Microsoft Games Studios
Industry: Video game company
DescriptionMicrosoft Studios is the video game publishing division of American technology company Microsoft, which is based in Redmond, Washington. The division was created in March 2000 as Microsoft Games and in 2001 assumed the name Microsoft Game Studios. In 2011, the division was renamed Microsoft Studios. Parent organization: Microsoft Corporation Headquarters: Redmond, WA Founded: 2002, Redmond, WA Subsidiaries: Mojang, Ninja Theory, Turn 10 Studios, Rare, Key people: Phil Spencer, Larry Hryb
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Microsoft Games Studios Employees
Amazon September 2014 - Present
Microsoft Games Studios June 2008 - September 2014
Microsoft August 2005 - June 2008
Skills
Testing, Test Planning, Xbox 360, Test Cases, Video Games, Team Leadership, Software Development, Kinect, Software Quality..., Scrum, Software Engineering, Agile Project Management, Agile Methodologies, Project Management, Test Automation, Quality Assurance, Project Status Reporting, Software Project..., Perforce, Debugging, Triage, Bug Tracking, Performance Testing, Management, Strategy, Test Strategy, People Management, Communication, Augmented Reality, Holography, Holograms, Hololens
Education
McGill University 2001 — 2005
B. Eng, Electrical Engineering
Marianopolis College 1999 — 2001
D.E.C, Health Sciences
Microsoft June 2012 - Present
Amazon.com October 2011 - June 2012
FILTER Creative Group, LLC May 2011 - October 2011
Sony Online Entertainment October 2006 - May 2011
Sony Online Entertainment Seattle 2006 - May 2011
Microsoft November 2001 - October 2006
Microsoft Games Studios 2001 - 2006
FASA (Microsoft Game Studios) 2001 - 2006
FASA Studio / Microsoft 2001 - 2006
Microsoft Game Studios / FASA Studios 2001 - 2006
Skills
Photoshop, Illustrator, SketchUp, Character Design, Storyboarding, Texturing, Illustration, Character, 2D, Concept Design, Digital Painting, User Interface Design, Digital Art, Video Games, Art Direction, Art, Layout, Visual, Drawing, Painting, Computer Graphics, Corel, Texture Painting, Game Development, Maya, Xbox 360, Game Design
Education
Art Institute of Seattle 1987 — 1988
Inglemoor Sr High 1984 — 1987
Diploma
Microsoft Studios - Leap Experience Pioneers - HoloLens January 2011 - Present
Microsoft Games Studios March 2009 - January 2011
Microsoft August 2007 - March 2009
Microsoft 2003 - 2007
Skills
C++, Software Design, Distributed Systems, Win32 API, Object Oriented Design, Multithreading, Debugging, C#, User Interface..., Generalist game...
Education
University of Michigan 2002 — 2003
MSE, Computer Engineering
University of Michigan 1998 — 2002
BSE, Computer Engineering, 3.93
Auric Games Inc. May 2013 - Present
Consultant April 2012 - Present
DigiPen Institute of Technology September 2011 - Present
Glu Mobile June 2012 - May 2013
The Amazing Society/Gazillion Entertainment July 2008 - April 2012
Hourglass Games, LLC November 2007 - July 2008
Carbonated Games/Microsoft Games Studios January 2003 - November 2007
Gaslight Press 2000 - 2004
Microsoft Games Studios September 1998 - January 2003
Volt Computer Services June 1997 - September 1998
Skills
Video Games, Game Development, Xbox 360, Game Design, Casual Games, Tablet Games, Console Games, MMO, MMORPG, New Business Development, Production, Test Director, Functional..., Design Specifications, Usability Design, Budget Management, Personnel Development, Product Management, Managing Employees, Managing Production, Managing High..., Online Gaming, Mobile Games, Social Games, Executive Management, Management, Game Mechanics, Computer Games, Agile Methodologies, User Interface Design, Creative Direction, Monetization, User Experience, Agile & Waterfall..., Inventor, Producing, Unity3D, Level Design, Freemium, Scrum, Mentoring, User Interface, Agile Project Management, Xbox, iPhone, Cross-platform..., Start-ups, Mobile Applications, Gaming, Multiplayer
Education
Western Washington University
Bachelor of Arts, Gaming Systems & Applications (also studied Computer Science, Business, Psychology)
University of Missouri-Rolla
(1 year), Management Information Science, Theater
Army Game Studio December 2013 - Present
Freelance 3D/ 2D Artist June 2013 - Present
Microsoft Studios January 2011 - June 2013
BYU Senior Film January 2010 - January 2011
Microsoft Games Studios May 2010 - August 2010
Disney Interactive Studios/ Avalanche Software June 2009 - March 2010
Volunteer Organization July 2003 - August 2005
Skills
Maya, Character Animation, Animation, Zbrush, 3D Modeling, Mudbox, Texturing, Concept Design, Video Games, Computer Graphics, Storyboarding, Game Development, After Effects, Modeling, Premiere, Computer Animation, Flash, Flash Animation, Rendering, Traditional Animation, 3D, Game Design, Art, Illustrator, Visual Effects, Unity3D, 3D Studio Max, Unreal Engine 3, Xbox 360, Digital Painting, UV mapping, Level Design, ZBrush
Education
Brigham Young University 2007 — 2010
B.F.A, Animation
Utah Valley University 2005 — 2007
A.A.S, Multimedia Communications
BDA November 2012 - December 2013
University of Washington, Bothell October 2010 - October 2012
International Game Developers Association 2011 - April 2012
Smith & Tinker, Inc. October 2008 - November 2009
Microsoft Games Studios 2007 - October 2008
MIcrosoft July 2006 - July 2007
Xbox 2000 - 2006
Electric Planet 1997 - 1999
Parity Productions 1995 - 1998
Sony Computer Entertainment of America 1994 - 1995
Skills
Video Games, Game Development, Mobile Applications, Mobile Games, Online Gaming, Mobile Devices, Scrum, Game Design, Business Development, Strategic Planning, Social Games, Social Networking, Strategic Partnerships, Quality Assurance, iPhone, User Experience, Content Strategy, Management, Android, Product Management, Start-ups, Contract Negotiation, Agile Project Management, Project Management, Casual Games, User Interface, User Interface Design, Team Building, Entrepreneurship, Strategy, Online Marketing, Community Management, Xbox 360, Content Management, Scope, Business Planning, Product Marketing, Project Planning, E-commerce, Digital Media, Analytics, Monetization, Mobile Marketing, Community Sites, Online Advertising, Localization, Digital Strategy, Making Pancakes, High Power Rocketry, iOS
Education
Santa Clara University - Leavey School of Business 1999 — 2000
MBA
University of Illinois at Urbana-Champaign 1977 — 1981
BFA
Turn 10 April 2014 - Present
Turn 10 October 2012 - October 2013
Nobodinos July 2012 - September 2012
Zipper Interactive May 2011 - June 2012
Zipper Interactive February 2010 - May 2011
Zipper Interactive January 2007 - January 2010
Zipper Interactive January 2006 - December 2006
Zipper Interactive June 2005 - December 2005
Microsoft Games Studios July 2004 - May 2005
Skills
Level Design, Video Game Design, Documentation, Spec, Tools Design, Game Design, Video Game Development, Game Development, Scripting, Bugzilla, Perforce, Excel, Maya, Xbox, PS2, PS3, Pizza Theory, Gameplay, Microsoft Excel, Theory, Software Documentation, Video Games, Game Programming, Multiplayer, PSP, Console, Xbox 360, MMO, Unreal Engine 3, Playstation, Casual Games, Lua
Education
The Ohio State University 1992 — 1997
Bachelor of Arts, Japanese
神戸松陰女子学院大学 / Kobe Shoin Women's University
Walt Disney Imagineering September 2014 - Present
Flying Leap Studios, LLC February 2007 - Present
Walt Disney Imagineering February 2007 - June 2013
Crackpot Entertainment February 2007 - August 2008
Microsoft Games Studios May 2001 - February 2007
LucasArts Entertainment Company November 1990 - November 2000
Skills
Video Games, Creative Direction, Animation, Game Development, Game Design, Character Animation, Art Direction, Illustration, Entertainment, Art, Storytelling, Interactive..., Layout, Gameplay, Interaction Design, Concept Development, New Media, Theme Parks, Location Based..., Alternate Reality Games, Animation Direction, Narrative Design, Scriptwriter, Animation Director, Character Design, Production, Mobile, Narrative, Mobile Devices
Education
University of California, Davis
Bachelor of Arts (BA), Fine and Studio Arts
Electronic Arts February 2013 - Present
Electronic Arts November 2012 - February 2013
Activision January 2007 - September 2012
THQ, Inc. August 2005 - January 2007
Microsoft Games Studios 2000 - May 2005
Skills
Usability Engineering, User-centered Design, Usability Testing, Heuristic Evaluation, User Experience, Paper Prototyping, User Scenarios, Usability Design, Iterative Design, Video Games, Game Design, Focus Groups, Game Development, Social Games, Perforce, User Research, User Interface, User Interface Design, Usability, Xbox 360, Human Computer..., Human Factors, Research Design, MMO, Online Gaming, Interaction Design, User Experience Design, Mobile Games, Monetization, Mobile Applications, Persona, iPhone, Mobile Devices, Computer Games
Education
Alma College 1991 — 1995
BS, Psychology & Sociology
Clay High School
Hewlett-Packard May 2011 - Present
Microsoft Games Studios June 2010 - May 2011
Kate Maloney 2009 - December 2010
HOME BOX OFFICE December 2007 - June 2009
BMG Music Publishing January 2005 - December 2007
BMG FILM & TELEVISION MUSIC June 2003 - December 2004
BMG Entertainment December 2000 - June 2003
Skills
Strategic Partnerships, Data Management, Team Building, Licensing, Digital Media, Music, Editing, Music Licensing, Contract Negotiation, Microsoft Office, Data Entry, Microsoft Excel, Managing Partner..., Operations Management, Business Development, Reporting and Analysis, Team Coordination, Mentoring, Payment Processing, Organizing, Self Driven, Financial Reporting, Cross-functional..., Problem Solving, Writing
Education
State University of New York College at Oneonta 1996 — 2000
Bachelor of Arts (BA), Music Industry
State University of New York College at Oneonta 1996 — 2000
Bachelor of Arts (BA) Music Industry
Microsoft January 2014 - Present
Microsoft November 2009 - January 2014
Microsoft June 2008 - March 2009
Microsoft Games Studios July 2007 - June 2008
Microsoft Games Studios August 2006 - July 2007
Embry-Riddle Aeronautical University March 2005 - May 2006
Embry-Riddle Aeronautical University May 2003 - March 2005
Skills
User Interface, Game Design, 3D Studio Max, .NET, Xbox 360, Maya, Video Games, Game Development, Testing, Python, Software Documentation
Education
Embry-Riddle Aeronautical University 2003 — 2007
BS, Engineering Physics
Epic Games March 2014 - Present
Dell 2009 - Present
Dell Inc. September 2007 - 2009
The Boeing Company April 2005 - September 2007
Excell Data Corp. 2002 - 2003
Microsoft Games Studios 2002 - 2003
Skills
Usability Engineering, User Research, Usability, User Interface Design, Human Factors, Usability Testing, User-centered Design, Statistics, Heuristic Evaluation, Agile Methodologies, Information Architecture, Rapid Prototyping, Front-end Design, XAML, User Experience, Visual Studio
Education
University of Central Florida 1999 — 2007
Doctor of Philosophy (PhD), Applied Experimental and Human Factors Psychology
University of Florida 1995 — 1999
Bachelor's of Science, Psychology
Microsoft - Microsoft Game Studios 2002 - Present
Microsoft Corporation January 1996 - Present
Microsoft Game Studios 2008 - 2008
Microsoft Games Studios 2006 - 2008
microsoft 1998 - 2005
Skills
User Research, Usability, Software Project..., Scrum, Program Management, Cross-functional Team..., Agile Methodologies, Vendor Management, Agile Project Management, PMP, User Experience, User-centered Design, Cloud Computing, Mobile Devices, SharePoint, Product Management, Enterprise Software, SaaS
Education
Seattle Pacific University 1981 — 1985
Liberty Bell HS 1978 — 1981
DigiPen Institute of Technology January 2014 - Present
343 Industries July 2013 - Present
Microsoft Game Studios July 2012 - July 2013
Microsoft (343 Industries) May 2011 - August 2011
Microsoft Games Studios June 2010 - August 2010
Spacetime Studios LLC September 2007 - August 2008
Education
ArtCenter College of Design 2008 — 2012
BS, Entertainment Design
Amazon July 2013 - Present
Microsoft September 2012 - July 2013
Microsoft Studios June 2009 - July 2012
Microsoft June 2009 - August 2010
Microsoft Games Studios May 2008 - May 2009
Arkitek Studios April 2007 - July 2007
Skills
Game Design, Xbox 360, Perforce, ActionScript, C++, Video Games, Programming, C#, Visual Studio, Gameplay Programming, Game Development, Flash, User Interface..., Microsoft Visual Studio..., Windows, User Interface, User Experience, Scaleform, HTML 5, Software Development, DirectX, Gameplay, Xbox, PC, Windows 8, Onboarding, Adobe Flash, Graphics, Rapid Prototyping, Multiplayer, XUI, Video Capture, JavaScript, Game Programming, Unity3D
Education
Digipen Institute of Technology 2004 — 2008
BS in Real-Time Interactive Simulation, Computer Science
Digipen Institute of Technology 2004 — 2008
Bachelor of Science (B.S.), Simulation and Computer Science
Airtight Games December 2004 - Present
Airtight Games January 2004 - Present
Microsoft Games Studios 1998 - 2004
Education
Texas A&M University
Master of Science (MS), Visualization: digital cinema and animation
Freelance March 2014 - Present
Davis Group Entertainment November 2012 - April 2014
Self-employed March 2012 - November 2012
Microsoft Games Studios October 2008 - February 2012
Enhanced Visual Images September 2006 - September 2008
Skills
Avid Media Composer, Avid Symphony, Final Cut Pro Studio, Photoshop, After Effects, Television Promos, Trailers, Documentaries, Sizzle Reels, Sales Tapes, Commericals, Up-Fronts, Feature Films, Short Films, Webisodes, Television Clip Shows, Making-Of DVD Extras, Behind the Scenes, EPKs, Multi-Camera Editing, Industrials, Corporate Videos, Reality Television..., Infomercials, Video Game Content, Final Cut Pro
Education
University of Southern California 1988 — 1991
Master of Fine Arts (MFA), Film and Television Production
University of Washington
Bachelor of Arts, English and History