Microsoft Games Studio

Industry: Video game company

Description

Xbox Game Studios, previously known as Microsoft Studios, Microsoft Game Studios, and Microsoft Games, is a division of Microsoft based in Redmond, Washington established in March 2000 for the development and publishing of video games for Microsoft Windows and later the Xbox platforms. Parent organization: Microsoft Corporation Headquarters: Redmond, WA Founded: 2002, Redmond, WA Subsidiaries: Mojang, Obsidian Entertainment, Ninja Theory, Rare, Key people: Phil Spencer, Larry Hryb

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Microsoft Games Studio Employees

Employee
Years
Job
Industry
Julius Craig Jr. Julius Craig Jr. Kirkland, Washington Details
Julius Craig Jr.'s Microsoft Games Studio Experience April 2011 - June 2011
Job Customer Service Specialist at Ember Entertainment, Inc.
Industry Computer Games
Experience
Ember Entertainment, Inc.   April 2015 - Present
Warner Bros. Games  June 2014 - April 2015
Sucker Punch Productions  September 2013 - June 2014
Z2Live  June 2012 - September 2013
Warner Bros. Games  July 2010 - April 2012
Microsoft Games Studio   April 2011 - June 2011
Nintendo  February 2008 - April 2010

Skills
Console, PS3, Excel, Microsoft Office, Word, Wii, Video Games, Computer Games, Quality Assurance, Testing, Xbox 360, Flash, JIRA, Test Cases, Bug Tracking, Microsoft Excel, Multiplayer, Game Testing, Game Development, Gameplay, Casual Games, MMO, Social Games, Game Design, Mobile Games, Perforce, Test Planning

Education
University of Advancing Technology   2002 — 2003
N/A, Animation, Interactive Technology, Video Graphics and Special Effects

Collins College   2000 — 2002
Associate's Degree, Visual Communication

North Little Rock High West   1999 — 2000
High school diploma, Higher Education

Jacqueline O'Brien Jacqueline O'Brien San Francisco Bay Area Details
Jacqueline O'Brien's Microsoft Games Studio Experience September 2011 - June 2013
Job Production and QA
Industry Computer Games
Experience
TinyCo  August 2014 - Present
Microsoft Games Studio   September 2011 - June 2013
Titan Studios   September 2009 - June 2011
Epic Games China   September 2009 - June 2011
Pandemic Studios  March 2008 - June 2009
Electronic Arts  April 2007 - June 2009

Education
California State University-Long Beach
BFA, Illustration

University of California, Irvine
BA, English

Raquel Mayer Raquel Mayer Bigfork, Montana Details
Raquel Mayer's Microsoft Games Studio Experience April 2006 - November 2006
Job
Industry Graphic Design
Experience
Quel Design   September 2009 - Present
VentureArts   September 2009 - September 2010
Advaiya, Inc  November 2006 - September 2009
Microsoft Games Studio   April 2006 - November 2006
S&S Design   July 2003 - January 2006
Heckler Associates  February 2002 - September 2004

Skills
Web Design, Information Graphics, Corporate Branding, Art Direction, Illustrator, Photoshop, User Interface Design, Logo Design, User Experience, Packaging, Adobe Creative Suite, InDesign, Graphic Design, Illustration, Creative Direction, Brochures, Layout, Typography, Corporate Identity, Marketing Communications, Microsoft Office, PowerPoint, Posters, Brand Development, Marketing Strategy, Visual Communication, Interaction Design, Dreamweaver, Graphics, Motion Graphics, User Interface, Information Design, User Experience Design, Branding & Identity, Concept Development, Catalogs

Education
The Art Institute of Seattle   2001 — 2003

Shelby High School

Katya Ferguson Katya Ferguson Redmond, Washington Details
Katya Ferguson's Microsoft Games Studio Experience January 2007 - February 2012
Job Quality Assurance Manager at Amazon
Industry Computer Software
Experience
Amazon  January 2013 - Present
Amazon  September 2012 - January 2013
Microsoft Games Studio   January 2007 - February 2012
Microsoft  2007 - 2012

Education
Carnegie Mellon University   2002 — 2006
Bachelor’s Degree, Computer Science; Electronic Media

Henry McComas Henry McComas Greater Los Angeles Area Details
Henry McComas's Microsoft Games Studio Experience March 2008 - June 2010
Job Producer, Digital Content at Pilgrim Studios
Industry Motion Pictures and Film
Experience
Pilgrim Studios  September 2015 - Present
Crooked Lake Productions LLC   July 2011 - Present
Exclusive Resorts  December 2013 - November 2014
Colorado Film and Video Association   September 2012 - March 2014
Portico by Exclusive Resorts  March 2012 - January 2014
The Amazing Society  June 2010 - July 2011
Microsoft Games Studio   March 2008 - June 2010
Crooked Lake Productions LLC   January 2006 - June 2010
Jolkona Foundation  2009 - January 2010
Arcane Comics & More   January 2006 - January 2009

Skills
Film editing, Cinematography, Directing, Screenwriting, Digital Photography, Video production, Video editing, Production, Editing, Writing, Film Production, Film, Short Films, Commercials, After Effects, Final Cut Pro, Video, Creative Writing, Creative Direction, Camera, Videography, Video Editing, Video Production, Digital Video, Documentaries, Post Production, Video Games, HD Video, Music Videos, Camera Operating, Storytelling, Premiere, Sound, Scripting, Final Cut Studio, DVD Studio Pro, Entertainment, Media Production, Camera Operation

Education
University of Washington   2009 — 2010
Certificate

Art Institute of Seattle   2003 — 2005

New York Film Academy   2002 — 2003
Certificate

East Anchorage High School   1999 — 2003
Diploma

Bay Anapol Bay Anapol Seattle, Washington Details
Bay Anapol's Microsoft Games Studio Experience January 2013 - June 2013
Job Narrative Designer at Big Fish
Industry Writing and Editing
Experience
Big Fish  June 2013 - Present
Microsoft Games Studio   January 2013 - June 2013
Microsoft Games Studio [via Volt]   January 2012 - October 2012
Edelman  August 2011 - January 2012
iConecto   March 2006 - August 2011
The Amazing Society  December 2010 - June 2011
Paradox Interactive   March 2011 - May 2011
Freelance  2000 - 2011

Skills
Giving dry deliverables..., Game writing, Copywriting, Video Games, Content Development, Editing, Creative Direction, Creative Writing, Content Strategy, Scripting, Storytelling

Education
Stanford University
Stegner Fellow, Fiction

University of Arkansas at Fayetteville
MFA in Creative Writing, Fiction

Rick Kohler Rick Kohler Raleigh-Durham, North Carolina Area Details
Rick Kohler's Microsoft Games Studio Experience 2002 - 2004
Job Senior Environment Artist at Epic Games
Industry Computer Games
Experience
Epic Games  May 2012 - Present
Edge of Reality  May 2004 - May 2012
Microsoft Games Studio   2002 - 2004
Retro Studios  May 2000 - 2003
Fused Software, Inc   October 1999 - May 2000
Ion Storm, Dallas   June 1998 - October 1999
DreamForge Intertainment  May 1997 - June 1998
US Army  February 1989 - February 1995

Skills
Xbox 360, Environment Art, Texturing, UV mapping, PS3, Video Games, Zbrush, Game Development, Unreal Engine 3, Level Design, Maya, Low Poly Modeling, 3D, 3D Studio Max, Texture Painting, Computer Games, Wii, Game Art, Console, Xbox, World Building, Texture Artist, Unreal Editor, Digital Sculpting, Cinematics, Hard Surface Modeling, Mudbox, Gameplay, Game Design, Shaders, Changing Environments, Max, Conceptual Art, MMO, Normal Mapping, UV Mapping

Education
Art Institute of Pittsburgh   1995 — 1997
visual communications

hopewell

Brian (Moon) Mulligan Brian (Moon) Mulligan Greater Seattle Area Details
Brian (Moon) Mulligan's Microsoft Games Studio Experience October 2008 - November 2014
Job Program Manager at Chaldea LLC
Industry Computer Software
Experience
Chaldea LLC   March 2014 - Present
Microsoft Games Studio   October 2008 - November 2014
Microsoft Games Studio   January 2007 - October 2007
Electronic Arts (EA)   March 2005 - January 2007
Microsoft  January 1991 - March 2005

Skills
Agile Project Management, Xbox 360, Game Development, Xbox, Scrum, Video Games, Agile Methodologies, Computer Games, Game Design, Win32 API, User Interface, Perforce, Software Project..., Software Development, Software Development..., Casual Games, Microsoft Office, Budgeting, Agile & Waterfall..., Software Development..., Digital Content..., Technical Leadership, Beta Management, Customer Service, Team Management, Release Management, Technical Support

Education
University of Oregon
Bachelor of Science (B.S.)

Yasmine Nelson Yasmine Nelson Greater Seattle Area Details
Yasmine Nelson's Microsoft Games Studio Experience 1991 - Present
Job Group Manager, International Project Engineering Microsoft Game Studios
Industry Computer Games
Experience
Microsoft  Localization ManagerMicrosoft Game Studios1994 - Present
Microsoft Game Studios  1993 - Present
Microsoft Games Studio   1991 - Present
Microsoft  1991 - 2014
Microsoft  1991 - 2011
Microsoft  1991 - 2011
Microsoft  1991 - 2009

Skills
Localization, Software Project..., Internationalization, Xbox 360, Video Games, Globalization, Game Development, Agile Methodologies, Mobile Games, Localization Testing, Content Management, User Experience

Education
Université du Littoral Côte d'Opale   1982 — 1986

Colin McLoughlin Colin McLoughlin Greater Seattle Area Details
Colin McLoughlin's Microsoft Games Studio Experience September 2005 - July 2012
Job at Crooked Lake Productions
Industry Media Production
Experience
Amazon  June 2013 - March 2014
Microsoft Games Studio   September 2005 - July 2012
Crooked Lake Productions   February 2008 - May 2012

Skills
Video, Commercials, Media Production, Short Films, Music Videos, Editing, Video Games, Film Production, Post Production, Video Production, Documentaries, Final Cut Pro

Education
Art Institute of Seattle   2003 — 2005
AA, Video Production

Stephen Hauer Stephen Hauer Bellevue, Washington Details
Stephen Hauer's Microsoft Games Studio Experience January 2005 - March 2009
Job Camouflaj: Art Director, Art Lead, Tech Artist, Lighting Artist (aka Generalist)
Industry Computer Games
Experience
Camouflaj   December 2012 - Present
Digital-Tutors  July 2014 - July 2015
343   April 2011 - December 2012
Cascade Game Foundry   March 2009 - March 2012
Microsoft Research and Development   December 2009 - December 2010
Infinity the Quest for Earth   March 2008 - July 2010
Microsoft Games Studio   January 2005 - March 2009
SGID Ince.   June 2008 - June 2008
Martin Arts   January 2004 - March 2005

Skills
Zbrush, 3D Studio Max, 3D, Pipelines, Photoshop, Vendor, Character, Video Games, UV mapping, Texturing, Maya, Max, Rendering, Modeling, Art, Production, Prototyping, Xbox 360, Game Development, Animation, Digital Sculpting, Texture Painting, UV Mapping, ZBrush, Unity3D, Computer Games, 3D Modeling, Asset Management, Optimization, 3D Rendering, Compositing

Education
Art Institute of Seattle   2000 — 2003
AA, Animation, Arts and Design

Art Institute of Seattle
Associate of Arts (AA), Game and Interactive Media Design

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