LucasArts Entertainment

Industry: Video game company

Description

LucasArts Entertainment Company, LLC is an American video game publisher and licensor. Until 2013, it was also a video game developer. LucasArts is best known for its graphic adventure games, as well as games based on the Star Wars and Indiana Jones franchises. Its headquarters are in San Francisco, California. Headquarters: San Francisco, CA Founder: George Lucas Founded: May 1, 1982, San Francisco, CA Ceased operations: April 3, 2013 Parent organizations: Lucasfilm, The Walt Disney Company

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LucasArts Entertainment Employees

Employee
Years
Job
Industry
Noah Falstein Noah Falstein United States Details
Noah Falstein's LucasArts Entertainment Experience February 1984 - February 1992
Job Chief Game Designer at Google
Industry Computer Games
Experience
Google  April 2013 - Present
The Inspiracy   August 1996 - April 2013
Suddenly Social   January 2011 - May 2012
Games Connection Masterclasses   2009 - 2011
Dreamworks Interactive  May 1995 - August 1996
NF Interactive   December 1993 - April 1995
The 3DO Company  March 1992 - November 1993
LucasArts Entertainment   February 1984 - February 1992
Williams Electronics  June 1982 - November 1983
Milton Bradley  February 1980 - May 1982

Skills
Game Design, Game Development, Video Games, Social Games, Casual Games, Gameplay, Mobile Games, Computer Games, Creative Direction, Serious Games, Mobile Devices, User Interface Design, Interactive Media, Start-ups, Interactive..., User Experience, Mobile Applications, Online Gaming, Storyboarding, Virtual Worlds, Public Speaking, E-Learning, Unity3D, Consulting, User Interface, Game Mechanics, Game Programming, MMO, Level Design, Interaction Design, Health Education, Computer Graphics, iOS development, Expert Witness, Computer Animation, Monetization, Concept Design

Education
Hampshire College   1975 — 1980
BA, Computers, Astronomy

Decatur

Mather HS

David Turpin David Turpin Greater Los Angeles Area Details
David Turpin's LucasArts Entertainment Experience May 2009 - August 2009
Job UX Director
Industry Computer Games
Experience
Mobius Digital, LLC   December 2013 - January 2015
University of Southern California  July 2012 - December 2013
University of Southern California  April 2010 - July 2012
School of Cinematic Arts, USC   August 2009 - December 2009
LucasArts Entertainment   May 2009 - August 2009

Skills
Unity3D, Level Design, Video Games, Narrative, Computer Games, Maya, Perforce, Game Development, Gameplay, Game Design, Programming, Mobile Games, Team Leadership, Teamwork, User Experience, Lua, Video Editing

Education
University of Southern California   2006 — 2010
B.A., Interactive Entertainment, Film Production

Shannon Henry Shannon Henry Greater Seattle Area Details
Shannon Henry's LucasArts Entertainment Experience October 2005 - January 2007
Job Sr. Staffing Consultant Xbox Engineering at Microsoft
Industry Computer Games
Experience
Microsoft  November 2014 - Present
Microsoft  January 2013 - November 2014
Sony Computer Entertainment America LLC  May 2012 - January 2013
Sony Computer Entertainment America  November 2008 - May 2012
ImageMovers Digital  July 2007 - November 2008
Schweichler Price & Partners  January 2007 - July 2007
LucasArts Entertainment   October 2005 - January 2007
All Star Consulting  April 2005 - October 2005
Trademark Events Production, Inc   October 2004 - November 2004
Industrial Light & Magic  2001 - August 2004

Skills
Entertainment, Vendor Management, Applicant Tracking..., Talent Acquisition, Technical Recruiting, Recruiting, Start-ups, Internet Recruiting, College Recruiting, Onboarding, Team Management, Sourcing, Leadership, Management, Talent Management, Project Management, Employee Relations, Executive Search, Strategy, Human Resources, Negotiation, Benefits Negotiation, Screening Resumes, Performance Management, Networking, Search, Business Development, Organizational..., Workforce Planning, Training, Employee Engagement, Executive Management, Personnel Management, Social Networking, Team Building, CRM, HRIS, Interviews, Hiring, Consulting, Employer Branding, Temporary Placement, Screening, Taleo, Contract Recruitment, Deferred Compensation, Succession Planning, Employee Benefits, Benefits Administration, Time Management

Education
Santa Clara University   1988 — 1992
BA, English (Creative Writing)

Saint Lucy's High School

Robert Huebner Robert Huebner San Francisco Bay Area Details
Robert Huebner's LucasArts Entertainment Experience 1995 - 1997
Job Executive Producer at Firemonkeys (EA)
Industry Computer Games
Experience
Electronic Arts (EA)   June 2014 - Present
Athos  February 2014 - June 2014
SuperTales Inc.   June 2013 - May 2014
nWay Inc.  August 2013 - January 2014
KIXEYE  December 2012 - June 2013
Nihilistic Software  January 2000 - October 2012
Nihilistic Software  January 1998 - January 2002
Blizzard Entertainment  1997 - 1998
LucasArts Entertainment   1995 - 1997
Parallax Software   1994 - 1996

Skills
Game Development, Video Games, Xbox 360, PS3, Game Design, Mobile Games, Business Development, Social Games, Online Gaming, Multiplayer, Team Management, Gameplay, Public Speaking, iOS development, Contract Negotiation, Hansoft, Casual Games, Game Mechanics, Public Relations, Scrum, MMO, Lua, Corporate Finance, Writing, C++, Unity3D, User Experience, Monetization, Leadership, P&L Management, JIRA, Product Management, C#, Agile Methodologies, User Acquisition, Strategic Roadmaps, Game Publishing, Android Development, Facebook API, Start-ups, Business Strategy, Analytics, Free to Play, Strategic Partnerships, Computer Games, Mobile Devices, Console, User Interface, Mobile Applications

Education
Purdue University   1988 — 1993
B.S., Computer Science

Clarence Johnson Clarence Johnson San Francisco Bay Area Details
Clarence Johnson's LucasArts Entertainment Experience 1999 - 2000
Job 3D Artist Games/Interactive Media
Industry Computer Games
Experience
Secret Level / SEGA   2002 - 2008
There  2001 - 2002
LucasArts Entertainment   1999 - 2000
Eidos Interactive  1996 - 2000

Skills
Game Development, Maya, Texturing, Video Games, UV mapping, Game Design, Environment Art, Cinematics, Texture Painting, PS3, Character Animation, Xbox 360, Unreal Engine 3, 3D Modeling, 3D, Compositing, UV Mapping

Education
Savannah College of Art and Design   1992 — 1995
Bachelor of Fine Arts (BFA)

Savannah College of Art and Design   1992 — 1995
Bachelor of Fine Arts (BFA)

Sherri Sharpe Sherri Sharpe San Francisco Bay Area Details
Sherri Sharpe's LucasArts Entertainment Experience 1995 - 1999
Job Regional Facilities Manager at JLL
Industry Facilities Services
Experience
JLL  December 2014 - Present
JLL  September 2013 - December 2014
Jones Lang LaSalle  October 2011 - September 2013
Symantec  September 2007 - August 2011
Cushman & Wakefield  September 2007 - August 2011
Cushman & Wakefield  January 2005 - September 2007
Jones Lang Lasalle  January 2003 - December 2005
Jones Lang Lasalle  October 1999 - January 2003
LucasArts Entertainment   1995 - 1999

Skills
CFM, LEED AP, Property Management, Construction, Team Building, Tenant, LEED, Coordination, Facilities Management, Construction Management, Corporate Real Estate, Asset Management, Real Estate, Contract Negotiation, Contract Management, Energy Management, Sustainability, Supervisory Skills, Negotiation, Renovation, Budgets, Project Management, Space planning, Facilities Operations, Space-planning, Project Coordination, Program Management, Asset Managment, Operations Management, Project Planning, Management, Security, Proposal Writing, Process Scheduler, CRM, Tenant Improvement, Software Documentation, Building Management, Analysis, Building Maintenance, Lease Administration, Move Management, Lease Negotiations, Commercial Real Estate, Customer Satisfaction, HVAC, Data Center, Procurement, Engineering, Building Management...

Education
University of California, Berkeley
Master of Business Administration (MBA), Business Administration and Management, General

Amy Beth Christenson Smith Amy Beth Christenson Smith San Francisco Bay Area Details
Amy Beth Christenson Smith's LucasArts Entertainment Experience 2000 - April 2011
Job Senior Concept Designer and Visual Development Artist at Lucasfilm
Industry Design
Experience
Lucasfilm Animation  April 2011 - Present
Lucasfilm  July 2000 - Present
LucasArts  July 2000 - April 2011
LucasArts Entertainment   2000 - April 2011

Skills
Storyboarding, Conceptual Art, Concept Design, Maya, Video Games, Game Art

Education
Ringling College of Art and Design   1998 — 2000
BFA, Illustration

Kansas City Art Institute   1995 — 1998
Illustration and Design

Justin Lambros Justin Lambros San Francisco Bay Area Details
Justin Lambros's LucasArts Entertainment Experience December 2003 - November 2005
Job Executive Producer at DeNA
Industry Computer Games
Experience
DeNA  May 2014 - Present
Disney Interactive  May 2013 - May 2014
KIXEYE  November 2012 - April 2013
Kabam  February 2011 - November 2012
Electronic Arts  October 2008 - January 2011
Marvel Entertainment  April 2007 - June 2008
Sega of America, Inc.   November 2005 - April 2007
LucasArts Entertainment   December 2003 - November 2005
LucasArts Entertainment   August 2001 - January 2004
GamePro  1999 - 2001

Skills
Video Games, Social Games, PS3, Wii, Xbox 360, PSP, Interactive..., MMO, Casual Games, Mobile Games, Gameplay, Computer Games, Game Design, Game Development, Online Gaming, Monetization, Console, Xbox, Level Design, Multiplayer, Game Mechanics, Video Game Production, Scripting, Perforce, MMORPG, Digital Distribution, Gaming, Localization, Console Games, Community Management, Story, Unreal Engine 3, Creative Direction, IP management, Virtual Goods, World Building, Cross-platform..., Cinematics

Education
Case Western Reserve University   1992 — 1996
BA

Loyola Marymount University   1996 — 1999
MFA

Canfield High School

Justin Chin Justin Chin San Francisco Bay Area Details
Justin Chin's LucasArts Entertainment Experience 1992 - 1998
Job Visual Development, Cinematographer
Industry Motion Pictures and Film
Experience
Infinite Machine Industries, LLC   September 2008 - Present
Ms. Beautyphile   July 2014 - Present
Telltale Games  September 2007 - September 2008
Electronic Arts  July 2005 - March 2007
Midway Games, Inc.   2003 - 2005
Inevitable Entertainment   2004 - 2004
TKO Software, Inc.   2002 - 2003
Infinite Machine, Inc.   1998 - 2002
LucasArts Entertainment   1992 - 1998
Strategic Simulations, Inc.   1992 - 1992

Skills
Cinematography, Film Production, Storyboarding, Art, Game Mechanics, Story, Visual Arts, Video Games, Game Design, Game Development, Maya, 3D, Visual Effects, Casual Games, Mobile Games, Social Games, Film, Art Direction, Gameplay, Creative Direction, Short Films, Computer Games, Lighting, Concept Design, Feature Films, Video, Traditional Animation, Compositing, Post Production, Level Design, Documentaries, Cinematics, Music Videos, Video Production

Education
Film Arts Foundation   2001 — 2003
Advanced Screenwriting, Cinematography

Richard Williams Animation Master Class   1997 — 1997
Animation

California College of the Arts

Stephen Ervin Stephen Ervin San Francisco Bay Area Details
Stephen Ervin's LucasArts Entertainment Experience 2007 - 2010
Job Director of Design at NerdWallet
Industry Marketing and Advertising
Experience
NerdWallet  March 2015 - Present
Zynga  October 2014 - April 2015
Art.com  January 2012 - October 2014
Art.com  August 2010 - January 2012
LucasArts  November 2006 - August 2010
LucasArts Entertainment   2007 - 2010
Sony Computer Entertainment America  May 2003 - October 2006
Marketing Designs  May 2002 - April 2003

Skills
Art Direction, Graphic Design, Photoshop, Contract Negotiations, Illustrator, Creative Direction, Storyboarding, User Interface Design, User Experience, Web Design, Brand Development, Motion Graphics, Advertising, Mac, Adobe Creative Suite, Copywriting, Logo Design, Online Marketing, Leadership, Video Games, Marketing, Packaging, Branding & Identity, Maya, Interaction Design, Graphics, Art, Flash, Illustration, Concept Development, User Interface, Typography, Creative Strategy, User Experience Design, Information Architecture, Corporate Branding, Corporate Identity

Education
University of California, Davis   1997 — 2002
Art Studio, Art History, English, Graphic Design

Catherine Haigler Cook Catherine Haigler Cook Merlin, Oregon Details
Catherine Haigler Cook's LucasArts Entertainment Experience 1997 - 2000
Job Owner, The Short Line Model Railroad Supply
Industry Consumer Goods
Experience
United States Bowling Congress  April 2013 - Present
The Short Line Model Railroad Supply   October 2009 - Present
Fire Mountain Gems and Beads  December 2008 - September 2009
Synectic Solutions Inc.  November 2005 - October 2007
Haffenreffer Museum of Anthropology  February 2002 - April 2004
Center for Preventive Medicine  2001 - 2002
LucasArts Entertainment   1997 - 2000
Babbages/Software Etc.   1995 - 1997

Skills
Quality Assurance, Editing, Customer Service, Administrative..., Event Planning, Publishing, Human Resources, Microsoft Office, Analysis, Cross-functional Team..., Project Management, Social Media, Social Media Marketing, Budgets, Microsoft Word, Software Documentation, Process Improvement, Marketing, Team Leadership, Graphic Design, Training, Management, Troubleshooting

Education
Waldorf Institute of Southern California   1993 — 1994
Anthroposophy & Waldorf Education

California State University-Northridge   1988 — 1993
History

Matt Rubenstein Matt Rubenstein Nevada City, California Details
Matt Rubenstein's LucasArts Entertainment Experience January 2006 - June 2008
Job Quality Assurance Engineer Level 2 at Telestream
Industry Online Media
Experience
Telestream  May 2015 - Present
Sony Computer Entertainment America  December 2008 - November 2014
LucasArts Entertainment   January 2006 - June 2008
LucasArts Entertainment   August 2002 - January 2006
Visual Concepts  November 2001 - July 2002
LucasArts Entertainment   August 2001 - November 2001

Skills
Video Games, Xbox 360, PS3, Game Design, Casual Games, Game Development, Wii, Social Games, PSP, Computer Games, Mobile Games, Gameplay, Video Game Production, Console, Multiplayer, Photoshop, Xbox, Digital Photography, Adobe Creative Suite, iPhone, Mac OS, Nutrition, Microsoft Office, MMO, PS4, Live Video Streaming, Social Media, Social Game Development, PS Vita

Education
Academy of Art University   1998 — 2000

Christine Phelan Christine Phelan Seattle, Washington Details
Christine Phelan's LucasArts Entertainment Experience February 2007 - September 2008
Job Animator at Valve
Industry Animation
Experience
Valve  February 2011 - Present
LeapFrog  October 2011 - February 2012
Moonbot Studios  October 2011 - November 2011
Obsolete Robot   April 2011 - May 2011
Double Fine Productions  September 2008 - December 2010
Meindbender   April 2010 - May 2010
LucasArts Entertainment   February 2007 - September 2008
Nickelodeon Animation Studios  January 2006 - March 2006

Skills
Keyframe Animation, Character Animation, Animation, Cinematics, Maya

Education
Savannah College of Art and Design   2002 — 2006
Bachelor of Fine Arts (B.F.A.), Animation

Ari Hollander Ari Hollander Seattle, Washington Details
Ari Hollander's LucasArts Entertainment Experience 1990 - 1991
Job CTO & CoFounder of DeepStream VR, Inc.
Industry Computer Software
Experience
DeepStream VR   December 2014 - Present
Firsthand Technology, Inc.   1995 - Present
Microsoft Game Studios  May 2002 - January 2003
Explorati   2001 - 2002
BookAlive.com   1999 - 2000
Human Interface Technology Laboratory   June 1994 - June 1997
University of Washington  1994 - 1997
LucasArts Entertainment   1990 - 1991

Skills
Unity3D, Virtual Reality, Virtual Worlds, Game Design, Game Development, Simulation, Display Technology, User Interface, Immersive Media, Applied Game Technology, Serious Games, Maya, Virtools, C#, 3D, Stereoscopic Displays, Stereoscopic 3D, Interaction Design, User Experience, Simulations, Video Games, Programming, Stereoscopic, Mobile Applications, User Interface Design, C++, Mobile Games, Game Programming, Game Mechanics, Gameplay, Mobile Devices, Human Computer..., Computer Graphics, Cross-platform..., Augmented Reality

Education
University of Washington   1991 — 1994
MSE, VIrtual Environments and Advanced Interface Technology

UC Berkeley   1987 — 1991
BA, Astrophysics

Jonathan Hoffberg Jonathan Hoffberg San Francisco Bay Area Details
Jonathan Hoffberg's LucasArts Entertainment Experience 1991 - 1992
Job User Experience Design Leadership
Industry Computer Software
Experience
User Experience Design   July 2009 - Present
V!ZOR   July 2009 - Present
New Media Broadcasting Company   2005 - 2009
Treasure Entertainment   April 2003 - April 2007
Mind Control Software  November 2004 - May 2005
Dolby Laboratories  1998 - 2001
Animatek   1996 - 1998
LucasArts Entertainment   1991 - 1992

Skills
User Experience, Entrepreneurship, Management, New Media, Business Development, Strategy, Leadership, User Interface Design, Social Media, Digital Strategy, Start-ups, Entertainment, Marketing Strategy, Mobile Devices, Python, Web Services, E-commerce, User Interface, Strategic Planning, Software Development, Fundraising, Venture Capital, Product Development, Strategic Partnerships, SaaS, Product Management, Online Marketing, Digital Media, Product Marketing, Online Advertising, Mobile Applications, Monetization, Web Analytics, Analytics, SEO, Augmented Reality, Mobile Technology, Mobile Internet, Mobile Marketing, SEM, Go-to-market Strategy, Information Architecture, Web 2.0, Content Strategy, User Experience Design, Digital Marketing, Interaction Design, Web Development, Mobile Games

Education
University of California, Berkeley   1986 — 1991
B.A., Political Economics

Rumson Country Day School   1973 — 1983

Governor Livingston Regional High School

Manny Llamas Manny Llamas San Francisco Bay Area Details
Manny Llamas's LucasArts Entertainment Experience 2006 - April 2013
Job Art Director
Industry Computer Games
Experience
LiveWorkshop   May 2013 - Present
LucasArts Entertainment   2006 - April 2013
Digital Extremes  October 2001 - January 2006
Valve corporation  1999 - 2000
Existance Half-Life   1999 - 2000

Skills
Xbox 360, Cinematics, Texture Painting, Video Games, PS3, Character Modelling, Maya, Production Art, Game Development, Unreal Engine 3, Environment Art, UV mapping, Gameplay, Texturing, Game Design, Perforce, Zbrush, 3D Modeling, 3D, Casual Games, Computer Games, Character Animation, MMO, Traditional Animation, Storyboarding

Education
Sheridan College   1999 — 2000
Art Diploma, Art

Peter Lincroft Peter Lincroft San Francisco Bay Area Details
Peter Lincroft's LucasArts Entertainment Experience 1989 - 1990
Job Software Architect at Tanium and Owner, Ansible Software
Industry Computer Software
Experience
Tanium  July 2008 - Present
Ansible Software   February 1998 - Present
BigFix   February 2000 - May 2008
Totally Games  July 1990 - February 1998
LucasArts Entertainment   1989 - 1990

Skills
User Interface Design, Game Design, Game Development, JavaScript, Video Games, Scripting, Gameplay, User Interface, iOS development, OpenGL, Mobile Applications, Software Development, Cloud Computing, Xbox 360, Computer Games, Mobile Games, Agile Methodologies, Programming, Objective-C, iOS Development

Education
University of California, Berkeley   1985 — 1989
BA, Computer Science

Pete Brubaker Pete Brubaker Greater San Diego Area Details
Pete Brubaker's LucasArts Entertainment Experience June 2003 - December 2003
Job Staff Engineer / Manager (Tools Architect) at Qualcomm
Industry Computer Games
Experience
Qualcomm  November 2013 - Present
Qualcomm  July 2012 - November 2013
Qualcomm  August 2010 - July 2012
Rockstar Games  August 2009 - August 2010
Electronic Arts  September 2008 - May 2009
Luxoflux  February 2008 - September 2008
Electronic Arts Los Angeles  December 2003 - February 2008
LucasArts Entertainment   June 2003 - December 2003
LucasArts Entertainment   August 2001 - June 2003
Purdue University  August 1999 - May 2001

Skills
C++, Lighting, Rendering, FX, Xbox 360, C#, OpenGL, OpenGL ES, DirectX, PS3, Visual Effects, FX Options, Game Development, Video Games, Xbox, Shaders, Cross-platform..., Mobile Games, Perforce, Mobile Applications, 3D Studio Max, Maya, Game Programming, Lua, Computer Graphics, Game Design, Game Engines, GPU, Objective-C, 3D graphics, Win32 API, HLSL, GLSL

Education
Purdue University   1996 — 2001
BS, Computer Graphics Technology

Jeff Murchie Jeff Murchie San Francisco Bay Area Details
Jeff Murchie's LucasArts Entertainment Experience 2001 - 2002
Job Character Concept Artist at Toys For Bob
Industry Computer Games
Experience
Toys For Bob  January 2013 - Present
Hitpoint Studios  July 2012 - January 2013
38 Studios  October 2007 - June 2012
38 Studios  October 2007 - May 2012
Gearbox Software  March 2007 - September 2007
Turbine Entertainment  October 2004 - February 2007
Stormfront Studios  May 2003 - November 2003
LucasArts  2001 - 2002
LucasArts Entertainment   2001 - 2002

Skills
Conceptual Design, Management, Pipeline Development, Art Direction, Photoshop, Corel Painter, Artrage, Working Knowledge of..., Working Knowledge of..., Working Knowledge and..., Team Building, Illustration, Maya, Sculpture, Unreal Engine 3, Zbrush, Character Animation, Video Games, Traditional Animation, Conceptual Art, 3D, ArtRage, MMO, ZBrush, Game Development, Game Design, Texturing, Concept Design

Education
Columbus College of Art & Design   1998 — 2002
Bachelor of Fine Arts (BFA), Illustration

Carl Wattenberg Carl Wattenberg San Francisco Bay Area Details
Carl Wattenberg's LucasArts Entertainment Experience March 1999 - June 2013
Job Senior Environment Artist at LucasArts
Industry Entertainment
Experience
LucasArts Entertainment   March 1999 - June 2013
Crawford Communications  1996 - 1999
United States Olympic Committee  1996 - 1996
Kilpatrick Townsend & Stockton LLP  1995 - 1996
King & Spalding  1994 - 1995

Skills
Game Development, Xbox 360, PS3, Cinematics, Gameplay, Texture Artist, Environment Art, Social Games, Maya, Texturing, Computer Games, Video Games, Casual Games, Wii, Multiplayer, Mobile Games, Perforce, Xbox, Unreal Editor, Lighting, Level Design, Pre-visualization, Modeling, Texture Painting, UV mapping, Unreal Engine 3

Education
Academy of Art University   1991 — 1994
Motion Pictures, Digital video editing, Production, Graphic Design, Multimedia

Montgomery College   1990 — 1991
Academic Studies

Kevin Weston Kevin Weston San Francisco Bay Area Details
Kevin Weston's LucasArts Entertainment Experience 2004 - 2007
Job CEO at Float
Industry Computer Games
Experience
Float (Hybrid Entertainment)   January 2014 - Present
Float Hybrid Entertainment  March 2012 - January 2014
Digital Domain Productions Inc   May 2008 - September 2011
Video Game Insights   April 2007 - May 2008
LucasArts  2004 - 2007
LucasArts  2004 - 2007
LucasArts Entertainment   2004 - 2007
Eidos Inc  1998 - 2004
Eidos  1998 - 2004
KPMG London  1993 - 1998

Education
University of Exeter   1990 — 1993

Brendan Ferguson Brendan Ferguson San Francisco Bay Area Details
Brendan Ferguson's LucasArts Entertainment Experience 2000 - 2004
Job Game Designer at Telltale Games
Industry Computer Games
Experience
Telltale Games  2004 - Present
LucasArts Entertainment   2000 - 2004
UC Berkeley  1998 - 2000

Education
University of California, Berkeley   1994 — 1998

Jesse Willett Jesse Willett San Francisco Bay Area Details
Jesse Willett's LucasArts Entertainment Experience 1997 - 1999
Job CTO, ChefVille at Zynga
Industry Computer Software
Experience
Zynga  October 2013 - March 2014
Zynga  March 2012 - September 2013
Zynga  July 2010 - February 2012
Digital Globe, Inc.   April 2009 - June 2010
Hands-On Mobile, Inc.   August 2004 - December 2008
LucasArts Entertainment   1997 - 1999

Education
University of California, Berkeley   1991 — 1995
Bachelor of Arts (B.A.), Computer Science

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