Mainframe Entertainment

Industry: Television production company

Description

Rainmaker Studios, alongside its television production division Mainframe Studios, previously known as Rainmaker Entertainment, Inc., is a Canadian computer animation and design company based in Vancouver, British Columbia. Founded: 1991, Vancouver, Canada Headquarters: Vancouver, Canada Founders: John Grace, Gavin Blair, Phil Mitchell, Ian Pearson Video game: Ghostbusters: The Video Game Parent organizations: IDT Corporation, Liberty Media Corporation, Wow Unlimited Media

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Mainframe Entertainment Employees

Employee
Years
Job
Industry
Alexandra (Lexi) Sydie Alexandra (Lexi) Sydie Santa Monica, California Details
Alexandra (Lexi) Sydie's Mainframe Entertainment Experience 1997 - 2001
Job Animator
Industry Animation
Experience
Ideaworks Game Studio   2006 - 2007
Climax  2002 - 2005
Mainframe Entertainment   1997 - 2001

Skills
Animation, Character Animation, Maya

Education
Animation Mentor   2013 — 2013
Animals and Creatures Master Class

Vancouver Film School   1996 — 1997
3D Animation and Digital Effects, Certificate

Northern Alberta Institute of Technology   1994 — 1996
Diploma, Interior Design Technology

Yanick Wilisky Yanick Wilisky Greater Los Angeles Area Details
Yanick Wilisky's Mainframe Entertainment Experience May 1996 - September 1997
Job Visual Effects Supervisor
Industry Motion Pictures and Film
Experience
Digital AIM   May 2015 - Present
Gradient Effects  March 2015 - March 2015
Volta  January 2015 - February 2015
Oblique FX  May 2014 - November 2014
Modus Fx  August 2007 - February 2014
Visual Effects Society  2006 - 2014
Buzz Image Group  February 2007 - August 2007
Hybride  October 1997 - February 2007
Mainframe Entertainment   May 1996 - September 1997
Double Trace   September 1995 - March 1996

Skills
Visual Effects, Feature Films, Animation, 3D, VFX Supervision, Film, Pipeline Development, Nuke, Compositing, XSI, Mental Ray, Digital Compositing, Shading, Rigging, Post Production, Lighting, Special Effects, Character Animation, Realflow, Houdini, Rendering, Look Development, Computer Graphics, Shake, Texturing, Computer Animation, Commercials, Traditional Animation, Maya

Education
Concordia University   2005 — 2005
Introduction C++ Programming

Capilano University   1997 — 1997
Life Drawing Class

Capilano University   1997 — 1997
Traditional Animation Level 1

Mainframe Entertainment   1997 — 1997
Introduction to Molding and Sculpting

Richard Williams Animation Masterclass   1997 — 1997
Animation

VanArts   1997 — 1997
Traditional Animation Level 2

ICARI   1994 — 1995
3d Animation

Curee-Antoine Labelle

Josef Ito Josef Ito Vancouver, Canada Area Details
Josef Ito's Mainframe Entertainment Experience February 1999 - September 2001
Job sleeping
Industry Design
Experience
Bardel Entertainment  July 2015 - September 2015
Bardel Entertainment  December 2013 - January 2015
High Moon   July 2013 - August 2013
The Talent Stealer   May 2012 - June 2012
Bardel Entertainment  May 2006 - April 2007
Nerdcorps Entertainment  October 2004 - April 2005
Ascalade Communications   2002 - 2002
Mainframe Entertainment   February 1999 - September 2001
KARO Design   2000 - 2000
Mainframe Entertainment   1999 - 1999

Skills
Computer Animation, Storyboarding, Texturing, 3D, Prop Making, Digital Painting, Drawing, Concept Design, Photoshop, alias sketchbook, Technical Illustration, Illustrator, Computer Graphics, Conceptual Art, Art, Digital Illustration, Sketchup, Sketchbook Pro, Animation, Illustration, SketchUp, Flash, Logo Design, Cartoons, Painting, 3D Modeling, 3D visualization

Education
Emily Carr Institute of Art & Design   1991 — 1996
BA, Industrial Design

North Island College   1991 — 1991
credit, Fine/Studio Arts, General

Terral Burnett Terral Burnett Vancouver, Canada Area Details
Terral Burnett's Mainframe Entertainment Experience November 2007 - December 2007
Job Surfacing Artist
Industry Motion Pictures and Film
Experience
Bardel Entertainment  January 2014 - Present
Bardel Entertainment  September 2013 - January 2014
Nerd Corps Entertainment  May 2013 - September 2013
Rainmaker Entertainment Inc  October 2009 - June 2012
Rainmaker Entertainment Inc  February 2007 - September 2009
Mainframe Entertainment   November 2007 - December 2007
Frantic Films  October 2007 - October 2007
Frantic Films  May 2007 - September 2007
Frantic Films  September 2006 - November 2006

Skills
Texturing, Texture Artist, Texture Painting, Modeling, 3D Modeling, UV mapping, Shading, Photoshop, Maya, Mudbox, Max, XSI, Vray, Mental Ray, Compositing, Pre-visualization, Roadkill

Education
Okanagan College   2004 — 2005
3D Modeling / Surfacing, 2D Flash Animation, Digital Painting

Adam Wood-Gaines Adam Wood-Gaines Greater Seattle Area Details
Adam Wood-Gaines's Mainframe Entertainment Experience January 1997 - December 1998
Job Senior Software Developer at Pixar Animation Studios
Industry Computer Software
Experience
Pixar  August 2002 - Present
Tippett Studio  January 1999 - July 2002
Mainframe Entertainment   January 1997 - December 1998

Skills
Python, Subversion, Perl, MySQL, C++, Git, Perforce, Objective-C, Xcode, Distributed Systems, Scripting, Computer Graphics, Software Design, OpenGL, User Interface Design, Technical Leadership, Software Engineering, Scalability, Cloud Computing, Object Oriented Design, User Experience, Data Visualization, Web Development, Big Data, jQuery, CSS, C, HTML, JavaScript, Relational Databases, AJAX, Linux, OOP, XML, JSON, SQL, Programming

Education
Simon Fraser University   1994 — 1997
M.Sc., Computing Science

Western University   1990 — 1994
B.Sc., Computer Science

Ann-Louise Olsen Ann-Louise Olsen Vancouver, Canada Area Details
Ann-Louise Olsen's Mainframe Entertainment Experience September 2004 - May 2005
Job HR Operations Supervisor at Animal Logic
Industry Human Resources
Experience
Animal Logic  September 2015 - Present
Rainmaker Entertainment Inc.  February 2007 - Present
Mainframe Entertainment Inc.   May 2005 - February 2007
Mainframe Entertainment   September 2004 - May 2005

Skills
Program Development, Change Management, Management Coaching, Employee Engagement, Project Management, Leadership, Customer Service, Management, HRIS, Human Resources, Maya, Recruiting, Employee Relations, Time Management, Organizational..., Talent Management, Teamwork, Interviews, Performance Management, Computer Animation

Education
British Columbia Institute of Technology
Human Resources Management Diploma

The University of British Columbia
Bachelor of Arts (B.A.), Geography

Wilson Leung Wilson Leung Vancouver, Canada Area Details
Wilson Leung's Mainframe Entertainment Experience September 1996 - January 2000
Job Animator at Electronic Arts (EA)
Industry Animation
Experience
Electronic Arts (EA)   March 2014 - Present
Center for arts and technology  September 2012 - March 2014
Captivativ Media Inc.   October 2010 - July 2011
Electronic Arts Canada  July 2006 - January 2010
Electronic Arts Canada  January 2000 - June 2006
Mainframe Entertainment   September 1996 - January 2000

Skills
Project Management, Production Managment, Animation, Motion Capture, Character Animation, Modeling, Development Management, 3D, Autodesk MotionBuilder, Facial Animation, Maya, XSI, Computer Graphics, 3D Modeling, Cinematics, Game Development, Game Design, Video Games, Unity3D, Rigging, Special Effects, Texturing, Computer Animation, Storyboarding

Education
British Columbia Institute of Technology / BCIT   2008 — 2014
Bachelor's Degree, Technology Management

Vancouver Community College   2004 — 2006
Provincial Instructor Diploma, Education

British Columbia Institute of Technology   2003 — 2003
Instructor Skills Development Certificate, Education

Vancouver Film School   2000 — 2000
Sculpture for animator Certificate, Art

Vancouver Film School   1996 — 1996
Digital 3D Animation, Art

Vancouver Film School   1996 — 1996
Classical Animation, Art

Vancouver School Board   1992 — 1993
Business Management Diploma, Business

Brett Ineson Brett Ineson Vancouver, Canada Area Details
Brett Ineson's Mainframe Entertainment Experience October 1996 - January 2001
Job President / CTO Animatrik Film Design
Industry Animation
Experience
Animatrik Film Design   January 2002 - Present
Autodesk  May 2010 - May 2012
Autodesk  June 2006 - May 2010
Alias  April 2005 - June 2006
Various  January 2001 - April 2006
Omation  March 2004 - September 2004
Weta Digital  June 2003 - November 2003
Shiny Entertainment  May 2002 - May 2003
Vicon Motion Systems  January 2001 - May 2002
Mainframe Entertainment   October 1996 - January 2001

Skills
Maya, Animation, Computer Graphics, Computer Animation, Visual Effects, 3D, Video Games, Motion Capture, Autodesk MotionBuilder, MEL, Game Development, Character Animation, Compositing, Modeling, After Effects, Image Capture, XSI, Nuke, Film, Television, Feature Films

Education
Centre for Digital Imaging and Sound   1996 — 1996
Animation

Vancouver Film School   1995 — 1996
Animation

Carleton University   1989 — 1993
BA

Troy Brooks Troy Brooks Vancouver, Canada Area Details
Troy Brooks's Mainframe Entertainment Experience September 2004 - May 2005
Job Business Development Manager, Digital Media Scalar Decisions
Industry Computer Software
Experience
Scalar Decisions  August 2013 - Present
Stratuscore   August 2012 - April 2013
Digital Domain  October 2009 - June 2012
PipelineFX   June 2002 - October 2009
Vanguard Animation  2007 - 2007
Mainframe Entertainment   September 2004 - May 2005
Electronic Arts  2002 - 2004
Square USA  1999 - 2002
Mainframe Entertainment   1995 - 1999
Vertigo Software  1994 - 1995

Skills
Pipelines, Feature Films, Production Systems, Visual Effects, Computer Graphics, 3D, Team Building, Animation, Rendering, Character Animation, Mental Ray, Maya, Renderman, Computer Animation, Scripting, MEL, Game Development, Video Games, Nuke, PS3, Post Production, Xbox 360, Compositing, Houdini, Lighting, Texturing, Game Design, After Effects, Gameplay, OpenGL, Zbrush, Storyboarding, Traditional Animation

Education
Simon Fraser University
BS, Computer Science

Scott Baltjes Scott Baltjes Halifax, Canada Area Details
Scott Baltjes's Mainframe Entertainment Experience September 2004 - June 2005
Job Character Animator at DHX Media
Industry Animation
Experience
DHX Media  November 2012 - Present
Myself - Jack of Many Trades   April 2011 - Present
DHX Media  June 2006 - January 2011
Sno' Matter   July 2007 - September 2007
Mainframe Entertainment   September 2004 - June 2005
Big Bang FX Animation   June 2004 - September 2004
Mainframe Entertainment   January 1995 - May 2003

Skills
XSI, Maya, Storyboarding, Character Animation, Animation, Facial Animation, Computer Animation, Photography, Photoshop, Digital Photography, Concept Design, Traditional Animation, Illustration, Carpentry, Woodworking, Canadian History, Historian, Feature Films, Short Films, Television, Creative Writing, First Aid, First Responder, Science Fiction, Layout, Lighting, Modeling, Cinematics, Pre-visualization, 3D, Construction, Organic Farming, Beef Cattle, Orchard, Vineyard, 2D art, Flash Animation, Drawing, Character Rigging, Animation Direction

Education
Sheridan College   1989 — 1994
Art Fundamentals, Classical Animation, Computer Animation

Niagara College   1987 — 1989
Art and Design

Jennifer Twiner McCarron Jennifer Twiner McCarron Vancouver, Canada Area Details
Jennifer Twiner McCarron's Mainframe Entertainment Experience 1996 - 2009
Job Head of Production at Atomic Cartoons
Industry Animation
Experience
Atomic Cartoons  2011 - Present
Rainmaker Entertainment Inc  2006 - 2009
Mainframe Entertainment   1996 - 2009

Skills
Computer Animation, Animation, Maya, Visual Effects, Character Animation, Feature Films, Flash, After Effects, Pre-production, Game Development, Motion Capture, Traditional Animation, Storyboarding, 3D, Cinematics, Compositing

Education
Vancouver Film School   1996 — 1996
Foundation Film Program

Carleton University   1991 — 1995
BA, Film, Journalism, Political science

Philip Peterson Philip Peterson San Francisco Bay Area Details
Philip Peterson's Mainframe Entertainment Experience July 1993 - August 1998
Job VFX & Animation Technology Consultant | Experienced CTO and Digital Studio Technology Architect
Industry Motion Pictures and Film
Experience
various  February 2011 - Present
ImageMovers Digital  May 2009 - February 2011
Digital Domain  November 2007 - April 2009
Lucasfilm Animation  May 2005 - October 2007
Industrial Light & Magic  July 2001 - May 2005
Industrial Light & Magic  June 2000 - July 2001
Industrial Light & Magic  August 1998 - May 2000
Mainframe Entertainment   July 1993 - August 1998
Centre for Systems Science, Simon Fraser University   June 1992 - December 1994

Skills
Computer Graphics, Visual Effects, Animation, Software Design, Software Development, Technology Management, Strategic Technology..., Film Production, Pipeline Development, Computer Animation, Feature Films, Film, Python, Maya, 3D, Post Production, Texturing, Video, Technical Direction, OpenGL, Renderman, Commercials, Software Engineering

Education
Simon Fraser University
M.Sc., Computing Science

Simon Fraser University
B.Sc., Computing Science

Chris Capell Chris Capell Montreal, Canada Area Details
Chris Capell's Mainframe Entertainment Experience June 2000 - April 2001
Job
Industry Motion Pictures and Film
Experience
damnfx  2007 - April 2008
Buzz Image Group  March 2006 - February 2007
Warner Bros. - '300'   October 2005 - February 2006
Buzz Image Group  February 2005 - September 2005
FXCartel   November 2003 - January 2005
Warner Bros. - "Scooby Doo 2: Monsters Unleashed"   March 2003 - August 2003
Miramax/ABC -- "A Wrinkle In Time"   August 2002 - February 2003
GVFX Vancouver   May 2001 - August 2002
Freelance  June 1999 - August 2002
Mainframe Entertainment   June 2000 - April 2001

Education
McGill University   1990 — 1993
BA

Wilson Mui Wilson Mui Montreal, Canada Area Details
Wilson Mui's Mainframe Entertainment Experience September 2000 - May 2003
Job Animation Director at Eidos Montreal (Square Enix)
Industry Animation
Experience
Eidos Montreal (Square Enix)   January 2014 - Present
Eidos Montreal (Square Enix)   April 2012 - December 2013
Eidos Montreal (Square Enix)   October 2010 - April 2012
UBISOFT Montreal  August 2008 - October 2010
UBISOFT Montreal  October 2005 - August 2008
Brightlight Pictures  June 2005 - September 2005
D2K Inc./ SEGA of Japan   February 2004 - April 2005
Mainframe Entertainment   September 2000 - May 2003

Skills
3D animation, Facial Animation, Character Animation, Cinematics, Game Development, Team Management, Team Leadership, Project Planning, Video Game Development, Motion Capture Direction, Video Games, Animation, Gameplay, Motion Capture, Computer Animation, Autodesk MotionBuilder, Unreal 3, Computer Graphics, Unreal Engine 3, 3D Studio Max, Game Design, 3D, Xbox 360, XSI, PS3, Traditional Animation, UV mapping, Unreal Editor, Level Design, Animation Direction, Max, Character Rigging, Pre-visualization, Texturing, Computer Games, Console, Game Mechanics, Maya, Perforce

Education
Vancouver Film School   1999 — 2000
Certificate

The University of British Columbia   1994 — 1998
Bachelors

Ron Martin Ron Martin Stuart, Florida Details
Ron Martin's Mainframe Entertainment Experience 2003 - 2004
Job
Industry Entertainment
Experience
ISWID   June 1991 - Present
Digital Domain Media Group  February 2010 - December 2012
Vancouver ACM SIGGRAPH  2005 - 2010
Global Television  February 2008 - February 2009
Stage 3 Media   2005 - July 2007
EA  September 2004 - February 2006
Mainframe Entertainment   2003 - 2004
Ubisoft  February 2002 - October 2003
Media Principia   1999 - 2002
Avid Technology  1998 - 1999

Skills
3D, Animation, Visual Effects, Camera, Broadcast, Motion Tracking, Post Production, Computer Graphics, Maya, Lighting, Shake, After Effects, 3D Modeling, Operations Management, Digital Media, Special Effects, Television, Film, Video Production, Video, Final Cut Pro, Producing, Film Production, Creative Direction, Cinematics, Character Animation, Multimedia, Compositing, Nuke, Digital Compositing, Pre-production, Live Action, Motion Graphics, Look Development, Rotoscoping, VFX Supervision, XSI, Renderman, Pre-visualization, Facilities Management, Stereoscopic, Sales Management, MEL, Houdini, Mental Ray, Matte Painting, PFTrack, Augmented Reality, Digital Marketing..., Computer Animation

Education
Nova Scotia College of Art and Design   1988 — 1990
MFA Ed, Fine Arts Education

University of Guelph   1985 — 1988
BFA, Fine Art

Jeremy McCarron Jeremy McCarron Vancouver, Canada Area Details
Jeremy McCarron's Mainframe Entertainment Experience January 2005 - December 2005
Job Games Industry Strategy Manager at Autodesk
Industry Computer Games
Experience
Autodesk  September 2015 - Present
Electronic Arts  June 2013 - March 2015
The Capture Lab   August 2012 - January 2015
Electronic Arts  September 2010 - June 2013
The Art Institute of Vancouver  January 2006 - August 2010
Mainframe Entertainment   January 2005 - December 2005
Mainframe Entertainment   March 2004 - December 2004
Radical Entertainment  July 2001 - March 2004
Mainframe Entertainment   March 2001 - July 2001
Mainframe Entertainment   July 2000 - March 2001

Skills
Business Strategy, Marketing Strategy, Social Media Marketing, Change Management, Management, Organizational Behavior, Business Analysis, Business Development, New Business Development, Business Modeling, Financial Modeling, Pricing Strategy, Customer Experience, Educational Leadership, Curriculum Design, Curriculum Development, Creative Direction, Graphic Design, Game Development, Video Games, Animation, Character Animation, Entrepreneurship, Leadership, Computer Animation, Modeling, Strategy, Maya, 3D, Film, Computer Games

Education
Simon Fraser University   2007 — 2009
Master of Business Administration (M.B.A.), Strategy, Marketing, Financial Management

Vancouver Film School   1995 — 1995
Certificate, Computer Animation

Vancouver Film School   1994 — 1995
Diploma, Classical Animation

John Pozer John Pozer Vancouver, Canada Area Details
John Pozer's Mainframe Entertainment Experience June 1996 - June 1998
Job Filmmaker. Director. Teacher. Mentor.
Industry Motion Pictures and Film
Experience
Pozervision/Medusa Film Productions Inc.   January 1990 - Present
Vancouver Film School  August 2010 - April 2014
Boombox Group  September 2010 - September 2010
BCIT Film and Television Program   June 2006 - August 2009
BCIT  2008 - June 2009
MTV television   1998 - 1999
No Equal Entertainment/Disney Channel   June 1996 - August 1998
Mainframe Entertainment   June 1996 - June 1998

Skills
Film Production, Feature Films, Film, Producing, Creative Direction, Television, Post Production, Storytelling, Drama, Directing, Cinematography, Screenwriting, Pre-production, Video, 3D, Editing, Comedy, Short Films, Computer Animation, Entertainment, Commercials, Documentaries, Video Production, Music Videos, After Effects, Final Cut Pro, Final Draft, Avid Media Composer, Independent Film, Video Editing, Scripting, HD Video, Visual Effects, Film Editing, Avid, Casting, Camera, Compositing, Media Production, Final Cut Studio, Videography, Reality, Premiere

Education
Concordia University   1990 — 1993
MFA, Cinema

The University of British Columbia   1983 — 1987
Bachelor of Arts, Film, Creative Writing, Theatre

Judith Weston Studio for Actors and Directors

Christos Obretenov Christos Obretenov Vancouver, Canada Area Details
Christos Obretenov's Mainframe Entertainment Experience April 1997 - January 2000
Job Owner LollipopShaders
Industry Motion Pictures and Film
Experience
LollipopShaders   December 2010 - Present
FXPHD  April 2012 - March 2015
MPC  March 2011 - April 2012
Walt Disney Company / ImageMovers Digital   January 2008 - December 2010
Sony Pictures Imageworks  August 2006 - October 2007
Rising Sun Pictures  June 2005 - June 2006
Walt Disney Company / CORE Feature Animation   October 2003 - June 2005
Mainframe Entertainment   April 1997 - January 2000

Skills
Look Development, Renderman, Shading, Lighting, Shader Writing, Technical Direction, Houdini, Shaders, Rendering, Renderman Shader...

Education
Lunds universitet   2000 — 2000
Computer Science, Lund, Sweden - Foreign Study Abroad Program.

Simon Fraser University   1994 — 2000
Bachelors of Science, Computer Science (major) with specialization in graphics, Philosophy

Kenneth Sherman Kenneth Sherman Vancouver, Canada Area Details
Kenneth Sherman's Mainframe Entertainment Experience 1998 - 1999
Job Director at karma 2000
Industry Motion Pictures and Film
Experience
karma 2000   1997 - Present
Vancouver Film School  2003 - 2005
Emily Carr University of Art and Design  1997 - 2004
Sextant Entertainment Group   1999 - 2000
Mainframe Entertainment   1998 - 1999

Skills
Film, Video Production

Education
Emily Carr University of Art and Design   1992 — 1996
BFA, Film/Video/Media Art

San Francisco Art Institute
BFA, Film/Video/Media Art

Karen Matskiw Karen Matskiw Vancouver, Canada Area Details
Karen Matskiw's Mainframe Entertainment Experience August 2000 - October 2001
Job Senior Animator
Industry Animation
Experience
Rabbit Hole Interactive   2011 - 2011
A.C.R.O.N.Y.M. Games   November 2009 - February 2010
Deep Fried Entertainment   March 2008 - April 2009
Reach Games   May 2007 - August 2007
Backbone Entertainment  December 2003 - November 2006
Mainframe Entertainment   August 2000 - October 2001
Nelvana  May 1997 - January 2000

Skills
Character Animation, Animation, Game Development, Maya, 3D Studio Max, 3D animation, After Effects, Photoshop, Facial Animation, Perforce, Flash, Video Games, Traditional Animation, Computer Animation

Education
Langara College   2012 — 2012
Flash: Animated Web, A+

Sheridan College   2000 — 2000
Diploma, 3D Animation

Sheridan College   1995 — 1997
Classical Animation

Lara Kehler Lara Kehler Vancouver, Canada Area Details
Lara Kehler's Mainframe Entertainment Experience January 2005 - January 2006
Job Designer at East Side Games
Industry Entertainment
Experience
East Side Games  December 2012 - Present
Octo Industries Ltd   January 2010 - Present
Spry Fox   December 2011 - December 2012
Gnosis Games   January 2006 - April 2009
Threewave Software Inc.   2006 - 2009
Mainframe Entertainment   January 2005 - January 2006
Langara College  March 2004 - March 2005

Skills
Graphic Design, Logo Design, Game Design, Character Art, Flash, Concept Design, User Interface Design, Mobile Application..., Casual Games, Mobile Games, Flash Games, Art, Art Direction, Illustration, Photoshop

Education
Capilano University   2005 — 2006
Studio Arts, Fine Arts

Ai- burnaby   2004 — 2005
Art and Animation for Games, Art

Red River College   1997 — 2000
Structural Engineering, Engineering and Design

Andrew Quan Andrew Quan Vancouver, Canada Area Details
Andrew Quan's Mainframe Entertainment Experience March 2006 - June 2007
Job Senior Lighting Artist at Method Studios
Industry Motion Pictures and Film
Experience
Method Studios  February 2015 - Present
Digital Domain 3.0  October 2014 - February 2015
Zoic Studios  August 2012 - October 2014
Rainmaker Entertainment Inc  April 2011 - June 2012
Electronic Arts  July 2007 - March 2011
Stage 3 Productions  July 2007 - February 2008
Mainframe Entertainment   March 2006 - June 2007
Alea Software  May 2001 - December 2004

Skills
Maya, 3D Studio Max, Texturing, Compositing, Lighting, Nuke, Mental Ray, Pre-visualization, 3D, Photoshop, After Effects, 3D Modeling, Visual Effects, Modeling, Web Applications, XSI, Texture Painting, Technical Direction, PHP, Look Development, Character Animation, Animation, Rigging, Live Action, Scripting, MEL, Vray, VBScript, Cinematics, Computer Animation, Game Design, Zbrush, Shading, Traditional Animation, Flash Animation, Digital Compositing

Education
Simon Fraser University   1990 — 1994
Barchelor of Arts, Economics

Karl Buckley Karl Buckley Vancouver, Canada Area Details
Karl Buckley's Mainframe Entertainment Experience January 2005 - June 2005
Job Part Time Instructor at The Art Institute
Industry Animation
Experience
The Art Institute  April 2015 - Present
Rainmaker Entertainment Inc  May 2013 - Present
Vancouver Film School  October 2012 - February 2015
Waterproof Studios  July 2012 - April 2013
Technicolor  May 2012 - July 2012
Waterproof Studios  March 2012 - May 2012
Rainmaker Entertainment Inc  January 2011 - February 2012
Rainmaker Entertainment Inc  May 2008 - December 2010
pixelmolkerei ag   June 2005 - May 2008
Mainframe Entertainment   January 2005 - June 2005

Skills
Maya, Texturing, Visual Effects, XSI, Animation, Mudbox, Shading, Mental Ray, Lighting, MEL, Hard Surface Modeling, Look Development, Cinematics, Arnold Renderer, Mari, Texture Painting, UV mapping, Rendering, Shaders, Particle Effects, Premiere, Renderman, Fur, Hair Shading

Education
Vancouver Film School   1998 — 1999

Camosun College   1993 — 1996
Mechanical engineering technologies (Diploma), Mechanical Engineering

Greg Lohr Greg Lohr Vancouver, Canada Area Details
Greg Lohr's Mainframe Entertainment Experience October 2000 - June 2006
Job 3DArtist @ Rockstar San Diego
Industry Graphic Design
Experience
Rockstar San Diego  November 2012 - Present
Rockstar Vancouver  February 2009 - November 2012
Stage 3 Media   October 2006 - February 2008
Rainmaker  June 2006 - October 2006
Mainframe Entertainment   October 2000 - June 2006

Skills
Texturing, Maya, Lighting, Normal Mapping, 3dsmax, softimage XSI, 3D Studio Max, Zbrush, XSI, Compositing, Cinematics, Autodesk MotionBuilder, Video Games, Character Rigging, Character Animation, Premiere, Rigging

Education
Vancouver Film School   1999 — 2000
Bachelor's degree, 3D animation

Capilano University   1998 — 1999
Classical animation and Life drawing

Jason Louie Jason Louie Vancouver, Canada Area Details
Jason Louie's Mainframe Entertainment Experience September 2002 - June 2003
Job Animator at United Front Games
Industry Animation
Experience
United Front Games  September 2011 - Present
EA Black Box  March 2011 - October 2011
United Front Games  November 2010 - February 2011
Propaganda Games  November 2005 - October 2010
Electronic Arts Canada  April 2005 - November 2005
Electronic Arts Canada  September 2003 - March 2005
Mainframe Entertainment   September 2002 - June 2003
Mainframe Entertainment   September 2000 - October 2001

Skills
Cinematics, Character Animation, Computer Animation, Animation, Gameplay, Graphic Design, Autodesk MotionBuilder, XSI, Max, Maya, Video Games, Xbox 360, Game Development, Motion Capture, PS3

Education
British Columbia Institute of Technology   1997 — 1998
certificate of New Media Design and technology

Kwantlen University College   1994 — 1997
diploma, Graphic Design

Vancouver Community College   1989 — 1991
Diploma, Fine Arts

Dexter Cheng Dexter Cheng Greater Los Angeles Area Details
Dexter Cheng's Mainframe Entertainment Experience May 2006 - August 2006
Job
Industry Computer Software
Experience
Walt Disney Animation Studios  October 2012 - Present
Walt Disney Animation Studios  August 2011 - October 2012
Walt Disney Animation Studios  June 2010 - August 2011
Rainmaker Entertainment  August 2008 - October 2009
Rainmaker Entertainment Inc.  April 2007 - August 2008
UBC CS Distributed Systems Group   2008 - 2008
Mainframe Entertainment   May 2006 - August 2006

Skills
Python, MySQL, JavaScript, Django, Computer Graphics, Scripting, Software, Stereo 3D, PyQt, HTML, CSS, jQuery, PHP, Visual Effects, Software Development, Lighting, Maya, Compositing, Web Applications, Renderman, C++, Nuke, Computer Animation, 3D

Education
The University of British Columbia   2005 — 2009
Bachelor of Science (B.Sc.), Computer Science

Daniel Wexler Daniel Wexler Vancouver, Canada Area Details
Daniel Wexler's Mainframe Entertainment Experience March 2005 - February 2006
Job CG Supervisor at Rainmaker Entertainment Inc
Industry Entertainment
Experience
Rainmaker Entertainment Inc  October 2014 - Present
Atomic Cartoons  February 2014 - October 2014
Rainmaker Entertainment Inc  October 2007 - February 2014
Vanguard Animation  February 2007 - October 2007
Rainmaker Entertainment Inc  July 2006 - January 2007
IDT Entertainment Toronto   February 2006 - July 2006
Mainframe Entertainment   March 2005 - February 2006
DPSI  October 2003 - March 2005

Skills
Maya, Shotgun, Qt, RV, Python, HTML, Qube, 3D, Java, Premiere

Education
British Columbia Institute of Technology / BCIT   2012 — 2013

Bezalel Academy of Art and Design   2001 — 2004

Camera Obscura School of art   1999 — 2001

Paul Cordick Paul Cordick Vancouver, Canada Area Details
Paul Cordick's Mainframe Entertainment Experience June 2004 - April 2007
Job Production Management Professional
Industry Computer Games
Experience
Independent Management Consultant  November 2008 - Present
Zoic Studios  October 2013 - May 2014
Gameloft  August 2012 - October 2013
Vancouver Institute of Media Arts  September 2010 - September 2012
Ayogo, Inc.   April 2011 - June 2011
Action Pants Inc.   June 2008 - November 2008
Electronic Arts Canada  April 2007 - June 2008
Rainmaker Animation  December 2006 - April 2007
Mainframe Entertainment   June 2004 - April 2007
iChance Technologies   2001 - 2003

Skills
Game Development, Video Games, Animation, Maya, Character Animation, Visual Effects, Mobile Games, Game Design, Leadership, Leadership Development, Texturing, Xbox 360, 3D Modeling, Modeling, Computer Animation, Photoshop, Computer Games, Casual Games, Mental Ray, Premiere, Level Design, After Effects, Unreal Engine 3, Art Direction, Compositing, UV mapping, Gameplay, Unity3D, Storyboarding, 3D, PS3, Rendering, Mudbox, Traditional Animation, Rigging, Lighting, Computer Graphics, Zbrush, Teaching, 3D Studio Max, XSI, Perforce

Education
Vancouver Film School   2002 — 2003
3D, 3D Animation

University of Victoria   1990 — 1996
BFA, Fine Arts, Visual Arts

Camosun College   1989 — 1991
University Transfer

Kwantlen Polytechnic University   1987 — 1988
University transfer, History

Gloucester High School, Ottawa

Rick Glumac Rick Glumac Vancouver, Canada Area Details
Rick Glumac's Mainframe Entertainment Experience 1996 - 2001
Job iOS Development Team Lead
Industry Motion Pictures and Film
Experience
Atimi Software  2013 - Present
Rainmaker Entertainment Inc  2010 - 2012
Electronic Arts Canada  2006 - 2009
Dreamworks  2001 - 2006
Mainframe Entertainment   1996 - 2001
National Research Council Canada  1994 - 1995
Allied Signal Aerospace  1993 - 1994

Skills
Project Management, Shaders, Visual Effects, Programming, Python, C++, Maya, Houdini, Pipeline Development, Computer Graphics, XSI, Feature Films, Animation, Lighting, Video Games, Rigging, Film, Particle, MEL, Compositing, Shading, Computer Animation, Nuke, Technical Direction, 3D, Game Development, Particle Effects, Texturing, Character Animation

Education
Simon Fraser University   1989 — 1995
BASc, Electronics Engineering

craig mcpherson craig mcpherson Vancouver, Canada Area Details
craig mcpherson's Mainframe Entertainment Experience October 1998 - April 2001
Job Lead Character Animator at Sony Pictures Imageworks
Industry Animation
Experience
Sony Pictures Imageworks  June 2010 - Present
Rainmaker Entertainment Inc  September 2007 - June 2010
Image Engine Design Inc.  April 2009 - June 2009
Spin West VFX   February 2007 - September 2007
Animal Logic  March 2006 - October 2006
Radical Entertainment  May 2001 - May 2006
Mainframe Entertainment   October 1998 - April 2001
Banff Centre for the Arts  April 1996 - October 1997

Education
Banff Centre for the Arts   1997 — 1998
New Media, Workstudy

American Council on Exercise   1995 — 1996
Exercise Physiology, Certified Personal Trainer

University of Alberta   1990 — 1995
Bachelor of Arts (BA), Psychology/Anthroplogy

Bo Youm Bo Youm Vancouver, Canada Area Details
Bo Youm's Mainframe Entertainment Experience July 2000 - April 2001
Job Senior Animator at ICON Creative Studio
Industry Animation
Experience
ICON Creative Studio  February 2015 - Present
Capcom Game Studio Vancouver  August 2011 - February 2015
Radical Entertainment  December 2010 - July 2011
Nerd Corps Entertainment  September 2010 - November 2010
EA  April 2010 - July 2010
Radical Entertainment  November 2007 - February 2010
Vanguard Animation  August 2007 - October 2007
Nerd Corps Entertainment  May 2005 - July 2007
Korea Sun, Coreamedia, Samsung AD   May 2001 - April 2005
Mainframe Entertainment   July 2000 - April 2001

Skills
Character Animation, Autodesk MotionBuilder, Maya, Cinematics, XSI

Education
Vancouver Film School   1999 — 2000
3D Animation

Chonbuk National University   1992 — 1996
BA

Kim Dent Wilder Kim Dent Wilder Vancouver, Canada Area Details
Kim Dent Wilder's Mainframe Entertainment Experience June 1997 - October 2006
Job SVP, Production and Operations, Rainmaker Entertainment, Inc.
Industry Animation
Experience
Rainmaker Entertainment, Inc.   February 2009 - Present
Nexon Publishing North America  March 2007 - February 2009
Humanature Studios / Nexon Publishing North America   2007 - February 2009
Electronic Arts  2006 - 2007
Mainframe Entertainment   June 1997 - October 2006
Mainframe Entertainment, Vancouver, British Columbia, Canada   1997 - 2006

Skills
Film, Computer Graphics, Visual Effects, Video Games, Game Development, 3D, Feature Films, Film Production, Television, Video Production, Production Managment

Education
Haute Etude Commercial (HEC), Paris, France
Exchange, International Business

The University of British Columbia
Bachelor or Commerce and Economics, Business/Commerce, General

Alicja Kuzmiszyn Alicja Kuzmiszyn Vancouver, Canada Area Details
Alicja Kuzmiszyn's Mainframe Entertainment Experience April 2004 - April 2005
Job Software Engineer
Industry Computer Software
Experience
Self-employed  March 2008 - Present
Electronic Arts  June 2005 - March 2008
Mainframe Entertainment   April 2004 - April 2005
Nortel  March 2000 - November 2001
INToo Software Corporation   January 2000 - February 2000
Ministry of Transportation  July 1999 - November 1999

Skills
C++, Object Oriented Design, Visual Studio, Linux, XML, JavaScript, Unix, C#, Wii, PSP, Perforce, Scripting, Qt, C, STL, HTML, OOP, ActionScript, Visual C++

Education
The University of British Columbia   1993 — 1999
B.Sc., B.Sc.Honours, Computer Science, Honours Physiology

Rick Mischel Rick Mischel United States Details
Rick Mischel's Mainframe Entertainment Experience January 2003 - January 2007
Job Producer at Sony Pictures Animation
Industry Animation
Experience
Sony Pictures Animation  April 2013 - Present
Sony Pictures Imageworks  January 2010 - Present
Technicolor  May 2008 - February 2010
Reach Games   January 2007 - June 2008
Mainframe Entertainment   January 2003 - January 2007
Harvey Entertainment  April 1998 - May 2001
O'Melveny & Myers LLP   1987 - 1989

Skills
Financial Oversight, Business Affairs, Quality Control, Video Games, Visual Effects, Feature Films, Animation, Production Managment, Game Development, Film, Television, Entertainment

Education
Stanford University Law School   1984 — 1987
J.D., Entertainment Law

Tufts University - The Fletcher School of Law and Diplomacy   1983 — 1984
M.A., International Affairs

Tufts University   1979 — 1983
B.A., International Relations

Jiyoung Lee Jiyoung Lee Vancouver, Canada Area Details
Jiyoung Lee's Mainframe Entertainment Experience September 2003 - October 2004
Job Senior Texture Painter at Sony Pictures Imageworks
Industry Motion Pictures and Film
Experience
Sony Pictures Imageworks  June 2014 - Present
Double Negative  May 2012 - May 2014
MPC  July 2011 - April 2012
MPC  June 2011 - July 2011
Lucasfilm  September 2010 - April 2011
Digital Dimension  2009 - 2010
DreamWorks Animation  2006 - 2009
Omation  October 2004 - January 2006
Mainframe Entertainment   September 2003 - October 2004
Various companies. Montreal, QC   1999 - 2002

Skills
Texture Painting, Texture Artist, Texturing, Animation, Video Games, Illustration, Visual Effects, Film, Look Development, Painting, Maya, Shading, Nuke, Renderman, Mental Ray

Education
Vancouver Film School   2002 — 2003
Diploma, 3D Animation and Visual Effects

Dawson College   1996 — 1999
Diploma, Illustration and Design

Myles Morse Myles Morse Vancouver, Canada Area Details
Myles Morse's Mainframe Entertainment Experience 1997 - 2005
Job self employed
Industry Broadcast Media
Experience
Citytv Vancouver CKVU   Engineering CoordinatorCitytv Vancouver1980 - May 2015
Mainframe Entertainment   1997 - 2005
CBC Television  June 1978 - October 1980

Skills
Broadcast Television, Broadcast Engineering, Video Production, Digital Video, Television, Broadcast, Video, Post Production, Digital TV, VOD, IPTV, Sound, Project Management, PHP, JavaScript, Java, Engineering, HD Video, Computer Graphics, Streaming Media, Digital Asset Management

Education
British Columbia Institute of Technology   1995 — 2010
Programming Certifcate, Computer Programming

Ryerson University   1977 — 1979
Engineering Technologist - Electrical & Communications

Ian Fodie Ian Fodie Toronto, Canada Area Details
Ian Fodie's Mainframe Entertainment Experience November 2004 - January 2007
Job Experienced Finance Professional
Industry Financial Services
Experience
Firesteel Resources Inc.   December 2013 - June 2014
First Bauxite Corporation   November 2011 - March 2013
Lithium Americas   November 2010 - August 2011
Symax Lift (Holding) Co. Ltd.   December 2009 - December 2010
Polo Biology Global Group   February 2009 - May 2010
Oriental Minerals Inc. (now Woulfe Mining Corp.)   July 2008 - December 2009
Longview Capital Partners Inc. (now Resinco Capital Partners Inc.)   January 2007 - June 2008
Mainframe Entertainment   November 2004 - January 2007
Historical Xperiences Inc.   March 2003 - October 2004
Sextent Entertainment   January 2001 - March 2002

Skills
Financial Reporting, Financial Analysis, Financial Modeling, Accounting, Managerial Finance, Corporate Finance, Due Diligence, Internal Controls, Management, Strategic Planning, Finance

Education
New Zealand Institute of Chartered Accountants
CA (NZ)

University of Otago   1982 — 1987
B. Comm, Accounting

lou novak lou novak El Segundo, California Details
lou novak's Mainframe Entertainment Experience 2000 - 2001
Job President at Playmates Toys
Industry Entertainment
Experience
Playmates Toys  September 2001 - December 2011
Mainframe Entertainment   2000 - 2001
Galoob Toys Inc   1989 - 1999
Coleco industries  1986 - 1989
All American Gourmet   1984 - 1986
Mattel Inc.  1981 - 1984

Skills
Positioning, Consumer Products, Licensing, Toys, Entertainment, Product Development, Strategic Partnerships, Product Design, Product Marketing, Packaging, Creative Direction, Brand Management, Concept Development, Venture Capital, Start-ups, Brand Development, Invention, Marketing Strategy, Advertising, Mergers & Acquisitions, Retail, Product Management, Marketing, New Business Development, Market Planning, Video Games, Integrated Marketing, P&L Management, Management, Industrial Design, Competitive Analysis, Customer Insight, Concept Design, Trade Shows, Cross-functional Team..., Global Marketing, Consumer Electronics, Marketing Management, Situational Awareness, International Marketing, Strategy, Product Innovation, Design Management, Product Launch, Design Thinking, Brand Licensing, Rapid Prototyping, Character Animation, Creative Problem Solving

Education
City University (GB)
M.Sc (MBA)

Concordia University
B. Eng, Engineering

Richard Trska Richard Trska Vancouver, Canada Area Details
Richard Trska's Mainframe Entertainment Experience October 2004 - January 2007
Job Technical Artist
Industry Animation
Experience
Waterproof Studios  January 2012 - Present
HB Studios  November 2010 - January 2012
Waterproof Studios  February 2009 - September 2010
Rainmaker Animation  January 2007 - December 2008
Mainframe Entertainment   October 2004 - January 2007
Ganz  December 2003 - August 2004
Seneca College  September 2003 - December 2003
Seneca College  September 2002 - January 2003
Alimar Productions   April 2001 - August 2001
Seneca College  June 2000 - December 2000

Skills
Maya, Computer Animation, Zbrush, Texturing, Mudbox, XSI, MEL, Photoshop, Rigging, Animation, Visual Effects, Modeling, 3D Modeling, Nuke, 3D, Compositing, Sword Fighting

Education
Seneca College of Applied Arts and Technology   1999 — 2000
Digital Animation - Softimage

Seneca College of Applied Arts and Technology   1999 — 2000
Computer Graphics - Technical

Etobicoke School of the Arts

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