Microsoft Games Studios

Industry: Video game company

Description

Microsoft Studios is the video game publishing division of American technology company Microsoft, which is based in Redmond, Washington. The division was created in March 2000 as Microsoft Games and in 2001 assumed the name Microsoft Game Studios. In 2011, the division was renamed Microsoft Studios. Parent organization: Microsoft Corporation Headquarters: Redmond, WA Founded: 2002, Redmond, WA Subsidiaries: Mojang, Ninja Theory, Turn 10 Studios, Rare, Key people: Phil Spencer, Larry Hryb

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18 Microsoft Games Studios employees in database. Find out everything there's to know about Microsoft Games Studios employees. We offer you a great deal of unbiased information from the internal database, personal records, and many other details that might be of interest to you.

Microsoft Games Studios Employees

Employee
Years
Job
Industry
Diana Antczak Diana Antczak Greater Seattle Area Details
Diana Antczak's Microsoft Games Studios Experience June 2008 - September 2014
Job QA Manager at Amazon
Industry Computer Software
Experience
Amazon  September 2014 - Present
Microsoft Games Studios   June 2008 - September 2014
Microsoft  August 2005 - June 2008

Skills
Testing, Test Planning, Xbox 360, Test Cases, Video Games, Team Leadership, Software Development, Kinect, Software Quality..., Scrum, Software Engineering, Agile Project Management, Agile Methodologies, Project Management, Test Automation, Quality Assurance, Project Status Reporting, Software Project..., Perforce, Debugging, Triage, Bug Tracking, Performance Testing, Management, Strategy, Test Strategy, People Management, Communication, Augmented Reality, Holography, Holograms, Hololens

Education
McGill University   2001 — 2005
B. Eng, Electrical Engineering

Marianopolis College   1999 — 2001
D.E.C, Health Sciences

Pat Shettlesworth Pat Shettlesworth Greater Seattle Area Details
Pat Shettlesworth's Microsoft Games Studios Experience 2001 - 2006
Job Art Director at Microsoft
Industry Computer Games
Experience
Microsoft  June 2012 - Present
Amazon.com  October 2011 - June 2012
FILTER Creative Group, LLC  May 2011 - October 2011
Sony Online Entertainment  October 2006 - May 2011
Sony Online Entertainment Seattle   2006 - May 2011
Microsoft  November 2001 - October 2006
Microsoft Games Studios   2001 - 2006
FASA (Microsoft Game Studios)   2001 - 2006
FASA Studio / Microsoft   2001 - 2006
Microsoft Game Studios / FASA Studios   2001 - 2006

Skills
Photoshop, Illustrator, SketchUp, Character Design, Storyboarding, Texturing, Illustration, Character, 2D, Concept Design, Digital Painting, User Interface Design, Digital Art, Video Games, Art Direction, Art, Layout, Visual, Drawing, Painting, Computer Graphics, Corel, Texture Painting, Game Development, Maya, Xbox 360, Game Design

Education
Art Institute of Seattle   1987 — 1988

Inglemoor Sr High   1984 — 1987
Diploma

Brian Mount Brian Mount Greater Seattle Area Details
Brian Mount's Microsoft Games Studios Experience March 2009 - January 2011
Job Principal Software Engineering Manager at Microsoft Leap Experience Pioneers HoloLens
Industry Computer Software
Experience
Microsoft Studios - Leap Experience Pioneers - HoloLens   January 2011 - Present
Microsoft Games Studios   March 2009 - January 2011
Microsoft  August 2007 - March 2009
Microsoft  2003 - 2007

Skills
C++, Software Design, Distributed Systems, Win32 API, Object Oriented Design, Multithreading, Debugging, C#, User Interface..., Generalist game...

Education
University of Michigan   2002 — 2003
MSE, Computer Engineering

University of Michigan   1998 — 2002
BSE, Computer Engineering, 3.93

Richard Rowan Richard Rowan Greater Seattle Area Details
Richard Rowan's Microsoft Games Studios Experience September 1998 - January 2003
Job Games & Technology Leader
Industry Computer Games
Experience
Auric Games Inc.   May 2013 - Present
Consultant  April 2012 - Present
DigiPen Institute of Technology  September 2011 - Present
Glu Mobile  June 2012 - May 2013
The Amazing Society/Gazillion Entertainment   July 2008 - April 2012
Hourglass Games, LLC   November 2007 - July 2008
Carbonated Games/Microsoft Games Studios   January 2003 - November 2007
Gaslight Press   2000 - 2004
Microsoft Games Studios   September 1998 - January 2003
Volt Computer Services  June 1997 - September 1998

Skills
Video Games, Game Development, Xbox 360, Game Design, Casual Games, Tablet Games, Console Games, MMO, MMORPG, New Business Development, Production, Test Director, Functional..., Design Specifications, Usability Design, Budget Management, Personnel Development, Product Management, Managing Employees, Managing Production, Managing High..., Online Gaming, Mobile Games, Social Games, Executive Management, Management, Game Mechanics, Computer Games, Agile Methodologies, User Interface Design, Creative Direction, Monetization, User Experience, Agile & Waterfall..., Inventor, Producing, Unity3D, Level Design, Freemium, Scrum, Mentoring, User Interface, Agile Project Management, Xbox, iPhone, Cross-platform..., Start-ups, Mobile Applications, Gaming, Multiplayer

Education
Western Washington University
Bachelor of Arts, Gaming Systems & Applications (also studied Computer Science, Business, Psychology)

University of Missouri-Rolla
(1 year), Management Information Science, Theater

Jesse Larsen Jesse Larsen Huntsville, Alabama Area Details
Jesse Larsen's Microsoft Games Studios Experience May 2010 - August 2010
Job Concept artist
Industry Entertainment
Experience
Army Game Studio  December 2013 - Present
Freelance 3D/ 2D Artist   June 2013 - Present
Microsoft Studios  January 2011 - June 2013
BYU Senior Film   January 2010 - January 2011
Microsoft Games Studios   May 2010 - August 2010
Disney Interactive Studios/ Avalanche Software   June 2009 - March 2010
Volunteer Organization   July 2003 - August 2005

Skills
Maya, Character Animation, Animation, Zbrush, 3D Modeling, Mudbox, Texturing, Concept Design, Video Games, Computer Graphics, Storyboarding, Game Development, After Effects, Modeling, Premiere, Computer Animation, Flash, Flash Animation, Rendering, Traditional Animation, 3D, Game Design, Art, Illustrator, Visual Effects, Unity3D, 3D Studio Max, Unreal Engine 3, Xbox 360, Digital Painting, UV mapping, Level Design, ZBrush

Education
Brigham Young University   2007 — 2010
B.F.A, Animation

Utah Valley University   2005 — 2007
A.A.S, Multimedia Communications

Scott Berfield Scott Berfield Greater Seattle Area Details
Scott Berfield's Microsoft Games Studios Experience 2007 - October 2008
Job
Industry Computer Software
Experience
BDA  November 2012 - December 2013
University of Washington, Bothell  October 2010 - October 2012
International Game Developers Association  2011 - April 2012
Smith & Tinker, Inc.   October 2008 - November 2009
Microsoft Games Studios   2007 - October 2008
MIcrosoft  July 2006 - July 2007
Xbox  2000 - 2006
Electric Planet   1997 - 1999
Parity Productions   1995 - 1998
Sony Computer Entertainment of America  1994 - 1995

Skills
Video Games, Game Development, Mobile Applications, Mobile Games, Online Gaming, Mobile Devices, Scrum, Game Design, Business Development, Strategic Planning, Social Games, Social Networking, Strategic Partnerships, Quality Assurance, iPhone, User Experience, Content Strategy, Management, Android, Product Management, Start-ups, Contract Negotiation, Agile Project Management, Project Management, Casual Games, User Interface, User Interface Design, Team Building, Entrepreneurship, Strategy, Online Marketing, Community Management, Xbox 360, Content Management, Scope, Business Planning, Product Marketing, Project Planning, E-commerce, Digital Media, Analytics, Monetization, Mobile Marketing, Community Sites, Online Advertising, Localization, Digital Strategy, Making Pancakes, High Power Rocketry, iOS

Education
Santa Clara University - Leavey School of Business   1999 — 2000
MBA

University of Illinois at Urbana-Champaign   1977 — 1981
BFA

Toby Normoyle Toby Normoyle Greater Seattle Area Details
Toby Normoyle's Microsoft Games Studios Experience July 2004 - May 2005
Job Back in the driver's seat!
Industry Entertainment
Experience
Turn 10   April 2014 - Present
Turn 10   October 2012 - October 2013
Nobodinos   July 2012 - September 2012
Zipper Interactive  May 2011 - June 2012
Zipper Interactive  February 2010 - May 2011
Zipper Interactive  January 2007 - January 2010
Zipper Interactive  January 2006 - December 2006
Zipper Interactive  June 2005 - December 2005
Microsoft Games Studios   July 2004 - May 2005

Skills
Level Design, Video Game Design, Documentation, Spec, Tools Design, Game Design, Video Game Development, Game Development, Scripting, Bugzilla, Perforce, Excel, Maya, Xbox, PS2, PS3, Pizza Theory, Gameplay, Microsoft Excel, Theory, Software Documentation, Video Games, Game Programming, Multiplayer, PSP, Console, Xbox 360, MMO, Unreal Engine 3, Playstation, Casual Games, Lua

Education
The Ohio State University   1992 — 1997
Bachelor of Arts, Japanese

神戸松陰女子学院大学 / Kobe Shoin Women's University

Larry Ahern Larry Ahern Greater Seattle Area Details
Larry Ahern's Microsoft Games Studios Experience May 2001 - February 2007
Job Creative Director (Designer/Writer/Artist) for Games and Themed Entertainment
Industry Computer Games
Experience
Walt Disney Imagineering  September 2014 - Present
Flying Leap Studios, LLC   February 2007 - Present
Walt Disney Imagineering  February 2007 - June 2013
Crackpot Entertainment   February 2007 - August 2008
Microsoft Games Studios   May 2001 - February 2007
LucasArts Entertainment Company  November 1990 - November 2000

Skills
Video Games, Creative Direction, Animation, Game Development, Game Design, Character Animation, Art Direction, Illustration, Entertainment, Art, Storytelling, Interactive..., Layout, Gameplay, Interaction Design, Concept Development, New Media, Theme Parks, Location Based..., Alternate Reality Games, Animation Direction, Narrative Design, Scriptwriter, Animation Director, Character Design, Production, Mobile, Narrative, Mobile Devices

Education
University of California, Davis
Bachelor of Arts (BA), Fine and Studio Arts

Ray Kowalewski Ray Kowalewski San Francisco Bay Area Details
Ray Kowalewski's Microsoft Games Studios Experience 2000 - May 2005
Job Experienced User Researcher, Games
Industry Computer Games
Experience
Electronic Arts  February 2013 - Present
Electronic Arts  November 2012 - February 2013
Activision  January 2007 - September 2012
THQ, Inc.   August 2005 - January 2007
Microsoft Games Studios   2000 - May 2005

Skills
Usability Engineering, User-centered Design, Usability Testing, Heuristic Evaluation, User Experience, Paper Prototyping, User Scenarios, Usability Design, Iterative Design, Video Games, Game Design, Focus Groups, Game Development, Social Games, Perforce, User Research, User Interface, User Interface Design, Usability, Xbox 360, Human Computer..., Human Factors, Research Design, MMO, Online Gaming, Interaction Design, User Experience Design, Mobile Games, Monetization, Mobile Applications, Persona, iPhone, Mobile Devices, Computer Games

Education
Alma College   1991 — 1995
BS, Psychology & Sociology

Clay High School

Kate Maloney Kate Maloney Greater Seattle Area Details
Kate Maloney's Microsoft Games Studios Experience June 2010 - May 2011
Job Business Manager
Industry Entertainment
Experience
Hewlett-Packard  May 2011 - Present
Microsoft Games Studios   June 2010 - May 2011
Kate Maloney   2009 - December 2010
HOME BOX OFFICE  December 2007 - June 2009
BMG Music Publishing  January 2005 - December 2007
BMG FILM & TELEVISION MUSIC   June 2003 - December 2004
BMG Entertainment  December 2000 - June 2003

Skills
Strategic Partnerships, Data Management, Team Building, Licensing, Digital Media, Music, Editing, Music Licensing, Contract Negotiation, Microsoft Office, Data Entry, Microsoft Excel, Managing Partner..., Operations Management, Business Development, Reporting and Analysis, Team Coordination, Mentoring, Payment Processing, Organizing, Self Driven, Financial Reporting, Cross-functional..., Problem Solving, Writing

Education
State University of New York College at Oneonta   1996 — 2000
Bachelor of Arts (BA), Music Industry

State University of New York College at Oneonta   1996 — 2000
Bachelor of Arts (BA) Music Industry

Lisa Hazen Lisa Hazen Greater Seattle Area Details
Lisa Hazen's Microsoft Games Studios Experience July 2007 - June 2008
Job Technical Artist at Microsoft Xbox Incubation
Industry Computer Games
Experience
Microsoft  January 2014 - Present
Microsoft  November 2009 - January 2014
Microsoft  June 2008 - March 2009
Microsoft Games Studios   July 2007 - June 2008
Microsoft Games Studios   August 2006 - July 2007
Embry-Riddle Aeronautical University  March 2005 - May 2006
Embry-Riddle Aeronautical University  May 2003 - March 2005

Skills
User Interface, Game Design, 3D Studio Max, .NET, Xbox 360, Maya, Video Games, Game Development, Testing, Python, Software Documentation

Education
Embry-Riddle Aeronautical University   2003 — 2007
BS, Engineering Physics

Derek Diaz Derek Diaz Austin, Texas Area Details
Derek Diaz's Microsoft Games Studios Experience 2002 - 2003
Job UX Designer at Epic Games
Industry Computer Software
Experience
Epic Games  March 2014 - Present
Dell  2009 - Present
Dell Inc.  September 2007 - 2009
The Boeing Company  April 2005 - September 2007
Excell Data Corp.  2002 - 2003
Microsoft Games Studios   2002 - 2003

Skills
Usability Engineering, User Research, Usability, User Interface Design, Human Factors, Usability Testing, User-centered Design, Statistics, Heuristic Evaluation, Agile Methodologies, Information Architecture, Rapid Prototyping, Front-end Design, XAML, User Experience, Visual Studio

Education
University of Central Florida   1999 — 2007
Doctor of Philosophy (PhD), Applied Experimental and Human Factors Psychology

University of Florida   1995 — 1999
Bachelor's of Science, Psychology

Carl Anselmi Carl Anselmi Greater Seattle Area Details
Carl Anselmi's Microsoft Games Studios Experience 2006 - 2008
Job Games User Research PM
Industry Research
Experience
Microsoft - Microsoft Game Studios   2002 - Present
Microsoft Corporation  January 1996 - Present
Microsoft Game Studios  2008 - 2008
Microsoft Games Studios   2006 - 2008
microsoft  1998 - 2005

Skills
User Research, Usability, Software Project..., Scrum, Program Management, Cross-functional Team..., Agile Methodologies, Vendor Management, Agile Project Management, PMP, User Experience, User-centered Design, Cloud Computing, Mobile Devices, SharePoint, Product Management, Enterprise Software, SaaS

Education
Seattle Pacific University   1981 — 1985

Liberty Bell HS   1978 — 1981

Justin Oaksford Justin Oaksford Redmond, Washington Details
Justin Oaksford's Microsoft Games Studios Experience June 2010 - August 2010
Job Concept Artist at 343 Industries
Industry Computer Games
Experience
DigiPen Institute of Technology  January 2014 - Present
343 Industries  July 2013 - Present
Microsoft Game Studios  July 2012 - July 2013
Microsoft (343 Industries)   May 2011 - August 2011
Microsoft Games Studios   June 2010 - August 2010
Spacetime Studios LLC   September 2007 - August 2008

Education
ArtCenter College of Design   2008 — 2012
BS, Entertainment Design

Jamie Gault Jamie Gault Greater Seattle Area Details
Jamie Gault's Microsoft Games Studios Experience May 2008 - May 2009
Job Gameplay Programmer at Amazon
Industry Computer Games
Experience
Amazon  July 2013 - Present
Microsoft  September 2012 - July 2013
Microsoft Studios  June 2009 - July 2012
Microsoft  June 2009 - August 2010
Microsoft Games Studios   May 2008 - May 2009
Arkitek Studios  April 2007 - July 2007

Skills
Game Design, Xbox 360, Perforce, ActionScript, C++, Video Games, Programming, C#, Visual Studio, Gameplay Programming, Game Development, Flash, User Interface..., Microsoft Visual Studio..., Windows, User Interface, User Experience, Scaleform, HTML 5, Software Development, DirectX, Gameplay, Xbox, PC, Windows 8, Onboarding, Adobe Flash, Graphics, Rapid Prototyping, Multiplayer, XUI, Video Capture, JavaScript, Game Programming, Unity3D

Education
Digipen Institute of Technology   2004 — 2008
BS in Real-Time Interactive Simulation, Computer Science

Digipen Institute of Technology   2004 — 2008
Bachelor of Science (B.S.), Simulation and Computer Science

Matt Brunner Matt Brunner Greater Seattle Area Details
Matt Brunner's Microsoft Games Studios Experience 1998 - 2004
Job Chief Creative Officer at Airtight Games
Industry Entertainment
Experience
Airtight Games  December 2004 - Present
Airtight Games  January 2004 - Present
Microsoft Games Studios   1998 - 2004

Education
Texas A&M University
Master of Science (MS), Visualization: digital cinema and animation

Matthew Yagle Matthew Yagle Redondo Beach, California Details
Matthew Yagle's Microsoft Games Studios Experience October 2008 - February 2012
Job Video Editor
Industry Broadcast Media
Experience
Freelance  March 2014 - Present
Davis Group Entertainment   November 2012 - April 2014
Self-employed  March 2012 - November 2012
Microsoft Games Studios   October 2008 - February 2012
Enhanced Visual Images   September 2006 - September 2008

Skills
Avid Media Composer, Avid Symphony, Final Cut Pro Studio, Photoshop, After Effects, Television Promos, Trailers, Documentaries, Sizzle Reels, Sales Tapes, Commericals, Up-Fronts, Feature Films, Short Films, Webisodes, Television Clip Shows, Making-Of DVD Extras, Behind the Scenes, EPKs, Multi-Camera Editing, Industrials, Corporate Videos, Reality Television..., Infomercials, Video Game Content, Final Cut Pro

Education
University of Southern California   1988 — 1991
Master of Fine Arts (MFA), Film and Television Production

University of Washington
Bachelor of Arts, English and History

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