Monolith Productions
Industry: Video game company
DescriptionMonolith Productions is an American video game developer based in Kirkland, Washington. Parent organization: Warner Bros. Interactive Entertainment (2004–) Founded: October 1994, Kirkland, WA Headquarters: Kirkland, WA Number of employees: 100 Founders: Jace Hall, Toby Gladwell, Brian Waite, Paul Renault, Garrett Price, Brian Goble, Bryan Bouwman
Monolith Productions List of Employees There's an exhaustive list of past and present employees! Get comprehensive information on the number of employees at Monolith Productions. You can filter them based on skills, years of employment, job, education, department, and prior employment.
Monolith Productions Salaries. You can even request information on how much does Monolith Productions pay if you want to. Learn about salaries, pros and cons of working for Monolith Productions directly from the past employees.
Find People by Employers You can rekindle an old relationship, reconnect with a long-lost friend, former boss, business acquaintance who might be useful in your new line of work. With our employee database, the possibilities are endless. All you have to do is type in a couple of keywords and we'll bring you the exact information you wanted!
109 Monolith Productions employees in database. Find out everything there's to know about Monolith Productions employees. We offer you a great deal of unbiased information from the internal database, personal records, and many other details that might be of interest to you.
Monolith Productions Employees
Hudson River Trading October 2014 - Present
Big Fish July 2013 - September 2014
DigiPen Institute of Technology January 2013 - April 2013
The Amazing Society October 2011 - February 2012
Monolith Productions May 2011 - August 2011
ArenaNet October 2010 - April 2011
Skills
C#, C++, Game Development, Programming, Game Design, Video Games, Python, Gameplay, Development Tools, Game Programming, Scripting, PHP, MySQL, Perforce
Education
Digipen Institute of Technology 2008 — 2013
BS, Real Time Interactive Simulation
Predictive Science January 2015 - Present
Predictive Science January 2014 - January 2015
Allegiance, Inc. April 2013 - January 2014
DTI August 2009 - April 2013
Walt Disney Internet Group January 2006 - March 2009
Disney Interactive Media Group January 2006 - March 2009
Washington Surveying & Rating Bureau October 2001 - January 2006
Next Studio September 1999 - December 2000
Kodiak Interactive 1997 - 1998
Monolith Productions September 1996 - September 1997
Skills
F5 BigIP, Solarwinds, VMware ESX, Microsoft SQL Server, Load Balancing, Windows, IIS, Product Management, Cacti, Cisco UCS, Splunk, Amazon EC2, Keynote, Atlassian JIRA, Confluence, New Relic, Boundary, Cassandra, CentOS, Amazon Web Services..., Amazon S3, SumoLogic, ElasticSearch, Bash, MongoDB, Scalability, Amazon CloudFront, Pingdom, Atlassian Bamboo, Nginx, Enterprise Software, Agile Methodologies, Cloud Computing, Software Development, Databases
Education
Art Institute of Seattle 1994 — 1996
Certain Affinity April 2014 - Present
Monolith Productions September 2013 - April 2014
Phosphor Games July 2013 - September 2013
Bioware June 2008 - June 2012
Skills
Texturing, Zbrush, 3D Studio Max, Environment Art, Hard Surface Modeling, UV mapping, Texture Painting, Normal Mapping, Environment Modeling, Changing Environments, World Building, Unreal Engine, Hansoft, Low Poly Modeling, Modo, Lighting, Perforce, PS4, Xbox One, Playstation 4, PS3, Playstation 3, Xbox 360, Maya, UV Mapping, ZBrush, Video Games
Education
Vancouver Film School 2007 — 2008
Diploma, 3D Animation & Visual Effects
Iowa State University 2001 — 2005
BFA, Drawing and Painting
Greenpoint Technologies December 2009 - Present
Monolith Productions 2002 - 2005
Skills
Solidworks, AutoCAD, Aircraft Design, Interior Design, CAD, Unigraphics, Manufacturing, Leadership
Education
Art Institute of Seattle 2000 — 2002
Associate's Degree, 3D Design and Animation
Greenpoint Technologies August 2005 - Present
Monolith Productions April 2004 - August 2005
Testing Testing 123 May 2003 - April 2004
Skills
3D Studio Max, Vray, Photoshop, Unreal Engine 3, Maya, Solidworks, Texturing, After Effects, Zbrush, Illustrator, Premiere, Flash, ActionScript, Python, Game Development, Animation, Xbox 360, Game Design, Character Animation
Education
Art Institute of Seattle 2000 — 2002
AAA, Animation Art & Design
Hangar 13 April 2013 - Present
Human Head Studios October 2009 - April 2013
Destineer Studios / Atomic Games February 2007 - August 2009
Propaganda Games December 2005 - January 2007
Surreal Software July 2002 - September 2005
Monolith Productions November 1999 - June 2002
Sierra On-Line July 1999 - September 1999
Heuristic Park, Inc. June 1996 - June 1999
Skills
Interactive Storytelling, Game Design, Level Design, Combat Design, Photoshop, Game Development, Scripting, PS3, Xbox 360, World Building, Mentoring, Tools Design, User Interface Design, Team Management, Game Mechanics, Narrative Design, SketchUp, Game Balance, Unreal, Texturing, Document Design, Prototyping, Low Poly Modeling, Multiplayer, FPS, Fun, Information Design, Narrative, Environment Art, Character Animation, Gameplay, Console, Casual Games, Animation, Perforce, Cinematics, Unreal 3, Computer Games, Unity3D
Education
Atlanta College of Art 1995 — 1997
Bachelor of Arts (B.A.), Fine and Studio Arts
Montgomery College 1993 — 1994
Associate of Arts (AA), Computer Graphics
Southern Illinois University 1992 — 1992
Film & Video Production
Montana State University 1990 — 1991
Graphic Design & Theater
Winthrop University 1989 — 1990
School of Fine Arts
The Seattle Times May 2015 - Present
ManageMySpa December 2014 - May 2015
Microsoft January 2014 - November 2014
DreamBox Learning November 2012 - October 2013
PopCap Games January 2010 - October 2012
Wizards of the Coast August 2009 - January 2010
Monroe School District August 2006 - June 2009
Chrysalis School 2003 - 2006
Monolith Productions 2002 - 2003
Skills
Game Design, Video Games, Xbox 360, Testing, Perforce, Programming, Quality Assurance, Software Documentation, Teaching, Mathematics Education, Product Management, Instructional Design, JIRA, Test Planning, Project Management, Bugzilla, C++, Social Games, Localization, Mobile Devices, Test Cases, Casual Games
Education
University of Washington 2011 — 2012
Certificate, Software Product Management
Antioch University Seattle 2001 — 2004
Master of Education (M.Ed.), Secondary Mathematics
University of Washington 1990 — 1992
Bachelor of Arts (B.A.), Economics
Glu Mobile December 2014 - Present
Zynga January 2011 - February 2014
Client Companies August 2008 - January 2011
LucasArts June 2007 - June 2008
Microsoft Game Studios June 2006 - March 2007
Exile Game Studio February 2006 - May 2006
Midway Games October 2005 - February 2006
Microsoft Casual Games June 2005 - October 2005
Monolith Productions January 2004 - February 2005
Alderac Entertainment Group September 2003 - June 2004
Skills
Video Games, Xbox 360, Gameplay, Creative Direction, Storytelling, MMO, Narrative, Concept Development, MMORPG, Game Development, World Building, Quest Design, Film, Content Development, Monetization, Television, Casual Games, User Experience, Product Management, Web Content, Leadership, Marketing, Console, Management, Team Leadership, Writing, Licensing, Facebook
Education
University of Washington 1995 — 1997
School of Public Health and Community Medicine
North Seattle Community College 1993 — 1995
Biology
microsoft (343 Industries) February 2012 - July 2015
Monolith Productions June 2006 - November 2011
Skills
Texturing, 3D Studio Max, Video Games, Unreal Engine 3, Photoshop, Maya, Low Poly Modeling, Shaders, Xbox 360, Game Development, Zbrush, Perforce, Gameplay, Occlusion, Environment Art, UV mapping, Modeling, Performance Optimization, Computer Games, Casual Games, PS3, Mobile Games, Speed Tree, XNormal, CrazyBump, High Poly Modeling, Propagation, Unity3D, World Building, Texture Painting, 3D Modeling, Normal Mapping, Hard Surface Modeling, 3D, PBR Texturing, Team Training, Technical Documentation, Workflow Optimazation, Xbox, Game Design, Multiplayer, ZBrush
Education
University of Advancing Technology 2002 — 2005
BA, Multimedia
Christie Law Group June 2015 - Present
University of Washington June 2013 - September 2014
Snohomish County April 2006 - September 2012
Monolith Productions March 2005 - July 2005
Nintendo of America November 2002 - January 2005
Skills
Online Support, Technical Support, Customer Service, Solidworks, Catia, SketchUp, Microsoft Office, QuickBooks, Visual Basic, Photoshop, Illustrator, Security Operations, Weapons Handling, Criminal Law, Emergency Procedures, First Responder, First Aid, Emergency Management, Microsoft Excel, Microsoft Word, Construction, Research, Construction Management, PowerPoint
Education
University of Washington School of Law 2014 — 2017
Juris Doctor (J.D.), Law, 1L
University of Washington 2012 — 2014
Bachelor of Science (B.S.), Construction Management, Graduated
Bellevue Community College 2010 — 2011
Prerequisites for Construction Management
North Seattle Community College 2003 — 2005
AA, Transfer
Warner Bros. Entertainment Group of Companies 2009 - Present
Monolith Productions February 2007 - Present
Skills
Maya, Zbrush, Photoshop, Characters, Game Development, 3D Modeling, Texturing, Digital Sculpting, Concept Design, Digital Illustration, Character Animation, Video Games
Education
Cogswell Polytechnical College 2000 — 2004
Experiment 7 March 2015 - Present
Electronic Entertainment Design and Research (EEDAR) January 2006 - Present
Snow Cannon Games March 2015 - Present
Xtreme Strategy Games August 2005 - February 2006
Monolith Productions August 2003 - August 2005
Sony Online Entertainment 1997 - July 2003
Skills
Game Design, Video Games, MMO, Game Development, Gameplay, Multiplayer, Online Gaming, Production, User Interface Design, User Experience, Video Game Development, Team Management, Computer Games, Virtual Goods, Scripting, Video Game Design, Virtual Worlds, Writing, Market Research, Business Intelligence, MMORPG, Game Mechanics, Monetization, Social Games, Big Data, User Interface, Pop Culture, Interactive..., Gaming Industry, Unity3D, Agile Project Management, Start-ups, Community Sites, Gaming, Xbox 360, PS3, Casual Games, Analytics, Community Management, Digital Distribution, iPhone, Gamification
Education
Trinity College-Hartford 1991 — 1995
B.S., Psychology
La Jolla High School
Deep Silver Volition September 2014 - Present
ZeniMax Online Studios December 2011 - September 2014
Monolith Productions September 2010 - November 2011
Snowblind Studios September 2010 - November 2011
Raven Software June 2008 - September 2010
Edge of Reality January 2007 - June 2008
Ape Entertainment 2006 - 2008
Collision Studios January 2006 - January 2007
Edinboro University of Pennsylvania June 2002 - December 2004
Skills
Linkedin Endorsements, Character Animation, Animation, Motion Capture, Gameplay, Game Development, Creative Direction, Rodeo Clowning, Staring Contests, Pie
Education
Edinboro University of Pennsylvania 2000 — 2004
BFA, Applied Media Arts: Cinema
Sanford Brown College January 2011 - Present
University of Washington - Professional and Continuing Education January 2015 - March 2015
University of Washington November 2005 - November 2011
Evolve Computer Graphics training January 2004 - January 2005
Catdaddy Games June 1999 - October 1999
Microsoft Games June 1998 - June 1999
Monolith Productions January 1997 - May 1998
Skills
Traditional Artist, HTML, PHP, MySQL, ActionScript, JavaScript, Conceptual Art, Community gallery..., Instructional Design, Layout, Web Design, Adobe Acrobat, Higher Education, Wire Framing, Public Speaking, Dreamweaver, Adobe Creative Suite, Art, Teaching, 3D, Photoshop, Texturing, Adult Education
Education
Art Institute of Seattle 1995 — 1997
AAA, Computer Animation
Clackamas Community College 1993 — 1995
Life drawing / computer science
YAGER August 2013 - August 2015
Large Animal Games June 2012 - April 2013
Yager Development April 2010 - May 2012
Monolith Productions September 2004 - June 2010
GameInstinct September 2001 - September 2004
SeasonTicket.com August 2000 - September 2000
Hardware.com May 2000 - June 2000
Gill Studios June 1999 - March 2000
Skills
Video Games, Game Development, Game Design, Video Game Development, Video Game Design, Game Production, PS3, Gameplay, Computer Games, Casual Games, Multiplayer, Game Mechanics, Animation, Producers, Social Games, Project Management, Unreal Engine 3, Scrum, Level Design, Quality Assurance, Mobile Games, Agile Project Management, Xbox 360, Console, Perforce, Unreal Editor, MMO, Hansoft, Xbox, Video Game Production
Education
Pittsburg State University 1995 — 1999
BS, Commercial Graphics
ArenaNet July 2008 - Present
Monolith Productions 1997 - 2008
Sierra Online 1995 - 1997
Skills
Video Games, Xbox 360, Computer Games, Sound, Game Design, Game Development, Console, Wii, Unreal Engine 3, PS3, Perforce, MMORPG, MMO, Wwise, FMOD, Unreal Editor
Education
Art Institute of Seattle 1993 — 1995
AA, Audio
Monolith Productions January 2012 - Present
Microsoft August 2008 - January 2012
LucasArts July 2005 - August 2008
Roxor Games 2003 - July 2005
Skills
C++, Game Development, Gameplay Programming, Unreal Engine 3, DirectX, Visual Studio, Xbox 360, Video Games, iOS development, Computer Games, Shaders, Perforce, Casual Games, Cross-platform..., Mobile Games, Game Design, Gameplay, PS3, C, C#, Playstation 4..., Xbox One Development, Playstation 3..., Xbox 360 Development, Unity 3D Engine, Havok, DMM, Kinect Development, Real-time Animation..., Real-time Physics..., Natural Motion Euporia, Xbox One, Gameplay Systems, Android, Physics, 3D Math, Game Engine Systems, Redmine, Maya, 3D Modeling, Photoshop, iOS, Software Development, UnrealScript, Subversion, Programming, Game Engines, Game Programming, OpenGL, Lua
Education
Oregon State University 2003 — 2005
BS, Computer Science
Cetera Advisor Networks LLC June 2013 - Present
Symetra Investment Services August 2012 - May 2013
Pacific West Financial Group February 2009 - March 2012
Pacific West Financial Group July 2006 - February 2009
Pacific West Financial Group July 2005 - July 2006
Monolith Productions 2004 - 2005
Fiserv Securities 2003 - 2004
Skills
Compliance Management, Financial Analysis, Financial Management, Event Planning, Event Management, Compliance Audits, Staff Development, Staff Management, Staff Training, Staff Mentoring, Client Services, Broker-Dealer, Solution Implementation, Key Account Management, Financial Services, Quality Auditing
Education
Northern Arizona University
Undead Labs May 2012 - Present
Monolith Productions February 2011 - May 2012
Monolith December 2009 - February 2011
Surreal Software March 2008 - December 2009
Skills
Unreal Engine 3, Game Engines, Havok, PS3, Xbox 360, Texture, Unity3D, 3D Studio Max, Maya, PSP, Special Effects, iPhone development
Education
Art Institute of Seattle 2005 — 2008
BFA, Game Art and Design
Madison Area Technical College 2002 — 2004
AA, Visual Communications
VMC August 2013 - Present
Freelance 2006 - Present
En Masse Entertainment February 2010 - August 2012
Pacific Gender Support June 2005 - July 2010
NCsoft April 2009 - August 2009
Lithtech, Inc 2000 - 2002
Monolith Productions 1999 - 1999
Microsoft 1995 - 1999
Skills
Microsoft Office, Windows, CRM, Usability Testing, Corel Draw, Video Games, Game Design, Editing, Creative Writing, Game Development, Technical Writing, Content Management, Storytelling, Quality Assurance, Social Media, Web Content, Event Management, Content Strategy, Blogging, Non-fiction, Copy Editing, Press Releases, Proofreading, Fiction, Photoshop, MMORPG, Facebook, Social Networking, Localization, Publishing, Training, Copywriting, Content Writing, Online Gaming
Education
Hampshire College 1990 — 1995
Bachelor's degree, Clinical Psychology
Amity High School 1987 — 1990
High School graduate
Motiga, Inc. October 2011 - Present
The Amazing Society / Gazillion Entertainment September 2008 - October 2011
Gazillion Entertainment/The Amazing Society September 2008 - October 2011
The Amazing Society 2008 - 2010
Sierra Online - Seattle September 2006 - September 2008
Sierra Online August 2006 - September 2008
Monolith 2003 - 2006
Monolith Productions 2003 - 2005
Hulabee 2000 - 2002
Humongous/Cavedog Entertainment 2000 - 2002
Skills
Perforce, Scripting, User Interface, Game Design, Python, c#, Unity3D, Big World, Unreal, html + css, javascript, SQL Server 2000-2008, ActionScript, C#, Video Games, JavaScript, Game Development, Gameplay Programming, Casual Games, Microsoft SQL Server, Gameplay, Java, Lua, HTML, Objective-C, Programming, 3D Studio Max, Scrum, Xbox, MMO, Artificial Intelligence, Multiplayer, PS3, Online Gaming, Mobile Games, Xbox 360, Console
Education
Everett Community College 1989 — 1991
Associate's degree, Aviation Maintenance
Snohomish County Christian School 1986 — 1988
High School Diploma
Microsoft October 2008 - Present
Hasbro - Wizards of the Coast July 1998 - September 2008
Monolith Productions December 1997 - July 1998
Graphic Advertising Services December 1996 - December 1997
Multiple Zones Inc. January 1995 - December 1996
Trade Products September 1994 - January 1995
Skills
Adobe Creative Suite, Microsoft Office, Agile Project Management, Program Management, Graphic Design, Illustration, Print Production, Digital Imaging, User-centered Design, User Experience, Pre-press, Product Development, Cross-functional Team..., User Interface Design
Education
Cornish College of the Arts 1991 — 1994
Bachelor's degree, Graphic Design
Phoenix College 1988 — 1990
Associate's degree, Graphic Design
343 Industries August 2014 - Present
Sucker Punch Productions April 2013 - August 2014
343 Industries April 2012 - April 2013
Monolith Productions November 2011 - February 2012
Sucker Punch Productions August 2011 - October 2011
Microsoft April 2010 - April 2011
Microsoft May 2009 - October 2009
Skills
Xbox 360, Video Games, Bug Tracking, Testing, JIRA, Black Box Testing, Agile Methodologies, Manual Testing, Quality Assurance, Multiplayer, Test Planning, PS3, Game Balance, Test Cases, Game Design
Education
Bellevue Community College 2009 — 2012
Woodinville High School 2003 — 2006
Diploma
Rockstar Games May 2014 - Present
Molten Games July 2013 - March 2014
Trion Worlds, Inc. February 2012 - July 2013
Monolith Productions May 2009 - November 2011
Obsidian Entertainment October 2007 - February 2009
Microsoft January 2006 - August 2007
Electronic Arts June 2004 - April 2005
ATI Research May 2002 - May 2003
Evans & Sutherland June 2001 - August 2001
Skills
Xbox 360, PS3, Shaders, DirectX, Video Games, Cross-platform..., Direct3D, 3D graphics, Console, Lighting, Xbox, GPU, MMO, Game Development, Special Effects, Unreal Engine 4
Education
University of Central Florida 1997 — 2004
M.S., Computer Science
School Specialty July 2006 - Present
School Specialty/Educators Symposium 2006 - 2006
TeachFirst April 2004 - August 2005
eSociety 1999 - 2000
Monolith Productions 1998 - 1999
IBM/Edmark Software 1992 - 1997
Skills
Account Management, Business Strategy, E-commerce, New Business Development, Negotiation, Marketing Strategy, Budgets, Project Management, Skilled Negotiator, Persuasive Communicator, Decisive Problem Solver, Budgeting, Revenue Forecasting, Consumer Marketing, Channel Account..., Retail Marketing, Early Stage Start Ups, Cross-functional Team..., Start-ups, Marketing, Management
Education
University of Illinois at Chicago
BS, Business Administration
Monolith Productions August 2012 - Present
WB Games (Monolith) November 2011 - August 2012
WB Games (Snowblind Studios) 2009 - August 2011
Snowblind Studios 2007 - 2009
Skills
Game Development, Game Design, JIRA, Collaboration, Creative Solutions, Perforce, Lua, Programming, System Design, Xbox 360, PS3, User Interface, Animation, Level Design
Education
DigiPen Institute of Technology 2002 — 2007
Bachelor of Science in Computer Science in Real-Time Interactive Simulation, Computer Games and Programming Skills
Monolith Productions October 2012 - Present
Microsoft September 2012 - October 2012
Glu Mobile April 2012 - August 2012
DigiPen Institute of Technology September 2011 - April 2012
The One Yard Line May 2011 - April 2012
Pei Wei Asian Diner November 2006 - August 2008
Skills
Rigging, Modeling, Maxscript, 3D Studio Max, Maya, Adobe Creative Suite, PyMEL, Texturing, Premiere, Game Development, After Effects
Education
Digipen Institute of Technology 2008 — 2012
BFA, Digital Arts & Animation
Shadow Mountain High 2004 — 2008
High School Diploma
DeVry University 2005 — 2007
Blackpowder Games June 2013 - Present
WB Games Inc. 2005 - August 2012
Warner Bros. Games 2004 - August 2012
Monolith Productions August 1999 - August 2012
Double Aught September 1996 - June 1999
Skills
Xbox 360, PS3, Video Games, Game Development, Game Design, Art, Computer Games, Maya, Photoshop, Texturing
Education
Pratt Institute 1986 — 1990
BFA, Illustration
Monolith Productions March 2012 - Present
Royal Plastics May 2008 - August 2008
CUTCO Cutlery May 2007 - August 2007
Skills
Programming, Lua, 3D Studio Max, Photoshop, Video Games, Visual Studio, C++, Game Development, Game Design
Education
Digipen Institute of Technology 2007 — 2011
Digipen Institute of Technology 2007 — 2011
Real Time Interactive Simulation, Video Games
Autoblog September 2015 - Present
Road & Track January 2013 - September 2015
Turn 10 Studios September 2012 - January 2013
Monolith Productions October 2011 - August 2012
Turn 10 Studios May 2011 - October 2011
Hooniverse.com November 2009 - October 2011
Center for Tobacco Control Research and Education June 2008 - February 2010
Ridelust.com May 2009 - October 2009
Public Health Institute May 2007 - April 2008
Skills
Editing, Copy Editing, Blogging, Copywriting, Social Media, Research, Proofreading, Editorial, Journalism, Web Content, Social Networking, Publications, Publishing, Creative Writing, Wordpress, Microsoft Office, Technical Writing, Media Relations
Education
University of California, Hastings College of the Law 2005 — 2008
JD
University of Washington 2000 — 2004
BA, English
Microsoft / Xbox Advanced Technology Group (ATG) March 2013 - Present
343 Industries / Microsoft Game Studios August 2009 - March 2013
Hidden Path Entertainment September 2007 - July 2009
Microsoft / FASA Studio December 2005 - September 2007
Monolith Productions 2003 - 2005
Ritual Entertainment 2002 - 2003
Nerve Software 2001 - 2002
Rogue Entertainment 2000 - 2001
Skills
Game Design, Special Effects, Project Management, Game Development, Xbox, Xbox 360, Console, Computer Graphics, OpenGL, Software Development, Video Games, Social Games, DirectX, Gameplay, PS3, Computer Games, Perforce, Scripting, Win32 API, Artificial Intelligence
Education
New Mexico State University 1991 — 1996
BS, Mechanical Engineering
Telltale Games March 2015 - Present
Turn 10 Studios September 2014 - March 2015
Monolith Productions July 2013 - May 2014
Junction Point Studios June 2010 - April 2013
Vigil Games April 2009 - November 2009
Savannah College of Art and Design 2007 - March 2009
Skills
Unreal Engine 3, Video Games, Maya, Environment Art, Texturing, Zbrush, 3D Studio Max, Computer Games, 3D Modeling, Traditional Animation, After Effects, Texture Painting, Level Design, Wii, Shaders, Game Design
Education
Savannah College of Art and Design 2004 — 2009
Bachelor of Fine Arts (BFA), Interactive Design and Game Development
Sony Corporation June 2003 - Present
Microsoft Corporation June 2002 - August 2002
Columbia University Academic Information Systems June 2000 - December 2001
Monolith Productions July 1999 - July 1999
Skills
C++, Java, Software Engineering, Python, OpenGL, Mobile Applications, Objective-C, Perl, JavaScript, Software Development, Programming, C#, Android, Software Design, Git, Ruby
Education
Columbia Univeristy 1999 — 2003
BS, Computer Science
Monolith Productions July 2013 - Present
Demiurge Studios March 2009 - March 2013
Winter Theatre Company December 2006 - July 2007
Skills
Video Games, Team Management, Game Design, Level Design, System Design, Jira, Confluence, Unreal Engine 3, Video Game Production, Scrum, JIRA, PS3, Quality Assurance, Xbox 360, Game Development, Project Management, Gameplay, Wii, Computer Games, Perforce, World Building, Game Testing, Multiplayer, Game Mechanics, Mobile Games, Unreal Editor, Scripting, Game Balance, Game Design Documents
Education
Adelphi University 2002 — 2006
BFA, Theatre
Undead Labs 2010 - Present
Monolith Productions November 2009 - January 2010
Surreal / Midway Games 2008 - November 2009
ArenaNet September 2003 - November 2007
Beep Industries August 2001 - June 2003
Humongous Entertainment 1997 - 2001
Skills
Maya, Game Development, Visual Effects, Video Games, Environment Art, Xbox 360, Storyboarding, Gameplay, Character Animation, Texturing, MMO, Level Design
Education
Art Institute of Seattle 1995 — 1997
AA, Illustration and Design
Washington State University 1988 — 1993
Bachelor of Arts (B.A.), English
Runic Games, Inc. March 2015 - Present
Wargaming Seattle April 2014 - March 2015
Monolith Productions July 2013 - April 2014
Turn 10 Studios January 2013 - July 2013
Zombie Studios June 2011 - January 2013
The Amazing Society July 2010 - June 2011
Flashgamelicense.com May 2009 - July 2010
Volt June 2010 - June 2010
Michigan State University January 2010 - May 2010
Best Buy April 2008 - February 2009
Skills
Level Design, Game Design, Multiplayer Design, Game Scripting, Combat Design, Unreal Engine 3, Unity3D, Photoshop, Game Development, Maya, Digital Photography, Photography, Lightroom, Perforce, JIRA, SketchUp, Playtesting, Team Management, Gameplay, Xbox
Education
Michigan State University 2005 — 2010
B.A, Telecommunication, Information Studies and Media- Video Game Design Specialization
T-Mobile September 2012 - Present
KPMG December 2004 - June 2012
Johnson and Shute, CPAs 2004 - 2004
Monolith Productions 1998 - 2000
Education
Golden Gate University 2009 — 2011
Masters, Taxation
Central Washington University 2002 — 2004
BS, Accounting
Shoreline Community College 1996 — 1998
AAAS, Visual Communications-Multimedia Design
Monolith Productions August 2011 - Present
Griptonite Games November 2010 - August 2011
Pierce College District 11 September 2003 - June 2009
Skills
C++, ActionScript, C#, Flash, Programming, User Interface, Gameplay Programming, Game Design, Game Development, DirectX, Xbox 360, Gameplay, Perforce, Visual Studio, Game Programming, Video Games, Game Mechanics, Computer Games, PS3
Education
Digipen Institute of Technology 2005 — 2009
BS, Realtime Interactive Simulation
Monolith Productions June 2011 - Present
Skills
Xbox 360, Perforce, Gameplay Programming, Game Development, PS3, DirectX, Gameplay, Lua, Multiplayer, Console, Xbox
Education
Digipen Institute of Technology 2007 — 2011
Bachelor's Real Time Interactive Simulation
Nevada State College
iLink Systems August 2013 - Present
zSpace August 2011 - February 2013
ArenaNet March 2011 - April 2011
iWin Division 90 August 2007 - February 2011
Sandlot Games 2002 - 2007
Monolith Productions 1996 - December 2002
Skills
Game Development, Video Games, User Interface Design, Storyboarding, Concept Design, Texturing, Art Direction, Character Animation, User Interface, Photoshop, 3D, Game Design, Art, Creative Direction, Logo Design, Animation, Swing Dance, Traditional Animation, Unity3D, Social Games, Casual Games, Computer Animation, Modeling, Mobile Games, Flash, Level Design, Gameplay, Maya, UX Design, HTML5, CSS, Javascript, Python, GSAP, jQuery, User Experience, Computer Games, Mobile Applications, Usability
Education
Art Institute of Seattle 1993 — 1995
Associate of Applied Arts, Illustration; Design, Design and Illustration
Monolith Productions April 2013 - Present
Glu Mobile April 2012 - November 2012
The Amazing Society January 2012 - April 2012
ArenaNet October 2011 - December 2011
ArenaNet October 2010 - October 2011
Mapability Pty Ltd May 2006 - December 2009
Skills
Character Animation, Maya, Animation, 3D Studio Max
Education
Animation Mentor 2008 — 2010
Diploma of Advanced Character Animation, Animation
SAE College 2006 — 2007
Diploma of Screen, Animation
Curtin University 2003 — 2005
Bachelor of Arts, Multimedia
Wargaming Seattle May 2013 - Present
Glu Mobile March 2013 - May 2013
Gas Powered Games September 2012 - January 2013
Monolith Productions March 2007 - September 2012
Amaze Entertainment October 2005 - March 2007
Cat Daddy Games May 2003 - November 2005
Nintendo of America June 2001 - September 2001
Nintendo of America June 2000 - September 2000
Skills
Game Development, Xbox 360, PS3, PSP, Lua, Gameplay, DirectX, Console, Perforce, Video Games, Video Game Development, Artificial Intelligence, Scripting, C++, ActionScript, User Interface, OpenGL, Visual Studio, Gameplay Programming, Game Programming, PHP, HTML, Programming, JIRA, JavaScript, Team-oriented, Highly Dedicated, Efficiency, Unity3D, C#
Education
Digipen Institute of Technology 1998 — 2003
BSCS, Game Development
Monolith Productions March 2013 - Present
WB Games February 2012 - March 2013
WB Games May 2008 - February 2012
DigiPen Institute of Technology September 2004 - May 2008
Skills
Gameplay Programming, FMOD, C++, C#, ANTLR, Lua, Python
Education
Digipen Institute of Technology 2004 — 2008
Monolith Productions August 2013 - Present
Valve Software January 2006 - February 2013
Weta Digital January 2005 - November 2005
Industrial Light & Magic February 2004 - July 2004
Weta Digital June 2002 - November 2003
Digital Domain September 1996 - May 2002
Skills
Animation, Character Animation, Cinematics, Film, Maya, Commercials, Facial Animation, Video, Traditional Animation, Game Development, Computer Animation, Feature Films, Visual Effects
Education
Purdue University 1991 — 1994
Bachelor of Arts (B.A.), Technical Graphics
Towson University 1988 — 1991
Physics
Electronic Arts May 2013 - Present
Music Mastermind, Inc August 2011 - February 2013
THQ September 2010 - August 2011
Trion Worlds September 2008 - August 2010
Vivendi Universal Games August 2006 - September 2008
Webzen America August 2005 - August 2006
Monolith Productions September 2004 - August 2005
Ubisoft Entertainment August 2001 - September 2004
IGN Vaultnetwork January 1999 - August 2001
Skills
Community Management, MMO, Video Games, Online Gaming, Social Games, Community Sites, Mobile Games, Social Media, Game Development, Digital Marketing, Monetization, Social Networking, Marketing, MMORPG, Computer Games, Social Media Marketing, Online Advertising, Online Marketing, Casual Games, SEO, Mobile Marketing, Interactive..., Creative Direction, Customer Support, PS3, Game Design, Xbox 360, User Experience, SEM, Customer Acquisition, Email Marketing, Public Relations, Digital Media, Online Communities, Content Strategy, Gaming, Strategy, Content Management, Localization, E-commerce, Digital Distribution, Mobile Applications, Game, Gaming Industry, New Media, Digital Strategy, Management, Mobile Devices
Education
Texas A&M - Commerce 1998 — 2001
Political Science
Meta Payment Systems September 2015 - Present
Microsoft, via Collabra January 2015 - September 2015
Microsoft July 2013 - November 2014
NCsoft June 2012 - June 2013
NCSoft January 2012 - June 2012
WB Games, Inc. April 2007 - November 2011
Monolith Productions April 2004 - March 2007
Microsoft Games Studios Studio March 2003 - April 2004
Skills
Video Games, Game Development, MMO, Xbox, Scripting, Quality Assurance, Sound Design, Animation, Character Animation, Xbox 360, Visual Studio, Sound, Game Design, Perforce, PS3, Computer Games, Gameplay, Online Gaming, Game Testing, Multiplayer, Casual Games, Level Design, Social Games, Console, MMORPG, Scrum
Education
Pensacola Christian College 1997 — 2001
B.S., Business with Computer Science concentration
VMware July 2015 - Present
VMware April 2012 - July 2015
Denali Advanced Integration November 2009 - January 2012
Intel April 2009 - November 2009
nWorks / Veeam May 2008 - March 2009
Intel June 2007 - May 2008
REI July 2006 - December 2006
Monolith Productions November 2005 - April 2006
US Department of Homeland Security July 2005 - April 2006
Integra Telecom January 2004 - July 2005
Skills
VMware, Hyper-V, Citrix, ThinApp, VMware Infrastructure, VMware View, Linux, NetApp, SQL, IPCop, Clariion, vSphere, VMware ESX, Cisco IOS, EMCIE, VDI, Powershell, Certifications, Server Architecture, Virtualization, Cloud Computing, Active Directory, Disaster Recovery, Data Center, Windows Server, Servers, Storage, Storage Area Networks, SAN, Cisco Technologies, DNS, High Availability, Network Security, Storage Virtualization, Enterprise Architecture, Enterprise Software, SCVMM, PVS, Blogging, XenServer, HP EVA, VB.NET, vCenter, Scripting, EMC, MSA, A+ Certified, NET+ Certified, WinBatch, C#
Education
South Puget Sound Community College 2012 — 2012
VMware Certified Professional 5 - Desktop, VMware
South Puget Sound Community College 2012 — 2012
VMware Certified Professional 5, VMware
VMware Partner Accreditations 2012 — 2012
Accreditations, VMware
VMware Partner Accreditations 2011 — 2011
Accreditations, VMware
South Puget Sound Community College 2010 — 2010
VMware Certified Professional 4, VMware
VMware Partner Accreditations 2009 — 2010
Accreditations, VMware
Tacoma Community College 2003 — 2003
Certifications, A+, Net+, Business Development
Lincoln Electric September 2012 - Present
Hearst Television August 2011 - November 2012
WJLA-TV August 2007 - August 2011
University of Maryland, College Park June 2008 - May 2010
Monolith Productions May 2003 - August 2007
WKYC-TV 1999 - 2000
KSAZ 1997 - 1998
Skills
Non-linear Editing, Videography, Documentaries, Avid, Broadcast Journalism, Final Cut Studio, Final Cut Pro, Video Production, Broadcast, Video Editing, Television, Post Production, Storytelling, Broadcast Television, Media Production, New Media, Multimedia, After Effects, Media Relations, Journalism, Video, Breaking News, Camera, Editing
Education
John Carroll University 1991 — 1997
BA, Communications
Bungie February 2015 - Present
Monolith Productions May 2014 - October 2014
Valve corporation July 2011 - January 2014
KEXP February 2011 - May 2011
ABC Studios January 2009 - August 2009
Dangerbird Records/Publishing/Management August 2008 - February 2009
Center for New American Media June 2008 - August 2008
Skills
Game Development, Video Games, Game Design, Gameplay, Computer Games, Media Production, Video Game Production, Licensing, Music Industry, Film Production, Film Editing, Office Administration, Administrative..., Community Management, Social Media, Social Media Marketing, Video Editing, Character Animation, Photoshop
Education
University of Oklahoma 2005 — 2008
B.A, Film and Video Studies
Bellevue Chamber Chorus June 2011 - Present
Warner Bros. Entertainment Group of Companies (Monolith Productions) August 2004 - November 2011
Monolith Productions August 2004 - November 2011
Vivendi Universal Games (Sierra Entertainment division) October 2002 - August 2004
Vivendi Universal Games (Sierra Entertainment division) May 2002 - March 2003
Electronic Arts (Seattle) 1999 - 2002
Electronic Arts (Seattle) 1998 - 1999
Skills
Software Documentation, Video Games, Game Development, PS3, Xbox 360, Game Design Documents, Software Quality..., Project Coordination, Photoshop, Vocalist, Vocal Jazz, Voice Acting, Instructional Manuals, Reference Manuals, Microsoft Office, Gameplay, Game Design, MMO, Level Design, Perforce
Education
Central Washington University 1990 — 1998
BA, K-12 Music Education, Performance
Cryptic Studios April 2014 - May 2015
U4iA Games February 2012 - January 2014
Monolith Productions / WB Games Seattle July 2010 - November 2011
Monolith Productions October 2009 - July 2010
Skills
Maya, Photoshop, Premiere, Flash Animation, Motion Builder, Animation, Animation Design, 3DS MAX, Unity3D, 3D Studio Max, Game Design, Autodesk MotionBuilder, Traditional Animation, Xbox 360, Game Development, Cinematics, Texturing, After Effects, 3D, PS3, Video Games, Motion Capture, Unreal Engine 3, Perforce, Character Animation
Education
FuturePoly 2012 — 2013
Animation
Art Institute of Seattle 2007 — 2009
Glu Mobile October 2011 - Present
Griptonite Games June 2005 - December 2011
Monolith Productions May 2004 - June 2005
Microsoft June 2002 - May 2004
Skills
Game Design, Level Design, Combat Design, Game Balance, Mobile Games, Casual Games, Game Mechanics, Unity3D, Nintendo DS, Sony PSP, iOS, Team Leadership, New Game Proposals, System Design, Freemium Games, PSP, Video Games, Freemium, Xbox, Game Development, PS3, Gameplay, Multiplayer, Social Games, Console, Wii, MMO, Computer Games, Xbox 360, Perforce, Mobile Game Development, Shaders, Game Engines, Unreal Engine 3
Education
University of San Francisco 1997 — 2001
MFA, Illustration
Punahou School 1985 — 1997
High School
Monolith Productions October 2013 - Present
Trion Worlds, Inc. August 2012 - October 2013
THQ San Diego October 2011 - July 2012
Rainbow Studios / THQ 2007 - November 2011
Rainbow Studios / THQ 2004 - 2007
Rainbow Studios / THQ 2001 - 2004
i.e. Productions July 1998 - January 2001
Skills
Lighting, PIX, Profiler, ECO, Game Development, Zbrush, Shaders, 3D Studio Max, Game, PS3, Xbox 360, Scrum, Level Design, Gameplay, Environment Art, Mudbox, Texturing, Game Engines, Unreal Engine 3, Rigging, Computer Graphics, Game Design, Animation, Video Games
Education
Art Institute of Phoenix 1996 — 1998
3D Animation, Art, Computer Graphics, Animation
Monolith Productions April 2014 - Present
Bioware November 2012 - April 2014
Changyou.com (US) Inc. June 2012 - October 2012
Changyou.com (US) Inc. December 2010 - June 2012
Changyou.com (US) Inc. September 2010 - January 2011
Perfect World Entertainment, Inc. October 2009 - September 2010
Countess Games May 2006 - October 2009
Stanford Concert Network September 2003 - December 2006
Games Workshop June 2005 - October 2005
Skills
MMORPG, MMO, Casual Games, Social Games, Mobile Games, Data Analysis, Market Research, Business Intelligence, RPG, Video Games, Microsoft Excel, Miniatures, Casting, Monetization, Online Gaming, Game Design, Quality Assurance, Product Management, Localization, SQL, Oracle SQL, Game Development, PowerPoint, Computer Games, Gameplay, Community Management, Game Mechanics, PS3, Xbox 360
Education
Stanford University 2002 — 2006
BA, History
Capital High School 1998 — 2002
Harebrained Schemes June 2015 - Present
Turn 10 Studios August 2014 - Present
Airtight Games February 2012 - May 2014
Sucker Punch Productions January 2010 - June 2011
Monolith Productions February 2009 - February 2010
WB Games May 2008 - February 2009
Warner Bros. Advanced Digital Services November 2006 - April 2008
Warner Bros. Online August 2005 - November 2006
Zombie Studios June 2005 - August 2005
DigiPen Institute of Technology August 2001 - July 2005
Skills
Screenwriting, Production, Content Design, Public Speaking, Thorough Knowledge of..., Motion Capture..., Game Design, Video Games, Game Development, Xbox 360, PS3, Quality Assurance, Motion Capture, Computer Games, Casual Games, Multiplayer, Wii, Gameplay, Mobile Games, Character Animation, Game Testing, Console, Scripting, Level Design, Narrative, Unreal Engine 3, Cinematics, Game Mechanics, Perforce, Xbox
Education
DigiPen Institute of Technology 2001 — 2005
Bachelors, Realtime Interactive Simulation (Video Game Programming)
University of California, Los Angeles 2007 — 2008
Certificate, Television Writing for the Half Hour Comedy
York College (The City University of New York) August 2009 - July 2011
Rebel Monkey August 2008 - July 2009
York College (The City University of New York) January 2008 - September 2008
Cryptic Studios September 2005 - October 2005
Monolith Productions December 2004 - March 2005
CarePlus Health Plan 2004 - 2005
Diamondback Wireless January 2001 - December 2003
Sony Online Entertainment May 2003 - June 2003
Montrose Capital Management December 1998 - April 2001
Barington Capital Group November 1997 - October 1998
Skills
CSS, ActionScript, JavaScript, HTML, Video Games, C++
Education
Queens College 2010 — 2011
M.A., Computer Science
City University of New York-York College 2006 — 2009
Bachelor of Science, Computer Science
Microsoft November 2014 - Present
Microsoft July 2014 - October 2014
Microsoft : KALE Group October 2013 - July 2014
Microsoft: 343 Industries August 2013 - September 2013
Mixpo July 2013 - July 2013
nobodinos, LLC June 2012 - May 2013
Zipper Interactive May 2011 - June 2012
Zipper Interactive (Contracted) June 2010 - April 2011
Monolith Productions July 2008 - January 2010
Monolith Productions, Inc. September 2007 - July 2008
Skills
Game Development, PS3, Flash, Usability Testing, JavaScript, User Interface Design, User Interface, CSS, Video Games, User Experience Design, ActionScript, Project Management, Visual Studio, User Experience, Information Architecture, Perforce, XML, Adobe Creative Suite, Graphics, Animation, PHP, HTML, Xbox 360, Gameplay, HTML 5, Multiplayer, Computer Games, Casual Games, Social Games, Console, Dreamweaver, Subversion, OOP, Web Development, Photoshop, Xbox, PSP, Illustrator, Flex, Scripting, iPhone, Game Engines, MySQL, XHTML, SASS, Game Design, Unity3D, Mobile Games, MMO, After Effects
Education
Art Institute of Seattle 2003 — 2006
Associate of Applied Arts, Interactive Media Design / Multimedia & Web Design
Monolith Productions January 2013 - Present
Signal Studios July 2012 - January 2013
Zipper Interactive (SCEA Studio) March 2008 - May 2012
Nightlight Studios July 2007 - February 2008
Skills
C, C++, Lua, XML
Education
Digipen Institute of Technology 2003 — 2007
BSc, Computer Science
Motiga, Inc. September 2012 - Present
Vinod Rams Illustration/ Concept Art August 2009 - Present
Wizards of the Coast/ various January 2001 - Present
Monolith Productions February 2010 - August 2012
Raven Software May 2005 - August 2009
Education
College for Creative Studies 1996 — 2000
Magic Leap, Inc. March 2015 - Present
Strange Games June 2005 - Present
Darkside Game Studios January 2012 - February 2015
YAGER Development June 2008 - January 2012
Monolith Productions July 2007 - May 2008
Monolith Productions March 2007 - July 2007
Ballena Technologies Inc. November 2006 - March 2007
Microsoft game Studios September 2006 - November 2006
Dodgeball: Source August 2004 - August 2006
Skills
Game Design, Texturing, Level Design, Animation, Modeling, C++, 3D, Gameplay Programming, Quality Assurance, Unreal Engine 3, Unreal Editor, Xbox 360, PS3, 3D Studio Max, Game Development, Shaders, Perforce, HLSL, Scripting, Pipelines, Rigging, Photoshop, Computer Games, Game Engines, 3D Modeling, Environment Art, UnrealScript, Cinematics, Unreal 3, UV mapping, UV Mapping
Education
University of Advancing Technology 2001 — 2006
Bachelor of Arts, Game Design
5TH Cell Media September 2013 - Present
Signal Studios September 2010 - September 2013
Monolith Productions December 2009 - January 2010
Surreal Software April 2009 - December 2009
Surreal Software September 2008 - April 2009
Surreal Software / WB games 2009 - 2009
DigiPen Institute of Technology April 2006 - August 2008
DigiPen Institute of Technology January 2008 - May 2008
DigiPen Institute of Technology October 2007 - April 2008
Skills
Game Development, Perforce, Xbox 360, PS3, Video Games, Visual Studio, C++, Gameplay, C#, Game Programming, Programming, Scripting, Artificial Intelligence, Quality Assurance, Win32 API, Debugging, Multithreading, Game Design, Computer Science
Education
DigiPen Institute of Technology 2005 — 2009
Bachelor in Real-Time Interactive Simulation
Modus Prefabs March 2013 - Present
Cyan Films September 2013 - October 2013
Triptych Games July 2009 - February 2013
3D Realms November 2002 - May 2009
3D Realms October 2001 - November 2002
Monolith Productions March 2001 - September 2001
Electronic Arts February 2000 - February 2001
Skills
Level Design, Sound Design, Unreal Engine 3, Game Design, Unreal Editor, Game Development, Gameplay, Wii, Computer Games, Wwise, 3D, PS3, Console, FMOD, Xbox 360, Sound, Unity3D, Audio Engineering, Multiplayer, Unreal, Sound Forge, SFX, Dialogue Editing, Modo, Foley, Sound Editing, Video, Sound Effects, Scripting, Audio Post Production, Game Audio..., Music, Composition, Photoshop, nDo, C#, FL Studio, Sony Vegas, Reaper, UDK, ProBuilder, JavaScript, Video Games, Video Game Production
Education
Hennepin Technical College 1995 — 1996
Audio Recording
Woodbury High School
PlayFab, Inc. May 2014 - June 2015
Big Fish Games November 2007 - May 2014
Thinglefin June 2007 - November 2007
WildTangent November 2006 - May 2007
Leviathan Games May 2006 - September 2006
Sony Online Entertainment July 2005 - May 2006
Monolith Productions September 2001 - July 2005
LithTech September 2000 - September 2001
InWorld VR, Inc June 1998 - September 2000
Skills
Game Design, Network Programming, Databases, Physics, Concurrent Programming, Air, Stage3d, Java, ActionScript, MongoDB, MySQL, Serialization, Mobile, Facebook API, Analytics, Linux, Flash, Animation, Jetty, Mobile Devices, Web Development, MMO, Multiplayer, User Interface
Education
Case Western Reserve University 1994 — 1998
Masters
Marin Academy 1990 — 1994
Monolith Productions August 2014 - Present
Airtight Games January 2013 - May 2014
Airtight Games August 2010 - January 2013
Airtight Games May 2010 - August 2010
United States Marine Corps August 2003 - August 2007
Skills
Programming, Team Leadership, Xbox 360, Software Engineering, C++, PS3, Software Design, Computer Games, Unreal Engine 3, DirectX, Visual Studio, User Interface, Game Engines, Perforce, Game Development, Video Games, C#, Computer Graphics, HLSL, Xbox One, PS4, Unreal 3, Unreal Editor, Shaders, Cross-platform...
Education
Digipen Institute of Technology 2007 — 2011
B.S., Real-Time Interactive Simulation
Facebook December 2014 - Present
Amazon.com (AWS) January 2011 - October 2014
Flipagram August 2008 - December 2010
Amazon.com August 2004 - August 2008
S2 Games March 2003 - May 2004
Monolith Productions April 1998 - August 2002
Microsoft Corporation June 1997 - April 1998
Skills
Scalability, Distributed Systems, Java, REST, Hadoop, Web Services, Big Data, MapReduce, Service Oriented..., Linux, Mobile Applications, Software Design, Amazon Web Services..., Cloud Computing
Education
Carnegie Mellon University 1993 — 1997
B.S., Mathematics & Computer Science
Point Inside May 2014 - Present
Amazon September 2011 - May 2014
The Amazing Society May 2009 - September 2011
Semiconductor Research Corporation January 2009 - May 2009
Semiconductor Research Corporation August 2005 - December 2008
Flangy Software March 2004 - August 2005
Monolith Productions October 2003 - July 2005
Microsoft May 1998 - September 2001
Skills
C++, Python, Web Application Design, Perforce, C#, Web Development, .NET, Java, JavaScript, Databases, Git, Django, Web Services, Amazon Web Services..., Nuts, Scrum, Linux, Pie, Donuts, Smoothies, Butter
Education
Case Western Reserve University 1994 — 1998
MSE, Computer Science
Monolith Productions Lead Designer/ Co-FounderFastlane GamesAugust 2004 - September 2005
Origin Systems (Electronic Arts) September 2002 - April 2004
Ionstorm (Eidos Interactive) February 2000 - August 2002
Origin Systems (Electronic Arts) March 1999 - January 2000
Origin systems January 1998 - March 1999
Education
The University of Texas at Austin
Monolith Productions WBGames October 2012 - Present
Monolith Productions WBGames 2006 - October 2012
Monolith Productions 2005 - 2006
Monolith Productions 2004 - 2005
Humongous Entertainment 2002 - 2003
Humongous Entertainment 1996 - 2002
Skills
Team Leadership, Software Project..., Video Game Development, Perforce, Software Development, Xbox 360, PS3, Engineering Management, Software Engineering..., Technical Project..., NextGen, Game Development, Programming, Scrum, Computer Games, Video Games, Game Design, MMO, Gameplay, C++, Xbox, DirectX, Quality Assurance, Social Games
Education
New York University 2001 — 2003
Computer Engineering
Pomona College 1985 — 1989
BA, Anthropology and Creative Writing
Treyarch June 2012 - Present
Monolith Productions January 2010 - June 2012
THQ/Volition, Inc. October 2006 - December 2009
Volition/THQ October 2006 - December 2009
Volition, Inc. / THQ October 2006 - December 2009
Volition October 2006 - December 2009
Skills
wxPython, HLSL, C++, C#, Python, MEL, 3D Studio Max, Maya, Shaders, Max, Game Development, Console, Xbox 360, PS3, Workflow Applications, Pipeline Development, PC, Video Games, Maxscript, Perforce, Unity3D, Computer Games, Hansoft, Cinematics, UV mapping
Education
Parkland College 2004 — 2006
AAS, 3D Computer Graphics and Animation
Parkland College 2004 — 2006
AAS, 3D Graphics Programming
Rebecca Bush Art & Design 1997 - Present
Seattle Art Museum 2009 - Present
Party Partners Design 2004 - 2005
Monolith Productions 1996 - 1997
Seattle Art Museum 1992 - 1996
Terry x 2 1990 - 1992
Rebecca Bush 1982 - 1989
Skills
Graphic Design, Fine Art, Painting, Illustration, Character Design, Drawing, Galleries, Art, Photoshop, InDesign, Illustrator, Art Direction, Contemporary Art, Packaging, Mac, Museums, Visual Arts, Graphics, Character Animation, Art Handling, Curating, Film, Art History, History of Art, Acrylic, Art Education, Sculpture, Animation, Studio Art, Mixed Media, Art Exhibitions
Education
University of Washington 1993 — 2014
BA Interdisciplinary Visual Arts with a concentration in Painting
University of Michigan 1978 — 1980
Junior & Senior years at School of Art, Drawing, Photography
Muskegon Community College 1976 — 1978
AA, Fine/Studio Arts, General
North Muskegon High School 1974 — 1976
High School Diploma
Microsoft Games October 2009 - Present
Amaze Entertainment March 2009 - October 2009
Amaze Entertainment 2005 - 2009
Monolith Productions 2000 - 2005
Cavedog Entertainment 1999 - 2000
Skills
Xbox 360, Game Development, DirectX, Gameplay Programming, Game Programming, Gameplay, Console, Lua, Video Game Development, Unreal Engine 3, Xbox, Video Games, Perforce, HLSL, Multiplayer, PS3, Game Design, Holograms
Education
University of Illinois at Urbana-Champaign 1990 — 1994
Bachelor of Science (BS), Electrical and Computer Engineering
Microsoft Game Studios January 2010 - Present
Microsoft Surface 2008 - October 2009
Surreal / Midway Games April 2005 - June 2008
Surreal Software July 2002 - 2005
Sucker Punch Productions January 2002 - July 2002
Surreal Software September 1998 - 2000
Monolith Productions August 1998 - November 1998
Sierra Online 1996 - 1998
Skills
Music, PS3, Leadership, Xbox 360, Sound, Sound Design, Video Games, Audio Engineering, Composition, Post Production, Computer Games, Management, Pro Tools, Perforce, Game Development, Gameplay, Unreal Engine 3, Console, Recording, Video Editing, Wii, Game Design, MMO, FMOD, Audio Editing, Xbox
Education
James Madison University 1984 — 1987
BS, Communications, Minor in Music
Aquent September 2014 - June 2015
Monolith Productions May 2013 - May 2014
Aquent March 2012 - March 2013
FXVille June 2011 - October 2011
Aquent October 2010 - June 2011
FXVille July 2010 - October 2010
Aquent November 2008 - April 2009
Aquent April 2008 - November 2008
Skills
Texturing, 3D Studio Max, Photoshop, Character Animation, Xbox 360, Video Games, 3D, Animation, Zbrush, Modeling, Unreal Engine 3, 3D Modeling, Computer Animation, Traditional Animation, Illustration, Concept Design, After Effects, Digital Art, Outlook, Microsoft Word, SharePoint, Microsoft Office, Microsoft Excel
Education
Emily Carr University of Art and Design 2003 — 2007
BMA, Animation
Monolith Productions May 2012 - Present
Warner Bros. Entertainment Group of Companies June 2011 - May 2012
Tencent Boston, Inc August 2009 - May 2011
Turbine August 2008 - August 2009
Turbine November 2007 - August 2008
Turbine April 2006 - October 2007
Skills
Game Development, Animation, Video Games, Cinematics, Gameplay, Character Animation, Unreal Engine 3, MMO, Maya, Texturing, Game Design, PS3, UV mapping, Autodesk MotionBuilder, Xbox 360, Motion Capture, Level Design, Computer Games
Education
Savannah College of Art and Design 2000 — 2004
Bachelor of Computer Art, Animation, Interactive Technology, Video Graphics and Special Effects
Savannah College of Art and Design 2000 — 2004
Computer Art
Savannah College of Art and Design 2000 — 2004
B.A, Computer Art
Geek Squad October 2009 - Present
Best Buy October 2009 - Present
BreakAway, Ltd August 2007 - August 2008
RealNetworks October 2005 - January 2007
Artspawn Studios August 1999 - October 2005
Conexant August 1999 - May 2002
Monolith Productions July 1996 - July 1999
Microsoft August 1987 - May 1996
Skills
Game Development, Game Design, Agile Project Management, C++, Team Management, Program Management, Video Games, Mobile Devices, Mobile Applications, Computer Games, Team Leadership, Agile Methodologies, Technical Writing, HTML, Windows, Mobile Games, Project Management, Software Project..., Social Games, Casual Games, Management, PHP, Software, Project Planning, Microsoft Office, Leadership, Training
Education
City University of Seattle 2009 — 2011
BS-BA, Project Management
Western Illinois University 1982 — 1986
Monolith Productions November 2013 - July 2014
Signal Studios September 2010 - August 2013
Airtight Games November 2008 - September 2010
Amaze Entertainment 2006 - November 2008
Amaze Entertainment October 2006 - September 2008
Amaze October 2006 - September 2008
Foundation 9 Entertainment October 2006 - September 2008
Microsoft/Volt December 2003 - October 2006
Microsoft 2004 - 2006
Skills
Gameplay, Level Design, Game Design, Unreal Engine 3, Xbox 360, PS3, Unreal Editor, Lua, Maya, Game Development, Unreal 3, Video Games, Perforce, Video Game Development, Scripting, Console, Concept Design, Multiplayer, Casual Games, Gameplay Programming, Artificial Intelligence, Video Game Design
Education
University at Buffalo 1998 — 2000
Physics/Computer Science
California State University-Northridge 1997 — 1998
Volt Technical Resources April 2008 - March 2009
Fox's Gem Shop January 2006 - December 2007
UltraBac Software July 2001 - December 2005
Monolith Productions December 1998 - September 1999
Education
ITT Tech 2009 — 2011
AAS, Computer Network Systems
Bellevue Community College 1997 — 2000
AA, Animation and Graphics
Bungie March 2008 - Present
Monolith Productions January 2004 - March 2008
2015 December 2002 - December 2003
Education
Columbia University - Graduate School of Architecture, Planning and Preservation 1999 — 2002
Master of Architecture
Georgia Tech 1993 — 1997
Bachelor of Science, Architecture
Monolith Productions September 2010 - Present
Snowblind Studios April 2004 - September 2010
Mechanical Brain March 2003 - March 2004
Westwood Studios February 2001 - March 2003
Atari Games November 1992 - June 2000
Peace Corps February 1989 - May 1991
Skills
Game Design, Video Games, Animation, Art, Xbox 360, Game Development, Level Design, Visual Effects, Cinematics, Character Animation, Xbox, Computer Games, Scripting, Inspiration, Console, Coaching, Training, Leadership Development, Leadership, Perforce
Education
University of California, Davis 1984 — 1988
B.A., Economics
International Telcom Ltd. June 2013 - Present
International Telcom Ltd June 2013 - Present
International Telcom Ltd. October 2006 - June 2013
Monolith Productions 2005 - 2005
Skills
Troubleshooting, Customer Service, Networking, Telecommunications, IP, Telephony, VoIP
Education
Shoreline Community College 1997 — 1998
Accretive Technology Group September 2015 - Present
VMC April 2014 - July 2015
VMC January 2013 - April 2014
VMC June 2011 - January 2013
VMC April 2011 - June 2011
Flying Lab Software August 2005 - May 2009
Quardev Laboratories June 2005 - August 2005
Monolith Productions March 2004 - June 2005
Microsoft December 2003 - March 2004
VMC August 2002 - November 2003
Skills
Black Box Testing, Storyboarding, Video Games, Team Management, Software Documentation, Process Improvement, Content Management, Content Writing, Bug Tracking, Bug Fixing, Issue Identification, XML, Visio, excel, PowerPoint, Microsoft Excel, perforce, Process Flow..., permaculture, Permaculture, Xbox 360, Troubleshooting, Lua, JIRA, Computer Games, System Testing, Mobile Games, Maya, Scrum, Test Planning, MMORPG, Console, Multiplayer, Test Automation, PS3, Unity3D, Perforce, MMO, Testing, Game Development, Social Games, Game Design, Online Gaming, Level Design, Quality Assurance, Wii, Casual Games, Mobile Devices, Unreal Engine 3, Texturing
Education
Edmonds Community College 2009 — 2011
Certificate, Restoration Horticulture
Citrus College 1999 — 2000
none, Basic undergrad requirements
Skagit Valley Community College 1998 — 1999
none, Basic undergrad requirements
Coupeville High School 1994 — 1998
Diploma, General studies
ArenaNet January 2013 - Present
Monolith Productions July 2008 - January 2013
WB Games Seattle July 2008 - January 2013
Skills
3D Modeling, Texturing, Character Rigging, Character Animation, Character Modelling, Maya, 3D Studio Max, Zbrush, Mudbox, Photoshop, Premiere, After FX, MEL, Storyboarding, Storytelling, Visual Storytelling, Spanish-English, Game Development, Video Games, Digital Sculpting, Texture Painting, Cinematics, Computer Animation, 3D
Education
Digipen Institute of Technology 2004 — 2008
BFA, Production Animation
Digipen Institute of Technology 2001 — 2003
AAA, Production Animation
Warner Bros. Entertainment Group of Companies 2009 - Present
Warner Bros. Entertainment Group of Companies 2008 - 2009
Monolith Productions 2001 - 2008
Monolith Productions 1999 - 2001
Skills
Xbox 360, Video Games, Game Development, PS3, Game Design, Gameplay
Education
Academy of Art University
Master of Fine Arts, Design
Oregon State University
Bachelor's Degree, Mechanical Engineering
WB Games April 2009 - Present
Monolith Productions September 2008 - Present
Costco Wholesale August 2005 - October 2008
ProMotion Arts August 2008 - September 2008
United States Marine Corps July 2001 - July 2005
Skills
Motion Graphics, Video Production, Editing, Recording, Production, Lighting, Camera Operator, Video Editing, Videography, Video Games, Digital Video, Videographer, Avid Editor, Final Cut Studio, Adobe Creative Suite, Avid Media Composer, After Effects, Video, Sound, Xbox 360, Post Production, Game Development, PS3
Education
Art Institute of Seattle 2006 — 2008
AAA, Video Production
The Workshop Entertainment January 2015 - Present
Big Red Button Entertainment, Inc. October 2013 - December 2014
Trion Worlds, Inc. January 2013 - October 2013
Monolith / WB Games February 2011 - August 2012
WB Games Inc. February 2011 - August 2012
Monolith / WB games 2004 - February 2011
Monolith Productions February 1999 - February 2011
Sierra On-Line February 1995 - February 1999
Asymetrix Corporation August 1993 - February 1995
Asymetrix Corporation August 1992 - August 1993
Skills
Xbox 360, Windows, PS3, C++, Photoshop, Level Design, Game Development, Game Mechanics, Game Logic, User Interface, User Experience, Game Design, Video Games, Xbox, Gameplay, Console, Perforce, Computer Games, Lua, Game Programming
Education
State University of New York College at Plattsburgh 1990 — 1992
BS, Computer Science
Monolith Productions February 2014 - Present
Monolith Productions / WB Games Seattle February 2008 - February 2014
Bear Creek Studio and Music Production June 2004 - February 2008
Skills
Game Development, Video Games, Gameplay, Game Design, Wwise, Python, Pro Tools, Steinberg Nuendo, Adobe Audition, Sound Forge, Ableton Live, Mastering, Music Production, Studio Recording, Sound Design, Foley, Dialogue Editing, Audio Processing, Field Recording, Voice Over
Education
The Evergreen State College 2001 — 2004
BA, Multimedia Production
University of Washington 1999 — 2001
Pre-Engineering
Monolith Productions (WB Games) July 2015 - Present
Monolith Productions July 2014 - June 2015
Monolith Productions July 2012 - June 2014
Monolith Productions / WB Games March 2011 - July 2012
Monolith Productions / WB Games June 2008 - March 2011
Monolith Productions / WB Games January 2008 - June 2008
Monolith Productions June 2003 - January 2008
Hailstorm Software January 2000 - April 2003
Skills
Game Development, Xbox 360, PS3, Video Games, Cross-platform..., MFC, Multiplayer, Shaders, Perforce, Visual Studio, C++, C#, User Interface, OpenGL, Game Design, Software Development, Gameplay, Xbox One, PS4, C, DirectX, Direct3D, Win32, Application Development, Video Game Development, COM, Concurrent Programming, CLR, .NET, WinForms, XAML, Visual Basic, JavaScript
Education
Digipen Institute of Technology 1998 — 2003
Bachelor of Science
Atos IT Solutions and Services A/S June 2015 - Present
Mountain Island Consulting September 2013 - Present
Atos February 2013 - Present
Crossfit Bellevue May 2010 - Present
Atos January 2002 - February 2013
VMC August 2005 - December 2005
Monolith Productions May 2005 - August 2005
Skills
C#, Troubleshooting, Testing, Project Planning, Operations Management, Program Management, Event Management, Perl, Databases, Integration, System Administration, Scripting, Management
Education
Art Institute of Seattle 1998 — 2000
AAA, Computer Animation
Art Institute of Seattle 1998 — 2000
AAA, Computer Animation
Lithtech, Inc. 2000 - 2002
Monolith Productions September 1999 - March 2000
Microsoft April 1995 - 1999
Education
Hampshire College 1990 — 1995
BA, Psychology
Cheap Service Manuals January 2008 - Present
Techzam Computer Services October 2007 - Present
Creative Woodwork June 2006 - March 2007
Selling Club 2005 - 2006
Selling Club Solutions 2005 - 2006
Technical Specialist 1998 - 2004
Monolith Productions June 1996 - May 1997
Skills
Customer Service, Social Media, Entrepreneurship, Marketing, Small Business, Social Media Marketing, Marketing Strategy, Retail, Online Marketing, Social Networking, Online Advertising, Advertising, Sales, Sales Management, Email Marketing, Web Design, Marketing Communications
Education
Grace Community High School
High School Diploma, General Studies
Moorpark College
Associate's degree, General Studies
Garrow Corporation 2007 - Present
Tusker Corporation 2005 - 2006
Monolith Productions 2003 - 2004
Monolith Productions 1996 - 2003
First Chicago Capital Markets Asia 1992 - 1995
The First National Bank of Chicago 1984 - 1991
U.S. Army 1978 - 1983
Education
The University of Chicago 1983 — 1984
MBA, Finance
United States Military Academy at West Point 1974 — 1978
Bachelors of Science, National Security
Loft9 Business Services September 2014 - Present
HCL Technologies October 2013 - September 2014
HCL Technologies May 2013 - October 2013
Bungie January 2013 - June 2013
Monolith Productions March 2012 - January 2013
WB Games Inc. July 2010 - March 2012
WB Games Inc. March 2009 - July 2010
WB Games inc. August 2008 - March 2009
WB Games Inc. February 2008 - July 2008
Zipper Interactive May 2007 - February 2008
Skills
PS3, Xbox 360, JIRA, Quality Assurance, Testing, Test Planning, Video Games, Computer Games, Wii, Game Testing, Windows, Console, Software Quality..., Manual Testing, Microsoft Office, Operating Systems, Scrum, Perforce, Excel, Photoshop, Documentation, MMO, Regression Testing, Xbox, Word, Black Box Testing, Test Cases, Bugzilla, Bug Tracking, Product Studio, Multiplayer, Test Management, Unreal Engine 3, Playstation, Localization Testing, Maya, Nintendo DS, Online Gaming, Performance Testing, Console Games, iOS, Mobile Applications, Game Mechanics, Cross-platform..., Compatibility Testing, Exploratory Testing, Test Execution, Functional Testing, Defect Tracking, Confluence
Education
Art Institute of Seattle 2002 — 2004
AA, Animation Art and Design
Freelance May 2003 - Present
Mirage Marketing August 2001 - May 2003
DealPlanner/i5 Digital October 2000 - March 2001
ParkingSpace.com April 2000 - October 2000
Imagio, Inc July 1999 - April 2000
Cavedog Entertainment August 1998 - July 1999
Monolith Productions October 1996 - August 1998
Sun Sportswear June 1994 - October 1996
Education
Art Institute of Seattle 1993 — 1995
AA, Visual Communications
WB Games Chicago March 2010 - Present
NetherRealm Studios March 2010 - Present
Monolith Productions 2009 - February 2010
Education
Digipen Institute of Technology 2006 — 2009
Bachelor of Science in Real-Time Interactive Simulation, Computer Science
Monolith Productions January 2009 - Present
Monolith Productions October 2006 - January 2009
Monolith Productions August 2003 - October 2006
Monolith Productions April 2000 - August 2003
Atari 1997 - April 2000
Atari 1995 - 1997
Skills
Multiplayer, Gameplay, Game, Quality Assurance, PS3, Xbox 360, Level Design, Console, Game Development, Game Design, Video Games, Computer Games, PC, Perforce, Unreal Editor, Unreal Engine 3, Unity3D, 3D Studio Max, Scripting, Missions
Education
Middlesex County College 1989 — 1993
AAS, Computer Science
Monolith Productions Software EngineerWB Games Inc.2009 - Present
Skills
Game Development, C++, C#, Xbox 360, OpenGL, C, Programming
Education
Digipen Institute of Technology 2005 — 2009
Real Time Interactive Simulation
Microsoft April 2004 - Present
Activision October 2002 - October 2003
Wild Tangent July 1999 - June 2002
Monolith Productions January 1999 - June 1999
Education
Lafayette College 1995 — 1999
BS, Computer Science
Waterford High School 1991 — 1995
Microsoft April 2014 - Present
TEKsystems April 2013 - April 2014
TEKsystems January 2012 - December 2012
Sandblast Games (THQ Seattle) April 2006 - August 2008
Electronic Arts January 2005 - January 2006
TKO Software November 2003 - January 2005
Electronic Arts / Westwood Studios September 2001 - August 2002
Monolith Productions August 1998 - June 2000
Skills
JavaScript, CSS, jQuery, PHP, AJAX, HTML, C#, Scrum, Agile Methodologies, Web Applications, ActionScript, Software Development, Flash, Photoshop, Video Games, Java, Microsoft Office, Windows
Education
University of Washington 2010 — 2013
Bachelor's degree, Computer Science & Software Engineering, 3.87
Lake Washington Technical College 2009 — 2010
AAS-Transfer, Information Technology Applications Development (computer programming), 3.9
Envelop VR June 2015 - Present
Epic Games November 2012 - June 2015
Snowblind Studios March 2004 - August 2012
Monolith Productions September 2000 - August 2003
Microsoft Corporation July 1998 - August 2000
Education
Tulane University 1993 — 1997
Computer Science
E-Line Media June 2014 - Present
Microsoft March 2013 - March 2014
Monolith Productions November 2011 - September 2012
VMC August 2011 - October 2011
Microsoft April 2011 - June 2011
Skills
Linux, 3D Studio Max, User Interface, Programming, JIRA, Gameplay, Agile Testing, Software Development, Game Development, Quality Assurance, Game Testing, Web Testing, Game Design, Testing, Playstation 3, Xbox 360, Wii, PS3, Test Cases, Bug Tracking, Gaming, Computer Games, Perforce, Game Balance
Education
Digipen Institute of Technology 2006 — 2010
Computer science, 4
Central High School of Philadelphia
Bachelor of Arts