boston Area Details
Ashley Hoey's Irrational Games Experience August 2012 - June 2013
Job Assistant Producers at Irrational Games
Industry Computer Games
Experience
Irrational Games   August 2012 - June 2013
Irrational Games   August 2011 - August 2012
Demiurge Studios  November 2010 - March 2011
Harmonix Music Systems  April 2010 - October 2010

Skills
PS3, Xbox 360, Video Games, Gameplay, Game Development, Computer Games, Perforce, Unreal Engine 3, Wii, Photoshop, Quality Assurance, MMO, Game Mechanics

Education
Framingham State College   2008 — 2010
Bachelor's degree, Psychology

Blue Hills Regional Technical School   2000 — 2005
Bachelor's degree, Graphic Communications

Carlos Cuello Carlos Cuello Raleigh-Durham, North Carolina Area Details
Carlos Cuello's Irrational Games Experience December 2000 - December 2007
Job Lead Programmer at Epic Games
Industry Computer Games
Experience
Epic Games  January 2014 - Present
2K Marin  December 2007 - December 2013
Irrational Games   December 2000 - December 2007
Composite Design Technologies   January 2000 - July 2000
Artificial Life  January 1999 - December 1999
Creative Carnage   July 1998 - August 1999

Skills
Game Development, Video Games, PS3, Xbox 360, Unreal Engine 3, Gameplay, Perforce, Gameplay Programming, Console, Xbox, Unreal Editor, Game Programming, Game Design, Computer Games, Shaders, Multiplayer, Game Mechanics, Wii, DirectX, Level Design, HLSL, Game Engines, Social Games, UnrealScript, Mobile Games, MMO, Casual Games, Unity3D, Cross-platform...

Education
Northeastern University   1997 — 2001

Bryn Bennett Bryn Bennett Somerville, Massachusetts Details
Bryn Bennett's Irrational Games Experience December 1999 - May 2004
Job Founder/Engineer at The Molasses Flood
Industry Computer Games
Experience
The Molasses Flood   April 2014 - Present
Harmonix Music Systems  September 2012 - February 2014
Eerie Canal Entertainment   March 2011 - September 2012
Bang Camaro   January 2006 - January 2010
Iron Lore Entertainment  June 2004 - June 2006
Irrational Games   December 1999 - May 2004

Skills
Game Development, Perforce, Xbox 360, Video Games, Game Design, C++, HLSL, Object Oriented Design, STL, Visual Studio, Gameplay, Gameplay Programming, Unreal Engine, Lua, Python, Game Programming, PS3, Xbox, Console

Education
State University of New York at Buffalo   1992 — 1997
Bachelor of Science (BS), Computer Science

Jeremy Griffith Jeremy Griffith Greater Boston Area Details
Jeremy Griffith's Irrational Games Experience November 2012 - June 2013
Job Former AAA FX Artist working on indie titles.
Industry Computer Games
Experience
Irrational Games   November 2012 - June 2013
Irrational Games   November 2011 - December 2012
Sledgehammer Games  May 2011 - September 2011
THQ San Diego  June 2010 - August 2010
WhileTrueFork   May 2010 - June 2010

Skills
Unreal Engine 3, Maya, Visual Effects, Perforce, Photoshop, Cinematics, Game Design, Texturing, PS3, Video Games, Xbox 360, Zbrush, MEL, Environment Art, UV mapping, Unreal Editor

Education
Ringling College of Art and Design   2007 — 2011
BFA, Game Art and Design

The Johns Hopkins University   2006 — 2007
History; Philosophy

Dylan Schmidt Dylan Schmidt Boston, Massachusetts Details
Dylan Schmidt's Irrational Games Experience July 2012 - April 2013
Job Currently working in User Acquisition at the WB Games studio, Turbine.
Industry Marketing and Advertising
Experience
Turbine  May 2015 - Present
Grand Valley Climbing   July 2014 - December 2014
Irrational Games   July 2012 - April 2013

Skills
Photoshop, Public Speaking, Social Media, Online Marketing, Marketing, Microsoft Office, PowerPoint, Teamwork, Facebook, Marketing Analytics, Market Research, Research, Microsoft Excel, Rowfeeder, Lithium

Education
Northeastern University   2010 — 2015
Bachelor of Business Administration (BBA), Marketing

Calen Brait Calen Brait Greater Boston Area Details
Calen Brait's Irrational Games Experience January 2009 - March 2014
Job Senior Environment Artist at Rockstar New England
Industry Computer Games
Experience
Rockstar New England  March 2014 - Present
Irrational Games   January 2009 - March 2014
Gearbox Software  September 2007 - January 2009
nFusion Interactive   June 2006 - August 2007

Skills
Unreal 3, Mudbox, Maya, 3D Studio Max, Photoshop, Zbrush, Unreal Engine 3, Xbox 360, Xbox, Video Games, Animation, PS3, Unreal Editor, 3D Modeling, Environment Art, MEL, Game Development, Texturing, Hard Surface Modeling, Game Design, UV mapping, Low Poly Modeling, Digital Sculpting, Level Design, Game Art, Texture Painting, Texture Artist, Normal Mapping, Cinematics, Gameplay, Computer Games

Education
Boston University   2005 — 2006
Certificate, Digital Animation

University of Massachusetts, Amherst   2001 — 2005
Undergraduate Degree, Major in Communications, Minor in International Technologies, Film Certificate, Art History

Dustin Vertrees Dustin Vertrees Seattle, Washington Details
Dustin Vertrees's Irrational Games Experience June 2008 - July 2013
Job Software Development Engineer at Amazon Game Studios
Industry Computer Games
Experience
Amazon Game Studios  April 2015 - Present
Black Tusk Studios, Microsoft   August 2013 - March 2015
Irrational Games   June 2008 - July 2013
DigiPen Institute of Technology  2004 - 2008

Skills
Game Programming, Artificial Intelligence, Game Development, Unreal Engine 3, C++, Gameplay, Video Games, Perforce, Animation, NaturalMotion - Morpheme, Animation Programming, Xbox 360, C, PS3, Unreal Editor, Programming, 3D, Computer Science, Gameplay Programming, C#, Gameplay Systems, Unity3D, Level Design, Game Mechanics, Computer Games, Multiplayer, Console, Unreal Engine 4

Education
Digipen Institute of Technology   2004 — 2008
Bachelor of Science, Real-Time Interactive Simulation Programming

Devin Lee Bean, MSEM Devin Lee Bean, MSEM Greater Boston Area Details
Devin Lee Bean, MSEM's Irrational Games Experience March 2005 - June 2006
Job Senior Consultant
Industry Insurance
Experience
Hagerty Consulting  February 2015 - Present
Independent Contractor  July 2013 - Present
Green Bean Development LLC   April 2009 - August 2013
Licata Risk Advisors   April 2008 - February 2009
TCB, Inc.   June 2006 - April 2008
Irrational Games   March 2005 - June 2006
Democratic National Convention 2004   February 2004 - August 2004

Skills
Risk Management, Management, Project Management, Marketing, Analysis, Real Estate, Real Estate Development, Budgets, Recruiting, Operations Management, Construction, Property Management, Subject Matter Expert, Training, Loss Control, Strategic Analysis, Research & Documentation, Training & Development, Sales & Marketing, Software: Microsoft...

Education
Massachusetts Maritime Academy   2013 — 2015
Master's, Emergency Management, 3.817gpa

The Insurance Library Association of Boston   2014 — 2014
ARM 54 Risk Management Principles & Practices (ARM 54 Exam Passed 8/13/14)

University of Massachusetts Boston
Practical Project Management, (Qualified 9/2/14 to Sit for PMP Exam)

Emergency Management Institute, FEMA   2013 — 2014
Professional Continuity Practitioner, Continuity of Operations

University of Southern Maine
BA, Political Science

Emily Fietz Emily Fietz Greater Boston Area Details
Emily Fietz's Irrational Games Experience April 2012 - December 2012
Job Animator/Illustrator
Industry Animation
Experience
Irrational Games   April 2012 - December 2012
Yoomerang   November 2011 - February 2012
The TapLab   November 2011 - January 2012
Riverside Language Program  May 2011 - August 2011
Westerfield Studios   March 2011 - March 2011
D'Angelo  February 2008 - August 2009
Pops By The Sea   April 2009 - April 2009
Cardiovascular Consultants of Cape Cod   June 2006 - August 2007

Skills
Animation, Photoshop, 3D Studio Max, Flash, Illustration, Marker Rendering, Background Design, Storyboarding, Character Animation, Traditional Animation, Background Art, Illustrator, Digital Art, Graphics, 3D, Zbrush, Character Rigging, Art, 2D art, Maya, Computer Animation, Character Designs, Digital Painting, Unreal Engine 3, Painting, Texturing, Flash Animation, 3D Modeling, Cinematics, After Effects, Compositing

Education
The New England Institute of Art   2008 — 2011
Bachelor of Science Degree, Media Arts & Animation

Harwich High School   2004 — 2008

Keith Shetler Keith Shetler Washington D.C. Metro Area Details
Keith Shetler's Irrational Games Experience February 2012 - April 2014
Job Video Producer at Bethesda Softworks
Industry Computer Games
Experience
Bethesda Softworks  September 2014 - Present
Irrational Games   February 2012 - April 2014
Irrational Games   November 2008 - February 2012
Irrational Games   November 2006 - November 2008
Irrational Games   March 2005 - November 2006

Skills
Xbox 360, PS3, Unreal Engine 3, Game Development, Gameplay, Game Design, Level Design, Video Games, Perforce, Unreal Editor, Computer Games, Multiplayer, Xbox, Console, Texturing, Video Game Production

Education
Lasell College   2003 — 2007
BS, Computer Science

John Torres John Torres Greater Boston Area Details
John Torres's Irrational Games Experience May 2005 - May 2006
Job Digital Design Director at America's Test Kitchen
Industry Online Media
Experience
America's Test Kitchen  May 2014 - Present
The 47th   April 2006 - Present
Springpad  2013 - May 2014
Hill Holliday  May 2006 - June 2008
Irrational Games   May 2005 - May 2006
POPstick  1999 - 2005

Skills
User Interface Design, Interaction Design, Creative Direction, User Experience, Art Direction, Typography, Information Architecture, Experience Design, Concept Development, Illustration, Wire Framing, Graphic Design, Mobile Design, Interactive Advertising, User-centered Design, Information Design, User Experience Design, Branding & Identity, Design Strategy, Corporate Identity, Visual Design, Creative Strategy, Wireframes, Logo Design, Visual Communication, Flash, Graphics

Education
Massachusetts College of Art and Design   1999 — 2003

Kyle Hayward Kyle Hayward Orlando, Florida Details
Kyle Hayward's Irrational Games Experience May 2012 - October 2012
Job Lead Graphics Programmer at Electronic Arts
Industry Computer Games
Experience
Electronic Arts  October 2014 - Present
Electronic Arts  November 2012 - Present
Irrational Games   May 2012 - October 2012
Human Head Studios  January 2010 - October 2012
Purdue University  May 2009 - January 2010
Gabriel Entertainment   May 2008 - August 2008
Purdue University  January 2008 - May 2008
Flexware Innovation  May 2007 - August 2007

Skills
C/C++, C#, Java, Python, PS3, Xbox 360, Direct3D 9/10/11, HLSL, GPGPU, Distributed Computing, Ray-tracing, Distributed Systems, Computer Graphics, Animation Programming, PS4, Xbox One, C++, Shaders, Computer Games, Video Games, Game Development

Education
Purdue University   2004 — 2009
BS, Computer Science

Blaine Loder Blaine Loder Denver, Colorado Details
Blaine Loder's Irrational Games Experience March 2001 - April 2004
Job QA Lead at Backflip Studios
Industry Computer Software
Experience
Backflip Studios  September 2012 - Present
Multiple Companies  January 2003 - 2012
Sony Online Entertainment  2009 - 2011
Streetsource   2007 - 2008
Crispin Porter + Bogusky  2007 - 2007
The Shane Company  August 2004 - December 2006
Irrational Games   March 2001 - April 2004
Stainless Steel Studios  2001 - 2001
Boston Photo Imaging  March 1999 - March 2000
University of Massachusetts Amherst  January 1995 - January 1998

Skills
Quality Assurance, Texturing, Scripting, Lighting, Photoshop, Digital Art, Image Capture, Mac, 3D Studio Max, 3D Modeling, Mac OS X, A+, Help Desk Support, Technical Support, Windows 7, Windows Vista, Windows XP Pro, Windows 2000, Microsoft Office, Microsoft Exchange, Microsoft Office 2007, PC Anywhere, OS X, Computer Games, Team Management, Video Games, Game Design, Game Development, Management, Adobe Creative Suite, Mobile Games, PS3, Gameplay

Education
Umass Amherst   1993 — 1996
Pre-bachelor, Computer Science and Photography

UMass Lowell   1992 — 1993

Middlesex Community College
Associate of Arts (A.A.)

Chris McCrimmons Chris McCrimmons Dallas, Texas Details
Chris McCrimmons's Irrational Games Experience May 2012 - August 2012
Job Adjunct Lecturer at SMU Guildhall
Industry Computer Games
Experience
SMU Guildhall  January 2015 - May 2015
Clune Crew Games   October 2014 - November 2014
SMU Guildhall  June 2013 - September 2013
TimeGate Studios  January 2011 - November 2012
Irrational Games   May 2012 - August 2012
McReynolds Middle School - Houston ISD   August 2007 - August 2009

Education
Southern Methodist University   2009 — 2010
Master of Interactive Technology

University of St. Thomas (TX)   2007 — 2008
Texas Educator Certificate

University of Massachusetts Dartmouth   2005 — 2007
Bachelor of Arts

Chad LaClair Chad LaClair Greater Boston Area Details
Chad LaClair's Irrational Games Experience April 2013 - February 2014
Job Founder / Artist at The Molasses Flood LLC
Industry Computer Games
Experience
The Molasses Flood LLC   June 2014 - Present
Irrational Games   April 2013 - February 2014
Irrational Games   April 2008 - April 2013
Electronic Arts  August 2005 - March 2008
Electronic Arts  April 2004 - August 2005

Skills
Perforce, Gameplay, Unreal Engine 3, Game Design, 3D Studio Max, Level Design, Photoshop, DevTrack, Xbox 360, PS3, Video Games, Unreal Editor, Console, Game Mechanics, Computer Games, Scripting, Game Development

Education
Emerson College   1997 — 2001
B.A., Visual and Media Arts, Concentration: Film. Minor: Psychology

Cassandra Lease Cassandra Lease Greater Boston Area Details
Cassandra Lease's Irrational Games Experience April 2012 - February 2013
Job Experienced Quality Assurance Engineer
Industry Computer Games
Experience
MobileAware  August 2013 - March 2015
Irrational Games   April 2012 - February 2013
Turbine  March 2008 - October 2011
Professional Staffing Group  October 2006 - November 2007
Kenzer and Company   June 2000 - January 2001

Skills
Video Games, Creative Writing, Multiplayer, MMO, Quality Assurance, Computer Games, Gameplay, Game Development, Seapine Test Track Pro, Testing, Content Design, Perforce, Social Games, Technical Writing, Game Mechanics, Game Design, Online Gaming, MMORPG, PS3, Xbox 360, Game Programming, Hansoft, Console, Level Design, Game Testing, Casual Games, JIRA, FogBugz, Google Drive, Open Office, Microsoft Office, Mac OS, Windows 8, iOS, Android, Windows Phone

Education
Harvard Extension School   2001 — 2005
Psychology, Folklore

Cornell College   2002 — 2004
English, Psychology

Homeschooled   1997 — 2001
High School

Amy Keating Amy Keating Quincy, Massachusetts Details
Amy Keating's Irrational Games Experience May 2012 - March 2013
Job Quality Assurance Engineer at Aveniros
Industry Arts and Crafts
Experience
Aveniros   March 2015 - Present
Harmonix Music Systems  August 2013 - Present
Boston Festival of Indie Games  August 2013 - September 2013
Irrational Games   May 2012 - March 2013
Moonstone Skin and Body Care   March 2011 - September 2011
Royal Australian Mint   March 2009 - October 2009
Rural Health Education Foundation   March 2008 - July 2008
Forward IT   July 2006 - March 2008

Skills
Decorative Painting, Painting, Sewing, Writing, Microsoft Office, Art, Photoshop, Drawing, Perforce, Unreal Editor, Posters, Typography, Acting, Xbox 360, Gameplay, PS3, Unreal Engine 3, Video Games, 3D, Adobe Creative Suite, Computer Games, Craft, Game Development, Game Testing, Graphic Design, Layout, Mac, Social Networking

Education
California School of Professional Fabric Design   2010 — 2011
surface design

Schuylkill Institute Business and Technology   2001 — 2003
Associates Degree, IT

The Maryland Institute College of Art   1994 — 1997

Mitch Sinclair Mitch Sinclair Greater Boston Area Details
Mitch Sinclair's Irrational Games Experience August 2012 - November 2012
Job Design Director at IDEO
Industry Design
Experience
IDEO  January 2014 - Present
IDEO  November 2012 - January 2014
Irrational Games   August 2012 - November 2012
Hunt & Gather  January 2007 - September 2012
Hunt & Gather  June 2001 - 2007
NewFusion Design   1999 - 2001
Wunderkind Studios   1998 - 2000
Eyeon Interactive   1996 - 1998

Skills
User Experience, Creative Direction, Interaction Design, User-centered Design, Design Strategy, Creative Problem Solving, Art Direction, Experience Design, User Interface Design, Creative Concept..., Interactive Strategy, Web Design, Prototyping, Strategy, Interactive Marketing, Interactive Advertising, Information Architecture, Packaging, User Interface

Education
Yale University - Yale School of Management   2015 — 2015

Brandeis University   1997 — 2001
Psychology and Sociology

School of the Museum of Fine Arts   1996 — 1997
Photography

Scott Haraldsen Scott Haraldsen Greater Boston Area Details
Scott Haraldsen's Irrational Games Experience February 2008 - February 2014
Job Senior Sound Engineer at Rockstar New England
Industry Computer Games
Experience
Rockstar New England  March 2014 - Present
Irrational Games   February 2008 - February 2014
Mad Doc Software  November 2005 - February 2008
Stainless Steel Studios  March 2000 - November 2005
Unknown Worlds Entertainment  February 2001 - August 2001
Agard Productions   January 1997 - September 1998

Skills
Wwise, Pro Tools, Sound Forge, Sony Vegas, Reaktor, Unreal Engine 3, Sound Design, Field Recording, PS3, SFX, Audio Engineering, Game Development, Foley, Sound, Recording, Composition, Xbox 360, Soundminer, XAudio & XACT, Miles Sound System, Ableton Live 9, Synthesis, Audio Editing, Computer Games, Video Games, FMOD, Wii, Audio Post Production, Sound Effects, Ableton Live, Game Audio, Logic Synthesis, Dialogue Editing, Voice Over, Console, Unreal Editor, Perforce, Sound Editing, Unreal 3, Cinematics, Modular Synthesis, Video Game Production

Education
Berklee College of Music   1994 — 1998
Bachelors, Music Synthesis

Gwen Frey Gwen Frey Greater Boston Area Details
Gwen Frey's Irrational Games Experience September 2011 - March 2014
Job Founder, Artist, Animator, Biz Devat The Molasses Flood
Industry Computer Games
Experience
The Molasses Flood   April 2014 - Present
Irrational Games   September 2011 - March 2014
Gazillion Entertainment : Secret Identity Studios   October 2009 - September 2011
Gazillion Entertainment : Slipgate Ironworks   May 2009 - October 2009

Skills
Video Games, Character Animation, Animation, Maya, Rigging, MMO, Character Rigging, Art, MEL, Game Design, Characters, Xbox 360, Cinematics, Python, Game Development, Perforce, Gameplay, Computer Games, Zbrush, Computer Animation, Texturing, Unreal Editor, Unreal Engine 3, 3D Studio Max, PS3, Props, UV mapping, Multiplayer

Education
Rochester Institute of Technology   2005 — 2009
BFA, Film and Animation

Jonathan Grover Jonathan Grover Greater Boston Area Details
Jonathan Grover's Irrational Games Experience May 2012 - April 2014
Job Technical Sound Designer
Industry Computer Games
Experience
Freelance Sound Designer (as JAEGSFX / Jonathan Grover)   May 2014 - Present
Irrational Games   May 2012 - April 2014
Irrational Games   January 2012 - April 2012
Irrational Games   March 2011 - December 2011
Irrational Games   July 2010 - February 2011
Irrational Games   January 2010 - July 2010

Skills
PS3, Game Development, Xbox 360, Unreal Engine 3, Video Games, Gameplay, Game Design, Unreal Editor, Computer Games, Perforce, Level Design, Sound Design, Music Production, Kismet, Sound, Music, Game Testing, Propellerheads Reason, Reaper, Sony Vegas, Kyma, Logic Pro

Education
Brandeis University   2006 — 2010

American School of Milan   2001 — 2005
High Schol Diploma, AP International Scholar with Distinction

Conservatorio Giuseppe Verdi di Milano   2001 — 2005
Concentration: Cello

Matt Boehm Matt Boehm Orange County, California Area Details
Matt Boehm's Irrational Games Experience June 2009 - April 2014
Job 3D Character Animator at Blizzard Entertainment
Industry Animation
Experience
Blizzard Entertainment  May 2014 - Present
Irrational Games   June 2009 - April 2014
Allen-Edmonds Shoe Corporation  March 2006 - June 2009
US Army  January 2001 - July 2007

Skills
Unreal Engine 3, Maya, Game Development, 3D Studio Max, Computer Animation, Animation, Character Animation, Video Games

Education
Animation Mentor   2007 — 2008
Certificate, Character Animation

Lesley University   2004 — 2008
2 years towards BFA, Illustration/Animation

Charles Dworetz Charles Dworetz San Francisco, California Details
Charles Dworetz's Irrational Games Experience September 2012 - March 2014
Job Computer Games Professional
Industry Computer Games
Experience
Hangar 13  May 2015 - Present
Hangar 13  April 2014 - May 2015
Irrational Games   September 2012 - March 2014

Skills
PS3, Game Development, Sound Design, Music Production, QA Build Engineer, Quality Assurance, Build Delivery, Build Release, Technical QA, Game Design, Creative Writing, Philosophy, Level Design, Xbox 360, PC Development, Video Games, Gameplay, Game Engines, Concert Band, Film Theory, Unreal Engine 3, Perforce, Console, Game Mechanics, Computer Games, Unreal Editor, MMO

Education
Suffolk University   2005 — 2009
BS, Philosophy

Nick Raines Nick Raines Greater Seattle Area Details
Nick Raines's Irrational Games Experience July 2010 - July 2013
Job SDE at Amazon Game Studios
Industry Computer Games
Experience
Amazon Game Studios  July 2013 - Present
Irrational Games   July 2010 - July 2013
Microsoft through Aditi Staffing   May 2009 - August 2009
Microsoft through Excell Data   June 2008 - August 2008

Skills
Gameplay, Video Games, Artificial Intelligence, C++, Unreal Engine 3, Perforce, Game Development, PS3, Unreal Editor, Xbox, Animation, Game Programming, Console, Programming, Lua, DirectX, Kynapse, Morpheme, Xbox 360, Gameplay Programming, Game Design, OpenGL, HLSL, Graphics, C#, Tortoise SVN, Unity3D

Education
Digipen Institute of Technology   2006 — 2010
Bachelors, Real-Time Interactive Simulation

Kamiakin High School

James Selen James Selen Greater Boston Area Details
James Selen's Irrational Games Experience February 2012 - Present
Job Level Designer at Irrational Games
Industry Entertainment
Experience
Irrational Games   February 2012 - Present
id Software  January 2010 - February 2012
Bionic Buddha Entertainment   March 2009 - January 2010
The Guildhall at SMU  August 2008 - December 2009
Volition Inc  2006 - 2006

Skills
Combat Design, Environmental Design, Scripting, Game Design, Level Design, System Design, C++, C#, Unreal Engine 3, Unity3D, Kismet, Perforce, Maya, Xbox 360, Game Development, Unreal Editor, Multiplayer, Video Games, Gameplay, 3D Studio Max, PS3, Lua, Environment Art

Education
Southern Methodist University   2008 — 2010
Certificate, Interactive Technology - Level Design

University of Illinois at Chicago   2003 — 2007
B.A., Philosophy, Psychology

John Abercrombie John Abercrombie Cary, North Carolina Details
John Abercrombie's Irrational Games Experience September 2008 - April 2014
Job Senior Gameplay Programmer at Epic Games
Industry Computer Games
Experience
Epic Games  May 2014 - Present
Irrational Games   September 2008 - April 2014
Irrational Games/2K Boston   September 2002 - September 2008
Irrational Games   December 1999 - September 2003

Skills
Xbox 360, PS3, Unreal Engine 3, Artificial Intelligence, Game Development, Gameplay

Education
Brandeis University   1996 — 2000

Don Norbury Don Norbury Greater Seattle Area Details
Don Norbury's Irrational Games Experience September 2008 - October 2012
Job Senior Development Lead at Microsoft
Industry Computer Software
Experience
Microsoft  October 2012 - Present
Irrational Games   September 2008 - October 2012
LucasArts  November 2006 - July 2008
Electronic Arts - Tiburon  January 2005 - November 2006

Skills
Game Development, Gameplay, PS3, Artificial Intelligence, Xbox, Unreal Engine 3, Video Games, Game Design, Kynapse, Perforce, Multiplayer, DirectX, Animation, Game Programming, Computer Games, Cross-platform..., PSP, Console, Xbox One, Game Mechanics

Education
Georgia Institute of Technology   1998 — 2003
Computer Science, Graphics and A.I.

David Grenewetzki David Grenewetzki San Francisco Bay Area Details
David Grenewetzki's Irrational Games Experience April 2004 - July 2005
Job Consultant at Pulson Inc
Industry Health, Wellness and Fitness
Experience
Pulson Inc   June 2014 - Present
AlterG  March 2011 - Present
AlterG  October 2011 - April 2012
AlterG  March 2011 - October 2011
Expresso Fitness  August 2009 - December 2009
Expresso Fitness  June 2004 - November 2009
2K Boston   July 2008 - April 2009
FIRST Robotics  September 2007 - September 2008
KRCB Public Broadcasting   January 2006 - September 2008
Irrational Games   April 2004 - July 2005

Skills
Start-ups, Business Development, Marketing Strategy, Video Games, Strategic Planning, Marketing, Strategy, Product Development, Product Marketing, Project Management, R&D, Mergers, Sales, Software Development, Management, Integration, Mobile Devices, Strategic Partnerships, New Business Development, Team Leadership, Team Building, Product Management, Product Launch, Corporate Development, Sports, Cross-functional Team..., Business Strategy, Venture Capital, Mobile Technology, Entrepreneurship, Angel Investing, Public Speaking, B2B, Mergers & Acquisitions, Executive Management, Manufacturing, Sales Management, Direct Sales, Contract Negotiation, Competitive Analysis, E-commerce, Online Marketing, P&L Management, Medical Devices, International Business, Marketing Management, Leadership, SaaS, Training, Program Management

Education
California State University-Northridge   1978 — 1980
MBA, Business

University of California at Los Angeles as a Howard Hughes Fellow   1974 — 1975
MS, Electrical Engineering

University of California, Davis   1970 — 1973
BS, Electrical Engineering

Ygnacio Valley   1966 — 1969

Jesse Kearns Jesse Kearns Greater Boston Area Details
Jesse Kearns's Irrational Games Experience May 2014 - Present
Job Marketing Development Manager at Irrational Games
Industry Computer Games
Experience
Irrational Games   May 2014 - Present
Irrational Games   April 2013 - May 2014
Irrational Games   September 2011 - April 2013
deKadt Marketing and Research inc.   February 2011 - September 2011
GE Aviation  June 2009 - December 2009
College Works Painting  May 2007 - August 2008

Skills
Market Research, Competitive Analysis, Marketing Strategy, Marketing, Analytics, Consumer Behaviour, Brand Management, Project Management, Market Analysis, Analysis, Video Games, Forecasting, Advertising Research, Budgets, Project Coordination, Youth Marketing, Data Analysis, Microsoft Excel, Millennials, Budget Management, Business Development, Office Administration

Education
D'Amore-McKim School of Business at Northeastern University   2008 — 2010
MBA, Marketing

D'Amore-McKim School of Business at Northeastern University   2008 — 2010
Graduate Certificate of Supply Chain, Supply Chain

University of New Hampshire   2004 — 2008
BA, English and Psychology

University of Cambridge   2007 — 2007

Jonny Fawcett Jonny Fawcett Greater Boston Area Details
Jonny Fawcett's Irrational Games Experience October 2011 - October 2012
Job Associate QA Lead at Turbine at Turbine
Industry Computer Games
Experience
Turbine  July 2014 - Present
Turbine  June 2013 - Present
Irrational Games   October 2011 - October 2012
Irrational Games   June 2010 - October 2011
Full Sail University  July 2009 - May 2010
Full Sail University  2008 - 2009
Obama for America  March 2008 - June 2008

Skills
Microsoft Word, Game Design, Video Games, Public Speaking, Game Development, Unreal Editor, Video Game Production, Microsoft Excel, MS Project, Writing, Visio, PowerPoint, FogBugz, Perforce, Gameplay, Computer Games, Level Design

Education
Full Sail University   2008 — 2009
Masters in Science, Game Design (production)

Washington University in St. Louis   2003 — 2007
Bachelors of Science, Political Science

Jonathan Rubinger Jonathan Rubinger Greater Boston Area Details
Jonathan Rubinger's Irrational Games Experience April 2012 - July 2013
Job Mobile Engineer at GSN (TV & Games)
Industry Information Technology and Services
Experience
GSN (TV & Games)   April 2015 - Present
Half Glass Games   September 2013 - Present
NuVu  January 2014 - February 2014
Irrational Games   April 2012 - July 2013
Harmonix Music Systems  June 2008 - February 2011

Skills
Unity3D, C#, ActionScript 3.0, VBA, JavaScript, HTML, CSS, Computer Games

Education
Brandeis University   2004 — 2008
Bachelor's Degree

Forrest Dowling Forrest Dowling Greater Boston Area Details
Forrest Dowling's Irrational Games Experience July 2010 - February 2014
Job Lead Level Designer
Industry Computer Games
Experience
Irrational Games   July 2010 - February 2014
THQ  April 2006 - July 2010

Skills
Level Design, Photoshop, Xbox 360, Video Games, PS3, Unreal Engine 3, Gameplay, Unreal Editor, Multiplayer, Game Development, Game Design, Maya, Environment Art, Game Mechanics, Perforce, Unreal 3, Computer Games, 3D Studio Max, Console, World Building, Wii, Texturing, Xbox, Animation, Game Balance

Education
Alfred University   1997 — 2001
Bachelor of Fine Arts (BFA), Fine/Studio Arts, General

Lydia Hall Lydia Hall Greater Seattle Area Details
Lydia Hall's Irrational Games Experience June 2012 - November 2012
Job Animator at Glu Mobile
Industry Animation
Experience
Glu Mobile  October 2014 - Present
Glu Mobile  January 2014 - October 2014
Turn 10 Studios  February 2013 - December 2013
TimeGate Studios  October 2011 - December 2012
Irrational Games   June 2012 - November 2012

Skills
Animation, Character Animation, Keyframe Animation, Maya, After Effects, Photoshop, Nuke, Unreal Engine 3, Illustrator, Perforce, 3D Studio Max, Motion Builder, Motion Design, Facial Animation, Illustration, Rigging, 3D, Art, Characters, Cinematics, Game Development, Unity3D, Video Games

Education
Southern Adventist University   2007 — 2011
B.S, Animation

J Goldberg J Goldberg Greater Los Angeles Area Details
J Goldberg's Irrational Games Experience March 2013 - April 2014
Job One letter is all you need... Community Management / Social Media
Industry Computer Games
Experience
Nexon Publishing North America  May 2015 - Present
Ready At Dawn Studios  May 2014 - May 2015
Irrational Games   March 2013 - April 2014
Electronic Arts  May 2012 - March 2013
Volition, Inc. / THQ   July 2008 - May 2012
Midway Games  February 2008 - May 2008
OGPlanet  October 2006 - January 2008
OGPlanet  October 2005 - September 2006

Skills
Creative Direction, Game Design, Video Games, Game Development, Xbox 360, MMO, Community Strategy, Social Media, Community Management, PS3, Community Development, Brand Strengthening, Brand Awareness, Social Games, Social Networking, Gameplay, MMORPG

Education
Drexel University   2001 — 2005
B.S., Digital Media

Ratana Huot Ratana Huot Quincy, Massachusetts Details
Ratana Huot's Irrational Games Experience December 2011 - June 2013
Job Marketing at Irrational Games
Industry Computer Games
Experience
Irrational Games   December 2011 - June 2013
Natick Public Schools  September 2008 - December 2011
Apple  July 2005 - August 2008
Bicon  2002 - 2002

Education
Northeastern University   2000 — 2005
Bachelor of Science (BS), Marketing

Matthew Krawczyk Matthew Krawczyk Greater Boston Area Details
Matthew Krawczyk's Irrational Games Experience September 2011 - January 2013
Job Web Developer at The Boston Globe
Industry Computer Software
Experience
The Boston Globe  January 2013 - Present
Irrational Games   September 2011 - January 2013
Boston.com  November 2008 - September 2011
IBM  August 2005 - November 2008
Cambridge College  May 2002 - June 2005
Amergent  June 1999 - September 2001

Skills
JSTL, JSP, Java, HTML, HTML 5, JavaScript, JavaScript Libraries, CSS, SASS, MySQL, Databases, Game Development, C#, C++, Atlassian JIRA, Video Games, Web Development, Programming

Education
North Shore Community College   1999 — 2002
AS, Computer Science

Saint Anselm College   1997 — 1999

Matt Grenewetzki Matt Grenewetzki Greater Los Angeles Area Details
Matt Grenewetzki's Irrational Games Experience June 2009 - September 2009
Job QA Analyst at Blizzard Entertainment
Industry Entertainment
Experience
Blizzard Entertainment  April 2013 - Present
Content Engine   June 2010 - June 2012
"United by Language"   January 2010 - May 2010
Irrational Games   June 2009 - September 2009
TWiT (This Week in Tech)   2005 - 2005
KCRB (Public Broadcasting), "Voice of Youth"   2005 - 2005

Skills
Video, Television, Film, Post Production, Producing, Editing, Social Media, Photography, Public Relations, Storytelling, Music, Lighting, WordPress, Film Production, Final Cut Pro, Screenwriting, Video Games, Video Production, Video Editing

Education
University of California, Los Angeles   2011 — 2011
Certificate of Completion, Professional Program in Producing

San Francisco State University   2006 — 2010
Bachelor's degree, Cinema

Marin Catholic High School   2003 — 2006

Emily Ridgway Emily Ridgway Bellevue, Washington Details
Emily Ridgway's Irrational Games Experience August 2005 - November 2007
Job Audio, Writing and Design at Valve corporation
Industry Computer Games
Experience
Valve corporation  2013 - Present
Emily Industries   October 2010 - Present
THQ Studio Australia   April 2011 - August 2011
Double Fine Productions  November 2007 - 2011
Irrational Games   August 2005 - November 2007
Pandemic Studios  June 2003 - May 2005

Skills
Voice Direction, Special Effects, Video Games, Sound Design, Unreal Editor, Game Design, Audio Implementation, PS3, Sound, Computer Games, Unity3D, Wwise, Xbox 360, Game Development, Perforce, FMOD, Xbox, Sound Effects, Console, Wii, Creative Direction, Mobile Games, Game Audio, Audio Direction, Music, Level Design, Cinematics, Gameplay, Unreal Engine 3

Education
University of the Sunshine Coast   2012 — 2016
Bachelor of Engineering (BEng)

Queensland University of Technology   2000 — 2004
B.Mus, Music and Sound for Film, TV and Multimedia

Bill Gardner Bill Gardner Greater Boston Area Details
Bill Gardner's Irrational Games Experience August 2012 - February 2014
Job Creative Director at The Deep End Games
Industry Entertainment
Experience
The Deep End Games   January 2015 - Present
Xperienced Points   September 2014 - Present
Irrational Games   August 2012 - February 2014
Irrational Games   April 2010 - August 2012
Irrational Games / 2K Boston   April 2007 - April 2010
Irrational Games   January 2006 - April 2007
Irrational Games   April 2003 - January 2006
Irrational Games   March 2004 - March 2005
Irrational Games   August 2002 - April 2004
Irrational Games   April 2002 - August 2002

Skills
Game Development, Xbox 360, Video Games, Gameplay, Game Design, PS3, Level Design, Game Mechanics, User Experience, Unreal Engine 3, Computer Games, Multiplayer, Unreal Editor, Game Theory, Wii, Photoshop, Maya, Xbox, Console, 3D, Mobile Games, Social Games, Game Logic, Cinematics, Perforce, World Building, Scripting, User Interface Design, Usability Testing, Usability, Video Editing, Ethnography, Interaction Design, Adobe Creative Suite, Marketing Strategy, Public Relations, Focus Groups, Recruitment, Competitive Analysis

Education
Bentley University   2013 — 2014
Master's Degree, Human Factors in Information Design

Emerson College   1997 — 2001
B.A., Media Arts Generalist with a concentration in Film

Raymond Corsetti Raymond Corsetti Johnston, Rhode Island Details
Raymond Corsetti's Irrational Games Experience July 2012 - February 2013
Job QA Engineer at GSN (TV & Games)
Industry Computer Games
Experience
GSN (TV & Games)   August 2014 - Present
Splintered Humanity Productions   2010 - Present
Harmonix Music Systems  October 2013 - August 2014
Irrational Games   July 2012 - February 2013
Durham School Services  June 2008 - June 2012
First Student Transportation  April 2004 - June 2008
Spikes Junkyard Dogs   February 2002 - April 2004
Dave & Buster's Providence   January 2000 - January 2001

Skills
Level Design, Encounter Design, World Design, Video Editing, Game Testing, Game Mechanics, Adobe Creative Suite, Android, Software, Development Tools, Management, MMO, Quality Assurance, Video Games, Photoshop, HTML, Console, Bugzilla, Web Design, Game Design, JavaScript, Maya, Zbrush, Xbox 360, Unreal Engine 3, Unity3D, Gameplay, Unreal Editor, Game Development, PS3, Perforce, Computer Games, Mobile Games, Testing

Education
New England Institute of Technology   1998 — 1999
Network and System Administration/Administrator

Cranston Area Career & Technical Center   1994 — 1998
Diploma with honors, Computer Science

Shelly (Njoo) Yip Shelly (Njoo) Yip Greater New York City Area Details
Shelly (Njoo) Yip's Irrational Games Experience May 2011 - July 2012
Job Software Developer at Namely
Industry Computer Software
Experience
Namely  July 2015 - Present
MissGeoMusic.com   2012 - Present
Mullen  December 2013 - May 2015
Irrational Games   May 2011 - July 2012
AdLab Boston University  September 2009 - May 2010
Boston University  January 2010 - April 2010
Boston University  May 2009 - December 2009

Skills
HTML 5, Web Development, Adobe Creative Suite, CSS3, PHP, jQuery, JavaScript, SASS, WordPress, APIs, MySQL, Git, Perforce, Front-end Design, Front-end Coding, Graphic Design, Ruby on Rails, Interactive Advertising, Video Games

Education
Boston University   2006 — 2010
BFA, Graphic Design, Advertising

Stuyvesant High School   2002 — 2006

Grant Chang Grant Chang Baltimore, Maryland Area Details
Grant Chang's Irrational Games Experience 2006 - April 2014
Job Lead Animator at Firaxis Games
Industry Animation
Experience
Firaxis Games  July 2014 - Present
Irrational Games   2006 - April 2014
Red Eye Studios   March 2004 - July 2005
DP Associates  March 2003 - March 2004

Skills
Video Games, Character Animation, Cinematics, 3D, Animation, Unreal Engine 3, Maya, Xbox 360, PS3, Computer Animation, Console Games, PSP, Traditional Animation

Education
Rochester Institute of Technology   2000 — 2006
MFA, Computer Animation

Dartmouth College   1994 — 1998
BA, Fine Art

Robert Hallwood Robert Hallwood Redmond, Washington Details
Robert Hallwood's Irrational Games Experience June 2012 - October 2012
Job Senior Level Designer at Wargaming Seattle
Industry Computer Games
Experience
Wargaming Seattle  September 2013 - Present
TimeGate Studios  October 2007 - January 2013
Irrational Games   June 2012 - October 2012
Propaganda Games  October 2006 - October 2007
DICE (EA Digital Illusions CE AB)   February 2001 - September 2006

Skills
Single Player Level..., Multi Player Level..., Level Design, World Building, Unreal Engine 3, UnrealScript, Combat Scripting, Narrative Scripting, Mission Scripting, Mission Design, Xbox 360, PS3, PC, Photoshop, Digital Photography, Team Leadership, Scripting, 3D, Texturing, Unreal 3, Character Animation, Kismet, Project Planning, Video Games

Education
Centennial College   1999 — 2000
Certificate of Completion, 3D Art and Animation

Art Institute of Pittsburgh   1980 — 1982
Associates Degree, Visual Communications

Richard Pelletier Richard Pelletier Springfield, Massachusetts Area Details
Richard Pelletier's Irrational Games Experience April 2012 - February 2013
Job Software Developer at Tsunami Tsolutions LLC.
Industry Computer Games
Experience
Tsunami Tsolutions LLC.  April 2014 - Present
Irrational Games   April 2012 - February 2013
PublicVR   February 2011 - March 2011

Skills
Programming, Unity3D, Testing, ActionScript, C#, FogBugz, Perforce, Game Development, Bug Tracking, Tortoise SVN, C++, Java, SQL, PL/SQL

Education
The New England Institute of Art   2007 — 2011
Bachelor of Science (B.S.), Interactive Media Design

Scott Duquette Scott Duquette Greater Boston Area Details
Scott Duquette's Irrational Games Experience August 2013 - May 2015
Job Senior Environment Artist at Crate Entertainment
Industry Computer Games
Experience
Crate Entertainment   July 2015 - Present
Irrational Games   August 2013 - May 2015
Irrational Games   June 2012 - July 2013
38 Studios  January 2007 - June 2012
Windward Mark Interactive   July 2005 - December 2006
Harvard Magazine  September 2003 - May 2005
Atari  June 2004 - August 2004

Skills
Autodesk Maya, Adobe Photoshop, Unreal Editor, Modeling, Concept Design, Illustration, Architecture, Texture Painting

Education
Harvard University   2001 — 2005
B.A., Visual and Environmental Studies

Joe Kowalski Joe Kowalski Brooklyn, New York Details
Joe Kowalski's Irrational Games Experience February 2004 - October 2004
Job Designer at Freelance
Industry Design
Experience
Freelance  March 2013 - Present
Double Fine Productions  December 2007 - March 2013
Harmonix Music Systems  February 2005 - November 2007
Irrational Games   February 2004 - October 2004

Skills
Graphic Design, User Interface Design, Interaction Design, Photoshop, Illustrator, After Effects, Animation, User Interface, Game Development, Game Design

Education
Massachusetts College of Art and Design   1999 — 2003
BFA, Film/Video

Elizabeth Bergeron Elizabeth Bergeron Greater Seattle Area Details
Elizabeth Bergeron's Irrational Games Experience July 2012 - October 2012
Job Embedded QA at ArenaNet LLC
Industry Computer Games
Experience
ArenaNet LLC  November 2014 - Present
Bungie  January 2013 - September 2014
Irrational Games   July 2012 - October 2012
38 Studios  September 2011 - October 2012
Project Ophelia   March 2011 - September 2011
Henley Enterprises, Inc   April 2004 - October 2008
US Navy  June 1996 - February 2003

Skills
Flash, Flash Animation, ActionScript, Unreal Engine 3, Unreal Editor, UnrealScript, SDK, User Interface Design, Perforce, Game Programming, MMO, Scripting, Game Development, Quality Assurance, Level Design, JIRA, Video Games

Education
New England Institute of Technology   2008 — 2011
Associate in Science, Game Development and Simulation Programming Technology

Defense Language Institute

Jeremy Almeida Jeremy Almeida Greater Seattle Area Details
Jeremy Almeida's Irrational Games Experience September 2012 - February 2013
Job Indie game designer/ programmer/ writer
Industry Computer Games
Experience
VMC  April 2015 - Present
Moonphase Studio   July 2013 - May 2015
Aerotek  April 2014 - March 2015
Bungie  November 2013 - April 2014
Irrational Games   September 2012 - February 2013
UpSource Inc.  April 2012 - September 2012
Staples  July 2011 - March 2012
AT&T Mobility  April 2004 - December 2008

Skills
Programming, Flash, Flash Animation, C++, Object Oriented Software, Microsoft Office, Photoshop, Game Design, Video Games, Game Development, 3D Studio Max, Game Mechanics, Computer Games, 3D Modeling

Education
New England Institute of Technology   2009 — 2012
AS, Game Design and Simulation Programming

Chris Enright Chris Enright North Attleboro, Massachusetts Details
Chris Enright's Irrational Games Experience August 2005 - August 2007
Job Website Project Manager at InsureMyTrip
Industry Insurance
Experience
InsureMyTrip  January 2015 - Present
ConnectEdu  October 2011 - January 2012
Subatomic Studios  2011 - September 2011
Harmonix Music Systems  June 2010 - February 2011
Harmonix Music Systems  September 2009 - May 2010
Harmonix Music Systems  January 2008 - September 2009
Irrational Games   August 2005 - August 2007

Skills
Quality Assurance, Xbox 360, Testing, Video Games, Gameplay, Management, Game Development

Education
Rhode Island College   2001 — 2003
Computer Science

Community College of Rhode Island   1999 — 2001
Associate, Criminal Justice

Adrian Murphy Adrian Murphy Greater Boston Area Details
Adrian Murphy's Irrational Games Experience April 2010 - April 2014
Job Senior Project Manager at Xamarin
Industry Computer Games
Experience
Xamarin  May 2014 - Present
Irrational Games   April 2010 - April 2014
Luxoflux  August 2007 - March 2010

Skills
PS3, Gameplay, Video Games, Xbox 360, Level Design, PC, 1st Party Submission, Project Management, Personnel Management, Contract Negotiation, Contract Management, Game Development, Console

Education
Art Institute of California - Los Angeles   2005 — 2007
B.S., Game Art and Design

Franklin & Marshall College   1999 — 2003
B.A., Business Adminstration and Finance

Husam Al-Ziab Husam Al-Ziab Greater Los Angeles Area Details
Husam Al-Ziab's Irrational Games Experience November 2012 - February 2013
Job Quality Assurance Engineer
Industry Computer Software
Experience
MobileAware  July 2014 - July 2015
Turbine  February 2013 - February 2014
Irrational Games   November 2012 - February 2013
Turbine  September 2011 - October 2012
Charles Co   March 2011 - February 2012
Praelium   January 2010 - May 2010
The Emergent Media Center  September 2009 - April 2010
Emergent Media Center  August 2008 - August 2009

Skills
Animation, Computer Animation, Flash Animation, Character Animation, Conceptual Art, Video Games, Flash, 3D, 3D Modeling, Art, PS3, Photoshop, Quality Assurance, Xbox 360, Gameplay

Education
Bloc   2015 — 2015
iOS Development

Champlain College   2006 — 2010
Bachelor's, Electronic Game Development: Art & Animation

Peter Calabria Peter Calabria Greater Boston Area Details
Peter Calabria's Irrational Games Experience October 1999 - August 2000
Job Art Director, Lead artist, Animator
Industry Computer Games
Experience
Metaversal Studios  February 2011 - August 2015
Creat Studio   February 2007 - August 2010
Mad Doc Software  September 2000 - January 2007
freelance  August 2000 - November 2003
Irrational Games   October 1999 - August 2000
Reality Bytes   February 1997 - October 1999
Kinetic Arts Inc.   October 1992 - November 1996

Skills
2D graphics, Animation, 3D Modeling, Digital Painting, Characters, Game Development, Mobile Games, Casual Games, Zbrush, Art, Maya, Video Games, UV mapping, Graphic Design, 3D, Texture Painting, Art Direction, 3D Studio Max, Game Art, Gameplay, Storyboarding, Flash, PS3

Education
Massachusetts College of Art and Design   1987 — 1992
BFA, Illustration

Jed Wahl Jed Wahl Providence, Rhode Island Area Details
Jed Wahl's Irrational Games Experience January 2003 - December 2006
Job Lead 3d Modeler at Greenbrier Games
Industry Computer Games
Experience
Greenbrier Games   December 2012 - Present
Harmonix Music Systems  December 2006 - December 2013
Irrational Games   January 2003 - December 2006
MIT Media Lab  1996 - 2000
The Harvard Lampoon  1995 - 1999

Skills
Xbox 360, Game Development, Gameplay, Video Games, Game Design, Wii, 3D, PS3, Environment Art, Level Design

Education
Harvard University   1995 — 1999
Bachelor's degree, Folklore and Mythology

Jorge Lacera Jorge Lacera San Francisco Bay Area Details
Jorge Lacera's Irrational Games Experience September 2012 - February 2014
Job Illustrator/Art Director
Industry Computer Games
Experience
Art Meets Play, LLC   July 2015 - Present
Studio Lacera   February 2014 - Present
Irrational Games   September 2012 - February 2014
Irrational Games   January 2008 - September 2012
Wizards of the Coast  2009 - 2011
American Greetings Properties  July 2004 - January 2008

Skills
Character Animation, Storyboarding, Conceptual Art, Concept Design, Video Games, Illustrator, Digital Painting, Zbrush, Game Design, Game Development, Computer Animation, Digital Art, UV mapping, Illustration, Traditional Animation, 3D Studio Max, Texture Painting, Digital Illustration, Character Concept, Traditional Art Skills, 2D art, Digital Sculpting, Unreal Engine 3, Concept Development, Art, Environment Art, Character Designs, Creative Direction, Game Art, Unreal Editor, Cinematics, Characters, Art Direction, Drawing, Perforce, Painting, Posters, PS3, Cartoons, Level Design, Graphics, Xbox 360, Mudbox, 3D, Comics, Gameplay, Props, Computer Games, World Building, Unreal 3

Education
Ringling College of Art and Design   2000 — 2004
Illustration, Film, Animation

Illustration Master Class   2011 — 2011

Animation Collaborative
Visual Storytelling

Christopher Fidalgo Christopher Fidalgo New Bedford, Massachusetts Details
Christopher Fidalgo's Irrational Games Experience August 2012 - February 2013
Job Quality Assurance Lead and Content Designer at The Tap Lab
Industry Writing and Editing
Experience
The Tap Lab  July 2014 - Present
The Tap Lab  June 2013 - Present
Irrational Games   August 2012 - February 2013
Georgia State University  August 2011 - May 2012
Georgia State University  January 2011 - December 2011
Georgia State University  August 2010 - December 2010

Skills
Video Games, Editing, User Experience, Photoshop, Writing, Creative Writing, Graphic Design, Critical Thinking, Writing Skills, Image Editing, Speech Writing, Resume Writing, Editorial, Copy Editing, Op-eds, Photo Editing, Film Editing, Advertising, Online Advertising, Technical Writing, Agile Methodologies, Agile Project Management, Scrum, Trello, Pivotal Tracker, JSON, SourceTree, Xcode

Education
Georgia State University   2007 — 2012
Bachelor of Arts (B.A.), Philosophy, 3.78

Jonesboro High School   2003 — 2007

Joe Fielder Joe Fielder Greater Boston Area Details
Joe Fielder's Irrational Games Experience July 2012 - April 2014
Job Design Director at OtherSide Entertainment
Industry Computer Software
Experience
OtherSide Entertainment   May 2015 - Present
Day For Night Games   May 2014 - Present
Irrational Games   July 2012 - April 2014
Radio Free Silver Lake   2005 - December 2012
Irrational Games   February 2009 - July 2012
Electronic Arts  January 2004 - December 2008
Ziff Davis Media  2003 - 2004
CNET Networks  2000 - 2003
ZDNet  1997 - 2000

Skills
Video Games, Game Design, Game Development, MMO, Creative Direction, Wii, PS3, Computer Games, Storytelling, Gameplay, Scripting, Level Design, Casual Games, Multiplayer, Xbox 360, Console, Unreal Engine 3, Mobile Games, Xbox, Unreal Editor, Video Game Production, Game Mechanics

Education
Knox College   1991 — 1993
Bachelor of Arts, English - Creative Writing

Jim Beals Jim Beals Stoughton, Massachusetts Details
Jim Beals's Irrational Games Experience July 2012 - February 2013
Job Quality Assurance Manager at Alliance Game Studio
Industry Computer Games
Experience
Alliance Game Studios   September 2015 - Present
Turbine Inc., a WB Games Company   February 2013 - July 2015
Irrational Games   July 2012 - February 2013
38 Studios  April 2011 - May 2012
Seven45 Studios  March 2010 - November 2010
Turbine  July 2009 - April 2010
Demiurge Studios  April 2009 - May 2009
Blue Fang Games  May 2008 - August 2008
Becker College Game Development Club   September 2007 - April 2008
Becker College Game Development Club   2007 - 2008

Skills
Xbox Development Kit, PS3 Development Kit, Wii Development Kit, QA Team Management, Visual Studio, PIX Performance Software, Server/File Structure, Microsoft Office, Fraps, FogBugz, Perforce, Trac, Bugzilla, JIRA, Certification Process, Scrum, Test Track Pro, BigWorld, Jenkins, Embedded Testing, QA Standup, Design Standup, Unreal Editor, Maya, 3D Studio Max, Adobe Creative Suite, Zbrush, Headus, Quality Assurance, PS3, Seapine Test Track Pro, MMO, Xbox 360, Game Development, Video Games, Game Design, Wii, Hansoft, Gameplay, Level Design, Computer Games, Embedded Systems, Console, Game Mechanics, Unity3D, World Building, Texturing, Multiplayer, Game Testing, Casual Games

Education
Becker College   2006 — 2008
Bachelor of Arts, Game Design

Mount Wachusett Community College   2004 — 2006
Associates, Computer Graphic Design

Christopher Duffey Christopher Duffey Greater Pittsburgh Area Details
Christopher Duffey's Irrational Games Experience July 2011 - December 2012
Job Cellular Technician at Verizon Wireless
Industry Telecommunications
Experience
Verizon Wireless  May 2015 - Present
United States Air Force  October 2004 - Present
Irrational Games   July 2011 - December 2012
Irrational Games   December 2009 - July 2011
Town of Burlington, MA  March 2002 - September 2004

Skills
Game Design, Quality Assurance, Game Development, Perforce, Unreal Engine 3, Kismet, Autodesk Kynapse, Computer Repair, Information Technology, Sony Vegas, Microsoft Office, Military Operations, Military Logistics, Music Theory, Scripting, Video Games, Xbox 360, PS3, Level Design

Education
Middlesex Community College   2006 — 2008
Associate of Arts and Sciences (AAS), Psychology

Community College of the Air Force   2004 — 2006
Associate's degree, Aviation/Airway Management and Operations

Tara Voelker Tara Voelker Orange County, California Area Details
Tara Voelker's Irrational Games Experience September 2011 - November 2013
Job Associate Live Producer at Turtle Rock Studios
Industry Computer Games
Experience
Turtle Rock Studios  May 2015 - Present
Game Accessibility Awareness   March 2010 - Present
Ready At Dawn Studios  January 2014 - May 2015
Irrational Games   September 2011 - November 2013
IGDA Game Accessibility SIG   November 2010 - January 2013
Firebrand  November 2010 - September 2011
The Pursuit of Happiness Foundation   January 2010 - September 2011
IADT Detroit  January 2010 - 2011
The AbleGamers Foundation   September 2009 - November 2010
THQ - Volition   March 2008 - May 2009

Skills
Interviews, Usability Testing, Video Games, Public Speaking, Quality Assurance, Xbox 360, PS3, Gameplay, Mobile Games, Customer Advocacy, Testing, Perforce, Computer Games, Maya, Social Games, Game Design, Hansoft, Game Development, Online Gaming, Game Mechanics, Multiplayer

Education
Parkland College   2009 — 2011

University of Illinois at Urbana-Champaign   2006 — 2007
None, Biochemistry

Ashlee Flagg Ashlee Flagg San Francisco, California Details
Ashlee Flagg's Irrational Games Experience February 2012 - April 2014
Job Executive Administrator at Everlane
Industry Apparel & Fashion
Experience
Everlane  July 2014 - Present
Irrational Games   February 2012 - April 2014
Efron4Sight Group LLC   May 2010 - February 2012
MKL Gallery   February 2010 - May 2010
Institute of Contemporary Art  July 2008 - December 2009
Medical Aesthetics of New England   May 2007 - August 2008

Skills
Customer Service, Visio, Project Management, Museums, Team Leadership, PowerPoint, Human Resources, Salesforce.com, Microsoft Office, Writing, Photoshop, Software Documentation

Education
Saint Michael's College   2004 — 2008
BA, Art History and Political Science

St. Michael's College   2004 — 2008
Bachelor of Arts, Political Science

Syracuse University London   2007 — 2007
Art History

Phil Speer Phil Speer San Francisco Bay Area Details
Phil Speer's Irrational Games Experience February 2009 - October 2009
Job Staff Content Designer at Cryptic Studios
Industry Computer Games
Experience
Cryptic Studios  May 2014 - Present
Turbine  October 2010 - February 2014
Turbine  May 2013 - August 2013
Irrational Games   February 2009 - October 2009
Cheyenne Mountain Entertainment  March 2008 - January 2009
Turbine  August 2005 - October 2007
Turbine  March 2005 - August 2005

Skills
Game Design, Raid Design, MMO, Level Design, Gameplay, Video Games, Dialogue, Multiplayer, Computer Games, Perforce, MMORPG, Game Development, Scripting, Console, Seapine Test Track Pro, Unreal Editor, Content Design, Online Gaming, Lighting, Xbox 360, Unreal Engine 3, World Building, UnrealScript, Game Mechanics, Chili Cooking

Education
Fitchburg State College   2001 — 2004
Bachelor of Science (B.S.) in Communication, Concentration in Film

Northeastern University   1999 — 2000
Computer Science

Vachon Pugh, M.S. Vachon Pugh, M.S. Orlando, Florida Area Details
Vachon Pugh, M.S.'s Irrational Games Experience June 2012 - July 2012
Job Development Manager at Electronic Arts
Industry Computer Games
Experience
Electronic Arts  June 2013 - July 2015
Electronic Arts  August 2012 - June 2013
Irrational Games   June 2012 - July 2012
38 Studios  August 2011 - May 2012
Full Sail University- Team Fire Breathing Kittens   February 2011 - July 2011
Full Sail University  June 2010 - July 2011
Westwood College  May 2008 - May 2010
Westwood College  October 2007 - May 2010
Jack of All Games  March 2003 - October 2004

Skills
Scripting, Gameplay Programming, Unreal Engine 3, Game Design, Game Development, Video Games, Unreal Editor, Unity3D, DirectX, Scrum, Quality Assurance, Test Automation, Computer Games, Gameplay, JIRA, Level Design, MMO, Online Gaming, PS3, Perforce, Test Cases, Wii, Xbox 360

Education
Full Sail University   2010 — 2011
Master of Science, Game Design

Westwood College Denver North   2007 — 2010
Bachelor of Science, Game Software Development

Kelsey (Kat) Berkley Kelsey (Kat) Berkley Baltimore, Maryland Area Details
Kelsey (Kat) Berkley's Irrational Games Experience April 2013 - February 2014
Job Concept Artist at Firaxis games
Industry Computer Games
Experience
Firaxis Games  April 2014 - Present
Irrational Games   April 2013 - February 2014
Impossible Studios Epic Games Maryland   June 2012 - February 2013
Big Huge Games  May 2011 - May 2012
Big Huge Games  June 2008 - November 2011

Skills
Photoshop, InDesign, Digital Painting, Video Games, Zbrush, 3D Studio Max, Painting, SketchUp, Unreal Editor, Perforce, Conceptual Art, Game Development, LinkedIn, Twitter, Facebook, Concept Design, Environment Art, Illustration, Illustrator, Digital Illustration

Education
The Maryland Institute College of Art   2007 — 2011
BFA, Illustration

Alexander Teebagy Alexander Teebagy Austin, Texas Area Details
Alexander Teebagy's Irrational Games Experience November 2013 - April 2014
Job QA Analyst at Certain Affinity
Industry Computer Games
Experience
Certain Affinity  September 2014 - Present
Irrational Games   November 2013 - April 2014
Irrational Games   January 2012 - November 2013
Westwood Public Schools  September 2011 - January 2012
Westwood Public Schools  June 2008 - August 2010
Cold Stone Creamery  April 2005 - September 2007

Skills
Perforce, Unreal Editor, Testing, Highly motivated..., Fast Learner, Visual Studio (basic..., Human Behavior, Psychology, Marketing, Social Psychology, Quality Assurance, Test Planning, Video Games

Education
McGill University   2008 — 2011
Bachelor of Commerce, Psychology

Alexis Yilmaz Alexis Yilmaz Greater Boston Area Details
Alexis Yilmaz's Irrational Games Experience August 2011 - April 2014
Job HR Specialist at Radius Health, Inc.
Industry Human Resources
Experience
Radius Health, Inc.   April 2015 - Present
Taza Chocolate  April 2014 - July 2014
Irrational Games   August 2011 - April 2014
HC Starck  2014 - 2014
Digby Morgan   March 2010 - April 2011
Queen Anne Street Medical Centre   February 2010 - February 2010
Virgin Active  October 2005 - November 2009

Skills
Recruiting, Interviews, Administrative..., Human Resources, Training, Payroll, Management, Sourcing, Employee Benefits, Personnel Management, Outlook, Customer Service, Time Management, Data Entry, New Hire Orientations, Microsoft Excel, Sales, PowerPoint, Workday, Kronos Timekeeping, Performance Management

Education
Boston University   2001 — 2005
BA, Psychology

Paramus Catholic Preparatory   1997 — 2001
High School Diploma

David N. Fox David N. Fox Rockville, Maryland Details
David N. Fox's Irrational Games Experience May 2011 - April 2014
Job Programmer at Bethesda Game Studios
Industry Computer Games
Experience
Bethesda Game Studios  May 2014 - Present
Irrational Games   May 2011 - April 2014
Edge of Reality  February 2010 - May 2011
Tilted Mill Entertainment  November 2006 - November 2007
Tyngsborough High School   August 1998 - July 2001
Malden Catholic High School  August 1997 - July 1998
Landsat, Martin Marietta Astro Space   January 1994 - January 1995
Princeton University  September 1991 - June 1992
CERN, Geneva, Switzerland   June 1990 - August 1991

Skills
Xbox 360, Perforce, PS3, Unreal Engine 3, Visual Studio, C++, C#, UnrealScript, STL, Pascal, Gameplay, Game Development, Game Programming, Console, Xbox, Computer Games, Scripting, Multiplayer, Gameplay Programming

Education
Full Sail Real World Education   2007 — 2009
B.S., Game Development

Princeton University   1991 — 1992
Physics

Rutgers University-New Brunswick   1987 — 1991
B.A., Physics

Phil Frechette Phil Frechette Greater Boston Area Details
Phil Frechette's Irrational Games Experience September 2011 - Present
Job Office Coordinator
Industry Computer Games
Experience
Irrational Games   September 2011 - Present
2K Boston   September 2006 - October 2011

Education
Massachusetts College of Liberal Arts   2001 — 2002

Katherine Baxter Katherine Baxter Greater Boston Area Details
Katherine Baxter's Irrational Games Experience May 2009 - December 2012
Job Software Engineer at Google
Industry Computer Software
Experience
Google  January 2013 - Present
Irrational Games   May 2009 - December 2012
Champlain College Emergent Media Center  October 2008 - May 2009
Tertl Studos   May 2008 - September 2008

Skills
Video Games, Flash, Unreal Engine 3, ActionScript, C++, Scaleform

Education
Champlain College   2005 — 2009
B.S., Software Engineering

Ian Pilipski Ian Pilipski Providence, Rhode Island Area Details
Ian Pilipski's Irrational Games Experience September 2012 - November 2013
Job Principal Mobile Developer at GSN Games
Industry Computer Games
Experience
GSN Games  November 2013 - Present
Irrational Games   September 2012 - November 2013
38Studios   October 2010 - May 2012
Kaos Studios (THQ)   2006 - November 2010
DOBI Medical International   November 2005 - June 2006
NeverSleep, Inc   September 1999 - December 2005
Winmar Publishing, Inc.   May 2004 - November 2005
Sheriff Sales Software & Services   September 1999 - May 2004
CobraSoft   January 1990 - September 1999

Skills
Physics, Online Advertising, Simulations, Training, Consulting, Analytical Skills, Animation, Game Development, Social Games, Video Games, Game Design, DirectX, PS3, Xbox 360, MMORPG, Unreal Engine 3, Natural Motion Morpheme, Management, Technical Leadership, Software Development, Maya, MMO, Multiplayer, C#, Scrum, Game Programming, Gameplay, Level Design, Scripting, Mobile Games, 3D, ActionScript, Computer Games

Education
New Jersey Institute of Technology   1993 — 1999
ChemE, Chemical Engineering

Seton Hall University   1990 — 1993
Chem, Chemistry

Simeon Wilkins Simeon Wilkins Mechanicsburg, Pennsylvania Details
Simeon Wilkins's Irrational Games Experience December 2011 - January 2012
Job Storyboard Artist at all over the damn place...
Industry Entertainment
Experience
all over the damn place....   March 2015 - Present
Legendary Pictures  April 2014 - October 2014
Universal Pictures  November 2013 - April 2014
Paramount Pictures  August 2013 - October 2013
Ghost House Pictures  March 2013 - August 2013
DreamWorks Animation  February 2012 - February 2013
Sony Pictures Entertainment  November 2011 - March 2012
Irrational Games   December 2011 - January 2012
Hasbro  September 2010 - September 2011

Skills
Storyboarding, Conceptual Art, Feature Films, Animation, Film, Short Films, Film Production, Concept Design, Illustration, Television, Comic Art, Traditional Animation, Digital Painting, Comics, Cartoons, Visual Storytelling, Character Designs, Computer Animation, Comic Books, Digital Illustration, Drawing, Art, Video Games, Visual Arts

Education
Penn State University   1999 — 2001
MFA, Printmaking

Kutztown University of Pennsylvania   1993 — 1997
BFA, Printmaking

Greg Vargas Greg Vargas San Francisco, California Details
Greg Vargas's Irrational Games Experience November 2012 - February 2013
Job QA Tester at 2K
Industry Computer Games
Experience
2K  November 2014 - Present
Toys For Bob  February 2014 - August 2014
MIT  August 2011 - June 2013
Irrational Games   November 2012 - February 2013
Exploratorium  June 2012 - August 2012
MIT Imagination, Computation, and Expression Lab   September 2010 - August 2011
IBM Research  June 2010 - August 2010
MIT Computer Science and Artificial Intelligence Laboratory  June 2008 - May 2010
MIT Media Lab  September 2007 - May 2008

Skills
Video Game Testing, Xbox 360, Playstation 3, Django, Human Computer..., Web Development, Computer Science, Artificial Intelligence, Social Media, LaTeX, Python, Computer Games, Media Studies, Machine Learning, Natural Language..., Java, Algorithms

Education
Massachusetts Institute of Technology   2010 — 2011
Master of Engineering (M.Eng.), Computer Science and Engineering, 5

Massachusetts Institute of Technology   2006 — 2010
Bachelor of Science (B.S.), Computer Science and Comparative Media Studies, 4.8

Fiona Cherbak Fiona Cherbak Austin, Texas Area Details
Fiona Cherbak's Irrational Games Experience June 2012 - January 2013
Job Senior Staffing Specialist at Gameloft
Industry Computer Games
Experience
Gameloft  January 2015 - Present
Rocket Recruiting   January 2007 - Present
ThemePark Studios   January 1999 - Present
Certain Affinity  February 2014 - January 2015
Boston Festival of Indie Games  March 2012 - February 2014
Interactive Selection   January 2013 - January 2014
Irrational Games   June 2012 - January 2013
Tencent Boston, Inc  July 2011 - June 2012
Portalarium  June 2011 - August 2011
Certain Affinity  November 2010 - June 2011

Skills
Business Strategy, Marketing Strategy, Marketing Communications, Public Relations, Publicity, Event Producing, Event Management, Recruiting, Video Games, Human Resources, Staff Development, Fundraising, HR Consulting, Game Development, Online Gaming, MMO, SaaS, Social Games, Animation, Social Networking, Business Development, Copywriting, Strategic Partnerships, Creative Direction

Education
Otis College of Art and Design

Dan Keating Dan Keating Las Vegas, Nevada Details
Dan Keating's Irrational Games Experience January 2012 - September 2013
Job
Industry Computer Games
Experience
Petroglyph Games  January 2015 - Present
Electronic Arts (EA)   November 2013 - December 2014
Irrational Games   January 2012 - September 2013
2k Marin  November 2009 - October 2011
2K australia   December 2008 - November 2009
irrational games   March 2001 - December 2008
Brilliant Interactive Ideas   April 1997 - December 1999
BDE  April 1997 - December 1999

Skills
Texturing, Game Development, Level Design, Unreal Engine 3, 3D Studio Max, Gameplay, Environment Art, PS3, Zbrush, 3D Modeling, Photoshop, Game Art, Animation, Computer Games, 3D, Xbox 360, Console, Game Design, Video Games, Unreal 3, Unreal Editor, UV mapping, Rigging, Lighting, Maya, Game Mechanics, Unreal Engine, Shaders, Mudbox, Perforce, Computer Animation, World Building, Modeling, Unity3D, Low Poly Modeling, Character Animation, 3D Studio, Hard Surface Modeling, Cinematics, PS4, Art, Texture Painting, Xbox

Education
Academy of Interactive Entertainment (AIE)   1997 — 1997
cert, animation

Canberra Institute of Technology   1993 — 1996
Dip, graphic design

John Mara John Mara Greater Boston Area Details
John Mara's Irrational Games Experience May 2011 - September 2011
Job Field Support Technician at BCS Call Processing Inc.
Industry Information Technology and Services
Experience
BCS CallProcessing Inc  May 2015 - Present
Whitman Hanson Regional School District  July 2014 - May 2015
EMD Serono, Inc. (Randstad)   September 2013 - July 2014
UMass Amherst  May 2010 - May 2012
Irrational Games   May 2011 - September 2011
Boston Tops   June 2008 - August 2011
UMass Amherst  September 2009 - May 2010
Trans World Entertainment  May 2006 - January 2009

Skills
Microsoft Office, PowerPoint, Microsoft Excel, Access, Microsoft Word, Outlook, Customer Service, Teamwork, Research, Leadership, Data Entry, Time Management, Public Speaking, Photoshop, Team Leadership

Education
University of Massachusetts at Amherst - Isenberg School of Management   2009 — 2012
Bachelor of Science (B.S.), Resource Economics

Anna Maria College   2008 — 2009
Business Administration

Shamil Rasizade Shamil Rasizade Santa Monica, California Details
Shamil Rasizade's Irrational Games Experience June 2010 - October 2012
Job Senior Character Animator at Crystal Dynamics
Industry Animation
Experience
Crystal Dynamics  October 2013 - Present
Naughty Dog  November 2012 - September 2013
Irrational Games   June 2010 - October 2012
Naughty Dog  June 2007 - May 2010

Skills
Cinematics, Gameplay, Character Animation, Animation, Maya, 3D Studio Max, Video Games, Computer Animation, PS3, Film, Motion Capture, Facial Animation, Traditional Animation, Autodesk MotionBuilder, Character Rigging

Education
Academy of Art University   2003 — 2007
BS, Animation

Chris Remo Chris Remo San Francisco, California Details
Chris Remo's Irrational Games Experience May 2011 - October 2011
Job Developer at Campo Santo, Composer, Writer
Industry Computer Games
Experience
Double Fine Productions  April 2012 - February 2014
Irrational Games   May 2011 - October 2011
Irrational Games   August 2010 - May 2011
Gamasutra   April 2008 - August 2010
Game Developer Research   August 2008 - July 2010
Shacknews LTD   July 2005 - February 2008
Double Fine Productions  March 2004 - May 2004

Skills
Writing, Editing, Web Design, Web Development, Community Management, Composition, Management, Video Games, Game Design, Storytelling, Journalism, Game Development

Education
University of California, Berkeley   2002 — 2006
BA

Joel Sitte Joel Sitte Norton, Massachusetts Details
Joel Sitte's Irrational Games Experience November 2011 - November 2011
Job Student at DigiPen Institute of Technology
Industry Computer Software
Experience
SpaceX  May 2015 - August 2015
Irrational Games   November 2011 - November 2011

Skills
C++, Game Development, Visual Studio, Game Design, C, Gameplay, Programming, Video Games, Microsoft Office, Level Design, 3D, Computer Science, Scrum, C#, Microsoft Excel, Photoshop, Teamwork, OpenGL, Game Programming

Education
Digipen Institute of Technology   2012 — 2016
Computer Science

Kristofel Munson Kristofel Munson Boston, Massachusetts Details
Kristofel Munson's Irrational Games Experience May 2009 - February 2014
Job Senior Programmer at CodeBeast
Industry Computer Games
Experience
CodeBeast   May 2014 - Present
Irrational Games   May 2009 - February 2014
Midway Games  April 2005 - May 2009
Zombie Studios  January 2004 - March 2005

Skills
Perforce

Education
Digipen Institute of Technology   2000 — 2004
BS, Real-Time Interactive Simulation

Coey Kuhn Coey Kuhn Columbus, Ohio Area Details
Coey Kuhn's Irrational Games Experience July 2010 - July 2010
Job Graphic Designer / Illustrator
Industry Arts and Crafts
Experience
Personal Freelance Work  May 2003 - Present
Print Syndicate // LookHuman   October 2013 - May 2015
Synergy Media Ltd.   May 2011 - April 2013
IGN Entertainment  January 2011 - February 2011
CCAD Printmaking Lab Tech.   January 2008 - December 2010
Capcom  August 2010 - August 2010
Irrational Games   July 2010 - July 2010
LAVAPUNCH   2007 - 2007
WIDE AWAKE   2006 - 2006

Skills
Illustration, Drawing, Screen Printing, Posters, Painting, Fine Art, Art, Printmaking, Illustrator, Watercolor, Layout, Storyboarding, InDesign, Vector Illustration, Digital Illustration, Sketching, Adobe Creative Suite, Concept Design, Mac, Comics, Logo Design, Books, Sculpture, Typography, Graphics, Photoshop, Hand-drawn Typography, Graphic Design

Education
Columbus College of Art & Design   2009 — 2011
BFA, Illustration

Winthrop University   2007 — 2009
BFA, Printmaking

Austin Maestre Austin Maestre Greater Seattle Area Details
Austin Maestre's Irrational Games Experience August 2012 - February 2013
Job Technical Lead
Industry Market Research
Experience
Pointmarc, A Merkle Company  June 2015 - Present
Pointmarc  August 2014 - Present
PLAOR  March 2013 - April 2014
Irrational Games   August 2012 - February 2013
Apple Retail  July 2011 - September 2012
P. F. Chang’s   January 2010 - January 2011

Skills
Perforce, OS X, iLife, Customer Service, Social Media, Game Design, JIRA, Mac, Unreal Editor, Unreal Engine 3, Fogbugz, Mac OS X, Bamboo, iWork, Windows 7, PowerPoint, iMovie, Microsoft Word, Keynote, Microsoft Office, Retail, Python, CSS, HTML 5, HTML, Game Development, Quality Assurance, Leadership

Education
Suffolk University   2008 — 2012
Bachelor of Arts (BA), European History

Northwestern Regional High school   2004 — 2008
High School Diploma

Richard Jobling Richard Jobling Greater Boston Area Details
Richard Jobling's Irrational Games Experience January 2010 - August 2012
Job Senior Software Engineer at iRacing.com
Industry Computer Games
Experience
iRacing.com  August 2012 - Present
Irrational Games   January 2010 - August 2012
2K Marin  April 2008 - December 2009
LucasArts  July 2007 - April 2008
Visual Concepts  August 2004 - June 2007
Electronic Arts  September 2002 - August 2004
Namco Bandai Games America  August 2000 - August 2002
Rockstar North  July 1997 - June 2000
Inner Workings Limited   June 1996 - August 1996

Skills
Physics, Collision Detection, Animation, Graphics, Player Mechanics, Camera Systems, Visual Effects, Multithreading, SPU, Optimizations, Havok, Unreal, PS3, Xbox 360, Perforce, Game Development, Gameplay

Education
The University of Glasgow   1993 — 1997
B. Sc. (Hons), Computer Science

Christopher Kline Christopher Kline Greater Boston Area Details
Christopher Kline's Irrational Games Experience January 2002 - July 2013
Job E.V.P. of Technology at oneZero Financial
Industry Computer Software
Experience
oneZero Financial Systems  July 2013 - Present
Irrational Games   January 2002 - July 2013
Self-employed  January 2003 - July 2003
Nearlife, Inc.   August 1999 - November 2001
Interval Research Corporation  November 1998 - January 1999
MITRE  September 1995 - August 1997

Skills
Java, Software Development, Computer Graphics, Video Games, Perforce, Xbox 360, Console, Game Development, OpenGL, C++, Project Management, Management, Unreal Engine 3, 3D, PS3, Leadership, User Interface, Gameplay, Entrepreneurship, Software Engineering, Xbox, Creative Direction, Game Programming, Computer Games, Multiplayer, Game Design, Gameplay Programming, Shaders, HLSL, DirectX, Game Engines, Game Mechanics, Unreal Editor

Education
Massachusetts Institute of Technology   1997 — 1999
M.S., Media Arts and Sciences (thesis work in Artificial Intelligence)

Cornell University   1993 — 1997
Bachelor of Science, Computer Science with focus on Animal Behavior and Computer Graphics

Jonathan Mangagil Jonathan Mangagil Fort Lauderdale, Florida Details
Jonathan Mangagil's Irrational Games Experience May 2010 - April 2014
Job Animator at Magic Leap
Industry Animation
Experience
Magic Leap, Inc.   April 2015 - Present
Take-Two Interactive Software, Inc.   March 2015 - April 2015
Darkside Game Studios  September 2014 - February 2015
Day for Night Games   July 2014 - August 2014
Irrational Games   May 2010 - April 2014
Irrational Games   August 2006 - May 2010
Stormfront Studios  June 2005 - May 2006
Rhythm and Hues  February 2005 - March 2005

Skills
Character Animation, Maya, Animation, Computer Animation, 3D Studio Max, Premiere, Photoshop, Art, Cinematics, Facial Animation, Unreal Engine 3, Video Games, Photography, Motion Capture

Education
Academy of Art University   2000 — 2004
BFA, Character Animation

California State Polytechnic University-Pomona   1999 — 2000

Jeremy Carson Jeremy Carson Greater Boston Area Details
Jeremy Carson's Irrational Games Experience September 2011 - Present
Job Lead Technical Animator at Irrational Games
Industry Computer Games
Experience
Irrational Games   September 2011 - Present
Ubisoft - Red Storm Entertainment   August 2008 - September 2011
Midway Games  December 2007 - August 2008
EA Chicago  August 2007 - December 2007
EA Los Angeles   September 2005 - July 2007
EA Los Angeles   June 2005 - August 2005

Skills
Unreal Engine 3, Character Animation, Cinematics

Education
Carnegie Mellon University   2004 — 2006
Masters, Entertainment Technology

University of Pittsburgh   1999 — 2003
BS, Information Science

Jennie Morse Jennie Morse Greater Boston Area Details
Jennie Morse's Irrational Games Experience 2012 - 2012
Job VFX Assistant Digital Producer
Industry Motion Pictures and Film
Experience
Irrational Games   2012 - 2012
Powderhouse Productions  March 2009 - June 2009
Rhythm & Hues  June 2007 - May 2008
Rhythm & Hues  October 2006 - May 2007
Rhythm & Hues Studio   June 2006 - October 2006
Rhythm and Hues  November 2005 - May 2006
Rhythm & Hues studios  January 2005 - November 2005
Rhythm and Hues Studios  August 2004 - December 2004
Rhythm and Hues Studio   April 2003 - May 2004

Skills
Visual Effects, Film, Feature Films, Post Production, Film Production, Character Animation

Education
Emerson College   1999 — 2002

Jim Bonney Jim Bonney Greater Los Angeles Area Details
Jim Bonney's Irrational Games Experience February 2008 - February 2014
Job Audio Director at BigLoudSound
Industry Computer Games
Experience
BigLoudSound   February 2014 - Present
Irrational Games   February 2008 - February 2014
Midway Games  June 2005 - February 2008
AVSICTISM Music   September 1997 - February 2008
WMS Gaming  February 2001 - May 2005
Telarc International  September 1994 - September 1997

Skills
Sound Design, Pro Tools, Sound, Audio Engineering, Sound Forge, Orchestration, Unreal Editor, Digital Performer, Recording, Composition, Wwise, Video Games, Music, Post Production, FMOD

Education
University of Southern California   1998 — 1999
professional studies, Scoring for Motion Picture and Television

Cleveland State University   1995 — 1996
graduate study in music composition

Cleveland Institute of Music   1989 — 1994
double BM, Audio Recording Technology and Classical Guitar Performance

Leo Gura Leo Gura Las Vegas, Nevada Details
Leo Gura's Irrational Games Experience February 2007 - February 2008
Job Professional Life Coach, Blogger
Industry Professional Training & Coaching
Experience
Actualized.org   2013 - Present
LPG  February 2008 - Present
Irrational Games   February 2007 - February 2008

Skills
Personal Development, Executive Coaching, Coaching, Life Coaching, Emotional Intelligence, Career Development, Public Speaking, Workshop Facilitation, Teaching, Business Coaching, Lifestyle Coaching, Motivational Speaking, Psychology, Personal Coaching

Education
IPEC Coaching   2012 — 2013
Certification, Certified Professional Coach

University of California, Irvine   2003 — 2007
Bachelor of Arts (B.A.), Philosophy

IPEC Coaching

Arun Gangadhar Gudur Rao Arun Gangadhar Gudur Rao Redmond, Washington Details
Arun Gangadhar Gudur Rao's Irrational Games Experience June 2010 - December 2012
Job Senior SDE at Microsoft
Industry Computer Games
Experience
Microsoft  October 2013 - Present
HERE, a Nokia business  January 2013 - October 2013
Irrational Games   June 2010 - December 2012
High Voltage Software  March 2007 - June 2010
NVIDIA  October 2006 - January 2007
Electronic Visualization Laboratory at Univ. of Illinois at Chicago   January 2003 - August 2006

Skills
Computer Animation, APIs, Game Development, PS3, Xbox 360, OpenGL, Perforce, Lua, DirectX, Console, Game Mechanics, Game Programming, Computer Games, Xbox, Gameplay, Level Design, C, Character Animation, PSP, Unreal Engine 3, Multiplayer, Game Engines, Animation, Unreal Editor, Scripting, Multithreading, 3D, Artificial Intelligence, Wii, Gameplay Programming, Computer Graphics, Video Games, Visual Studio, Cross-platform..., Game Design, Tortoise SVN, HLSL, UnrealScript, STL, Win32 API, Shaders, Casual Games, Mobile Games, User Interface, Unity3D, ActionScript, Social Games

Education
University of Illinois at Chicago   2003 — 2006
Masters, Computer Science

Joshua Goldstein Joshua Goldstein Rochester, New York Area Details
Joshua Goldstein's Irrational Games Experience April 2010 - April 2011
Job Marketing Professional
Industry Marketing and Advertising
Experience
Simon Graduate School of Business, University of Rochester  June 2011 - Present
Sutherland Global Services  2015 - 2015
Sutherland Global Services  2015 - 2015
Sutherland Global Services  2015 - 2015
Hillel Community Day School  2014 - 2014
Hillel Community Day School  2014 - 2014
Hillel Community Day School  2014 - 2014
StormFrog  2012 - 2013
Irrational Games   April 2010 - April 2011
Demiurge Studios  January 2010 - April 2010

Skills
Video Games, Perforce, Game Development, Xbox 360, Game Design, Software Quality..., Quality Assurance, Marketing, Marketing Strategy, Marketing Communications, Digital Marketing, Social Media Marketing, Market Research, Project Management, Google Analytics, Computer Games, Mobile Games, Casual Games, Online Gaming, Social Games, Management, PS3, Gameplay, Social Media, Research

Education
University of Rochester - William E. Simon Graduate School of Business Administration   2012 — 2015
Master of Business Administration (MBA), Marketing/ Brand Management

University of Rochester - William E. Simon Graduate School of Business Administration   2011 — 2012
Master of Science (M.S.), Marketing

Brandeis University   1999 — 2003
Bachelor of Arts (B.A.), American Studies and Near Eastern/Judaic Studies

Brighton High School

Tim Austin Tim Austin Los Angeles, California Details
Tim Austin's Irrational Games Experience January 2012 - April 2014
Job Senior Engineer at Riot Games
Industry Computer Games
Experience
Riot Games  May 2014 - Present
Irrational Games   January 2012 - April 2014
Irrational Games   January 2010 - January 2012
Codemasters  November 2008 - December 2009
Swordfish Studios   July 2007 - November 2008
Swordfish Studios   February 1997 - July 2007
Arc Developments   May 1995 - January 1997

Skills
Game Design, Gameplay, Unreal Engine 3, Artificial Intelligence, C++, User Interface, Xbox 360, Console, PS3, Video Game Development, Game Development, Game Mechanics, Video Games, Unreal, Perforce, Unreal 3, Computer Games, Multiplayer, Game Programming, Game Balance, Video Game Design, Gameplay Programming, Gameplay Systems, Xbox

Education
University of Birmingham   1990 — 1994
BSc, Software Engineering

Amanda Jeffrey Amanda Jeffrey Los Angeles, California Details
Amanda Jeffrey's Irrational Games Experience January 2010 - April 2014
Job Senior Level Designer at Riot Games
Industry Computer Games
Experience
Riot Games  May 2014 - Present
Irrational Games   January 2010 - April 2014
Codemasters  November 2008 - December 2009
Swordfish Studios   April 2003 - November 2008
Travellers Tales Oxford   2001 - April 2003
E.B. Games/Game   1996 - 2001

Skills
Level Design, Game Design, Gameplay, Video Games, Unreal Engine 3, Game Mechanics, PS3, Xbox 360, Console, Xbox, Kismet, Lua, Computer Games, Maya, Scripting, Unreal Editor, 3D Printing, Companion Characters, Writing, Blueprint, Unreal Engine 4

Education
TEESSIDE UNIVERSITY   2001 — 2002
N/A, Computer Game Design

The University of Edinburgh   1997 — 1999
N/A, Artificial Intelligence and Psychology

Ryan Oddey Ryan Oddey Queensbury, New York Details
Ryan Oddey's Irrational Games Experience June 2007 - April 2010
Job Good Guy
Industry Writing and Editing
Experience
First Presbyterian Church Of Hudson Falls   June 2015 - Present
ASquadTv   May 2015 - Present
We Care Organic Medicine LLC   January 2013 - April 2015
Self-Employed  October 2010 - April 2011
VonChurch  April 2010 - October 2010
Irrational Games   June 2007 - April 2010
Irrational Games   July 2006 - June 2007
USA Holdings INC   November 2005 - June 2006

Skills
Management, Video Games, Human Resources, Research, Marketing, Public Relations, Creative Direction, Recruiting, Business Development, Facebook, Team Building, Social Networking, Game Development, Interviews, Xbox 360, Leadership, Consulting, Entertainment, Game Design, Networking, Computer Games, Video, Gameplay, Social Media, Quality Assurance, Digital Media, Writing, Communication, Editing, Microsoft Office, Entrepreneurship, Strategy, Project Management

Education
Harvard University   2003 — 2006
Liberal Arts and Sciences, General Studies and Humanities

Colin Branch Colin Branch Washington D.C. Metro Area Details
Colin Branch's Irrational Games Experience September 2011 - July 2012
Job Senior Software Engineer at Autodesk
Industry Computer Software
Experience
Autodesk  April 2014 - Present
Exa Corporation  September 2012 - April 2014
Irrational Games   September 2011 - July 2012
MAK Technologies  September 2004 - September 2011

Skills
C++, Software Engineering, Distributed Systems, Project Architecture, OpenGL, Computer Graphics, C#, Java, C, XML, JavaScript, Software Development, Linux, SQL, Qt, Visual C++, CMake, Visual Studio, Subversion, User Interface, Programming, Software Design, Windows, HTML, Software Project..., Perforce, Integration, Simulation, PS3, Game Development, HLA, DIS, Game Programming, DirectX, PHP, HLSL, Unix, Scripting, Matlab, Win32, Object Oriented Design, Refactoring, Code Review, Coding Standards, Multithreading, Gcc/g++, C/C++ STL, Generic Programming, Xbox 360, Toolkits

Education
Stetson University   2000 — 2004
BS, Computer Science

James Krut James Krut Baltimore, Maryland Area Details
James Krut's Irrational Games Experience May 2013 - April 2014
Job Tools Engineer at Retro Studios
Industry Computer Games
Experience
Retro Studios  April 2014 - Present
Irrational Games   May 2013 - April 2014
Zynga  June 2012 - February 2013
Big Huge Games  April 2011 - May 2012
THQ (Big Huge Games)   October 2008 - April 2011
Big Huge Games  December 2007 - October 2008

Education
Full Sail University   2005 — 2007

François Roughol François Roughol Greater Seattle Area Details
François Roughol's Irrational Games Experience September 2011 - September 2013
Job Senior Mission Designer at Sucker Punch Productions
Industry Computer Games
Experience
Sucker Punch Productions  January 2015 - Present
Half Glass Games   January 2014 - Present
Lighthaus Inc.   September 2014 - March 2015
Rubika   October 2014 - October 2014
Irrational Games   September 2011 - September 2013
Crytek  March 2010 - April 2011
Ubisoft Montreal  January 2009 - March 2010
Ubisoft Porto Alegre   November 2009 - December 2009
Ubisoft Montreal  October 2007 - December 2008
Ubisoft Annecy   November 2006 - September 2007

Skills
Level Design, Software Project..., Game Design, Source Engine, CryEngine 3, Anvil Engine, Online Community..., Online Marketing, Game Development, Game Engines..., Gameplay, Scripting, Unreal Engine 3, Team Leadership, FPS, Xbox 360, PS3, Unreal Editor, Recruiting, Console, CryEngine, Game Engines, Unreal 3, 3D Studio Max, Community Management

Education
Groupe Ecole supérieure de Commerce de Dijon-Bourgogne   2000 — 2004
Bachelors Degree, International trade, marketing and communication

Franco-British Chamber of Commerce and Industry   2002 — 2002
Certificate, English for Business Communication

Housatonic Valley Regional High School   1998 — 1999

Colin Knueppel Colin Knueppel Madison, Wisconsin Area Details
Colin Knueppel's Irrational Games Experience January 2012 - Present
Job Animator at Big Rooster LLC
Industry Computer Games
Experience
Irrational Games   January 2012 - Present
Unknown Worlds Entertainment  August 2008 - Present
Madison Area Technical College  January 2010 - December 2011
Big Rooster LLC   August 2007 - November 2008
Bioware  September 2005 - August 2007

Skills
Character Animation, Maya, Animation, Rigging, Autodesk MotionBuilder, Character Rigging, Unreal Engine 3, Computer Animation, 3D Studio Max, Cinematics, Motion Capture, Game Development, MEL, Texturing, UV mapping, Low Poly Modeling, Gameplay, Video Games, Game Design, Zbrush, Xbox 360

Education
Madison Area Technical College   2009 — 2009
Life Drawing

Sheridan College   2004 — 2005

Claire Hummel Claire Hummel Greater Seattle Area Details
Claire Hummel's Irrational Games Experience June 2012 - September 2012
Job Mother of Dragons at HBO
Industry Entertainment
Experience
HBO Digital Products   April 2014 - Present
Microsoft Studios  September 2012 - March 2014
DigiPen Institute of Technology  January 2013 - May 2013
Irrational Games   June 2012 - September 2012
Microsoft Studios  August 2008 - September 2012
Turbine, Inc.   January 2007 - July 2008
The Story Hat   February 2008 - June 2008
Neopets, Inc.   June 2001 - August 2007

Skills
Flash, Photoshop, Concept Art, Character Design, Visual Development, Concept Design, Illustration, Art Direction, Digital Illustration, Art, Visual Arts

Education
Rhode Island School of Design   2004 — 2008
BFA, Illustration

Robb Waters Robb Waters United States Details
Robb Waters's Irrational Games Experience May 2000 - February 2014
Job senior character concept artist
Industry Computer Games
Experience
Irrational Games   May 2000 - February 2014
Looking Glass Technologies   August 1993 - November 1998

Skills
Sketching, Sculpture, Characters, Video Games, Illustration, Conceptual Art, Iconography, Logo Design, Posters, Photoshop, Storyboarding, Art Direction, Digital Painting

Education
kendall college of art and design   1990 — 1993
BFA, Illustration

Central Michigan University   1989 — 1990
art

Eastern Michigan University   1988 — 1989
art

Nicholas Troy Nicholas Troy Greater Boston Area Details
Nicholas Troy's Irrational Games Experience August 2013 - March 2014
Job QA Tester
Industry Entertainment
Experience
Irrational Games   August 2013 - March 2014
Irrational Games   September 2012 - February 2013
Benson-Henry Institute   September 2005 - September 2011

Skills
Microsoft Office, PS3, Game Testing, Video Games, Console, Multiplayer, QA Testing, IT Hardware Support, HTML, Gameplay, JavaScript, Wii, Xbox 360, Quality Assurance

Education
Bowdoin College   2000 — 2004
Bachelor's degree, Computer Science

Robert Tzong Robert Tzong Greater Philadelphia Area Details
Robert Tzong's Irrational Games Experience June 2009 - August 2013
Job Senior Quality Assurance Manager at Tilting Point
Industry Computer Games
Experience
Tilting Point  June 2014 - Present
Irrational Games   June 2009 - August 2013
Electronic Arts Los Angeles  September 2005 - May 2009
2K Games  August 2005 - September 2005

Skills
PS3, Xbox 360, Game Development, Video Games, Console, Perforce, Gameplay, Computer Games, Quality Assurance, Multiplayer, Unreal Engine 3, Xbox, Team Management, Project Planning, Level Design, Test Planning, Wii, Game Mechanics, Project Management, JIRA, Casual Games, DevTrack, Seapine Test Track Pro, Bug Tracking, Game Testing, Metrics, Metrics Reporting, Java, C++, Python, Unity3D, Test Management, Management

Education
Brown University   2001 — 2005
Bachelor's, Computer Science

Brian McNett Brian McNett Providence, Rhode Island Area Details
Brian McNett's Irrational Games Experience June 2012 - Present
Job Level Artist at Irrational Games
Industry Computer Games
Experience
Irrational Games   June 2012 - Present
38 Studios  July 2011 - May 2012
L3 - MPRI  June 2006 - July 2011
Avalanche Software  June 2010 - June 2011

Skills
Unreal Engine 3, Environment Art, Zbrush, Texturing, Game Development, Xbox 360, PS3, UV mapping, World Building, Unreal Editor, Perforce, Level Design, 3D Studio Max, Computer Games, Texture Painting, Art, Low Poly Modeling, Digital Sculpting, Photoshop, Shaders, Game Art, Video Games, Unity3D, Maya, Gameplay, Modeling, 3D Modeling, 3D

Education
Salt Lake Community College
Associate of Arts and Sciences (A.A.S.), Visual art and design

John Dombrow John Dombrow San Rafael, California Details
John Dombrow's Irrational Games Experience August 2013 - March 2014
Job Senior Writer at Bioware
Industry Computer Games
Experience
Bioware  April 2015 - Present
Telltale Games  June 2014 - April 2015
Irrational Games   August 2013 - March 2014
Bioware  November 2009 - July 2013
Petroglyph Games  March 2007 - November 2009
The Hills Run Red (Dark Castle Entertainment/Warner Bros.)   2009 - 2009
The Sixth Extinction (New Regency/20th Century Fox)   January 2007 - December 2007
Control Factor (Sci Fi Channel/Universal)   2003 - 2003

Skills
Film, Video Games, Game Design, Writing, Game Development, Screenwriting, Storytelling, Film Production, Narrative Design, Computer Games, Screenwriter, Narrative

Education
Loyola Marymount University
BFA

Matthew Helbig Matthew Helbig Seattle, Washington Details
Matthew Helbig's Irrational Games Experience May 2009 - August 2013
Job Engineering all the games
Industry Computer Games
Experience
Microsoft - 343 Industries  September 2013 - Present
Irrational Games   May 2009 - August 2013
Big Huge Games  May 2008 - April 2009
DigiPen Institute of Technology  September 2006 - April 2008
DigiPen Institute of Technology  September 2004 - April 2008

Skills
C++, Programming, C, Game Development, Visual Studio, Perforce, Game Programming, Gameplay, Xbox 360, DirectX, PS3, Game Design, Gameplay Programming, Unreal Engine 3, Lua, Level Design, Unreal Editor, Video Games, Game Mechanics, Wii, Computer Games

Education
Digipen Institute of Technology   2004 — 2008
BS, Real Time Interactive Simulation

Digipen Institute of Technology   2004 — 2008
Bachelor's degree, Computer Programming

Joseph Canadas Joseph Canadas Greater Boston Area Details
Joseph Canadas's Irrational Games Experience January 2007 - August 2007
Job Software Engineer at MITRE
Industry Computer Software
Experience
MITRE  August 2007 - Present
Irrational Games   January 2007 - August 2007
The MathWorks  January 2004 - June 2005

Education
Northeastern University   2001 — 2006

Spencer Luebbert Spencer Luebbert Chicago, Illinois Details
Spencer Luebbert's Irrational Games Experience October 2010 - April 2014
Job Technical Artist at Wargaming Chicago/Baltimore
Industry Entertainment
Experience
Wargaming.net  April 2014 - Present
Irrational Games   October 2010 - April 2014
Day 1 Studios  February 2008 - October 2010

Education
Illinois Institute of Art   2006 — 2008
Game Art and Design

Drake University   2002 — 2006
BA, Graphic Design

Todd Raffray Todd Raffray Austin, Texas Area Details
Todd Raffray's Irrational Games Experience October 2012 - November 2013
Job Quality Assurance at Cloud Imperium Games
Industry Computer Games
Experience
Cloud Imperium Games  January 2015 - Present
Affirma Consulting  December 2013 - June 2014
Irrational Games   October 2012 - November 2013
Spacetime Studios  October 2011 - January 2012
Certain Affinity  September 2010 - March 2011
Bioware  March 2009 - August 2010
Pixel Mine   May 2007 - May 2008
Super Happy Fun Fun  May 2006 - May 2007
Inevitable Entertainment/Midway Studios Austin   May 2002 - May 2005
Digital Anvil  May 2001 - May 2002

Skills
Multiplayer, Game Development, Xbox 360, Quality Assurance, Game Design, Level Design, Computer Games, MMO, Console, Game Mechanics, Video Games, Gameplay, DevTrack, MMORPG, Perforce, PS3, Social Games, JIRA, Microsoft Office, Unreal Editor, Xbox, Unreal Engine 3, Casual Games, Seapine Test Track Pro, Management, Microsoft Excel, Console Games, PC Games, Certifications, Level Editors, Level Building, Test Planning, Risk Assessment, Team Building, Leadership, Xbox One, Source Depot, Product Studio, Hansoft, CryEngine, JavaScript, Competitive Analysis, Agile Testing

Education
Full Sail University   2011 — 2013
Bachelor of Science (BS), Game Design

Texas State University   1994 — 1995
Computer Science

Eric Brosius Eric Brosius Greater Boston Area Details
Eric Brosius's Irrational Games Experience 2000 - 2005
Job Audio Director at Harmonix Music Systems
Industry Entertainment
Experience
Harmonix Music Systems  2005 - Present
Irrational Games   2000 - 2005
Looking Glass Studios  1993 - 2000

Education
Berklee College of Music   1980 — 1983
BA, Music Composition

Jason Shafiee Jason Shafiee Greater Boston Area Details
Jason Shafiee's Irrational Games Experience September 2015 - Present
Job Brand and Community Manager at Irrational Games
Industry Marketing and Advertising
Experience
Irrational Games   September 2015 - Present
Defense Mobile Corporation  January 2015 - July 2015
Nestlé Waters North America  June 2014 - August 2014
Sacred Heart University  September 2013 - June 2014
Verizon Wireless  June 2011 - August 2013
Verizon Wireless  June 2009 - June 2011
Flytrap Technologies  June 2008 - June 2009

Skills
Salesforce.com, Account Management, CRM, Solution Selling, Sales, Customer Service, SaaS, Project Management, Management, Microsoft Office, Sales Process, Sales Operations, Team Leadership, Access, Enterprise Software

Education
Sacred Heart University   2013 — 2014
Master of Business Administration (MBA), Marketing, 3.8

Eastern Connecticut State University   2004 — 2008
Bachelors, Business Information Systems

Daniel Amato Daniel Amato Iowa City, Iowa Details
Daniel Amato's Irrational Games Experience December 2012 - November 2013
Job Tools and Automation Engineer at oneZero Financial Systems
Industry Computer Software
Experience
oneZero Financial Systems  February 2014 - Present
Irrational Games   December 2012 - November 2013
Irrational Games   March 2010 - December 2012
Budcat Creations  2007 - 2009

Skills
Xbox 360, PS3, Game Engines, Perforce, Gameplay, Lua, Unreal Engine 3, Game Development, Wii, Unity3D, Unreal Editor, Game Design, Video Games, Gameplay Programming, Console, Game Programming

Education
Swarthmore College   2003 — 2007
BA, Computer Science

Daniel Beaulieu Daniel Beaulieu Attleboro, Massachusetts Details
Daniel Beaulieu's Irrational Games Experience August 2012 - February 2013
Job Quality Assurance Engineer at MobileAware
Industry Computer Games
Experience
MobileAware  September 2013 - March 2015
Irrational Games   August 2012 - February 2013
Be Epic, Inc.   September 2008 - September 2012
38 Studios  January 2012 - May 2012
Turbine  July 2008 - December 2011
United States Security Associates  June 2007 - July 2008

Skills
Microsoft Office, Seapine Test Track Pro, Perforce, Creative Writing, Writing, Technical Writing, Communication, Teamwork, JIRA, Unreal Editor, Testrails, Scrum, Agile Testing, Test Planning, Team Management, Training, Windows, Mac OS, Sound Design, Bugzilla, Version One, Big World, Self Directed, Video Games, Acting, Event Planning, Hansoft, Visual Basic, C++, Xbox 360, Level Design, MMO, Game Mechanics, Game Development, Computer Games, PS3, Scripting, Wii, Game Balance, MMORPG, Gameplay, Unreal Engine 3, Quality Assurance, Game Design, Multiplayer, DevTrack, Content Design, Game Testing, Video Game Production, Bug Tracking

Education
Bristol Community College   2004 — 2007
AS, Game Design

Darren Lafreniere Darren Lafreniere Hartford, Connecticut Area Details
Darren Lafreniere's Irrational Games Experience March 2010 - September 2011
Job Freelance Software Developer
Industry Computer Games
Experience
Freelance Software Developer  September 2011 - Present
Irrational Games   March 2010 - September 2011
Freelance Software Developer  September 2008 - March 2010
Irrational Games   December 2002 - September 2008
Buzzpad, Inc.   2000 - 2002
Looking Glass Studios  1998 - 2000

Skills
Unreal Engine 3, OpenGL

Education
University of Hartford
Computer Science

Sara Verrilli Sara Verrilli Arlington, Massachusetts Details
Sara Verrilli's Irrational Games Experience April 2002 - November 2004
Job Development Director at MIT Game Lab
Industry Computer Games
Experience
MIT Game Lab  May 2008 - Present
Singapore-MIT GAMBIT Game Lab  2008 - 2012
Irrational Games   April 2002 - November 2004
Looking Glass Technologies   1994 - 2000

Skills
Game Design, Game Development, Video Games, Perforce, Mobile Games, Editing, Python, ActionScript, User Experience, User Interface Design

Education
UCSC
Bachelor of Science (BS), Chemistry

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