Mainframe Entertainment
Industry: Television production company
DescriptionRainmaker Studios, alongside its television production division Mainframe Studios, previously known as Rainmaker Entertainment, Inc., is a Canadian computer animation and design company based in Vancouver, British Columbia. Founded: 1991, Vancouver, Canada Headquarters: Vancouver, Canada Founders: John Grace, Gavin Blair, Phil Mitchell, Ian Pearson Video game: Ghostbusters: The Video Game Parent organizations: IDT Corporation, Liberty Media Corporation, Wow Unlimited Media
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Mainframe Entertainment Employees
Ideaworks Game Studio 2006 - 2007
Climax 2002 - 2005
Mainframe Entertainment 1997 - 2001
Skills
Animation, Character Animation, Maya
Education
Animation Mentor 2013 — 2013
Animals and Creatures Master Class
Vancouver Film School 1996 — 1997
3D Animation and Digital Effects, Certificate
Northern Alberta Institute of Technology 1994 — 1996
Diploma, Interior Design Technology
Digital AIM May 2015 - Present
Gradient Effects March 2015 - March 2015
Volta January 2015 - February 2015
Oblique FX May 2014 - November 2014
Modus Fx August 2007 - February 2014
Visual Effects Society 2006 - 2014
Buzz Image Group February 2007 - August 2007
Hybride October 1997 - February 2007
Mainframe Entertainment May 1996 - September 1997
Double Trace September 1995 - March 1996
Skills
Visual Effects, Feature Films, Animation, 3D, VFX Supervision, Film, Pipeline Development, Nuke, Compositing, XSI, Mental Ray, Digital Compositing, Shading, Rigging, Post Production, Lighting, Special Effects, Character Animation, Realflow, Houdini, Rendering, Look Development, Computer Graphics, Shake, Texturing, Computer Animation, Commercials, Traditional Animation, Maya
Education
Concordia University 2005 — 2005
Introduction C++ Programming
Capilano University 1997 — 1997
Life Drawing Class
Capilano University 1997 — 1997
Traditional Animation Level 1
Mainframe Entertainment 1997 — 1997
Introduction to Molding and Sculpting
Richard Williams Animation Masterclass 1997 — 1997
Animation
VanArts 1997 — 1997
Traditional Animation Level 2
ICARI 1994 — 1995
3d Animation
Curee-Antoine Labelle
Bardel Entertainment July 2015 - September 2015
Bardel Entertainment December 2013 - January 2015
High Moon July 2013 - August 2013
The Talent Stealer May 2012 - June 2012
Bardel Entertainment May 2006 - April 2007
Nerdcorps Entertainment October 2004 - April 2005
Ascalade Communications 2002 - 2002
Mainframe Entertainment February 1999 - September 2001
KARO Design 2000 - 2000
Mainframe Entertainment 1999 - 1999
Skills
Computer Animation, Storyboarding, Texturing, 3D, Prop Making, Digital Painting, Drawing, Concept Design, Photoshop, alias sketchbook, Technical Illustration, Illustrator, Computer Graphics, Conceptual Art, Art, Digital Illustration, Sketchup, Sketchbook Pro, Animation, Illustration, SketchUp, Flash, Logo Design, Cartoons, Painting, 3D Modeling, 3D visualization
Education
Emily Carr Institute of Art & Design 1991 — 1996
BA, Industrial Design
North Island College 1991 — 1991
credit, Fine/Studio Arts, General
Bardel Entertainment January 2014 - Present
Bardel Entertainment September 2013 - January 2014
Nerd Corps Entertainment May 2013 - September 2013
Rainmaker Entertainment Inc October 2009 - June 2012
Rainmaker Entertainment Inc February 2007 - September 2009
Mainframe Entertainment November 2007 - December 2007
Frantic Films October 2007 - October 2007
Frantic Films May 2007 - September 2007
Frantic Films September 2006 - November 2006
Skills
Texturing, Texture Artist, Texture Painting, Modeling, 3D Modeling, UV mapping, Shading, Photoshop, Maya, Mudbox, Max, XSI, Vray, Mental Ray, Compositing, Pre-visualization, Roadkill
Education
Okanagan College 2004 — 2005
3D Modeling / Surfacing, 2D Flash Animation, Digital Painting
Pixar August 2002 - Present
Tippett Studio January 1999 - July 2002
Mainframe Entertainment January 1997 - December 1998
Skills
Python, Subversion, Perl, MySQL, C++, Git, Perforce, Objective-C, Xcode, Distributed Systems, Scripting, Computer Graphics, Software Design, OpenGL, User Interface Design, Technical Leadership, Software Engineering, Scalability, Cloud Computing, Object Oriented Design, User Experience, Data Visualization, Web Development, Big Data, jQuery, CSS, C, HTML, JavaScript, Relational Databases, AJAX, Linux, OOP, XML, JSON, SQL, Programming
Education
Simon Fraser University 1994 — 1997
M.Sc., Computing Science
Western University 1990 — 1994
B.Sc., Computer Science
Animal Logic September 2015 - Present
Rainmaker Entertainment Inc. February 2007 - Present
Mainframe Entertainment Inc. May 2005 - February 2007
Mainframe Entertainment September 2004 - May 2005
Skills
Program Development, Change Management, Management Coaching, Employee Engagement, Project Management, Leadership, Customer Service, Management, HRIS, Human Resources, Maya, Recruiting, Employee Relations, Time Management, Organizational..., Talent Management, Teamwork, Interviews, Performance Management, Computer Animation
Education
British Columbia Institute of Technology
Human Resources Management Diploma
The University of British Columbia
Bachelor of Arts (B.A.), Geography
Electronic Arts (EA) March 2014 - Present
Center for arts and technology September 2012 - March 2014
Captivativ Media Inc. October 2010 - July 2011
Electronic Arts Canada July 2006 - January 2010
Electronic Arts Canada January 2000 - June 2006
Mainframe Entertainment September 1996 - January 2000
Skills
Project Management, Production Managment, Animation, Motion Capture, Character Animation, Modeling, Development Management, 3D, Autodesk MotionBuilder, Facial Animation, Maya, XSI, Computer Graphics, 3D Modeling, Cinematics, Game Development, Game Design, Video Games, Unity3D, Rigging, Special Effects, Texturing, Computer Animation, Storyboarding
Education
British Columbia Institute of Technology / BCIT 2008 — 2014
Bachelor's Degree, Technology Management
Vancouver Community College 2004 — 2006
Provincial Instructor Diploma, Education
British Columbia Institute of Technology 2003 — 2003
Instructor Skills Development Certificate, Education
Vancouver Film School 2000 — 2000
Sculpture for animator Certificate, Art
Vancouver Film School 1996 — 1996
Digital 3D Animation, Art
Vancouver Film School 1996 — 1996
Classical Animation, Art
Vancouver School Board 1992 — 1993
Business Management Diploma, Business
Animatrik Film Design January 2002 - Present
Autodesk May 2010 - May 2012
Autodesk June 2006 - May 2010
Alias April 2005 - June 2006
Various January 2001 - April 2006
Omation March 2004 - September 2004
Weta Digital June 2003 - November 2003
Shiny Entertainment May 2002 - May 2003
Vicon Motion Systems January 2001 - May 2002
Mainframe Entertainment October 1996 - January 2001
Skills
Maya, Animation, Computer Graphics, Computer Animation, Visual Effects, 3D, Video Games, Motion Capture, Autodesk MotionBuilder, MEL, Game Development, Character Animation, Compositing, Modeling, After Effects, Image Capture, XSI, Nuke, Film, Television, Feature Films
Education
Centre for Digital Imaging and Sound 1996 — 1996
Animation
Vancouver Film School 1995 — 1996
Animation
Carleton University 1989 — 1993
BA
Scalar Decisions August 2013 - Present
Stratuscore August 2012 - April 2013
Digital Domain October 2009 - June 2012
PipelineFX June 2002 - October 2009
Vanguard Animation 2007 - 2007
Mainframe Entertainment September 2004 - May 2005
Electronic Arts 2002 - 2004
Square USA 1999 - 2002
Mainframe Entertainment 1995 - 1999
Vertigo Software 1994 - 1995
Skills
Pipelines, Feature Films, Production Systems, Visual Effects, Computer Graphics, 3D, Team Building, Animation, Rendering, Character Animation, Mental Ray, Maya, Renderman, Computer Animation, Scripting, MEL, Game Development, Video Games, Nuke, PS3, Post Production, Xbox 360, Compositing, Houdini, Lighting, Texturing, Game Design, After Effects, Gameplay, OpenGL, Zbrush, Storyboarding, Traditional Animation
Education
Simon Fraser University
BS, Computer Science
DHX Media November 2012 - Present
Myself - Jack of Many Trades April 2011 - Present
DHX Media June 2006 - January 2011
Sno' Matter July 2007 - September 2007
Mainframe Entertainment September 2004 - June 2005
Big Bang FX Animation June 2004 - September 2004
Mainframe Entertainment January 1995 - May 2003
Skills
XSI, Maya, Storyboarding, Character Animation, Animation, Facial Animation, Computer Animation, Photography, Photoshop, Digital Photography, Concept Design, Traditional Animation, Illustration, Carpentry, Woodworking, Canadian History, Historian, Feature Films, Short Films, Television, Creative Writing, First Aid, First Responder, Science Fiction, Layout, Lighting, Modeling, Cinematics, Pre-visualization, 3D, Construction, Organic Farming, Beef Cattle, Orchard, Vineyard, 2D art, Flash Animation, Drawing, Character Rigging, Animation Direction
Education
Sheridan College 1989 — 1994
Art Fundamentals, Classical Animation, Computer Animation
Niagara College 1987 — 1989
Art and Design
Atomic Cartoons 2011 - Present
Rainmaker Entertainment Inc 2006 - 2009
Mainframe Entertainment 1996 - 2009
Skills
Computer Animation, Animation, Maya, Visual Effects, Character Animation, Feature Films, Flash, After Effects, Pre-production, Game Development, Motion Capture, Traditional Animation, Storyboarding, 3D, Cinematics, Compositing
Education
Vancouver Film School 1996 — 1996
Foundation Film Program
Carleton University 1991 — 1995
BA, Film, Journalism, Political science
various February 2011 - Present
ImageMovers Digital May 2009 - February 2011
Digital Domain November 2007 - April 2009
Lucasfilm Animation May 2005 - October 2007
Industrial Light & Magic July 2001 - May 2005
Industrial Light & Magic June 2000 - July 2001
Industrial Light & Magic August 1998 - May 2000
Mainframe Entertainment July 1993 - August 1998
Centre for Systems Science, Simon Fraser University June 1992 - December 1994
Skills
Computer Graphics, Visual Effects, Animation, Software Design, Software Development, Technology Management, Strategic Technology..., Film Production, Pipeline Development, Computer Animation, Feature Films, Film, Python, Maya, 3D, Post Production, Texturing, Video, Technical Direction, OpenGL, Renderman, Commercials, Software Engineering
Education
Simon Fraser University
M.Sc., Computing Science
Simon Fraser University
B.Sc., Computing Science
damnfx 2007 - April 2008
Buzz Image Group March 2006 - February 2007
Warner Bros. - '300' October 2005 - February 2006
Buzz Image Group February 2005 - September 2005
FXCartel November 2003 - January 2005
Warner Bros. - "Scooby Doo 2: Monsters Unleashed" March 2003 - August 2003
Miramax/ABC -- "A Wrinkle In Time" August 2002 - February 2003
GVFX Vancouver May 2001 - August 2002
Freelance June 1999 - August 2002
Mainframe Entertainment June 2000 - April 2001
Education
McGill University 1990 — 1993
BA
Eidos Montreal (Square Enix) January 2014 - Present
Eidos Montreal (Square Enix) April 2012 - December 2013
Eidos Montreal (Square Enix) October 2010 - April 2012
UBISOFT Montreal August 2008 - October 2010
UBISOFT Montreal October 2005 - August 2008
Brightlight Pictures June 2005 - September 2005
D2K Inc./ SEGA of Japan February 2004 - April 2005
Mainframe Entertainment September 2000 - May 2003
Skills
3D animation, Facial Animation, Character Animation, Cinematics, Game Development, Team Management, Team Leadership, Project Planning, Video Game Development, Motion Capture Direction, Video Games, Animation, Gameplay, Motion Capture, Computer Animation, Autodesk MotionBuilder, Unreal 3, Computer Graphics, Unreal Engine 3, 3D Studio Max, Game Design, 3D, Xbox 360, XSI, PS3, Traditional Animation, UV mapping, Unreal Editor, Level Design, Animation Direction, Max, Character Rigging, Pre-visualization, Texturing, Computer Games, Console, Game Mechanics, Maya, Perforce
Education
Vancouver Film School 1999 — 2000
Certificate
The University of British Columbia 1994 — 1998
Bachelors
ISWID June 1991 - Present
Digital Domain Media Group February 2010 - December 2012
Vancouver ACM SIGGRAPH 2005 - 2010
Global Television February 2008 - February 2009
Stage 3 Media 2005 - July 2007
EA September 2004 - February 2006
Mainframe Entertainment 2003 - 2004
Ubisoft February 2002 - October 2003
Media Principia 1999 - 2002
Avid Technology 1998 - 1999
Skills
3D, Animation, Visual Effects, Camera, Broadcast, Motion Tracking, Post Production, Computer Graphics, Maya, Lighting, Shake, After Effects, 3D Modeling, Operations Management, Digital Media, Special Effects, Television, Film, Video Production, Video, Final Cut Pro, Producing, Film Production, Creative Direction, Cinematics, Character Animation, Multimedia, Compositing, Nuke, Digital Compositing, Pre-production, Live Action, Motion Graphics, Look Development, Rotoscoping, VFX Supervision, XSI, Renderman, Pre-visualization, Facilities Management, Stereoscopic, Sales Management, MEL, Houdini, Mental Ray, Matte Painting, PFTrack, Augmented Reality, Digital Marketing..., Computer Animation
Education
Nova Scotia College of Art and Design 1988 — 1990
MFA Ed, Fine Arts Education
University of Guelph 1985 — 1988
BFA, Fine Art
Autodesk September 2015 - Present
Electronic Arts June 2013 - March 2015
The Capture Lab August 2012 - January 2015
Electronic Arts September 2010 - June 2013
The Art Institute of Vancouver January 2006 - August 2010
Mainframe Entertainment January 2005 - December 2005
Mainframe Entertainment March 2004 - December 2004
Radical Entertainment July 2001 - March 2004
Mainframe Entertainment March 2001 - July 2001
Mainframe Entertainment July 2000 - March 2001
Skills
Business Strategy, Marketing Strategy, Social Media Marketing, Change Management, Management, Organizational Behavior, Business Analysis, Business Development, New Business Development, Business Modeling, Financial Modeling, Pricing Strategy, Customer Experience, Educational Leadership, Curriculum Design, Curriculum Development, Creative Direction, Graphic Design, Game Development, Video Games, Animation, Character Animation, Entrepreneurship, Leadership, Computer Animation, Modeling, Strategy, Maya, 3D, Film, Computer Games
Education
Simon Fraser University 2007 — 2009
Master of Business Administration (M.B.A.), Strategy, Marketing, Financial Management
Vancouver Film School 1995 — 1995
Certificate, Computer Animation
Vancouver Film School 1994 — 1995
Diploma, Classical Animation
Pozervision/Medusa Film Productions Inc. January 1990 - Present
Vancouver Film School August 2010 - April 2014
Boombox Group September 2010 - September 2010
BCIT Film and Television Program June 2006 - August 2009
BCIT 2008 - June 2009
MTV television 1998 - 1999
No Equal Entertainment/Disney Channel June 1996 - August 1998
Mainframe Entertainment June 1996 - June 1998
Skills
Film Production, Feature Films, Film, Producing, Creative Direction, Television, Post Production, Storytelling, Drama, Directing, Cinematography, Screenwriting, Pre-production, Video, 3D, Editing, Comedy, Short Films, Computer Animation, Entertainment, Commercials, Documentaries, Video Production, Music Videos, After Effects, Final Cut Pro, Final Draft, Avid Media Composer, Independent Film, Video Editing, Scripting, HD Video, Visual Effects, Film Editing, Avid, Casting, Camera, Compositing, Media Production, Final Cut Studio, Videography, Reality, Premiere
Education
Concordia University 1990 — 1993
MFA, Cinema
The University of British Columbia 1983 — 1987
Bachelor of Arts, Film, Creative Writing, Theatre
Judith Weston Studio for Actors and Directors
LollipopShaders December 2010 - Present
FXPHD April 2012 - March 2015
MPC March 2011 - April 2012
Walt Disney Company / ImageMovers Digital January 2008 - December 2010
Sony Pictures Imageworks August 2006 - October 2007
Rising Sun Pictures June 2005 - June 2006
Walt Disney Company / CORE Feature Animation October 2003 - June 2005
Mainframe Entertainment April 1997 - January 2000
Skills
Look Development, Renderman, Shading, Lighting, Shader Writing, Technical Direction, Houdini, Shaders, Rendering, Renderman Shader...
Education
Lunds universitet 2000 — 2000
Computer Science, Lund, Sweden - Foreign Study Abroad Program.
Simon Fraser University 1994 — 2000
Bachelors of Science, Computer Science (major) with specialization in graphics, Philosophy
karma 2000 1997 - Present
Vancouver Film School 2003 - 2005
Emily Carr University of Art and Design 1997 - 2004
Sextant Entertainment Group 1999 - 2000
Mainframe Entertainment 1998 - 1999
Skills
Film, Video Production
Education
Emily Carr University of Art and Design 1992 — 1996
BFA, Film/Video/Media Art
San Francisco Art Institute
BFA, Film/Video/Media Art
Rabbit Hole Interactive 2011 - 2011
A.C.R.O.N.Y.M. Games November 2009 - February 2010
Deep Fried Entertainment March 2008 - April 2009
Reach Games May 2007 - August 2007
Backbone Entertainment December 2003 - November 2006
Mainframe Entertainment August 2000 - October 2001
Nelvana May 1997 - January 2000
Skills
Character Animation, Animation, Game Development, Maya, 3D Studio Max, 3D animation, After Effects, Photoshop, Facial Animation, Perforce, Flash, Video Games, Traditional Animation, Computer Animation
Education
Langara College 2012 — 2012
Flash: Animated Web, A+
Sheridan College 2000 — 2000
Diploma, 3D Animation
Sheridan College 1995 — 1997
Classical Animation
East Side Games December 2012 - Present
Octo Industries Ltd January 2010 - Present
Spry Fox December 2011 - December 2012
Gnosis Games January 2006 - April 2009
Threewave Software Inc. 2006 - 2009
Mainframe Entertainment January 2005 - January 2006
Langara College March 2004 - March 2005
Skills
Graphic Design, Logo Design, Game Design, Character Art, Flash, Concept Design, User Interface Design, Mobile Application..., Casual Games, Mobile Games, Flash Games, Art, Art Direction, Illustration, Photoshop
Education
Capilano University 2005 — 2006
Studio Arts, Fine Arts
Ai- burnaby 2004 — 2005
Art and Animation for Games, Art
Red River College 1997 — 2000
Structural Engineering, Engineering and Design
Method Studios February 2015 - Present
Digital Domain 3.0 October 2014 - February 2015
Zoic Studios August 2012 - October 2014
Rainmaker Entertainment Inc April 2011 - June 2012
Electronic Arts July 2007 - March 2011
Stage 3 Productions July 2007 - February 2008
Mainframe Entertainment March 2006 - June 2007
Alea Software May 2001 - December 2004
Skills
Maya, 3D Studio Max, Texturing, Compositing, Lighting, Nuke, Mental Ray, Pre-visualization, 3D, Photoshop, After Effects, 3D Modeling, Visual Effects, Modeling, Web Applications, XSI, Texture Painting, Technical Direction, PHP, Look Development, Character Animation, Animation, Rigging, Live Action, Scripting, MEL, Vray, VBScript, Cinematics, Computer Animation, Game Design, Zbrush, Shading, Traditional Animation, Flash Animation, Digital Compositing
Education
Simon Fraser University 1990 — 1994
Barchelor of Arts, Economics
The Art Institute April 2015 - Present
Rainmaker Entertainment Inc May 2013 - Present
Vancouver Film School October 2012 - February 2015
Waterproof Studios July 2012 - April 2013
Technicolor May 2012 - July 2012
Waterproof Studios March 2012 - May 2012
Rainmaker Entertainment Inc January 2011 - February 2012
Rainmaker Entertainment Inc May 2008 - December 2010
pixelmolkerei ag June 2005 - May 2008
Mainframe Entertainment January 2005 - June 2005
Skills
Maya, Texturing, Visual Effects, XSI, Animation, Mudbox, Shading, Mental Ray, Lighting, MEL, Hard Surface Modeling, Look Development, Cinematics, Arnold Renderer, Mari, Texture Painting, UV mapping, Rendering, Shaders, Particle Effects, Premiere, Renderman, Fur, Hair Shading
Education
Vancouver Film School 1998 — 1999
Camosun College 1993 — 1996
Mechanical engineering technologies (Diploma), Mechanical Engineering
Rockstar San Diego November 2012 - Present
Rockstar Vancouver February 2009 - November 2012
Stage 3 Media October 2006 - February 2008
Rainmaker June 2006 - October 2006
Mainframe Entertainment October 2000 - June 2006
Skills
Texturing, Maya, Lighting, Normal Mapping, 3dsmax, softimage XSI, 3D Studio Max, Zbrush, XSI, Compositing, Cinematics, Autodesk MotionBuilder, Video Games, Character Rigging, Character Animation, Premiere, Rigging
Education
Vancouver Film School 1999 — 2000
Bachelor's degree, 3D animation
Capilano University 1998 — 1999
Classical animation and Life drawing
United Front Games September 2011 - Present
EA Black Box March 2011 - October 2011
United Front Games November 2010 - February 2011
Propaganda Games November 2005 - October 2010
Electronic Arts Canada April 2005 - November 2005
Electronic Arts Canada September 2003 - March 2005
Mainframe Entertainment September 2002 - June 2003
Mainframe Entertainment September 2000 - October 2001
Skills
Cinematics, Character Animation, Computer Animation, Animation, Gameplay, Graphic Design, Autodesk MotionBuilder, XSI, Max, Maya, Video Games, Xbox 360, Game Development, Motion Capture, PS3
Education
British Columbia Institute of Technology 1997 — 1998
certificate of New Media Design and technology
Kwantlen University College 1994 — 1997
diploma, Graphic Design
Vancouver Community College 1989 — 1991
Diploma, Fine Arts
Walt Disney Animation Studios October 2012 - Present
Walt Disney Animation Studios August 2011 - October 2012
Walt Disney Animation Studios June 2010 - August 2011
Rainmaker Entertainment August 2008 - October 2009
Rainmaker Entertainment Inc. April 2007 - August 2008
UBC CS Distributed Systems Group 2008 - 2008
Mainframe Entertainment May 2006 - August 2006
Skills
Python, MySQL, JavaScript, Django, Computer Graphics, Scripting, Software, Stereo 3D, PyQt, HTML, CSS, jQuery, PHP, Visual Effects, Software Development, Lighting, Maya, Compositing, Web Applications, Renderman, C++, Nuke, Computer Animation, 3D
Education
The University of British Columbia 2005 — 2009
Bachelor of Science (B.Sc.), Computer Science
Rainmaker Entertainment Inc October 2014 - Present
Atomic Cartoons February 2014 - October 2014
Rainmaker Entertainment Inc October 2007 - February 2014
Vanguard Animation February 2007 - October 2007
Rainmaker Entertainment Inc July 2006 - January 2007
IDT Entertainment Toronto February 2006 - July 2006
Mainframe Entertainment March 2005 - February 2006
DPSI October 2003 - March 2005
Skills
Maya, Shotgun, Qt, RV, Python, HTML, Qube, 3D, Java, Premiere
Education
British Columbia Institute of Technology / BCIT 2012 — 2013
Bezalel Academy of Art and Design 2001 — 2004
Camera Obscura School of art 1999 — 2001
Independent Management Consultant November 2008 - Present
Zoic Studios October 2013 - May 2014
Gameloft August 2012 - October 2013
Vancouver Institute of Media Arts September 2010 - September 2012
Ayogo, Inc. April 2011 - June 2011
Action Pants Inc. June 2008 - November 2008
Electronic Arts Canada April 2007 - June 2008
Rainmaker Animation December 2006 - April 2007
Mainframe Entertainment June 2004 - April 2007
iChance Technologies 2001 - 2003
Skills
Game Development, Video Games, Animation, Maya, Character Animation, Visual Effects, Mobile Games, Game Design, Leadership, Leadership Development, Texturing, Xbox 360, 3D Modeling, Modeling, Computer Animation, Photoshop, Computer Games, Casual Games, Mental Ray, Premiere, Level Design, After Effects, Unreal Engine 3, Art Direction, Compositing, UV mapping, Gameplay, Unity3D, Storyboarding, 3D, PS3, Rendering, Mudbox, Traditional Animation, Rigging, Lighting, Computer Graphics, Zbrush, Teaching, 3D Studio Max, XSI, Perforce
Education
Vancouver Film School 2002 — 2003
3D, 3D Animation
University of Victoria 1990 — 1996
BFA, Fine Arts, Visual Arts
Camosun College 1989 — 1991
University Transfer
Kwantlen Polytechnic University 1987 — 1988
University transfer, History
Gloucester High School, Ottawa
Atimi Software 2013 - Present
Rainmaker Entertainment Inc 2010 - 2012
Electronic Arts Canada 2006 - 2009
Dreamworks 2001 - 2006
Mainframe Entertainment 1996 - 2001
National Research Council Canada 1994 - 1995
Allied Signal Aerospace 1993 - 1994
Skills
Project Management, Shaders, Visual Effects, Programming, Python, C++, Maya, Houdini, Pipeline Development, Computer Graphics, XSI, Feature Films, Animation, Lighting, Video Games, Rigging, Film, Particle, MEL, Compositing, Shading, Computer Animation, Nuke, Technical Direction, 3D, Game Development, Particle Effects, Texturing, Character Animation
Education
Simon Fraser University 1989 — 1995
BASc, Electronics Engineering
Sony Pictures Imageworks June 2010 - Present
Rainmaker Entertainment Inc September 2007 - June 2010
Image Engine Design Inc. April 2009 - June 2009
Spin West VFX February 2007 - September 2007
Animal Logic March 2006 - October 2006
Radical Entertainment May 2001 - May 2006
Mainframe Entertainment October 1998 - April 2001
Banff Centre for the Arts April 1996 - October 1997
Education
Banff Centre for the Arts 1997 — 1998
New Media, Workstudy
American Council on Exercise 1995 — 1996
Exercise Physiology, Certified Personal Trainer
University of Alberta 1990 — 1995
Bachelor of Arts (BA), Psychology/Anthroplogy
ICON Creative Studio February 2015 - Present
Capcom Game Studio Vancouver August 2011 - February 2015
Radical Entertainment December 2010 - July 2011
Nerd Corps Entertainment September 2010 - November 2010
EA April 2010 - July 2010
Radical Entertainment November 2007 - February 2010
Vanguard Animation August 2007 - October 2007
Nerd Corps Entertainment May 2005 - July 2007
Korea Sun, Coreamedia, Samsung AD May 2001 - April 2005
Mainframe Entertainment July 2000 - April 2001
Skills
Character Animation, Autodesk MotionBuilder, Maya, Cinematics, XSI
Education
Vancouver Film School 1999 — 2000
3D Animation
Chonbuk National University 1992 — 1996
BA
Rainmaker Entertainment, Inc. February 2009 - Present
Nexon Publishing North America March 2007 - February 2009
Humanature Studios / Nexon Publishing North America 2007 - February 2009
Electronic Arts 2006 - 2007
Mainframe Entertainment June 1997 - October 2006
Mainframe Entertainment, Vancouver, British Columbia, Canada 1997 - 2006
Skills
Film, Computer Graphics, Visual Effects, Video Games, Game Development, 3D, Feature Films, Film Production, Television, Video Production, Production Managment
Education
Haute Etude Commercial (HEC), Paris, France
Exchange, International Business
The University of British Columbia
Bachelor or Commerce and Economics, Business/Commerce, General
Self-employed March 2008 - Present
Electronic Arts June 2005 - March 2008
Mainframe Entertainment April 2004 - April 2005
Nortel March 2000 - November 2001
INToo Software Corporation January 2000 - February 2000
Ministry of Transportation July 1999 - November 1999
Skills
C++, Object Oriented Design, Visual Studio, Linux, XML, JavaScript, Unix, C#, Wii, PSP, Perforce, Scripting, Qt, C, STL, HTML, OOP, ActionScript, Visual C++
Education
The University of British Columbia 1993 — 1999
B.Sc., B.Sc.Honours, Computer Science, Honours Physiology
Sony Pictures Animation April 2013 - Present
Sony Pictures Imageworks January 2010 - Present
Technicolor May 2008 - February 2010
Reach Games January 2007 - June 2008
Mainframe Entertainment January 2003 - January 2007
Harvey Entertainment April 1998 - May 2001
O'Melveny & Myers LLP 1987 - 1989
Skills
Financial Oversight, Business Affairs, Quality Control, Video Games, Visual Effects, Feature Films, Animation, Production Managment, Game Development, Film, Television, Entertainment
Education
Stanford University Law School 1984 — 1987
J.D., Entertainment Law
Tufts University - The Fletcher School of Law and Diplomacy 1983 — 1984
M.A., International Affairs
Tufts University 1979 — 1983
B.A., International Relations
Sony Pictures Imageworks June 2014 - Present
Double Negative May 2012 - May 2014
MPC July 2011 - April 2012
MPC June 2011 - July 2011
Lucasfilm September 2010 - April 2011
Digital Dimension 2009 - 2010
DreamWorks Animation 2006 - 2009
Omation October 2004 - January 2006
Mainframe Entertainment September 2003 - October 2004
Various companies. Montreal, QC 1999 - 2002
Skills
Texture Painting, Texture Artist, Texturing, Animation, Video Games, Illustration, Visual Effects, Film, Look Development, Painting, Maya, Shading, Nuke, Renderman, Mental Ray
Education
Vancouver Film School 2002 — 2003
Diploma, 3D Animation and Visual Effects
Dawson College 1996 — 1999
Diploma, Illustration and Design
Citytv Vancouver CKVU Engineering CoordinatorCitytv Vancouver1980 - May 2015
Mainframe Entertainment 1997 - 2005
CBC Television June 1978 - October 1980
Skills
Broadcast Television, Broadcast Engineering, Video Production, Digital Video, Television, Broadcast, Video, Post Production, Digital TV, VOD, IPTV, Sound, Project Management, PHP, JavaScript, Java, Engineering, HD Video, Computer Graphics, Streaming Media, Digital Asset Management
Education
British Columbia Institute of Technology 1995 — 2010
Programming Certifcate, Computer Programming
Ryerson University 1977 — 1979
Engineering Technologist - Electrical & Communications
Firesteel Resources Inc. December 2013 - June 2014
First Bauxite Corporation November 2011 - March 2013
Lithium Americas November 2010 - August 2011
Symax Lift (Holding) Co. Ltd. December 2009 - December 2010
Polo Biology Global Group February 2009 - May 2010
Oriental Minerals Inc. (now Woulfe Mining Corp.) July 2008 - December 2009
Longview Capital Partners Inc. (now Resinco Capital Partners Inc.) January 2007 - June 2008
Mainframe Entertainment November 2004 - January 2007
Historical Xperiences Inc. March 2003 - October 2004
Sextent Entertainment January 2001 - March 2002
Skills
Financial Reporting, Financial Analysis, Financial Modeling, Accounting, Managerial Finance, Corporate Finance, Due Diligence, Internal Controls, Management, Strategic Planning, Finance
Education
New Zealand Institute of Chartered Accountants
CA (NZ)
University of Otago 1982 — 1987
B. Comm, Accounting
Playmates Toys September 2001 - December 2011
Mainframe Entertainment 2000 - 2001
Galoob Toys Inc 1989 - 1999
Coleco industries 1986 - 1989
All American Gourmet 1984 - 1986
Mattel Inc. 1981 - 1984
Skills
Positioning, Consumer Products, Licensing, Toys, Entertainment, Product Development, Strategic Partnerships, Product Design, Product Marketing, Packaging, Creative Direction, Brand Management, Concept Development, Venture Capital, Start-ups, Brand Development, Invention, Marketing Strategy, Advertising, Mergers & Acquisitions, Retail, Product Management, Marketing, New Business Development, Market Planning, Video Games, Integrated Marketing, P&L Management, Management, Industrial Design, Competitive Analysis, Customer Insight, Concept Design, Trade Shows, Cross-functional Team..., Global Marketing, Consumer Electronics, Marketing Management, Situational Awareness, International Marketing, Strategy, Product Innovation, Design Management, Product Launch, Design Thinking, Brand Licensing, Rapid Prototyping, Character Animation, Creative Problem Solving
Education
City University (GB)
M.Sc (MBA)
Concordia University
B. Eng, Engineering
Waterproof Studios January 2012 - Present
HB Studios November 2010 - January 2012
Waterproof Studios February 2009 - September 2010
Rainmaker Animation January 2007 - December 2008
Mainframe Entertainment October 2004 - January 2007
Ganz December 2003 - August 2004
Seneca College September 2003 - December 2003
Seneca College September 2002 - January 2003
Alimar Productions April 2001 - August 2001
Seneca College June 2000 - December 2000
Skills
Maya, Computer Animation, Zbrush, Texturing, Mudbox, XSI, MEL, Photoshop, Rigging, Animation, Visual Effects, Modeling, 3D Modeling, Nuke, 3D, Compositing, Sword Fighting
Education
Seneca College of Applied Arts and Technology 1999 — 2000
Digital Animation - Softimage
Seneca College of Applied Arts and Technology 1999 — 2000
Computer Graphics - Technical
Etobicoke School of the Arts