Kronos Digital Entertainment

Industry: Computer game developer

Description

Kronos Digital Entertainment was an American computer animation and video game developer founded by Stan Liu in 1992. They first began to develop original properties, beginning with their visually appealing early 3D fighting games, Criticom, Dark Rift and Cardinal Syn. Headquarters: Pasadena, CA Founded: 1992 Ceased operations: 2002 Parent organization: Eidos Interactive

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Kronos Digital Entertainment Employees

Employee
Years
Job
Industry
Sandy Abe Sandy Abe Greater Los Angeles Area Details
Sandy Abe's Kronos Digital Entertainment Experience February 1996 - November 2003
Job
Industry Computer Software
Experience
Maker Studios Inc  Director, DevelopmentDisney Interactive StudiosOctober 2013 - March 2015
Disney Interactive Studios  June 2005 - October 2013
Sony Computer Entertainment of America  May 2004 - June 2005
Kronos Digital Entertainment   February 1996 - November 2003
Uyemura International   1989 - 1995
Deloitte  1987 - 1989

Skills
Quality Assurance, Television, Agile Project Management, Agile Methodologies, Digital Marketing, Creative Direction, Web Project Management, Wii, Strategic Planning, Interactive..., 3D, Blogging, Animation, Game Development, Product Management, Xbox, Video Games, Content Strategy, Management, Budgets, Monetization, Mobile Games, Project Management, Product Development, User Interface, Game Design, Cross-functional Team..., Strategic Partnerships, Team Management, Xbox 360, Computer Games, Team Leadership, Gameplay, Leadership, Mobile Applications, Game Mechanics, Cross-platform..., Video Game Production, Team Building, Console, MMO, Social Games, Casual Games

Education
UCLA
Bachelor's degree, Economics

Dan Candela Dan Candela Greater Los Angeles Area Details
Dan Candela's Kronos Digital Entertainment Experience September 1995 - April 1998
Job Engineering Management and Product Development Executive
Industry Computer Software
Experience
Walt Disney Animation Studios  June 2008 - February 2015
Disney Accelerator   July 2014 - October 2014
Apple, Inc.   January 2002 - June 2008
Nothing Real, LLC   April 1998 - January 2002
Kronos Digital Entertainment   September 1995 - April 1998
Sony Pictures Imageworks  March 1993 - September 1995

Skills
Software Development, Software Engineering, Agile Project Management, Scrum, Product Development, Computer Graphics, Technology Management, Agile Methodologies, Cross-functional Team..., Open Source Software, Software Licensing, iOS development, iPhone, Product Management, Objective-C, OS X, Mobile Devices, Mobile Applications, Programming, Video Games, Visual Effects, User Interface Design, Python, IP management, Technology Strategy, Vendor Management, Strategic Partnerships, Program Management, Strategic Planning, Quality Assurance, Interaction Design, Start-ups, Strategy, Animation, SDLC, User Experience, Digital Media, User Interface, Software Design, Integration, OpenGL, Scalability, System Architecture, Game Development, Technical Leadership, Distributed Systems, SaaS, Web Applications, Cloud Computing, REST

Education
University of California, Los Angeles - The Anderson School of Management
MBA

Carnegie Mellon University
BSME, Mechanical Engineering

Ann Pickard Ann Pickard Redondo Beach, California Details
Ann Pickard's Kronos Digital Entertainment Experience 1997 - 1998
Job at Ann Pickard Illustration
Industry Arts and Crafts
Experience
Designers Art of California   2013 - Present
Ann Pickard Illustration   March 1991 - Present
Whyville.net   March 1999 - March 2011
Arizona Wildlife Views   2002 - 2006
Kronos Digital Entertainment   1997 - 1998
Knowledge Adventure  1993 - 1995
Sega Entertainment USA, Inc.   1991 - 1993

Skills
Illustration, Art Direction, Graphic Design, Creative Direction, Illustrator, Concept Design, Animation, Character Animation, Web Design, Image Manipulation, Logo Design, Photography, Graphics, Art, Painting, Digital Illustration, Interaction Design, Sketching, Concept Development, Visual Communication

Education
Art Center College of Design   1989 — 1991
Illustration

Jose Aello Jr Jose Aello Jr San Francisco Bay Area Details
Jose Aello Jr's Kronos Digital Entertainment Experience July 1999 - November 1999
Job Environment Artist Seeking New Opportunities
Industry Entertainment
Experience
Linden Lab  October 2014 - May 2015
ZeniMax Online Studios  March 2011 - September 2014
Carbine Studios  August 2006 - October 2010
Blizzard Entertainment  January 2000 - July 2006
Kronos Digital Entertainment   July 1999 - November 1999
Oddworld Inhabitants  November 1997 - July 1999

Skills
Lighting, UV mapping, 3D, Texturing, Environment Art, Video Games, Game Development, Texture Painting, 3D Studio Max, 3D Modeling, Hard Surface Modeling, Modeling, Concept Design, UV Mapping, Computer Games, Game Design, MMO

Education
Art Center College of Design   1990 — 1991
Transportation Design

Joe Lampone Joe Lampone Greater Philadelphia Area Details
Joe Lampone's Kronos Digital Entertainment Experience September 1995 - March 2001
Job Freelance 3D Animator/Comic Book Colorist/Educator
Industry Animation
Experience
Razberry Productions   September 2002 - Present
Deptford Township Board of Education   September 2002 - Present
Art Institute of Philadelphia  2001 - 2002
Kronos Digital Entertainment   September 1995 - March 2001
UArts   September 1991 - May 1995

Skills
Digital Painting, Comic Book Rendering, Animation, Rendering, Traditional Animation, Character Animation, Texturing, Maya, Video Games, Cinematics, Computer Graphics, Lighting

Education
University of The Arts   1991 — 1995
BFA Animation, Animation

DTHS

Louis Flores Louis Flores Pasadena, California Details
Louis Flores's Kronos Digital Entertainment Experience 1995 - 1998
Job Senior Visual Effects Lead at DreamWorks Animation
Industry Entertainment
Experience
DreamWorks Animation  July 2002 - Present
Walt Disney Animation Studios  2001 - 2003
Dream Quest Images  1998 - 2001
Art Center College of Design  May 1998 - September 1998
Kronos Digital Entertainment   1995 - 1998

Skills
Houdini, Maya Dynamics, Nuke, Shake, Lighting, Visual Development, Visual Effects, Rigging, Modeling, Cinematics, Compositing

Education
Art Center College of Design   1992 — 1996
BA, Illustration

Rachel Wong Coleman Rachel Wong Coleman Greater Los Angeles Area Details
Rachel Wong Coleman's Kronos Digital Entertainment Experience 1995 - 1997
Job Senior Web Designer / Producer
Industry Design
Experience
FIDM  2011 - Present
Kronos Digital Entertainment   1995 - 1997
Sega  1991 - 1995

Skills
Illustration, Adobe Creative Suite, Graphic Design, Art Direction, Concept Development, Logo Design, Mac, Visual Communication, Illustrator, Web Design, Creative Direction, Photoshop, Concept Design, Typography, Storyboarding, Graphics, Interaction Design

Education
ArtCenter College of Design   1989 — 1991
BFA, Illustration

ArtCenter College of Design

Nicco Wargon Nicco Wargon Los Angeles, California Details
Nicco Wargon's Kronos Digital Entertainment Experience October 1996 - October 1997
Job Flash / Unity Game Developer / Chroma Key Technician
Industry Computer Games
Experience
Self Employed  December 2007 - Present
various eikaiwa   February 2005 - June 2012
various (inc Vivendi/Universal and Countrywide Home Loans)   July 2000 - October 2004
New World Computing  February 1999 - February 2000
Kronos Digital Entertainment   October 1996 - October 1997
Virtual Image Productions   December 1992 - October 1996

Skills
Flash, Game Development, Databases, Web Development, Video, MMO, Testing, MySQL, Software Development, Film Production, C#, Wordpress, Programming, ActionScript, Video Games, Scrum

Education
UCLA   1998 — 1999
Professional Designation, Database Management Systems

Humboldt State University   1988 — 1992
BA, Journalism

Hyun Cho Hyun Cho San Francisco Bay Area Details
Hyun Cho's Kronos Digital Entertainment Experience August 2002 - September 2003
Job Lead iOS Developer
Industry Information Technology and Services
Experience
BCG Digital Ventures  June 2015 - Present
OneFold   October 2013 - May 2015
Warner Bros. Entertainment Group of Companies  February 2013 - September 2013
Beachbody  August 2012 - February 2013
Warner Bros. Entertainment Group of Companies  September 2011 - July 2012
BellyBest Inc   September 2010 - September 2011
Electronic Arts  October 2005 - April 2010
Activision - Infinity Ward   February 2004 - October 2005
Kronos Digital Entertainment   August 2002 - September 2003
I/O Software Inc   August 2000 - August 2002

Skills
Video Games, Mobile Applications, Gameplay, iOS, iOS development, User Interface, Android, Game Development, MongoDB, Scripting, Mobile Devices, Web Services, Objective-C, Swift, Start-ups, Project Management, iPhone, Xcode

Education
University of California, Berkeley   1996 — 2000
B.S, Electrical Engineering & Computer Sciences

Ted Warnock Ted Warnock Greater Seattle Area Details
Ted Warnock's Kronos Digital Entertainment Experience 1995 - 2000
Job Animation Lead at Hidden Path Entertainment
Industry Animation
Experience
Hidden Path Entertainment  September 2015 - Present
Ted Warnock (Sole Proprietor)   2009 - Present
Camouflaj game studio  May 2014 - September 2015
Zombie Studios  September 2012 - April 2014
Disney Interactive Media Group  April 2012 - September 2012
Flying Lab Software  May 2010 - April 2012
Sega Studios San Francisco  February 2009 - May 2010
WB / Monolith Productions   June 2004 - December 2008
Atari / Legend Entertainment   June 2000 - February 2004
Kronos Digital Entertainment   1995 - 2000

Skills
3D Studio Max, Maya, Perforce, Character Animation, 3D animation, Video Games, Havok, Animation, Concept Development, Concept Design, Game Development, Animation Design, Animation Director, Computer Animation, UV mapping, Xbox 360, PS3, Texturing, Cinematics, Zbrush, Game Design, Animation Direction, Gameplay, Unreal Editor, Motion Capture, Premiere, Traditional Animation, Leadership, Flash, Computer Graphics, MMO, Flash Animation, Creature Animation, Illustrator

Education
American Animation Institute

California Institute of the Arts

Columbus College of Art and Design
BFA

Digipen Institute of Technology

Kevin Mack Kevin Mack Greater Los Angeles Area Details
Kevin Mack's Kronos Digital Entertainment Experience February 2002 - March 2003
Job Game Director at WhiteMoon Dreams Inc.
Industry Computer Games
Experience
WhiteMoon Dreams Inc.  July 2007 - Present
Electronic Arts  March 2003 - July 2007
Kronos Digital Entertainment   February 2002 - March 2003
Creative Capers Entertainment  November 2000 - February 2002
Self-employed  July 2000 - March 2001
Razorfish  March 1999 - November 2000
Disney Interactive  July 1996 - April 1998
Self-employed  February 1994 - June 1996
Tiger Information Systems  1994 - 1996
Self-employed  June 1993 - July 1994

Skills
Unreal Engine 3, Maya, C++, Gameplay, Creative Direction, Creative Writing, Artificial Intelligence, Business Management, Game Design, Game Development, Unity3D, Video Games, Level Design, Management, Concept Design, Unreal Engine 4, Animation, 3D, Character Animation, Console, MMO, Xbox 360, Computer Games, PS3, Scripting, Mobile Games, 3D Studio Max, Perforce, Game Mechanics

Education
American Film Institute   1998 — 2000
MFA, Film Directing

New York University   1991 — 1993
BFA, Film Production

University of Connecticut   1989 — 1991
Transferred, English Literature, Theater Directing

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